0% found this document useful (0 votes)
18 views

AI Lab

Uploaded by

ritumaddhesia329
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
18 views

AI Lab

Uploaded by

ritumaddhesia329
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 13

lOMoAR cPSD| 38464519

INDEX

S. No. Practical’s Name Date Remark

1 Study of Prolog.

2 Write simple fact for the statements using PROLOG.

3 Write predicates One converts centigrade temperatures


to
Fahrenheit, the other checks if a temperature is below
freezing.

4 Write a program to solve the Monkey Banana problem.

5 WAP in turbo prolog for medical diagnosis and show


the
advantage and disadvantage of green and red cuts.
WAP to implement factorial, Fibonacci of a given
6 number.

7 Write a program to solve 4-Queen problem.

8 Write a program to solve traveling salesman problem.

9 Write a program to solve water jug problem using


Prolog.
lOMoAR cPSD| 38464519

Experiment Number: 1

OBJECTIVE: Study of Prolog.


PROLOG-PROGRAMMING IN LOGIC
PROLOG stands for Programming, In Logic — an idea that emerged in the early 1970’s to
use logic as programming language. The early developers of this idea included Robert
Kowaiski at Edinburgh (on the theoretical side), Marrten van Emden at Edinburgh
(experimental demonstration) and Alian Colmerauer at Marseilles (implementation).
David D.H. Warren’s efficient implementation at Edinburgh in the mid -1970’s greatly
contributed to the popularity of PROLOG. PROLOG is a programming language centred
around a small set of basic mechanisms, Including pattern matching, tree based data
structuring and automatic backtracking. This Small set constitutes a surprisingly powerful
and flexible programming framework. PROLOG is especially well suited for problems that
involve objects- in particular, structured objects- and relations between them.
SYMBOLIC LANGUAGE
PROLOG is a programming language for symbolic, non-numeric computation. It is
especially well suited for solving problems that involve objects and relations between
objects. For example, it is an easy exercise in prolog to express spatial relationship between
objects, such as the blue sphere is behind the green one. It is also easy to state a more
general rule: if object X is closer to the observer than object Y. and object Y is closer than
Z, then X must be closer than Z. PROLOG can reason about the spatial relationships and
their consistency with respect to the general rule. Features like this make PROLOG a
powerful language for ArtJIcia1 LanguageA1,) and non- numerical programming.
There are well-known examples of symbolic computation whose implementation in other
standard languages took tens of pages of indigestible code, when the same algorithms were
implemented in PROLOG, the result was a crystal-clear program easily fitting on one page.
FACTS, RULES AND QUERIES
Progmmming in PROIOG is accomplished by creating a database of facts and rules about
objects, their properties, and their relationships to other objects. Queries then can be posed
about the objects and valid conclusions will be determined and returned by the program
Responses to user queries are determined through a form of inference control known as
resolution.
a) FACTS:
Some facts about family relationships could be written
as: sister( sue,bill)
parent( ann.sam)
male(jo)
female( riya)
b) RULES:
To represent the general rule for grandfather, we
write: grand f.gher( X2)
parent(X,Y)
parent( Y,Z)
male(X)

c) QUERIES:
Given a database of facts and rules such as that above, we may make queries by typing after a
query a symbol’?’ statements such as:
?-parent(X,sam) Xann
?grandfather(X,Y)
X=jo, Y=sam
lOMoAR cPSD| 38464519

PROLOG IN DISGINING EXPERT SYSTEMS


An expert system is a set of programs that manipulates encoded knowledge to solve
problems in a specialized domain that normally requires human expertise. An expert
system’s knowledge is obtained from expert sources such as texts, journal articles.
databases etc and encoded in a form suitable for the system to use in its inference or
reasoning processes. Once a sufficient body of expert knowledge has been acquired, it must
be encoded in some form, loaded into knowledge base, then tested, and refined continually
throughout the life of the system PROLOG serves as a powerful language in designing
expert systems because of its following features.

➢ Use of knowledge rather than data


➢ Modification of the knowledge base without recompilation of the control programs.
➢ Capable of explaining conclusion.
➢ Symbolic computations resembling manipulations of natural language.
➢ Reason with meta-knowledge.
META PROGRAMMING
A meta-program is a program that takes other programs as data. Interpreters and compilers
are examples of meta-programs. Meta-interpreter is a particular kind of meta-program: an
interpreter for a language written in that language. So a PROLOG interpreter is an
interpreter for PROLOG, itself written in PROLOG. Due to its symbol- manipulation
capabilities, PROLOG is a powerful language for meta-programming. Therefore, it is often
used as an implementation language for other languages. PROLOG is particularly suitable
as a language for rapid prototyping where we are interested in implementing new ideas
quickly. New ideas are rapidly implemented and experimented with.
lOMoAR cPSD| 38464519

Experiment Number: 2

OBJECTIVE: Write simple fact for following:

a. Ram likes mango.


b. Seema is a girl.
c. Bill likes Cindy.
d. Rose is red.
e. John owns gold.
Program:

Clauses:
likes(ram
,mango).
girl(seema).
red(rose).
likes(bill ,cindy).
owns(john ,gold).

Output:
?-likes(ram,What).
What= mango
?-likes(Who,cindy).
Who= cindy
?-red(What).
What= rose
?-owns(Who,What).
Who= john
What= gold.
lOMoAR cPSD| 38464519

Experiment Number: 03

OBJECTIVE: Write predicates one converts centigrade temperatures to Fahrenheit,


the other checks if a temperature is below freezing.
Program:
Production rules:

c_to_f (F,C) F is C * 9 / 5 +32


freezing f < = 32

Clauses:

c_to_f(C,F) :-
F is C * 9 / 5 + 32.
freezing(F) :-
F =< 32.

Output:-
lOMoAR cPSD| 38464519

Experiment Number: 4

OBJECTIVE: Write a program to solve the Monkey Banana problem.

Description:-Imagine a room containing a monkey, chair and some bananas. That has been
hanged from the centre of ceiling. If the monkey is clever enough he can reach the bananas
by placing the chair directly below the bananas and climb on the chair .The problem is to
prove the monkey can reach the bananas. The monkey wants it, but cannot jump high enough
from the floor. At the window of the room there is a box that the monkey can use. The
monkey can perform the following actions:-
1) Walk on the floor.
2) Climb the box.
3) Push the box around (if it is beside the box).
4) Grasp the banana if it is standing on the box directly under the banana.

Clauses:
on(floor,monkey).
on(floor,chair).
in(room,monkey).
in(room,chair).
in(room,banana).
at(ceiling,banana).
strong(monkey).
grasp(monkey).
climb(monkey,chair).
push(monkey,chair):-strong(monkey).
under(banana,chair):-push(monkey,chair).
canreach(banana,monkey):-at(floor,banana);at(ceiling,banana),under(banana,chair),
climb(monkey,chair).
canget(banana,monkey):-canreach(banana,monkey),grasp(monkey).

Output:
lOMoAR cPSD| 38464519

Experiment Number: 5

OBJECTIVE: WAP in turbo prolog for medical diagnosis and show the
advantage and disadvantage of green and red cuts.
Program:
Domains:
disease,indication=symbol
name-string

Predicates:
hypothesis(name,disease)
symptom(name,indication)
response(char)
go
goonce
clauses:
go:-
goonce
write("will you like to try again
(y/n)?"), response(Reply),
Reply='n'.
go.
goonce:-
write("what is the patient's name"),nl,
readln(Patient),
hypothesis(Patient,Disease),!,
write(Patient,"probably has",Disease),!,
goonce:-
write("sorry, i am not ina position to
diagnose"), write("the disease").
symptom(Patient,fever):-
write("does",Patient,"has a fever
(y/n)?"),nl, response(Reply),
Reply='y',nl.
symptom(Patient,rash):-

write ("does", Patient,"has a rash (y/n)?"


),nl, response(Reply),
Reply='y',
symptom(Patient_body,ache):-
write("does",Patient,"has a body ache
(y/n)?"),nl, response(Reply).
Reply='y',nl.
symptom(Patient,runny_nose):-
write("does",Patient,"has a runny_nose
(y/n)?"), response(Reply),
Reply='y'
hypothesis(Patient,flu):-
symptom(Patient,fever),
symptom(Patient,body_ache),
hypothesis(Patient,common_cold):-
lOMoAR cPSD| 38464519

symptom(Patient,body_ache),
Symptom(Patient,runny_nose).
response(Reply):-
readchar(Reply),
write(Reply).

Output:
makewindow(1,7,7"Expert Medical Diagnosis",2,2,23,70), go.
lOMoAR cPSD| 38464519

Experiment Number: 6

OBJECTIVE: WAP to implement factorial, Fibonacci of a given number.

Program:

Factorial:

factorial(0,1).
factorial(N,F) :-
N>0,
N1 is N-1,
factorial(N1,F1),
F is N * F1.

Output:

Fibonacci:

fib(0, 0).
fib(X, Y) :- X > 0, fib(X, Y, _).
fib(1, 1, 0).
fib(X, Y1, Y2) :-
X>1,
X1 is X - 1,
fib(X1, Y2, Y3),
Y1 is Y2 + Y3.

Output:
lOMoAR cPSD| 38464519

OBJECTIVE: Write a program to solve 4-Queen problem.


Description:-
In the 4 Queens problem the object is to place 4 queens on a chessboard in such a
way that no queens can capture a piece. This means that no two queens may be
placed on the same row, column, or diagonal.

Fig1: The n Queens Chessboard.


Program:-
queens(N, Queens) :-
length(Queens, N),
board(Queens, Board, 0, N, _, _),
queens(Board, 0, Queens).
board([], [], N, N, _, _).
board([_|Queens], [Col-Vars|Board], Col0, N, [_|VR], VC)
:- Col is Col0+1,
functor(Vars, f, N),
constraints(N, Vars, VR, VC),
board(Queens, Board, Col, N, VR, [_|
VC]). constraints(0, _, _, _) :- !.
constraints(N, Row, [R|Rs], [C|Cs]) :-
arg(N, Row, R-C),
M is N-1,
constraints(M, Row, Rs, Cs).
queens([], _, []).
queens([C|Cs], Row0, [Col|Solution]) :-
Row is Row0+1,
select(Col-Vars, [C|Cs], Board),
arg(Row, Vars, Row-Row),
queens(Board, Row, Solution).

Output:
lOMoAR cPSD| 38464519

OBJECTIVE: Write a program to solve traveling salesman problem.


Dataset:
edge(a, b, 3).
edge(a, c, 4).
edge(a, d, 2).
edge(a, e, 7).
edge(b, c, 4).
edge(b, d, 6).
edge(b, e, 3).
edge(c, d, 5).
edge(c, e, 8).
edge(d, e, 6).
edge(b, a, 3).
edge(c, a, 4).
edge(d, a, 2).
edge(e, a, 7).
edge(c, b, 4).
edge(d, b, 6).
edge(e, b, 3).
edge(d, c, 5).
edge(e, c, 8).
edge(e, d, 6).
edge(a, h, 2).
edge(h, d, 1).
Program:
len([], 0).
len([H|T], N):- len(T, X), N is X+1 .
best_path(Visited, Total):- path(a, a, Visited,
Total).
path(Start, Fin, Visited, Total) :- path(Start, Fin, [Start], Visited, 0, Total).
path(Start, Fin, CurrentLoc, Visited, Costn, Total) :-edge(Start, StopLoc, Distance), NewCostn
is Costn + Distance, \+ member(StopLoc, CurrentLoc),path(StopLoc, Fin, [StopLoc|
CurrentLoc], Visited, NewCostn, Total).
path(Start, Fin, CurrentLoc, Visited, Costn, Total) :-edge(Start, Fin, Distance), reverse([Fin|
CurrentLoc], Visited), len(Visited, Q),(Q\=7 -> Total is 100000; Total is Costn + Distance).
shortest_path(Path):-setof(Cost-Path, best_path(Path,Cost), Holder),pick(Holder,Path).
best(Cost-Holder,Bcost-_,Cost-Holder):- Cost<Bcost,!.
best(_,X,X).
pick([Cost-Holder|R],X):- pick(R,Bcost-Bholder),best(Cost-Holder,Bcost-Bholder,X),!.
pick([X],X).

Output:
lOMoAR cPSD| 38464519

OBJECTIVE: Write a program to solve water jug problem using Prolog.

Water Jug Problem: You are given two jugs, a 4lit one and a 3lit one, a pump which has
unlimited water which you can use to fill the jug, and the ground on which water may be poured.
Neither jug has any measuring markings on it. How can you get exactly 2lit of water in the 4lit
jug?

Program:

start(2,0):-write(' 4lit Jug: 2 | 3lit Jug: 0|\n'),


write('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n'),
write('Goal Reached! Congrats!!\n'),
write('~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n').
start(X,Y):-write(' 4lit Jug: '),write(X),write('| 3lit Jug: '),
write(Y),write('|\n'),
write(' Enter the move::'),
read(N),
contains(X,Y,N).

contains(_,Y,1):-start(4,Y).
contains(X,_,2):-start(X,3).
contains(_,Y,3):-start(0,Y).
contains(X,_,4):-start(X,0).
contains(X,Y,5):-N is Y-4+X, start(4,N).
contains(X,Y,6):-N is X-3+Y, start(N,3).
contains(X,Y,7):-N is X+Y, start(N,0).
contains(X,Y,8):-N is X+Y, start(0,N).

main():-write(' Water Jug Game \n'),


write('Intial State: 4lit Jug-
0lit\n'), write(' 3lit Jug- 0lit\n'),
write('Final State: 4lit Jug-
2lit\n'), write(' 3lit Jug- 0lit\n'),
write('Follow the Rules: \n'),
write('Rule 1: Fill 4lit Jug\n'),
write('Rule 2: Fill 3lit Jug\n'),
write('Rule 3: Empty 4lit Jug\n'),
write('Rule 4: Empty 3lit Jug\n'),
write('Rule 5: Pour water from 3lit Jug to fill 4lit Jug\n'),
write('Rule 6: Pour water from 4lit Jug to fill 3lit Jug\n'),
write('Rule 7: Pour all of water from 3lit Jug to 4lit
Jug\n'), write('Rule 8: Pour all of water from 4lit Jug to
3lit Jug\n'), write(' 4lit Jug: 0 | 3lit Jug: 0'),nl,
write(' Enter the move::'),
read(N),nl,
contains(0,0,N).
lOMoAR cPSD| 38464519

Output:

You might also like