UI &UX_UNIT 3
UI &UX_UNIT 3
Introduction to User Experience - Why You Should Care about User Experience -
Understanding User Experience - Defining the UX Design Process and its Methodology -
Research in User Experience Design - Tools and Method used for Research - User Needs and
its Goals - Know about Business Goals
The simplest way to think about user experience design is as a verb and a noun.
For example, when using a physical device, such as a computer mouse, we can control some
aspects of the product that influence whether the user enjoys looking at, feeling and holding it:
The way it fits in their hand. Is it snug? Is it too big and cumbersome?
The weight. Does it affect their ability to move it as they wish?
Its ease of use. Can they use it automatically, or do they have to think hard about it to achieve
a goal?
When a person uses a digital product, such as a computer application, a few aspects that we
can influence include:
How intuitively they can navigate through the system.
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The cues that help guide them to their goal.
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The visibility of the essential aspects of a task at the appropriate time.
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UX Designers Consider the Who, Why, What, and How of Product Use
As a UX designer, you should consider the Who, Why, What and How of product use.
The Why involves the users’ motivations for adopting a product, whether they relate to a task
they wish to perform with it or to values and views that users associate with the ownership and
use of the product. The What addresses the things people can do with a product—its
functionality. Finally, the How relates to the design of functionality in an accessible and
aesthetically pleasant way.
UX designers start with the Why before determining the What and then, finally, How to create
products with which users can form meaningful experiences. In software designs, you must
ensure the product’s “substance” comes through an existing device and offers a seamless, fluid
experience.
UX Design is User-Centered
Since UX design encompasses the entire user journey, it’s a multidisciplinary field–UX
designers come from various backgrounds, such as visual design, programming, psychology
and interaction design. To design for human users also means working with a heightened scope
regarding accessibility and accommodating many potential users’ physical limitations, such as
reading small text.
A UX designer’s typical tasks vary but often include user research, creating personas,
designing wireframes and interactive prototypes, and testing designs. These tasks can vary
significantly from one organization to the next. Still, they always demand designers to be the
users’ advocates and keep their needs at the center of all design and development efforts.
That’s also why most UX designers work in some form of user-centered work process and keep
channelling their best-informed efforts until they optimally address all of the relevant issues
and user needs.
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User-Centered design is an iterative process where you take an understanding of the users and
their context as a starting point for all design and development.
The UX design process in most UX teams involves researching, understanding, and improving
the user experience of your product. It’s a step-by-step, iterative design process that focuses on
the user, their problems, and how you can best solve them.
Improving your product’s UX design by creating an intuitive and enjoyable user experience
can lead to enhanced customer satisfaction, increased revenue, and a better product overall.
What does the UX design process look like?
There are six major steps of the UX Design Process:
● Qualitative: this type of UX research returns insights that can be observed but not
computed
● Quantitative: this type of UX research returns numerical insights, such as time taken
to complete a task
● Usability testing: this research method involves testing a design using real users. It
typically involves getting users to perform a task, then asking them questions about the
experience.
● Heatmaps and click testing: this research method involves analyzing how users
interact with your product or website. This gives you insights into where they’re looking on
your site, and how you can more easily guide them to performing a desired action.
● Surveys: this research method enables you to gather insights on a wide variety of
business-related topics. Surveys give your users the opportunity to share their thoughts in a
low-pressure environment.
3. Analysing your research results
At this stage of the UX design process, you’ll analyze information to highlight the key
takeaways from your research, and how you can use them in the design phase to test your
design concepts later on.
It’s during this stage you’ll look to identify pain points. If you’ve conducted qualitative
research, this will be verbal dissatisfaction and frustration from users. Think: ‘this is tricky’ or
‘I don’t know how to use this feature’. If you’ve got quantitative data, you’ll be looking for
incomplete tasks or time-consuming actions. For example, if users are unable to complete a
task during usability testing, there’s an issue with the current design and user interface.
You can also develop user journeys during the research analysis process. User journey maps
are a great way to visualize how your user interacts with your product. By doing this, you’ll be
able to visualize the user flow and experience and identify friction points to resolve.
4. Designing your ideal product
Now you’ve done the heavy lifting, it’s time for you to action your insights. You’re ready to
develop your new-and-improved product, feature, or user flows.
To do this, consider creating wireframes and prototypes—these enable you to test designs
before investing too much time and energy into building them.
Wireframes
A wireframeis a visual creation designed to represent the skeletal framework of your design. It
enables you to give an idea of what you’re building, without having built it. Wireframes can
be used to test information architecture, navigation functions, and more.
Wireframes are the first version of the design you’re looking to build, and are very basic
representations of the final product.
Prototypes
Once you’ve designed and tested your wireframe, you’re ready to create a prototype.
Prototypes are closer to the final version of your design, and enable you to test interaction and
functionality.
During this design stage, it’s key to keep some key UX design principles in mind. These are
UX design best practices that can help ensure you’re building a great product.
Once you’ve created your design, you need to test its effectiveness with users.
5. Testing and noting your findings
This step is one of the most important stages of the UX design process.
Using different user testing methods will help to validate your design and understand whether
your insight-driven developments are actually meeting your user’s needs. There are several
ways of testing if your design works as intended—solving the problems it is supposed to
solve—and it varies depending on your project needs.
For example, if your UX research has revolved around improving the information architecture
of your site, you’ll likely have developed wireframes in the previous step. Here’s where you
present wireframes to users and see how easily they can navigate through them.
6. Iterate and continue for relevant processes
UX research and design is a never-ending cycle of these six steps—there’s always room for
improvement. Whether you’re testing the same features or flows or researching for completely
new ones, the UX design process is an iterative process.
Your product and users will likely change over time, and as you grow as a business you’ll want
to keep offering a high-quality user experience. Every change you make to your product should
be made with your users in mind—and that’s done with UX research.
Research in UX Design
What is UX research?
User experience (UX) research is the study of learning what end users of a system or product
need and want, then employing those insights to enhance the design process for products,
services or software.
User experience research is the systematic investigation of your users in order to gather insights
that will inform the design process. With the help of various user research techniques, you’ll
set out to understand your users’ needs, attitudes, pain points, and behaviors (processes
like task analyses look at how users actually navigate the product experience—not just how
they should or how they say they do).
Typically done at the start of a project—but also extremely valuable throughout—it
encompasses different types of research methodology to gather both qualitative and
quantitative data in relation to your product or service.
Qualitative UX Research
It results in descriptive data which looks more at how people think and feel. It helps to find
your users’ opinions, problems, reasons, and motivations.
Quantitative UX Research
It produces numerical data that can be measured and analyzed, looking more at the statistics.
Quantitative data is used to quantify the opinions and behaviors of your users.
User research rarely relies on just one form of data collection and often uses both qualitative
and quantitative research methods together to form a bigger picture. The data can be applied to
an existing product to gain insight to help improve the product experiences, or it can be
applied to an entirely new product or service, providing a baseline for UX, design, and
development.
From the data gathered during your user research phase, you should be able to understand the
following areas within the context of your product or service:
● Card sorting. A technique that assesses and designs the navigation and structure of an
application or website by giving individuals a list of related items (for example, a sample
inventory listing for an online supermarket) and asking them to group the items in a way that
makes the most logical sense to them.
● Focus groups. A moderated feedback approach where a panel of users are asked to
discuss their experiences among themselves, either in moderated or open formats, to help
researchers learn more about the group's attitudes, ideas and wants.
● Surveys. A selected series of questions posed to a number of users that help researchers
learn about the individuals who use the end product.
● Usability testing. An evaluation technique that attempts to uncover the problems and
frustrations users have with a site through one-on-one sessions where users perform tasks using
a particular software application or other product.
● A/B testing. An assessment technique where users take part in blind studies that
randomly assign those users to different versions of a website, application or other software
product.
Tree testing Assess the findability and Start of your design Quantitative
organization of information as or redesign process Behavioral
users navigate a stripped- Evaluative
down IA
Research Description When to use it Best for gathering
technique
UX research helps organizations in many ways, but the following are some of the oft-cited
benefits of performing UX research on a regular basis:
● Evaluate and improve ideas and prototypes based on the findings of the UX research,
enabling organizations to make the right design decisions early in the development process.
● Develop a more useful picture of the target audience for better advertising and
marketing.
● Build a picture of the target users based on their needs, wants, motivations and
challenges.
● Present findings of the design research to a larger team clearly and in an organized
manner.
The following are some of the most important considerations to keep in mind when
implementing a UX research initiative:
● Understand the needs and behaviors of users. This is key to building a product
people want to use. Employ qualitative research, including studies and one-on-one interviews,
to understand users' behaviors and desires.
● Pay attention to the differences in user behavior. After moving to the quantitative
stage of measuring user behavior, don't just focus on the behaviors of the majority because not
every user behaves the same way. Ask what you can learn from the behavior of the minority.
Be open to every possibility, even if the findings don't align with the initial assumptions.
While there are many paths to become a UX researcher, most job postings suggest that those
interested in the career should possess the following certifications and skills:
● Surveys: allow researchers to reach a wide audience and collect data efficiently,
providing quantitative insights. Surveys are beneficial for gathering feedback on specific
features, user satisfaction, or demographic information.
● Likert scale questionnaires: use a series of statements or items with response options,
allowing participants to rate their level of agreement or disagreement. This method provides
researchers with quantitative data to statistically analyze user preferences, perceptions, or
attitudes.
4. Observation and field studies
Observation and field studies are user research methods that directly observe users in their
natural environment to gain insights into their behaviours, needs, and experiences.
Researchers can gather rich qualitative data that helps uncover user needs and understand the
context in which people use products or services.
● Contextual inquiry: combines observation and interviewing techniques to understand
users’ workflows and the context in which they perform tasks. Researchers observe users in
their work or living environment and engage in conversations to gain deeper insights into their
needs, motivations, and challenges.
● Thinking aloud: participants are encouraged to verbalize their thoughts, feelings, and
decision-making processes as they navigate a digital product. This narration provides valuable
insights into users’ cognitive processes and helps uncover usability issues.
Data Analysis and Synthesis
Data analysis and synthesis is a crucial step in user research that involves organizing,
examining, and interpreting the collected data to derive meaningful insights.
Qualitative analysis
UX researchers use qualitative analysis methods to analyze and make sense of qualitative data,
such as interview transcripts, observation notes, and open-ended survey responses.
● Narrative analysis examines the structure, content, and meaning of individual stories
participants share. Researchers analyze the storytelling elements, underlying themes, and
narrative arcs to gain insights into users’ experiences, perspectives, and motivations.
Quantitative analysis
Quantitative analysis methods analyse numerical data and metrics collected through surveys,
questionnaires, and quantitative research studies.
1. Efficiency
Users want to complete tasks efficiently with minimal effort. Products must streamline
processes and reduce users’ time to complete tasks and accomplish goals.
KPIs for efficiency:
2. Usability
Users want products that are easy to understand, learn, and operate. Intuitive products with
simple navigation and helpful guidance enhance the user experience.
KPIs for usability:
● Error rates
3. Accessibility
Designers must create product experiences that cater to diverse users and abilities. Features
like adjustable font sizes, alternative input methods, and compatibility with screen readers are
essential to delivering inclusive user experiences.
KPIs for accessibility:
4. Personalization
Personalization enhances the product experience with content and features tailored to meet
individual needs and preferences. Satisfying this need increases enjoyment, retention, and the
likelihood that someone will share their positive experience.
KPIs for personalization:
5. Reliability
Users expect products to work consistently without errors–especially if they’re paying for
something. Products must function correctly without errors, glitches, or performance issues to
maintain user trust and satisfaction.
KPIs for reliability:
Users expect organizations to secure personal information and data. Implementing robust
security measures and transparent privacy policies reassures users that their data is protected.
KPIs for security and privacy:
7. Aesthetics
An attractive and visually appealing product can enhance the customer experience and
contribute to a favourable product perception. Good aesthetics also reinforce a brand’s identity
and make a product stand out from its competitors.
KPIs for aesthetics:
8. Enjoyment
Incorporating elements of fun, delight, or entertainment can make a product more engaging
and enjoyable.
KPIs for enjoyment (engagement metrics):
● Retention rate
● Frequency of use
9. Social interactions
Users often seek social interaction or the ability to share their experiences with others.
Integrating social features or facilitating user communication can improve a product’s appeal.
KPIs for social interactions:
Business goals are the objectives that a company aims to achieve through its product or service.
Some examples include increasing revenue, expanding market share, or improving brand
reputation.
User goals refer to the objectives, desires, or problems users want to achieve, satisfy, or solve
when using a product. Understanding and prioritizing user goals ensures a product is usable,
functional, and delightful–the core principles of design thinking.
Business goals are the objectives that a company aims to achieve through its product or service.
Some examples include increasing revenue, expanding market share, or improving brand
reputation.
Business goals vary depending on the business, industry, and the organization’s strategic
priorities. Here are some common company goals you’ll find across multiple sectors in product
design.
1. Revenue growth
Increasing sales and revenue is a primary objective for most businesses. The product design
team can contribute to revenue growth by creating appealing, functional, and well-priced
products. They can also streamline revenue-generating interfaces and user flows to increase
revenue.
Innovative design can help differentiate a product and make it more attractive to potential
customers, thus increasing market share.
3. Customer acquisition
Acquiring new customers is crucial for business growth and influences many other business
objectives. Designing products that cater to the needs and preferences of target audiences can
help attract new users and convert them into paying customers.
4. Customer retention
Keeping existing customers engaged and satisfied (customer life cycle) is essential for long-
term success. Product design can help improve customer retention by addressing user feedback,
implementing feature requests, and continuously refining the user experience.
● Churn rate
A strong, consistent brand identity can help businesses stand out and build consumer trust.
Product design can enhance brand reputation by ensuring that products align with the
company’s values, aesthetics, and overall brand strategy.
6. Cost reduction
Costs impact profit, which means lower salaries, bonuses, and shareholder returns. Businesses
often seek to reduce product development, manufacturing, or support-related costs.
● Operational costs
7. Scalability
Businesses must often scale to meet increasing demand or expand into new markets–especially
growth-hungry start-ups. Product design teams must consider scalability to ensure products
and supporting resources can adapt or grow to meet future needs.
Remaining relevant and competitive requires continuous innovation. Product teams are crucial
in driving innovation by exploring new technologies, products, and approaches.
9. Regulatory compliance
Businesses must ensure products comply with relevant laws, regulations, and industry
standards. Product teams must ensure that products, UIs, and processes meet regulatory
requirements, making necessary adjustments for specific jurisdictions–for example,
Californian and European users.
● Measuring and reducing energy consumption during the design and development
process