Calculating the Attack Modifier requires simply add your Spellcasting Ability two elements – the Ability you are using, Modifier to your Proficiency Bonus. Unlike and whether you are proficient with this weapon attacks, spellcasters are always weapon. Use the weapons table in the Give yourself a character name, and any proficient with their spell attacks. Choosing a Feat during character creation Player’s Handbook to identify the Ability extra details like height, age or weight. is available to some races or granted upon needed for each weapon – Strength for Many character sheets also include spaces DM discretion. Feats represent additional melee weapons, Dexterity for ranged for personality traits like ideals or flaws. A spell’s damage and effects are detailed in training and abilities beyond your typical weapons, and Strength or Dexterity for Any details you can add will help to build a the spell description. Unlike weapons, this class or background, granting extra skills finesse weapons. Add the Ability Modifier character – defining who they are, where is typically just dice damage with no extra and bonuses. If you gain a Feat, check for and Proficiency Bonus (if applicable) to they come from, and their relationships bonuses, unless you have a specific feature any prerequisites such as Ability Score or calculate Attack Modifiers for each weapon. with other players and the wider world. or the spell’s text says otherwise. race before adding it to your sheet.