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GrannyMPMB's Character Record Sheet (v13.1.10) (Colorful - Letter)

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Alain Goup
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0% found this document useful (0 votes)
11 views7 pages

GrannyMPMB's Character Record Sheet (v13.1.10) (Colorful - Letter)

Uploaded by

Alain Goup
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Name: Granny Agatha Player: Li


1 Class: Paladin (Oathbreaker)
Experience: Add: Next level: 300
Background: Knight of the Order
LEVEL Race: Human Size: Medium Height: 5'5 hunched 6'0 standing
Weight:
Gender: Women Hair: Grey Eyes: faded Pale blue Skin: Wrinkles
Age: OLD SENIOR Alignment: Lawful Neutral Faith: In HERSELF
Jack of All Trades Skill Modifiers

Skills
(won't print)

Remarkable Athlete 0 to all Skills


Abilities ADV
DIS BONUS NAME (ABILITY) PROF. EXP.
Show 2nd DC
+1 Acrobatics (DEX) 0
ABILITY MODIFIER SAVING THROW PROF.
BONUS Ability Save DC 0 Animal Handling (WIS) 0
Save Modifiers +2
STR 0 0 0
(won't print)
PROFICIENCY 0 Arcana (INT)
14 +2 +2 0

Made by Joost Wijnen ([email protected]); Graphics by Javier Aumente ([email protected]); D&D logos, Dragon Heads ©Wizards of the Coast
BONUS +
STRENGTH
8+
Cha 13 +4 Athletics (STR) 0
DEX Senses +5 Deception (CHA) 0
12 +1 +1 0
DEXTERITY
Proficiency +2 History (INT) 0
10 Passive Perception 0
CON Bonus 0 +2 Insight (WIS) 0
14 +2 +2 0 Use Dice Modifier

CONSTITUTION +3 Intimidation (CHA) 0


INSPIRATION
0 Investigation (INT) 0
11 INT 0 0 0 Limited Features SR LR Dawn 0 Medicine (WIS) 0
INTELLIGENCE

0 Nature (INT) 0
10
WIS 0 +2
FEATURE MAX. USAGES RECOVERY USED

WISDOM
0 Divine Sense 4 LR 0 Perception (WIS) 0
Lay on Hands 5 LR +3 Performance (CHA) 0
16 CHA +3 +5 0 +5 Persuasion (CHA) 0
CHARISMA
to all Saves: 0 +2 Religion (INT) 0
+1 Sleight of Hand (DEX) 0
Saving Throw Advantages / Disadvantages
■ +1 Stealth (DEX) 0
0 Survival (WIS) 0
Tool 0
SPEED
DEX MISC. SPEED ENCUMBERED
Combat +1 Initiative 1 +
30 ft 20 ft
Defense Players Make All Rolls Health

AC DURING REST Set Max HP WOUNDS


16 ARMOR
BONUS Chain Mail
+

16
SHIELD TEMPORARY HP
BONUS
CURRENT
+ RESISTANCE
AC 0
+
DEXTERITY
MOD
MEDIUM ARMOR (MAX = 2)
HEAVY ARMOR (MOD = 0)
STEALTH
DISADV.
HP 12 Heal
DIE LIVE
1 × d10 + 2
MAGIC
+
MAX HIT POINTS I DC10 I
MISC
MOD 1 × + II II
+ RECOVER HALF OF YOUR MAXIMUM HIT III III
MISC HALF DAMAGE × +
Armor's weight (won't print): 55 lb MOD 2 HIT DICE AFTER A LONG REST. DICE
Shield's weight (won't print): 0 lb

1
LEVEL DIE CON USED DEATH SAVING THROWS
Attacks PER
ATTACKS
ACTION Attack Modifiers Actions
(won't print)
To Hit Damage
WEAPON / DESCRIPTION PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE Damage Die MAXIMUM OF 1 ACTION, 1 BONUS ACTION, AND 1 REACTION PER TURN.
Greatclub(walking stick) ✔ Str Melee +4 1d8+2 Bludgeoning 0 0 Attack / Cast a Spell Lay on Hands
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.10 (Colorful - Letter)

Two-handed 1d8 Dash / Disengage / Dodge


Above weapon's weight (won't print): 10 lb

0 0 Escape Grapple / Help / Hide


Ready / Search / Use Object
Above weapon's weight (won't print): 0 lb
Overrun / Tumble (or as bonus action)
0 0
As 1 attack: Disarm / Grapple / Shove
0 lb
Above weapon's weight (won't print):
Divine Sense
0 0 BONUS ACTIONS REACTIONS USED THIS ROUND

Opportunity Attack
Above weapon's weight (won't print): 0 lb Below weapon's weight (won't print): 0 lb

0 0

Weight per ammo: 0 lb Weight per ammo: 0 lb


TYPE TOTAL TYPE TOTAL

Reload AMMUNITION Reload AMMUNITION


Add Features

Features Background
PERSONALITY TRAITS
Racial Traits Racial Options

Human (+1 to two different ability scores of my choice)

Skills: I gain proficiency in one skill of my choice. IDEAL

Feat: I gain one feat of my choice.

BOND

Class Features
FLAW
Paladin (Oathbreaker), level 1:
◆ Divine Sense (Paladin 1, PHB 84) [1 + Charisma modifier per long rest]
As an action, I sense celestials/fiends/undead/consecrated/desecrated within 60 ft
Until the end of my next turn, I sense the type/location if it is not behind total cover
◆ Lay on Hands (Paladin 1, PHB 84) [5× per long rest]
Feats
As an action, I can use points in my pool to heal a touched, living creature's hit points
I can neutralize poisons/diseases instead at a cost of 5 points per affliction
FEAT: Magic Initiate [Warlock] Human bonus feat [PHB 168]

I learn two cantrips and one 1st-level spell of my choice from the warlock's spell list. I can
cast the 1st-level spell at its lowest level once per long rest without using a spell slot. If I'm
a warlock, I can also cast the 1st-level spell by expending a spell slot as normal. Charisma is
my spellcasting ability for these spells.
FEAT:

FEAT:

FEAT:

Add Equipment

Equipment
A G LBS A G LBS
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.10 (Colorful - Letter)

Background Feature
Knightly Regard
I receive shelter and succor from members of my knightly order and its sympathizers.
Religious knightly orders get aid from temples and communities of my deity. Civic order
ATTUNED MAGICAL ITEMS (MAX 3)
knights get help from the community they serve. Philosophical order knights can find help
from those they have aided in pursuit of their ideals, and those who share those ideals.

Proficiencies Carrying Capacity

1
Multiplier
(won't print): E E E CARRYING CAPACITY
HEA IL E E E H AG LI T TOTAL WEIGHT
71 - STR × 5 STR × 15STR × 10 211 - STR × 15 - 30
140 lb 210 lb
-10 FT SPEED -20 FT SPEED
420 lb
SPEED = 5 FT
ARMOR: LIGHT MEDIUM HEAVY SHIELDS OTHER: DISADV. STR, DEX, CON
GEAR & COINS
WEAPONS: SIMPLE MARTIAL OTHER: PLATINUM GOLD ELECTRUM SILVER COPPER LIFESTYLE:
Comfortable
= 10 GP =10 SP = 5 SP = 10 CP

Languages Tools & Others DAILY PRICE: 2 gp


from Knight of the Order (background) Gaming set or musical instrument GEMS AND OTHER VALUABLES:
Common
from Human
Made by Joost Wijnen ([email protected]); Graphics by Javier Aumente ([email protected]); D&D logos, Dragon Heads ©Wizards of the Coast
CHARACTER: Granny Agatha

Status Possessions

Exhaustion Magic Items


Below item's weight (won't print): 0 lb
LEVEL EFFECT (CUMULATIVE) MAGIC ITEM: ATTUNED
SOME FOOD AND DRINK.
PROVIDED THAT YOU ALSO INGESTED
THE EXHAUSTION LEVEL BY 1,
FINISHING A LONG REST REDUCES

1 Disadvantage on Ability Checks


2 Speed halved
3 Disadvantage on Attack Rolls and Saving Throws

Made by Joost Wijnen ([email protected]); Graphics by Javier Aumente ([email protected]); D&D logos, Dragon Heads ©Wizards of the Coast
Below item's weight (won't print): 0 lb
4 Hit Point maximum halved MAGIC ITEM: ATTUNED
5 Speed reduced to 0
6 Death

Below item's weight (won't print): 0 lb


Conditions MAGIC ITEM: ATTUNED

Blinded Petrified
Fail checks involving sight. Attacks have Incapacitated. Can’t move or speak. Unaware
disadvantage. Enemy attacks have advantage. of surroundings. Resistance to all damage.
Immune to poison/disease. Fail Str and Dex
Charmed saving throws. Enemy attacks have advantage.
Below item's weight (won't print): 0 lb
Can’t harm/attack charmer. Charmer has Stop aging. Weight increases by factor 10.
advantage on ability checks to interact socially. MAGIC ITEM: ATTUNED
Poisoned
Deafened Disadvantage on attack rolls and ability checks.
Fail checks involving hearing.
Prone
Frightened Crawl (at ½ speed) or stand up (costs ½ speed).
Disadvantage to checks/attacks while source Attacks have disadvantage. Enemy attacks
of fear is in sight. Can’t willingly move closer have advantage within 5 ft and disadvantage if
to the source of fear. further away. Below item's weight (won't print): 0 lb
MAGIC ITEM: ATTUNED
Grappled Restrained
Speed drops to 0, regardless of any bonus. Speed 0, regardless of bonus. Disadvantage on
Dex saving throws. Attacks have disadvantage.
Enemy attacks have advantage.
Incapacitated
Can’t take actions or reactions.
Stunned
Incapacitated. Can’t move. Can speak only
Invisible falteringly. Fail Str and Dex saving throws.
Can’t be seen, but noise and tracks. Attacks Below item's weight (won't print): 0 lb
Enemy attacks have advantage.
have advantage, enemy attacks disadvantage. MAGIC ITEM: ATTUNED
Unconscious
Paralyzed Incapacitated. Can’t move or speak. Unaware
Incapacitated. Can’t move or speak. Fail Str of surroundings. Drop everything. Fail Str
and Dex saving throws. Enemy attacks have and Dex saving throws. Enemy attacks have
advantage. Enemy attacks within 5 ft are advantage. Enemy attacks within 5 ft are
critical hits. critical hits.

Choose Visible Sections

Notes Extra Equipment


GEAR # LBS GEAR # LBS
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.10 (Colorful - Letter)

TOTAL WEIGHT TOTAL WEIGHT

Other Holdings
Background

Character History

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to change
this Icon
hover for tooltip
with dimensions

Character Portrait

Appearance

Enemies

Allies & Organizations

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with dimensions

Organization Symbol
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.10 (Colorful - Letter) Made by Joost Wijnen ([email protected]); Graphics by Javier Aumente ([email protected]); D&D logos, Dragon Heads ©Wizards of the Coast
Companion Options Name: Gender: Age:
Companion Race: Size: Type:
Height: Weight: Alignment:

ABILITY MODIFIER SAVING THROW PROF.


BONUS
Skills 0 to all Skills Attacks PER
ATTACKS
ACTION

STR Acrobatics Medicine ATTACK / DESCRIPTION PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE
0 0
Animal Nature
STRENGTH
0 0
blac
Handling 0 0
0 Arcana Perception
DEX 0 0
Athletics Performance
DEXTERITY 0 0
0 0
blac

0 Deception Persuasion
0 0
CON History Religion
CONSTITUTION 0 0
0 0
Sleight of blac

0 Insight
0 Hand 0
INT Intimidation Stealth
0 0
INTELLIGENCE Investigation Survival Initiative +
0 0 0 DEX MISC. SPEED
WIS Defense Health
WISDOM
0 Set Max HP WOUNDS DIE LIVE
CHA Heal
I DC10 I

CHARISMA TEMPORARY HP II II

to all Saves: 0
0 CURRENT
AC III III

HP DEATH SAVING THROWS


Senses PASSIVE
PERCEPTION 0
MAX HIT POINTS HIT DICE × +
LEVEL DIE CON USED

Features Traits

Proficiency
Bonus
Use Dice

Notes Visibility Options

Click Here
to change
this Icon
hover for tooltip
with dimensions

Companion's Appearance
Equipment
EQUIPMENT # LBS EQUIPMENT # LBS

TOTAL WEIGHT TOTAL WEIGHT


MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.10 (Colorful - Letter) Made by Joost Wijnen ([email protected]); Graphics by Javier Aumente ([email protected]); D&D logos, Dragon Heads ©Wizards of the Coast
Notes Page Options

Notes

MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.10 (Colorful - Letter) Made by Joost Wijnen ([email protected]); Graphics by Javier Aumente ([email protected]); D&D logos, Dragon Heads ©Wizards of the Coast
CHARACTER: Granny Agatha
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
Spell
Slots
0 0 0 0 0 0 0 0 0

Magic Initiate Spell attack modifier: +5 0 Spellcasting ability


Spell save DC: 13 0 Charisma

Cantrips (0 Level)
KN SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
AT
WILL Eldritch Blast Spell attack for 1 beam(s), each 1d10 Force damage; beams can be combined or split — Evoc 1a 120 ft V,S Instantaneous P 237
AT
WILL True Strike 1 creature against whom I gain advantage on my next attack roll — Div 1a 30 ft S Conc, 1 rnd P 284

1st Level
KN SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.

LR Hex 1 crea +1d6 Necrotic dmg from my atks; dis. on chosen ability checks; SL3: conc, 8h; SL5: conc, 24h — Ench 1 bns 90 ft V,S,M Conc, 1 h P 251

MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.10 (Colorful - Letter); Spell Sheet 1/1 Made by Joost Wijnen ([email protected]); Graphics by Javier Aumente ([email protected]); D&D logos, Dragon Heads ©Wizards of the Coast

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