MC_UserGuide
MC_UserGuide
® ®
User’s Guide
Release 8.0
for the Macintosh® Operating System
a
tools for storytellers™
© 1990-1996, 1998-1999 Avid Technology, Inc. All rights reserved.
Avid Media Composer User’s Guide • Part 0130-04015-01 Rev. A • May 1999
2
Contents
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Turning Off Your Equipment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Mounting and Ejecting Media Drives . . . . . . . . . . . . . . . . . . . . . . . . . 52
Ejecting Drives. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Mounting All Drives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
Using Context Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Using Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Opening and Closing the Help System . . . . . . . . . . . . . . . . . . . . 54
Getting Help for Windows and Dialog Boxes. . . . . . . . . . . . . . . 54
Getting Help for Screen Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Finding Information with the Help Topics Dialog Box. . . . . . . 56
Using the Contents Tab. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Using the Index Tab. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Using the Find Tab. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
How Help Windows Work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Using Buttons in a Help Topic . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Printing Help Topics. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Copying from a Help Topic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Changing the Font Size of Help Topics . . . . . . . . . . . . . . . . . . . . 61
Transferring Help to Another Macintosh System. . . . . . . . . . . . 61
Session Check List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
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Viewing Contents in the Trash . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Emptying the Trash in the Bins List . . . . . . . . . . . . . . . . . . . . . . . 71
Managing Folders and Bins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Saving Bins Automatically . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73
Saving Bins Manually . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Using the Settings Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75
About Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Defining Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Reviewing Basic Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Bin Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
General Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Interface Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Displaying Project Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Working with Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Selecting Another User . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Modifying Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Working with Multiple Settings . . . . . . . . . . . . . . . . . . . . . . . 87
Duplicating Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Naming Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Selecting Among Multiple Settings . . . . . . . . . . . . . . . . . . . . 89
Deleting Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Restoring Default Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Copying Settings Between Settings Files . . . . . . . . . . . . . . . 90
Using Site Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Using the Info Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Displaying a Project Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94
Displaying Usage Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
File Structure and Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Importing the Statistics File into a Spreadsheet . . . . . . . . . 98
Displaying Disk Space Statistics . . . . . . . . . . . . . . . . . . . . . . . . . 100
Viewing Memory. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Accessing the Hardware Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Customizing Your Workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
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Creating a New Workspace Setting . . . . . . . . . . . . . . . . . . . . . . . 103
Linking User Settings and Workspaces . . . . . . . . . . . . . . . . . . . 105
Switching Between Workspaces. . . . . . . . . . . . . . . . . . . . . . . . . . 107
Deleting a Workspace. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Assigning a Workspace Button. . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Chapter 5 Logging
Logging Tips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Logging Preroll . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Logging Timecode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Naming Tapes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Double-Checking the Logs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Adding a Memory Mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Preparing Logs for Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Transferring Bins from MediaLog for Macintosh. . . . . . . . . . . 129
Converting Logs with Avid Log Exchange. . . . . . . . . . . . . . . . . 130
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Drag-and-Drop Conversion . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Creating Avid Logs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133
Importing Shot Log Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Logging Directly into a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136
Logging with an Avid-Controlled Deck . . . . . . . . . . . . . . . . . . . 136
Logging with Non-Avid-Controlled Decks . . . . . . . . . . . . . . . . 140
Modifying Clip Information Before Digitizing. . . . . . . . . . . . . . . . 142
Using the Modify Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Modify Command Options . . . . . . . . . . . . . . . . . . . . . . . . . . 144
Exporting Shot Log Files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 146
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Digitizing Across Timecode Breaks . . . . . . . . . . . . . . . . . . . . . . 175
General Digitize Settings Options . . . . . . . . . . . . . . . . . . . . . . . 176
Preparing for Audio Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Choosing the Audio File Format . . . . . . . . . . . . . . . . . . . . . . . . . 178
Establishing Sync for Audio-Only Input . . . . . . . . . . . . . . . . . . 180
Checking for a Valid Digital Sync Signal . . . . . . . . . . . . . . 181
Adjusting Audio Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Using the Audio Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Resizing the Audio Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Adjusting the Reference Level . . . . . . . . . . . . . . . . . . . . . . . 186
Choosing a Peak Hold Option. . . . . . . . . . . . . . . . . . . . . . . . 188
Adjusting Audio Input Levels . . . . . . . . . . . . . . . . . . . . . . . 189
Creating Tone Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
Using the Console to Check Audio Levels. . . . . . . . . . . . . . . . . 193
Preparing for Video Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
Using the Factory Presets. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196
About Video Input Calibration . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Calibrating Video Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
Saving Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Saving a Custom Default Setting for the Video Input Tool . . 205
Adjusting Video Levels by Eye . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Digitize Preparations Check List . . . . . . . . . . . . . . . . . . . . . . . . . . . . 207
Chapter 7 Digitizing
Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Special Digitizing Procedures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
Logging Errors to the Console . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
Creating Subclips On-the-Fly . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211
Adding Locators On-the-Fly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212
Adding Clip Names and Comments On-the-Fly . . . . . . . . . . . 213
Digitizing and Logging at the Same Time. . . . . . . . . . . . . . . . . . . . . 214
Digitizing from a Mark IN to a Mark OUT . . . . . . . . . . . . . . . . 215
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Setting Both Marks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Setting Only One Mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216
Digitizing On-the-Fly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
Autodigitizing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220
Digitizing from a Non-Avid-Controlled Deck . . . . . . . . . . . . . 221
Digitizing with Time-of-Day Timecode . . . . . . . . . . . . . . . . . . . 223
Digitizing to the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224
Batch Digitizing from Logged Clips. . . . . . . . . . . . . . . . . . . . . . . . . . 225
Preparing to Batch Digitize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Resizing the Digitize Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . 226
Preparing Settings for Unattended Batch Digitizing . . . . 227
Batch Digitizing Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Batch Digitize Settings Options. . . . . . . . . . . . . . . . . . . . . . . . . . 230
Redigitizing Your Material. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 231
Redigitizing Master Clips and Subclips . . . . . . . . . . . . . . . . . . 232
Redigitizing Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 232
Saving Two Versions of a Sequence When
Redigitizing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Using Decompose When Redigitizing . . . . . . . . . . . . . . . . 233
Redigitizing the Sequence Without Using Decompose. . 235
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Chapter 9 Organizing with Bins
Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Using Audio Timecode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262
Adjusting Pan Defaults . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 264
Adjusting Default Pan Settings . . . . . . . . . . . . . . . . . . . . . . 264
Using the Center Pan Command. . . . . . . . . . . . . . . . . . . . . . 265
Setting the Bin Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266
About Bin Display Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
Bin Fast Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271
Basic Bin Procedures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 271
Setting the Bin Font . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
Selecting Clips and Sequences. . . . . . . . . . . . . . . . . . . . . . . . . . . 272
Duplicating Clips and Sequences . . . . . . . . . . . . . . . . . . . . . . . . 273
Moving Clips and Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273
Copying Clips and Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . 274
Deleting Clips and Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Assigning Colors to Bin Objects . . . . . . . . . . . . . . . . . . . . . . . . . 276
Adding a Color Column to a Bin . . . . . . . . . . . . . . . . . . . . . 276
Assigning a Source Color . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
Assigning a Custom Source Color . . . . . . . . . . . . . . . . . . . . 278
Limiting Color Choices. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279
Sifting Clips and Sequences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 279
Sifting Timecodes or Keycode Ranges . . . . . . . . . . . . . . . . 281
Sifting Within a Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283
Locking Items in the Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 284
Selecting Offline Items in a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . 285
Selecting Media Relatives for an Object . . . . . . . . . . . . . . . . . . 286
Selecting Sources Used by an Object . . . . . . . . . . . . . . . . . . . . . 286
Selecting Unreferenced Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
Using Text View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287
About Bin Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
Customizing Bin Views in Text View . . . . . . . . . . . . . . . . . 289
Arranging Bin Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289
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Saving a Custom Bin View. . . . . . . . . . . . . . . . . . . . . . . . . . . 294
Managing Clip Information in Text View . . . . . . . . . . . . . . . . . 295
Moving Within Column Cells . . . . . . . . . . . . . . . . . . . . . . . . 295
Modifying Clip Information . . . . . . . . . . . . . . . . . . . . . . . . . 295
Copying Information Between Columns . . . . . . . . . . . . . . 301
Copying Information from Another Cell in a
Custom Column . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301
Sorting Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 301
Bin Column Headings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303
Using Frame View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 306
Changing the Bin Background Color . . . . . . . . . . . . . . . . . . . . . 307
Enlarging or Reducing Frame Size . . . . . . . . . . . . . . . . . . . . . . . 308
Rearranging Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Changing the Frame Identifying the Clip . . . . . . . . . . . . . . . . . 309
Arranging Frames in a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310
Using Script View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310
Adding Text in Script View. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
Rearranging Clips in Script View . . . . . . . . . . . . . . . . . . . . . . . . 312
Printing Bins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
Gathering Format Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313
Preparing Digital Bars and Tone . . . . . . . . . . . . . . . . . . . . . . . . . 314
Importing Color Bars and Other Test Patterns . . . . . . . . . . . . . 315
Creating Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317
Creating Video Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317
Creating Audio Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318
Storyboard Worksheet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319
11
Consolidating Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 327
About the Consolidate Feature. . . . . . . . . . . . . . . . . . . . . . . . . . . 328
Using the Consolidate Command . . . . . . . . . . . . . . . . . . . . . . . . 331
Loading the Media Database . . . . . . . . . . . . . . . . . . . . . . . . . . . . 333
Backing Up Media Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 334
Finding a Related Media File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 335
Relinking Media Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 336
Relinking to Selected Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 338
Relinking Consolidated Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . 338
Relinking Moved Projects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 339
Unlinking Media Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340
12
Changing a Page or Scene Number . . . . . . . . . . . . . . . . . . . 357
Deleting a Page or Scene Number . . . . . . . . . . . . . . . . . . . . 358
Searching for a Page or Scene Number . . . . . . . . . . . . . . . . 358
Conducting a Text Search . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359
Linking Clips to the Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360
Interpolating Position for Script Integration . . . . . . . . . . . . . . . . . . 361
Manipulating Slates. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362
Selecting Slates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 362
Resizing a Slate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
Hiding Slate Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363
Showing One Take Per Slate. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364
Moving a Slate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365
Deleting a Slate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Manipulating Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Selecting Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Adding Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 367
Deleting Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Displaying Take Numbers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Changing the Representative Frame for a Take . . . . . . . . . . . . 369
Loading Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369
Playing Takes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370
Adjusting Take Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370
Indicating Off-Screen Dialog . . . . . . . . . . . . . . . . . . . . . . . . . . . . 371
Using Color Indicators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 371
Using Script Marks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372
Placing Script Marks Manually . . . . . . . . . . . . . . . . . . . . . . . . . . 373
Automating Screening and Marking. . . . . . . . . . . . . . . . . . . . . . 374
Loading and Playing Marked Segments . . . . . . . . . . . . . . . . . . 375
Moving a Script Mark . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376
Deleting a Script Mark. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376
Finding Clips and Script. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377
Finding Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 377
Finding Clips and Bins from the Script Window . . . . . . . . . . . 378
13
Editing with the Script Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378
Assembling a Rough Cut. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379
Splicing a Script Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
Revising the Script . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
Interactive Screenings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380
14
Using Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 409
Play Reverse, Play, Pause, Stop, Rewind, and
Fast Forward Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 409
Play Standby Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410
Step Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410
Using Single-Field Step . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 411
Using the Keyboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412
J-K-L Keys (Three-Button Play) . . . . . . . . . . . . . . . . . . . . . . 413
Home, End, and Arrow Keys . . . . . . . . . . . . . . . . . . . . . . . . . 414
Using the Mouse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
Jogging with the Mouse . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
Shuttling with the Mouse . . . . . . . . . . . . . . . . . . . . . . . . . . . 415
Marking and Subcataloging Footage . . . . . . . . . . . . . . . . . . . . . . . . . 416
Marking IN and OUT Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . 416
Moving IN and OUT Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 418
Marking an Entire Clip or Segment . . . . . . . . . . . . . . . . . . . . . . 419
Creating Subclips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419
Marking Audio Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421
Using Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422
Ways to Use Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 422
Adding Locators While Editing . . . . . . . . . . . . . . . . . . . . . . 423
Copying Locators from Source Clips . . . . . . . . . . . . . . . . . . 424
Marking Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 425
Using the Locators Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 425
Features of the Locators Window . . . . . . . . . . . . . . . . . . . . . 426
Locators Window Fast Menu . . . . . . . . . . . . . . . . . . . . . . . . . 426
Finding Frames, Clips, and Bins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 427
Using Timecode to Find a Frame . . . . . . . . . . . . . . . . . . . . . . . . . 427
Searching a Clip . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 429
Using Match Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 431
Performing a Reverse Match Frame . . . . . . . . . . . . . . . . . . . . . . 431
Finding a Bin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 432
Locating a Master Clip from a Subclip in a Sequence. . . . . . . 433
15
Finding a Frame. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 433
16
Playing a Sequence Using the Play Length
Toggle Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 460
How to Fine-Tune the Sequence . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 461
17
Segment Mode Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 486
Selecting and Deselecting Segments. . . . . . . . . . . . . . . . . . . . . . 486
Selecting Segments with the Segment Mode Pointer. . . . 487
Lassoing One or More Segments . . . . . . . . . . . . . . . . . . . . . 487
Deselecting Segments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488
Performing Segment Mode Edits. . . . . . . . . . . . . . . . . . . . . . . . . 489
About Four-Frame Display . . . . . . . . . . . . . . . . . . . . . . . . . . 489
Maintaining Sync in Segment Mode . . . . . . . . . . . . . . . . . . 492
Extracting/Splicing Segments . . . . . . . . . . . . . . . . . . . . . . . . 493
Lifting/Overwriting Segments . . . . . . . . . . . . . . . . . . . . . . . 494
Deleting Segments with Segment Mode. . . . . . . . . . . . . . . 495
Marking Clips and Sequences with Segment Mode . . . . 496
Using Advanced Timeline Techniques . . . . . . . . . . . . . . . . . . . . . . . 497
Bin Editing into the Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . 497
Cutting, Copying, and Pasting in the Timeline . . . . . . . . . . . . 498
Editing with the Film Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 499
Editing in Heads and Tails View . . . . . . . . . . . . . . . . . . . . . . . . . 501
Working with Multiple Tracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 503
About Effects Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 503
About Nesting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 504
Using the Track Selector Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . 504
Selecting Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 506
Monitoring Tracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 507
Monitoring Video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 507
Monitoring Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 508
Monitoring a Solo Track . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509
Patching Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509
Locking and Sync Locking Tracks . . . . . . . . . . . . . . . . . . . . . . . . 511
Locking Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 511
Sync Locking Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512
Adding a Track. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512
Deleting Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 513
Adding an Edit (Match Framing) . . . . . . . . . . . . . . . . . . . . . . . . . 514
18
Removing Match-Frame Edits . . . . . . . . . . . . . . . . . . . . . . . . 515
Backtiming Edits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 516
Additional Offline Aids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 517
Detecting Duplicate Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 517
Tracking Color-Frame Shifts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 518
Printing the Timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 521
19
Chapter 16 Working with Audio
About Audio Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 553
Accessing Audio Effect Tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 554
Audio Editing Aids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555
Using Audio Scrub . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 555
Smooth Scrub Versus Digital Scrub. . . . . . . . . . . . . . . . . . . 555
Selecting Tracks for Scrubbing . . . . . . . . . . . . . . . . . . . . . . . 556
Performing Smooth Audio Scrub . . . . . . . . . . . . . . . . . . . . . . . . 556
Using the J-K-L Keys to Perform Smooth Scrub . . . . . . . . 556
Using the Mouse to Perform Smooth Scrub . . . . . . . . . . . . 557
Using Digital Audio Scrub . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 557
Adjusting Digital Scrub Parameters . . . . . . . . . . . . . . . . . . 558
Performing the Digital Scrub Procedure. . . . . . . . . . . . . . . 560
Using Waveform Plots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 561
Displaying Audio Waveforms. . . . . . . . . . . . . . . . . . . . . . . . 561
Muting the Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563
Using the Audio Mix Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563
Resizing the Audio Mix Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . 565
Adjusting One Audio Track at a Time . . . . . . . . . . . . . . . . . . . . 565
Ganging and Adjusting Multiple Tracks . . . . . . . . . . . . . . . . . . 570
Ignoring Existing Volume and Pan Settings . . . . . . . . . . . . . . . 571
Adjusting Volume While Playing an Audio Effect . . . . . . . . . 572
Using Audio Gain Automation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 573
Automation Gain Values and System Clip Gain Values. . . . . 574
Adjusting Volume in the Timeline . . . . . . . . . . . . . . . . . . . . . . . 574
Deleting Audio Gain Keyframes . . . . . . . . . . . . . . . . . . . . . 576
Moving Audio Gain Keyframes on the Timeline . . . . . . . 576
Using an External Fader Box to Adjust Volume . . . . . . . . . . . . 578
Using an External Fader to Adjust the Volume of
Individual Keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 578
About the Automation Gain Tool Window . . . . . . . . . . . . . . . . 579
Hardware Toggle Button. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581
Track Solo Button. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 582
20
Position Indicator Lights . . . . . . . . . . . . . . . . . . . . . . . . . . . . 583
Automation Gain Tool Fast Menu . . . . . . . . . . . . . . . . . . . . 584
Recording Audio Gain Information . . . . . . . . . . . . . . . . . . . . . . 585
Using the Automation Gain Tool Window Sliders to
Record Gain Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585
Using a Keyboard Shortcut . . . . . . . . . . . . . . . . . . . . . . . . . . 587
Using an External Fader Box to Record Audio Gain
Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 587
Using the Snap Mode Feature on the MCS-3000X Fader . 588
Connecting an External Fader to Your Avid System . . . . . . . . 589
The MCS-3000X Buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 590
Ganging Sliders on the FaderMaster Pro Fader. . . . . . . . . 591
Using the Automation Gain Tool and Audio Mix Tool
Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 592
Using the Audio EQ Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594
Audio EQ Tool Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 595
Applying Audio EQ Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 597
Saving Audio EQ Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 601
Removing Audio EQ Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602
Audio EQ Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602
Low Shelf Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 602
Small Octave Range Example . . . . . . . . . . . . . . . . . . . . . . . . 603
Using Audio EQ Templates. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 605
Applying an EQ Template . . . . . . . . . . . . . . . . . . . . . . . . . . . 606
Creating Your Own Templates . . . . . . . . . . . . . . . . . . . . . . . 607
Adjusting EQ While Playing an Audio Effect. . . . . . . . . . . . . . 607
Using Digidesign AudioSuite Plug-Ins. . . . . . . . . . . . . . . . . . . . . . . 608
Installing AudioSuite Plug-Ins . . . . . . . . . . . . . . . . . . . . . . . . . . 609
Starting and Quitting the DAE Application . . . . . . . . . . . . . . . 609
Setting Playback Buffer Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . 610
Using Digidesign AudioSuite Plug-Ins . . . . . . . . . . . . . . . . . . . 610
Applying an AudioSuite Plug-In to a Clip in the Timeline . . 612
Using a Plug-In Dialog Box. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 613
21
AudioSuite Plug-In Fast Menu . . . . . . . . . . . . . . . . . . . . . . . 614
Rendering Plug-In Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 615
Creating New Master Clips. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 615
Serial Versus Parallel Processing . . . . . . . . . . . . . . . . . . . . . 616
AudioSuite Controls for Creating New Master Clips . . . 616
Using the AudioSuite Plug-Ins to Create New
Master Clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619
Using an AudioSuite Effect Template . . . . . . . . . . . . . . . . . 620
Plug-In Limitations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 620
Troubleshooting AudioSuite Plug-Ins . . . . . . . . . . . . . . . . . . . . 621
Addressing Memory Allocation Problems . . . . . . . . . . . . . 621
Canceling a Render Operation . . . . . . . . . . . . . . . . . . . . . . . 622
Addressing Error Messages When Rendering a
Plug-in Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 623
Recording Voice-Over Narration. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 623
Using the Audio Punch In Tool . . . . . . . . . . . . . . . . . . . . . . . . . . 625
Connecting the Hardware . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 625
Creating the Voice-Over. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 626
Voice-Over Media Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 628
Fine-Tuning Audio Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 628
Fading and Dipping Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629
Fading Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 629
Dipping Audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 631
Mixing Down Audio Tracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 632
22
Fixing Sync in Segment Mode. . . . . . . . . . . . . . . . . . . . . . . . 641
Managing Sync with Multiple Tracks . . . . . . . . . . . . . . . . . . . . . . . . 641
Using Sync Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 642
Syncing with Tail Leader . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 643
Syncing with Locators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 644
Using Add Edit When Trimming . . . . . . . . . . . . . . . . . . . . . . . . . 645
Using Sync Point Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 646
Ganging Footage in Monitors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 648
Using Match Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 649
Performing a Match Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 649
Performing a Reverse Match Frame . . . . . . . . . . . . . . . . . . . . . . 650
Matchframing Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 650
Using Match Frame to Find Sources . . . . . . . . . . . . . . . . . . . . . . 651
23
Full-Monitor Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666
Quad Split. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 668
MultiCamera Mode. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 669
Multicamera Editing Techniques . . . . . . . . . . . . . . . . . . . . . . . . . . . . 671
Switching Shots with the Arrow Keys . . . . . . . . . . . . . . . . . . . . 672
Cutting On-the-Fly with Quad Keys . . . . . . . . . . . . . . . . . . . . . . 672
Using the Add Edit Button . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 673
Using the Group Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 674
Using the Quad Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 676
Using Match Frame in Multicamera Editing . . . . . . . . . . . . . . . 677
Workflow Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 677
Selective Camera Cutting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 677
Cutting On-the-Fly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 678
Combination Cutting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 680
24
Selecting a Deck . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 702
Previewing a Digital Cut . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 703
Creating a Custom Countdown Display . . . . . . . . . . . . . . . . . . 704
Recording a Digital Cut to Tape (Remote Mode). . . . . . . . . . . . . . . 706
Recording a Digital Cut to Tape (Local Mode) . . . . . . . . . . . . . . . . . 708
Accessing EDL Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 710
Using the Matchback Option . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 711
VTR Play Emulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 712
25
Compatibility Requirements for Transfer . . . . . . . . . . . . . . . . . 759
Transferring a Project and Associated Media Files . . . . . . . . . 759
Transferring Projects, User Profiles, and Site Settings . . . . . . 761
26
Video Streams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 795
Compression Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 795
Mixing Ratios. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 797
Storage Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 798
Estimating Drive Space Requirements . . . . . . . . . . . . . . . . . . . . 798
Maximizing Drive Space. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 804
Managing Storage to Improve Playback Performance . . . . . . 804
Index
27
Figures
Figure 3-1 Sample Data File. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Figure 3-2 Sample Spreadsheet Form . . . . . . . . . . . . . . . . . . . . . . . 99
Figure 6-1 Digitize Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164
Figure 8-1 Batch Import Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . 254
Figure 14-1 Timeline Window. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 475
Figure 14-2 Track Selector Panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . 505
28
Tables
Table 2-1 Help Topic Buttons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Table 3-1 Settings Scroll List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Table 3-2 Bin Settings Dialog Box Options . . . . . . . . . . . . . . . . . . 81
Table 3-3 General Settings Dialog Box Options . . . . . . . . . . . . . . 82
Table 3-4 User Interface Settings Dialog Box Options . . . . . . . . 83
Table 3-5 Displaying Groups of Settings . . . . . . . . . . . . . . . . . . . 84
Table 5-1 Modifying Bin Information Options . . . . . . . . . . . . . 145
Table 6-1 Deck Settings Options . . . . . . . . . . . . . . . . . . . . . . . . . 157
Table 6-2 Deck Preferences Options . . . . . . . . . . . . . . . . . . . . . . 160
Table 6-3 General Digitize Settings Options . . . . . . . . . . . . . . . 176
Table 6-4 Luminance Settings for Video Input . . . . . . . . . . . . . 203
Table 7-1 Function Keys Available When Digitizing. . . . . . . . . 210
Table 7-2 Locators Mapped to Function Keys . . . . . . . . . . . . . . 212
Table 7-3 Batch Digitize Settings Options . . . . . . . . . . . . . . . . . . 230
Table 8-1 Import Settings Options . . . . . . . . . . . . . . . . . . . . . . . . 242
Table 9-1 Object Icon Descriptions . . . . . . . . . . . . . . . . . . . . . . . 268
Table 9-2 Range Menu Items for Explicit Ranges . . . . . . . . . . . 282
Table 9-3 Range Menu Items for Implicit Ranges. . . . . . . . . . . . 283
Table 9-4 Direct Modification Headings . . . . . . . . . . . . . . . . . . . 297
Table 9-5 Modify Command Options . . . . . . . . . . . . . . . . . . . . . 299
Table 9-6 Bin Column Selection . . . . . . . . . . . . . . . . . . . . . . . . . . 304
Table 11-1 Script Settings Options . . . . . . . . . . . . . . . . . . . . . . . . 347
Table 12-1 Timecode Display Options . . . . . . . . . . . . . . . . . . . . . 394
Table 12-2 Composer Window Settings Options . . . . . . . . . . . . . 395
Table 12-3 Color Framing Options . . . . . . . . . . . . . . . . . . . . . . . . . 397
29
Table 12-4 Miscellaneous Composer Options . . . . . . . . . . . . . . . 397
Table 12-5 Fast Forward and Rewind Options . . . . . . . . . . . . . . 399
Table 14-1 Timeline Settings Options . . . . . . . . . . . . . . . . . . . . . . 473
Table 15-1 Trim Settings Options . . . . . . . . . . . . . . . . . . . . . . . . . . 525
Table 19-1 Video Format Output Parameters . . . . . . . . . . . . . . . 685
Table 19-2 Luminance Settings for Video Output . . . . . . . . . . . . 687
Table 19-3 VTR Emulation Settings Options . . . . . . . . . . . . . . . . 712
Table 20-1 Export Settings Dialog Box Options . . . . . . . . . . . . . . 719
Table 20-2 Export Options Settings . . . . . . . . . . . . . . . . . . . . . . . . 724
Table 20-3 Video Compression Options . . . . . . . . . . . . . . . . . . . . 729
Table 20-4 Additional Export Options Settings . . . . . . . . . . . . . . 733
Table 20-5 Transfer Devices for Transferring Projects. . . . . . . . . 758
Table B-1 Graphics File Import Specifications . . . . . . . . . . . . . . 780
Table B-2 Animation File Import Specifications . . . . . . . . . . . . 785
Table B-3 QuickTime Import and Export Specifications . . . . . 786
Table B-4 OMF File Import Specifications . . . . . . . . . . . . . . . . . 788
Table B-5 Recommended Field Dominance Settings for
Two-Field Import/Export . . . . . . . . . . . . . . . . . . . . . 791
Table C-1 Compression Ratio Specifications . . . . . . . . . . . . . . . . 796
Table C-2 Estimated Storage Requirements . . . . . . . . . . . . . . . . 801
Table D-1 Compatible Log Formats . . . . . . . . . . . . . . . . . . . . . . . 806
Table D-2 Avid Log Global Headings . . . . . . . . . . . . . . . . . . . . . 809
Table D-3 Avid Log Column Headings . . . . . . . . . . . . . . . . . . . . 810
Table D-4 Avid Log Data Headings . . . . . . . . . . . . . . . . . . . . . . . 813
30
CHAPTER 1
Desktop Basics
For information on the The Avid drive—the computer’s internal hard drive—contains a num-
System Folder and
ber of files and utilities you can use to organize and optimize your
other Macintosh® fea-
tures, such as the desk- work. The desktop elements directly related to the Media Composer
top and icons, see your system (also referred to at times as the Avid system) are stored in the
Macintosh documenta- Avid Projects, Avid Users, Utilities, and Media Composer folders. The
tion.
System Folder also contains essential extensions and control panels.
This chapter describes the location of the various project files. For
information about moving a project from one Media Composer
(Macintosh) system to another, see “Transferring a Project Between
Media Composer (Macintosh) Systems” on page 757.
31
About the Media Composer Folder
The Media Composer folder contains essential operational files and
supporting files. You should not touch any of these files, except where
noted in the following descriptions.
• Help folder: This folder contains the online help files. For infor-
mation on using the Help, see “Using Help” on page 54.
• Media Composer application: The application icon resides here.
Procedures for starting the application are described in “Starting
the Media Composer Application” on page 37.
• Settings folder: In addition to Project and User settings, the sys-
tem maintains two settings files in this folder that apply to all
users and all projects on the system. You can copy or move the
Site Settings file to other Media Composer (Macintosh) systems,
using the procedure described in “Transferring Projects, User
Profiles, and Site Settings” on page 761.
• Supporting Files: These are a series of files that add functionality
to the application. The system accesses most of these files from
within the application. You can add third-party effects to the 3rd
Party Plug-Ins folder and AVX_Plug_Ins folder from programs
such as Avid Visual Extensions (AVX™) for use in effects editing,
as described in the Avid Media Composer Effects Guide.
32
About Avid Projects and Avid Users Folders
The Avid Projects and Avid Users folders allow you to move entire
projects or selected project and user settings between systems by copy-
ing and moving files on your desktop. When you copy or move a
project, the bins for that project are also moved or copied. For more
information on transferring projects, see “Transferring a Project
Between Media Composer (Macintosh) Systems” on page 757.
When you create a new project or user profile, the system creates the
following files and folders:
• When you create a new user, the system creates three items:
- User profile file
- User settings file
- User folder containing the two files
Each item is given the user name you provide. This new folder is
stored in the Avid Users folder on the top level of the Avid drive.
• When you create a new project, the system creates three items:
- Project file
- Project settings file
- Project folder containing the two files
Each item is given the project name you provide. This new folder
is stored in a location separate from the media files. The default
location is the Avid Projects folder at the top level of the Avid
drive.
Your settings are initially set to the default values. As you work, the
files maintain current settings, and the project folder fills with bin files.
33
Changing Project and User Names
You cannot change project or user names from within the
Media Composer application. You must change the name from your
desktop before starting the application.
c When you change a user name or project name, make sure you
change the name of the folder and all the files in the folder that have
the old name. The system does not automatically change the names
of corresponding files in the folder.
n Do not change the name of the file MCState in the user folder.
34
Deleting Projects and User Profiles
Digitized media related You cannot delete projects and user profiles from within the Media
to a deleted project is
Composer application. You must make the change from your desktop
not eliminated with the
project folder. For more before starting the application.
information on delet-
ing media files, see To delete a project or user profile:
“Deleting Clips and
Sequences” on 1. Double-click the Avid drive to open it.
page 275 and“Deleting
Media Files with the 2. Double-click the Avid Users or the Avid Projects folder to open it.
Media Tool” on
page 324. 3. Drag the project or user folder you want to delete to the Trash.
Empty the Trash to remove the files from the system.
c Deleting a project also deletes any bins that are in that project.
You retrieve files from the Attic folder in the following circumstances:
• When you want to replace current changes to a sequence or clip
with a previous version
• When the current bin file becomes corrupt
The Attic folder contains a folder for each project. When a bin is saved,
a copy of the bin file is stored in the project folder in the Attic folder.
The system adds the file name extension .bak plus a version number to
the bin name. The bin file with the highest version number represents
35
the latest copy of the bin file. When you view a project folder in the
Attic folder in List view, you can also identify the most recent backup
file based on the name and timestamp of creation displayed in the
Date Modified column.
n The oldest backup file is overwritten only if the second oldest backup file is
more than 2 hours old.
n The Avid application does not allow a bin and a copy of a bin to be open at the
same time. You must keep all other bins closed, and open the backup bins one
at a time.
36
9. Choose Open Bin from the File menu. Select one of the backup bin
files you copied to the desktop and click Open.
When you open the backup bin, a link to the backup bin on the
desktop is created in the Other Bins folder.
10. Create a new bin if you do not plan to overwrite existing files.
11. Open the new bin and open the backup bin in the Other Bins
folder.
12. Select the material you want to keep from the backup bin, and
drag the files to the new bin.
Repeat steps 9 through 12 for any other backup bin files you cop-
ied to the desktop.
13. Select and delete the backup bins in the Other Bins folder.
14. Drag the backup bin files on the desktop to the Trash.
Once you have moved the files, modify their creation dates so they are
considered newest by the system. The creation date is modified when-
ever you make a change to an object and then save the bin. Since there
is no conflict with sequences, there is no need to modify the creation
date of a sequence.
37
For more information To start the application, do one of the following:
on making an alias and
using the Apple menu, • Double-click the application icon.
see your Macintosh
documentation. • Double-click the alias icon.
• Choose the application from the Apple menu.
After the application starts, the Open Project dialog box appears, as
described in “Opening a Project” on page 40.
n If your system includes the AvidNet™ Transfer Tool, you can prevent
AvidNet from starting automatically by using the AvidNet settings.
See Table 3-1 on page 77.
38
CHAPTER 2
Starting a Work Session
Your work in Media Composer begins when you turn on the system,
start the application, and open an existing project or create a new
project. This chapter describes these and other procedures for starting
a work session. There are also several techniques you can use to safe-
guard and restore your work if necessary. These topics are covered in
the following sections:
• Opening a Project
• Backing Up Your Project Information
• Ending a Work Session
• Mounting and Ejecting Media Drives
• Using Context Menus
• Using Help
For information about turning on your system, see the Avid Media
Composer Getting Started Guide.
39
Opening a Project
Each time you start the Media Composer application, the Open Project
dialog box appears.
Identifying a User
To identify a user for the project, you can either create and identify a
new user or select one from a list of existing users. This user name rep-
resents the user profile, which includes the settings associated with
that user. New users begin with default user settings. When you
40
customize the user settings in the Avid application, these customized
settings are associated with the user name.
The Avid Users folder, at the top level of the Avid drive, is the default
location for user profile files.
n If you plan to move bins and projects from one platform to another, do not use
the following characters / \ : * ? “ < > |when naming projects, bins, and
users. You can set the Use Windows® compatible File Names option in the
General Settings dialog box to prevent the system from accepting these
restricted characters in a bin, project, or user name.
The Open Project dialog box reappears with your user name high-
lighted in the list of users.
You are ready to select a project. See “Selecting a Project” on
page 43.
41
Selecting an Existing User
To select from the list of existing users, click the user name to highlight
it in the user scroll list on the left side of the Open Project dialog box.
This user profile is used when you open a project.
The Avid Users folder is the default location for user profile files.
User name
Parent folder
To change the location If the user profile you want is stored on your system outside the Avid
of user profiles outside
Users folder (in another folder or on a network, for example), you can
the Avid Users folder,
you must use the locate it by using the Open Project dialog box.
Macintosh desktop.
42
To search for another user profile folder:
1. Click the Directory pop-up menu to display a list of other loca-
tions on the system.
Selecting a Project
To open a project, you can either create and open a new project, or
open an existing project.
43
The New Project dialog box appears.
2. Type the name of your new project in the highlighted text box.
n If you plan to move bins and projects from one platform to another, do not use
the following characters / \ : * ? “ < > |when naming projects, bins, and
users. You can set the Use Windows® compatible File Names option in the
General Settings dialog box to prevent the system from accepting these
restricted characters in a bin, project, or user name.
44
lighted in the projects scroll list. You are ready to open the project.
See “Opening the Project” on page 47.
Existing projects appear in the projects scroll list in the Open Project
dialog box.
The Avid Projects folder is the default location for project files.
45
If the project is nested in a folder:
1. Double-click the folder name to open it and display the contents in
the project scroll list.
2. Click the project name to select it.
If the project is stored outside the Avid Projects folder (in another
folder or on a network, for example), you can locate it by using the
Directory pop-up menu.
You can create folders in the Open Project dialog box for storing
related projects. To nest a folder, you must first create a folder.
To create a folder:
1. Click the New Folder button in the Open Project dialog box.
The New Folder dialog box appears.
2. Type a name for the folder, and click OK.
The folder appears with a dot preceding it in the project scroll list.
3. Double-click the folder name to open the folder.
Any new projects you create now are displayed and stored in this
folder.
46
You can also nest projects by using the desktop to move existing
projects into folders that display in the Open Project dialog box. For
more information about moving existing projects, see “Transferring
Projects, User Profiles, and Site Settings” on page 761.
For more information The Composer window opens on the Edit monitor, and the Project
about the Project win-
window opens on the Bin monitor with the selected user settings
dow, see Chapter 3. For
more information about loaded.
the Composer window,
see Chapter 12. The title bar of the Project window contains the project name and user
name you selected in the Open Project dialog box.
Close box
47
Closing a Project
To close the Project window and return to the Open Project dialog box,
do one of the following:
• Click the close box in the Project window.
• With the Project window active, choose Close Project from the File
menu.
The Project window and all open bins close, and the Open Project dia-
log box appears.
n To back up the larger media files that are created when you digitize footage,
you must use a high-capacity storage device. For information on backing up
media files, see “Backing Up Media Files” on page 334.
48
a. Mount the storage drive or insert the floppy disk as
appropriate.
b. Double-click the icon for the destination storage drive or
floppy drive to open it. Double-click any folders to target the
appropriate storage location.
2. Open a window containing the folder you want to save.
a. Double-click the Avid drive to open it.
b. Double-click the appropriate folder to open it:
Folder Contains
3. Drag the project folder, user folder, or site settings file to the desti-
nation storage location.
4. When the system finishes copying the files, eject the floppy disk
and store it as appropriate.
49
2. Open a window containing the folder where you want to restore
the files.
a. Double-click the Avid drive to open it.
b. Double-click the appropriate folder to open it.
• Project folders and settings files go in the Avid Projects folder.
• User folders and settings files go in the Avid Users folder.
• Site Settings files go in the Media Composer:Settings folder.
3. Drag the backup copies from the storage device to the appropriate
folder on the Avid drive.
When you start the Avid application, the restored project and user pro-
file appear in the Open Project dialog box.
50
b. Click Leave to quit the application. Click Cancel to return to
the Open Project dialog box and select another project.
51
Mounting and Ejecting Media Drives
You can eject one or several drive volumes mounted on the desktop at
any time from within the Avid application. You can also remount all
the drives and return them to the desktop.
Ejecting Drives
To eject one or several drive icons from the desktop:
1. With the Avid application active, choose Eject from the File menu.
52
A dialog box appears.
The scroll list displays all drives and partitions currently mounted.
2. Select one or more drives to eject. Shift+click additional drives.
3. Click Eject. The system removes the drives from the desktop and
can no longer access them.
To mount all drives, choose Mount All from the File menu.
The system mounts all partitions and drives that are turned on and
connected to the system.
53
Using Context Menus
Your Avid system allows you to access frequently used commands by
using the Ctrl+Shift keys and clicking an object. For example,
Ctrl+Shift+click in a window to access a context menu that shows the
most frequently used commands for that window.
Using Help
You can get help and background information for tasks, windows, dia-
log boxes, and screen objects through the Media Composer Help sys-
tem.
To close the Help system, click the close box in each Help window. The
Help system automatically closes when you close the last open Help
window.
54
To get help for windows and dialog boxes:
1. Make sure the Avid application is active.
2. Position the mouse pointer in the window or dialog box for which
you want help.
3. Press the Help key on the keyboard.
If there is no information about a window or dialog box, the Help
Topics dialog box appears.
n For most dialog boxes that require an OK or Cancel response, you cannot
move or click in a Help window until you close the dialog box. If you want to
view the Help window while the dialog box is open, move the Help window to
a part of the screen not used by Media Composer. Then open the dialog box
again.
55
Finding Information with the Help Topics Dialog Box
You see the Help Topics dialog box when you open Help from the
Help menu. A topic is a single page of the Help system. The Help
Topics dialog box includes three different methods for finding topics:
• Using the Contents Tab
• Using the Index Tab
• Using the Find Tab
To keep the Help Topics dialog box open and retain your search cate-
gory, make sure the option Close Window When Displaying Topics is
not checked. This option is located at the bottom of the Help Topics
dialog box.
The Contents tab provides a list of books that contain topics covering
the entire Help system. The list is organized by book. Each book opens
to display a list of topics.
The Index tab provides an alphabetized list of entries, like the index of
a printed book.
56
To find topics by using the Index tab:
1. Choose Media Composer Help from the Help menu and click the
Index tab, or click the Index button in a Help topic.
2. In the text box at the top, type a keyword for the topic that you
want to find (for example, type “audio” to jump to index entries
listed under audio).
3. Open the topic in the list:
• If the typed keyword brings you to the topic you are seeking,
click the Display button, or double-click the index entry.
• If you do not immediately arrive at the topic, scroll through
the list and double-click an entry that makes sense, or try an
alternative keyword in the text box. When you find the subject
you are looking for, click the Display button or double-click
the entry to view the topic.
The Find tab lets you search the entire Help system for words or
phrases and then lists topics that include those words or phrases.
57
A list shows the topics that contain the words you searched for.
3. To change the way in which you search for a word or words, click
the Options button and choose your preferences from the Find
Options dialog box.
n Deselect the Word Stemming check box if you want a more complete search.
4. Select a topic in the list and then click the Display button or
double-click the topic. The topic is displayed, and the words you
searched for are highlighted.
58
displays the new information. You can cycle back through topics
by clicking the Go Back button. Click on a hypertext link (marked
by underlined text) to open a window with related information.
• The Media Composer Illustration window opens on the left cen-
tral part of your screen. It contains a graphic illustration of a fea-
ture that you can view while you read about it. Each time you click
a new Illustration button, the window displays the new informa-
tion.
• The pop-up windows open from screen objects. They also open
from defined terms in the text, and from “hot spots” in illustra-
tions. In illustrations, the pointer changes to a hand pointer when
placed over an area that has a pop-up window associated with it.
You cannot move or resize pop-up windows. Many pop-up win-
dows include a hypertext link (marked by underlined text) to
more information.
Button Description
Print Opens the Printer dialog box, from which you can
print the current topic
59
Printing Help Topics
You can print a single Help topic or a group of topics listed in
the Contents.
To print a Help topic from the Contents tab, select the topic you want
to print, and click the Print Topics button at the bottom of the tab.
If you select a book, all topics within that book, and all topics in other
books contained in that book, will be printed. The system sends each
topic as a separate print job to the printer, so this method can take a
long time to print. You can more easily print large sections of user
information from the Avid Media Composer Online Publications
CD-ROM.
n Do not use the Print All Topics command from the File menu. Choosing this
command causes the system to print the entire Media Composer Help system,
which consists of more than 2000 topics.
60
Copying from a Help Topic
To copy information from a Help topic into another document:
1. In the topic window, select the text that you want to copy.
To select discontinuous text, press and hold the k key while you
drag the mouse pointer. To extend a selection that you have
already highlighted, press and hold the Shift key while you drag
the mouse pointer.
2. Choose Copy from the Edit menu.
3. Place the mouse pointer in another open application, such as a
word processor.
4. Choose Paste from the Edit menu to paste copied text into a
document.
You can also paste the text into the keyword text box in the Index
tab or into the text box in the Find tab.
61
Media Composer system. To do this, you need 12 MB of hard disk
space.
n If colors on your monitor flash or look unusual while viewing Help, choose
Use System Colors from the Options menu. The quality of some illustrations
might be affected, however, when this option is turned on.
You can also copy these 2. Copy the following files from the Help folder in the Media Com-
files from the Avid
poser folder to the new folder:
Media Composer Online
Publications CD-ROM. • mchelp.hlp
• mchelp.cnt
3. Copy the QuickHelp file from the System folder on the Media
Composer system to the System folder on the other Macintosh
system.
4. Start Help by double-clicking the mchelp.hlp icon.
62
Session Check List
Turn on your equipment in the proper order: storage first, peripherals
second, system last. For more information, see the Avid Media Composer
Getting Started Guide.
On your desktop, move any settings files, project folders, or user fold-
ers from another system into the Avid folders if necessary before start-
ing the application.
Create new projects or user profiles or select existing ones in the Open
Project dialog box.
After finishing your work for the session, quit the application.
Turn off your equipment in the opposite order from which you turned
it on: system, peripherals, and finally storage.
63
CHAPTER 3
Working with the Project
Window
64
Opening and Closing the Project Window
The Project window opens automatically when you select a project in
the Open Project dialog box.
Project window
Close box
To close the Project window and return to the Open Project dialog box,
do one of the following:
• Click the close box in the Project window.
• With the Project window active, choose Close Project from
the File menu.
Because the Project window remains open the entire time you are
working within a project, it might be hidden from view by several
open bins or tools on the Bin monitor.
65
Using the Bins Display
Bins contain the master clips that are created when you digitize source
material. (The master clips are linked to the media files.) Bins also con-
tain the sequences, subclips, group clips, and effect clips that you cre-
ate during a project. From the Project window, you can view a list of
bins associated with the project, and open, close, and create bins. You
can also open bins created for another project.
To view a list of bins associated with the project, click the Bins button
in the Project window.
Bins button
Bin icon
Bins list
From the Bins list you can examine the number, names, size, and loca-
tion of bins.
66
Displaying Bins
You can add folders to the Bins list in the Project window to help orga-
nize your project. You can drag bins into folders, or drag folders into
folders. See “Managing Folders and Bins” on page 72.
Open/Close triangle
New folders
Trash icon
Click the triangle next to a folder icon to display the folder’s contents
in the Bins list of the Project window. Click the triangle again to close
the display.
To view a list of only the folder contents and not the folders, select Flat
View from the Fast menu.
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Creating a New Bin
To create a new bin in a project, with the Project window active, do one
of the following:
• Choose New Bin from the File menu.
• Click the New Bin button in the Project window.
You can keep the default name of the bin or rename the bin immedi-
ately. For more information, see “Renaming a Bin” on page 68.
Renaming a Bin
Each new bin that you create takes the name of the project that appears
in the title bar of the Project window, numbered incrementally.
To change the name of a bin, click the bin name in the Bins list of the
Project window and type a new name.
Project name
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Opening and Closing a Bin
To open a bin:
1. Click the Project window to make it active.
2. Click Bins in the Project window.
3. Double-click the Bin icon next to a bin name.
The bin opens in a separate window. The Bin icon becomes dimmed,
indicating the bin is open.
Bin window
69
2. Find and select the bin you want.
c Never open a bin that is stored on a floppy disk; otherwise, the sys-
tem will not be able to save your work. Always copy the bin to a
project folder on the system drive before you open it. For informa-
tion, see “Transferring a Project Between Media Composer (Macin-
tosh) Systems” on page 757.
The bin appears in the Bins list in the Project window in a folder called
Other Bins. The name Other Bins appears in italics. You can rename
this folder. This option is especially useful when you want to open a
bin not currently displayed in the Project window.
n The Other Bins folder disappears from the Bins list when you delete all the
bins in the Other Bins folder.
Closing a Bin
70
c Clips, subclips, and effects that are in a bin appear in the Trash after
you delete the bin. However, if you select a clip, subclip, or effect
directly and press the Delete key, the item does not appear in the
Trash.
n If you change the name of the Trash icon, you cannot empty the Trash.
71
An alert box appears.
2. Click Empty Trash to delete the bins or folders from the Trash and
from your system disk.
72
- Create a third set of bins for the editing stage, including:
A current cut bin for storing each work in progress (sequence)
An archive bin for keeping the original version of each cut
(sequence)
A selects or storyboard bin for screening selected clips or cuts
gathered from the source bins
A format cuts bin for storing the final cuts with added format
elements such as segment breaks, color bars and tone, slate, or
countdown
n For information on creating Script windows using scripts for your projects,
see Chapter 11.
This hierarchy allows you to have one set of bins available in the
Project window during the digitizing and organizing phase, and
another set of bins available during editing to reduce clutter.
73
Two things happen when auto-save occurs:
• Any open bins are updated with changes made since the last auto-
save.
• Copies of these bins are placed in the Attic folder as backup.
The system automatically places copies of all bins into the Attic folder
at regular intervals for backup. The procedure for recovering bin files
from the Attic folder is described in “Retrieving Bin Files from the
Attic Folder” on page 35.
You can manually save bins for added security — for example, imme-
diately after an important edit. When your work is lost, or when you
want to recover an earlier version of a bin or sequence, you can
retrieve files from the Attic folder.
n The Save Bin command appears dimmed if there have been no changes since
the last time the active bin was saved.
74
• To save selected bins:
a. Activate the Project window by choosing Project from the
Tools menu or by clicking anywhere in the window.
b. Click a Bin icon to select it. Shift+click any additional bins.
c. Choose Save from the File menu.
The system saves all the selected bins.
• To save all the bins:
a. Click the Project window to activate it but do not select any
individual bins listed in the Bins list.
b. Choose Save All from the File menu.
The system saves all the bins for the project.
To view the Settings display, click the Settings button in the Project
window.
Settings button
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About Settings
Three types of settings are displayed in the Settings scroll list: User,
Project, and Site settings.
• User settings are specific to a particular editor. User settings
reflect individual preferences for adjusting the user interface in the
Avid application. Individual User settings are stored in each user
folder within the Avid Users folder at the top level of the Avid
drive.
• Project settings are directly related to individual projects. When a
Project setting is changed, it affects all editors working on the
project. Specific Project settings are stored in each project folder
within the Avid Projects folder at the top level of the Avid drive.
• Site settings establish default parameters for all new users and
projects on a particular system. These can apply to particular con-
figurations of equipment installed at the site (for example, specifi-
cation and node settings for an external switcher). They can also
include other User or Project settings that you copy into the Site
Settings window. Site settings are stored in a separate Settings
folder in the Media Composer:Settings folder on the Avid drive.
Table 3-1 contains a brief description of each item in the Settings scroll
list. The table also lists where you can find additional information on a
particular item, and indicates whether the item has an associated dia-
log box (or window) that you can access from the Settings scroll list.
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Table 3-1 Settings Scroll List
Audio Sets the default audio pan; contains See Chapter 16 and Yes
audio scrub options and audio setup “Adjusting Audio
parameters. Settings” on page 181.
AvidNet Sets preference for opening the See AvidNet Transfer Yes
AvidNet Transfer Tool on startup. Tool User’s Guide.
Bin Sets the Auto-save and Double-click See “Bin Settings” on Yes
preferences for bins. page 80.
Bin View Selects and formats the information See “Bin Column Yes
displayed in bins in the Project Headings” on
window. page 303.
Composer Configures the display and behavior See “Composer Win- Yes
of buttons and information in the dow Settings
Source and Record monitors. Options” on page 395.
Deck Configuration Configures channels and decks into See “Deck Configura- Yes
the system. tion Settings” on
page 152.
Deck Preferences Sets preferences that affect all decks See “Setting Deck Yes
configured into the system. Preferences” on
page 159.
Digital Cut Sets parameters for previewing or See “Using the Digi- No; choose Digi-
recording a digital cut to tape. tal Cut Tool” on tal Cut from the
Appears in the Settings scroll list to page 700. Output menu.
facilitate copying settings.
Digitize Defines how the Avid system See “General Digitize Yes
digitizes and batch digitizes in Settings Options” on
specific situations. page 176.
Export Sets parameters for file export. See “Export Options Yes
Settings” on page 724.
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Table 3-1 Settings Scroll List (Continued)
General Defines several default values such as See “General Set- Yes
the default starting timecode for your tings” on page 82.
project.
Grid Defines the grid to use when you See Media Composer Yes
create effects. Effects Guide.
Import Sets parameters for file import. See “Import Settings Yes
Options” on page 242.
Interface Defines the appearance and function See “Interface Set- Yes
of certain interface elements. tings” on page 83.
Keyboard Maps commands from the Command See “Using the Key- Yes
palette to the keyboard. board” on page 412.
Render Controls the size of imported graphics See Media Composer Yes
and rendered effects to ensure that the Effects Guide.
graphic or effect will be playable.
Script Sets the default display options See “Script Settings Yes
for scripts imported using script Options” on page 347.
integration.
Serial Ports Configures the serial ports on your See “Using the Serial Yes
system for deck control, controllers, Ports Tool” on
and VTR emulation. page 123.
Timeline Contains the latest Timeline settings. See “Timeline Set- Yes
tings Options” on
page 473.
78
Table 3-1 Settings Scroll List (Continued)
Timeline View If you save your Timeline settings, See “Customizing No; select saved
Timeline View appears in the Settings Timeline Views” on setting files from
scroll list to facilitate copying settings. page 463. within the
Timeline.
Title Style Sheet If you save a title style while you are See Media Composer Yes
using the Title tool, Title Style appears Effects Guide.
in the Settings scroll list.
Video Input The Video Input tool enables you to See “Preparing for No; choose
calibrate composite or component Video Input” on Video Input Tool
video when digitizing. Appears in the page 194. from the Tools
Settings scroll list to facilitate copying menu.
settings.
Video Output The Video Output tool enables you to See “Calibrating for No; choose
calibrate output for composite or com- Video Output” on Video Output
ponent video in a digital cut. Appears page 683. Tool from the
in the Settings scroll list to facilitate Tools menu.
copying settings.
VTR Emulation Sets parameters when using the Avid See “VTR Play Emula- Yes
system to emulate a VTR. tion” on page 712.
Workspace Enables you to associate settings and See“Linking User Set- Yes
windows with a workspace. tings and Work-
spaces” on page 105.
Defining Settings
You can use the Settings display to establish a hierarchy of settings
that address the specific needs of each production phase.
79
For example, you can establish:
• User settings for the assistant editor: Facilitate logging, digitiz-
ing, and organizing projects.
• User settings for the editor: Include editing interface preferences.
• Project settings: Reflect the specific needs of the project.
• Bin View settings: Display useful columns of information for each
of the bins described in “Managing Folders and Bins” on page 72.
Double-click each setting in the Settings scroll list of the Project win-
dow to view the dialog boxes.
Bin Settings
The Bin Settings dialog box controls the Avid system’s automatic save
features, including the number of backups saved in the Attic folder.
Table 3-2 describes the Automatic Save and Backup options, and the
results of double-clicking an object in a bin.
80
Table 3-2 Bin Settings Dialog Box Options
Option Description
Auto-save interval Specifies the length of time between attempts to auto-save project files.
The default is 15 minutes.
To avoid interrupting an edit, the Avid system waits until the system is
inactive before auto-saving. Use the “Force auto-save at” option to
specify an interval at which the system will interrupt an edit to auto-
save.
Inactivity period Specifies the length of time the Avid system waits while the system is
inactive before automatically saving the project files. The default is 0
seconds.
Force auto-save at Specifies the maximum length of time between auto-saves. When the
system reaches this time, it will auto-save the project files even if it must
interrupt an edit to do so. The default is 15 minutes.
Maximum files in attic Specifies the total number of files stored in the Attic folder. When a bin
is saved, the Avid system copies the previous version of the bin to a spe-
cial folder called the Attic. The default is 30 files.
Keep more files if there are many editors working on the system. This
ensures that all the bins are backed up.
When there are multiple editors working on one system, store Bin set-
tings as Site or Project settings. This will ensure that another user does
not override your settings and delete your backups.
Max versions of any Specifies the total number of single-bin copies stored in the Attic folder.
one bin This setting prevents filling the Attic with too many copies of one bin, at
the risk of losing the others. The default is five copies.
The Double-Click options determine what happens when you double-click an object in a bin.
Opens new monitor for clip. Creates a new pop-up monitor and automatically loads the clip when
you double-click an object in the bin.
Loads clip into Source or Loads the clip or sequence into the Source or Record monitor when you
Record monitor. double-click an object in a bin.
81
General Settings
Option Description
Drive Filtering Based Prevents digitizing high-resolution media to drives that do not
on Resolution have sufficient speed to play the resolution. If you select this
option, the drives affected by drive filtering are
unavailable when you try to access them with the Digitize tool.
Drive filtering does not verify the drive speed when you select a
drive while rendering effects. Be sure when selecting your target
drive for rendering that it is fast enough to play the media.
Default Starting Timecode Specifies the timecode value you want the system to use as the
default starting timecode for each new sequence.
NTSC Has Setup Allows systems using NTSC-EIAJ (used primarily in Japan) to
use the correct color mapping. NTSC-EIAJ users should not select
this box. All other users should select this box.
Project Format Displays the format currently selected for the project (NTSC or
PAL). This option cannot be changed.
Audio File Format Choose the file format for the audio:
• OMF (WAVE): Compatible with Windows applications
• OMF (AIFF-C): Compatible with many third-party
applications, including Pro Tools®
• SDII (Sound Designer II): Compatible with AudioVi-
sion®
Use Windows® compatible Prevents you from using the characters /\:*?<>| in bin, project, or
File Names user names. These characters are not allowed in Windows file
names. This option is useful for moving bins and projects from
Macintosh to Windows NT platforms.
82
Interface Settings
Option Description
Show Tool Tips When this option is selected, the system displays
labels for buttons and icons when you position the
pointer over them.
Delay _ seconds If you select Show Tool Tips, you can delay the label
before showing display by entering a value in this field. A delay
enables you to move the pointer across the interface
without displaying the labels on items between the
starting point and the destination of the pointer.
Show Graphics on When this option is selected and you have a third,
Client Display full-screen monitor, the system displays graphics
such as grid lines in the third, full-screen monitor as
well as in the Record monitor.
83
Displaying Project Settings
You can display the Settings scroll list of the Project window in differ-
ent groups, depending on what you need to view. Table 3-5 describes
the different settings display groups.
Option Description
Bin Views Displays all the Bin View settings you created
Timeline Views Displays all the Timeline View settings you cre-
ated
Title Styles Displays all the templates you created for the Title
tool
84
2. Choose a settings display group from the Fast menu or from the
Settings menu.
Settings menu
The Settings menu displays the settings group selected and the
Settings scroll list displays only the settings in that group.
Because User settings are not project or site specific, you can display
another set of User settings within the Project window.
85
To select another user, choose another name from the User pop-up
menu.
The previous user’s settings are saved, and the new user’s settings are
loaded into the Avid system and the Project window.
Modifying Settings
You can alter the default options for various settings to reflect the spe-
cific needs of a project or to customize the system based on personal
preferences.
There are three types of settings you cannot modify. They are:
• Settings that require the presence of standalone peripherals, such
as the Digidesign® 888
• Settings that can be modified only from within the tools in which
they are used, such as Timeline views
• Film settings when you are working in nonfilm projects
86
Settings
scroll list
You can have multiple versions of settings in your Settings scroll list in
the Project window that apply to several users at various stages of
production.
87
• Multiple Keyboard and Composer settings to use for various
activities such as digitizing, offline editing, or online effects edit-
ing
• Multiple Deck Preferences settings for various types of digitizing
or for output
Duplicating Settings
Naming Settings
Custom setting
name column
88
2. Type a new name and press Return.
The new name appears in the list and is saved in the settings file.
With multiple settings, only one setting at a time is active. Settings that
are currently active have a check mark to the left of the setting name.
To change the active setting, click in the space to the left of the setting
you want to select as the active setting.
Deleting Settings
You can delete settings from the Settings scroll list in the Project win-
dow at any time. For example, you might choose to delete one or more
among multiple versions of a particular setting. Or you might want to
delete all but a few settings to transfer into another Settings window.
For information on transferring settings, see “Copying Settings
Between Settings Files” on page 90.
To delete a setting:
1. Click a setting to highlight it. Shift+click each additional setting
you want to delete.
2. Press the Delete key or choose Delete from the Edit menu.
The selected settings are immediately removed.
c You cannot undo the deletion. You can, however, restore the default
settings, or you can transfer settings from other files, as described in
the following sections.
89
Restoring Default Settings
You can restore your settings to the default values at any time by
doing the following:
1. Click a setting to highlight it. Shift+click each additional setting
you want to select.
2. Choose Restore to Default from the Special menu.
An alert box asks whether you want to save the settings.
3. Click Copy & Restore to copy the current settings before restoring
the default settings, or click Restore to discard the current settings.
The system restores the default values for the selected settings.
90
To copy settings between files:
1. With the Settings display active, open the destination settings file
in one of the following ways:
• Create and open a new settings file by choosing New Setting
File from the File menu.
An untitled settings window opens.
• Open an existing settings file by choosing Open Setting File
from the File menu.
The Open dialog box appears.
Locate and select a settings file in the Avid Projects or Avid
Users folder and click Open. The settings file window opens.
2. Click the setting you want to copy in the Settings scroll list of the
Project window. Shift+click any additional settings that you want
to copy.
3. Drag the highlighted settings to the new destination Settings win-
dow.
91
4. You can also drag settings from the Settings window into the Set-
tings scroll list in the Project window. When you copy a setting
into the Settings scroll list and the setting is active, an alert box
appears.
When the system opens a new project, it first searches the Site Settings
file in the Media Composer:Settings folder on the Avid drive and loads
any settings placed here. The system then proceeds to load any Project
and User settings not included in the Site Settings file.
This feature is useful if you need to establish global settings for all new
users and projects, such as switcher settings, a specific start timecode
for all sequences, or various customized features of the interface.
92
To load settings into the SiteSettings file:
1. Open a project with the settings you would like to establish as site
settings. If a project does not already exist with the settings you
want, create a project and make adjustments to the default settings
as needed.
2. Choose Site Settings from the Special menu.
The Site Settings window opens.
All new users and projects opened from the Open Project dialog box
use these settings as the default settings.
93
To activate Info display, click the Info button in the Project window.
Info button
The items listed in this view are for information only and cannot be
changed from the Info list.
The Fast Menu button at the bottom of the Info display in the Project
window displays four menu items: Profile, Usage, Memory, and
Hardware.
94
Displaying Usage Information
The statistics feature gathers and reports information on system usage.
You can use this information to support business functions such as
resource management.
All statistics are gathered and reported by project. The file that con-
tains this information is formatted so that you can use it as input to
software programs such as analysis applications, spreadsheets, or
report generators.
4. Click the Info button again to update the Usage window to reflect
any changes you made to the project.
To print this file, choose Print Usage from the File menu.
95
File Structure and Layout
A new statistics file is created each time you open the project. The files
are stored in a Statistics folder inside each project folder.
where:
Variable Description
96
Figure 3-1 Sample Data File
The values in the first column indicate the content of the line.
Values are:
01 title1
02 title2
03 heading
100 project info
101 Time Project open
102 Digitize tool open
104 Digitize tool active
97
105 Digitized Media bytes used
106 Rendered Effects bytes used
110 Effects rendering time
111 Title tool open
113 Title tool active
114 Title tool rendering
115 Digitize tool digitizing
116 Digitize tool logging
117 user comments
The value in the second column indicates the type of data in the line.
Values are:
01 project info
02 time used
03 bytes used
04 text string
You can import the statistics file into spreadsheet or other programs as
an ASCII file and use the application to set up the proper format. For
example, to create a statistics file in Microsoft® Excel™:
1. Start Microsoft Excel.
2. Choose Open from the File menu and navigate to the statistics file
you want to import.
3. Click Open.
After you open the file, the Text Import Wizard starts.
98
3. Choose General for Column Data Format.
4. Click Finish.
The statistics file appears in spreadsheet format.
Figure 3-2 is the same sample file as it appears when you import into a
spreadsheet.
99
Displaying Disk Space Statistics
To improve system performance, statistics for disk space (digitized
media and rendered effects) are not calculated and are not displayed
in the Usage window, unless you issue a Console command.
After the media database is loaded, the Usage window displays the
number of files and disk space used for digitized media and rendered
effects. To update the display, click the Info button on the Project win-
dow. To prevent recalculation, reenter the toggleStatSpace command.
Viewing Memory
To display system memory information:
1. Click the Info button in the Project window.
2. Click the Fast Menu button.
3. Choose Memory from the Fast menu.
The Memory window opens.
100
The Memory window displays the following information:
• Objects: The total number of memory handles currently used by
Media Composer. Objects include memory requirements of the
application, such as windows, as well as clips, sequences, and
other items associated with a project.
• Total Mem: The total number of bytes of RAM (random-access
memory).
• Free Mem: The amount of RAM available for allocation by the
Macintosh system.
n You can improve the performance on large projects by reducing the number of
objects. Close unused bins, eject unneeded media drives, consolidate finished
elements, eliminate old material from the project, or break the project up into
separate projects. Then quit and restart the Avid application. If performance
is still slow, reboot your system.
You can also access the Hardware tool by choosing Hardware from the
Tools menu. For more information about the Hardware tool, see
“Using the Hardware Tool” on page 122.
101
Customizing Your Workspace
A workspace is the arrangement and size of tool windows displayed
on your Avid system. If you are accustomed to working with a partic-
ular group of windows arranged and sized in a particular setup, you
can assign them to a workspace setting that you can then recall with a
workspace button. For example, during digitizing you might want to
display the Digitize tool and Video Input tool in specific locations.
During effects editing, you might want to display the Effect Palette
and Effect Editor in a particular location and size. You can switch
between workspaces by using the workspace buttons available on the
More tab of the Command palette.
While in a workspace, you can move tool windows or open and close
tool windows. The next time you select that workspace, the tool win-
dows appear with either:
• The arrangement from the last time you left the workspace
• The arrangement you set for the workspace, regardless of any
changes you made
You can select your preference in the Workspace Settings dialog box.
For more information, see “Creating a New Workspace Setting” on
page 103.
You can assign up to eight buttons that allow you to switch between
user-customized workspaces. This is very useful if there is more than
one user accessing the same Avid system. Each user can assign up to
eight workspaces by using the workspace buttons. The buttons are
assigned to the workspaces in the Settings scroll list of the Project win-
dow in the order that they appear. For example, the W1 button is
assigned to the first workspace that appears in the Settings scroll list;
W2 is assigned to the second workspace that appears in the Settings
scroll list; and so forth.
102
Creating a New Workspace Setting
To create a new workspace setting:
1. Click Settings in the Project window.
The Settings scroll list appears in the Project window.
2. Scroll to the bottom of the Settings scroll list and select Workspace.
Workspace is highlighted.
3. Choose Duplicate from the Edit menu.
A new workspace setting appears in the Settings scroll list.
103
b. Type a name for the new custom workspace; for example,
digitizing.
c. Press Return.
6. Open the windows and tools that you want to associate the work-
space with. Resize and move the windows to the location you
want them to appear on the monitors.
7. Double-click the custom workspace setting.
The Workspace Settings dialog box appears.
104
Linking User Settings and Workspaces
User settings can be linked to a workspace. You can create a custom-
ized workspace and set up specific options in any Settings dialog box,
and link them together by name.
For example, you can create an Audio workspace that opens the
Audio Mix tool and Audio tool. This workspace can also open a cus-
tomized Timeline (with enlarged audio tracks and rubberbanding dis-
plays). Then, you can link this workspace to a Settings dialog box with
customized options selected. You do this by creating a setting and giv-
ing it the same name in the Project window as the name of the work-
space.
105
6. Give this setting the same name you gave the workspace in step 2.
Linked setting
Linked setting
Linked workspace
106
Switching Between Workspaces
To switch from one workspace to another:
1. Click the Settings button in the Project window.
The Settings scroll list appears in the Project window.
2. Click to the left of the workspace setting you want to use.
A check mark appears next to the workspace.
You can also switch between workspaces by using the Workspace but-
tons. To assign Workspace buttons, see “Assigning a Workspace But-
ton” on page 108.
Deleting a Workspace
To delete a workspace:
1. Select the workspace you want to delete from the Settings scroll
list of the Project window.
The workspace is highlighted.
2. Press the Delete key.
The selected workspace is removed from the Settings scroll list.
107
Assigning a Workspace Button
To assign a Workspace button:
1. If you want to assign a Workspace button to a palette (for example,
the Tool Palette from the Fast Menu), open the palette.
2. Choose Command Palette from the Tools menu.
Button-to-Button Reassignment
108
CHAPTER 4
Using Basic Tools
The Tools menu on the Media Composer menu bar provides quick
access to a collection of essential tools for use in your projects. This
chapter provides information about several basic tools that you can
use at any time during your project.
• Using the Tools Menu
• Using the Deck Controller
• Using the Command Palette
• Using the Avid Calculator
• Using the Console
• Using the Hardware Tool
• Using the Serial Ports Tool
109
To open a tool, choose its name from the Tools menu.
The Tools menu also allows you to activate or open windows that have
been closed or are covered by other windows. These include any open
tools, plus the Composer, Timeline, and Project windows.
The following sections describe several basic tools that you can use at
any time during a project. For information about each tool listed in the
Tools menu, open the window, move the pointer to the window, and
press the Help key.
110
Using the Deck Controller
The deck controller provides direct serial or VLXi® V-LAN® control of
an Avid-compatible tape deck at any time during editing. This allows
you to cue and screen footage from source tapes in various edit modes
or when recording a digital cut, without entering Capture mode.
To open a deck controller, choose New Deck Controller from the Tools
menu.
Timecode indicator
Logging controls
Deck Selection
pop-up menu Clear Memory
111
- If you turn the deck power off with the deck controller already
open, the indicator shows the message “Power Off.”
- If you switch the deck control to Local on the VTR, the indica-
tor shows the message “Local.”
• The Timecode indicator flashes green during playback or digitiz-
ing to indicate that the system is receiving valid timecode from the
source tape. If the indicator remains unlit, the system is not receiv-
ing timecode.
• The deck controls provide a standard range of playback capabili-
ties, including fast forward and rewind, stop and play, step back-
ward and step forward, pause, and eject.
• The Deck Selection pop-up menu allows you to specify a deck
with deck control parameters that you can customize in the Deck
Settings dialog box. For more information, see “Deck Settings
Options” on page 157.
• The deck controller allows you to associate a tape name with the
controller by clicking the Tape Name button and selecting a tape
in the Selection Tape dialog box. For more information, see “Log-
ging with an Avid-Controlled Deck” on page 136.
• Logging controls allow you to log IN and OUT marks while cue-
ing your tape.
For more information Marks you set with the deck controller are temporary, and allow
on logging with the
you to return to timecode locations entered in the window while
Digitize tool, see “Digi-
tizing and Logging at screening and cueing a tape. If the Digitize tool is open, however,
the Same Time” on timecodes logged here also appear in the Digitize tool, and can be
page 214. entered into an open bin.
112
Using the Command Palette
The Command palette provides a central location for all user-selectable
buttons that you can map to various locations for ease of use. User-
selectable buttons allow you to perform a wide range of commands
with a single click of the mouse.
113
About Button Mapping
Mapping user-selectable buttons allows you to reconfigure Command
palettes or the keyboard in various combinations to suit different edit-
ing needs. The following are a few examples:
• Subcataloging clips: You can map the Make Subclip button and
other clip management buttons.
• Complex layering and effects editing: You can map buttons such
as Motion Effect, Remove Effect, Transition Corner Display, Fade
Effect, Render Effect, Cycle Picture/Sound, Add Dissolve, and
Grid (which displays Safe Title overlays).
• Multicamera editing: You can map the Quad Split and Gang
buttons.
For more information When you remap buttons or commands, the system immediately
on multiple settings, see
saves your new configuration in one of the default settings that you
“Working with Multi-
ple Settings” on can open from the Project window. You can also save, rename, and
page 87. recall multiple versions of any of these settings to serve various pur-
poses.
114
The Avid application saves button configurations as follows:
• Changes to the keyboard are saved in the Keyboard setting.
• Changes to the pop-up monitor Command palettes, monitor Com-
mand palettes, and Tool palette in the Composer window are
saved with the Composer settings.
• Changes to Command palettes in Trim mode are saved with Trim
settings.
You can change the appearance of the buttons on the Tool palettes by
using the Interface settings from the Settings scroll list in the Project
window. You can choose to identify a button’s function with only an
icon or with an icon and letters.
115
3. Select Button to Button Reassignment at the bottom of the Com-
mand palette.
116
To map menu commands:
1. Open a window that has user-selectable buttons by doing one of
the following:
• Activate a monitor in the Composer window.
• Tear off the Tool palette by clicking a Fast Menu button and
dragging the palette.
117
5. Click a menu and choose the menu command you want to map to
the target button.
The initials for the menu command appear on the target button.
Menu command
mapped to a button
118
For example, you can:
• Convert drop-frame to non-drop-frame timecode values
• Convert timecode durations between 30-fps and 25-fps projects
• Convert a duration in video to the corresponding length in footage
and frames for measuring 35mm film
119
Using the Console
The Console window provides a number of features, including:
• Current system information, including your system ID number
• A log of error messages
• Detailed information about sequence segments in the Timeline or
about objects in a bin
• Information after you digitize or import
120
Getting Information with the Console
This function provides quick access to bin information such as total
duration of selected clips, or total items in a bin including hidden
items. You can also use this procedure to display information about a
shot, segment, or sequence in the Timeline.
121
Using the Hardware Tool
The Hardware tool provides the following information about the sys-
tem’s hardware configuration:
• The Disks tab lists each online drive. The shaded portion of the bar
next to each drive shows the total size of the drive and the amount
of storage space currently filled.
• The System tab lists the operating system, its version and build,
and the physical memory.
Online drives
122
• Each online drive is listed on the left side of the tool. The name of
each drive and its total size are listed below each Drive icon. The
shaded portion of the bar graph to the right of each drive shows
the amount of storage space currently filled. The number in the
bar graph indicates the amount of available drive storage space for
each drive.
• The name of the operating system and version number appear on
the System tab. The total physical memory is also listed in the
same location.
For information about the boards included in your Avid system, use
the Avid System Test Pro diagnostic utility.
1. In the Finder, open the Utilities:AvidSystemTest folder on the Avid
drive and locate the Avid System Test Pro utility.
2. Double-click the Avid System Test Pro icon.
3. Click OK in the opening dialog box.
4. Choose Board Information from the Window menu.
n Although you can use the Serial Ports tool to reassign ports, you still need to
reconnect the appropriate cables to the newly assigned ports.
123
To access the Serial Ports tool:
1. Choose Serial Ports from the Tools menu.
The Serial Ports tool opens.
Close box
124
CHAPTER 5
Logging
When you log with a deck or import shot log files, you provide the
Avid system with frame-accurate clip information used to digitize the
source footage. The logs you create form the foundation for organiz-
ing, tracking, storing, retrieving, and generating lists of edit informa-
tion throughout your project. Techniques for preparing log
information prior to digitizing are covered in the following sections:
• Logging Tips
• Preparing Logs for Import
• Importing Shot Log Files
• Logging Directly into a Bin
• Modifying Clip Information Before Digitizing
• Exporting Shot Log Files
Logging Tips
Observe the following important guidelines for preroll, timecode for-
mats, and naming of tapes when logging prior to digitizing.
125
Logging Preroll
Be sure to leave adequate preroll with continuous timecode prior to IN
points when logging your tapes. The recommended minimum preroll
is 2 seconds for Betacam playback, and 5 seconds for 3/4-inch U-matic
playback.
n You set the default preroll for tape playback by using Deck Settings. For more
information, see Table 6-1 on page 157.
Logging Timecode
Within an NTSC project, check the timecode format of each tape (drop-
frame versus non-drop-frame timecode) when you are logging with-
out a tape in the deck. Log drop-frame timecode by using
semicolons (;) between the hours, minutes, seconds, and frames. Log
non-drop-frame timecode with colons (:).
n To change the logged timecode format, choose Modify from the Clip menu.
For information, see “Modifying Clip Information Before Digitizing” on
page 142.
Naming Tapes
When entering tape names in the Digitize tool, consider the following:
• Tape names must be alphanumeric characters (A to Z, 0 to 9). They
can include uppercase and lowercase characters. The maximum
length of a name is 32 characters.
• It is possible to have a single tape listed as several different tapes if
you alter the case of the letters. For example, if you type a single
name as TAPE, Tape, and tape on three different occasions, all three
names will appear. This can cause significant problems in keeping
track of clips when batch digitizing, redigitizing, and generating
126
an EDL. Choose a case convention and maintain it throughout a
project.
n If you want your Avid system to consider master clips as coming from the
exact same tape, you should try to choose that tape name from the Select Tape
dialog box. If you do not see the tape you are looking for, but know you have
online media from that tape, you should click the Scan for Tapes button. For
more information, see “Logging with an Avid-Controlled Deck” on
page 136.
127
Adding a Memory Mark
The memory mark is not stored on the tape. When you remove the
tape from the deck and insert another tape into the decks, the mark is
cleared.
128
Transferring Bins from MediaLog for Macintosh
For information on spe- MediaLog for Macintosh systems is a standalone application that
cific MediaLog proce-
speeds the process of creating and importing log information from any
dures, see the Avid
MediaLog for Macintosh Macintosh computer. MediaLog mirrors the Avid system interface for
User’s Guide. creating projects, bins, and clip information in the bin, and includes
serial deck control for logging directly from tape.
If you log your source footage by using MediaLog, you can transfer
the bins directly to the Avid system for batch digitizing by moving the
bin files. You can also import the logs by using the same procedure as
you would for other Avid-compatible log formats, as described in
“Importing Shot Log Files” on page 134.
129
8. Associate the imported bins with your project by doing the
following:
a. Choose Open Bin from the File menu.
b. Locate the new bin by using the Open Bin dialog box.
c. Double-click the bin to open it within your project.
The new bin appears in the Bins scroll list in the Project window.
The bins you have imported contain master clips only with no associ-
ated media files. Before you can view or manipulate these clips, you
must create the associated media files by batch digitizing the source
material. For information about batch digitizing, see “Batch Digitiz-
ing from Logged Clips” on page 225.
To convert a file:
1. In the Finder, open the Utilities folder on the Avid drive and locate
the Avid Log Exchange application inside the folder labeled ALE f.
2. Double-click the Avid Log Exchange icon to start the application.
130
The Avid Log Exchange dialog box appears.
Clean
option
Track
selection
131
7. Open the drive and folder that contain the files you want to
convert.
File to be converted
The original file name extension is replaced by the extension for the
new format. The .ALE files can be imported only into Avid products.
132
Drag-and-Drop Conversion
Use this shortcut to convert any type of file into an .ALE file:
1. Insert the floppy disk in the floppy drive, if the files you want to
convert are stored on a floppy disk.
2. Open the folder that contains the Avid Log Exchange icon.
3. Open the folder that contains the files you want to convert, posi-
tioning the folder so the Avid Log Exchange icon is visible.
4. Select files for conversion.
5. Drag the selected files to the Avid Log Exchange icon and release.
The system converts the files to Avid format, adding the .ALE
extension to the new file names.
You can use any text editor to create Avid logs. However, you must
save the file as a text document (ASCII format).
133
To create Avid Logs, using a word processor:
1. Enter shot log information according to the specifications
described in Appendix D.
2. Save your file as a text file in the Save As dialog box.
134
The Select Files to Import dialog box appears.
File Type
pop-up menu
135
Logging Directly into a Bin
You can log clips directly into a bin by using the Digitize tool in one of
two ways described in this section:
For complete informa- • Log directly into a bin with an Avid-controlled deck for semiauto-
tion on working with
mated data entry.
bin columns and clip
information, see “Using • Log manually during or after viewing of footage offline with a
Text View” on
page 287. non-Avid-controlled deck or other source.
136
Digitize/Log Mode button
Log button
Channel Selection
Message bar
Timecode
display
Deck controls
n If you forgot to connect and turn on the power to the deck before opening the
Digitize tool, you can reinitialize deck control after turning it on by choosing
Check Decks from the Deck Selection pop-up menu.
4. If the Digitize tool is not currently in Log mode, click the Digitize/
Log Mode button until the LOG icon appears.
5. Insert your tape into the deck. The Select Tape dialog box appears.
You can select the option “Show other project’s tapes” to display
the tape names and associated project names for all bins that have
been opened in the current session.
n Because the media file database does not open when you start your Avid sys-
tem, tape names of all online media files do not appear automatically.
If the tape name you are searching for does not appear in the Select Tape dia-
log box, click the Scan for tapes button. Tape and project names are listed.
137
New tape name
List of tapes
Show Tapes
option
For guidelines when 6. Provide the system with a tape name in one of the following ways:
naming tapes, see “Log-
ging Tips” on page 125. • Select the name of the tape from the list in the Select Tape dia-
log box and click OK.
• Click New if the tape is not in the list. A new tape name line
appears in the dialog box. Type the new name and click OK.
The tape name is displayed in the Digitize tool.
A message that the system is waiting for you to mark an IN point
is displayed in the message bar. The Log button displays an IN
mark.
7. Set either an IN mark or an OUT mark for the clip you want to log,
using one of the following methods:
• Use the deck controls in the Digitize tool to cue your source
Mark IN
tape to the start or end point, and click the Mark IN or Mark
Mark OUT OUT button.
• Click the Log button in the upper left corner of the Digitize
tool to enter the mark.
138
Go To IN
• If the footage starts at a known IN point or ends at a known
OUT point, type the timecode in the text box next to the Mark
Go To OUT IN or Mark OUT buttons, press the Go To IN or Go To OUT
button to scan the tape forward to the mark, or press Return to
enter it.
After you set the mark, the icon in the Log button changes to the
corresponding OUT or IN mark, and a pencil appears on the but-
ton.
8. To finish logging the clip, do one of the following:
• Set the remaining IN or OUT mark on-the-fly by using the
buttons.
• Type a timecode for the clip’s IN, OUT, or duration in the
timecode text boxes next to the corresponding icon and press
Return.
The system automatically calculates the appropriate timecode for
the remaining mark IN, mark OUT, or duration, and enters the
clip into the bin. The clip name, which is chosen and automatically
numbered by the system, is highlighted and ready to be changed.
c You must enter at least two of the three timecode marks (IN mark,
OUT mark, or duration) to complete the log entry.
9. Name the clip by typing a new name before clicking any of the
buttons in the Digitize tool.
n You should change the clip name immediately because it is very easy to forget
the contents of each clip among the dozens that you log. You can, if necessary,
accept the clip name and proceed with the logging process and change the clip
names in the bin at a later time.
10. Repeat these steps until you have logged all your clips.
While viewing the footage, you can continuously update your marks
on-the-fly by clicking the Mark IN or Mark OUT button repeatedly
before entering the second mark.
139
Logging with Non-Avid-Controlled Decks
You can use the Digitize tool to log clips directly into a bin from a
source that is not Avid-controlled. For example, you can log clips from
a deck that is not connected to the system, or from handwritten or
printed log information for a tape that was previously logged but is
not currently available.
1. If there is a deck connected to the system, eject the tape from the
deck.
n For NTSC projects, when you are logging within the Digitize tool, you
should leave the deck empty. If a tape remains in the deck, the system will
determine drop-frame or non-drop-frame from that tape whether or not it
matches your tape’s timecode format.
140
The Digitize tool opens.
Log button
Channel
Selection
Message
bar
Timecode
display
Deck controls Erase
Mark
button
Deck Selection
pop-up menu
7. Click the Digitize/Log Mode button in the Digitize tool until the
LOG icon appears.
8. Click the Source Tape display button. A dialog box appears.
9. Click Yes to open the Select Tape dialog box.
10. Double-click the name of the tape in the dialog box, or click New
and enter the name of the tape. Click OK.
11. Select the tracks that you want to log, using the Channel Selection
buttons in the Digitize tool.
12. Type the start and end timecodes in the Mark IN and Mark OUT
text boxes.
13. Click the Log button.
The clip is logged into the bin.
141
Modifying Clip Information Before Digitizing
For complete informa- You can change or modify the information logged in the bin. This is
tion on working with
especially useful if you find that some of the data is incorrect, or if you
bin columns and clip
information, see “Using need to update the information based on technical needs, such as vary-
Text View” on ing timecode formats.
page 287.
You can apply changes with the Modify command to master clips
only; subclips and sequences cannot be altered in this way. In addition,
you can only perform modifications that alter the end timecodes or the
tracks before digitizing.
142
To modify selected clips:
1. Open the bin.
2. Click a Clip icon to select it. Shift+click each additional clip you
want to modify.
Selected clip is
highlighted.
Modification Type
pop-up menu
143
4. Choose an option, such as Set Timecode By Field, from the Modifi-
cation Type pop-up menu.
144
Table 5-1 Modifying Bin Information Options
Set Timecode Drop/ Drop, Nondrop Changes the timecode format between
Nondrop drop-frame and non-drop-frame. Setting
must match the timecode format of the tape.
Set Timecode By Field Start or End Changes either the start or end timecode.
Only start timecode can be altered after
digitizing.
Increment Timecode Start or End Changes either the start or end timecode.
Incrementing the start timecode automati-
cally modifies the ending timecode by the
same amount. Only start timecode can be
incremented after digitizing.
Decrement Timecode Start or End Changes either the start or end timecode.
Decrementing the start timecode automati-
cally modifies the ending timecode by the
same amount. Only start timecode can be
decremented after digitizing.
Set Key Number Key Number text box Allows you to enter a custom generic key
Generic (Prefix) number (film projects only).
Set Pullin Punch frame timecode Sets the timecode location of the punch
text box frame for pullin (film projects only).
145
Table 5-1 Modifying Bin Information Options (Continued)
Set Tracks V, A1, A2, A3, A4, A5, Changes the clip’s configuration of tracks
A6, A7, A8 track selector (film projects only).
buttons
Set Source None Opens the Select Tape dialog box. Selects
another source tape name for the clips.
Should match the original source tape name.
146
4. Choose the Export setting by doing one of the following:
• If you have previously created an Export setting for exporting
shot log files, choose the setting from the Export pop-up
menu. Then, go to step 9.
For information on creating Export settings, see “Creating and
Using Export Settings” on page 717.
• If you want to review or edit Export settings, go to step 5.
5. Click Customize.
The Export Settings dialog box appears.
6. Select either Avid Log Exchange or Tab Delimited as the file type.
147
7. Type a name in the text box at the top of the dialog box to name
the Export setting. The Export Setting name is added to the list of
formats available from the Export dialog box.
8. Click OK to close the Export Settings dialog box.
9. Click OK to close the Export dialog box.
A Destination dialog box appears with a default file name in the
Export As text box, based on the file type.
10. (Option) Change the file name. In most cases, keep the default file
name extension.
11. Select the destination folder for the file and click Save.
The file is exported and appears at the chosen destination.
148
CHAPTER 6
Preparing to Digitize
149
n For information on connecting your equipment, see the Avid
Media Composer Products Setup Guide.
150
Selecting Settings
For a complete descrip- Several settings have a direct bearing on the digitizing process. Before
tion of procedures for
digitizing, review the following options:
locating and changing
settings, see “Using the • General Settings include options for NTSC tape formats and
Settings Display” on
page 75. drive filtering:
- Drive Filtering Based on Resolution causes the system to dim all
drives for which speed capabilities are unknown or untested
in a particular resolution. The drives are inadequate for play-
back. This is the default setting in the General Settings dialog
box.
n The Avid system will not prevent you from using non-Avid drives, but their
reliability cannot be assured.
152
To configure a deck or multiple decks:
1. Double-click Deck Configuration in the Settings scroll list.
The Deck Configuration dialog box appears.
2. If you are configuring your system for the first time, click the Add
Channel button to add a new channel box on the left side of the
Deck Configuration dialog box and automatically open a Channel
dialog box.
153
n Channel refers to the signal path for deck control, whether directly through a
serial port or through a V-LAN VLXi system connected to a serial port.
Direct serial port connection allows one deck for each channel, while a V-LAN
VLXi system provides multiple decks.
3. Choose one of the following from the Channel Type pop-up menu,
depending upon your system configuration.
• Direct if you are connecting a deck directly to the serial port.
• VLAN VLX if you are connecting a deck via a V-LAN VLXi.
4. Choose the port to which you are connecting the deck from the
Port pop-up menu.
n If you are not sure which port to choose, check the 9-pin serial port connectors
on the back of the system. If the ports are not labeled, see the hardware docu-
mentation supplied with your system.
154
Channel boxes
appear on the
left side.
n You can reopen the Channel settings to change the options at any time by
double-clicking the channel box.
n With a deck already connected to the system, you can also click the
Autoconfigure button to bypass the Deck Settings dialog box and automati-
cally configure a deck with the default settings.
10. Click OK to close the Deck Settings dialog box and return to the
Deck Configuration dialog box.
155
Decks appear on the right side.
n You can reopen the Deck Settings dialog box to change the options at any time
by double-clicking the deck box in the Deck Configuration dialog box.
11. Repeat steps 2 to 10 for each additional channel or deck you want
to configure.
12. (Option) Select the “Verify configuration against actual decks”
option if you want to check the deck configuration against the
decks physically connected to the system.
The deck configuration is checked after you click Apply on the
Deck Configuration dialog box and when you start the Avid appli-
cation.
13. Type a name in the Configuration Name text box to name the deck
configuration. The new deck configuration will appear in the Set-
tings scroll list of the Project window.
156
14. Click Apply to complete the configurations and close the Deck
Configuration dialog box.
15. If necessary, double-click Deck Preferences in the Settings scroll
list of the Project window to adjust global deck control options.
See “Setting Deck Preferences” on page 159.
Option Description
Name Type your custom name for the tape deck. The default
name matches the deck type.
Deck Type Choose your manufacturer and model from the menus.
Address For V-LAN VLXi use only (see your V-LAN VLXi docu-
mentation). If you are using direct serial port deck control,
this option is unavailable.
Preroll Specifies how many seconds the tape rolls before a digi-
tize or digital cut starts. The default is based on the type
of VTR.
157
Table 6-1 Deck Settings Options (Continued)
Option Description
Fast Cue Speeds up long searches, if your decks can read timecode
in fast forward or rewind mode. Otherwise, this option is
not useful.
158
2. Click a channel box, a deck box, or the entire configuration to
select it.
3. Click the Delete button in the dialog box to delete the element.
4. Click Apply to complete the changes and close the dialog box.
159
Table 6-2 Deck Preferences Options
Option Description
When no tape in You choose the timecode format (Drop Frame or Non-drop Frame) for log-
deck log as ging clips when no tape is in the deck. When a tape is in the deck, the sys-
tem automatically uses the existing timecode format on the tape.
Allow assemble edit You can use the assemble-edit features in the Digital Cut tool along with
for digital cut the assemble-editing capabilities of your record deck. Select this option to
record frame-accurate digital cuts quickly and without striping entire tapes
in advance. For more information about digital cuts and assemble editing,
see Chapter 19.
Stop key pauses deck This option defines the function of the stop key (space bar) on the key-
board. Select this option to map the space bar to the Pause button on the
deck. Deselect this option to map the space bar to the Stop button.
If the videotape heads are down in “Stop key pauses deck” mode, pressing
the space bar brings up the heads and pauses the deck.
The Stop button on the Digitize tool and Deck Controller tool always stops
the decks. (Choose New Deck Controller from the Tools menu to access the
Deck Controller tool.)
Shuttle holds speed The Shuttle button continues shuttling at a constant speed instead of stop-
ping when you release it.
Stop any paused decks Any paused decks are stopped when you quit the Avid application. Select-
when quitting ing this option saves wear on the deck heads.
160
To enter Capture mode:
1. Make sure the playback deck is properly connected to the system
and is turned on.
2. Open your project and the bin in which you want to store your
master clips.
3. With the bin active, choose Go To Capture Mode from the Bin
menu. The Digitize tool appears.
Active bin
161
4. Make sure you are in Digitize mode. If the Digitize tool is in Log
mode, click the Digitize/Log Mode button until the DIG icon
appears.
n In Capture mode, the full-screen monitor displays the playback footage at all
times when the video track is selected in the Digitize tool.
Audio settings
2. Make sure the proper audio sample rate is indicated under Audio
Rate. The audio sample rate shown cannot be adjusted within the
Compression tool. To change the audio rate, choose either
44.1 kHz or 48 kHz from the Sample Rate pop-up menu on the
Audio Settings dialog box. For more information see “Adjusting
Audio Settings” on page 181.
162
n Settings in both the Compression tool and the audio interface do not affect the
sample rate of digital audio signals.
3. Choose a video resolution and color rate from the pop-up menus.
The Resolution pop-up menu contains a list of the available com-
pression ratios. For uncompressed media, choose 1:1 from the
menu.
c If you choose the Monochrome setting and you intend to record pro-
fessional-quality digital cuts, you will need to redigitize at Full
Chroma before recording.
163
Setting up the Digitize tool involves the following steps:
• Selecting a deck
• Selecting a tape
• Selecting source tracks
• Choosing a video resolution in the Digitize tool
• Choosing a target bin
• Selecting the target drives
• Checking the time remaining display
• Selecting a custom preroll
Record button
Channel selection
buttons
Subclip indicators
Message bar
Deck Selection
pop-up menu
164
Selecting a Deck
The Deck Selection pop-up menu in the Digitize tool contains a list of
any decks that were connected to the system, powered up, and initial-
ized when you entered Capture mode. For information about Capture
mode, see “Entering Capture Mode” on page 160.
You must have V-LAN To activate playback from an available deck, choose the deck from the
VLXi hardware to con-
Deck Selection pop-up menu.
trol more than one deck
at a time. For more
information on V-LAN The Deck Selection pop-up menu also lists three commands:
equipment, contact
your Avid sales repre- • Adjust Deck opens the Deck Settings dialog box. Changes you
sentative. make apply to the selected deck. For information on Deck settings,
see “Deck Settings Options” on page 157.
• Auto-configure allows you to automatically configure the deck
configuration for the selected deck.
• Check Decks helps to reestablish deck control if the power on
your decks was turned off or the decks were disconnected when
you first entered Capture mode.
n Once deck control has been properly initialized, it will remain active for all
deck controllers throughout the session until you quit the application.
165
Selecting a Tape
To select a source tape:
1. Insert a tape into your deck. The Select Tape dialog box appears.
For information about 2. In an NTSC project, play the tape briefly so that the system can
deck preferences, see detect the timecode format of the tape (drop-frame or non-drop-
“Setting Deck Prefer-
ences” on page 159.
frame). Otherwise, the system maintains the timecode format set
in the Deck Preferences dialog box, regardless of the format on the
tape, and you might receive a message indicating a wrong tape.
For information on tape 3. Provide the system with a tape name in one of the following ways:
naming conventions,
see “Naming Tapes” on • Select the name of the tape from the list in the Select Tape dia-
page 126. log box and click OK.
• Click New if the tape is not in the list. A new tape name line
appears in the dialog box. Type the new name and click OK.
166
Selecting Source Tracks
You can choose the tracks to digitize from the source tape. Click the
channel selection buttons in the Digitize tool to select only those tracks
that you want to digitize.
Channel selection
buttons
If you are not seeing the source video or hearing source audio in
Capture mode, click the channel selection buttons to make sure they
are not the cause.
n When batch digitizing, if the tracks are already logged into the bin, this selec-
tion will be made automatically, unless you deselect the option “Digitize the
tracks logged for each clip” in the Digitize Settings dialog box. For more
information on Batch Digitize settings, see “Batch Digitizing Clips” on
page 227.
167
Choosing a Resolution in the Digitize Tool
If you did not already choose a resolution in the Compression tool, or
the Compression tool is closed, you can use the Res (Resolution) pop-
up menu in the Digitize tool.
To choose a resolution, click the Res pop-up menu in the Digitize tool
and make a selection.
To choose a target bin, click the Bin pop-up menu in the Digitize tool
and make a selection. Only opened bins appear in the Bin pop-up
menu.
168
Selecting the Target Drives
Targeting drives for the digitized media is a three-step process:
1. Make sure you are in Digitize mode. If the Digitize tool is in Log
mode, click the Digitize/Log Mode button until the DIG icon
appears.
For tips on targeting 2. Decide whether to digitize audio and video to a single drive, or
media drives for effec-
separate drives, as described in the following sections. When digi-
tive storage and play-
back, see Appendix C. tizing using the uncompressed resolution, you must select sepa-
rate drives for audio and video. See “Targeting Separate Drives
for Audio and Video” on page 170.
3. Choose the specific target drives from the pop-up menus, as
described in the following sections.
By default, the Digitize tool targets a single media drive volume for
digitizing the audio and video for each clip. Target a single drive when
you are digitizing in a single-field resolution, for instance, and play-
back performance is not an issue.
n If you choose the uncompressed resolution, you must target separate drives
for audio and video.
169
Targeting Separate Drives for Audio and Video
To achieve optimal per- You can target separate drives for video and audio tracks. If you
formance, stripe two or
choose the uncompressed resolution, you must target the audio to the
more drives. For more
information, see the audio drives and target the video to the video drives. This improves
AVIDdrive Utility User’s performance because the system is not required to address all the
Guide. information in separate locations on a single drive. You can also digi-
tize for the longest continuous amount of time because the system is
storing material on two drives rather than one.
Time remaining on
the chosen drive
170
You can interpret this display based on the following factors:
• Each digitized clip has a maximum file size limit of 2 GB
(gigabytes). Any video clip whose media exceeds the 2-GB limit
will have more than one media file associated with it.
• When adequate space exists on the chosen drive, the time remain-
ing displayed in the Digitize tool is based on 2 GB per clip at the
chosen resolution. This number will reappear for each clip digi-
tized, as long as there is adequate drive space.
• When you choose another resolution, the time-remaining display
adjusts accordingly.
• When the storage space on the chosen drive is less than 2 GB, the
time remaining will begin to decrease for each clip digitized, until
the drive is full.
171
To digitize video or audio to multiple media files:
1. Double-click Digitize in the Settings scroll list of the Project win-
dow.
The Digitize Settings dialog box appears.
Multiple file
options
172
5. Enter Capture mode or open the Digitize tool.
Target Drive
pop-up menu
Change Group
173
The Volumes dialog box appears.
c For media file management purposes, any clip whose media exceeds
the 2-GB limit will have more than one media file associated with it.
When you view the source Timeline for the clip loaded in the Source
monitor, you will also notice edit breaks based on the separate
media files (the breaks do not appear in the record-side Timeline).
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Digitizing Across Timecode Breaks
When digitizing across timecode breaks, you can use control track
instead of timecode for VTR preroll.
For more information Control track preroll allows you to capture all the footage following a
on settings options, see
timecode break. Otherwise, the system uses approximately 1 to
Table 6-3 on page 176.
For a complete descrip- 6 seconds of unbroken timecode following the break to perform the
tion of procedures for preroll before digitizing begins.
locating and changing
settings, see “Using the
Settings Display” on This option is especially useful when you are batch digitizing across
page 75. timecode breaks, but you can also select this option when you are
manually digitizing one clip at a time.
Preroll option
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General Digitize Settings Options
The Digitize settings specify how to digitize video clips. Table 6-3
describes the General Digitize Settings options. For information on the
batch digitize settings, see “Batch Digitize Settings Options” on
page 230.
Option Description
Digitize to multiple files When this option is selected, the system writes digitized video or audio
to multiple files across multiple drive partitions. Select this option for
clips that might exceed the 2-GB file size limit.
Prepare multiple files When this option is selected, the system preallocates space on the drive
for (minutes) partitions to accommodate the specified number of minutes. (The preal-
location can take a long time.)
The system digitizes for only the specified number of minutes; be care-
ful not to underestimate. The default is 30 minutes.
Always display incoming When this option is selected, incoming video displays in the client
video in the client monitor (third, full-screen) monitor as soon as you open the Digitize tool.
If you do not select this option, you must click the V track in the Digitize
tool to display incoming video in the third, full-screen monitor.
Ask before discarding When this option is selected, the system queries whether you want to
a canceled clip keep or discard the incomplete clip after you click the Trash icon.
If you do not select this option, the system discards canceled clips with-
out querying.
Capture a single video When this option is selected, the system digitizes a single frame, video
frame only only, from your clip. The clip can be used as a freeze frame, or for ani-
mators, single-frame clips can be used as keyframes prior to “in-
betweening.”
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Table 6-3 General Digitize Settings Options (Continued)
Option Description
Use control track instead of When this option is selected, the system captures all the footage follow-
timecode for preroll ing a timecode break, instead of using 1–6 seconds of unbroken time-
code following the break to perform the preroll before digitizing. For
complete instructions, see “Digitizing Across Timecode Breaks” on
page 175.
This option is useful when you are batch digitizing across timecode
breaks or manually digitizing one clip at a time.
Digitize across timecode When this option is selected, the system digitizes sections of discontinu-
breaks ous timecode on a tape as separate clips. For more information, see
“Selecting Settings” on page 151.
Deselect this option to make the system stop digitizing and report an
error when it encounters a timecode break.
with outpoint set When this option is selected, the system stops digitizing when an out-
point is encountered.
Switch to emptiest When this option is selected, the system switches to another storage
drive when drive when the specified amount of time remains. For complete instruc-
tions, see “Digitizing to Multiple Media Files” on page 171.
177
Prepare for audio input by using the following procedures described
in this section:
• Choosing the audio file format
• Establishing sync for audio-only input
• Adjusting Audio settings
• Using the Audio tool
• Using the Console to check audio levels
SDII, AIFF-C, and WAVE audio media files can be mixed within a
project. The system default is OMF (WAVE) audio.
n Choose the AIFF-C format for all audio media when you need to transfer
audio media files directly to a Pro Tools® system for audio sweetening.
178
The General Settings dialog box appears.
If you switch the audio format in the middle of a project, all new audio
media files will be written in the new format with the following excep-
tions:
• Media files written when rendering audio effects: The system
uses the file type of the A-side (outgoing audio) media for a
179
transition. For example, if the A-side of an audio dissolve is in
OMF (AIFF-C) format and the B-side (incoming) is OMF (WAVE),
the rendered file will be OMF (AIFF-C).
• Audio media files written when using the Consolidate feature:
Media files that are copied or created during a consolidate proce-
dure retain their original file types.
When you digitize audio only, sync for the input signal can come from
several sources:
• Analog audio input: If you are digitizing audio-only from an
analog source, sync is generated from a black burst generator or
house sync source when it is connected to REF IN on the
Meridien™ I/O box. If there is no reference signal connected, sync
is generated from internal timing.
n For more information on connecting a reference signal, see the Avid Media
Composer Products Setup Guide.
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Checking for a Valid Digital Sync Signal
c Channels 1 and 2 are often the first choice for input of a signal that
provides digital sync. If you want to input audio from channels 3
through 8, however, you must have a valid digital signal coming in
on either channel 1 or 2.
The effects of capturing audio without a valid digital sync source can
include random noise, silence, or a jittering effect in the audio when
played back.
To open the Audio Settings dialog box, double-click Audio in the Set-
tings scroll list of the Project window.
181
The Audio Settings dialog box appears.
You can make adjustments to any of the other options from within the
Audio Settings dialog box by clicking the option and making a new
selection from the pop-up menu. These selections include:
• Sample Rate: The sample rate for audio. You can choose either
44.1 kHz or 48 kHz from the pop-up menu.
The broadcast standard of most high-end video postproduction
houses is 48 kHz. The sound quality of the two rates is very simi-
lar; you should select the rate based on the requirements of your
facility.
182
• Sync Mode: The Sync Mode pop-up menu includes two optional
sources for audio sync:
- Video Sync — This sets the clock and timing for the sample rate
internally. If your system is equipped with the Digidesign
audio interface and black burst generator, set the Sync Mode
to Video Sync. Use Video Sync for all analog audio input and
output to ensure the audio sample clock is always in sync with
the clock. This prevents long-term drift between audio and
video. Audio locks to the video output signal except for digi-
tizing video, when it is locked to the video input signal.
- Digital — If you are using a digital source that provides a digi-
tal word-clock signal, set the Sync Mode to Digital. Choose
digital if you are digitizing from DAT (digital audiotape)
through either the AES/EBU or S/PDIF connections.
When you are working with video and digital audio simulta-
neously, set your digital audio equipment to the same video
reference signal as your video equipment. This prevents long-
term drift between video and audio.
n Changing the audio input selection will automatically choose the correct
audio clock source for audio sync.
• Input Source: The Input Source pop-up menu includes two options
for the type of input: Analog and Digital. Choose digital if you are
digitizing from DAT (digital audiotape) through either the AES/
EBU or S/PDIF connections.
• Digital Format: The Digital Format pop-up menu provides two
options for the digital input format if you chose Digital as the
input source:
- AES/EBU (Audio Engineering Society/European Broadcast
Union) — the industry format
- S/PDIF (Sony®/Philips® Digital Interface Format) — the con-
sumer format
183
Using the Audio Tool
The Audio tool, along with your hardware’s audio parameters, allows
you to do the following in preparation for input:
• Check and manage your audio hardware setup.
• Set audio levels before digitizing.
In addition, controls in the Audio tool allow you to calibrate, set levels,
and generate customized calibration tone for output to the speakers or
a record device. For more information on output procedures involving
the Audio tool, see “Preparing for Audio Output” on page 693.
Audio Tool
To open the Audio tool, choose Audio Tool from the Tools menu, or
button click the Audio Tool button in the Digitize tool.
Digital scale
(fixed) Volume unit scale
(analog adjustable)
Meter display
184
The Audio tool has the following characteristics:
• The Output Control button displays a panel that contains a single
slider control for raising or lowering global audio output.
• The Setup Control button displays a panel of audio output options
for channel assignments, mixing tracks, and ignoring pan and vol-
ume settings.
• The Reset Peak button resets the current maximum peak measure-
ments. It also stops the playback of the internal calibration tone.
• The In/Out buttons switch the meter displays for each channel
between input levels from a source device and output levels to the
speakers and record devices. I indicates Input, and O indicates
Output.
• The Peak Hold Menu button displays a pop-up menu that allows
you to choose options for customizing the meter displays, and set-
ting and playing back the internal calibration tone.
• The digital scale to the left of the meters displays a fixed range of
values from 0 to –90 dB (decibels), according to common digital
peak meter standards.
• The volume unit scale (analog) to the right of the meters displays a
range of values that you can conform to the headroom parameters
of your source audio.
• The meters dynamically track audio levels for each channel as fol-
lows:
- Meters show green below the target reference level (default ref-
erence level is –14 dB on the digital scale).
- Meters show yellow for the normal headroom range, above the
reference level to approximately –3 dB.
- Meters show red for peaks approaching overload, between –
3 dB and 0 (zero) dB.
- Thin green lines at the bottom indicate signals below the dis-
play range.
185
Resizing the Audio Tool
You can resize the Audio tool for greater visibility during input and
output. For example, when batch digitizing in a busy facility, you can
make the tool larger to watch levels from across a room.
To adjust the size of the Audio tool, click the top or bottom of the tool
and drag it to the preferred size.
The volume unit scale (VU) to the right of the meters is a sliding scale
relative to the fixed digital scale displayed on the left. You can adjust
the volume unit scale up or down based upon the headroom parameters
of your playback devices.
186
2. Enter the new value for the reference level (–12, for example), and
click OK.
The volume unit scale slides to match the new reference level,
which is displayed on the digital scale.
187
Choosing a Peak Hold Option
The Peak Hold pop-up menu provides two options for displaying
peak levels in the meters, as follows:
• When you choose the Peak Hold option, the meters display a nor-
mal rising and falling volume trail in the meters. This is the
default option.
188
• When you choose the Infinite Hold option, each meter perma-
nently retains a single bar at the peak volume level measured dur-
ing playback. The effect is cumulative: the bar continues to rise
and hold with each new peak, and serves as a record of the highest
peak for each channel.
To delete the peaks and start over at any time, click the RP (Reset
Peak) button.
To enable either Peak Hold or Infinite Hold, click the PH button and
choose an option from the pop-up menu.
189
variations in levels among the source material, the playback
devices, and the Avid system.
3. Adjust the output on the playback device so that the device’s vol-
ume meter shows the appropriate level for the reference signal
(0 dB for videotape playback, for example).
4. Calibrate the input levels by using the procedure in the next
section.
You can use the calibration features of the Audio tool to fine-tune the
Trim level settings of the Digidesign audio interface. These adjust-
ments should be made when you first install the system, and repeated
occasionally thereafter (once a month, for example).
190
Volume Unit scale varies,
displaying custom refer-
ence level setting, +1 dB
above and –1 dB below.
To set the input level during digitizing, adjust the level externally until
the signals fall within the appropriate range on the meters. Choose any
of the following:
• Adjust the output level on the playback device.
• Put an audio mixer in line, and use it to adjust track separately.
• Put an audio compressor in line. This allows other adjustments of
the audio levels as well as overall volume.
c You cannot adjust the levels for eight-channel audio board systems
from within the Audio tool.
191
Creating Tone Media
You can create your own tone media and master clips for editing
directly into sequences.
3. Set the appropriate calibration tone parameters for the project. You
can also use the default output tone of –14 dB (digital scale) with a
1000-Hz signal.
n If you set the tone media frequency to 0, the system generates random noise.
4. Choose a target bin for the tone master clip and a target drive for
the tone media file from the pop-up menus.
5. Click OK.
After a few seconds, the media file is created and a master clip
appears in the target bin. The default name reflects the options
you selected. You can rename the clip by typing a new name.
192
Using the Console to Check Audio Levels
Once you have played back audio through the Audio tool, you can use
the Console to view a list of precise information about the peak levels.
6. Press Return.
A list of peak values appears in the Console.
193
Preparing for Video Input
The Avid system provides a Video Input tool for calibrating composite
video, component video, and S-Video.
n If you are capturing serial digital video, for example, from a D1, D5, or digital
Betacam VTR, you cannot adjust levels by using the video input controls in
Media Composer. If you plan to make adjustments at the source deck, infor-
mation in this section regarding the Internal Waveform and Vectorscope
monitors might be useful. Otherwise, you can proceed to Chapter 7.
To open the Video Input tool, choose Video Input Tool from the Tools
menu. You can also open the Video Input tool in Capture mode by
clicking the Video Input Tool button on the Digitize tool.
Input
pop-up
menu
Settings
pop-up
menu
Slider Preset buttons
194
The Video Input tool has the following characteristics:
• The Input pop-up menu lets you choose either a Composite, Com-
ponent, Serial Digital, or S-Video input source.
• The sliders let you change the value for each setting.
• The preset buttons are highlighted when the factory preset levels
are displayed.
• The Settings pop-up menu lets you save the settings for an indi-
vidual tape each time you calibrate bars.
• The Internal Waveform Monitor and Vectorscope Monitor buttons
open or hide these tools.
n The Composite and S-Video sliders are unavailable when the Consumer
Source button is selected.
• The 100% Bars button is used when the source tape has color bars
with 100% (versus 75%) chrominance levels.
195
Using the Factory Presets
The preset buttons on the Video Input tool show the status of each cal-
ibration setting as follows:
• When you first open the Video Input tool in a new project, all pre-
set buttons are lit (green), with the factory presets loaded for each
slider.
Preset button
• When you click a slider of a lit preset button, the button pops out
(arrow turns black), and the slider moves to the position of the
pointer.
• When a preset button has a black arrow and you click it, the but-
ton becomes lit (appears green), and the slider moves to the fac-
tory preset level for that parameter.
• When you click a lit preset button, the button pops out (arrow
turns black), and the slider returns to the last manual setting.
As you adjust levels in the tool, you can switch the preset buttons
between the levels you set manually and the factory preset levels.
196
About Video Input Calibration
For information on cali- This section provides essential information for input calibration. You
brating for video out-
should calibrate the input levels for each videotape when you digitize
put, see “Calibrating
for Video Output” on to ensure the continuity of picture quality between tapes.
page 683.
n If you are capturing serial digital video, for example from a D1, D5, or digital
Betacam VTR, you cannot adjust levels by using the video input controls in
Media Composer. If you plan to make adjustments at the source deck, infor-
mation in this section regarding the Internal Waveform and Vectorscope
monitors might be useful. Otherwise, you can proceed to Chapter 7.
197
Calibrating Video Input
198
n Sync for video input comes from the source selected in the Video Input tool,
whether composite, component, S-Video, or Serial Digital. The proper source
device must be connected to the Meridien I/O box as described in the Avid
Media Composer Products Setup Guide.
n When you digitize audio with video, the audio is always synced to the video
source. For information regarding sync during audio-only input, see “Estab-
lishing Sync for Audio-Only Input” on page 180.
4. Cue the tape to the section containing bars and tone (usually the
beginning) and play the tape.
n Always play the tape when calibrating. Signal display is unstable when the
tape is paused.
199
The third, full-screen monitor displays one of the following types
of bars (or a variation of them):
Full-field color bars Color bars can be either 75% or 100% of peak levels.
100% white
200
5. Click the Consumer Source button located below the sliders in the
Video Input tool only if you are digitizing from a consumer-grade
video deck (such as a home VCR) or a deck that has no built-in
time-base corrector (which includes a number of 3/4-inch U-matic
or S-Video models) and you are having trouble with the incoming
video quality.
n The Composite and S-Video sliders are unavailable when the Consumer
Source button is selected.
6. Click the 100% Bars button if the source tape contains 100% bars
for calibration.
n To distinguish between 100% and 75% full-field bars, you will notice in
100% bars that the luminance waveform plot displays fairly even steps in
level from the first bar (white) to the last bar (black). In 75% bars, the white
bar is at 100%, which causes a larger step from the first bar (white) to the first
color bar.
Internal 7. Open the Internal Waveform monitor by clicking the icon located
Waveform second from the upper right corner of the tool.
Monitor
button
201
NTSC waveform values
(IRE)
White level at 100 IRE (digital 235)
(100% bars)
White level at 77 IRE (digital 180)
(75% bars)
Line slider
8. Adjust the Line slider located below the Waveform monitor to dis-
play the appropriate line of the test pattern, then adjust the lumi-
nance values based on Table 6-4.
202
Table 6-4 Luminance Settings for Video Input
Video Standard:
NTSC 7.5 IRE 7.5 IRE
NTSC-EIAJ 0.0 IRE 0.0 IRE
PAL NAb 0.3 V
Video Standard:
NTSC 100 IRE 100 IRE
NTSC-EIAJ 100 IRE 100 IRE
PAL NAb 1.0 V
n To switch between a display of perfectly calibrated bars and your input signal
while making adjustments, press and release the Shift key.
203
11. Adjust the Sat and Hue sliders (composite or S-Video) or the RY
Gain and BY Gain sliders (component) until the angle and ampli-
tude of the six color vectors fall within the target boxes on the
Vectorscope monitor.
Saving Settings
You can save the settings for an individual tape each time you cali-
brate bars. Saved settings are restored each time you choose the same
tape for redigitizing clips.
The following are the Video Input settings that are saved and restored:
• Level adjustments made with the sliders
• Selection status of the Consumer Source or 100% bars options
n Video Input settings do not restore the source format (Composite, Compo-
nent, S-video, or Serial Digital). Instead, the source format you choose in the
Video Input tool remains the default for that project until you choose another
format from within the project. This allows you to establish a new format on a
project basis when moving between systems, or from the offline to the online
phase.
204
2. Accept the default name (matching the tape name), or type a new
name for the settings.
c If you do not use a name that matches the tape name, the system will
not recall the setting automatically the next time you load the tape.
3. Click OK.
n Tape settings and the Default setting are Project settings, and are available to
the current project only.
205
To create a customized default Video Input tool setting:
1. Choose Video Input Tool from the Tools menu.
The Video Input tool opens.
2. Adjust the Calibration settings, as described in “Calibrating
Video Input” on page 198.
3. Choose Save As from the Settings pop-up menu in the Video Input
tool. The View Name dialog box appears.
4. Type Default, and click OK. (You must use this spelling and ini-
tial capitalization.)
Whenever you mount a new tape that does not have its own setting,
the system will recall these default settings.
206
Digitize Preparations Check List
Check your hardware configurations: Turn on switches, cable connec-
tions, and remote switches on the source deck for deck control.
Make sure you have the options selected in the General Settings, Deck
Configuration, and Digitize Settings dialog boxes.
Set up the Compression tool for audio sample rate, video resolution,
detail, and color compression.
Insert a tape into the deck and set up the Digitize tool for track selec-
tion, target bin, target drives, source tape, and source deck.
Use the Video Input tool to set the video input levels for setup, gain,
saturation, and hue; save your Video settings for future use.
207
CHAPTER 7
Digitizing
When you digitize, you convert source material from videotape into
master clips that contain reference information. You also create associ-
ated media files that contain the digital audio and video. Once you
prepare the capture tools, as described in Chapter 6, you can digitize
the source material in one of several ways, as described in the follow-
ing sections:
• Before You Begin
• Special Digitizing Procedures
• Digitizing and Logging at the Same Time
• Digitizing to the Timeline
• Batch Digitizing from Logged Clips
• Redigitizing Your Material
208
Before You Begin
Depending upon your immediate needs, use the following guidelines
for working through this chapter based on a chosen digitizing method:
• If you want to add locators, create subclips, or log errors to the
console during digitizing, read “Special Digitizing Procedures”
on page 210.
• If you have no logs and would like to begin digitizing right away,
see “Digitizing and Logging at the Same Time” on page 214.
• If you want to digitize video to multiple media files across multi-
ple drives, see “Digitizing to Multiple Media Files” on page 171.
• If you have logs already entered in a bin and would like to auto-
mate the digitizing process with playback from an Avid-controlled
deck, see “Batch Digitizing from Logged Clips” on page 225.
• If you are redigitizing deleted media or have imported a sequence
that lacks the associated media files, see “Redigitizing Your Mate-
rial” on page 231.
• If you have not already prepared a structure of bins for your
project, as described in “Managing Folders and Bins” on page 72,
consider the following tips before digitizing:
- You can create one bin for each source tape. This avoids slow-
ing the system with large bins, associates each bin with a
source tape for better organization, and simplifies redigitizing.
- You can name the bin after the tape, so that when you autodig-
itize or digitize on-the-fly without noting a tape name, the sys-
tem will automatically name each clip or take after the bin
(tape) and number them sequentially for easy reference.
• If you are working with a multicamera production, see Chapter 18
for information on the digitizing process.
209
Table 7-1 list the Function keys that are available when the Digitize
tool is active. Digitize mode overrides any other functions mapped to
these keys.
210
Consider the following when choosing whether to log errors to the
Console during digitizing:
For more information • If the option “Log errors to the console and continue digitizing” is
on Digitize settings, see
selected in the Digitize Settings dialog box, when you batch digi-
“Batch Digitize Set-
tings Options” on tize and the system encounters an error, it will abort the clip, enter
page 230. error comments into the console, and continue digitizing the next
clip.
• If the option “Log errors to the console and continue digitizing” is
not selected in the Digitize Settings dialog box, a message will
appear and the system will pause if an error occurs while digitiz-
ing. If this happens, do the following:
a. Click Try Again to retry the operation. The clip might digitize
successfully.
b. If the clip does not digitize the second time you try, the error
message appears again. Click Next Clip to bypass the clip that
caused the error, and continue batch digitizing any remaining
clips, or click Abort to cancel the entire batch digitize process.
c. Make note of all errors, messages, and steps that you have
taken and decide whether to troubleshoot the problem on
your own or contact your reseller or Avid Customer Support.
Subclip 2. At the point where you want to begin the subclip, press the F1 key.
status
This action highlights the subclip IN mark in the Digitize tool.
211
3. While the system is digitizing, you can enter a name for the sub-
clip by typing the name. Press the Tab key to enter comments
about the clip.
4. When you want the subclip to end, press the F2 key. This high-
lights the subclip OUT mark in the Digitize tool.
n You can press the F2 key repeatedly as you search for the end point of the sub-
clip. The system accepts the last occurrence as the end point. You can also
press the F1 key at anytime before pressing F2 again to remove the previ-
ous subclip marks and start a new subclip IN point.
The subclip appears in the target bin when you stop digitizing.
When digitizing is complete, a number appears between the sub-
clip indicators to show the number of subclips created.
When the Digitize tool is active, eight colored locators are mapped to
nine Function keys on the keyboard. The locators override any other
functions mapped to these keys. Table 7-2 lists the colored locators
and the Function keys they are mapped to during digitizing.
Red F3 and F5
Green F6
Blue F7
212
Table 7-2 Locators Mapped to Function Keys (Continued)
Magenta F9
Yellow F10
Black F11
White F12
n To carry your comments over to the sequence so that they will appear in the
Timeline or in EDLs, you must add the comments again when creating the
sequence by using the Add Comments command in the Clip Name menu.
To add clip names and comments on-the-fly, start typing the clip name
at any time during the digitizing of a clip. The annotate window opens
on screen, allowing you to see the text as you type. After typing the
clip name, press the Tab key and begin typing comments. You cannot
edit the text until after the digitizing is complete, but you can back-
space and retype the information.
213
Digitizing and Logging at the Same Time
When you digitize without entering log information in a bin ahead of
time, the system creates clips and associated media files while you dig-
itize. Digitizing in this manner involves manually cueing source foot-
age with an Avid-controlled deck, using the deck controls in the
Digitize tool.
There are several ways to digitize and log at the same time:
• Digitizing from a mark IN to a mark OUT. This method lets you
specify the exact timecode location to begin and end digitizing.
You can also specify only a mark IN or mark OUT, and enter the
other mark on-the-fly. These procedures are described in “Digitiz-
ing from a Mark IN to a Mark OUT” on page 215.
• Digitizing on-the-fly. This method is easier than setting marks,
but it is more imprecise. It involves using the deck controls in the
lower left corner of the Digitize tool to cue, play, and stop the
source footage manually while digitizing. These procedures are
described in “Digitizing On-the-Fly” on page 217.
• Autodigitizing. This method requires the least amount of supervi-
sion and effort, but usually calls for more digitizing time and drive
storage space. It involves playing each source tape from a cue
point near the beginning and letting the system digitize the entire
tape, automatically naming and entering each cut into the bin.
These procedures are described in “Autodigitizing” on page 220.
Two additional techniques you can use when digitizing and logging at
the same time are described in “Digitizing from a Non-Avid-Con-
trolled Deck” on page 221 and “Digitizing with Time-of-Day Time-
code” on page 223.
214
Digitizing from a Mark IN to a Mark OUT
Digitizing from a mark IN to a mark OUT lets you specify exactly
where to begin and end digitizing. You can specify both marks, or only
a mark IN or a mark OUT, and the system enters the other mark on-
the-fly. Use this method in the following circumstances:
• If logs exist in written or printout form but not in the proper for-
mat for quick import into the system
• If the IN and OUT marks are rough and need to be
double-checked for accuracy
• If you are familiar enough with the source material to estimate the
timecode for the mark IN, the mark OUT, or both, quickly and
accurately
Mark IN
2. Set either a mark IN or a mark OUT for the clip you want to digi-
tize, using either of the following methods:
Mark OUT • Use the deck controls in the Digitize tool. Cue your source
tape to where you want to start or end the clip, and click the
Mark IN or Mark OUT button.
• If the material starts at a known IN point or ends at a known
OUT point, you can type the timecode in the display area next
to the mark. Press Return to enter the mark.
To double-check the accuracy of the IN or OUT mark, click the Go
Go to IN
to IN button. The system cues the tape and pauses the deck at the
mark. You can play the tape and reset the mark, if necessary.
3. To finish logging the clip, use either of the following methods:
• Set the corresponding IN or OUT mark.
215
• Type a timecode for the clip’s duration in the text box next to
the Duration mark (below the Mark OUT) in the format
HH:MM:SS:FF.
The system automatically calculates the appropriate timecode for
the corresponding mark IN, mark OUT, or duration.
4. Click the Record button in the Digitize tool, or press the F4 key.
The Digitize tool automatically rewinds the tape to the preroll
point before the IN point of the clip, and the tape begins to play.
The Record button becomes bright red, and the message bar dis-
plays the message that the Avid system is digitizing.
5. While the system is digitizing, you can type a clip name. To enter
comments about the clip, press the Tab key after typing a clip
name and enter comments in the comment box. The information
that you type does not appear on the screen until you have com-
pleted digitizing. (After you log clips, you can modify information
to correct input errors or to add information.)
When the tape reaches the clip’s OUT point, digitizing stops and
the system creates a new clip in the bin.
To set only one mark and enter the other mark on-the-fly:
• Set an IN point and click the Record button to begin digitizing.
Then, click the Record button again to stop digitizing on-the-fly
and set a mark OUT.
This method is useful if you do not need a precise mark OUT. You
save time because you do not have to shuttle to locate the mark
OUT before digitizing.
• Set a mark OUT only, then move to a position on the tape that is a
few seconds before where you want to start digitizing. Play the
tape and then immediately click the Record button to begin digi-
tizing on-the-fly. When the tape reaches the clip’s OUT point, digi-
tizing stops.
216
This method is useful if you do not need a precise mark IN, but do
need to stop at a precise OUT point, for example, just before a
timecode break.
Digitizing On-the-Fly
Use the digitizing on-the-fly method in any of the following circum-
stances:
• If you are eager to begin editing immediately and no adequate
logs exist for importing into the system or setting marks
• If your source tape does not have timecode
• If you are digitizing from a digital source such as a CD or DAT
player
• If you are digitizing from a live source, such as a studio feed, or an
in-house router
n There is a slight delay of several frames after you manually select a spot both
to start and to stop digitizing. Therefore, use this method when you do not
need precise beginning and end points in your clip.
To digitize on-the-fly:
1. Make sure you have selected the proper Digitize settings and set
up the capture tools, as described in Chapter 6.
2. Click the Digitize/Log Mode button on the Digitize tool until the
DIG icon appears.
3. (Option) Click the Open/Close triangle on the Digitize tool to dis-
play the Name and Cmnt text boxes, if you plan to enter clip
names or comments during digitizing.
217
Open/Close triangle
4. Use the deck controls in the bottom left corner of the Digitize tool
to locate the position on the tape where you want to start
digitizing.
Fast forward/Rewind
Stop
Pause
n Make sure you have cleared any previous marks so that the deck does not
begin cueing to the previous location.
Digitizing begins within a few frames, and the timecode for the
clip’s IN point appears. The Digitize Indicator box, to the right of
the Record button, flashes on and off. The message bar displays a
message that your Avid system is digitizing.
218
6. While the system is digitizing, you can type a clip name in the
Name text box.
Message bar
Open/Close triangle
n If the Name text box is not visible on the Digitize tool, you can type a clip
name but you cannot view your typing. To display the Name text box, you
must click the open/close triangle before you begin digitizing.
If you want comments 7. Press the Tab key after typing a clip name to enter comments
to appear in EDLs, add
about the clip. You cannot edit the text during digitizing, but you
them during editing by
using the Add Com- can backspace to retype the comments.
ments command from
the Clip Name menu. 8. Click the Pause button at any time to pause play. You can also
For more information, abort the digitize procedure by clicking the Trash button. The clip
see “Adding Com- will be discarded.
ments to Sequence
Clips” on page 456. 9. To stop digitizing and enter the OUT point of the clip, click the
Record button, or press the Escape key on the keyboard.
The system creates a new clip in the bin. It also enters basic log
information for each clip, consisting of the mark IN, the mark
OUT, the duration, and any other information typed in during the
digitize procedure.
10. If you did not enter a clip name while digitizing, type it now while
the clip name is highlighted in the bin. If you return to the Digitize
tool and begin another clip, the default clip name remains in the
bin until you change it.
219
In some circumstances, the digitized material might exceed the 2 GB
per media file size limit. In such a case, consider digitizing the shot in
shorter overlapping pieces, breaking it at points that are likely to be
cut out during editing.
Autodigitizing
Autodigitizing can save you time by allowing you to bypass both the
logging process and the time it takes to cue each shot. However, this
process requires the most storage space, and more time is spent while
the system is actually digitizing entire tapes.
n This process is for tapes shot with starting and stopping timecode and no
control track breaks (where snow appears between shots).
When you autodigitize, you mount and cue your tape to a starting
point and start the digitizing process through the Digitize tool. If you
follow the tips and techniques described in this section, you can allow
the system to complete the digitizing process unattended.
c The Avid system can digitize across timecode breaks and control
track breaks, but it cannot digitize across breaks in the recording
(that is, if the recorded footage breaks up into noise between shots).
If such breaks in recording exist on your tape, consider using the
methods described in “Digitizing On-the-Fly” on page 217.
220
• Turn off the Fast Cue option and set the preroll to approximately
4 seconds in the Deck Settings dialog box.
• You should have accurate notes on the number and content of takes
on each tape to identify the content of each clip when necessary.
To autodigitize:
1. Create one bin for each tape. This keeps bins to a manageable size
and automatically names all clips from each tape after the name of
their respective bins.
2. Name each bin after the source tape number: by default, all clips
are named after the tape and are numbered incrementally begin-
ning with .01.
3. Enter Capture mode from the Bin menu and open the bin for the
first tape.
4. Make sure you have selected the proper Digitize settings and set
up the capture tools, as described in Chapter 6.
5. Load the source tape and cue past any false starts.
6. Play the tape, and wait 4 seconds before clicking the Record but-
ton.
When you have long, continuous shots (for example, footage from a
live event), the digitized material for a single clip might exceed the 2-
GB media file size limit. In such cases, consider digitizing the shot in
shorter overlapping pieces, broken at points that are likely to be cut
during editing. For more information, see “Digitizing to Multiple
Media Files” on page 171.
221
2. Click the Toggle Source button in the Digitize tool until the Deck
Offline icon appears to disable the deck controls and leave only
the Tape Name display.
3. Click the Tape Name display to open the Select Tape dialog box
and identify the source tape.
You can select the option “Show other project’s tapes” to display
the tape names and associated project names for all bins that have
been opened in the current session.
n Because the media file database does not open when you start your Avid sys-
tem, tape names of all online media files do not appear automatically.
If the tape name you are searching for does not appear in the Select Tape dia-
log box, click the Scan for tapes button. Tape and project names are listed.
222
New tape name
List of tapes
For guidelines in nam- 4. Provide the system with a tape name in one of the following ways:
ing tapes, see “Logging
Tips” on page 125. • Select the name of the tape from the list in the Select Tape dia-
log box and click OK.
• Click New if the tape is not in the list. A New Tape name line
appears in the dialog box. Type the new name and click OK.
The tape name is displayed in the Digitize tool.
5. Play the tape manually and click the Record button to stop and
start the digitizing of each clip.
223
To digitize with time-of-day timecode:
1. Enter Capture mode and set up the tools, as described in
Chapter 6.
2. When selecting tracks, deselect the TC button.
3. Digitize by using any of the techniques described in “Digitizing
On-the-Fly” on page 217.
224
6. Click the Splice-in button or the Overwrite button in the Digitize
tool to choose the type of edit.
Logging controls
225
You can also use the batch digitize process to redigitize existing clips.
The redigitizing process is described in “Redigitizing Your Material”
on page 231.
Because your clips are already logged in a bin, you can simplify the
interface during batch digitizing by hiding the deck controller and log-
ging controls in the Digitize tool.
To resize the Digitize tool during batch digitizing, click the Open/
Close triangle to the left of the deck controller.
Open/Close triangle
The triangle points to the right, and the deck control and logging con-
trols close.
226
Preparing Settings for Unattended Batch Digitizing
For more information To prepare for unattended batch digitizing, select the following
on Batch Digitize set-
options in the Digitize Settings dialog box:
tings, see Table 7-3 on
page 230. • Log errors to the console and continue digitizing
• Switch to the emptiest drive if current drive is full
• Digitize across timecode breaks
227
5. Choose Batch Digitize from the Clip menu. The Batch Digitize dia-
log box appears.
n If the clips that you want to batch digitize are not highlighted in the active
bin, Batch Digitize appears dimmed in the Clip menu.
228
n If you are batch digitizing the original source master clips used in the
sequence, the sequence will automatically be updated. Therefore, you might
want to deselect the sequence during this procedure.
7. Click OK.
If you have not loaded a tape, the system prompts you to insert
the first tape.
8. Insert the tape into the tape deck and click Mounted.
A dialog box appears.
9. Click OK to confirm the tape and deck entries and begin the digi-
tizing process. The system digitizes each clip from the tape, in start
timecode order.
10. If the system needs another source tape, the system prompts you
for the tape. At this point, you have several options:
• Insert the new tape and click Mounted to continue the digitiz-
ing process.
• Click “Skip this clip” to skip just the first clip from the tape
and continue digitizing the remaining clips.
• Click “Skip this tape” to skip all the clips from the mounted
tape. The system then prompts you for the next tape.
• Click Abort to end the batch-digitizing process. You can also
stop digitizing at any time by clicking the Trash button in the
Digitize tool.
n To skip specific clips in the process of batch digitizing a particular tape, you
must abort each clip manually by clicking the Trash button, then click next
clip in the Abort window to continue.
11. When the system has finished batch digitizing, a dialog box noti-
fies you that the process is complete.
229
Batch Digitize Settings Options
The Batch Digitize settings specify how to batch digitize video clips.
Table 7-3 describes the Batch Digitize Settings options. For informa-
tion on the General Digitize settings, see “General Digitize Settings
Options” on page 176.
Option Description
Log errors to the console When this option is selected, the system continues the batch digitize
and continue digitizing. process when errors occur and reports the errors to the Console (choose
Console from the Tools menu to view the Console window).
Deselect this option to shut down the system when an error occurs. For
complete instructions, see “Logging Errors to the Console” on page 210.
Digitize the tracks logged When this option is selected, the system digitizes the tracks that were
for each clip. entered when the clip was logged.
Deselect this option to use the Digitize tool to choose which tracks to
digitize. Note that you cannot digitize more tracks than were actually
logged.
Use the audio sample When this option is selected, the system uses the audio sample rate
rate logged for each clip. logged for each clip. Deselect this option to use the audio sample rate set
for the audio card (shown in the Audio Settings dialog box).
Use the video compression When this option is selected, the system uses the video compression
logged for each clip. logged for each clip. To determine the current Compression setting,
display the Video column heading in the bin.
Deselect this option to use the Compression tool or the Digitize tool to
choose video compression.
230
Table 7-3 Batch Digitize Settings Options (Continued)
Option Description
Switch to the emptiest When this option is selected, the system switches to the target media
drive if current drive storage drive with the most available space when the current target drive
is full. becomes full during batch digitizing. The system switches before starting
to digitize the clip, based on the number of minutes in the clip. For com-
plete instructions, see “Preparing Settings for Unattended Batch Digi-
tizing” on page 227.
If you do not select this option, digitizing stops when a drive becomes
full.
Stop deck when done. Select one of these options either to stop the deck or to pause the deck
Pause deck when done. after digitizing.
231
• You can redigitize clips if you accidentally delete media files.
Redigitizing Sequences
Redigitizing a sequence creates new master clips and associated media
files based on the length of each shot edited into the sequence. It
breaks any links to the original source clips, and only the sequence and
232
its new master clips are linked to the newly digitized media files.
There are two approaches to redigitizing a sequence:
• Use Decompose to create a bin of clips, and then batch digitize
the clips.
• Redigitize the sequence without using Decompose.
Decompose allows you to create new, shorter master clips based only
on the material you have edited and included in your sequence, which
saves system disk space. You can choose the handle length of the new
master clips. Decompose breaks any links to the original source clips,
and only the sequence and its new master clips are linked to the newly
digitized media files.
Decompose creates new master clips in the bin for each shot in the
sequence prior to redigitizing. Using Decompose gives you greater
control during the redigitizing process. You can use this procedure to
233
sort clips in the bin, modify the clips, and then redigitize selected clips
in the sequence.
To use Decompose:
1. Activate the bin that stores the sequence and select the sequence.
2. Choose Decompose from the Clip menu.
The Decompose dialog box appears.
3. To preserve clips that already have existing media files, select the
option “Decompose only those items for which media is currently
unavailable.” Do not select this option if you plan to decompose
and redigitize the entire sequence.
4. Click the Handle Length text box and type the number of addi-
tional frames you want to digitize at the heads and tails of the new
master clips. This provides enough overlap for trimming and add-
ing transition effects.
234
c If you attempt to trim or add effects with no handles, you will
receive an error message notifying you that there is insufficient
media.
When you redigitize the sequence without using Decompose, the digi-
tize process creates media files for each shot in the sequence during
the digitizing process. Skipping the Decompose procedure saves only
a small amount of time, and you cannot make changes after the media
files are created without repeating the entire procedure. Therefore,
review “Using Decompose When Redigitizing” on page 233 before
proceeding.
To redigitize a sequence:
1. Make sure you selected the proper Digitize settings and set up the
capture tools, as described in Chapter 6.
2. Open or activate the bin that stores the sequence.
3. Choose Go To Capture Mode from the Bin menu.
4. Select the sequence you want to redigitize.
5. Choose Batch Digitize from the Clip menu.
235
The Batch Digitize dialog box appears.
236
8. Click OK. The system prompts you to insert the first tape.
9. Insert the tape into the tape deck if you have not already done so.
10. Click Mounted to indicate to the system that the correct tape is
loaded and ready for digitizing.
A dialog box appears.
11. Click OK to confirm the tape and deck entries. The system digi-
tizes each clip from the tape, in start timecode order. If another
source tape is needed, the system prompts for the tape.
You can stop the batch digitize process at any time by clicking the
Trash button in the Digitize tool.
When batch digitizing is finished, a status box notifies you that the
process is complete. The new master clips appear in the bin, and asso-
ciated media files exist on the targeted drive or drives.
237
CHAPTER 8
Importing Files
The Avid system support numerous file types. For a complete list, see
Appendix B. The following sections describe how to import files:
• Preparing to Import Files
• Working with Mixed-Resolution Projects
• Creating and Using Import Settings
• Importing Files
• Using Drag-and-Drop Method to Import Files
• Reimporting Files
238
• For graphics file and OMFI (Open Media Framework® Inter-
change) file import, prepare the files in advance according to spec-
ifications described in Appendix B.
• For a complete description of Import settings, see “Import Set-
tings Options” on page 242.
For example, assume that you want to use a low resolution such as
20:1 for your initial work and then redigitize your media at 2:1 for the
final version. In this case, you should import the graphics at 2:1. Then
when you redigitize your material, you will not have to reimport the
graphics.
n You cannot mix uncompressed graphics (1:1 resolution) with sequences that
contain lower resolutions.
You can also use Batch Import to reimport any imported material at a
higher resolution while maintaining links to the original master clips
and sequences. For more information, see “Reimporting Files” on
page 252.
239
Creating and Using Import Settings
You can create one or more sets of import parameters and save them as
an Import setting. For example, you can create one setting for import-
ing QuickTime® files and another for importing files from
AudioVision®. This feature is especially useful when you use the drag-
and-drop method to import multiple files. See “Using Drag-and-Drop
Method to Import Files” on page 251.
The default Import setting and any additional Import settings you cre-
ate appear in the Settings scroll list. See “Using the Settings Display”
on page 75. After you select a setting in the Settings scroll list, the
parameters remain the default settings for all imported files, unless
you change them during import.
240
To adjust the parameters in an Import Settings dialog box:
1. Double-click an Import setting in the Settings scroll list of the
Project window.
The Import Settings dialog box appears. The following illustration
shows the default settings.
You can now select this setting whenever you import a frame, clip, or
sequence. For more information, see “Importing Files” on page 247
and “Using Drag-and-Drop Method to Import Files” on page 251.
241
Import Settings Options
Table 8-1 describes the Import Settings options.
Aspect Ratio, Maintain, square Select this option for an image that was created in a square-
Pixel Aspect pixel environment, such as a graphics application. Use this
option primarily for icons, logos, and other graphics that can-
not be resized and are not intended to fill the entire screen.
The Avid system maintains the source file pixel aspect ratio for
the imported frames, translating the square-pixel aspect ratio
to the digital video non-square-pixel environment.
The system fills the rest of the screen with video black. If the
image has an alpha channel, this black will be keyed out in the
alpha channel.
Do not use this option if you are importing:
• Images in the 720 x 486 (NTSC) or 720 x 576 (PAL)
non-square-pixel dimensions
• A full-screen square-pixel image that has already
been stretched to non-square-pixel dimensions
242
Table 8-1 Import Settings Options (Continued)
Maintain & Resize, Select this option for an image that was created in square-pixel
square terms when you want to preserve an aspect ratio other than
4 x 3.
The system fits the longest dimension to the screen size and
fills the missing pixels in the shorter dimension with video
black, creating a border. If the image has an alpha channel, this
black will be keyed out in the alpha channel.
For example, a 540 x 300 image would have its longer dimen-
sion resized to 720, and the shorter dimension resized in pro-
portion (to 400). The remaining “short side” pixels are replaced
with black.
For best full-screen resolution of files created in a square-pixel
environment, use 648 x 486 (NTSC) or 768 x 576 (PAL).
To create a single resolution for both NTSC and PAL,
use 720 x 540.
Do not use this option if you are importing:
• Images in the 720 x 486 (NTSC) or 720 x 576 (PAL)
non-square-pixel dimensions
• A full-screen square-pixel image that has already
been stretched to non-square-pixel dimensions
CCIR, non-square Select this option to import images with the dimensions used
by the Avid system: 720 x 486 (NTSC) or 720 x 576 (PAL). Also
use this option for 720 x 540 images, or other images that fit the
4 x 3 aspect ratio. You must use this option to maintain field
data when you import two-field media.
The system converts the existing pixel dimensions, if necessary,
so that the image fills the screen.
If the aspect ratio of the original frames does not match the
3 x 4 aspect ratio used by the Avid system, the imported frames
might be distorted.
For best full-screen resolution of files created in a square-pixel
environment, use 648 x 486 (NTSC) or 768 x 576 (PAL). To cre-
ate a single resolution for both NTSC and PAL, use 720 x 540.
243
Table 8-1 Import Settings Options (Continued)
File Field This pop-up menu allows you to choose the field dominance of
Dominance the media you are importing.
When the field dominance of the imported media matches the
field dominance of the project format, no special processing is
required. For more information, see “Two-Field Media Files
and Field Dominance” on page 790.
This setting does not apply to OMF imports when the import
resolution matches the OMF file.
Not Interlaced Choose this option to import still images to all formats without
concern for the temporal ordering of the fields. This option is
the default value.
Even Field Choose this option for even-field processing during import.
Dominant The first line in the image belongs to the even field.
Odd Field Choose this option for odd-field processing during import. The
Dominant first line in the image belongs to the odd field.
File Color Levels RGB Graphics Select this option if the imported graphics file uses RGB graph-
Levels ics levels. Most computer-generated graphics use RGB graph-
ics levels. The RGB color values are remapped to
ITU-R 601 (formerly CCIR 601) video color values appropriate
for the Avid system.
RGB Graphics, Select this option if the imported graphics file uses complex
dither color effects, such as a gradation, and you are importing at a
high resolution (2:1 or uncompressed). Do not use this option
to reimport an image that has already been imported with dith-
ering.
CCIR Video Levels Select this option if the imported graphics file uses video levels
based on the ITU-R 601 (formerly CCIR 601) standard. These
graphics include Avid color bars (available on the Avid drive in
Media Composer:SupportingFiles:Test Patterns) or images that
include superblack (zero black) for keying purposes.
244
Table 8-1 Import Settings Options (Continued)
Autodetect When this option is selected and you are importing sequential
Sequential Files files, the system recognizes that a sequence of connected files is
present and automatically imports the whole sequence. This is
the default option.
When this option is deselected, the system does not automati-
cally import a whole sequence of files that have sequential
extensions. You can then select any single file for import.
You can import sequential files for any of the supported still-
image formats. For information on preparing a sequence of
image files, see “Animation Files” on page 784.
Ignore Existing When this option is selected, the system imports an image that
Alpha contains alpha channel transparency information as an opaque
graphic.
n Iftemandoes
image contains an embedded alpha channel but the sys-
not support alpha channel import for the file type,
select this option to import the image successfully. For infor-
mation on alpha channel support, see “Graphics (Image)
Files” on page 776.
Invert Existing Select this option to reverse the black and white elements of the
Alpha alpha channel if they differ from the matte key requirements of
the system: a white background, a black foreground, and a
gray transparency blend between the two.
Single Frame Format: Slide Choose this option for all graphics. The other menu choice,
Import Media Files, is not applicable to Avid systems that use the
Meridien™ board.
Duration x seconds Select this option to specify the duration of the master clip cre-
ated from the import. The default is 10 seconds. This option
does not apply to importing sequential image files because
each file represents one frame of the clip; therefore, the total
number of files determines the total duration.
245
Table 8-1 Import Settings Options (Continued)
Shot Log Combine events Select this option to combine all the events for a scene into a
based on scene and single master clip and then link the master clip to subclips that
automatically create represent the original events for that scene. To use this option,
subclips. you must have scene numbers logged in a scene column in the
bin.
Combine events Select this option to combine all the events from a camera roll
based on camera roll into a single master clip and then link the master clip to sub-
and automatically clips that represent the original events for that camera roll. To
create subclips. use this option, you must have camera roll numbers logged in
a camera roll column in the bin for a film project.
Merge events with Select this option to create subclips for events that are merged
known sources and or relinked to their source clips upon import. Use this option if
automatically create you have already entered master clips in a bin for each camera
subclips. roll or master scene, and have subsequently logged all the
events related to those clips for import.
n
You must select the clips that you want to merge before choos-
ing this option.
Merge events with Select this option to create subclips for events that are merged
known master clips. or relinked to a selected master clip based upon matching tape
name. Use this option if you have already logged (or digitized)
master clips in a bin for each tape.
n You must select the clips that you want to merge before select-
ing this option.
Media Disk Select the drive on which you want to store the imported file or
files. Boldface indicates the drive with the most available
space.
Resolution For graphics and video files, select the resolution for the
imported media.
246
Table 8-1 Import Settings Options (Continued)
OMFI Resolution Ask Me When this option is selected, the system displays a query about
resolution selection for each imported file when the resolution
of the OMF source file is different from the current setting in
the Select Files to Import dialog box.
Use Current When this option is selected, the system uses the current reso-
lution setting in the Select Files To Import dialog box or the
Compression tool. The system disregards the source file
resolution.
Use Source When this option is selected, the system maintains the source
file’s resolution. The system disregards the resolution setting in
the Select Files To Import dialog box or the Compression tool.
Importing Files
When you import source shot logs, graphics, animation, audio,
QuickTime, or OMFI files, the system converts them into objects in a
bin. You can manipulate and edit these objects as you would any other
clip or sequence. Any corresponding media files are stored on a target
drive that you specify.
You can access files for import from any folder or drive source
mounted on the desktop, such as a floppy disk, fixed drive, removable
drive, or network server. You can import more than one file at a time,
including files of multiple types.
247
3. Choose Import from the File menu.
The Select Files to Import dialog box appears.
4. Choose an import file type from the File Type pop-up menu to dis-
play only files of the chosen file type in the source file list:
• Choose Shot Log to import Avid log (.ALE) files containing
clip information into a bin. For more information about Avid
log specifications, see Appendix D.
• Choose Graphic/Audio to import one of more than 30 sup-
ported graphics and audio file types. For more information on
the various file types and their import specifications, see
Appendix B.
248
• Choose OMFI to import files that have been saved in the
OMFI file format, such as sequences transferred from an
effects or digital audio workstation.
By default, the system displays only file types that belong to the
chosen category in the source file list of the dialog box.
5. (Option) Select the option Show All Files in the lower left corner of
the dialog box to display all files in a chosen folder, regardless of
file type. Use this option if you want to batch import from multi-
ple file types.
6. (Option) Click the Options button to open the Import Settings dia-
log box for adjusting the import parameters. The contents of the
Import Settings dialog box depend on the file type you selected.
The following illustration shows the selections for a graphics file.
249
n For a complete description of all options in the Import Settings dialog box, see
“Import Settings Options” on page 242.
7. Select the options you want. Click OK to save the settings, close
the Import Settings dialog box, and return to the Select Files To
Import dialog box.
8. Choose a destination drive for the imported file from the Media
Disk pop-up menu.
9. For graphics and video files, choose a resolution for the imported
media from the Resolution pop-up menu, see “Working with
Mixed-Resolution Projects” on page 239.
n For optimum speed when importing an OMFI file, select the Use Source
option in the Import Settings dialog box. This option imports the file using
the source compression, which is the resolution set in the OMFI file you are
importing.
10. Use the Directory pop-up menu to locate the folder containing the
source files.
11. Select files or deselect files from the source file list by doing one of
the following:
• To add a single file, select a file name in the source file list and
click the Add button, or double-click the file name.
• To add all files in the source file list, click the Add All button.
• To deselect a single file from the import file list, select a file
name and click the Remove button.
• To clear all the files from the import file list, click the Remove
All button.
250
If you are batch importing OMFI files at multiple resolutions with
the OMFI Resolution: Ask Me option selected in the Import Set-
tings dialog box, an alert box appears whenever the resolution of
the source file does not match the current Resolution setting in the
Select Files to Import dialog box.
Select either the resolution of the source file or the current Resolu-
tion setting to continue.
When the system finishes importing the files, the clips appear in
the selected bin.
n If you import an OMF file with a stereo sound track, the Avid system creates
a new master clip that contains the right channel of the sound track. The orig-
inal master clip contains the left channel. Both clips appear in the bin you
select.
251
Reimporting Files
If you are working with master clips or sequences that contain
imported material, you can use the Batch Import command to reim-
port the imported files. For example, you might want to:
• Upgrade the video resolution of the imported files to an online
resolution for distribution.
• Replace low-quality material with high-quality material finished
with other applications, such as Avid Marquee™ and Avid
Media Illusion™.
• Create new media files when the media files are lost or acciden-
tally deleted.
The Batch Import command allows you to reimport the imported files
while automatically linking the new imported material with the origi-
nal master clips and sequences. When you play your sequence after
reimporting the files, the new imported material plays in your
sequence.
When you reimport a media file, the entire media file, including all
tracks, is reimported. For example, if only the video track of an
imported file that contains both video and audio was edited into the
sequence, the reimport process will import both the video and audio
from the source file.
n OMF files can contain only one master clip when you reimport them.
252
About Reimporting Matte-Key Effects
The Batch Import command allows you to reimport the source files for
matte-key effects while automatically linking the new imported mate-
rial with the master clips and sequences. When you play your
sequence after reimporting the matte-key effect, the new imported
material plays in your sequence.
253
Batch Import Dialog Box
The Batch Import dialog box allows you to select a source file for each
master clip that you selected in a bin. The Avid application finds the
source file automatically if the source file is located in the same folder
as the last time you imported the file. If the source file is located else-
where, the file name appears in the File Name list, followed by
<Unknown Path>.
File section
Import Settings
section
254
File Section
The File section of the Batch Import dialog box includes a list of all the
files available for batch import and six buttons you can use to select
and define the files:
• Batch Import file list: Lists previously imported clips.
• Select All: Selects all the files in the Batch Import file list. If all files
are selected, clicking Select All deselects all the files in the file list.
• Select Unknown: Selects only the files with unknown paths.
• Set Path: Opens the Macintosh Directory dialog box from which
you can navigate to the original path of the file. All other files in
that folder are automatically linked for importing.
• Set File: Opens the Macintosh Directory dialog box from which
you can navigate to a specific file and link it to a specific clip.
• Revert: Returns any selected files to their original states (original
path or unknown path).
• Remove: Removes any selected files from the Batch Import file
list.
The Import Settings section of the Batch Import dialog box allows you
to choose a preset Import setting from the Import Settings pop-up
menu or to create a new one by clicking the Customize button.
• Use Import Setting: Allows you to access the Import Settings pop-
up menu and the Customize button.
• Import Settings pop-up menu: Allows you to choose a preset
Import setting. This menu appears only when “Use Import Set-
ting” is selected.
• Customize: Opens the Import Settings dialog box. From this dia-
log box, you can create and name a new Import setting. This but-
ton appears only when “Use Import Setting” is selected.
255
n The Import Settings section of the Batch Import dialog box contains global
settings that affect all of the files you are importing.
For information about The Media Disk and Resolution section of the Batch Import dialog box
the Import settings, see
allows you choose on which drive to store the reimported files and to
Table 8-1 on page 242.
select a resolution for reimported files. These are global settings that
affect all of the files you are importing.
• Media Disk pop-up menu: Allows you to choose a destination
drive for the media files. This menu appears only when “Use
Import Setting” is deselected.
• Resolution pop-up menu: Allows you to choose a video resolu-
tion. This menu appears only when “Use Import Setting” is dese-
lected.
• Use Source Resolution for OMFI: When checked, the resolution
for OMFI files compressed with native resolution types (4:1s, 3:1,
1:1) is used. This allows for fast import of these files. When not
checked, the resolution selected in the Resolution pop-up menu is
used as the resolution for import. This option always overrides the
OMFI Resolution setting in the Import Settings dialog box.
When the Use Import Setting option is selected in the Import Settings
section of the Batch Import dialog box, the Media Disk and Resolution
section displays the drive and resolution saved in the current Import
setting. When the Use Import Setting option is deselected, each file is
imported using the Import settings from the last time it was imported.
By default, each file is imported to the drive at the resolution dis-
played in the Batch Import dialog box.
256
and included in your sequence, which saves system memory. Using
Decompose gives you greater control during the reimporting process.
You can use this procedure to sort clips in the bin, modify them, and
then reimport selected clips in the sequence.
To use Decompose:
1. Activate the bin that stores the sequence and select the sequence.
2. Choose Decompose from the Clip menu.
The Decompose dialog box appears.
257
Starting the Reimport Process
n Before beginning the reimport process, you might want to mount all remov-
able media drives. You might also want to create folders on the Avid hard
drive and copy all files to these folders prior to importing the files into the
project.
258
For information about 6. (Option) By default, the file will be imported using the Import set-
the Import settings, see
tings from the last time it was imported. You can change the
Table 8-1 on page 242.
Import settings for all clips being imported by doing one of the
following:
a. Select the option “Use Import Setting” and select a preset
Import setting from the Import Settings pop-up menu.
b. Select the option “Use Import Setting” and click the Custom-
ize button to open the Import Settings dialog box. Create,
save, and name a new setting. For more information on using
the Import Settings dialog box, see “Creating and Using
Import Settings” on page 240.
n If you wish to check the current Import setting without modifying it, click
Customize, check the settings, and then click Cancel to exit the Import Set-
tings dialog box without making any changes.
n If you change the name of an imported clip, the clip appears as “Unknown
Path” in the Batch Import dialog box. You can use the Set Path option to link
a renamed clip to the original file.
259
9. (Option) Select a source file for any selected files by clicking
Set File.
The Directory dialog box appears.
a. Navigate to the folder which contains the source file.
b. Select the source file and click Open when the source file name
is displayed in the File Name text box.
10. Click OK in the Batch Import dialog box.
n The Cancel button allows you to cancel the entire import operation. If you
click the Cancel button, none of the source files are imported.
260
CHAPTER 9
Organizing with Bins
The Avid system provides powerful database tools for organizing and
managing your digitized material. You can view bins in three different
display views. You can rename, sort, sift, duplicate, and delete clips
and sequences. You can also print single-clip frames or whole bins. A
worksheet at the end of this chapter provides guidelines for using
these techniques to create and print storyboards for your project.
These topics are covered in the following sections:
• Before You Begin
• About Bin Display Views
• Basic Bin Procedures
• Using Text View
• Using Frame View
• Using Script View
• Printing Bins
• Gathering Format Elements
• Storyboard Worksheet
261
Before You Begin
There are several procedures you might want to perform before orga-
nizing your project because they affect the display of information in
bins or the way the clips play back during screening:
• If you digitized clips by using LTC (longitudinal timecode)
recorded on an audio track, and would like to instruct the system
to address this timecode during editing, see “Using Audio Time-
code” on page 262.
• If you would like to center the pan between left and right speakers
for some or all of the clips in a bin, see “Using the Center Pan
Command” on page 265.
• If you would like to customize the types of objects (clips, subclips,
and so on) displayed in a bin, see “Setting the Bin Display” on
page 266.
• If you digitized some of your video and audio clips separately,
and need to synchronize them for editing, see “Autosyncing
Clips” on page 635.
• If you need to group or multigroup material, see “Grouping and
Multigrouping Clips” on page 662.
262
2. In the bin, select the appropriate clips, then choose Read Audio
Timecode from the Special menu.
The Read Audio Timecode dialog box appears.
3. To read timecode stored in the user bits of the LTC, select User Bit
Timecode. If this option is not selected, the system reads the LTC
timecode.
4. Choose the audio track containing the timecode from the Audio
Timecode Source pop-up menu. A1 is the default.
5. Choose the target auxiliary timecode bin column for recording the
audio timecode from the Destination Track pop-up menu. Auxil-
iary TC1 is the default selection.
6. Select Fill Undecodeable Frames to instruct the system to fill in
any timecode breaks with continuing timecode. This is the default.
263
For example, in a 3-minute master clip, the audio timecode starts
at 1:00:20:20. At 1:00:22:10, the timecode ends. With the Fill Unde-
codable Frames option selected, the system assigns 1:00:22:11 to
the next frame and continues assigning timecode.
Do not select this option if you do not want to fill timecode breaks.
7. Click OK to complete the procedure. The timecode appears in the
bin in the auxiliary timecode column that you chose.
The Audio Settings dialog box provides options for adjusting the
default audio pan when editing with new clips, and digital audio
scrub parameters for monitoring and analyzing audio tracks and tran-
sitions.
264
By default, the audio tracks for clips alternate with track 1 on the left
and track 2 on the right speaker for monitoring and output. The All
Tracks Centered option instructs the system to center the pan of all
tracks between the two speakers for monitoring and output.
You can use the Center Pan command on source material in bins. Use
it prior to editing or at any time during the editing process.
265
To adjust the pan on clips:
1. In a bin, select the clips you want to pan to the center.
2. Choose Center Pan from the Clip menu.
A dialog box appears and asks you to confirm the pan.
3. Click OK. The system pans all of the selected clips to the center.
You can use the Set Bin Display option to display clips referenced by a
sequence, even if the clips were not previously in the bin. Place a
sequence in a new bin and follow this procedure.
266
The Set Bin Display dialog box appears.
Table 9-1 on page 268 describes the icons listed in the Display Bin
Selection dialog box.
2. Select the object types that you want to see: master clips, subclips,
sequences, and so on.
3. The option “Show clips created by user” is selected by default.
Deselect this option only if you want to hide all objects except
those created by the system.
4. Select the option “Show reference clips” to automatically display
objects that are referenced by sequences in the bin, whether those
clips were previously in the bin or not.
267
5. Click OK. The bin displays objects according to your specifica-
tions.
Master Clip A clip that references audio and video media files
formed from digitized footage or imported files.
Motion Effect A file in the bin that references effect media files
generated when you create motion effects.
268
About Bin Display Views
There are three display views for viewing and working with clips in a
bin: Text view, Frame view, and Script view, as follows:
• In Text view, clips are displayed in a database text format, using
columns and rows, with icons representing the various objects.
You can save various arrangements of columns, text, and objects
as customized views.
Column
headings
Object icons
Fast Menu
button
Text View button Bin View pop-up menu
For information on Text To enter Text view, click the Text View button (labeled T) in the
view features, see lower left portion of the bin.
“Using Text View” on
page 287.
269
• In Frame view, each clip is represented by a single picture frame,
with the name of the clip. You can play back the footage in each
frame, and change the size of frames. You can also rearrange the
frames in any order within the bin.
Clip frame
Clip name
For information on To enter Frame view, click the Frame view button (labeled F) in the
Frame view features, lower left portion of the bin.
see “Using Frame
View” on page 306. • In Script view, the system combines the features of Text view with
Frame view, and adds space for typing notes or script. The frames
are displayed vertically on the left side of your screen with a Script
text box to the right of each clip. Clip information is displayed
above the text box.
270
For information on To enter Script view, click the Script View button (labeled S) in the
Script view features, see lower left portion of the bin.
“Using Script View” on
page 310.
To open the Bin Fast menu, click the Fast Menu button in any of the
three bin display views.
The Bin Fast menu is especially convenient when you are working
with several open bins and need to access Bin menu commands
quickly.
When you are working with bins, a diamond appears before the bin
name in the bin’s title bar. This diamond indicates that the changes to
the bin have not been saved. Once you save the bin, the diamond is
removed.
271
n To view a complete list of the bins in your project, see “Using the Bins Dis-
play” on page 66.
n Any font loaded on the Avid system appears in the list. For information on
adding fonts to your system, see your Macintosh system documentation.
3. Type another point size for the font in the Size text box.
4. Click OK. The new font appears in all bin display views.
272
• Select multiple clips or sequences by doing one of the following:
- Shift+click additional items.
- Lasso several clips.
To reverse your selection, choose Reverse Selection from the Bin menu.
The clips that you previously selected are deselected and those clips
that were previously deselected are selected.
c Deleting media files for the duplicate clip or sequence also deletes
the media files for the original clip or sequence.
273
To move clips or sequences from one bin into another:
1. Create or open another bin. Give the bin a name that represents its
purpose or contents.
2. Position the bins so that you can see both of them at the same time.
You might need to resize the bins to do this.
3. Select the clip or sequence that you want to move, or select multi-
ple clips.
4. Drag the clips to the new bin.
n If the destination bin’s display has been set to show reference clips, the refer-
enced object types do not appear until you save the bin. For more information
on setting the bin display, see “Setting the Bin Display” on page 266.
The clips appear in the destination bin and the originals remain in the
source bin. If the destination bin’s display has been set to show
274
reference clips, the referenced object types do not appear until you
have saved the bin.
When you copy clips from one bin to another, the custom columns that
you created in the first bin are also copied to the second bin. The cus-
tom columns appear in the order in which you created them.
275
In this example, one subclip and one master clip (along with their
media files) are highlighted for deletion.
3. Select the items highlighted for deletion.
4. (Option) Delete the associated media files for master clips and
effect clips. You can select clips and media files for deletion, or you
can select only the media files if you want to retain the clips for
later redigitizing.
5. Click OK.
A dialog box asks you to confirm the deletion.
6. Click Delete.
276
A Bin Column Selection dialog box appears.
n By default, a new column appears as the last column in the bin. To move the
Color column, select the Color column heading and drag it to the left.
277
2. Choose Set Clip Color from the Edit menu and choose a color from
the submenu.
The color appears in the Color column and on the clip icon.
n You can also assign a color by clicking in the Color column and choosing a
color from the pop-up menu.
n After you assign a custom color, the color appears as Other in the Set Clip
Color submenu.
278
Limiting Color Choices
When assigning colors to bin objects, you can limit the color choices to
only the colors currently used in the bin.
279
The Sift dialog box appears.
Operator
pop-up menu
2. Click the Operator pop-up menu and choose one of the sifting
options.
3. Click the first Sift criteria text box and type the text that you want
to use as a sift criterion. When sifting by color, type the name of
the color in the text box.
4. Click the Column pop-up menu and choose a column heading to
which you want to apply the criterion.
5. Type additional sift criteria, and make additional column selec-
tions, as necessary.
Only the clips that meet your criteria remain in the bin, with the
word “partial” added to the bin name.
After you have sifted the clips in a bin, you can display the bin in a
sifted or an unsifted state.
• To view the entire bin, choose Show Unsifted from the Bin menu.
• To view the sifted bin, choose Show Sifted from the Bin menu.
The word “partial” after the bin name appears or disappears to indi-
cate the current state of the bin you are viewing.
280
Sifting Timecodes or Keycode Ranges
Enter 12:09:30:00 in the Sift dialog box, and choose Start to End Range.
Some column pairs explicitly define a range, for example, Start and
End or Mark IN and Mark OUT. Other columns define the beginning
of a range, and the end of the range is determined by the Duration col-
umn. For example, Auxiliary TC1 implies a range that begins at the
value in the Auxiliary TC1 column, and ends at that value plus the
value in the Duration column.
281
If you display any column in the bin that is associated with ranges,
either explicit or implicit, the corresponding range menu item appears
in the Column pop-up menu of the Custom Sift dialog box. For exam-
ple, if you choose to display the Start column and the Auxiliary TC1
column in the bin, the Start to End Range and Auxiliary TC1 Range
menu choices will appear in the Column pop-up menu.
Keycodes contain letters, numbers, and a dash before the feet and
frames; for example, KJ23 -0345+13. When sifting on a keycode num-
ber, you only have to enter the numbers after the dash. Any informa-
tion before the dash is ignored. If you do enter characters before the
dash, they must match the corresponding characters in the bin column
exactly.
Table 9-2 lists all columns associated with explicit ranges and their
corresponding menu choices:
282
Table 9-3 lists all columns associated with implicit ranges and their
corresponding menu choices. The Duration column determines the
end of these ranges.
283
The Sift dialog box appears.
Operator
pop-up menu
2. Type the timecode (or keycode) number for which you want to sift
in a range.
3. Choose a range from the Column pop-up menu; for example, Start
to End Range or Mark In to Out Range.
The criterion “contain” is displayed in the Operator pop-up menu.
If you try to change this criterion, a blank will be displayed in the
column menu.
4. Click OK.
The bin will display those clips that encompass the timecode (or
keycode) number that you entered.
284
To lock items:
1. Click a clip, subclip, or sequence to select it. Shift+click additional
clips if necessary.
For more information 2. Choose Lock Bin Selection from the Clip menu.
on displaying columns,
see “Showing and Hid- A Lock icon appears for each locked clip in the Lock column of the
ing Columns” on bin in Text view.
page 290.
Lock icon
n You can use the clip-locking feature along with archiving software to auto-
matically archive all locked media files. For more information on archiving
locked files, see your archiving software’s documentation.
To identify offline items, choose Select Offline Items from the Bin
menu.
285
The bin highlights all items that are missing media files.
286
Selecting Unreferenced Clips
When you select Unreferenced Clips, the system highlights all clips
that are not currently referenced by clips or sequences that are present
in the open bins. Any master clips, subclips, or effect clips you edited
into a sequence in the bin are not highlighted. This command is effec-
tively the reverse of the Select Media Relatives command.
287
To enter Text view, click the Text View button (labeled T) in the lower
portion of the bin.
288
Customizing Bin Views in Text View
You can create and save customized bin views that you can easily
access from the Bin View menu. You can customize the bin view by
adding, hiding, or rearranging Bin columns. The only required column
heading is the clip name, displayed by default.
When you create a new bin view, the system saves the settings for this
view so that you can later access and alter, copy, or delete these set-
tings. New bin view settings appear in the Settings scroll list of the
Project window.
289
Moving and Rearranging Columns
When you align bin columns, the system maintains the same order of
columns from left to right, but spaces them according to the length of
contents. This is especially useful for removing spaces left after mov-
ing or rearranging columns.
To align bin columns, choose Align to Grid from the Bin menu.
290
A Bin Column Selection dialog box appears.
Deleting a Column
Deleting a statistical column is the same as hiding the column; you can
restore the column at any time by using the Bin Column Selection
dialog box, as described in “Showing and Hiding Columns” on
291
page 290. When you delete a Custom column, however, you must
re-create the column.
To delete a column:
1. Click the column heading.
2. Choose Clear from the Edit menu or press the Delete key.
The column disappears from the view and surrounding columns
close to fill the space.
Duplicating a Column
292
In the example, “Copy Auxiliary TC1 to:” appears at the top of the dia-
log box because the user selected the Auxiliary TC1 column for dupli-
cation. Select a column name from the list. The column must contain
the same type of data for the copy to occur. For example, you can copy
start timecodes to the Auxiliary TC column, but you cannot copy time-
codes to the Pullin column.
You can change the heading name of custom columns. You cannot
change any of the standard column headings.
293
To change the name of a custom column:
1. Press and hold the Option key, and click the heading to highlight
it.
2. Type the new text for the heading and press Return.
Any time you add, hide, or delete a column, the bin view name
changes to an italicized name with the file name extension .n to indi-
cate that it no longer matches the original view. If you select a new bin
view setting while the current setting is untitled or italicized, the sys-
tem discards the current setting.
n If you do not save the view after adding or deleting headings, it is discarded.
294
Managing Clip Information in Text View
For additional bin There are several ways to manage clip information in Bin columns.
shortcuts, see the Avid
These methods include copying information between cells, moving
Media Composer Quick
Reference. information between whole columns, sorting clip information, and
modifying clip data, as described in this section.
Use the keyboard shortcuts to move from cell to cell in bin columns:
• Tab: Moves the pointer to the parallel cell in the next column. You
can continue to press the Tab key to scroll through the cells to the
right until the cell in the last column is highlighted. The next time
you press the Tab key, the cell in the first column is highlighted.
• Shift+Tab: Moves the pointer left to the cell in the previous col-
umn. You can continue to press the Shift+Tab keys to scroll
through cells to the left until the cell in the first column is high-
lighted. The next time you press Shift+Tab, the cell in the last col-
umn is highlighted.
• Return: Enters any new information typed into the cell and moves
the pointer down to the cell in the next row. You can continue to
press the Return key to scroll down the column until the last cell in
the column is highlighted. The next time you press the Return key,
the first cell in the column is highlighted.
• Shift+Return: Moves the pointer up to the cell in the previous
row. You can continue to press the Shift+Return keys until the cell
in the top row is highlighted. The next time you press the
Shift+Return keys, the cell in the last row is highlighted.
You can change or modify the information in certain columns for your
master clips, subclips, tapes, and other objects stored in the bin. This is
especially useful if some of the data is incorrect, or if you need to con-
form information for organizational purposes.
295
The following conditions apply to modifying clip information:
• When you modify a clip’s information, related objects are auto-
matically updated to reflect the new data. For example, if you
change the name of a clip, the updated name appears in the
sequences that use the clip.
• Some data cannot be modified after digitizing because changes
would prevent you from playing back and editing the material
successfully.
• Sequence data cannot be changed, even though it appears in your
bin. The only way to modify sequence data is to edit the sequence
itself. You can, however, change the name and start time for the
master timecode track, as described in “Changing the Sequence
Name and Timecode” on page 439.
When you modify information in a bin directly, you click a cell and
type the new information. For example, you can type a new name for a
clip, or correct the start and end timecodes.
You can directly modify any data in the bin while logging and prior to
digitizing. After the footage is digitized, however, you can directly
modify only selected headings, with restrictions, as shown in
Table 9-4.
296
Table 9-4 Direct Modification Headings
Heading Restrictions
Mark IN Altering the mark IN also alters the IN to OUT duration. This replaces
any previous mark.
Mark OUT Altering the mark OUT also alters the IN to OUT duration. This replaces
any previous mark.
Color No restrictions.
KN (Key Number) Start Only for film projects. Altering the starting key number also alters the
KN End to maintain the duration. This can cause discrepancies with any
auxiliary timecode information that you entered manually.
KN (Key Number) End Only for film projects. Altering the KN End also alters the KN Start to
maintain the duration. This can cause discrepancies with any auxiliary
timecode information that you entered manually.
Pullin Pullin data imported from a telecine-generated list can only be altered by
using the Modify command. See “Modifying Data by Using the Modify
Command” on page 298. (NTSC only.)
Pullout Pullout data imported from a telecine-generated list can only be altered
by using the Modify command. See “Modifying Data by Using the
Modify Command” on page 298. (NTSC only.)
297
3. Click the cell again to enter text.
If the pointer does not change to an I-beam, you might be attempt-
ing to modify a column that cannot be directly modified.
4. Type the new information and press Return.
For a complete descrip- You can apply changes with the Modify command to master clips
tion of the Modify dia-
only; subclips and sequences cannot be altered in this way. In addition,
log box options, see
“Using the Modify you can only perform modifications that alter the end timecodes or the
Command” on tracks before digitizing, as described in Table 9-5.
page 142.
298
Table 9-5 Modify Command Options
Option Restrictions
299
The Modify dialog box appears.
300
5. Select an option or enter information into the text boxes (timecode
values, for example) when they appear.
6. Click OK. The modification takes effect.
Sorting Clips
n You can automatically sort clips and sequences in Text view only. If you need
to view sorted clips in Script or Frame view, sort them in Text view first and
then return to Script or Frame view.
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If you want to sort clips in a customized order in Text view, you must
first rearrange the clips in Script view, and then return to Text view.
For information about Script view, see “Rearranging Clips in Script
View” on page 312.
n If the Sort command appears dimmed in the menu, you have not selected a
column.
To reapply the last sort, choose Sort Again from the Bin menu with no
column selected. This step is especially useful after you have added
new clips to a sorted bin.
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Multilevel Sorting with Columns
You can select multiple columns in a bin and perform a multilevel sort
by using the information in the columns.
You can sort the clips by color if you assigned colors to the clips. See
“Assigning Colors to Bin Objects” on page 276.
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Table 9-6 Bin Column Selection
Heading Description
Name This heading does not appear as a column selection, but it always appears in the
bin. The column contains the name of the clip or sequence (you can rename a
clip or sequence after it has been digitized).
Auxiliary Ink Auxiliary ink format settings allow you to display two types of ink numbers at
the same time. This lets you track additional types of film information for differ-
ent film gauges.
Auxiliary TC1 You can enter an auxiliary timecode, such as Aaton, Arri, or another timecode
through TC5 for editing film or audio timecode for film.
Camera The camera used to film this clip. This feature is used in multicamera shoots.
Camroll The camera roll containing this clip. Used for film projects only.
Color The color of the bin objects for organizing the objects.
Color Framing The color framing for the tape. For NTSC, the choice is Even or Odd. For PAL,
the choices are A Standard, A Non-Standard, B Standard, or B Non-Standard.
Creation Date The date and time the clip was logged or digitized.
Disk The last known drive on which the media for that master clip existed.
Film Type The file type of the clip (such as 16 mm or 35 mm), based on the project settings.
FPS The play rate: the number of frames to be displayed each second. The default is
30 for NTSC and 25 for PAL.
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Table 9-6 Bin Column Selection (Continued)
Heading Description
Frame Displays the same frame that is displayed when you select Frame view for the
bin. You can perform the same operations on the frame that you can perform in
Frame view, as described in “Using Frame View” on page 306.
n Itworking
can take longer for the screen to display frames than text. Because of this,
with frames can slow down the work that you do with bins.
Ink Number The ink number for the clip. Used for film projects only.
KN Duration The length of the clip, expressed in feet and frames. Used for film projects only.
KN End The ending key number for the clip. Used for film projects only.
KN Start The starting key number for the clip. Used for film projects only.
Mark IN The timecode for the IN, if you set one for the clip.
Mark OUT The timecode for the OUT, if you set one for the clip.
Modified Date The date and time a sequence was last edited or changed.
Offline The track names for any media files that are offline.
Project The project under which the media was originally digitized.
Pullin The telecine pulldown of the first frame of the clip. Pullin can have the values
A, B, C, or D.
Pullout The telecine pulldown of the last frame of the clip. Pullout can have the values
A, B, C, or D.
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Table 9-6 Bin Column Selection (Continued)
Heading Description
Sound TC The timecode for audio. Used for film projects only.
Soundroll The sound roll this clip came from. Used for film projects only.
Video The resolution under which the media for that clip was digitized.
306
To enter Frame view, click the Frame View button (labeled F) in the
lower left portion of a bin.
Each frame appears in the bin with its assigned name directly below it.
307
To change the bin background color:
1. Activate the bin you want to change and make sure you are in
Frame view (or Script view).
2. Choose Set Bin Background from the Edit menu, and select a color
from the pop-up palette.
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Rearranging Frames
Frame view allows you to rearrange the display of the frames in the
bin by moving them.
To rearrange frames:
1. Click a single frame and drag it to its new position.
To rearrange more than one frame at a time, Shift+click or lasso
multiple frames and drag them to a new position in the bin.
2. Click the background area of the bin to deselect the clips.
n When you return to Text view, the order of the clips is changed there as well.
309
Arranging Frames in a Bin
To realign the frames in a bin after you have changed their display, use
one of the following procedures:
• To align all frames to an invisible grid, choose Align to Grid from
the Bin menu.
• To align only selected frames, choose Align Selected to Grid from
the Bin menu.
• To spread out the frames evenly to fill available space in the bin
window, choose Fill Window from the Bin menu.
• To arrange frames in the order in which they are sorted in Text
view, choose Fill Sorted from the Bin menu.
To enter Script view, click the Script View button (labeled S) in the
lower left portion of the bin.
310
Script View button
You can use basic word processing procedures to highlight, delete, cut,
copy, and paste text between script boxes.
If the notes or script you type extend beyond the size of the script box,
you can use the Page Up or Page Down keys on the keyboard to scroll
through the text.
311
Rearranging Clips in Script View
You can rearrange the order of clips in Script view in two ways:
• You can drag each clip up or down to a new location in the bin.
• You can sort and sift clips in Text view, then return to Script view
to display selected clips in the sort order you want.
n When you return to Text view, the order of the clips is changed there as well.
Printing Bins
The Avid application allows you to print entire bins or individual
frames in hardcopy form.
n To print a frame in Script or Frame view, you must use a printer capable of
printing graphics.
312
6. Set the print options in the Print dialog box, then click Print.
The system prints the frame currently displayed in the active
monitor.
This section describes techniques for creating digital bars and tone, as
well as leader clips for use in sequences. For information on creating
or importing graphic elements and titles, see the Avid Media Composer
Effects Guide.
313
Preparing Digital Bars and Tone
If you expect to output your final sequence as a digital cut that
requires calibration before playback (a digital cut that will be broad-
cast, for example), then in most cases you need a clip of color bars. You
can add the clip to the front of the sequence, or you can output the clip
separately as an assemble or insert edit onto tape during recording of a
digital cut.
There are several ways to acquire a clip of bars, each with different
advantages:
• Digitize bars and tone from a house generator. This method
requires the least effort with good results because you capture
high-quality bars and tone simultaneously, with a minimum of
calibration. Not all facilities, however, have a house generator.
• Digitize bars and tone from a videotape. This method allows you
to capture bars and tone simultaneously, but you must calibrate
carefully to ensure accuracy. In addition, the final clip reflects the
quality of the source tape recording.
• Digitize bars from an external color bar generator. This method
provides good results, but you must have a color bar generator
available, and you must rearrange your system inputs to attach
the generator. In addition, you must acquire tone separately and
sync it with bars within the Avid application.
• Import a PICT file of bars. This method provides the highest
quality results because the source image is already digital. If the
PICT file is accurate, the quality of the clip is ensured. You must,
however, acquire tone separately, and sync it with bars within the
Avid application.
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Importing Color Bars and Other Test Patterns
The following procedure describes the method for importing a PICT
file. This method is available to all users because your Media
Composer system includes a SMPTE bars PICT file.
315
4. Navigate to the folder containing the test pattern file that is
located in the Media Composer:SupportingFiles:Test_Patterns
folder on the Avid drive.
a. Click a test pattern and click the Options button.
b. Choose CCIR, non-square from the Aspect Ratio, Pixel Aspect
pull-down menu.
c. Choose CCIR Video Levels from the File Color Levels pull-
down menu.
d. Click OK.
e. Click Done.
When you import SMPTEBars.pct, it will not exactly match the
SMPTE bars generated by the Video Output tool. The I and Q
blocks in the bottom portion of the pattern cannot be exactly repre-
sented in the RGB color space used when importing files. If you
must have I and Q blocks correct in a sequence, do one of the
following:
• Digitize SMPTE bars from a signal generator.
• Use the Video Output tool to generate SMPTE bars and record
them to tape using the controls on the deck. Then digitize
them back into the system from the tape.
5. Create a clip of tone media by using the Audio tool. For more
information, see “Creating Tone Media” on page 192.
n Match the resolution of the tone to the audio resolution of the sequence.
6. Load the new color bars clip into the Source monitor, and create a
subclip of appropriate length for use in sequences (1 minute is a
common standard).
7. Select the new subclip, Shift+click the audio clip containing the
tone, and choose AutoSync from the Bin menu.
A new subclip containing bars and tone appears in the bin.
8. Rename the clip as necessary.
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Creating Leader
Film editors traditionally use standard head and tail leaders for cueing
and syncing material. You can use digital leaders in the Avid applica-
tion to mark the beginning and ending of tracks, and to help you
maintain sync, as described in “Managing Sync with Multiple
Tracks” on page 641. You can create your own leader for video or film,
as described in this section. Whatever you choose for specifications, be
sure to make all your leader clips the same length, with common sync
points.
Once the leader is prepared, you can splice the leader during editing
onto the tracks that you want to keep in sync. You can use the sync
points for visually aligning tracks.
317
Creating Audio Leader
Once the leader is prepared, you can splice the leader during editing
onto the audio tracks that you want to keep in sync. You can use the
sync points for visually aligning tracks.
318
Storyboard Worksheet
Make preliminary preparations such as synchronizing picture and
sound, converting audio timecode, and modifying clip data.
Set the bin display to show only the media objects you will use for
your storyboard.
Use the keyboard to step through each clip and display the reference
frame you want to use for each clip.
Align the rearranged frames along invisible grid lines when using
Frame view.
(Option) Change the font and background color for the storyboard.
Choose Save Bin from the File menu when the storyboard is complete.
Choose Print from the File menu to print the storyboard in its final
form.
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CHAPTER 10
Managing Media Files
When you digitize footage, the system creates digital media files for
the video and audio tracks on the media drives attached to your sys-
tem. In addition to the bin tools that allow you to organize the clips
that reference these media files, your Avid system provides useful
tools and features for directly managing media files for storage and
playback efficiency, for backup, and for transfer between systems.
320
Using the Media Tool
The Media tool is your window into the digitized video and audio
data files stored on your media drives. As an important counterpart to
the bins, the Media tool provides similar database tools for manipulat-
ing digital media files in tandem with your organization of clips and
sequences.
321
• You have the option of saving a custom view of the Media tool.
Any view created in the Media tool is available from all bins and
all custom bin views are available in the Media tool from the
Views pop-up menu. For more information on creating custom-
ized views, see “Saving a Custom Bin View” on page 294.
n Media Tool views are saved as User settings and appear in the Settings
Project window as Bin Views.
• You can print Media Tool data by using the same procedures for
printing bins, as described in “Printing Bins.”
322
The Media Tool Display dialog box appears.
n The Media tool loads the media database only for the drives you select. The
more drives you select, the more memory is required for the Media tool to
open.
• You can display files for the current project, for selected
projects, or for all projects.
n Only projects with associated online media appear in the Project(s) list in the
Media Tool Display dialog box with one exception: the Media Tool Display
dialog box always displays the current project.
323
3. Click OK.
The Media tool opens.
Precompute clip
Media file
Master clip
Frame view
Script view Views pop-up menu
Text view
n If you use the Media tool to delete selected media files, you will no longer
have access to visuals of the deleted material. If you load a clip for which a
media file has been deleted, a black screen appears with the words “Media
Offline.” If you need to use those clips again, you must redigitize from tape.
324
• Delete all unrelated media upon completion of a project, and
retain only the media required for playback of a finished sequence
as described in “Consolidating Media” on page 327.
325
4. Select the media objects that you want to delete:
• Audio media file (A1, A2, A3, A4, A5, A6, A7, A8). The mas-
ter clip linked to that file is silent. Subclips and sequences cre-
ated from the master clip are affected in the same way.
• Video media file (V). The master clip linked to that file is
black, with the message “Media Offline” displayed. Related
subclips and sequences are affected in the same way.
• Precompute media file (V, A). The section of the sequence
with the effect is black, and the message “Media Offline” is
displayed.
• Audio mixdown file (A). The section of the sequence with the
mixdown is silent.
5. Click OK.
A confirmation dialog box appears.
6. Click Delete.
326
4. Choose Reverse Selection from the Bin menu. All the clips in the
bin that are not source clips for the sequence are now highlighted.
5. Press the Delete key, then click the check boxes in the Delete dialog
box to select the clips or the media files to delete.
6. Click OK.
Consolidating Media
When you consolidate media files, the system finds the media files or
portions of media files associated with selected clips, subclips, or
sequences. It then makes copies of them, and saves the copies on a tar-
get drive that you specify. Because the Media tool displays only master
clips, you cannot consolidate subclips or sequences with the Media
tool. You can consolidate master clips, subclips, and sequences in
the bin.
327
About the Consolidate Feature
The Consolidate feature operates differently depending upon whether
you are consolidating master clips, subclips, or sequences. There are
also different advantages in each case, as follows:
• Master clips: When you consolidate a master clip, the system cre-
ates exact copies of the media files. If you link the original master
clip to the new files, the system creates a master clip with the file
name extension .old that remains linked to the old files. If you
maintain the link between the original master clip and the old
media files, the system creates a new master clip with the file
name extension .new that is linked to the new media files. The
new master clips are also numbered incrementally beginning with
.01. Consolidating master clips does not save storage space
because the system copies the same amount of media for each clip.
328
• Subclips: When you consolidate a subclip or group of subclips,
the system copies only the portion of the media files repre-
sented in the subclip, and creates a new master clip that is the
duration of the subclip and a new subclip. The file name exten-
sion .new is attached, along with incremental numbering begin-
ning with .01.
Consolidating a Subclip
329
• Sequences: When you consolidate a sequence, the system copies
only the portions of media files edited into the sequence, and cre-
ates new master clips for each shot in the sequence. The file name
extension .new is attached to the master clips, along with incre-
mental numbering beginning with .01. The sequence is not
renamed, but is automatically relinked to the new media files.
Consolidate finished sequences to:
• Create backup files
• Preserve only the digitized media required for playback, and
delete the rest to use less storage space
• Gather dispersed media onto one drive for storage or transfer
to another system
Consolidating a Sequence
330
Using the Consolidate Command
To consolidate master clips, subclips, or sequences:
For more information 1. If you are consolidating a sequence, duplicate the sequence to
on rendering effects, see
maintain links to the original files, if necessary, and render any
the Avid Media Composer
Effects Guide. unrendered effects.
2. With the bin open, select the clips or sequence to consolidate.
3. Choose Consolidate from the Clip menu.
The Consolidate dialog box appears.
331
• “Relink selected clips to target disk before skipping” to ensure
that all selected clips are linked to media on the target drive.
This option appears when you select “Skip media files already
on target disk.”
5. Select a target drive from the Target Volume(s) list. To select addi-
tional target drives, Shift+click the drive name.
Make sure that you choose a target drive with enough storage
space for all the consolidated media files and the ability to play
back media. Drive filtering does not apply to the consolidate pro-
cess.
6. If you are consolidating subclips or sequences, enter a handle
length for the new clips, or leave it at 60 frames (NTSC) or 50
frames (PAL) to accept the default.
For more information 7. If you are consolidating a group clip or a sequence that contains
on group clips, see
group clips, select the option “Consolidate all clips in a group
“Grouping and Multi-
grouping Clips” on edit” to copy media for all the clips in the group.
page 662.
8. Click OK. If you are consolidating master clips and did not choose
to delete the original media files, a second dialog box appears and
offers you a choice.
9. Link the original master clips to the new or old media files, accord-
ing to preference.
10. Click OK.
332
Another way to back up media files is to copy them directly onto
another hard drive by using the Macintosh desktop. You cannot, how-
ever, take advantage of the storage-saving features of the Consolidate
command, and it is more difficult to identify particular media files
when searching directly through folders.
Bins also contain references to some of the media files based on the
contents of the bin. The Avid system does not maintain the entire data-
base in memory at all times but instead builds up a partial database for
the bins that have been opened in the current session to preserve as
much memory as possible for editing.
If you store the master clips and the edited sequences for a project in
separate bins, there are two cases in which you need to load the entire
database to relink clips to their media files:
• Redigitizing: When you redigitize the master clips while the
sequences bin is closed; quit the Avid application; restart the
application and open the sequences bin only — the sequences
might appear to be offline.
• Consolidating: When you consolidate the master clips and relink
them to the consolidated media while the sequences bin is closed;
quit the Avid application; restart the application and open the
sequences bin only — the sequences might appear to be offline.
333
To update the offline sequences with the new media files, choose Load
Media Database from the File menu to load all online master clips and
precomputes.
n You need not load the media database more than once during a single editing
session because the database remains in memory until you quit the applica-
tion or restart the Avid system.
334
Finding a Related Media File
The Reveal File command allows you to select a clip in a bin and auto-
matically open up its related media file. This is useful if you want to
delete, move, or label the media file.
335
Relinking Media Files
Sometimes after you consolidate or move material between systems,
the clips or sequences lose their link to the original media files. When a
clip becomes unlinked, it displays the message “Media Offline.” If
appropriate media exists online, you can use the Relink command to
reestablish the link.
When you select subclips or sequences and choose the Relink com-
mand, the system searches for master clips that contain the same mate-
rial included in the selection.
You can also relink master clips to appropriate media files. The system
compares information such as source tape name, timecode informa-
tion, and channels digitized. If the search is successful, the system
establishes new links to the available media files. You can instruct the
system to search specific drives, or all available drives.
336
The Relink dialog box appears.
The system disregards capture rate and audio resolution when match-
ing media files.
n If you want to be sure to maintain the original capture settings for a subclip
or sequence, use the Batch Digitize command; do not use the Relink com-
mand. For information on batch digitize, see “Batch Digitizing Clips” on
page 227.
337
Relinking to Selected Clips
You can also use the Option key to modify the Relink command for
connecting subclips or sequences to selected master clips and subclips.
n Because subclips and sequences do not point directly to the media files, you
can perform this procedure only by using the source master clips.
338
To relink consolidated subclips or sequences:
1. Select the new master clips for a consolidated subclip or sequence
(the clips will have the file name extension .new attached), and
unlink them. For information on unlinking, see “Unlinking
Media Files” on page 340.
2. Choose Relink from the Clip menu.
3. Target the volume containing the original media files in the Relink
dialog box.
The clips are relinked to the original media.
For example, if you have a project that requires sharing work repeat-
edly between two different sites, you can digitize the source material
once at each site, and exchange only the project folder at each stage,
rather than moving large media drives back and forth. The project
folder can be exchanged on floppy disks, or instantly across a network.
Because the media files maintain slightly different parameters at each
site, you must relink the material each time.
339
Unlinking Media Files
You can use the Ctrl and Shift keys to modify the Relink command for
unlinking clips from their media files.
n Because subclips and sequences do not point directly to the media files, you
can perform this procedure only by using the source master clips.
If you have similar material from different sources, you can duplicate
a set of clips, unlink the duplicates, and then modify the sources of the
duplicates before digitizing the new source material.
For more information For example, if you are working with multicamera material, you can
on working with multi-
digitize one reel, unlink the clips, duplicate them several times, and
camera material, see
Chapter 18. rename their source tapes to batch digitize the remaining reels.
340
CHAPTER 11
Using Script Integration
The lined script is traditionally used as a tool for managing scene and
take information during postproduction on a dramatic feature film or
television production. With the Avid system, script integration allows
you to adapt the lined script to the digital realm for use in any type of
production, from drama to documentary to spot advertising. The fol-
lowing sections describe these methods:
• Line Script Basics
• Script Window Basics
• Manipulating Script Text
• Searching Through Script
• Linking Clips to the Script
• Interpolating Position for Script Integration
• Manipulating Slates
• Manipulating Takes
• Using Script Marks
• Finding Clips and Script
• Editing with the Script Window
341
Line Script Basics
The conventional lined script — which evolved during decades of trial
and error in Hollywood — provides assistant editors and chief editors
with a road map that helps them find the coverage they need to edit
scenes in a film or television show.
Traditionally, the continuity person creates the lined script on the set at
the time of shooting. All notes are handwritten. The following is an
example of a scene from a lined script:
88/1
88A/1 88A/2
88C/1 88C/2
88B/1 88B/2
88B/3
342
Explanation of Symbols
Each vertical line drawn through the scene represents a single take
from the moment the director says “Action” to the moment the direc-
tor says “Cut.” Each scene might require several camera angles and
positions, with one or more takes, all of which are lined and identified
alphanumerically.
343
Lining in the Digital Realm
Script integration in the Avid application provides a number of
enhancements to this traditional system. These enhancements allow
you to shorten dramatically the distance between the concepts cap-
tured on the page and the source materials used to assemble a finished
program.
Tool bar
Slates
Takes
Off-screen
indicator
Color
indicator
344
In addition to the standard lining conventions, script integration
includes the following enhancements:
• Slates: Takes are organized into slates that display a representative
frame and clip name for the take that is currently selected.
• Takes: The take tabs and lines extending from the bottom of each
slate indicate the number of takes for that scene. Click a take tab to
select the take.
• Indicators: You can apply off-screen dialog indicators or colors to
indicate such things as preferred takes, takes used in the current
active sequence, or line changes in dialog.
• Script marks: The double arrows marking the takes at various
points represent marked lines of dialog in the script that have been
synchronized to matching dialog in the source clip. Script marks
are especially effective during editing, allowing the editor to
quickly locate dialog and piece together parts of a scene.
345
Using Script Integration in Video Projects
Script integration can be an effective tool for editing any type of pro-
duction, not just feature films and television drama. For example:
• You can adapt many of the procedures described in this chapter
for use in audiovisual scripts for documentaries, corporate spots,
news magazine segments, and spot advertisements.
• You can turn script integration into a quick storyboarding tool by
positioning selected slates in the Script window and printing sto-
ryboard bins that include your script.
Narration track is
synced to the script.
346
Script Window Basics
This section describes basic procedures for creating and manipulating
script windows, including importing script text; navigating through
the script; displaying clip information; opening, closing, and saving
windows; and adjusting margins.
Before you begin creating script windows, make sure you have estab-
lished the proper defaults in the Script Settings dialog box for font,
margin, and display of frames and takes. For information on Script set-
tings, see “Script Settings Options” on page 347. These parameters
can also be changed manually, as described throughout this chapter.
Option Description
Left Margin (pixels) This option specifies the left margin size. The
default is 40 pixels.
Take Coloring This option specifies the color that the Avid sys-
tem will apply to takes.
347
Table 11-1 Script Settings Options (Continued)
Option Description
Show All Takes When this option is selected, the system shows all
takes in each slate. If you deselect this option, the
Avid system will display only one take per slate.
Importing a Script
The first step in script integration is to import a script in the correct
format.
348
3. Choose New Script from the File menu.
A Directory dialog box appears.
4. Locate the file and double-click it, or select the file and click Open.
The system creates a new bin named after the project by default.
The script, with its original layout, appears in the bin.
5. Change the name of the script bin by clicking the title in the Bins
list in the Project window and typing a new name.
349
• You can use the Open and Close commands in the File menu to
open additional Script windows and add them to the Bins list in
the Project window, or to close Script windows.
n You can also use several search features, as described in “Searching Through
Script” on page 356.
350
Adjusting the Script Margins
You can resize a Script window at any time to show more script or to
enlarge the right margin by dragging the size box in the lower right
corner.
2. Type a new margin size, in pixels, into the text box and click OK.
The Script window reflects the new setting.
351
Changing the Font of the Script
The default font and font size used in the script are established on
import, based on the current Script settings. You can also override the
settings and change the font and size after importing the script.
2. Choose a new font from the pop-up menu. The menu includes all
fonts currently installed in the system.
3. Type a new font size into the text box and click OK.
The Script window reflects the new settings.
n As you enlarge font size, the available sizes for the slate frames also increase.
This can be useful for presentation or screening purposes, when you need to
display extra-large text and slate frames for a large audience or across a room.
For information on enlarging slate frames, see “Resizing a Slate” on
page 363.
352
Selecting Text
Selecting text in the Script window is similar to making selections in a
word processor, except that the smallest unit you can select is an entire
line of text.
353
Lasso a portion of
script to select it.
Release the mouse button when you finish lassoing the chosen
lines. The text is highlighted.
• Click the first line of the selection, then Shift+click the last line.
The entire block of text is highlighted.
n You can also extend a selection by pressing the Shift key and clicking a line of
text preceding or following the current selection.
354
To cut or copy and paste lines of script:
1. Select the lines.
2. Choose Cut or Copy from the Edit menu.
3. Select the line below the location where you want to insert the text.
4. Choose Paste from the Edit menu.
If only one line is selected at the insertion point, an alert box asks if
you want to replace the selected line.
5. Make a choice based on your needs:
• Click Yes if you selected lines at the insertion point that you
want to overwrite.
• Click No if you want to insert the text above the selected line.
The text is pasted into the script.
355
Searching Through Script
You can use the Find Script integration provides a number of search tools you can use dur-
Bin and Find Script but-
ing the preparation phase, during editing, or during screenings. You
tons to match back and
forth between script can apply and search for page or scene numbers, or you can conduct a
and clips. For more full-text search.
information, see “Find-
ing Script” on
page 377.
3. Type the number for the scene or page, and click OK.
356
For a scene, the number appears in the left margin next to the first
line of the selected region.
Scene and page numbers both appear in the status bar at the bot-
tom of the Script window, and reflect your current position within
the script. Each scene or page number will continue throughout
the script until you mark another line as the beginning of a new
scene or page.
You can change a scene or page number to correct any errors that
occur when adding numbers, and to reposition scene and page num-
bering to match script changes during postproduction.
357
The Change Scene or Change Page dialog box appears.
3. Type a new number for the scene or page and click OK.
4. If the renumbering affects page or scene numbers that precede or
follow the current change, then repeat these steps as necessary.
n You can also delete all page or scene numbering throughout a range of the
script by selecting the range of lines or the entire script.
Once you have added scene and page numbers, you can search for
them quickly during editing.
358
To search for a page or scene number:
1. Choose Goto Page or Goto Scene from the Script menu.
n You can also click on the page or scene display in the status bar at the bottom
of the Script window.
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Linking Clips to the Script
To link clips to the script:
1. Open the script bin.
2. Open the source bin for the clips that you want to link to the script.
3. (Option) Sort the source clips to make the job easier:
• You can sort the Scene/Take column for an alphanumeric list
of clips that matches their relative order in the script.
• If you are not working with scene and take information (for
example, in a video documentary project), you can provide
your own numbering for the clips in a custom column, or you
can sort the clips manually in Frame view according to their
order in the script. For more information on adding a custom
column, see “Adding Customized Columns to a Bin” on
page 293.
4. Select the portion of the script that is covered by the first clip or
clips.
5. Select the clip or clips in the source bin and drag them to the high-
lighted text.
360
A slate frame appears above the text, with one or more of the takes
covering the scene as lines.
When you turn on Interpolate Position, the length of the take in the
script is matched to the length of the clip in the Source monitor. The
position indicator in the Source monitor corresponds to wherever you
click in the take.
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If you set a script mark in the take, the portions of the take on either
side of the script mark are matched to the portions of the clip on either
side of the IN mark in the Source monitor.
Manipulating Slates
Once you create a slate by dragging a clip into the Script window, you
can manipulate the slate’s appearance and position.
Selecting Slates
There are several ways to select slates:
• Click a slate to select it.
• Shift+click additional slates to select all the active takes.
• Drag a lasso through a region of the script containing slates. All
slates and takes within the lasso are selected.
n Selecting multiple slates is especially useful when you are adding or deleting
color or off-screen dialog indicators across takes, as described in “Manipu-
lating Takes” on page 367.
362
Resizing a Slate
You can resize a slate the same way you resize frames in the bin in
Frame view:
• To enlarge a slate, select it and choose Enlarge Frame from the
Edit menu.
• To reduce a slate, select it and choose Reduce Frame from the
Edit menu.
n You can enlarge the font size of the script to increase the size of the slate
frames. This can be useful for presentation or screening purposes when you
need a large display for an audience. For information on resizing the font, see
“Changing the Font of the Script” on page 352.
363
To hide the slate frames, choose Show Frames from the Script menu.
The Script window shows only the clip names for the takes.
364
To show one take per slate, choose Show All Takes from the Script
menu. The Script window shows only the first take in each slate.
Moving a Slate
You can adjust the position of slates to make room for more slates, to
avoid blocking words, or to display takes over specific lines.
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• To move the slate and all its take lines vertically to a new location
in the script, press the k key, then drag the slate to the new loca-
tion.
n As you move the slate, the takes continue to cover the same number of lines in
the script. To lengthen or shorten the number of lines covered in the takes at
the new location, see “Adjusting Take Lines” on page 370.
Deleting a Slate
Occasionally, you might need to delete a slate — for example, when
you find that the takes in the slate are no longer needed.
n When you delete slates and takes from the Script window, the digitized source
clips remain in the source bins.
c You cannot undo the deletion of slates. To restore a slate after dele-
tion, you need to re-create the slate. See “Manipulating Slates” on
page 362.
To delete a slate:
1. Select all the takes in the slate by pressing the Shift key and click-
ing the tab for each take.
2. Press the Delete key.
The Delete dialog box appears, indicating the number of takes to
be deleted.
3. Click OK to delete the takes.
The slate and all its takes are deleted from the script.
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Manipulating Takes
Script integration provides a number of tools and techniques for
manipulating the relationship between lined takes in the Script win-
dow and their source clips, as described in this section.
Selecting Takes
To select takes, use one of the following methods:
• Click any take tab to select it. The outline of the take becomes bold
to indicate that the take is active.
• Shift+click additional takes in the same slate or across slates to
select them.
• Drag a lasso through an entire region of the script. All takes within
the lasso are selected.
Adding Takes
To add another take to an existing slate:
1. Select the region of the script that the take covers.
2. Open the bin where the clip for the take is located.
3. Drag the clip to the slate.
The new take appears in the slate and is applied to the selected
region of the script.
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Deleting Takes
As you screen clips, you might find that a take has been applied to the
wrong scene and should be deleted from the slate. Or, you might
decide to delete a bad take to simplify the script interface for the
editor.
c You cannot undo the deletion of takes. To restore a take after dele-
tion, see “Adding Takes” on page 367.
368
Numbers in the Take column
appear in the tabs for each take.
You can also select multiple takes and advance them all at once.
Loading Takes
You can load individual takes into the Source monitor one at a time, or
you can load multiple takes, as follows:
• Double-click any take tab.
• Select multiple takes, then double-click any take in the selection.
369
Playing Takes
There are two ways to play back a take:
• Double-click a take to load it into the Source monitor, then click
the Play button or press the Play key.
The clip plays back and stops when it reaches the end.
• Select a take in the script, then click the Play button at the top of
the Script window.
The clip loads and plays back in a continuous loop until you press
the space bar. If you selected more than one take, each take will
play in sequence.
370
Indicating Off-Screen Dialog
In the traditional lined script, you indicate off-screen dialog by draw-
ing a jagged line next to the dialog. You can apply a similar effect to
lines in the Script window.
371
To apply color to takes:
1. Choose a color from the Color submenu of the Script menu.
2. Select the region of the script that covers the range within the take
or takes that you want to highlight with color.
3. Select one or more takes.
4. Click the Color button in the script window toolbar.
The color appears only in the highlighted script region of the
selected takes. You can switch the indicators on or off by clicking
the button repeatedly.
You can place script marks one take at a time, or you can automate the
process of screening and marking selected takes in a playback loop.
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Placing Script Marks Manually
To place script marks manually:
1. Map the Add Script Mark button from the Command palette to a
user-customizable palette or to the keyboard.
2. Double-click in the Script window at the intersection of a take and
the line of dialog that you want to mark.
The take is selected in the slate, the chosen line of the dialog is
highlighted, and the clip loads into the Source monitor.
3. Click or press Play. The take plays in the monitor.
Alternatively, you can step (jog) or shuttle through the footage,
place the position indicator on the exact frame, or scrub the audio
to find the exact line of dialog. The clip does not have to be play-
ing.
4. When the playback reaches the chosen line of dialog, click the Add
Script Mark button or key.
The line is marked in the Script window with a small horizontal
bar, and play stops.
373
The script mark
appears.
Current playback is
highlighted in green.
374
3. As you hear a line of dialog (or see a particular shot) that you want
to mark, click the matching line in the Script window.
A script mark appears at that location in the take, and the clip con-
tinues to play.
4. Continue to mark additional sync points by using one of the fol-
lowing methods:
You can scroll through • Click a line that already contains a mark to replace the previ-
the Script window
ous mark and update the sync point in the clip.
without affecting play-
back. • Click a line in the script before or after the range of the exist-
ing take line, and the mark will be added while the take line is
extended to include the new line.
• Use variable-speed play controls (J-K-L keys on the keyboard)
to shuttle, step, or pause during playback.
• Press the Tab or Shift+Tab keys on the keyboard to begin play-
back of the next or the previous take.
As each take reaches its end, the system automatically loads and
plays the next take.
5. Continue to place marks until all takes have been screened.
6. To stop the playback loop, press the space bar.
To load the marked segment of a take, click the script mark at the line
of dialog that you want to cue.
The take is loaded into the Source monitor and is cued to the synced
line of dialog. An IN mark is placed at the sync location.
375
To load all the coverage for a range of lines:
1. Select the lines in the Script window, dragging through all inter-
secting takes.
The script lines and takes are highlighted.
2. Click the Play button in the Script window if you want to screen
the takes for those lines, or click the Record Marks button if you
want to add script marks.
The takes load and play back one after another. You can use the
Tab key or J-K-L keys to jump between takes and control playback.
376
To delete a script mark:
1. Click once on the mark. (If you double-click, you will load the clip
and make the Source/Record window active.)
2. Press the Delete key.
The Delete dialog box appears.
3. Click OK. The mark is deleted.
Finding Script
The Find Script button allows you to quickly match back from cur-
rently loaded clips to portions of script in the Script window to which
the clip has been linked.
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Finding Clips and Bins from the Script Window
Script integration allows you to search instantly through bins and find
the source clips for takes that have been linked to the script. You can
search on a single take, or on multiple takes across several slates.
378
• The Single Mark Editing option is enabled in the Composer
Settings dialog box. This option allows you to skip several steps
by performing edits on-the-fly while playing back clips (without
marking OUT points). For more information, see “Using Single-
Mark Editing” on page 450.
379
Splicing a Script Range
During editing, you can use the Ctrl key to instantly splice clips linked
to ranges of script directly from the Script window into the sequence.
To use this feature with accuracy, you should carefully mark the
ranges of script during the screening and marking phase.
To splice a range:
1. Mark an IN point or place the position indicator at the location in
the sequence where you want to splice in the segment.
2. Press the Ctrl key. Notice that the Splice-insert arrow appears
when you point to a take.
3. Double-click the preferred take within the range of dialog that has
been marked.
The marked section of the clip is spliced into the sequence.
Interactive Screenings
The Script window can be an invaluable tool during screenings of
work in progress, allowing you to:
• Quickly search for scenes and pages with clips attached for instant
retrieval.
380
Sequences cannot be • Match back and cue source material to compare alternative takes.
loaded into the Script
window. Alternatively, • Quickly find and open bins for retrieval of additional material not
you can perform a included in the Script window.
video mixdown and
load the resulting mas- • Enlarge script font and slate frames for better viewing by your
ter clips instead. For
more information, see
audience.
“Mixing Down Video
Tracks” on page 738. The Script window provides a visual, interactive look at the content of
the original script versus the elements in the final piece.
All alternative takes are Matching colors indicate takes You can mix down alternative
available for viewing and used in the preferred cut as cuts to form master clips and
comparing. well as alternative cuts. place them alongside the script.
381
CHAPTER 12
Viewing and Marking
Footage
Before making your first edit, you can review your footage, add loca-
tors to clips, mark IN and OUT points, and create subclips. By viewing
and marking your material in advance, you can concentrate on editing
and refining your sequence at a later time without having to pause
and set marks each time you load a new clip. Techniques for playing
back, viewing, and subcataloging clips are described in the following
sections:
• Customizing the Composer Window
• Viewing Methods
• Loading and Clearing Footage
• Resizing Monitors
• Controlling Playback
• Marking and Subcataloging Footage
• Finding Frames, Clips, and Bins
382
Customizing the Composer Window
The Composer window is central to the finishing and editing process,
providing all the essential controls for viewing, tracking, marking, and
editing source and record footage.
383
Composer window
Source monitor Record monitor
Timeline window
Use the Composer Window Settings dialog box and various menus
within the Composer window to configure displays and functions in
the Source and Record monitors.
384
You can learn about Composer settings as follows:
• For information on Composer settings, see “Composer Window
Settings Options” on page 395.
• For more information on the following settings, see the applicable
chapters or sections in this guide:
- Digital audio scrub parameters (see “Using Digital Audio
Scrub” on page 557)
- Play Multicamera Singularly option (see Chapter 18)
- Sync Point Editing (see “Using Sync Point Editing” on
page 646)
- Phantom Marks option (see “Using Phantom Marks” on
page 450)
- Options for creating tracks in the Timeline (see “Adding a
Track” on page 512)
385
Using the 16 x 9 Display Format
The Avid system supports the 16 x 9 aspect ratio for the display of
wide-screen images used in the high-definition television (HDTV)
standard as well as some feature film formats.
386
3. Select Big Source/Record Monitors.
4. Select the option for 16 x 9.
5. Click OK.
Pull-down menus
for the selected
source-side row
387
By default, the tracking information area displays no information until
you select a tracking format. In addition, there is no display of tracking
data when there is no material loaded in the monitor. If you load a clip
and no information is currently displayed, you can still open the menu
by clicking in the area above a monitor.
For more information If you select the option for two information rows above the monitors
on Composer Window
in the Composer Window settings, you can display two different types
settings, see “Composer
Window Settings of tracking information for the footage in each monitor. For example,
Options” on page 395. you can display both running timecode and IN to OUT durations for
clips loaded in the Source monitor. You can display similar informa-
tion for the sequence shown in the Record monitor.
n To move through footage by entering timecode, make sure the top row of infor-
mation displays timecode (for example, V1). For more information, see
“Using Timecode to Find a Frame” on page 427.
388
• The upper portion of the menu lists options for summary informa-
tion, such as master timecode (Mas), duration of the entire clip
(Dur), IN to OUT duration (I/O), absolute timecode (Abs), and
time remaining (Rem).
Upper portion of
the menu
• The second portion of the menu lists options for displaying the
timecode for a specific track (V1, A1, A2, and so forth). This list
contains options only for the tracks existing in the currently
loaded clip or sequence. For example, a clip with only one audio
track does not show an option for A2.
Second portion of
the menu
• The menu for the Record monitor contains a third portion for dis-
playing Clip Name. Choose this option to display clip names in
the sequence for a particular track that you choose from a sub-
menu. The name displayed is continuously updated based on the
location of the position indicator.
389
• The lower portion of the menu lists tracking formats, such as time-
code in hours, minutes, seconds, and frames (Timecode), feet and
frames for film projects (Footage), a sum total of frames for either
film or video (Frames), or none, to leave the display area blank.
Lower portion of
the menu
To set the font and point size for the clip or sequence name and the
timecode displays:
1. With a monitor active, choose Set Font from the Edit menu.
The Set Font dialog box appears.
2. Choose a font and type a point size.
3. Click OK.
The new font and point size are applied to the clip or sequence name,
and to the timecode information located above the monitors.
n If no clip is loaded in the Source monitor or Record monitor, the Clip Informa-
tion window does not open.
390
To display information about a sequence in the Record monitor:
1. Place the pointer in the gray area above the red Overwrite button.
2. Press and hold the mouse button to display a pop-up window
with clip information.
Only fields with data will be displayed.
3. Drag the window to a new location to leave the window open.
The Info window opens.
As you move the position indicator through the clip in the Source
monitor, the information in the Info window is updated.
391
To display information about a clip in a pop-up monitor:
1. Place the pointer in the gray area to the right of the Clip icon.
2. Press and hold the mouse button to display a pop-up window
with clip information.
3. Drag the window to a new location to leave the Info window
open.
You can cut, copy, and paste information from the Info window any-
time, but you cannot edit or change any information within the
window.
392
Displaying Timecode
Each monitor has two lines available to display timecode as described
in “Displaying Tracking Information” on page 387.
Close box
Resize by dragging
the lower right
corner of the window.
If you resize the Timecode window, the text adjusts to fill the win-
dow.
2. Click anywhere in the Timecode window to display the Timecode
pop-up menu.
3. Choose an option from the Timecode pop-up menu. For a descrip-
tion of these options, see Table 12-1.
The window displays the timecode you have chosen.
4. Click the close box to close the Timecode window.
393
Table 12-1 Timecode Display Options
Option Description
394
Setting Multiple Timecode Displays
To set multiple timecode displays:
1. Click anywhere in the Timecode window to display the Timecode
pop-up menu.
2. Choose Add Display from the pop-up menu.
3. Select the option you want to display.
Choose an option from the Timecode pop-up menu. See Table 12-1
for a description of these options.
n You might need to resize the timecode display to see all the options. To do so,
drag the lower right corner of the window.
Option Description
First (lower) Row of Info When this option is selected, the system displays one row of tracking, dura-
tion, and clip or sequence title information above the Source and Record
monitors.
Second Row of Info When this option is selected, the system displays a second row of informa-
tion above the first row. The second row includes Fast Menu icons, dura-
tion information, and when applicable, ganging and multicamera icons.
Digital Scrub When this option is selected, the system displays the numbers for incoming
Parameters and outgoing frames played during digital audio scrub. This information is
displayed for both source-side and record-side material within the second
row of information. These values are set in the Audio Settings dialog box.
395
Table 12-2 Composer Window Settings Options (Continued)
Option Description
Center Duration When this option is selected, the system displays duration data (Mark IN/
OUT) for the material loaded in the Source or Record monitor, depending
on which monitor is active.
16 x 9 When this option is selected, the system displays media in the Source and
Record monitors in 16 x 9 format for standard NTSC and PAL signals. This
preference allows you to display the full aspect ratio of wide-screen video
in the Source and Record monitors during editing.
First Row of Buttons When this option is selected, the system displays only the top row of Moni-
tor command buttons.
Second Row of When this option is selected, the system displays a second row of buttons
Buttons under the Source and Record monitors and includes mode buttons in the
lower center of Source/Record mode beneath the Splice-in and Overwrite
buttons.
Tick Marks in Position When this option is selected, the system switches the display of tick marks
Bars (duration indicators) that appear incrementally along the position bars
located directly beneath the Source and Record monitors. When deselected,
the tick marks are invisible.
Use the Color Framing option if you are going to do online editing
using 1-inch, reel-to-reel sources. The option enables the system to
check each edit in a sequence as you edit, to ensure that transitions do
not cut between the four fields (two frames) required to create a com-
plete NTSC color-sync signal phase (or the eight fields — four
frames — required for PAL).
Table 12-3 describes the Color Framing options. For more information
on color framing, see “Tracking Color-Frame Shifts” on page 518.
396
Table 12-3 Color Framing Options
Option Description
Off This option prevents the color framing indicator lights from appearing above
the Overwrite and Splice-in buttons. Select this option if you are not perform-
ing an online edit with material digitized from 1-inch, reel-to-reel tapes. This
value is the default.
If you turn the Color Framing option Off, you may have to make adjustments
during online editing if your edits interrupt the color-sync, signals-per-frame
fields in the sequence.
Option Description
Sync Point Editing When this option is selected, the system overwrites material onto your sequence
(Overwrites) in such a way that a particular point in the source material is in sync with a par-
ticular point in the sequence.
Single Mark Editing When this option is selected, you can mark an IN or OUT point in the Source
monitor and then perform a splice, overwrite, or replace edit. The system uses
the current position of the position indicator as the corresponding OUT or IN
point.
397
Table 12-4 Miscellaneous Composer Options (Continued)
Option Description
Phantom Marks When this option is selected, the system provides visual guidance when you set
fewer than four IN or OUT points while editing. Phantom marks (shaded IN or
OUT mark icons) appear, to indicate the remaining edit points calculated by the
system to complete the edit. For more information on editing according to the
three-mark rules, see “Using Phantom Marks” on page 450.
Auto-create New When this option is selected, whenever you load new source material into the
Tracks Source monitor, the system automatically creates any new tracks in the sequence
that match existing tracks in the source material. This is the default setting.
Auto-enable When this option is selected, whenever you load new source material into the
Source Tracks Source monitor, the system automatically enables all existing source tracks. This
is the default setting.
Copy Source When this option is selected, if you have locators in a clip in the Source monitor,
Locators the system copies the locators when you edit the clip into the Record monitor.
This is the default setting.
n The Fast Forward and Rewind buttons in the Avid system monitors behave
differently from the equivalent buttons on a tape deck. When you have a
sequence loaded in a monitor, the Fast Forward or Rewind button causes a
jump (forward or backward) to the next edit that is common to all selected
tracks in the Timeline. When you have a clip loaded in a monitor, the Fast
Forward or Rewind button causes a jump to the beginning or end of the clip.
398
Table 12-5 Fast Forward and Rewind Options
Option Description
Stop at Head Frames When this option is selected, the position indicator stops at the first frame
(head frame) of the clip on the selected track.
This option is the default Fast Forward and Rewind key setting. Each time you
press either key, the position indicator moves to the next consecutive head
frame.
Stop at Tail Frames When this option is selected, the position indicator stops at the last frame (tail
frame) of the clip on the selected track.
Stop at Locators When this option is selected, the position indicator moves to the next consecu-
tive frame containing a locator. For more information on using locators, see
“Using Locators” on page 422.
Ignore Track Lights When this option is selected, the system ignores the selected tracks and cues
directly to the start (head) frame of the next edit, regardless of the track on
which it occurs.
The position indicator’s final location depends on whether the Stop at Head
Frames and Stop at Tail Frames options have been selected.
Viewing Methods
You can work with clips and sequences in several different ways,
depending upon your needs and preferences. Each method has its
own uses and advantages, as follows:
• Viewing in bins: You see pictorial images of the clips in your bins
by using Frame view. You can also list the clips by name by using
Text view. For more information, see “Using Frame View” on
page 306 and “Using Text View” on page 287.
• Viewing in the Source monitor: You can load clips and sequences
into the Source monitor to view and mark or subcatalog shots for
use in a sequence that you build in the Record monitor. For more
information, see “Loading and Clearing Footage” on page 402.
399
• Viewing in the Record monitor: You can load a sequence into the
Record monitor to view, mark, or modify an existing sequence.
You can load a series of clips into the Record monitor to create an
“instant sequence (rough cut).” For more information, see “Creat-
ing an Instant Rough Cut” on page 444. You can also load a single
clip into the Record monitor. See “Loading and Clearing Footage”
on page 402.
Source monitor with clip loaded Record monitor with sequence loaded
400
• Viewing in pop-up monitors: You can load several clips into pop-
up monitors to view and mark clips in smaller, movable windows.
See “Loading and Clearing Footage” on page 402.
401
• Viewing in the Timeline: Use the Timeline to view individual
tracks for either a sequence or a source clip. Click the Source/
Record Toggle button to switch between displaying the sequence
tracks and the source tracks.
n The result of double-click might vary in the procedures in this section. The
function of double-click is determined by the Double-click option in the Bin
Settings in the Settings scroll list of the Project window. For more informa-
tion, click the Bin Settings dialog box, see “Bin Settings” on page 80.
402
2. Open a bin and locate the clip or sequence.
Press and hold the 3. Double-click the clip or sequence with one of the following results:
Option key, then dou-
ble-click the clip or • If you have set the “Loads clip into Source or Record monitor”
sequence to reverse the option in the Bin Settings dialog box (the default setting), a
outcome.
clip loads into the Source monitor or a sequence loads into the
Record monitor.
• If you have set the “Opens new monitor for clip” option in the
Bin Settings dialog box, the clip or sequence loads into multi-
ple pop-up monitors.
You can also load a sequence into the Source monitor (for editing into
another sequence, for instance) by dragging the sequence from the bin
to the monitor.
You can load a single clip into the Record monitor by pressing the
Option key and dragging a single clip into the Record monitor. The
clip will appear at the position of the position indicator in the Record
monitor.
403
• If you set the “Opens new monitor for clip” option in the Bin
Settings dialog box, the clips load into multiple pop-up moni-
tors.
You can also load a series of clips into the Record monitor to create an
instant sequence (rough cut) by pressing and holding the Option key
while dragging the clips from the bin to the Record monitor. For more
information, see “Creating an Instant Rough Cut” on page 444.
When you have loaded multiple clips or multiple sequences into the
monitor, you will see only one clip displayed at a time. You can view
an alphabetical list of the loaded clips and choose an alternate clip for
viewing.
n If you press and hold the Option key while dragging multiple clips into the
Record monitor, they appear as one sequence in the Clip Name menu. For
more information, see “Creating an Instant Rough Cut” on page 444.
404
The lower portion of the
Clip Name menu contains
a list of loaded clips.
2. Choose a different clip name from the menu. The selected clip will
replace the current clip in the monitor display.
n To see the list of clips or sequences sorted in the order in which they were
loaded into the monitor, press the Option key while opening the pop-up menu.
405
3. Choose one of the following commands:
• Clear Monitor removes the displayed clip from the screen,
leaving black. The clips are still loaded.
• Clear Menu deletes the list of all loaded clip names and leaves
only the clip currently displayed.
Resizing Monitors
You can resize the Source/Record and any pop-up monitors to pro-
vide more area for displaying the Timeline or other windows.
You can resize the Source/Record and any pop-up monitors, display-
ing only the position bars, the editing buttons, and the information
portion above the monitors. No video is displayed (except on the
third, full-screen monitor).
406
To redisplay the video in the monitor, Ctrl+Shift+click on the monitor
and choose Hide Video again.
Resizing a Monitor
You can resize the Source and Record monitors to a variety of sizes.
Controlling Playback
There are several ways to play, view, and cue clips:
• Instantly access frames or move through footage by using the posi-
tion indicator within the position bar under the monitors.
• Play, step (jog), or shuttle through footage by using user-selectable
buttons.
• Play, step, or shuttle by using keyboard equivalents.
• Step or shuttle by using the mouse.
407
• You can move the position indicator within the position bar by
clicking anywhere in the position bar, or by dragging the position
indicator to the left or right. The speed with which you drag the
position indicator determines the speed at which you move
through the footage.
Position indicator
Position bar
408
Using Buttons
You can use the user-selectable buttons that appear below the Source
and Record monitors and in the pop-up monitors to play and step
through your footage. You can also use the keyboard to manipulate
footage.
Play Reverse, Play, Pause, Stop, Rewind, and Fast Forward Buttons
The Play Reverse, Play, Pause, Stop, Rewind, and Fast Forward but-
tons work much like the buttons on any conventional VCR. With a clip
loaded in a monitor, the Play button plays your footage at a normal
rate. The Play Reverse button plays backward at a normal rate.
The Fast Forward and Rewind buttons instantly cue the footage to the
next transition between clips. By default, the buttons cue footage to the
head frame of the next transition. You can select the following alterna-
tives in the Composer Settings dialog box:
• Stop at Tail Frames
• Stop at Locators
• Ignore Track Selectors
The Play, Fast Forward, and Rewind buttons appear by default in the
first row of buttons below the Source and Record monitors and the
pop-up monitors. You can map the Play Reverse, Stop, and Pause but-
tons from the Command palette. All these buttons are mapped to the
keyboard. For more information, see “Using the Keyboard” on
page 412.
409
When viewing sequences in the Source or Record monitor, you can
play only video and audio tracks that are currently monitored in the
Track Selector panel. For more information, see “Using the Track
Selector Panel” on page 504.
The Play Standby button places play in standby mode to prepare for
playback. This is especially useful for long sequences. In the Com-
mand palette, the Play tab displays the Play Standby button.
Step Buttons
You can also use the Step buttons under the monitors to play the clip
backward or forward in 1-frame to 10-frame increments.
410
When you have a single row of buttons displayed under your moni-
tors, the Step Forward and Step Backward buttons appear. If you press
and hold the Option key while clicking either button, you can advance
10 frames forward and 10 frames backward.
n To display all four Step buttons, you must display two rows of buttons under
the monitors when configuring the Source/Record window in the Composer
Window Settings dialog box. For more information on Composer Window
settings, see “Composer Window Settings Options” on page 395.
With single-field step, you can view both fields of each two-field frame
sequentially to locate a dropout from the source videotape, or dust and
scratches from the original film footage.
n You can map the Step Forward One Field and Step Backward One Field but-
tons to any monitor command palette, Tool palette, or the keyboard. For infor-
mation on mapping buttons, see “Using the Command Palette” on
page 113.
411
To use single-field step:
Step Forward 1. Click the Step Forward One Field or Step Backward One Field
One Field button, which are available on the Move tab of the Command pal-
Step Backward ette and can be mapped to any tool palette.
One Field
A number 2 displays in the upper right corner of the monitor to
indicate you are parked on field 2 of a frame. (The absence of the
number 2 indicates you are parked on field 1 of the frame.) Subse-
quent single-frame steps will be based on this field.
2. Continue to click the Step Forward One Field or Step Backward
One Field button to view each field of a frame.
c To return to viewing only field 1 of each frame, make sure you park
on field 1 of a frame before using the Step Forward or Step Back-
ward buttons.
n Any edits you make using the paint tools affect both field 1 and field 2 of each
frame.
You can view your Keyboard settings by choosing Keyboard from the
Settings scroll list in the Project window.
412
Step buttons Delete key
Play
button Home key
End key
n You can move and replace buttons on the keyboard or map menu commands
by using the Command palette, as described in “Using the Command Pal-
ette” on page 113.
The J-K-L keys on the keyboard allow you to play, step, and shuttle
through footage at varying speeds. This feature, also referred to as
three-button or variable-speed play, allows you to use three fingers to
manipulate the speed of playback for greater control.
To shuttle through the footage by using the J-K-L keys on the key-
board:
1. Do one of the following:
• Load a clip or sequence into the Source or Record monitor.
• Open a pop-up monitor.
• Select a clip in a bin in Frame view.
2. Use the following keys to shuttle at varying speeds:
413
• Press the L key to move forward through the footage at nor-
mal speed. You can increase the speed according to the follow-
ing table:
You can also use the Home, End, and arrow keys (located to the left of
the numeric keypad) to move through footage when a clip is loaded in
a monitor.
• The Home key takes you to the beginning of a clip or sequence.
• The End key takes you to the end of a sequence.
• The Left Arrow key moves the footage one frame backward.
• The Right Arrow key moves the footage one frame forward.
414
Using the Mouse
You can use the mouse for one-handed control of playback. You can
either jog or shuttle by using the mouse.
415
2. Do one of the following:
• Press the semicolon (;) key to activate mouse control for shut-
tling.
• Click the Mouse Shuttle button, which is available on the Play
tab of the Command palette and can be mapped to an editing
button under the Record monitor.
3. Move the mouse to the right to increase the shuttle speed, or to the
left to decrease the shuttle speed.
4. Click the mouse button to pause shuttling.
5. To quit shuttling with the mouse, press the space bar.
You can also use the keyboard in conjunction with the mouse to con-
trol shuttling. For example, if you are shuttling with the mouse and
you press the L key, the playback speeds up to the next normal play
rate (30, 60, 90, 150, or 240 fps for NTSC; 25, 50, 75, 125, or 200 fps for
PAL). You can continue to change the shuttle speed and direction with
the mouse.
416
• You can use the process of rough-cut or storyboard editing, which
allows you to instantly splice several prepared clips into a
sequence, as described in “Creating an Instant Rough Cut” on
page 444.
• You can play back and mark clips in the bin before loading a single
clip, which saves several steps.
Even if your marks are not accurate now, the Avid application allows
you to trim the edit points and fine-tune the sequence later without
reediting the material.
Marked IN point
417
5. Mark an OUT point by doing one of the following:
• Click the Mark OUT button under the monitor to mark an
OUT point and stop playback.
• Press the Mark OUT key on the keyboard when marking a clip
in a bin.
The Sawtooth icon on the right side of the monitor indicates the
OUT mark frame.
6. To clear a mark and set a new one, do one of the following:
• To set a new IN point, you can either:
- Click the Mark IN button or key when you reach a different
frame.
- Click the Clear IN Mark button or key to remove the IN
point and then mark a new one.
• To set a new OUT point, you can either:
- Click the Mark OUT button or key when you reach a differ-
ent frame.
- Click the Clear OUT Mark button or key to remove the
OUT point and then mark a new one.
• To clear both the IN and OUT points, click the Clear Both
Marks button or press the G key on the keyboard.
418
To move a Mark icon:
1. Option+click the Mark icon.
The mouse pointer changes to the hand pointer.
2. Drag the Mark icon to a new location and release the mouse
button.
n The Mark Clip button chooses a segment between the first set of edit lines that
line up on all the selected tracks.
n To ignore the current track selection and mark the smallest clip at the current
position in the sequence, press and hold the Option key while you click the
Mark Clip button.
Creating Subclips
When you mark footage with IN and OUT points, you can either save
the entire clip along with the new marks, or you can create subclips
based on the marks you set to break up longer master clips into
smaller segments of selected footage.
419
This is similar to creating circle takes of your best footage before edit-
ing. Unlike outtakes, however, subclips do not directly reference the
original media. Subclips remain linked to the master clips from which
they are created, and the master clips, in turn, reference the digitized
media files located on your media drives. As a result, none of the orig-
inal footage is lost.
You can also create sub- You can create subclips directly from the marked section of material in
clips while digitizing as
the monitors by using one of the following methods:
described in “Creating
Subclips On-the-Fly” • Use the Option key: Press and hold the Option key, then drag the
on page 211.
picture from the monitor to the bin in which you want to store the
subclip.
• Use the Subclip handle: Click the subclip handle located above
and to the side of the monitor; then drag the subclip handle to the
bin in which you want to store the subclip.
Subclip handle
The new subclip will be listed in the bin, preceded by a subclip icon
and identified with a numbered .Sub file name extension, as shown in
the following illustration.
420
A new subclip as refer-
enced in Text view
For more information Subclips do not limit your access to the original, digitized master clip
on trimming, see Chap- material when trimming. Therefore, if you must trim beyond the
ter 15.
marked IN to OUT boundaries of the subclip to make it longer or
shorter, your system does accommodate the boundary adjustments
during the trim.
Audio Mark IN
4. Do one on the following:
Audio Mark OUT • Click the Audio Mark IN button to mark an IN point.
• Click the Audio Mark OUT button to mark an OUT point.
The Audio Mark IN and Audio Mark OUT buttons are located on
the Edit tab of the Command palette.
421
Using Locators
Locators are a type of electronic bookmark. They allow you to find and
identify specific frames during editing. Key words you enter into the
comments attached to a locator allow you to use standard Find proce-
dures to call up the clips quickly.
You can map Add Loca- There are eight Add Locator buttons on the More tab of the Command
tor buttons, as
palette. Each Add Locator button is a different color, which allows you
described in “About
Button Mapping” on to group locators by color. For example, you can use the red Add Loca-
page 114. tor button to identify color correction frames and use the blue Add
Locator button to identify cutaway shots.
There are many possible uses for locators. A few examples are:
• Color correction notations: Use locators to mark clips or specify
frames that require color correction, noting the specific correction
to perform if someone else does the job.
• Visual track alignments: Use locators at matching points in syn-
chronized audio and video tracks so that if the tracks lose sync,
you can visually realign the locators in the Timeline to restore
sync. For more information on sync, see Chapter 17.
• Music cues: Use locators to mark the IN and OUT points for
music.
• Trim markers: Use locators in the Timeline to return directly to an
edit you have designated for further trimming at a later time.
• Cutaway markers: Use locators to identify cutaway shots with
comments so that when you return to cover jump-frame edits with
cutaway footage, you can quickly call up the shots using basic
Find procedures.
422
Locator displayed in the
monitor, the position bar,
and the Timeline
You can add locators to your source material while you are in an edit-
ing session, as described in the following section. You can also add
locators while digitizing, as described in “Adding Locators On-the-
Fly” on page 212.
423
The Locator Info dialog box appears.
4. Type the locator information and click OK. The amount of infor-
mation you can enter is limited to 255 characters.
The information is stored with the marked frame, and the first line
of the information appears at the bottom of the clip in the monitor.
5. To go quickly to a frame with a locator while editing, use the Find
command in the Edit menu to search for a particular comment.
You can copy all locators currently placed in source clips directly into
the sequence as you edit. The locators and the locator text appear in all
sequence segments that reference the source clips.
424
Marking Locators
You can mark the area between two locators by using the Mark Loca-
tor button.
425
Features of the Locators Window
Many features of the Locators window are similar to those of the bin
window:
• The window displays information in text columns.
• A Fast menu allows you to modify and sort the display.
• You can print the Locators window. This is especially useful for
identifying and listing specific frames — to be color corrected or
used in an effect, for example. You can also make a list of marked
IN and OUT points for adding music.
426
The Fast menu allows you to do the following:
• Display a timecode or footage column.
• Sort or reverse-sort (Option key) the display by timecode, track,
comment, or locator color. Choose the text at the top of a column
to specify which column to sort.
• Display the frame associated with each locator.
• Change the color of the Locator icon. The Avid system uses the
same color in the Timeline, position bar, and Record monitor dis-
play.
For more information The system interprets the numbers you type into the numeric keypad
on selecting the display
according to the type of tracking format you have chosen in the row of
of tracking informa-
tion, see “Displaying information displayed above the monitor (timecode or frames). If you
Tracking Information” have two rows of information, the system looks to the top row.
on page 387.
427
To use timecode to find a frame, the top row of information must
include timecode; for example, V1.
Master track
• SMPTE timecode — Use two digits each for the hours, minutes,
seconds, and frames. For example, type 01230200 to enter
01:23:02:00.
• Current timecode — If you are finding a timecode that starts at
the same time as the current timecode, only type the last dig-
its. For example, if the current timecode is 1:05:12:13 and you
type 4:25, the system finds the frame at 1:05:04:25.
3. Press Enter on the numeric keypad.
428
To cue a frame by using frame offset timecode:
1. Using the numeric keypad, type a plus sign(+) to move forward or
a minus sign (–) to move backward from the current position.
2. Enter a number for the frame offset and then press the Enter key
on the numeric keypad. Use the following formats:
• One or two digits — Enter 1 through 99 to specify a number of
frames forward or backward. For example, enter –42 to move
backward 42 frames.
• Three digits — Enter 100 or a greater number to move forward
or backward a specified number of seconds and frames. The
results vary depending on the tracking format you have cho-
sen in the Tracking Information menu that displays above the
monitor. For example, if you enter +100 and the master time-
code is selected on the top line of the tracking information dis-
play, you move forward 1 second and zero frames. If you
select frames to display above the monitor and enter +100, you
move forward 100 frames.
Searching a Clip
You can use the Find feature to search a clip loaded in the Source mon-
itor or the sequence in the Record monitor for:
• Clip names
• Locator text
• Text displayed in the Timeline
429
The Find dialog box appears.
3. Enter part or all of the text for which you are searching. If the exact
text is unknown, enter only a known word or portion of a word.
4. Select one or more options:
• Clip Names causes the system to search for matching text in
Clip names only.
• Locators causes the system to search for matching text entered
into locator comments only.
• Timeline Text causes the system to search for matching text in
any clip text displayed in the Timeline.
5. Click OK.
If the system finds matching text, it cues to the head of the clip in
the case of Clip Name or Timeline text, or it cues to the Locator
frame in the case of Locators.
6. If the cue point is not the one you want, choose Find Again from
the Edit menu to search for another incidence of matching text.
430
Using Match Frame
The Match Frame function locates the source footage for the frame cur-
rently displayed in either the Source or Record monitor, loads it into
the Source monitor, cues to the matching frame, and marks an IN
point. It removes the source clip’s original IN and OUT marks.
This loads and marks the source clip in the Source monitor.
n If you do not want to mark the source clip and remove the original marks,
press and hold the Option key when you click the Match Frame button.
The system cues the sequence to the matching frame on the record
side. If the shot exists in more than one place, the sequence cues to the
431
first location of the match frame, and continues through the sequence
to subsequent locations each time you click the Reverse Match Frame
button.
Finding a Bin
With a clip or sequence loaded into a monitor, you can quickly find the
original bin in which it is stored by using the Find Bin button. This
command finds the bin, opens it, and highlights the clip or sequence
within the bin. This works for sequences, subclips or clips within
sequences, or clips in the Source monitor.
432
Locating a Master Clip from a Subclip in a Sequence
To find the original clip in the bin for a subclip that has been edited
into a sequence, you can use the Match Frame and Find Bin buttons
together.
n For this operation, you must have the Match Frame button mapped below
both the Source and Record monitors.
Finding a Frame
The Find Frame button, located on the Other tab of the Command pal-
ette, allows you to trace a digitized frame of footage displayed in a
sequence or source clip back to its analog source on tape. This is useful
for finding frames for color correction, or for redigitizing specific clips
to lengthen them or alter digitize parameters.
To find a frame:
1. Make sure the source deck is properly connected to the system
and load the clip or sequence.
2. In the Timeline or position bar, place the position indicator on the
frame you want to find.
433
3. Click the Find Frame button. If the tape is not in the deck (for
example, if you do not know which tape the footage is on), a dia-
log box prompts you to insert the appropriate tape.
4. Insert the tape. The system cues to the requested frame and dis-
plays the frame. You can redigitize as necessary.
434
CHAPTER 13
Editing in Source/Record
Mode
435
n Illustrations of the Composer window show two button rows, two informa-
tion rows, and Center Duration. For information about changing the default
display, see “Using the Settings Display” on page 75.
For more information about the Composer window, see Chapter 12.
436
Composer window
Source/Record
Mode button
437
• If you would like to begin editing right away and build the
sequence as you go without setting parameters ahead of time,
proceed to “Making an Edit” on page 443.
Select the bin in which to store the new sequence, or click the
New Bin button to create and open a new bin, and click OK.
438
An untitled sequence appears in the bin, in the Record moni-
tor, and in the Timeline.
New sequence
n If you click anywhere in the interface after creating the new sequence, you
deactivate the Name field. Click the sequence name again to rename the
sequence.
439
The Clip Info dialog box appears.
2. Drag the pointer across the sequence name in the Name text box,
then type a new name.
3. Drag the pointer across the start timecode, then type a new time-
code.
4. Click OK.
440
You can add any number of audio or video tracks to the sequence
before making the first edit, as follows:
• Choose New Video Track from the Clip menu to add a video track.
• Choose New Audio Track from the Clip menu to add an audio
track.
The following illustration shows the Timeline after one video and two
audio tracks have been added, with no material loaded in the Source
monitor.
441
Alternatively, you can do the following:
• Deselect the Auto-create New Tracks option to have the existing
tracks in the sequence remain the same when you edit in new
source material. This allows you to create new tracks selectively as
you edit, which is often preferable at the more advanced stages of
a project.
• Deselect the Auto-enable Source Tracks option to leave the tracks
of newly loaded material in whatever state they were in when
they were last loaded. This allows you to turn on the source tracks
more selectively as you edit, which is often preferable at the more
advanced stages of a project.
Adding Filler
You can add a small amount of black filler at the start of your
sequence. A brief moment of black before the start of your sequence is
sometimes useful during playback, or when recording a digital cut.
You can also add filler at any time during editing to another part of the
sequence.
To add filler:
1. Click above the Source monitor and choose Load Filler from the
Clip Name menu. The system loads a 2-minute clip of filler into
the Source monitor.
2. Mark the length of filler, as needed.
3. Click the Splice-in or the Overwrite button to edit the black into
the sequence.
442
Making an Edit
This section explains one method of editing with your Avid system. As
you learn how to use the various editing tools, you can develop an
editing method that works best for you.
Splice-in 3. Click the Splice-in button to add the edit to the sequence in the
button Record monitor.
The Record monitor displays the end of the last frame of the new
edit. (You can scroll the position indicator in the Timeline or the
position bar beneath the Record monitor to review the shot.) The
edit also generates a graphical display of the cut in the Timeline.
443
Screen display of the first edit in a sequence The end of the
last frame of the
first new edit
Source clip Splice-in button Sequence
444
To create a rough cut from a bin:
1. To create a more accurate rough cut, screen and mark clips in the
bin in advance, as described in “Marking IN and OUT Points” on
page 416.
2. In the bin, sort the clips in the order in which you want them to
appear in the sequence:
• In Text view, alphabetic or numeric sorting of clips might not
provide you with the clip ordering that you want. You can cre-
ate a new bin column for numbering the clips in the order in
which you want them to appear, then sort the column numeri-
cally.
• In Frame or Script view, rearrange frames and prepare a story-
board as described in “Storyboard Worksheet” on page 319.
3. (Option) Select the source and record tracks for the edit.
4. Select the clips in the bin. Choose Select All from the Edit menu if
there are no other clips in the bin.
5. Press and hold the Option key and drag the highlighted clips to
the Record monitor to splice the clips into place. Alternatively,
press and hold the Option+Shift keys and drag the clips to over-
write them into an existing sequence.
The clips are spliced together to form a new sequence based on the
order in which they are listed in the bin. If there is a sequence
already loaded into the Record monitor, the new clips are spliced
or overwritten in the sequence, beginning at the location of the
position indicator or at an IN point marked in the sequence.
445
Undoing or Redoing Edits
You can undo or redo up to 32 previous actions listed in the Edit
menu. You can quickly undo or redo a just completed command, or
you can search through a submenu to undo or redo all commands
leading back to a particular command.
Undo/Redo commands
for previous edit
Prior Redo commands
Prior Undo
appear in the upper
commands
portion of the Undo/
appear in the
Redo List submenu.
lower portion of
the submenu.
• To undo only the previous edit or function, choose Undo from the
Edit menu.
• To redo only the previous edit or function, choose Redo from the
Edit menu.
• To undo or redo everything back to a particular command, choose
a command from the Undo/Redo List from the Edit menu. All of
the previous commands, back to and including the command cho-
sen from the submenu, are undone or redone as appropriate.
446
Editing Additional Shots into the Sequence
You can use two or The three primary edit functions for adding material to your sequence
sometimes one mark to
are the splice-in, overwrite, and replace commands. In most cases, you
complete an edit by
using phantom marks. perform three-point edits in which you set three marks — two in the
For more information, source material and one in the sequence, or the reverse. The fourth
see “Using Phantom mark is determined automatically. The way you set marks depends
Marks” on page 450.
upon the type of edit you perform, as described in this section.
New Shot
Insertion point
Before
Shot X Shot Y Shot Z
Splice-in
447
n If you do not mark an IN point, the system splices the new shot into the
sequence at the current location of the position indicator.
New Shot
Material to be overwritten
Before
Overwrite Shot X Shot Y Shot Z
After
Overwrite Shot X Shot Y New Shot Shot Z
448
Performing a Replace Edit
For information about You use the Replace button (blue) to replace a clip in the sequence
mapping buttons, see
(video, audio, or both) with new material from the Source monitor,
“About Button Map-
ping” on page 114. while maintaining the original IN and OUT points of the previous
edit. The Replace button must be mapped to a button under the
Record monitor before you begin to edit.
n If you are replacing a clip in an overwrite edit and the position indicator falls
within the overlap, you might end up replacing the wrong material unless
you select the entire segment you want to replace. See “Selecting and Dese-
lecting Segments” on page 486.
For more information Like replace editing, Sync Point Editing allows you to overwrite mate-
on sync point editing,
rial in the sequence based on alignment of the position indicators in
see “Using Sync Point
Editing” on page 646. the source material and in the Timeline. The difference is that sync
point edits end at the nearest marks in either the source or record
material, and replace edits always fill the IN to OUT portion of the clip
in the sequence.
449
Using Single-Mark Editing
Single-mark editing (also called mark-and-park editing) allows you to
establish a single mark, then use the location of the position indicator
to determine the second mark when making the edit. You can use this
procedure in several ways to save steps:
• You can mark an IN point in the Source monitor and then perform
a splice-in, overwrite, or replace edit without adding an OUT
mark.
• You can mark an OUT point, then locate a frame for the IN mark,
and perform the edit without marking the IN point.
• You can mark the IN or OUT, play, step (jog), or shuttle through
the clip forward or backward, then press the Splice-in, Overwrite,
or Replace button to perform the edit on-the-fly without adding
the second mark.
450
or sometimes three edit points calculated by the system to complete an
edit. The following are a few sample scenarios.
You can see the system calculations instantly and can make the edit
after setting just one mark, when appropriate.
Phantom marks can help you see the results of marks you set before
you complete the edit, and is especially useful when doing Sync Point
451
Editing or other complicated replace edits in which two or more marks
are calculated automatically.
Lifting Material
The Lift function removes selected material from a track in the
sequence and leaves black filler or silence to fill the gap. You can later
move or fill this gap with other footage. When you lift material, the
overall duration of the track (or sequence) remains the same.
To lift material:
1. Mark IN and OUT points at the start and end of the material in the
sequence that you want to lift.
2. Select the tracks containing the material. The system will perform
the function on selected tracks only.
Lift 3. Click the Lift button to complete the edit.
button
452
Extracting Material
The Extract function removes selected material from a track in the
sequence and closes the gap left by its removal. As a result, when you
extract material, you shrink the duration of the track or sequence.
Track is shortened.
After
Extract Shot X Shot Z
To extract material:
1. Mark IN and OUT points at the start and end of the material in the
sequence that you want to extract.
2. Select the tracks containing the material. The system will perform
the function on selected tracks only.
Extract 3. Click the Extract button to complete the edit.
button
Copying Material
For more information The Copy to Clipboard function makes a duplicate of selected material
on using the Clipboard,
in the sequence and leaves the material intact. When you copy mate-
see “Using the Clip-
board” on page 454. rial, the sequence remains unaffected. The material can then be
inserted into the sequence elsewhere or into another sequence.
453
Copy to 3. Click the Copy to Clipboard button.
Clipboard
button The system copies the selected material to the Clipboard, and
leaves the sequence untouched.
The Clipboard stores only one clip at a time; each time you copy, lift, or
extract additional material, you delete and replace the previous con-
tents.
454
Name menu. The n is an incremental numbering of clips placed in
the Clipboard during the session.
• Press the Option key when you copy, lift, or extract the material.
The contents appear as a clip in the Source monitor, and the name
“Sequence name. Sub” appears above the monitor and in the Clip
Name menu.
Repeat these procedures each time you want to preserve copied, lifted,
or extracted material during a session. All the clips remain available in
the Clip Name menu until you choose Clear Menu or close the project.
n Material placed in the Clipboard does not appear as a clip in the bin, and is
deleted when you close the project. To save a portion of a sequence for future
use, mark the section and create a subclip.
455
2. Click the Mark Clip button to mark the entire segment.
Toggle (Optional) You can view the sequence segment as a source Time-
Source/Record line by clicking the Toggle Source/Record in Timeline button in
in Timeline
button the Timeline toolbar to mark and select specific tracks.
3. Locate the IN point in the sequence from which the segment was
removed. Place the position indicator here, or mark an IN.
4. Splice or overwrite the material back into the sequence.
456
To add comments to the sequence:
1. Click one of the Segment Mode buttons (located below the Time-
line) and highlight the clip to which you want to add a comment
Segment Mode buttons
in the Timeline.
2. Choose Add Comments from the Clip Name menu. The Com-
ments dialog box appears.
3. Type your comments in the text box and click OK.
n You can display the comments in the Timeline by using the Clip Text option
in the Timeline Fast menu.
n If you need to prepare a screening of the sequence away from the system, see
Chapter 19.
457
4. Use the position indicator, buttons, mouse, or keyboard to play,
step, or shuttle through footage. View the sequence in the Record
monitor or in the third, full-screen monitor.
n You can also use this technique to isolate and continuously play back a small
portion of the sequence during a difficult edit.
Play IN to OUT 2. Press the Ctrl key and the Play IN to OUT key or button.
button
The playback loop begins and continues until you press the space
bar on the keyboard or click anywhere with the mouse.
n You can also press the Ctrl key and the Play to OUT button. The location of
the position indicator acts as the IN point for a continuous loop.
458
page 100. If this number is large, reduce the number of media
objects by doing one of the following:
- Close bins that are not in use.
- Reduce the number of clips in the open bins.
- Unmount drives that are currently not in use by dragging
them to the Trash or by using the Eject command. See
“Mounting and Ejecting Media Drives” on page 52. You can
remount the drives at any time by choosing Mount All from
the File menu.
• Restart the computer once a day to refresh the system memory.
• Split the sequence into two or more segments, if possible.
Play Length When you use the Play Length feature, first map the Play Length tog-
toggle button gle button from the Play tab of the Command palette to a Monitor
Command palette, then set the value for the Play Length toggle but-
ton. For information about mapping buttons, see “About Button Map-
ping” on page 114.
To change the value for the Play Length toggle button from the
default:
1. From the Tools menu, choose Console.
2. In the Console window text box, type
playlength n
459
Where n is the duration (in minutes) you want mapped to the Play
Length toggle button.
3. Press Return.
The Console window displays the value for playlength. For exam-
ple, if you set playlength to 1, the Console window will display
playlength = 1 (half forward/half backward).
To select the Play Length toggle button to map to the Play button:
1. Click the Play Length toggle button. It switches between play
entire sequence and play length 1 minute.
2. Set the Play Length toggle button to play length 1.
With the Play Length toggle button activated, press the L key or
the Play button. The sequence will play from the position indica-
tor forward 30 seconds (half forward). If you press the J key or
click the Play Reverse button, the sequence will play from the
position indicator backward for 30 seconds (half backward).
3. To set the Play Length back to play the entire sequence, click the
Play Length toggle button again.
460
How to Fine-Tune the Sequence
If you have finished a rough cut and are ready to fine-tune the
sequence, proceed with the following:
• To learn about the Timeline and Segment mode editing tech-
niques, see Chapter 14.
• To make frame-accurate adjustments to your edits by using Trim
mode, see Chapter 15.
• To edit with audio or mix audio tracks in preparation for playback
or output, see Chapter 16.
• To edit with synced tracks, see Chapter 17.
• To edit with multicamera material, see Chapter 18.
• To add effects to your sequence, see the Avid Media Composer
Effects Guide.
• To apply final correction and adjustments, see the Avid Media Com-
poser Effects Guide.
461
CHAPTER 14
Using the Timeline
Your Avid system represents each edit and effect in a graphical time-
line structure to help you track and manipulate the elements of your
sequence. The Timeline continuously updates as you work, displaying
an extensive array of icons and information that you can customize in
various ways.
In addition, the Timeline has its own set of editing tools that you can
use to create and revise edits and transitions across multiple tracks.
These features are described in the following sections:
• Customizing Timeline Views
• Restoring the Default Timeline View
• Navigating in the Timeline
• Using Segment Mode
• Using Advanced Timeline Techniques
• Working with Multiple Tracks
• Additional Offline Aids
• Printing the Timeline
462
n Illustrations of the Composer window in this chapter show the full set of two
button rows, two information rows, and Center Duration display, as selected
in Composer Window Settings. For more information, see “Customizing
the Composer Window” on page 383.
463
• Complex audio work: If you are doing advanced audio work with
multiple tracks, or fine-tuning difficult audio edits, you can hide
video tracks and enlarge audio tracks while displaying waveform
plots.
• Editing for online: If you are editing offline with plans to generate
an EDL and finish the sequence in an online videotape suite, you
can track detailed clip and dupe-reel information by displaying
clip text and enabling Dupe Detection.
464
• Basic trimming: If you are fine-tuning and trimming simple edits
at the early stages of a project, you can view the sequence in Heads
and Tails view to see a display of the first and last frame of every
shot.
To select an item from the Timeline Fast menu, click the Fast Menu
button and scroll through the menu to select or deselect an option.
Selected options have check marks next to them. You must select some
options from a submenu.
465
You can learn about the various Timeline view options as follows:
• For an overview of all Timeline Fast menu options, see the Help.
• For more information on Effect icons and displays, see the Avid
Media Composer Effects Guide.
• For information on different view types, see “Customizing Time-
line Views” on page 463.
• For information on Dupe Detection in the Timeline, see “Detect-
ing Duplicate Frames” on page 517.
• For information on displaying the film track, see “Editing with
the Film Track” on page 499.
• For more information on displaying sync breaks in the Timeline,
see Chapter 17.
• For more information on displaying energy and waveform plots in
audio tracks, see Chapter 16.
• For more information on manipulating the height of tracks or
moving tracks as part of a view, see “Additional Procedures for
Customizing the Timeline” on page 466.
You can enlarge or reduce the height of one or more tracks to improve
visibility and display more information within the tracks. You can save
these changes with a Timeline view.
466
2. Do one of the following:
• Choose Enlarge Track or Reduce Track from the Edit menu.
• Press and hold the Option key and move the pointer to the
bottom edge of the track selector until it appears as a bar inter-
Pointer sected by double-headed arrow. Drag the edge up or down to
make the track narrower or wider. This method applies to
only one track selection at a time.
• Press k+L to Enlarge Track or k+K to Reduce Track to
change the height of all highlighted tracks quickly in the Time-
line.
Moving a Track
To move a track, press and hold the Option key, click the Track button
for the track that you want to move, and drag the track to its new posi-
tion.
n Do not move a track when patching to another track would be more appropri-
ate. Moving whole tracks can throw effects and track monitoring out of place.
467
Changing the Timeline Background Color
To change the background color of the Timeline, you also have to
change the background color of the monitors.
If you want to choose a custom color for the tracks, press the Option
key while performing this procedure. When you release the mouse
button on the pop-up palette, the Macintosh Color Picker appears.
468
2. Choose Clip Color from the Timeline Fast menu, and choose Local
from the Clip Color submenu.
n Displaying source colors and local colors overrides any track color assigned
from the Timeline Fast menu.
469
Displaying Source Colors
n Clip colors assigned to sequences, groups, and title clips do not appear in the
Timeline.
n If both Source and Local are selected in the Clip Color submenu, the local
color overrides the source color.
470
n When working with nested layers, a clip that contains offline media appears
red even if the missing media is nested many layers deep.
The system saves the following Timeline information with each view:
• Displayed tracks, track sizes, track positions
• Clip names and frames
• Audio waveforms
• Type of view (Time, Heads, or Heads and Tails)
Once you have created and saved several Timeline views, you can
choose alternate views at any time from the Timeline View pop-up
menu located in the Timeline toolbar at the bottom of the Timeline.
The Timeline view is labeled Untitled until you name and save a cus-
tomized Timeline view.
471
The Name of This View dialog box appears.
The current Timeline view is applied to the selected name, and that
name is displayed in the Settings scroll list in the Project window. You
can change the User Name in the Project window if you want.
472
2. Double-click Timeline to display a list of your current Timeline
settings. For more information on Timeline settings, see “Timeline
Settings Options” on page 473.
3. Select the Scroll While Playing option.
To turn off scrolling 4. Click OK.
while you play, dese-
lect the Scroll While When you play a sequence in the Timeline, the sequence scrolls
Playing option in the over the position indicator. When the Timeline has passed the
Timeline Settings dialog
box. playhead and the end of the Timeline is revealed, the Timeline
stops moving and the blue position bar travels the remaining dis-
tance.
n For the Timeline to scroll, you might need to display more detail in the Time-
line to expand the sequence. Click the scale box and drag it to the right to
expand the Timeline. All Effect icons are hidden as you scroll.
Option Description
Dupe Detection Choose the size of the handles, in frames, to use for dupe checking. The cho-
Handles sen number of frames is added at the beginning and the end of each clip
before checking for overlap. The handles are used only for internal
calculations.
Show Position Bar When this option is selected, the blue position bar is displayed in the
Timeline.
473
Table 14-1 Timeline Settings Options (Continued)
Option Description
Show Effect Contents When this option is selected, the system displays effect information.
Show Marked Region When this option is selected, the system highlights the region from the IN to
OUT mark.
Show Marked When this option is selected, the system shows waveforms drawn between a
Waveforms marked IN or OUT point instead of over the entire composition.
Show Four-Frame When this option is selected, the system shows the head and tail of incoming
Display or outgoing frames of video when you drag a segment.
Scroll While Playing When this option is selected, the Timeline scrolls over the position indicator
while you play a sequence.
Double-Click to Show When this option is selected, the system allows you to double-click segments
Nesting in the Timeline to display the nested effects.
Auto-Patching When this option is selected, the system automatically patches the enabled
source tracks to the tracks enabled in the Timeline.
Auto-Monitoring When this option is selected, and you delete a video track with the video
monitor activated, the system automatically activates the video monitor for
the next available track. This option is selected by default.
Segment Drag Sync When this option is set, and you click the Sync Lock buttons in the Track
Locks Selector panel, you can drag clips in Segment mode while maintaining audio
and video synchronization. The Avid system adds filler where necessary. For
more information, see “Maintaining Sync in Segment Mode” on page 492.
474
Restoring the Default Timeline View
To restore the default view in the Timeline, choose Default Setup from
the Timeline Fast menu.
475
Using the Position Indicator
The position indicator in the Timeline marks your place in the
sequence. It also determines how some of your commands are inter-
preted. For example, when you perform an edit, the system takes the
location of the position indicator as the mark IN in the absence of
established marks.
When you move the position indicator in the Timeline, the smaller
position indicator within the Record monitor’s position bar also
moves.
The Timeline scroll bar functions like any standard scroll bar. You can
drag the scroll box to reposition yourself within the Timeline, or click
the arrows to scroll left or right.
You can change the Timeline scroll bar to a position bar that acts like
the position bar in the Record monitor, except that you can manipulate
it without deactivating the Timeline window.
476
The Timeline Settings dialog box appears.
For more information 2. Select Show Position Bar in the Timeline Settings dialog box.
on the Timeline set-
tings, see “Timeline A check mark appears in the box. To deselect an option, click it
Settings Options” on again.
page 473.
3. Click OK.
The scroll bar changes to a position bar.
477
An advantage of the position bar is that when you focus on only a por-
tion of the sequence, both the Timeline and Record monitor’s position
bars show a highlighted region around the position indicator. This rep-
resents the range of material displayed in the window.
Position indicator
Highlighted region
Position indicators
Highlighted region in Timeline
478
Displaying Detail in the Timeline
The scale bar stretches and contracts the Timeline area centered
around the blue position indicator. This allows you either to zoom in
to focus on a specific area of your sequence, or to zoom out to display
your whole sequence. This feature is especially useful when you have
a lengthy sequence with many edits.
Scale bar
Scale box Timeline scroll bar Scroll box
479
2. Move the scale box back to the left.
The Timeline shrinks to its original size.
480
Focusing the Timeline
The Focus button also allows you to zoom in on a section of the Time-
line. It is located in the Timeline toolbar next to the Fast Menu button.
Focus button
The Focus button allows you to center the position indicator quickly
and expand the Timeline. The Focus button always expands the Time-
line to a scale of 90 pixels per second. The position indicator is cen-
tered in the window. When you click the Focus button a second time, it
always returns the Timeline to its previous size.
481
2. Click the Resize box at the lower right corner of the window and
drag it.
n To restore a resized Timeline window to its default position, click the Timeline
and choose Home from the Windows menu.
Maximize button
Resize box
n If you want the Timeline to wrap around in the Timeline window, make sure
Wrap Around is chosen in the Timeline Fast menu.
You can also enlarge the tracks to view complex audio or video layers
in greater vertical detail. To enlarge tracks, select them and press k+L.
482
You can click in either window to activate it and bring it forward at
any time, or you can click in the title bar of the Timeline window and
drag it to the Bin monitor to place each window in its own monitor.
By default, the Timeline displays only the available tracks for source
material.
When you click the button to display the source material, both the but-
ton and the position indicator turn green to indicate that you are view-
ing source material.
Source tracks
Button and
position indicator
change to green.
n Heads or Tails views are disabled when you are displaying material from the
Source monitor.
483
Controlling Movement in the Timeline
While working in the Timeline window, you can use the Ctrl, k, and
Option keys to control the movement of both the position indicator
and any segments that you move in Segment mode.
The Timeline provides a small icon window called the motion mode
indicator in the Timeline toolbar.
This small window displays a specific icon, depending on the key you
press to augment your movement within the Timeline. The keys and
movements are as follows:
• To snap to the head of transitions as you move through the Time-
line sequence, press the k key as you drag either the position
indicator or any segments selected in Segment mode.
• To snap to the tail of transitions, press the k+Option keys as you
drag either the position indicator or any segments selected in Seg-
ment mode.
• To move frame-by-frame, press the Option key as you drag either
the position indicator or any segments selected in Segment mode.
• To snap the selected segments to an edit point in the track above or
below the current track, click a Segment Mode button, and then
press the Ctrl key while dragging the segments.
484
IN to OUT Highlighting in the Timeline
When you mark a sequence with IN to OUT points, the system indi-
cates the selection by highlighting the marked region in the Timeline.
Only selected tracks are highlighted.
Highlighted region
All tracks selected
This visual guide helps you monitor track and segment selection more
carefully when mixing or applying effects across multiple tracks and
segments.
485
Observe the following guidelines when editing in Segment mode:
• Transition effects on either side of a moved selection are deleted.
Transition effects inside the selection are preserved.
• You can track the audio while moving segments by pressing the
Caps Lock key to enable audio scrub. For more information, see
“Using Audio Scrub” on page 555.
• When you are finished, Segment mode continues to affect your
editing in Source/Record mode, or Trim mode unless you click the
active Segment Mode button to deactivate it.
486
Once you enter Segment mode by using either of these methods, you
can continue to select or deselect additional segments. The selected
segment or group of segments becomes highlighted, and remains in its
original position during the move until you select its new position.
You can use the mouse to lasso a single segment or a group of seg-
ments across one or more tracks.
487
To lasso segments, draw a lasso beginning in the area above the tracks
in the Timeline. Drag left to right and then down to select more than
one segment.
Lasso box
Begin
Segment
End
Deselecting Segments
488
• Use the Shift key and the Segment Mode pointer to deselect spe-
cific segments on any track, leaving the remaining tracks selected.
n You cannot overlap the source and destination tracks. For example, you can
move audio segments from A3 and A4 to A1 and A2, but you cannot move
them from A3 and A4 to A2 and A3 (A3 overlaps).
When you begin to drag the segments, the interface changes to the
Segment mode four-frame display:
• The Source/Record monitors change to a four-frame monitor dis-
play. The two outer frames are updated while you drag the seg-
ment forward or backward in the Timeline, indicating the frames
you pass as you drag the segment. The outer two frames in the
four-frame display make it easy to view and analyze the frames
between which you might want to drop the selected segment.
• A centered numeric offset counter appears below the frame moni-
tors. The offset counter tracks the number of frames you move
while you drag the selected segment from its starting point.
489
The two outer frames indicate ending and beginning
frames of shots before and after the segment.
Four-frame display
Offset counter
The two inner frames represent the start and end frames of the segment.
490
When you release the segment into its new position, the actual lift
(Overwrite) or extract (Splice-in) occurs. The preservation of the seg-
ment position in the Timeline until then allows you to maintain your
perspective of the sequence while selecting the new edit point.
491
Maintaining Sync in Segment Mode
You can move segments in the Timeline and maintain sync between
audio and video by using the Segment Drag Sync Locks option. After
moving a segment in the Timeline, this option maintains sync by add-
ing filler to the following locations:
• Where the segment was moved from
• The location on all other sync-locked tracks that corresponds to
the new location of the segment you moved
492
3. Click OK.
4. In the Track Selector panel, click the Sync Lock button for the
video and audio tracks that you want to keep in sync.
5. Click the Extract/Splice-in button.
6. Click an audio or video clip and drag it to the new location.
In the following example, notice that in the video track, the system
adds filler to the location where you moved the audio clip. All
clips remain in sync.
Extracting/Splicing Segments
493
Like the standard Splice-in function, the Extract/Splice-in edit inserts
the segment into the new position. However, as an additional function,
it also “extracts” or removes the segment from its previous position
and closes the gap.
Before Splice-in
Shot W (selected shot) Shot Y Shot Z
n To cancel a segment edit in progress, drag the edit out of the Timeline window
and release the mouse button. Alternatively, choose Undo from the Edit
menu.
Lifting/Overwriting Segments
494
Like the standard Overwrite function, the Lift/Overwrite edit deletes
and replaces underlying material at the new position, effectively creat-
ing new edits. It also “lifts” the segments from the previous position,
leaving black or silence of the same duration.
Before Overwrite
Shot W (selected shot) Shot Y Shot Z
After Overwrite
Shot W Shot Y (selected shot) Shot Z
n To cancel a segment move, drag the edit out of the Timeline window and
release the mouse button. Alternatively, choose Undo from the Edit menu.
495
To delete segments quickly:
1. Click one of the Segment Mode buttons:
• Extract/Splice-in (yellow) deletes the segments and closes the
remaining gaps. The total duration of the sequence is short-
ened, and any synchronized tracks lose sync.
• Lift/Overwrite (red) deletes the segments but leaves blank
space or silence in their place. The total duration of the
sequence remains the same, and sync is maintained.
2. Select one or multiple segments.
3. Press the Delete key. The segments are deleted.
n If the segment has an effect, the system deletes the effect first.
496
The system marks an IN point at the start and an OUT point at the
end of the selected segments. If you have more than one track
selected, the IN and OUT points mark where the edit points across
tracks line up.
497
Footage” on page 416. Otherwise, the entire clip is edited into the
sequence.
2. Click one of the Segment Mode buttons:
• Lift/Overwrite (red arrow) acts as an overwrite edit, causing
the clip to overwrite material of the same length in the
sequence, while maintaining the same duration of the
sequence.
• Extract/Splice-in (yellow arrow) acts as a splice edit, inserting
the clip into the sequence, moving existing material down,
and lengthening the total duration.
3. Drag a clip from the bin into the Timeline. You only can edit one
clip at a time.
The pointer changes to the selected Segment mode icon, and the
interface changes to the four-frame monitor display. As you drag,
a white outline of the clip indicates the segment position.
4. When you find the right placement for the clip, release the mouse
button. The Timeline reflects the new edit.
n Once the edit is completed, you remain in Segment mode until you click the
active Segment Mode button again to deactivate it.
498
Editing with the Film Track
You can use the film track to examine each frame of the sequence in a
linear display, much as you would when looking at a strand of film on
a flatbed or workbench. Unlike your view of the footage in the moni-
tors, which display one frame at a time, the film track within the Time-
line allows you to compare individual frames side by side within a
range of frames.
To display the film track, choose Film from the Show Track submenu
of the Timeline Fast menu.
A row of film frames appears at the top of the Timeline. The film track
displays as many representative frames as possible within the win-
dow.
Film track
499
The position indicator splits to surround each frame. The solid blue
line indicates the head, and the shadow line indicates the tail of each
frame.
n The film track displays frames for the topmost video track only. You cannot
display more than one film track at a time.
To quickly view more frames as you scroll, drag the resize box in the
lower right corner of the Timeline for a full-screen view. You can
reduce the size of Timeline tracks to wrap the sequence around several
times.
500
As you continue to scroll, each strand of the Timeline wraparound is
updated.
501
view. These display formats are useful for quickly rearranging simple
straight-cut edits.
c If you rearrange a split edit (in which the audio extends beyond the
video, or the reverse), the system cuts all tracks to the same edit
point. To rearrange split edits, edits on multiple video tracks, or to
move audio and video separately, use Segment mode editing tech-
niques described in “Using Segment Mode” on page 485.
Heads view
Heads and
Tails view
3. Press and hold the Option key, click the frames representing the
shot you want to move, and drag the shot to its new position. The
sequence is rearranged to match the changes you made.
502
Working with Multiple Tracks
As your project progresses, you might need to add and edit with addi-
tional audio or video tracks. The Avid system allows you to edit up to
24 tracks of video and 24 tracks of audio. In addition, you can step into
tracks to create additional tracks for nested effects.
While working with multiple tracks, you can use the Track Selector
panel to select, manipulate, delete, lock, patch, and monitor your
tracks. You can use multiple tracks to layer audio effects and sound,
or to add video titles and other effects, as described in this section.
n Multiple video tracks do not immediately play back at the same time until you
apply an appropriate effect that composites the layers. Multiple audio layers,
however, do play back immediately if correctly monitored.
n For more information on all types of effects editing, see the Avid Media
Composer Effects Guide.
503
About Nesting
Occasionally, effects editing involves a procedure known as nesting.
This involves stepping into existing tracks to reveal added layers for
combining multiple images and digital video effects. When the effect
is applied, you can step out to view and render the effect as one seg-
ment on the track.
n For more information on nesting techniques, see the Avid Media Composer
Effects Guide.
The Track Selector panel also provides a quick display of track infor-
mation. You can see which tracks are available, active, patched, moni-
tored, or locked on the source and record side at any time. The
following configuration shows only one example. The Track Selector
panel can look very different depending on the nature of the source
material or the work underway in the sequence.
504
Figure 14-2 shows the Track Selector panel.
Timecode button
The source side of the panel displays only those tracks available for
the clip currently loaded and displayed in the Source monitor. For
instance, a clip that has audio digitized only for track A1 does not dis-
play an A2 track in the Track Selector panel.
The record side of the panel displays only those tracks currently in use
for the sequence. However, if you edit source material with a track
selected that does not yet exist on the record side, by default the track
appears on the record side after the edit takes place.
505
Selecting Tracks
You can select tracks on either the record side or the source side of the
Track Selector panel as follows:
• You can edit selected tracks on the source side directly into the
sequence, assuming you have selected parallel tracks on the
record side.
• You cannot edit deselected tracks on the source side into the
sequence, regardless of record track selections.
• You cannot edit deselected tracks on the record side, regardless of
source track selections.
For example, you might select the source and record tracks for V1, A1,
and A2 to edit picture and audio from the source clip into the
sequence. Select only V1 source and record tracks to edit the picture
without sound. Or, select only A1 and A2 to edit the sound without
the picture.
n There are also keyboard equivalents for selecting tracks. Check your keyboard
or the Keyboard settings in the Settings scroll list in the Project window.
506
Monitoring Tracks
The Track Monitor buttons allow you to choose which tracks to moni-
tor in the Source monitor, the Record monitor, and the speakers.
Monitoring Video
The Video Track Monitor icon determines whether you see video dur-
ing playback. You can turn it off at any time to monitor only audio
during editing. When there are multiple video tracks, all tracks below
the monitored track are active during playback. The Video Track Mon-
itor button displays a Monitor icon when the track is monitored for
playback and output.
When you edit with multiple tracks, you can activate the monitoring
of a lower track to monitor only the video on that track. This is espe-
cially useful when you have multiple layers of video effects, and need
to see one track without the additional layers.
n If you monitor a video track that is lower than the topmost track, be sure to
return monitoring to the topmost track to view, render, or record all the tracks
together. Unmonitored tracks are not included in playback.
507
Monitoring Audio
508
Monitoring a Solo Track
You can use the k key to quickly select an individual video or audio
track for monitoring during editing.
• To select a track for solo monitoring, press the k key and click the
Track Monitor button for the chosen track. The Monitor icon
changes to green to indicate solo monitoring.
• To deselect solo monitoring, press the k key and click the Track
Monitor button again. The Monitor icon returns to monitoring all
tracks below the monitored track.
Patching Tracks
When working with multiple tracks, you occasionally encounter a cir-
cumstance where you must edit source audio or video onto a track
other than the parallel track displayed in the Track Selector panel. To
edit the source material onto another record track above or below it,
you must patch the source track to the targeted record track.
509
You can perform only one patch per edit, but there is no limit on the
number of times you can patch from the same source track. Audio can
patch only to audio, and video only to video.
• To perform a patch, drag from a source track (audio or video) to
the targeted record track (a white arrow appears during the
patch).
The selected source track moves beside the record track to which it is
patched as soon as you draw the arrow and release the mouse. The
patched track remains highlighted in preparation for your edit. You
can proceed to select any other tracks required for the edit.
After you make the edit, you can continue to work on the same track
or patch to a different track as necessary.
c When patching from one video track to another, the Video Track
Monitor icon moves to the track you patch to. Be sure to return to
monitoring the topmost track, when necessary, to play back and out-
put all video tracks.
510
Locking and Sync Locking Tracks
The system provides two ways of locking tracks:
• You can lock selected tracks to prevent further editing from being
performed on them.
• You can sync lock selected tracks, so that when you trim one track,
the other track follows.
The Sync Lock and Lock buttons of the Track Selector panel display a
Sync Lock icon for sync-locked tracks, and a Lock icon for locked
tracks. The procedure for applying the locks is different in each case.
Locking Tracks
511
To lock tracks:
1. Select the tracks to be locked (Source, Record, or both).
2. Choose Lock Tracks from the Clip menu. The Lock icon indicates
that the selected tracks are locked.
No further editing can occur on locked tracks until you choose
Unlock Tracks from the Clip menu.
For more information Sync locking affects trimming and splice-in edits. This feature is espe-
on using the sync lock
cially useful when you are working with multiple tracks and want to
feature in Trim mode,
see “Using Sync Lock” maintain sync between two or more tracks.
on page 642.
To sync lock the tracks, do one of the following:
• Click a Sync Lock button to activate the Sync Lock icon for each
synchronized track.
• Click the Sync Lock All button to switch sync lock on and off for
all tracks.
When you need to resume editing on individual tracks, click the Sync
Lock button again to remove the Sync Lock icons.
Adding a Track
To add a new track to a sequence, do one of the following:
• With a sequence loaded in the Record monitor, choose New Audio
Track or New Video Track from the Clip menu.
The new track appears in the Timeline.
512
• If you want to manage the numbering scheme of tracks rather than
use the consecutive numbering default:
a. Press and hold the Option key and choose New Audio Track
or New Video Track from the Clip menu. The New Track dia-
log box appears.
b. If you want to switch from the type of new track you chose
(for example, from a new video to a new audio track), choose
the other option from the Track Type pop-up menu.
c. If you want to select a Track Number other than the default
consecutive numbering offered by the dialog box, choose
another number from the track number pop-up menu. You
cannot choose the number of an existing track.
d. Click OK. The new track appears in the Timeline and in the
Track Selector panel.
Deleting Tracks
You can remove one or more tracks from a sequence if you no longer
need the tracks.
513
When you delete a track, it is permanently removed. If you want to
remove the track temporarily, hide the tracks as described in “Custom-
izing Timeline Views” on page 463.
1 2 3 4 5 6 7
You can add an edit to a single audio or video track, or you can place
the add edit across several tracks at once.
514
3. Click the Add Edit button. The edit appears in the sequence, with
an equal sign to indicate a match frame.
You can also remove If you make a mistake when adding an edit, or if you have finished
individual match
performing edit functions with multiple add edits and want to remove
frames by selecting
them in Trim mode and them, you can remove all add edits in the entire sequence, or within a
pressing the Delete key. selected portion of the sequence.
For more information
on Trim mode, see
Chapter 15. To remove match-frame edits:
1. Select the entire sequence or a portion as follows:
• Select a portion of the sequence by marking an IN point and
an OUT point surrounding the match-frame edits (add edits)
you want to remove.
• Select the entire sequence by removing any IN and OUT
points.
2. Select the tracks from which you want to remove the edits.
3. Choose Remove Match Frame Edits from the Clip menu.
The Avid system removes the edits.
515
c You cannot remove match-frame edits between segments in which
audio pan or volume levels have been adjusted.
Alternatively, you can select the match-frame edit in Trim mode and
press Delete.
Backtiming Edits
Backtiming an edit is effectively the reverse of the process you nor-
mally use for marking footage: instead of marking from the IN points
forward, you mark according to the OUT points.
For example, you might have a track of audio (music or voice) that
ends at a specific point, and you want to synchronize a video clip to
end on a particular shot. You can backtime the edit to match the end
points of the tracks.
516
To backtime an edit:
1. Mark an OUT in the sequence where you want the edit to end.
Also mark an IN where the edit is to start.
2. Select the appropriate tracks.
3. Load the clip into the Source monitor.
4. Mark an OUT point in the Source monitor to synchronize to the
OUT point in the sequence.
5. Click the Overwrite button.
The source material is added to the sequence, with the synchro-
nized ending.
517
The colored bars that distinguish duplicate frames in the sequence are
automatically drawn above the frames in the Timeline, as shown.
Red bars mark the first set of duplicate frames, green bars mark the
second set, and so on. You can use Dupe Detection while you are edit-
ing to locate duplicate frames and remove them as the sequence
evolves.
n The handle size used by Dupe Detection can be changed in the Timeline Set-
tings dialog box.
If you are preparing for an online edit using 1-inch reel-to-reel sources,
you can enable the Color Framing options to track and correct
instances where an edit cuts between the four fields (two frames)
required to create a complete NTSC color sync signal phase (or eight
fields — four frames — required for PAL).
518
When Color Framing is enabled, green bars appear above the Over-
write and Splice-in buttons (Source and Record monitors) and blink
whenever a color sync signal is interrupted by an edit. The blinking
lights indicate that color framing is out of phase at the edit transition.
2. Click the Color Framing pop-up menu and choose the appropriate
option:
• For NTSC video, choose the 4-field option.
• For PAL video, choose the 8-field option.
The dialog box displays the setting you selected.
3. Click OK to complete the setting selection.
519
To correct color-frame interruption as you edit:
1. Note any edits that cause the green lights to blink. You can adjust
the edits now, or place locators to return to these edits and correct
them later.
2. To adjust the edit, enter Trim mode.
In Trim mode, the Avid system displays small green boxes on the
top adjacent frame corners. When the color sync signals are in
phase, the boxes are aligned horizontally.
3. Trim one frame at a time on one side of the transition or the other
until the indicator boxes are aligned, and the color-framing indica-
tor lights stop blinking.
If you are careful about color framing while editing, you will not need
to consider the subject again when assembling your master tape. If
you ignore color framing during the edit session, you might have to
make adjustments during online editing if your edits interrupted any
color-frame fields in the sequence.
520
Printing the Timeline
To print the Timeline:
1. Choose Print Timeline from the File menu. The Print dialog box
appears.
n The name of the printer and details of the dialog box will vary depending
upon facilities.
521
CHAPTER 15
Working in Trim Mode
522
There are two types of trimming modes. From any of the trim modes,
you can perform many of the same functions, such as removing or
adding frames, or slipping or sliding shots.
• Big Trim mode is the system’s default configuration for trimming.
• Small Trim mode is an optional display mode available from Big
Trim mode.
In Big Trim mode, the Source and Record monitors are replaced by dis-
plays of outgoing and incoming frames. Big Trim mode also shows
transition playback loop parameters.
Outgoing Incoming
frames frames
523
Small Trim mode leaves the Source monitor display intact, but has
smaller displays for incoming and outgoing frames.
Outgoing Incoming
frames Frames
Small Trim Mode
Frame off-
set counters
Trim buttons
Play Loop
button
Use the Trim Settings dialog box to configure basic displays and
functions.
524
In addition, you can:
• Map trim-related buttons onto palettes in Trim mode, as described
in “About Button Mapping” on page 114.
• Configure a Trim-mode-specific Timeline view, as described in
“Using the Timeline Fast Menu” on page 465.
Option Description
Never use Small Trim mode This option sets the system to enter Big Trim mode when you per-
form any of the operations that activate Trim mode. In Big Trim
mode, both Source and Record monitors are replaced by displays of
outgoing and incoming frames. (Once in Trim mode, you can
switch between Big Trim and Small Trim modes using the Trim
Mode button.)
“Go to Transition” uses Small This option sets the system to enter Small Trim mode only when
Trim mode you click the Go to Previous or Go to Next button.
Always use Small Trim mode This option sets the system to enter Small Trim mode when you
perform any of the operations that activate Trim mode. Small Trim
mode leaves the Source monitor display, Information Row displays,
user tool palettes, and some Monitor menu functions intact. It
allows you to continue to perform basic editing functions. (Once in
Trim mode, you can switch between Big Trim and Small Trim
modes using the Trim Mode button.)
Auto focus when This option sets the system to enlarge the Timeline at the transition
entering Trim mode selected for trimming.
Arrows at selected This option sets the system to replace the standard trim rollers with
transitions arrows at selected transitions in the Timeline.
525
Table 15-1 Trim Settings Options (Continued)
Option Description
Render On-The-Fly This option sets the system to display the result of effects as soon as
you create them. Note that this can slow down the editing of the
sequence.
Dual Image Play This option enables dual-image play while trimming (also known
as dual-roller trim). It displays outgoing and incoming frames in
real time while you trim your edit (adding or shaving the same
number of frames on both sides of a transition).
Transition Play Loop This option specifies the preroll, postroll, and intermission duration
before and after the transition. The Play Loop feature continuously
replays the last trim you performed for review purposes.
526
Entering Trim Mode
There are four alternative methods for entering Trim mode:
• Click the Trim Mode button.
By default, the system enters Trim mode and selects the tracks
nearest the position indicator for dual-roller trimming. This
method is useful for selecting straight-cut transitions on one track
or across video and audio tracks.
When you deselect one or more tracks in the Track Selector panel,
by default, only the transitions in the highlighted tracks are
selected for trimming. If the transitions are not straight cuts (over-
lap cuts or L-edits), the system highlights the topmost track near-
est the position indicator.
527
• Lasso the transitions in the Timeline.
Draw the lasso by clicking at a point above the top track in the
Timeline and dragging to surround the transitions. This method is
useful when you need to select multiple transitions staggered
across parallel tracks (overlap cuts) for simultaneous trimming.
You can drag from right to left, or left to right, and you can lasso
single transitions across several contiguous tracks. However,
avoid lassoing more than one transition on a single track because
this activates Segment mode.
n To select transitions located below several track layers, you can draw a lasso
within the Timeline by pressing the Ctrl key while you drag.
528
• Click the Go to Previous Edit or Go to Next Edit buttons.
By default, the system selects the nearest transition in either direc-
tion of the selected track for dual-roller trimming.
If the transition is a straight cut, the system selects all edited
tracks. If the transition is an overlap edit, with staggered transition
points, the system selects the next transition where all selected
tracks have the transitions at the same point.
• Click the Play Loop button on a palette or the keyboard.
This is useful if you like to trim quickly as you edit, going back
and forth between Trim mode and other edit modes. This method
takes you to the last used transition. For more information on this
method, see “Trimming During a Playback Loop” on page 536.
n The Play Loop button does not appear in Source/Record mode by default. You
must map it to the keyboard or a palette in advance. For information on but-
ton mapping, see “About Button Mapping” on page 114.
529
• Click a location in the Timecode (TC1) track at the bottom of the
Timeline to exit Trim mode. The position indicator moves to that
location.
If you prefer the larger monitors and controls of Big Trim mode, select
this as the default in the Trim Settings in the Project window. When
you need to use the Clip Name menu to switch between sequences, or
have occasion to edit source material into the sequence, you can click
the Trim Mode button to enable Small Trim mode, which includes the
Source monitor controls.
530
Selecting Between Trim Sides
There are three ways to select sides of a transition to trim:
A-side B-side A and B • In Big or Small Trim mode display, click the outgoing (A-side) or
incoming (B-side) monitor to define which side of the transition to
trim. Notice that the pointer changes to a single-roller A-side,
single-roller B-side, or double-roller icon depending on position.
A and B • You can also use the Trim-side keys on the default keyboard (or
A-side B-side map them onto one of the monitor palettes while in Trim mode) to
select side A, side B, or both.
• You can use the Cycle Trim Sides button to cycle between selection
of the A-side, B-side, or both.
Trim Counter The selected parts of the transition are highlighted, and the corre-
A-side B-side sponding rollers appear in the Timeline. Also, one or both of the
frame counter indicators below the monitors are highlighted to
reflect the active trim sides: A-side, B-side, or both. The number
Highlight indicates indicates how many frames have been added or subtracted from
active side. the transition. Click to choose a side. Shift+click to choose both.
531
• To select additional transitions for single-roller trimming in vary-
ing locations on different tracks, Shift+click the transitions in the
Timeline. This method is useful when you are working with stag-
gered transitions across multiple tracks; it also allows you to select
both A-side and B-side transitions for simultaneous trimming in
opposite directions (asymmetrical trim). This is not possible with
dual-roller trims.
A-side B-side Notice as you move the pointer back and forth across a transition,
the roller icon changes from an A-side roller (facing left) to a
B-side roller (facing right) to indicate the type of selection.
You do not see the dual roller within the Timeline. To select both
sides, you must first select one side, then Shift+click to select the
other.
• To quickly add multiple transitions to the currently selected transi-
tions, press the Shift key and lasso the additional transitions.
You can select and trim two heads or tails simultaneously, in any
combination, for each track in the sequence. All selected transi-
tions are trimmed the same number of frames. This allows you to
save time, and in some cases, maintain sync by performing a sin-
gle trim procedure across multiple tracks and transitions.
In this example, tail frames on both shots are
trimmed simultaneously across an overlap edit.
532
Performing a Basic Trim
With your transitions and trim sides selected, you can perform a basic
trim by using one of the following alternative procedures:
533
To solo an audio track in Trim mode:
1. Click the Trim Mode button.
2. Press k+click the Audio Track Monitor button next to the audio
track.
The Audio Track Monitor button changes to green with a black
Speaker icon to indicate solo monitoring.
n You can also choose an option in Trim Settings to focus the Timeline automat-
ically when you enter Trim mode. For more information, see “Focusing the
Timeline” on page 481.
Intermission timing
Postroll timing
Preroll timing
534
4. Stop the playback loop by clicking the Play Loop button.
5. To leave Trim mode, click the timecode track in the Timeline or
click the Source/Record Mode button.
Trimming On-the-Fly
In Trim mode, you can use the J-K-L keys on the keyboard to play
through outgoing or incoming material and mark trim points. This is
similar to the procedure for marking footage on-the-fly, as described in
“Marking and Subcataloging Footage” on page 416.
For convenience, this method isolates the trim controls to just three
keys.
To trim on-the-fly:
1. Click either the outgoing (A-side) or incoming (B-side) monitor to
play in real time during the trim.
2. Select one or more transitions for single-roller or dual-roller trim-
ming.
3. Use the J-K-L keys to step (jog), play, or shuttle through the foot-
age at varying speeds:
• Press and hold the K key while pressing J or L to step slowly
backward or forward through the footage. When you find the
frame where you want to relocate the transition, release the K
key to complete the trim.
• Press the J or L keys once to play at normal speed, or more
than once to shuttle at higher speeds. When you see the frame
where you want to relocate the transition, press the space bar
or the K key to complete the trim.
The monitors and the Timeline are updated to reflect the trim.
535
Dual-Image Playback During Trims
Dual-image playback allows you to view A-side and B-side frames in
real time while performing a trim. You can play through the transition
by using the J-K-L keys or the Play and Trim buttons.
536
3. Press a keyboard equivalent to perform a Trim function. Also, if
you are having difficulty determining which side of the transition
to trim (for example, during a difficult audio edit), use the Go to
IN and Go to OUT keys to review only one side.
The system performs the trim before the next playback loop, so
you can view the trimmed transition during playback, then make
further changes until you are satisfied with the adjustment.
4. When you are finished, exit the playback loop by pressing the
space bar or clicking the Play Loop button.
537
2. Perform a dual-roller trim on either the video track or the audio
tracks, but not both:
• If the video transition occurs at the correct place, but you want
the audio from one shot to linger into the other (or the
reverse), trim the audio tracks accordingly.
• If the audio transition occurs at the correct place, but you want
the video to transition either before or after the audio cut, trim
the video track accordingly.
You can also create an overlap edit for an audio track by using the
Audio Mark buttons. See “Marking Audio Clips” on page 421.
Extending an Edit
Use an extend edit to perform dual-sided (A-side and B-side) trims on
selected tracks from within Source/Record mode. Using an extend
edit allows you to quickly create a split edit without entering Trim
mode. It also allows you to establish the exact frame that you want to
trim to by using the position indicator. (When you enter Trim mode,
by default, the position indicator moves to the nearest transition.)
538
2. Find the point in the sequence to which you want to trim. If the
trim point is before the edit, mark an IN. If it is after the edit, mark
an OUT.
Mark IN
3. Click the Extend button. You can map the Extend button from the
Command palette. For information on the Command palette and
button mapping, see “About Button Mapping” on page 114.
The adjustment appears in the Timeline.
539
Slipping or Sliding Shots
Slip and slide procedures are two unique Trim mode techniques that
allow you to make frame-accurate adjustments to a selected clip. They
occur without affecting the overall duration of the sequence or the
sync relationships between multiple tracks. Procedures for performing
them are described in this section.
IN OUT
c Be sure to draw the lasso from right to left; if you draw from left to
right, you enter Segment mode.
540
You can also select two or more segments on different tracks for
simultaneous slip or slide trimming. To do so, press the Shift key
as you repeat this procedure. However, you cannot use the Shift
key to select additional segments on the same track.
• While in Trim mode, press the Shift key and select both the head
and tail of a clip for slipping. Alternatively, select the outgoing tail
frame of the preceding shot and the incoming head frame of the
following shot in the sequence to prepare the clip for sliding.
You can also use this method to select two or more contiguous seg-
ments on the same track, and additional segments on other tracks
for slipping or sliding as a group.
n You must select all multiple selections for either slipping or sliding. You can-
not perform both functions simultaneously.
You can slip and slide the video and audio for a shot together. Alter-
natively, slip and slide a single segment of video or audio indepen-
dently from the rest of the shot. You can also slip shots in Source/
Record mode by using the Slip Left and Slip Right buttons.
541
Outgoing and Incoming video (or A- and B-sides)
542
The type of trim you perform (slip or slide) determines which frames
are updated, as follows:
• In slip trimming, the two inner monitors for the head and tail
frames of the clip change because only the contents of the clip are
adjusted. The frames that precede and follow the clip are not
affected.
Surrounding material
remains fixed. Slip 1 frame to the right.
Before Slip 1 2 3 4
Frames
After Slip 2 3 4 5
• In slide trimming, the two outer monitors for the outgoing (A-
side) and incoming (B-side) frames change because the clip
remains fixed while the footage before and after it is trimmed.
Before Slide 1 2 3 4 1 2 3 4
Frames
After Slide 1 2 3 4 5 2 3 4
543
• Use the trim keys or buttons to shift the selection by 1-frame
or 10-frame increments.
• Use the J-K-L keys.
2. Monitor the progress of the trim by using the monitors, the Trim
counters, and the Timeline.
When you reach the end of available material while slipping a
shot, the trim stops. Similarly, when you reach the next transition
while sliding a shot along a track, the trim stops. A bright white
line at the transition indicates the limit. After completing the ini-
tial slide, you can perform another slide in the same direction.
3. When you finish, exit Slip mode or Slide mode either by clicking
another transition for trimming, or by clicking either the Source/
Record Mode or the Effect Mode button to exit Trim mode.
n The Slip Left and Slip Right buttons do not appear on the interface or
keyboard by default. You must map them from the Trim tab on the Command
palette to use this procedure.
544
Maintaining Sync While Trimming
For more information Because single-roller (A-side or B-side) trims shorten or lengthen the
about sync relation-
duration of the track being trimmed, any relationships that exist with
ships, as well as addi-
tional procedures for other tracks downstream of the trim will be thrown out of sync. Trim
managing sync, see mode has two features to ensure that you do not break sync uninten-
Chapter 17. tionally between two or more video and audio tracks when perform-
ing single-roller trims.
• You can add black to the track while trimming.
• You can sync-lock tracks that maintain a synchronized relation-
ship.
n Because dual-roller trims do not cause sync breaks, you can only add black
while performing single-roller trims.
545
No black is added and sync breaks appear in the Timeline
Trimming without
adding black
A1
Before
A2
Trimming
A3
546
Trim with sync-locked tracks as follows:
n Sync-locked tracks aid only single-roller trim functions in Trim mode because
dual-roller trims do not cause sync breaks.
547
Before trimming forward,
three tracks are sync locked.
n Slip and slide trims are not protected for sync. Be sure to select all synced
tracks for simultaneous slipping or sliding to avoid sync breaks.
548
Using the Transition Corner Display
The Transition Corner Display is a Trim Mode interface that shows six
important frames you use as reference points when trimming a transi-
tion effect:
549
Use the Transition Corner Display to trim the transition effect’s start
frames, end frames, and duration. As you trim the transition effect,
you will be able to see the corresponding frame adjustments in all six
monitors simultaneously.
550
• You can either:
- Enter the number of frames you want to move forward on
the numeric keypad, then press Enter.
- Type a minus sign (–) and enter the number of frames you
want to move backward, then press Enter.
4. To review your edit, click the Play Loop button.
551
CHAPTER 16
Working with Audio
You edit audio by using many of the same techniques and tools you
use to edit video, including Source/Record mode, Segment mode, and
Trim mode functions. Your Avid system also provides several unique
features that facilitate audio editing, such as audio scrub, waveform
displays, and tools for adjusting and mixing audio levels and pan
between speakers. In addition, you can adjust the high, low, and
midrange frequency ranges of segments by using the Audio Equaliza-
tion (EQ) tool. These procedures are described in the following
sections:
• About Audio Tools
• Accessing Audio Effect Tools
• Audio Editing Aids
• Using the Audio Mix Tool
• Using Audio Gain Automation
• Using the Audio EQ Tool
• Using Digidesign AudioSuite Plug-Ins
• Recording Voice-Over Narration
• Fine-Tuning Audio Transitions
• Mixing Down Audio Tracks
552
About Audio Tools
The Avid system provides a collection of tools for managing and fine-
tuning audio volume, pan, equalization, and transitions. The general
purpose of each tool is as follows:
• Use the Audio tool primarily for adjusting and calibrating global
input and output levels when digitizing from analog sources or
outputting to tape. For more information, see “Preparing for
Audio Input” on page 177 and “Preparing for Output” on
page 682.
• Use the Audio Mix tool primarily for adjusting pan and volume
levels on clips or whole tracks within a sequence. For more infor-
mation, see “Using the Audio Mix Tool” on page 563.
• Use the Audio Gain Automation feature in the Timeline for finer
control over volume keyframes and ramps within a sequence. For
more information, see “Using Audio Gain Automation” on
page 573.
• Use the Audio EQ tool for adjusting the sound characteristics of
audio clips in the sequence based on three-band control over high,
low, and midrange frequencies. For more information, see “Using
the Audio EQ Tool” on page 594.
• Use the Digidesign AudioSuite Plug-Ins to access third-party
audio plug-ins. For more information, see “Using Digidesign
AudioSuite Plug-Ins” on page 608.
• Use the Audio Punch In tool to record up to two channels of audio
directly into the Timeline for voice-over narration. For more infor-
mation, see “Recording Voice-Over Narration” on page 623.
553
Accessing Audio Effect Tools
You can access the following tools from the same window:
• Audio Mix (for adjusting pan and volume)
• Automation Gain
• AudioSuite
• Audio EQ
To keep more than one tool open at the same time, choose the tool
from the Tools menu or press and hold the Option key while
choosing a new tool from the Audio Effect menu.
n To prevent confusion, the Avid system allows only one copy of a given audio
effect tool to be open at any given time.
The following section describes two features that help you locate tran-
sitions and monitor audio samples while editing or adjusting sound
with the tools.
554
Audio Editing Aids
The Avid system provides audio scrub features and waveform plots
specifically designed for frame-accurate cueing, marking, and editing
of audio. You can use these features any time during editing or while
making adjustments with the audio tools.
You have two options for scrubbing audio in either the sequence or the
source material:
• Smooth audio scrub mimics the variable pitch playback of tradi-
tional analog tape.
• Digital audio scrub takes advantage of the digital environment by
sampling incoming frames, outgoing frames, or both at normal
pitch and playback rate.
555
Selecting Tracks for Scrubbing
By default, the system selects the topmost audio track for scrubbing.
The Audio Track Monitor button with a green Speaker icon indicates
that the track is selected for scrubbing. Always check which track is
selected for scrubbing and select the correct track, if necessary, to
avoid marking or trimming the wrong track.
To select a track for scrubbing, press and hold the Option key while
clicking the Audio Track Monitor button in the Track Selector panel
beside the track in the Timeline.
You can use three-button play with the J-K-L keys to perform smooth
audio scrubbing of selected tracks of audio at variable speeds. You
cannot activate digital audio scrub with three-button play. You can
monitor while stepping (jogging), or while shuttling at fixed rates up
to three times normal speed. The audio cuts out at three times the nor-
mal speed and comes back in at two times normal speed.
556
To monitor audio with three-button play:
1. Select the correct track and adjust playback volume as necessary.
2. Play the audio, using the three-button variable speed playback
procedures described in “J-K-L Keys (Three-Button Play)” on
page 413.
You can use the mouse to perform smooth audio scrubbing of selected
tracks. Like the J-K-L keys, you can jog and shuttle using the mouse.
Unlike three-button play, however, playback rates with the mouse are
not at fixed increments. They can vary all the way from 1 to 300 fps
(NTSC), depending on manipulation of the mouse.
557
• The frames of audio you hear are always at your point of destina-
tion. For example, if you step forward 10 frames, you hear a
selected number of audio frames from a point behind the position
indicator (outgoing frames) to a point in front of the position indi-
cator (incoming frames) as it reaches the new destination point.
• The audio is always sampled in a forward playback direction;
whether you step backward or forward through the material, you
hear the same audio sampling at each destination frame.
Step 10 frames.
Selected
track
The default parameters for the number of frames you hear as you
scrub are zero frames of outgoing audio (behind the position indica-
tor), and one frame of incoming audio (ahead of the position indica-
tor). For the common purpose of isolating frames for marking or
trimming, the default parameters are sufficient.
558
To adjust the parameters for digital scrub:
1. Open the Audio Settings dialog box, using one of the following
procedures:
• Double-click Audio in the Settings scroll list of the Project
window.
• If you have digital scrub parameters displayed in the second
row of information above the Source or Record monitors, you
can Option+click the digital scrub parameters.
559
n To display audio scrub parameters in the Source and Record monitors, open
the Composer Settings dialog box in the Project window’s Settings scroll list
and choose Digital Scrub Parameters.
n You can also activate digital audio scrub by pressing and holding the Shift key
while you drag the position indicator or click the step buttons.
When you have found the correct frame, mark the location, trim the
transition, or perform any other function you choose.
If you are sampling incoming frames (with the default scrub parame-
ters, for example), the system places the position indicator at the head
of the last sampled audio point. If you are sampling outgoing frames,
the system places the position indicator at the tail of the last sampled
audio point.
560
Using Waveform Plots
You can use waveform plots to help you visually locate points in an
audio track for editing or trimming. There are two types of waveform
plots, Energy or Sample, that you choose from the Timeline Fast menu.
561
• The Sample Plot option displays the entire amplitude of the
audio waveform. This is the same as the sample voltage val-
ues you would see on an analog oscilloscope waveform.
n You can set the option “Show Marked Waveforms” in the Timeline Settings
dialog box to narrow the view of the tracks in the Timeline. This option pro-
vides faster displaying of the Timeline because the waveform is only displayed
between the mark IN and the mark OUT.
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n Audio waveform plots can slow your navigation through the Timeline. You
might want to use them selectively. To facilitate this, you can create a custom
Timeline view, as described in “Customizing Timeline Views” on
page 463.
Once you have created a customized waveform view, you can simply select it
from the Timeline View pop-up menu when needed, and return to another
view when done.
Click the Mute button to mute all audio tracks. Click it again to turn
them on.
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• Adjust the volume, pan, or both for one track at a time.
• Adjust the volume, pan, or both for multiple tracks simulta-
neously by ganging them together.
The system uses these adjustments for all playback, including output
to a digital cut.
n The Audio Mix tool adjusts entire clips only. You can adjust volume levels
within a clip in the Timeline by using Audio Gain Automation. For informa-
tion, see “Using Audio Gain Automation” on page 573.
Open the Audio Mix tool by choosing Audio Mix from the Audio
Effect menu.
Output Options
Audio Effect menu Play Loop button pop-up menu Fast Menu button
Display/
Hide
Sliders
button
Volume
level
Pan level
and slider
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Resizing the Audio Mix Tool
You can simplify the Audio Mix Tool display by clicking the Display/
Hide Sliders button to switch between hiding and displaying the vol-
ume sliders.
You can resize the entire Audio Mix tool by dragging the edge or cor-
ner of the tool. You can resize the Audio Mix tool only when the sliders
are displayed.
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3. Choose Audio Mix from the Tools menu to open the Audio Mix
tool.
Track Selection
pop-up menu
Gang buttons
For Media Composer, the Audio Mix tool contains eight panels,
one for each audio track you can monitor and adjust. The Audio
Mix Tool window can only display tracks that exist in the
sequence, or tracks that were digitized with the source clip.
4. Choose the type of audio output from the Output Options pop-up
menu:
• Choose Stereo Mix to direct even tracks to the left channel and
odd tracks to the right channel.
• Choose Mono to make adjustments with all levels panned to
center between speakers.
• Choose Direct Out when performing a digital cut for output of
up to eight source tracks to a maximum of eight output
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channels. For more information, see “Adjusting Output on
Eight-Channel Audio Board Systems” on page 695.
5. Select the audio track to be adjusted by choosing the track from
the Track Selection pop-up menu in a panel.
6. Choose the type of mix you want when applying stereo mix out-
put from the Mix Tracks pop-up menu.
You can choose the following channel combinations: 1 & 2, 3 & 4,
5 & 6, or 7 & 8. The system sends a stereo mix to the two channels
you select. Material that is panned to the left will be sent to the
odd channel and material that is panned to the right will be sent to
the even channel.
7. With the Audio Mix Tool window active, use any playback
method (such as the J-K-L keys on the keyboard) to play, shuttle,
or step through the audio to check for necessary volume or pan
adjustments.
The keyboard can control either the Source or Record monitor,
depending on which monitor was active when you opened the
Audio Mix tool. Switch your selection by clicking the appropriate
Monitor icon.
8. Decide whether to raise or lower the volume, or pan left or right.
This adjusts the volume or pan for a single clip.
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To change a value in the panel, use any of the following methods:
• Click a number along the vertical edge of the Audio Level
slider.
• Click the slider and type a value.
Values are cumulative until you press Return. For example, if
you want to enter the value 12, simply type it. However, if you
enter 1 and then want to change the value to 2, press Return
before typing the 2.
• Click the slider and then drag it.
• Click the Volume Level display box and type a value.
• Set a value of 0 dB by clicking the slider and entering 0, or by
clicking 0 along the vertical edge of the volume slider.
• Adjust pan by clicking the Pan Value display to reveal the
pop-up slider, then drag the slider to a new position.
If the sequence is playing, notice that play stops when you make
Pop-up slider for pan
an adjustment (the Audio Mix tool window does not provide real-
time audio control). You can adjust volume while playing the clip,
see “Adjusting Volume While Playing an Audio Effect” on
page 572.
9. Apply the adjustments to a chosen region of the track by using the
Audio Mix Fast menu located at the upper right of the tool.
Options in the Fast menu appear dimmed until you select a track
by clicking the Gang button. (To apply the adjustments to multiple
tracks, click additional gang buttons.) The options vary depending
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upon the types of marks you set within the clip or sequence,
as follows:
n The Clip Gain values set by the Audio Mix tool are the values for the entire
segment that was set; for example, you cannot set a subsection of a segment
without affecting the entire segment.
569
the marked region of selected tracks will be lowered by
exactly 1 dB when you click OK.
• The Remove Pan/Vols command deletes all audio mix adjust-
ments that have been applied to segments in the marked
region of selected tracks. Each audio clip is restored to its pre-
vious pan and volume settings.
10. Play through the audio again, using the J-K-L keys. Repeat steps 8
through 10 until you are satisfied with the pan and volume levels.
The system uses the new settings whenever you play back or
record the sequence.
When you gang two or more panels, you gang both the volume and
pan sliders.
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To set all ganged sliders to the same value:
• For volume, click the number along the vertical edge of the vol-
ume slider or enter a value into one of the Volume Level displays.
• For pan, click the Pan Value display box and enter a value.
To turn off current volume adjustments, click the Ignore Volume check
box located next to the Output Options pop-up menu at the top of the
Audio Mix tool.
The volume controls disappear. Deselect the option to restore the cur-
rent settings.
To turn off pan adjustments, choose one of the following from the Out-
put Options pop-up menu:
• Direct Out plays back the tracks with their default pan settings.
• Mono pans all tracks to center during output.
When you choose the Direct Out option, the pan controls disappear in
the Audio Mix tool. Choose Stereo Mix to restore the current settings.
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Adjusting Volume While Playing an Audio Effect
You can use the Play Loop button to create or change the volume on an
Audio Mix effect while you play the clip.
Limitations
If there is not an existing Audio Mix effect on the clip before you start,
you will not hear any changes until you click the Play Loop button to
stop and replay the effect.
As you adjust the volume values on an existing Audio Mix effect, you
might not hear the results immediately. It takes a few seconds for the
Avid system to apply the changes to the clip. The response time for
this feature is considerably longer than for changing EQ parameters
while using Play Loop. You might need to click the Play Loop button
to complete the edit and then play the effect to hear the result.
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To improve the response time, you can do the following:
• Monitor as few audio tracks as possible.
• Deselect the video track if practical.
• Use IN and OUT marks to choose a narrow interval to adjust.
n For additional ways to change the volume while playing an audio effect, see
“Recording Audio Gain Information” on page 585.
The Avid system uses a linear ramp to change the volume from one
gain keyframe to the next.
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Automation Gain Values and System Clip Gain Values
When you add a keyframe, the Avid system adds the point at the level
currently set for that track in the Audio Mix tool.
Values set by the volume sliders in the Audio Mix tool window are
referred to as system clip gain values. Audio gain keyframes are not
additive to the system clip gain values. When you move a gain key-
frame up or down, it cancels the system clip gain for that point in the
sequence. Use of Automation Gain disables gain sliders in the Audio
Mix tool. For more information, see “Using the Automation Gain
Tool and Audio Mix Tool Windows” on page 592.
n If there is audio volume data on a clip and Audio Data is not chosen from the
Timeline Fast menu, the system displays a pink triangle on the clip to indicate
that audio volume data is present but not displayed.
n You can enable both Volume and Energy Plot or Sample Plot in the Audio
Data submenu of the Timeline Fast menu to display audio gain meters and
keyframe information superimposed over waveform plots in the Timeline.
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3. (Option) Expand the audio track by pressing and holding k+L,
or by pressing and holding the Option key and dragging in the
Track Selector panel. To drag in the Track Selector panel, press and
hold the Option key and move the pointer in the panel. When the
pointer changes to a cross, drag the cross to expand or shrink the
track as shown in the following illustration.
4. Click the Add Keyframe button in the FX tab of the Command pal-
ette to add keyframes along the Timeline. The Avid system adds a
keyframe to each enabled track.
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A straight line appears in the selected audio track. The line shows
the current gain level for that track in the Audio Mix tool.
n You adjust gain in the Automation Gain Tool window by dragging keyframes
in the Timeline or by placing the position indicator on a keyframe and adjust-
ing the slider.
After you add one keyframe to a segment, you can adjust the gain for
the entire clip. When you move the keyframe up or down, the corre-
sponding Volume slider in the Automation Gain window moves, also.
576
n To snap to the decibel lines, press and hold the k key while you drag the
point.
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Using an External Fader Box to Adjust Volume
Your Avid system supports the following two external fader boxes:
• JL Cooper FaderMaster Pro™ MIDI Automation controller. This
low-cost unit allows you to make fine adjustments to audio
clips. This unit does not support “flying faders,” which means
that the sliders don’t move automatically as you record audio
gain information and they must be manually zeroed prior to
recording. See “Position Indicator Lights” on page 583 for
information on setting the sliders manually.
• JL Cooper MCS-3000X MIDI Automation controller. This unit
supports flying faders. While recording gain, the sliders auto-
matically move. You can grab a slider and move it during an
automation gain recording to quickly punch in a small change
in volume.
n The external fader is optional. It is not required to perform Audio Gain Auto-
mation recording.
You can use an external fader to edit the volume for individual key-
frames as follows:
1. Click the HW button on the Automation Gain Tool window. The
button changes to pink to indicate that the Avid system is receiv-
ing input from the fader box.
2. Click an audio gain keyframe. (On the MCS-3000X, the sliders
automatically adjust to the volume setting.)
3. Move the corresponding slider to adjust the volume for the key-
frame.
578
For information on connecting a fader, see “Connecting an External
Fader to Your Avid System” on page 589.
Record button
Track Solo
button
Gang button
579
Some portions of the Automation Gain Tool window are identical to
the Audio Mix Tool and Audio Punch In Tool windows. For example,
the following record features are identical to the Audio Punch In Tool
window:
• The Record button starts and stops the recording.
• The Cancel button stops a recording without saving the recorded
data.
• The Recording status light is black when there is no activity, green
during a preroll, red during recording, and blue during a postroll.
• The PreRoll text box allows you to provide a visual cue before the
recording begins. The Avid system backs up the blue position
indicator for the prescribed number of seconds. During the preroll,
the Recording status light is green.
• The PostRoll text box gives the same kind of visual cue at the end
of the recording. During the postroll, the Recording status light is
blue.
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Hardware Toggle Button
The Hardware Toggle (HW) button indicates which sliders are control-
ling the volume: the external fader sliders or the Automation Gain
Tool window sliders.
Gray (default) Click the button or turn off The sliders in the Automa-
the external fader. tion Gain Tool window con-
trol volume for automation
gain recording. The system
ignores the external fader.
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Track Solo Button
The Track Solo button (Speaker icon) lets you mute and solo individ-
ual audio tracks during audio gain automation recording.
Yellow The track is soloed. You can solo more than one track
at a time.
Click the Track Solo button or press the number keys 1 to 8 to switch
between solo and on. The number keys (at the top of the keyboard) let
you quickly select a track.
When you turn off solo, the button returns to its previous state (mute
or on). To change the previous state of a button, Option+click the but-
ton.
c While the Automation Gain Tool window is active, the Avid system
overrides any other mappings of the number keys 1 to 8 at the top of
the keyboard. Number keys on the right side of the keyboard are not
affected.
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You can also use the buttons above each slider on the external fader to
solo or mute an individual audio track as follows:
• The FaderMaster Pro has one button that you can use to solo or
mute an individual audio track during audio gain automation
recording:
- Press the button above the slider once to switch between solo
and on.
- Press the button above the slider twice quickly to switch
between mute and on.
• The MCS-3000X has separate buttons for Solo and Mute. Mute
buttons are on the bottom row and Solo buttons are above the
Mute buttons. See “Connecting an External Fader to Your Avid
System” on page 589 for more information.
Position The position indicator lights provide information about the current
indicator location of the sliders on the external fader.
lights
Colors Description
Both lights are blue. The fader slider matches the current Timeline
volume.
Only top light is blue. The slider is higher than the Timeline volume.
Only bottom light is blue. The slider is lower than the Timeline volume.
Both lights are gray. Either there is no fader attached to the sys-
tem or the Avid system does not recognize
the fader. If the system does not recognize
the fader, check the connection as described
in the Avid Media Composer Products Setup
Guide.
583
The position indicator lights are especially useful for the FaderMaster
Pro because it is important to position the fader sliders close to the
track volume before you start recording. Otherwise, you might create
an unwanted jump in the volume when you move the sliders during a
recording.
n The Avid system does not record values from a slider on the FaderMaster Pro
until you move the slider. Then it reads the current position of the slider and
adjusts the volume accordingly. In many cases, it is not possible to exactly
match the Timeline value.
You do not have to reposition the sliders on the MCS 3000-X because
the unit automatically resets the sliders to match the volume data in
the Timeline.
To make the Automation Gain Tool Fast menu active for a given track,
click the Gang button for that track.
The following illustration shows the Fast menu when an In/Out area
Gang is marked. When no area is marked, the words In/Out are replaced by
button
the word Global. This allows you to perform the operation on the
entire clip rather than only the marked region.
The Automation Gain Fast menu is similar to the Audio Mix Tool Fast
menu with the addition of the following items:
• Filter Automation Gain — In/Out removes approximately 50 per-
cent of the keyframes in the marked region. If you press and hold
the Option key while selecting the menu item, the system removes
all keyframes in the selected area, except for the minimum and
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maximum peaks.The Avid system tries to save major gestures
while removing redundant points and points on a linear ramp.
This is useful for deleting extra keyframes after a recording. For
more information, see the examples later in this section.
When there are no In/Out marks on the track, the menu item is
Filter Automation Gain — Global. This option allows you to
remove keyframes from the entire track.
• Remove Automation Gain — In/Out removes all of the audio key-
frames within the marked region.
When there are no In/Out marks on the track, the menu item is
Filter Automation Gain— Global. This option allows you to
remove all of the audio keyframes on the track.
The Avid system supports two methods for recording audio gain
information:
1. Use the sliders on the Automation Gain Tool window to adjust
volume while you play the clip.
2. Attach an optional fader box to the system and use the sliders on
the fader box to adjust volume.
Using the Automation Gain Tool Window Sliders to Record Gain Information
585
To record audio gain information by using the Automation Gain Tool
window sliders:
1. Select an audio track for adjusting volume.
2. Choose Volume from the Audio Data submenu of the Timeline
Fast menu.
n If there is audio volume data on a clip and Audio Data is not chosen from the
Timeline Fast menu, the system displays a pink triangle on the clip to indicate
that audio volume data is present but not displayed.
586
8. Repeat step 7 until you have decreased the number of keyframes
to an acceptable level.
You should remove as many excess keyframes as possible while
still maintaining the desired volume changes.
You can map the Fast Forward and Rewind buttons to your keyboard
to speed your editing of audio keyframes. With the Automation Gain
tool active, click the Gang button on a track to turn it green. Then you
can use the Fast Forward and Rewind buttons to jump to the next or
previous audio keyframe.
Position 3. (FaderMaster Pro only) Note the color of the position indicator
indicator lights for the track you want to adjust. Move the fader slider until
lights
both lights are blue. If you cannot adjust it to the exact position
where both are blue, get it as close as you can.
4. Set PreRoll and PostRoll values if necessary.
5. Click the Record button to start recording your actions.
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6. Depending on the fader box, listen to the audio and do the
following:
• (FaderMaster Pro) When you want to start recording volume
information, move the corresponding slider. The system does
not begin recording until you move a slider.
• (MCS-3000X) When you want to start recording volume infor-
mation, either touch or move the corresponding slider. The
MCS-3000X sliders are touch sensitive.
n If the clip you are listening to contains audio volume keyframes from a previ-
ous automation gain recording, the MCS-3000X automatically moves to dis-
play the changing values. This allows you to make quick adjustments to
existing automation gain recordings.
7. Click the Play Loop button to play the clip and test your results.
8. To decrease the number of keyframes, choose Filter Automation
Gain Control— In/Out from the Automation Gain Tool Fast
menu. (Click the Gang button for a track to enable Filter Automa-
tion.)
If you delete too many keyframes, use the Undo command to
restore them.
9. Repeat step 8 until you have decreased the number of keyframes
to an acceptable level.
You should remove as many excess keyframes as possible while
still maintaining the desired volume changes.
The MCS-3000X has a Snap Mode button for each track that allows
you to easily punch-in and punch-out small sections of automation
gain information. The second row from the top contains the Snap
Mode buttons. See “Connecting an External Fader to Your Avid Sys-
tem” on page 589 for more information on button locations.
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In Snap mode, the slider automatically stops recording as soon as you
release the slider. In addition, the slider continues to display the vol-
ume information in the Timeline.
When the track is not in Snap mode, the system continues to record
audio volume information after you release the slider. Press the Select
button (top row) to stop recording and snap the button back to its cur-
rent Timeline position.
The green light next to the Select button for a track is on when you are
recording audio gain automation on the track. The green light is off
when you are listening to the volume level in the Timeline.
See “Using an External Fader Box to Adjust Volume” on page 578 for
a comparison of the two units.
589
The setup procedure is similar for both units. To connect and initialize
the fader, see the Avid Media Composer Products Setup Guide.
Position 3. Check the color of the position indicator lights. If the external
indicator fader is connected, at least one of the lights should be on (blue). If
lights
the external fader is not connected properly, the lights will proba-
bly be gray.
4. Move the sliders on the external fader. The corresponding slider
should move in the Automation Gain Tool window.
There are four rows of unlabeled buttons at the top of the MCS-3000X
fader.
590
The following illustration labels each row of buttons:
Select
Snap Mode
Solo
Mute
• Select buttons: The green light next to the Select button for a
track is on when you are recording audio gain automation on
the track. The green light is off when you are listening to the
volume level in the Timeline.
If the track is in Snap mode, as soon as you touch the slider,
the Select button light turns on to indicate that you are record-
ing. When you release the slider, the Select button light turns
off and the slider begins moving with the Timeline volume.
When the track is not in Snap mode, as soon as you touch the
slider, the Select button light turns on to indicate that you are
recording. However, when you release the slider, the Select
button light stays on, indicating that you are still recording. To
stop recording, press the Select button.
• Snap Mode buttons: For information on these buttons, see
“Using the Snap Mode Feature on the MCS-3000X Fader” on
page 588.
• Solo buttons: These buttons solo the selected tracks.
• Mute buttons: These buttons mute the selected tracks.
You can use the features available on the FaderMaster Pro to gang slid-
ers. When the sliders for two tracks are ganged, the fader sends identi-
591
cal volume messages for both tracks when you move one slider. This
can be useful when you have stereo tracks.
Note that the ganged sliders do not move together physically. For
information on ganging the sliders, see the FaderMaster Pro user’s
manual. For example, if you have two stereo tracks and want to gang
faders 1 and 2 to respond to movement on fader 1:
1. On the FaderMaster Pro, press the PROG button to light the Fader
LED.
2. Press the Group button and move fader 2 until 1 is displayed.
3. Press the PROG button to turn off the Fader LED.
Now, when you move slider 1, the Avid system will receive identical
volume information for slider 2.
To turn off the group feature, repeat steps 1 to 3, but assign fader 2 to 0.
Using the Automation Gain Tool and Audio Mix Tool Windows
This section describes the interactions between the Audio Mix Tool
window and the Automation Gain Tool window.
When you add the first audio keyframe to a track, the Avid system
adds the point at the level currently set for that track in the Audio Mix
tool.
Values set by the volume sliders in the Audio Mix Tool window are
referred to as system clip gain values. Audio gain keyframes are not
additive to the system clip gain values. When you move a keyframe
point up or down, it overrides the system clip gain for that point in the
sequence.
592
You can add keyframes to some tracks and use the Audio Mix Tool
window to control the volume on other tracks. The Avid system pro-
vides visual clues to let you keep track of which type of audio effect is
on a given track.
The following illustration shows the Audio Mix Tool window and the
Automation Gain Tool window with audio data on two tracks. In this
example, there is audio gain automation information on track A1 and
a system clip gain setting on track A2.
Track A1 has
audio gain
automation.
When you have audio gain automation on a track, the slider for the
track does not appear in the Audio Mix Tool window. The system dis-
plays the word Auto in the Volume Level display to indicate that
audio gain automation is associated with the track.
593
Likewise, when you use the Audio Mix Tool window to change vol-
ume for a track, the slider for the track disappears from the Automa-
tion Gain Tool window. The word Clip appears in the Volume Level
display.
To add audio gain automation to a track that contains system clip gain
information, you simply need to add an audio keyframe. To use the
Audio Mix sliders on a track containing audio gain automation, you
must first remove all of the audio keyframes from the track. Choose
Remove Automation Gain — Global from the Automation Gain Tool
Fast menu. You need to remove any IN and OUT points on the track
before the menu item changes from In/Out to Global. (Click the Gang
button for a track to enable the Automation Gain Tool Fast menu.)
594
The Audio EQ tool opens.
Low shelf
Parametric
midrange 3-band controls
High shelf
EQ Range slider
595
• The third band, the high shelf, has four turnover points (6 kHz,
8 kHz, 12 kHz, and 15 kHz). The high shelf affects all frequencies
from the high shelf turnover point to 20 kHz.
The horizontal center line of the graph is 0. As you move the curve
below the zero line, the corresponding frequencies are deemphasized.
Above the zero line the corresponding frequencies are emphasized.
The parametric midrange allows a smooth transition from deempha-
sized frequencies to emphasized frequencies.
The IN button allows you to turn off an individual EQ effect (the cur-
rently selected effect). The button is yellow when the effect is on
(inline) and gray when the EQ effect is off.
The Ignore EQ check box turns off all EQ effects for the sequence. Ren-
dered EQ effects still play correctly.
596
The following illustration shows the Audio EQ tool with the frequency
response curve displayed and identifies the related areas of the
window.
0 line
High shelf
597
2. (Option) Isolate a portion of an audio segment by placing add
edits.
3. (Option) Mark off a range of audio segments by adding IN and
OUT marks in the track.
4. Open the Audio EQ tool.
5. Select the audio track to be adjusted from the Track Selection pop-
up menu in the Audio EQ tool.
Track Selection
pop-up menu
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8. Apply the adjustments to a chosen region of the track by using the
Audio EQ tool Fast menu located at the upper right of the tool.
After Set EQ In/Out – EQ effect is added to Audio Clip 1 and Audio Clip 3.
599
Clip 3 in the following example, Set EQ In/Out deletes the EQ
effect from Audio Clip 1 and Audio Clip 2.
After Set EQ In/Out – EQ effect is deleted from Audio Clip 1 and Audio Clip 2.
600
Saving Audio EQ Effects
The Avid system treats an EQ setting as an effect. You can save EQ set-
tings in a bin just as you save any other effect template. This makes it
easy to save EQ settings and apply them whenever you need them.
The following illustration shows an EQ Effect icon in a bin and in the
Timeline.
EQ effect template
in a bin
Use the Effect icon in the Audio EQ Tool window to save EQ settings
in a bin or to copy the settings to another audio clip. Either drag the
icon into a bin or drag the icon to another audio clip in the Timeline.
For more information on using effect templates, see the Avid Media
Composer Effects Guide.
601
Removing Audio EQ Effects
To remove an effect:
1. Place the position indicator on the effect.
2. From Source/Record mode, click the Remove Effect button.
From Trim or Effects mode, press the Delete key.
Audio EQ Examples
The following examples show two different ways to use the Audio EQ
tool to remove excess bass from an audio track. In this example,
assume that a bass drum in the sound track is very pronounced and
we use the Audio EQ tool to deemphasize it. Also assume that there
are voices on the same track as the music. The human voice covers a
wide range of frequencies and the challenge is to preserve the bass fre-
quencies of the voices while deemphasizing the bass drum sound.
Consider that the goal of the adjustments is the final sound. You
should use small adjustments to preserve as much of the original
sound track as possible. Do not be overly concerned about specific
parameter values.
This example adjusts the low shelf to deemphasize the bass. By drop-
ping the low shelf down –20 dB, we are able to deemphasize it. How-
ever, there are voices on this track, and simply dropping the low shelf
also removes some bass from the voices. So we did the following to
compensate for this:
1. Use the 2-octave midrange setting to create a wide midrange.
2. Move the midpoint of the parametric curve to 90 Hz.
602
3. Boost the midrange of the parametric curve to +7.7 dB.
603
3. Use the slider to move the midpoint of the parametric curve until
it isolates the bass frequency. In this case, the bass frequency that
we want to deemphasize is approximately 80 Hz.
Once you locate the frequency you want, you can adjust it as needed.
604
Using Audio EQ Templates
Your Avid system provides a set of predefined audio EQ templates.
These templates address a number of common audio problems such as
removing tape hiss or boosting the low frequency on a music track.
The templates are accessible from the Fast menu on the Audio EQ tool.
You can also add your own custom EQ templates to the Fast menu list.
The EQ templates are designed to fix problems that are often encoun-
tered with audio clips. For example, Tape Hiss Filter rolls off frequen-
cies above 4 kHz. NTSC Hum Buster cuts the bass on frequencies that
often cause hum on NTSC systems.
605
Applying an EQ Template
n To see the parameter values of one of the EQ templates that cannot be edited,
view the Console window after you apply the effect. To open the Console win-
dow, choose Console from the Tools menu.
606
Creating Your Own Templates
Effect icon
You can add your own EQ templates to the Audio EQ tool Fast menu.
You do this by storing your EQ template in the same bin as the pre-
defined templates.
607
4. Click the Play Loop button to stop. The Avid system automatically
saves your changes as part of an EQ effect.
Limitations
If there is no existing EQ effect on the clip before you start, you will not
hear any changes until you click the Play Loop button to stop and
replay the effect.
For information on plug-ins that are not supported by your Avid sys-
tem, see “Plug-In Limitations” on page 620.
608
Installing AudioSuite Plug-Ins
The Avid system installation software automatically creates a folder in
your System folder named DAE folder (DAE stands for Digidesign
Audio Engine). The DAE application manages the AudioSuite Plug-
ins.
609
To quit the DAE application while the AudioSuite window is open,
k+click the status display in the AudioSuite window.
Plug-In
Selection menu
Drive Selection
menu
Status display
610
tion than the source media. For more information, see “Creating
New Master Clips” on page 615.
Status display
611
Applying an AudioSuite Plug-In to a Clip in the Timeline
The following illustration shows the default layout of the AudioSuite
window:
Open/Close triangle
n When you apply a plug-in to a clip, you can only work on one track at a time.
612
5. Make any necessary adjustments and click the Play Loop button to
preview the effect. For more information, see “Using a Plug-In
Dialog Box” on page 613.
6. (Option) To save the effect as a template, drag the Effect icon to a
bin.
7. To save the effect, click OK. To close the dialog box without saving
the effect, click Cancel.
n If you want to use plug-ins that operate on stereo pairs or that change the
length of the audio clip, use the methods described in “Creating New Mas-
ter Clips” on page 615.
613
Some plug-ins can preview in real time and some cannot. If the
plug-in cannot preview in real time, the Avid system plays back
the processed audio in 2-second intervals. The Avid system pro-
cesses 2 seconds of audio, plays it, processes the next 2 seconds,
plays it, and so on.
• Bypass plays the selected audio without processing. This is useful
for comparing the audio with and without processing applied.
• Optional performs an analysis pass on the audio data.
Some plug-ins require an analysis pass on the audio data before they
can process the information. If so, they perform the first pass automat-
ically. Other plug-ins do not require a first pass but can achieve more
accurate results if you allow them to perform a first pass. If the plug-in
supports the optional pass, this button will be available. Otherwise, it
will be dimmed.
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Rendering Plug-In Effects
Some plug-ins can process a file in real time and some cannot due to
the complexity of the effect. Even if a plug-in can run in real time, you
must render it before you can add it to the following:
• An audio mixdown
• An EQ effect
If you do not render the effect manually, the Avid system automati-
cally renders the effect before it creates an audio mixdown or audio
dissolve containing the effect.
615
• Apply one mono AudioSuite effect to any number of inputs of a
master clip in a multiple-mono fashion. These plug-ins use serial
processing.
You choose the processing mode from a menu in the AudioSuite win-
dow as described in the next section.
When you drag a master clip into the AudioSuite window, the win-
dow automatically expands to display additional controls. You can
also click the Open/Close triangle to display or hide the additional
parameters.
616
The following illustration identifies the controls that appear when you
expand the AudioSuite window.
Open/Close
triangle
Apply Plug-In
button
Toggle Master
Clip Selection menu Clip Mode
button
Input source track
selectors Mark IN/OUT
indicators
Processing Mode
Selector menu Match Frame
button
• Clip Selection menu — allows you to choose the active clip. This
menu selection is available in case you drag more than one master
clip into the AudioSuite window. The window controls change to
reflect the active clip.
• Input Source Track selectors — allow you to choose the input
source tracks for the effect.
The system automatically chooses a preview track and displays a
blue Speaker icon on the track. To change the preview track,
Option+click the appropriate source track. If the source track that
is set as the current preview track is deselected, the system
chooses the lowest available track.
• Processing Mode Selector menu — displays the current mode of
the AudioSuite effect on a given clip (serial or parallel). See “Serial
Versus Parallel Processing” on page 616 for more information.
When you select Parallel Processing, the status display identifies
the maximum number of tracks that can be processed. If more
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than the maximum are initially selected, the system automatically
disables tracks until it reaches the plug-in’s maximum number.
• Target bin — allows you to choose the target bin. The system will
place the new media and a corresponding AudioSuite effect tem-
plate in the bin. The template allows you to modify the effect at a
later time.
• Toggle Master Clip Mode button — activates the master clip pro-
cessing mode. The button is yellow when master clip processing
mode is active.
• Mark IN to OUT indicators — these lights change to green when
a mark IN or mark OUT exists on the current master clip.
• Match Frame button — allows you to find the master clip associ-
ated with an AudioSuite template. When you drop an AudioSuite
effect template into the AudioSuite window, the system activates
this button. Click the button to load the master clip into the
AudioSuite window as the active master clip.
n The template you drop in the window must reference an existing master clip.
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Using the AudioSuite Plug-Ins to Create New Master Clips
619
Using an AudioSuite Effect Template
When you create a new master clip, the system also creates an
AudioSuite effect template in the bin. This effect template contains a
reference to the original master clip that the effect was applied to. The
system names the template by combining the original clip name with
the effect name and adding a .effect extension (for example, Quiet-
Clip.Normalize.effect). The template is useful if you want to modify
the effect after it is created.
Plug-In Limitations
The following limitations apply to the AudioSuite Plug-Ins:
• Some plug-ins that perform analysis passes on the audio data are
not supported. This includes plug-ins that use playlist information
to cache analysis data.
• If you want to use plug-ins that change the length of an audio clip
or that operate on multiple inputs at the same time, use the
method described in “Creating New Master Clips” on page 615.
The method of applying an effect to a clip on the Timeline does not
work for these operations.
620
Troubleshooting AudioSuite Plug-Ins
This section describes problems you might encounter when using the
AudioSuite Plug-Ins.
621
7. Choose Set Playback Buffer Size and set the buffer size to 0.
n The Set Playback Buffer Size setting has no effect on the Avid system’s perfor-
mance.
If you still receive memory errors when using the AudioSuite Plug-
Ins, you might have too many plug-ins in the Plug-Ins folder in the
DAE folder. Move some plug-ins from the folder and try running the
AudioSuite Plug-Ins again. For example, you could create a Plug-Ins
Disabled folder for storing plug-ins that are not in use.
622
Addressing Error Messages When Rendering a Plug-in Effect
If the DAE application is not running when you start to render a plug-
in effect, the system displays an error message stating that the DAE
connection does not exist. The dialog box gives you the following
choices:
• Cancel stops the rendering process. This allows you to start the
DAE application and then start rendering again.
• Bypass continues rendering but doesn’t render the plug-in effect.
In most cases, you should click Cancel and restart the DAE applica-
tion. Either open the AudioSuite Plug-In window, or if the window is
already open, Option+click the status display in the AudioSuite win-
dow.
You access the Audio Punch In tool from the Tools menu.
623
The following illustration identifies the various elements of the tool.
Input Channel
Selection buttons Timeline Track Selection menus
and menus
Bin Selection menu
624
• The input channels identify the channels on the audio hardware
that are used for recording. Click the button to select the channel.
The button changes to pink when it is selected. Option+click the
button to display a menu and select another channel.
n The selected input channels are not used for playback. Do not select the same
channels as mix output on the Audio Mix tool.
625
Creating the Voice-Over
You can replace part (or all) of an existing track or you can instruct the
Avid system to create a new track for the voice-over. The following
procedure shows how to use the tool when you want to mark IN and
OUT points and plan to create a new track for the voice-over.
1. Mark the IN and OUT points in the Timeline as shown in the fol-
lowing illustration.
626
3. Choose the channels that correspond to your hardware setup and
set other values in the dialog box as appropriate.
4. To start recording, click the Record button.
If you started with both IN and OUT points in the Timeline, the
Avid system automatically stops recording when it reaches the
OUT point (or after it adds the appropriate audio handle after the
OUT point). If you only added an IN point, click the Record but-
ton a second time to stop the recording.
627
Voice-Over Media Files
The Avid system automatically names the voice-over and stores it as
an audio clip as shown in the following illustration.
628
6. Click the Add Edit button.
7. Use the process described in “Using the Audio Mix Tool” on
page 563 to change the level or pan within this new segment.
With the Avid system, these effects are more accurately termed audio
dissolves because they occur instantly when you apply the same dis-
solve effect that you use for video tracks.
Fading Audio
Fading and crossfading audio are easy effects to achieve. The proce-
dure that differs most from analog editing is crossfading. In the analog
world, unless you are using a mixer, you must lay down audio on two
separate channels and fade one down, then fade up the second on an
overlapping section. With the Avid system, you simply apply an
audio dissolve.
629
The Quick Dissolve dialog box appears.
3. Do not choose another effect from the Add pop-up menu at the
top; only dissolves work with audio tracks.
4. Select a duration for the dissolve, measured in frames (30 frames
equals 1 second of NTSC footage; 25 frames for 1 second of PAL
footage).
5. Choose the location for the dissolve from the Position pop-up
menu.
• Ending at Cut fades the audio on the A side to 0, ending at the
cut point.
• Centered on Cut or Custom Start creates a crossfade. Custom
Start allows you to begin the dissolve off-center — that is,
closer to the transition and ending later into the B-side, or the
reverse.
• Starting at Cut fades the audio up from the B-side starting at
the cut point.
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6. If you chose Custom Start, enter the number of frames before the
transition to begin the effect in the “Starts x frames before cut” text
box. Otherwise, leave the default value in the text box.
7. (Option) Choose a media drive other than the default from the
Target Disk pop-up menu.
8. Click Add to place the effect at the transition point without ren-
dering. Click Add and Render to do both at once.
n In most cases, you can choose the second option, Add and Render, to allow
immediate real-time playback of the audio effect (rendering of audio dissolves
is usually instantaneous).
Dipping Audio
To dip audio from a higher level to a lower one — for example, when
bringing music down and under a voice-over track — you can use the
procedures described in “Using Audio Gain Automation” on
page 573, or you can use the procedure described in this section.
631
choose “Centered on Cut” or “Custom Start” from the Position
pop-up menu.
After rendering, the audio dips smoothly from the higher levels of the
adjacent segments of the track to the lower level applied to the middle
segment.
After you edit a number of tracks of audio, mix them down to one or
two tracks of audio by following these steps:
1. Load a sequence into the Record monitor.
2. Click the Track buttons to select the audio tracks you want to mix
down.
3. Mark an IN and an OUT point at the start and end of the material
you want to mix down.
If you do not mark the section of audio you want to mix down, the
system mixes down all of the selected audio tracks.
4. Choose Audio Mixdown from the Special menu.
The Audio Mixdown Parameters dialog box appears. The top of
the dialog box displays the source audio tracks and the start and
end timecodes for the section of audio you have selected to mix
down.
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Destination tracks Selected section of audio
5. Click Mono and select the target track to which you want to mix
down the audio.
If you want stereo, click Stereo and select two target tracks for the
mixed-down audio.
6. Choose a target disk and target bin.
The target disk is the media drive where the system stores the
media files for the mixed-down audio.
7. Click OK.
The audio is mixed down and Avid displays the new master clip
in the bin.
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CHAPTER 17
Syncing Methods
Your Avid system provides special tools that help you establish and
maintain sync relationships between various clips. This includes man-
aging sync between unrelated clips or clips with the same timecode,
ganging footage, match-framing footage, and using Sync Point Edit-
ing.
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Autosyncing Clips
For more information When you digitize footage that includes both audio and video, the sys-
on tracking sync breaks,
tem automatically establishes sync when it creates clips in the bin.
see “Displaying Sync
Breaks” on page 638. Autosyncing applies to audio and video clips that have been digitized
separately, usually from two separate sources. Autosyncing creates a
new subclip that displays sync breaks in the Timeline as though the
audio and video were digitized simultaneously.
Autosyncing is often used for film projects in which picture and sound
are captured separately. These clips are often synced based on com-
mon film timecode, sound timecode, or auxiliary timecode. You can
also autosync any audio and video clips based on an artificial IN point
or OUT point relationship you establish with marks.
635
• If you autosync according to common timecodes that are stag-
gered (one clip starts later than the other), the later starting time-
code becomes the start of the new subclip. The clip with the earlier
starting timecode is trimmed accordingly.
636
• Auxiliary TC1–TC5 if the two clips have matching timecode in
the same auxiliary timecode column. Choose an Auxiliary TC,
1 through 5, from the pop-up menu.
3. Click OK. The subclip is created and named by default after the
video clip with the file name extension .sync.n, where n is the
incremental number of subclips created with the same name.
You can change the name according to preference. You can load an
autosynced subclip into the Source monitor and immediately edit it
into a sequence.
Your Avid system provides several features for avoiding, tracking, and
removing sync breaks, as described in this section.
637
Editing to Avoid Sync Breaks
One way to avoid breaking sync is to maintain the duration of the
track when adding or removing material, as follows:
• When adding material to a track, use the Replace or Overwrite
functions instead of Splice-in, whenever possible.
• When removing material from a track, use Lift instead of Extract
(the Lift function leaves filler of the same duration when removing
footage).
• When performing Segment mode edits, use the Lift/Overwrite
function instead of Extract/Splice-in whenever possible (Lift/
Overwrite leaves filler behind and overwrites material at the new
destination, maintaining sync in both cases).
• In Trim mode, you can sync lock tracks to avoid breaking sync, or
use the Ctrl key function for adding black during trims, as
described in “Maintaining Sync While Trimming” on page 545.
You can also perform dual-roller trims (that maintain duration)
instead of single-roller trims.
There are many cases in which you cannot avoid splicing or extracting
material, or performing single-roller trims that break sync. The follow-
ing sections describe features for tracking and fixing sync breaks in
those circumstances.
638
You encounter sync breaks and match frames in different circum-
stances:
• You can encounter sync breaks in one or several video tracks,
audio tracks, or both. Sync-break offset numbers appear by default
only in the affected tracks.
For more information • You encounter match-frame cuts whenever you perform an add
on match frames, see
edit or whenever you move a segment up against footage from the
“Adding an Edit
(Match Framing)” on same clip, and the timecode is continuous across the edit.
page 514.
You can also customize the Timeline view to display sync breaks and
match-frame edits in video tracks only, audio tracks only, or none.
To customize the sync break display, choose Sync Breaks from the
Timeline Fast menu, and choose an option from the submenu.
n This feature applies only to master clips in which audio and video tracks were
digitized simultaneously, to autosynced subclips, or to any other subclip with
video and audio tracks.
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Fixing Sync in Trim Mode
For more information In Trim mode, restore the frames to sync by performing one or more
on trimming, see
single-roller trims on the out-of-sync tracks. Trim the exact number of
Chapter 15.
sync-break frames displayed in the Timeline to reverse the break.
Consider the following:
• Sync lock any additional tracks that are synced to the track you are
trimming. Otherwise, you might restore sync in one track and
break it in the others.
• Do not perform a dual-roller trim — this does not remove the sync
break.
• Do not perform the trim on the OUT point (A-side transition) of
the out-of-sync segment. This does not remove the sync break.
Always perform the trim on the IN point (B-side transition) of the
segment.
For more information In Source/Record mode, restore sync by either adding new material or
on editing in Source/
extracting material from the out-of-sync track. Add or extract the exact
Record mode, see
Chapter 13. number of offset frames displayed in the Timeline, with the following
considerations:
• Do not use the Overwrite or Lift functions. These functions do not
remove the sync break. You can, however, overwrite or lift the out-
of-sync material entirely to eliminate the break.
• You can splice in or extract selected frames of filler when
necessary.
• You can use the Add Edit function to isolate only a portion of a
clip or filler segment in the sequence for extracting or replacing.
640
Fixing Sync in Segment Mode
For more information In Segment mode, you can restore sync in some circumstances by
on editing in Segment
selecting and moving the entire out-of-sync segment. You can move
mode, see “Using Seg-
ment Mode” on the segment forward or backward in the opposite direction of the
page 485. break to reverse it, but with the following considerations:
• Use Lift/Overwrite (the red arrow) to leave filler behind and
maintain any other sync relationships that might be affected by
the move.
• Use Lift/Overwrite to delete the entire segment and leave fill to
eliminate the break.
• Use the add edit function to isolate a portion of the clip for moving
or deleting.
• Move the out-of-sync track, if possible, beyond the overlapping
range with the synced material to eliminate the sync break.
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Using Sync Lock
For more information The sync lock feature allows you to maintain sync among several tracks
on sync locking tracks
while adding or removing frames in Trim mode. For example, if you
in Trim mode, see
“Maintaining Sync insert an edit into one track that is sync locked to a second track, the
While Trimming” on system automatically inserts filler in the second track to maintain sync
page 545. between the two.
You activate sync locking by clicking a Sync Lock button in the Track
Selector panel to display the Sync Lock icon. You can also switch all
sync locks on or off by clicking the Sync Lock All button.
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Syncing with Tail Leader
You can add tail leader to the audio or video material in your Avid sys-
tem to provide a useful visual reference in the Timeline for tracking
and fixing sync breaks across any number of tracks.
Film editors traditionally use standard head and tail leaders for this
purpose. You can create your own leader according to any specifica-
tion, as described in “Creating Leader” on page 317.
With tail leader added to synchronized tracks, you can go to the end of
the sequence after making a complicated edit and see whether the
leaders are lined up. If they are out of line, this indicates a sync break
that you can measure and eliminate as follows:
1. Place the position indicator in the black segment that follows the
out-of-sync leader.
2. Select the track, then click the Mark Clip button. You can measure
the break by checking the IN to OUT duration of the marked seg-
ment.
3. To restore sync, find the point at which the sync was lost. Add or
remove frames by using the appropriate edit function, as
described in “Fixing Sync Breaks” on page 639.
643
As a quick fix, you can enter Extract/Splice-in Segment mode by click-
ing the yellow arrow button. Drag the black segment at the end of the
out-of-sync tail leader to the location where the sync was lost. This
segment of black, created when the track went out of sync, is the exact
length of the sync break.
644
4. Repeat the procedure for subsequent synchronized tracks. Make
sure you keep the position indicator in the same location to line up
the locators in sync.
Locators in sync
Focus button
You can use the Find 5. After completing an edit that you think might have affected the
procedure to go to a sync, return to the segment that contains the locators and click the
locator quickly with
text. For more informa-
Focus button. If the locators are not lined up, the sync is broken.
tion, see “Finding
Frames, Clips, and To adjust the sync break:
Bins” on page 427.
1. Measure the sync break by first placing the position indicator on
the leftmost locator and clicking the Mark IN button. Then place it
on the other locators and click the Mark OUT button.
2. Check the IN to OUT duration of the marked section.
3. To restore sync, find the point at which the sync was lost. Add or
remove frames by using the appropriate edit function, as
described in “Fixing Sync Breaks” on page 639.
645
To use the Add Edit button while trimming:
1. Place the position indicator on the edit that you want to trim.
2. Select only the additional tracks that are in sync, and click the Add
Edit button.
The system adds a transition at the location of your position indi-
cator in the Timeline.
3. Select the transition and trim (be sure to select all the synced
tracks).
As you trim, frames are added or removed from the additional
tracks as well.
4. When you are finished trimming, remove the add edits from the
sync tracks by choosing Remove Match Frame Edits from the Clip
menu.
Like a replace edit, Sync Point Editing uses the relative location of the
position indicator in both the source and record material as the sync
point. However, Sync Point Editing determines the duration of the
new edit according to marks that you set, as opposed to a replace edit,
which uses the head-to-tail frame duration already established in the
Timeline. You can apply these marks across multiple tracks when
marking a sequence. This allows you to add overlap cuts.
646
SPE requires two pieces of information:
• The sync points: These are the points where the synchronized
relationship between the source and record material is established.
• The duration of the relationship: This is determined by the posi-
tions of the head and tail frames (and sometimes by the position
indicator). Both marks can be in one monitor, or one mark can be
in one monitor and the other mark in the other monitor. The dura-
tion of the material being edited into the sequence must be suffi-
cient for the size of the edit.
647
To turn off Sync Point Editing, deselect the option from the Composer
Settings dialog box or from the Special menu.
You can gang the Source monitor and any number of pop-up monitors
with the Record monitor. For instance, before editing them into a
sequence, you can gang a music track in a pop-up monitor, source
footage in the Source monitor, and a sequence in the Record monitor.
Then you can view the footage, adjust the sync points, and mark them
before completing the edit.
n The Gang button appears by default in the second row of buttons below the
monitors, and in the second row of information above the Source/Record
monitors.
648
stops. Simultaneous full-motion playback is not possible, although
sync is maintained at all times.
Like the Gang function, match framing does not create a permanent
sync relationship between clips, but instead provides you with a con-
venient way of locating, marking, and editing matching material.
Track selection determines the match frame. If you select a video track,
the system matches a frame from the video. If you enable several
tracks, the system matches the frame from the highest selected track
level, in descending order: V1, A1, A2, and so on.
The Match Frame button appears by default in the second row of but-
tons below the Source monitor. To match frame from footage in the
Record monitor, you must map the button to the Record monitor
palette.
649
The system loads the source clip into the Source monitor, parks on
the match frame, and marks a new IN point to prepare for making
an edit.
n Any previous IN or OUT marks are removed when you use match frame. To
override this, Option+click the Match Frame button.
The system cues the sequence to the matching frame on the record
side. If the shot exists in more than one place, the sequence cues to the
first location of the match frame, and continues through the sequence
to subsequent locations each time you click the Match Frame button.
Matchframing Tracks
You can matchframe a single track without having to turn off all other
tracks. With audio, you can select the audio track you want to match-
frame instead of the system matchframing the top audio track.
650
Using Match Frame to Find Sources
The Match Frame function also provides the ability to trace objects
quickly through their hierarchy of links. For example, you can match
frame a cut in the sequence to its original subclip, then from the sub-
clip to the original master clip, and finally locate the bin in which the
master clip is saved.
For more information on finding clips and frames with Match Frame,
see “Finding Frames, Clips, and Bins” on page 427.
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CHAPTER 18
Multicamera Editing
This section presents a postproduction model that can help you orga-
nize your material. While the routines of a typical situation comedy
are used to illustrate these organizing principles, you can easily adapt
652
this model to suit the particular needs of other productions, such as
sports, documentary, and music videos.
Each set of reels, then, forms a decimal group, called a tape load. Each
load is traditionally referred to by its prefix. In this example, reels 10 to
14 are called the tens, reels 20 to 24 the twenties, and so on.
653
Production Paths
In addition to a numbering scheme, you can organize the flow of
recorded material throughout postproduction to make efficient use of
resources and maintain the quality of video and audio.
For videotaped production, often two sets of reels are recorded during
production: a set of online masters and a set of offline work tapes. The
online masters remain untouched until editing of the final show mas-
ter begins. Clips from the offline work tapes are digitized, and then
used for editing and generating an EDL or digital cut in
Media Composer.
Beta-
cam
D2
Simultaneous
multicamera
recording EDL
Digitize
3/4 inch
Facilities and tape formats might vary. The basic model can apply to
any multicamera production in which a broadcast-quality program is
the goal.
654
Managing Audio
The Media Composer MultiCamera features allow you to patch chan-
nels of audio from any source clip to any track during editing. You can
strategically designate specific channels of audio to record on specific
reels or tracks in preparation for editing and generating an effective
EDL.
655
Record: Digitize: Online edit:
Line
Dialog & Ch 1: Dialog
Video
audience 10 Ch 2: Music & FX
only D2
Ch 3: Audience L
Cam 1 Ch 4: Audience R
Dialog & Video &
effects 11 audio
EDL generates
Cam 2 the final mix.
Video
Dialog & only
audience 12 Offline edit:
Cam 3
Dialog & Video
audience 13 only
Cam 4
Audience L Video &
audience R 14 audio
Digitize and patch selected
channels in Media Composer.
This is just one example. Choose the right path for your production.
Digitizing Workflow
The organization of the digitize bins helps to avoid slowing the system
with large bins. It also keeps editing resources free of clutter. The basic
procedure for using the digitize bins is as follows:
1. When you are ready to digitize, create one bin for each tape. This
keeps bins to a manageable size. When you autodigitize, the sys-
tem automatically names each clip (take) after the name of the bin
(tape), and numbers them sequentially.
2. Gather the clips for each tape load into one bin. This avoids acci-
dentally grouping clips with the same timecode from different
days. Sort the clips by name so they group in the correct order.
3. After creating groups or multigroups, move all the new clips into
a separate bin. This simplifies the contents of the bin for editing.
656
Using the numbering scheme and production plan described in the
example, the path of video for the first tape load digitized might be as
follows:
Line
10
Cam 1
3. Gather all multigroups
11 into one bin for easy access.
Cam 2
12
Cam 3
14
Digitizing Methods
For more information There are three approaches to digitizing multicamera material:
on logging and digitiz-
ing procedures, see • Log in advance and digitize selected takes: This method allows
Chapter 5, Chapter 6, you to shorten the time required for digitizing and to lessen the
and Chapter 7.
amount of digitized material by logging timecodes noted on
selected takes during the shoot and subsequent screenings.
• Log and digitize all takes in advance: This is similar to the previ-
ous method, except that you save less storage space by digitizing
portions of all takes.
657
• Autodigitize entire reels: This method allows you to bypass the
logging procedure, but requires the most storage space.
Logging Tips
For additional logging The following tips apply to methods that involve logging in advance
tips, see “Logging
for digitizing multicamera material:
Tips” on page 125.
• Narrow the IN and OUT points to avoid false starts on one or
more reels in a tape load.
• Save time by logging just one ISO reel in each tape load, exporting
in the .ALE format, modifying reel and clip names in a text editor,
and then reimporting into bins for each of the other reels.
• When logging in advance, name each clip with the source tape
name (same as the master tape to be used in online) and a cut
number, for quick identification when clips get moved or copied.
Autodigitizing Tips
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• Name each bin after the source reel number. By default, all clips
are named after the reel and numbered incrementally beginning
with the file name extension .01.
• To start digitizing, cue the source reel past any false starts, play the
tape, and wait 4 seconds before clicking the Record button in the
Digitize tool.
Storage Tips
The following tips can help you make the best use of media drives:
• To save storage space, digitize only the audio channels required
for offline editing.
• For the most efficient playback of multicamera material, distribute
the reels in each tape load between drives.
• To avoid switching drives while digitizing the same reel, target
one volume per reel whenever possible.
With a large multicamera production, you can plan the use of drives in
advance, based on the number of drives available, the chosen resolu-
tion, and the length of each reel.
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With this set of circumstances, you might distribute the media as
shown in the following illustration. Storage requirements are based on
information provided in “Storage Requirements” on page 798.
Line 10 X2 3.60 GB
Cam 1 X2 4.24 GB
11
3.60 GB
Cam 2 12 X2
3.60 GB
Cam 3 13 X2
Cam 4 14 X2 4.24 GB
After grouping, if you find one bin has fewer clips than the others in
the tape load, the ISO reel might have been stopped during a particu-
lar take. If you group the take with the missing camera, the shots shift
in the Quad Split to fill the missing angle, which can disorient the edi-
tor. Correct this problem by creating a dummy clip.
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To create a dummy clip:
1. Log a new source clip into the bin.
2. Match the timecode from one of the clips from another camera,
and use any name.
When the clips are grouped and loaded during editing, this dummy
clip displays the message “Media Offline,” and maintains the distribu-
tion of camera angles in the Quad Split.
Check the Audio column to make sure the audio was recorded on the
correct channels, from the correct source reels, at the correct kHz. You
cannot play back audio compressed at different rates within the same
group or multigroup.
You can also spot-check the picture quality by loading two or more
clips from each bin into the Source monitor and viewing the clips. If
you find a problem, you can redigitize before the edit session begins.
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Additional Offline Editing Aids
If you are editing your multicamera material with the intention of gen-
erating an EDL and preparing a master tape in an online tape editing
suite, Media Composer provides features specifically designed to aid
the offline editing process, including:
For more information • Color Frame tracking to avoid color frame shifts in online editing
on these features, see
with 1-inch videotape
Chapter 14.
• Dupe Detection to avoid duplicate frames in online editing
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• Because the Group function allows you to sync the clips based on
customized IN marks or OUT marks, you can group any collection
of shots for quick cutting of montage sequences or music-video
sequences.
The last two options are generally for use in smaller multicamera
projects. Sorting, marking, selecting, and grouping individual takes of
a larger project can be very time-consuming.
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n For multicamera video or film shoots, you typically use a slate for marking IN
and OUT points. But you can use any visual or aural event that is recorded
by all cameras simultaneously.
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5. Click OK. A group clip appears in the bin, with the name of the
first clip in the group, followed by the file name extension Grp.n.
The n is an incremental numbering of group clips with the same
name in the same bin. You might want to rename this to some-
thing easier to read, such as name.Group.
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Multicamera Edit Modes
The three edit modes you use during multicamera editing are Full-
Monitor display, Quad Split, and MultiCamera mode. You can edit
with either group clips or multigroup clips in all three modes.
Full-Monitor Display
When you first load a grouped or multigrouped clip, the Source moni-
tor displays a single frame from one clip in the group in Source/
Record mode. This is called Full-Monitor display when working with
group clips, because you can view each angle in full-monitor size as
you edit. Also, in Full-Monitor display, the third, full-screen monitor
remains full screen.
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The basic features of Full-Monitor display are as follows:
• Provides source-oriented control of multicamera material. You can
switch camera angles, cue, and mark material without affecting
the sequence.
• Provides all the same Source monitor controls that are available
when editing other clips in Source/Record mode.
• Provides all the same multicamera editing tools that are available
in Quad Split and MultiCamera mode. These are described in
“Multicamera Editing Techniques” on page 671. The only dis-
tinction is that in Full-Monitor display you can view each angle
full-size as you edit.
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Quad Split
Quad Split After loading a group clip into the Source monitor, you enter Quad
button Split by clicking the Quad Split button located in the Command pal-
ette on the MCam tab. The Source monitor splits into four quadrants.
A Group Menu icon appears in the second row of information above
the Source and Record monitors. The third, full-screen monitor dis-
plays the Quad Split when the Source monitor is active, and full-
screen when the Record monitor is active.
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The basic features of Quad Split are as follows:
• Provides source-oriented control of multicamera material, like Full-
Monitor display. You can switch camera angles, playback (one
camera angle at a time), cue, and mark material without affecting
the sequence.
• Provides the same Source monitor controls that are available when
editing other clips in Source/Record mode.
• Provides all the special multicamera editing features that are avail-
able in Full-Monitor and MultiCamera mode, as described in
“Multicamera Editing Techniques” on page 671.
• Provides a list of all group clip video and audio tracks in the
Group menu for custom selection and patching.
• Allows you to use the Quad Split button to switch the Source
monitor between Full-Monitor and Quad Split viewing and edit-
ing (editing functions are the same in both).
• Displays whichever monitor is active in the third, full-screen mon-
itor (you can switch between Quad Split and full-screen as
needed).
MultiCamera Mode
After loading a group clip into the Source monitor and editing it to cre-
ate a new sequence, you choose MultiCamera Mode from the Special
menu to activate the features. MultiCamera mode takes the Quad Split
one step further: it gangs all shots in the group clip displayed in the
Source monitor to the sequence footage displayed in the Record moni-
tor. All shots are synchronized and continuously updated during
editing.
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Source monitor controls The Gang icon
Group Menu icon are disabled. changes to green.
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• Provides the ability to cut between shots on-the-fly during full-
motion playback, as you would during live switching of a show.
• Provides a list of all video and audio tracks in the group in the
Quad Split menu, for custom selection and patching.
• Lets you deselect MultiCamera Mode in the Special menu at any
time to switch between source-oriented and sequence-oriented
multicamera editing.
• Lets you deselect MultiCamera Mode when you need to play back
full-screen.
The system uses the name of the clip within the group to identify the
shot in each cut, but adds a G in parentheses to indicate the group.
Using various keys and functions, you can switch and edit the dis-
played group shot at any point in the sequence, as described in this
section. These features apply to both group and multigroup clips.
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Switching Shots with the Arrow Keys
You can switch the display of camera angles by using the Up Arrow
and Down Arrow keys. The angle selection switches in either the
Source monitor (source material) or in the Record monitor (sequence
material), whichever is active.
If the group contains more than 4 camera angles, the Up Arrow and
Down Arrow keys will cycle through all the clips, but only the first
four clips are displayed in the Quad Split display.
When the Record monitor is active, you can place the position indica-
tor within any segment and use the arrow keys to switch the group
shot selected for that segment.
n Whenever you switch camera angles, you also switch the frame representing
the group in the bin. You can use this method to change the representative
frame for bin display and storyboarding.
If the group contains more than four camera angles, the Quad keys
will cycle through all the clips, but only the first four clips are dis-
played in the Quad Split display.
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Key equivalents for quadrants:
F9 F10
F11 F12
If you press a Quad key when the footage is stopped, the system
switches the camera angle and also creates an edit in the sequence. You
can use this method to walk through one long group or multigroup
sequence and edit camera angles as you go.
n To switch without creating a cut, press the Option key while pressing a
Quad key.
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To use this method, you must first map the Add Edit button onto the
keyboard. Consider mapping the Add Edit button to a function key
next to the default Quad keys. For more information on mapping keys,
see “About Button Mapping” on page 114.
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Click the Group Menu icon
to display the pop-up menu.
n The Second Row of Info option must be selected in Composer Settings to dis-
play the Group Menu icon above the Source monitor.
In addition, you can choose the Audio Follow Video option from the
Group menu to instruct the system to switch both audio and video for
each camera angle when you cut on-the-fly or selective camera style.
The Group Menu icon changes to green when you select the Audio
Follow Video option.
Audio Follow Video overrides the track selection beside the Timeline
and switches audio in track A1 only. Audio-Follow-Video edits appear
in the Timeline as match frames (that is, the transition contains an
equal sign).
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3. (Option) Choose the Audio Follow Video option to switch both
audio and video for each camera angle together when you cut on-
the-fly or selective camera style.
3. Choose the shot you want to display from the menu. The new shot
appears in the quadrant.
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Using Match Frame in Multicamera Editing
You can use the Match Frame button to call up the matching shot
within the group when matching from the sequence. Or you can call
up the original clip when match framing from the source group. For
more information on using the Match Frame feature, see “Using
Match Frame” on page 649.
n If the group contains more than four shots and you match a clip that is not
visible (shot 5 and above), the Avid system will select the clip but not display
it.
Workflow Options
The Media Composer MultiCamera editing features make possible
three basic workflow models for cutting multiple-angle shows: selec-
tive camera cutting, cutting on-the-fly, and combination cutting. Each
workflow option has its own advantages. When and how to use them
is a matter of preference.
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• Edit one clip at a time, without laying down a master sequence
first, effectively building a sequence as you would with
single-camera material.
Cutting On-the-Fly
When cutting on-the-fly, you use MultiCamera mode in conjunction
with the Quad keys (function keys F9 to F15) to switch between Quad
Split camera angles ganged to the record sequence.
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While you are cutting on-the-fly, the Source monitor controls are dis-
abled. You cannot mark IN and OUT points as you do during selective
camera cutting. Generally, you are editing from the quads according to
the action in the Record monitor.
To cut on-the-fly:
1. Load the group or multigroup into the Source monitor.
2. Using timecode notes and the numeric keypad, type in the time-
code for the first take to begin the sequence, and press Enter to cue
the clip in the Source monitor to the take.
3. Mark IN and OUT points for the entire scene.
4. Select a camera angle for the first shot, then splice the entire scene
into a sequence.
5. Choose MultiCamera Mode from the Special menu to enter Multi-
Camera mode.
6. Play the sequence from the beginning. Watch the shots in the
Quad Split and the sequence footage in the Record monitor; then
use the Quad keys to switch to different angles on-the-fly.
7. Press the space bar to stop the sequence and update the Timeline
to include all the edits you made while cutting. Repeat the proce-
dure until you have the edits you want.
8. When you are finished with the scene, repeat the procedure for
each additional scene in the sequence.
After cutting in various angles, you can adjust transitions and edit out
the superfluous material from the sequence in Trim mode.
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Combination Cutting
Combination cutting involves the use of both selective camera cutting
and cutting on-the-fly interchangeably. Most productions use both
methods at one time or another. Others use them in combination
throughout postproduction. Two examples are:
• If you are editing a situation comedy or similar production that
requires a specific show length for the finished master, you can
begin using selective camera cutting to edit the show for time. This
often involves emphasizing the audio on the first editing pass
(also known as a radio edit), and then cutting on-the-fly in subse-
quent passes to get the timing of shot transitions and cutaways.
• If you are editing a live-on-tape event, such as a concert or comedy
club performance, you can begin by cutting on-the-fly to capture
transitions spontaneously. However, you have the added benefit
of stopping and returning to a transition if you make a mistake,
and trimming or adjusting edits in a nonlinear fashion.
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CHAPTER 19
Output Options
The Avid system provides tools for generating output for individual
tracks or entire sequences to various videotape or audiotape formats.
In addition, you can generate an edit decision list (EDL) to be used by
editors in a videotape suite for preparing a master tape. You can also
use VTR emulation for direct playback of sequences by using an edit
controller in an analog editing suite. These options are described in the
following sections:
• Preparing for Output
• Establishing Sync for Output
• Using the Digital Cut Tool
• Recording a Digital Cut to Tape (Remote Mode)
• Recording a Digital Cut to Tape (Local Mode)
• Accessing EDL Manager
• Using the Matchback Option
• VTR Play Emulation
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Preparing for Output
Preparing for video output involves the following procedures:
• Render all non-real-time effects in the sequence, as described in
the Avid Media Composer Effects Guide.
• Establish a sync source for output, as described in “Establishing
Sync for Output” on page 682.
• Calibrate and adjust video output levels, as described in “Cali-
brating for Video Output” on page 683.
• Calibrate and adjust audio output levels, as described in “Prepar-
ing for Audio Output” on page 693.
• Decide whether you want to generate stereo or mono audio.
For more information • Mix down multiple audio tracks, if necessary.
on mixing down audio
tracks, see “Mixing • Prepare the record tapes, as described in “Preparing Record
Down Audio Tracks” Tapes” on page 696.
on page 632.
• (Option) Record reference bars and tone to tape.
c If you are working in a facility that uses house sync or a black burst
generator to maintain accurate timing between various input and
output devices, you should connect the reference signal to the refer-
ence input (REF) on the Meridien I/O box before performing a digi-
tal cut. For more information, see the Avid Media Composer Products
Setup Guide.
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If you connect a reference input while the Avid application is running,
you can reestablish sync by doing one of the following:
• Exit and then restart the Avid application.
• Open the Digital Cut tool.
• Enter and then leave Capture mode.
The preset buttons on the Video Output tool show the status of each
Calibration setting as follows:
• When you first open the Video Output tool the first time you run
the application, all preset buttons are lit (green), with the factory
presets loaded for each slider.
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• When you click a slider of a lit preset button, the button dims
(appears gray), and the slider returns to the most recent manual
level setting.
• When you click an unlit preset button, it becomes lit (green), and
the slider moves to the factory preset level for that parameter.
As you adjust levels in the tool, you can switch the preset buttons
between the levels you set manually and the factory preset levels.
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n Up to three output signals are active at once: Composite output, Serial Digi-
tal, and either Component or S-Video. You can record your output to any of
these devices, or all at once if you record manually. For more information, see
the Avid Media Composer Products Setup Guide.
n The Video Output tool for systems equipped with the serial digital I/O board
for recording to a D1 or digital Betacam VTR does not display basic calibra-
tion controls. All basic levels remain in digital form and cannot be adjusted
from within the Avid application. For H-Phase adjustment of a Serial Digital
output signal, see “Advanced Video Output Calibration” on page 688.
The Video Output tool displays the appropriate parameters for the
chosen video format, as described in Table 19-1.
Gain, Y-Gain All formats, A measurement of luma (Y) in the video signal that
except Serial Digital is the whitest point in the visible picture. Color bars
are used to set the white level.
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Table 19-1 Video Format Output Parameters (Continued)
SC Phase Composite and S-Video Subcarrier phase: The color burst portion of a com-
posite or S-Video signal used to synchronize the
timing of two or more video signals.
n Sync for output comes from reference input (Ref) on the Meridien I/O box. If
there is no reference signal connected to the reference input, output signals
are generated from internal timing. For more information, see “Establishing
Sync for Output” on page 682.
n The internal Waveform and Vectorscope monitors do not display output sig-
nals from the system.
Black level (setup) Adjust Black slider to Adjust Black slider to Adjust Black slider to
place black level at: place black level at: place black level at:
Video Standard:
NTSC 7.5 IRE 7.5 IRE 7.5 IRE
NTSC-EIAJ 0.0 IRE 0.0 IRE 0.0 IRE
PAL NAb 0.3 V 0.3 V
White level (gain) Adjust Gain/Y Gain Adjust Gain/Y Gain Adjust Gain/Y Gain
slider to place white slider to place white slider to place white
level at: level at: level at:
Video Standard:
NTSC 100 IRE 100 IRE 100 IRE
NTSC-EIAJ 100 IRE 100 IRE 100 IRE
PAL NAb 1.0 V 1.0 V
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angle and amplitude of the six color vectors fall within the target
boxes on the vectorscope.
n If you do not have separate Vectorscope and Waveform monitors, you can
use the third, full-screen monitor’s “blue only” feature, if available, to adjust
SC phase output. For more information on this feature, see your monitor’s
documentation.
n Output settings are Site settings, available to all users and all projects on the
system.
Advanced users and site engineers can use the following procedures
to fine-tune output signals by using various test patterns and phase
control. You can also adjust output by using the passthrough signal
from an input device.
To display additional controls in the Video Output tool, click the arrow
button in the lower left corner of the tool.
688
The additional options appear and the arrow button points down. To
return to the normal display, click the arrow again.
Displays
advanced
calibration
controls
The expanded Video Output tool provides a pop-up menu of test pat-
terns you can use to calibrate the system output. To display a test pat-
tern, click the Test Patterns pop-up menu and choose a pattern.
689
You can add test patterns to the list by doing the following:
1. Find or create a PICT file for a chosen pattern.
n You can create your own test pattern files by digitizing the pattern from vid-
eotape, and exporting it as a PICT file. You can improve the accuracy of the
image by correcting colors and removing errors in a third-party application
such as Adobe Photoshop™.
2. Place the file in either the NTSC or PAL folder in the Supporting-
Files/Test_Patterns folder, as appropriate.
For best results, size your new test pattern as follows:
• NTSC test patterns should be 248 lines high with the top 5
lines set to RGB values 16, 16, 16 (CCIR black).
• PAL test patterns should be 296 lines high with the top 8 lines
set to 16, 16, 16.
• Both NTSC and PAL test patterns should be 720 pixels wide.
The new test pattern appears in the Test Patterns pop-up menu on the
Video Output tool.
The expanded Video Output tool provides controls for adjusting hori-
zontal phase globally for output. Horizontal phase, or H phase, is the
horizontal blanking interval used to synchronize the timing of two or
more video signals. Hue (or SC-H phase) and SC Phase (subcarrier
phase) controls are also available for timing two or more signals based
on the color burst portion of a composite or S-Video signal.
690
Calibrating the System with Passthrough Signals
691
n You can precisely match only one output format at a time in phase to the
reference signal. In most cases, you should choose either Composite or Serial
Digital.
For more information 9. Calibrate any of the available controls in the Video Output tool
on using the Video Out-
while checking the external waveform and vectorscope monitors.
put tool, see “Basic
Video Output Calibra- For example, composite output provides Black, Gain, and Satura-
tion” on page 684. tion controls.
10. Select a test pattern from the Video Output tool.
The test pattern appears and is sent to the output channels (the
input signal is no longer passed through). Additional controls are
enabled on the Video Output tool for phase control.
11. Make any necessary adjustments to H phase, SC phase, and Hue
by using the sliders on the Video Output tool while checking the
external waveform and vectorscope monitors.
n Whenever the Digitize tool is active, hue, horizontal phase (H phase), and
subcarrier phase (SC phase) are set to values determined by the input cir-
cuitry and are not available to control the outputs. Therefore, these controls
appear dimmed during passthrough.
The Video Output setting, a Site setting, will apply to all users and all
projects on the system. The Video Input setting you saved and named
Default will be recalled each time a new tape is loaded for digitizing in
the current project only.
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Preparing for Audio Output
The Audio tool allows you to generate and customize calibration tone,
and adjust global output levels. For information on additional audio
mix procedures such as adjusting volume and pan, mixing down
selected tracks, or ignoring mix levels, see Chapter 16.
The Audio tool provides an internal calibration tone that you can cus-
tomize and play as a reference signal on a digital cut. You can use the
recorded reference signal for calibrating the digital cut audio at
another site.
The default tone playback is –14 dB (digital scale) with a 1000-Hz sig-
nal. In some cases, you might need to customize the signal. For exam-
ple, a common reference signal convention for audio work involves
recording 30-second segments of 1-kHz, 10-kHz, and 100-Hz tone back
to back.
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2. Choose Set Calibration Tone from the Peak Hold (PH) pop-up
menu.
To play back the tone, choose Play Calibration Tone from the Peak
Hold pop-up menu. To check the adjusted tone level in the meters,
make sure the In/Out toggle buttons are switched to O for Output.
You can use the meters and a master attenuator (output control slider)
in the Audio tool to make global level adjustments for output from the
system. These adjustments affect levels for all output tracks to both the
speakers and to record devices.
c You should leave this setting at the factory preset of 0 dB. Adjust the
level only when necessary to raise or lower the overall volume based
on the headroom parameters of the record format, or consistently
overmodulated or undermodulated source material.
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Adjusting Output on Eight-Channel Audio Board Systems
In/Out toggle
buttons
Reset Peak
button
Stereo
Output Control slider Channel
assignments Mix Tracks
(Master attenuator) pop-up menu
3. Click the Setup Control button to open the Setup options panel.
4. Choose a type of output from the Output Options pop-up menu.
• Choose Stereo Mix to mix the currently monitored audio
tracks into a stereo pair.
• Choose Mono to pan all the currently monitored tracks to
center.
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• Choose Direct Out to map tracks directly to up to eight chan-
nels of output (depending on your hardware configuration).
5. (Option) Depending on your type of output, you can make addi-
tional adjustments:
• By default, Stereo Mix directs the mixed tracks to output chan-
nels 1 and 2.
• By default, Direct Out maps all audio tracks in numerical
sequence to existing output channels. You can remap a track to
any channel by clicking the channel assignment display and
choosing another channel.
• You can select Ignore Volume or Ignore EQ to disable the cus-
tomized pan, volume, or equalization effects you applied with
the audio tools.
6. Click the In/Out toggle buttons above the meters to display O for
Output.
7. Play back one of the following sources of reference audio:
• Choose Play Calibration Tone from the Peak Hold pop-up
menu.
• Play back a representative sequence or clip containing audio.
8. Watch the levels in the meters, and adjust the master attenuator to
the level that you want.
n To adjust levels for individual tracks, you must use the Audio Mix tool.
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Frame-Accurate Recording
Before you can record a frame-accurate digital cut, you must prepare
the record tapes in advance by using one of the following options:
• If you intend to perform assemble edit recording, you must record
black with timecode onto the tape including the necessary preroll
prior to the IN point plus at least 10 seconds.
• If you intend to perform insert edit recording, you must stripe the
record tapes (record black and timecode for the entire duration of
the tape) in advance.
Manual Recording
To record manually:
1. Set the serial control switch on the record deck to Local.
2. Use the controls on the deck to start the videotape recording.
3. Play the sequence in Media Composer.
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Recording Bars and Tone
You can also record a portion of bars and tone onto the tape before
recording a digital cut. There are two methods of recording bars and
tone to tape:
• If your recording must be frame-accurate, consider adding a seg-
ment of digital bars and tone to the front of your sequence, or pre-
pare it as a separate sequence that you can record by using the
Digital Cut tool. For more information, see “Preparing Digital
Bars and Tone” on page 314.
• If your recording does not need to be frame-accurate, you can
manually record direct output of bars and tone from Media
Composer.
698
assemble-editing capabilities of your record deck, to quickly record
frame-accurate digital cuts without striping entire tapes in advance.
Assemble-editing
option
These switches are often In addition, make sure the record deck has the following settings:
located below the
machine’s playback • The free run/rec (record) run switch should be set to record run.
control buttons. For
more information, see • The Ext (external)/Int (internal) sync switch should be set to
your record device’s internal.
manual.
699
• The switch for internal timecode should be set to Regen (regener-
ate) or Slave Lock, not Preset.
• After you record 15 to 30 seconds of timecode onto the record tape
for jam syncing, return the Local/Remote switch to Remote for
deck control from within the Avid application.
n Sync for output comes from reference input (Ref) on the Meridien I/O box. If
there is no reference signal connected to the reference input, output signals
are generated from internal timing. For more information, see “Establishing
Sync for Output” on page 682.
700
The Digital Cut tool provides several options for you to manage the
recording of your sequence. For example, you can:
• Record by using either assemble or insert edits.
• Record a selected portion of the sequence or selected tracks.
• Record an entire sequence.
• Record according to different timecode parameters.
• Select the sequence video and audio tracks to record
(Sequence Track buttons).
• Select the tracks to record to on the tape (Enable
Track button – Remote mode only).
• Add black at the end of a digital cut.
The Digital Cut tool includes its own deck controls for:
• Cueing a record deck from the Digital Cut tool
(Remote mode only).
• Cueing the tape and adding a mark IN point. This capability
applies when you choose Mark In Time from the pop-up menu in
the deck control area (Remote mode only).
n Depending on the system configuration, you might need to use the deck con-
trols on the Digitize tool to review a digital cut.
701
Sequence Track buttons
Enable Track buttons
Timecode
text boxes
Selecting a Deck
The Deck Selection pop-up menu in the Digital Cut tool contains a list
of all decks that were connected to the system, powered up, and ini-
tialized when you opened the Digital Cut tool. For information about
configuring decks, see “Deck Configuration Settings” on page 152.
702
• Check Decks helps to reestablish deck control if the power on your
decks was off or the decks were disconnected when you opened
the Digital Cut tool.
Sequence Track buttons Play Digital Cut button Halt Digital Cut button
Deck Control
option area
Deck Selection
pop-up menu
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3. (Option) Select the With Countdown option to preview the digital
cut using a countdown. The default countdown is a
computer-generated countdown containing the Avid logo.
4. (Option) Select Custom Screen for counting down by using a cus-
tomized countdown screen that you create, as described in “Creat-
ing a Custom Countdown Display” on page 704.
5. Choose a deck from the Deck Selection pop-up menu. See “Select-
ing a Deck” on page 702.
6. Select the audio tracks and topmost video track that you want rep-
resented in the digital cut preview by using the Sequence Track
buttons. The display of tracks in the Digital Cut tool varies accord-
ing to the tracks existing in the sequence.
7. Click the Play Digital Cut button.
The system plays a preview of the digital cut in the Record
monitor and the full-screen monitor.
8. To stop the preview at any time, click the Halt Digital Cut button
or press the space bar.
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The Custom Countdown dialog box appears.
Font
Font Size
Font Color
5. (Option) Choose another font, font size, or font color from the
pop-up menus.
n The menus display all currently available fonts, as determined by the contents
of the Fonts folder.
n The best resolution for imported PICT files is 720 x 486 for NTSC and
720 x 576 for PAL. The resolution cannot be changed after importing.
705
Recording a Digital Cut to Tape (Remote Mode)
To record a digital cut to tape:
1. Load a sequence into the Record monitor. (You cannot access digi-
tal cut options without a sequence loaded.)
2. Choose Digital Cut from the Output menu.
The Digital Cut tool opens.
Deck control
option area
3. Select or deselect the Entire Sequence option based upon the fol-
lowing:
• Select the Entire Sequence option if you want the system to
ignore any IN or OUT marks and play the entire sequence
from start to finish.
706
• Deselect the Entire Sequence option if you have established IN
marks, OUT marks, or both for recording a portion of the
sequence.
4. (Option) Select the Add Black at Tail option and enter a timecode
to add black at the end of the digital cut.
5. Choose a deck from the Deck Selection pop-up menu. See “Select-
ing a Deck” on page 702.
6. Select Remote in the deck control option area.
7. Choose either Insert Edit or Assemble Edit from the pop-up menu.
This menu only appears if you enabled assemble editing in the
Deck Preferences settings. For more information about this option,
see “Enabling Assemble-Edit Recording” on page 698.
8. Select an option from the pop-up menu in the deck control option
area to indicate where to start recording on the tape.
• Select Sequence Time to start the recording at a timecode exist-
ing on tape that matches the start timecode of the sequence. If
you intend to record several sequences to tape one after
another, this option requires resetting the start timecode on
each sequence to match appropriate IN points on the tape.
You can change the start • Select Record Deck Time to ignore the timecode of the
timecode to match the
sequence and start the recording wherever the record deck is
record tape. For more
information, see currently cued.
“Changing the
Sequence Name and • Select Mark In Time to ignore the sequence timecode. Estab-
Timecode” on lish a specific IN point on the record tape by cueing and mark-
page 439. ing with the deck controls.
9. (Option) Select the Custom Preroll option and choose the number
of seconds from the pop-up menu to indicate how many seconds
the tape rolls before the digital cut starts. This option overrides the
Preroll setting in the Deck Settings dialog box.
707
10. Select the audio and video tracks that you want represented in the
digital cut by using the Sequence Track buttons. The display of
tracks in the Digital Cut tool varies according to the tracks existing
in the sequence.
11. Select the video and audio tracks to record to on the tape by using
the Enable Track buttons.
12. Click the Play Digital Cut button.
The system cues the record deck, then plays and records the
sequence. The playback appears in the Record monitor and the
full-screen monitor.
n Depending on the system configuration, you might need to use the deck con-
trols on the Digitize tool to review a digital cut.
13. To stop the recording at any time, press the space bar or click the
Halt Digital Cut button.
n After assemble-edit recording, a freeze frame is usually added after the OUT
point for 1 second or more, depending upon the record deck model. This pro-
vides several frames of overlap for the next IN point before control track and
timecode break up.
708
The Digital Cut tool opens.
Deck control
option area
709
7. (Option) Select the With Countdown option to record the digital
cut using a countdown. The default countdown is a
computer-generated countdown containing the Avid logo.
8. (Option) Select Custom Screen for counting down by using a cus-
tomized countdown screen that you create, as described in “Creat-
ing a Custom Countdown Display” on page 704.
9. Select the audio and video tracks that you want represented in the
digital cut from the Sequence Track buttons. The display of tracks
in the Digital Cut tool varies according to the tracks existing in the
sequence.
10. Press the Record button on the deck.
11. Click the Play Digital Cut button.
The deck plays and records the digital cut. The playback appears
in the Record monitor and the third, full-screen monitor.
n Depending on the system configuration, you might need to use the deck con-
trols on the Digitize tool to review a digital cut.
12. To stop the recording at any time, press the Stop button on the
deck.
If you plan to use matchback, you must select the Matchback option
when you first create the project. See “Creating a New Project” on
page 43.
n Editors working in a film matchback project for the first time should pay extra
attention to duplicate material in the final edited piece. Use Dupe Detection
in the Timeline and verify any dupes flagged when delivering a cut negative.
711
VTR Play Emulation
VTR play emulation allows you to control a sequence loaded in the
Record monitor from an edit controller for playback in the edit room
along with other sources.
n To use VTR play emulation, you must connect a supported controller (any
controller that uses Sony® serial control protocol) to the system by using a 9-
pin VTR emulation cable and a serial adapter. For information about the cable
connection, see the Avid Media Composer Products Setup Guide.
Option Description
Device Code Select the device code that identifies the VTR that the system will emu-
late. The edit controller adjusts to this choice. The default value is a Sony
PVW 2800, which performs all the common play and record functions.
You do not need to change the device code value unless your edit con-
troller does not recognize the VTR emulator, or you want to emulate a
specific VTR.
Runup (frames) Specify the time (measured in frames) it takes the deck to start playing
from a cued position. The default value is five frames.
When the runup times of two video devices are similar, it is easier for the
edit controller to synchronize the devices during preroll. If your Avid
VTR emulator does not sync up as often as you would like, try adjusting
this value so that the two devices attain full speed at nearly the same
time.
712
Table 19-3 VTR Emulation Settings Options (Continued)
Option Description
713
A check mark appears next to the command to indicate that the
system is ready. A yellow outline appears around the Play button
in the Record monitor to indicate that VTR emulation is active.
Once active, VTR play emulation allows you to control the sequence
with an edit controller as follows:
• You can shuttle, step (jog), play, cue, and mark points based on
master sequence timecode for editing onto another master. Mark
points will appear in the Timeline only if the controller sends that
information to the Avid system.
• Your control of the Avid system is for play only. For example, you
cannot arm tracks or send record commands to the Avid system
itself.
• Smooth audio scrub is enabled by default, emulating analog audio
scrub on a VTR.
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CHAPTER 20
Exporting and Exchanging
Material
You can export and exchange material with another system, another
application, or another platform. Your Avid video-based editing sys-
tem provides tools for exporting clips and sequences in various for-
mats, or for transferring projects and media between systems.
This chapter describes how to export clips and sequences, and transfer
projects and media between Media Composer (Macintosh) systems in
the following sections:
• About Exporting Files
• Creating and Using Export Settings
• Preparing to Export a Sequence
• Exporting Frames, Clips, or Sequences
• Using Drag-and-Drop Method to Export Frames, Clips, and
Sequences
• About OMF Interchange
• Using the Avid QuickTime Codec
• Transferring a Project Between Media Composer (Macintosh)
Systems
715
For information about transferring projects and media to other Avid
systems, see the Avid Products Collaboration Guide.
There are several reasons why you might want to export video, audio,
or both from the Avid system:
• You can export audio files for audio sweetening in compatible
applications.
• You can export video files for touching up or creating special
effects in third-party applications or other Avid applications.
• You can export files compatible with CD-ROM for use in
multimedia projects.
• You can use the export process to convert audio media files among
the three supported formats: AIFF-C, SD2, and WAVE.
n If you plan to transfer the exported files to another Media Composer system or
third-party application, see the appropriate section in this chapter or the Avid
Products Collaboration Guide.
716
Creating and Using Export Settings
You can streamline the export process by selecting a setting before
beginning the export. Use the Settings scroll list to select a preset tem-
plate or customize one of your own. For example, if you are exporting
an OMFI composition with SD2 media to AudioVision, select the set-
ting labeled “AudioVision SD2 External.” For information on each of
the templates, see the Avid Products Collaboration Guide.
The default Export setting, the preset templates, and any additional
Export settings you create appear in the Settings scroll list. For infor-
mation on the Settings scroll list, see “Using the Settings Display” on
page 75. After you select a setting in the Settings scroll list, the param-
eters remain the default settings for all exported files, unless you
change them during the export. This is especially useful when you
batch export a number of files directly from a bin at the same time.
717
To adjust the parameters in an Export Settings dialog box:
1. Double-click an Export setting in the Settings scroll list of the
Project window.
The Export Settings dialog box appears. The following illustration
shows the default settings.
2. Select the appropriate file type and options based on the descrip-
tions in Table 20-1.
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Table 20-1 Export Settings Dialog Box Options
Avid Log Exchange Select this option to export the selected bin as a shot log file that
complies with Avid Log Exchange (ALE) specifications. For
information about Avid Log Exchange, see “Converting Logs
with Avid Log Exchange” on page 130.
Tab Delimited Select this option to export the selected bin as a shot log file in the
form of a tab-delimited ASCII text file.
OMFI Composition Select this option to export a standard OMFI composition for
transfer to a third-party workstation that supports OMFI. The
export is Composition only, unless you select Use Video Media,
Use Audio Media, or both.
Version 1.0 Select this option if the application to which you are exporting
does not support OMF Version 2.0.
Version 2.0 Select this option if the application to which you are exporting
supports OMF Version 2.0. If you are not sure, select 1.0.
Use Video Media Select this option to include (embed) video media in the OMFI
composition, for example, if you plan to add video or film effects
in an OMFI-compatible application.
719
Table 20-1 Export Settings Dialog Box Options (Continued)
Use Audio Media Select this option to embed audio media (AIFF-C or WAVE files)
in the OMFI composition, or to create external audio media (SD2
files) along with the OMFI composition (if necessary for conver-
sion). Use this option if you plan to enhance audio in an OMFI-
compatible application such as a digital audio workstation.
• AIFF-C: Select this option to export audio tracks in the indus-
try-standard AIFF-C format, which is compatible with many
third-party sound editing and multimedia applications. Note
that the Avid system does not compress audio media. AIFF-C
media is embedded in the OMFI file
• SD2: Select this option for export to AudioVision or another
product that supports the SD2 (Sound Designer II™) audio
format. Audio media is not embedded in the OMFI file. Use
this option to convert AIFF-C or WAVE audio media to
Sound Designer II media when exporting. The converted files
are located in a folder labeled Exported Audio Media at the
top level of the drive with the most available space.
• WAVE: Select this option to export audio tracks in the WAVE
format (.WAV file name extension) for audio files. Nearly all
Windows and Windows NT applications that support sound
use WAVE files. QuickTime 3.0 also supports the WAVE for-
mat.WAVE media is embedded in the OMFI file.
AudioVision Select this option to translate the video composition for transfer
Compatibility to AudioVision.
QuickTime Video and Audio Select this option if you want to export an entire clip or sequence
as a QuickTime file, for example, in a multimedia project. For
more information, see “Using the Avid QuickTime Codec” on
page 746.
Video Only Select this option if you want to add effects in a third-party appli-
cation or use only the video in a multimedia project.
Audio Only Select this option if you want to use or enhance audio in a third-
party application or use only the audio in a multimedia project.
720
Table 20-1 Export Settings Dialog Box Options (Continued)
Sound AIFF-C Select this option to export audio tracks in the industry-standard
AIFF-C format, which is compatible with many third-party
sound editing and multimedia applications. Note that your Avid
system does not compress audio media.
SD2 Select this option to export audio tracks in the Sound Designer II
format, which is compatible with Pro Tools and other third-party
applications.
WAVE Select this option to export audio tracks in the WAVE format
(.WAV file name extension). Nearly all Windows and Windows
NT applications that support sound use WAVE files. QuickTime
3.0 also supports the WAVE format.
Graphic Graphic file type Select this option to export a single frame, a series of frames, or a
file type that supports multiple frames as a graphic file. Choose a
file type from the pop-up menu. For information about sup-
ported file types, see Appendix B.
Options button Click this button to open an Export Options dialog box for refin-
ing export options. For information on Export Settings options,
see “Export Options Settings” on page 724.
721
Additional options for the clip or sequence are listed in the lower
third region of the dialog box. The following screen shows an
example of a clip selected for export as a PICT file.
Current export
options set in the
Export Options
dialog box
722
4. Select the options you want in the dialog box.
Some file types include additional settings. To view or adjust these
settings:
a. Click the Options button (for graphics files) or the Compres-
sion Settings button (for QuickTime files) in the lower left cor-
ner of the dialog box. These buttons appear gray if no
additional options are available.
b. Select the options you want.
c. Click OK to return to the previous dialog box.
d. Click OK to return to the Export Settings dialog box.
723
5. When all options are listed correctly in the Export Settings dialog
box, click OK.
You can now choose this setting whenever you export a frame, clip, or
sequence. For more information, see “Exporting Frames, Clips, or
Sequences” on page 740 and “Using Drag-and-Drop Method to
Export Frames, Clips, and Sequences” on page 743.
Table 20-2 describes all the Export Options settings. The options you
see depend on your choice in the Export Settings dialog box: Quick-
Time, Sound, or Graphic.
Use Marks When this option is selected, the system uses current IN
and OUT marks in the selected clip or sequence to deter-
mine starting and ending frames for the export. To
export the entire clip or sequence, deselect this option.
Use Enabled Tracks When this option is selected, the system exports only the
currently enabled tracks for a selected sequence or clip.
To export all tracks in the sequence, deselect this option.
724
Table 20-2 Export Options Settings (Continued)
Use Both Fields When this option is selected, the system combines both
video fields to produce higher resolution. Select this
option if you are exporting any of the two-field resolu-
tions (20:1, 3:1, 2:1, or 1:1).
Field Dominance This pop-up menu appears when Use Both Fields is
selected. It allows you to choose the field dominance
during export. The default value of this setting matches
the project default format. For more information, see
“Two-Field Media Files and Field Dominance” on
page 790.
725
Table 20-2 Export Options Settings (Continued)
Color Levels RGB Graphics levels When this option is selected, the system exports the file
with levels calibrated for RGB computer environments.
Choose this option for most graphics file types if the des-
tination is a third-party computer graphics application.
CCIR Video levels When this option is selected, the system exports the file
with video levels calibrated according to the ITU-R 601
(CCIR-601) standard for display in professional video
environments. Choose this option, for example, if the file
will eventually be displayed on a video monitor or
returned to the Avid system after treatment.
Sequential Files None This option produces a series of still images, numbered
sequentially. The fps rate of the source file determines
the number of still image files that are produced.
Audio Output Mono When this option is selected, the system mixes all tracks
down to track 1 on export.
Stereo When this option is selected, the system exports all even-
numbered tracks to track 2 and all odd-numbered tracks
to track 1.
Audio Sample Rate Native Rate The native rate of the chosen audio media (44.1 kHz or
48 kHz).
22.254 kHz (Std Mac) Half the sample rate of 44 kHz media for playback on
standard Macintosh models.
22.050 kHz (AV Macs) Half the sample rate of 44.1 kHz media for playback on
AV (Audio/Video enabled) Macintosh models.
11.127 kHz One-quarter the sample rate of 44 kHz media for play-
back on standard Macintosh models.
11.025 kHz One-quarter the sample rate of 44.1 kHz media for play-
back on AV (Audio/Video enabled) Macintosh models.
726
Table 20-2 Export Options Settings (Continued)
Audio Sample Size 8 bits When this option is selected, the system exports an 8-bit
audio sample size for use in third-party systems that do
not support 16 bits. This option is also used to minimize
the data throughput requirements (for example, to
improve playback in multimedia projects).
Use Source When this option is selected, the Avid QuickTime codec
Compression is used to maintain the original compression of the clip.
Options This button appears when the chosen graphic format has
additional parameters you can modify. See Table 20-4 on
page 733.
727
Video Compression Options
The Compression Settings button appears in the Export Settings dialog
box when Use Source Compression is not selected. Click the Compres-
sion Settings button to open the Video Compression dialog box.
n Because the Avid QuickTime codec uses the resolution of your original source
files, selecting another resolution requires conversion of the media and slows
down the export process considerably. Maintain the resolution of the source
media whenever possible.
728
Table 20-3 Video Compression Options
Avid QuickTime For quick export of high-resolution files. Maintains the res-
olution of the digitized media.
Encapsulates media files, making them readable by
QuickTime applications that are also equipped with the
codec. For more information, see “Using the Avid Quick-
Time Codec” on page 746.
Exporting with the Avid codec does not cause any loss in
quality because the codec maintains the identical media
data. However, the quality cannot be better than the origi-
nal resolution of the digitized media.
Cinepak For export at low resolution for use in contexts where high
quality is not an issue, such as presentations or educational
uses, or for small-screen size playback from CD-ROM or
hard drive.
Uses compression algorithm optimized for CD-ROM play-
back.
729
Table 20-3 Video Compression Options (Continued)
H.263 For video conferencing. Optimized for low data rates and
low motion.
Intel Indeo Video R3.2 For export at low resolution where high quality is not an
Intel Raw issue, such as presentations or educational uses, or for
small-screen size playback from CD-ROM or hard drive.
Files do not export at 720 x 540 and 720 x 486 frame sizes,
even though these sizes are listed.
Motion JPEG A For medium-quality, lossy compression (in which some pic-
ture information is lost) requiring much storage space and
additional hardware support for real-time playback.
Motion JPEG (M-JPEG) is a variant of the ISO JPEG specifi-
cation for use in digital video. Considered the standard for
Motion JPEG, format A is supported by chips from Zoran
Corporation and C-Cubed, Inc.
730
Table 20-3 Video Compression Options (Continued)
Motion JPEG B For medium-quality, lossy compression (in which some pic-
ture information is lost) requiring much storage space and
additional hardware support for real-time playback.
Motion JPEG (M-JPEG) is a variant of the ISO JPEG specifi-
cation for use in digital video. Format B cannot use the
markers that ISO JPEG and format A do; supported by
chips from LSI Logic Corporation.
Sorensen Video For medium-quality, lossy compression (in which some pic-
ture information is lost) at a low data rate and low storage
requirements. This codec is particularly suited for Web or
CD-ROM delivery.
731
Table 20-3 Video Compression Options (Continued)
Video For export at low resolution for use in contexts where high
quality is not an issue, such as presentations or educational
uses, or for small-screen size playback from CD-ROM or
hard drive.
Uses the standard Macintosh compression, which takes less
time to compress but does not play back as effectively as
Cinepak.
Colors Choose the colors that you want included in the exported
file. The selections vary according to the codec you choose.
Some codecs have only one color setting.
Do not select the option Millions of Colors +. This option
creates an alpha channel that is not used for export from the
Avid system. If you use the Avid QuickTime codec with
other applications that support alpha channels, you can
choose the Millions of Colors + option to create an alpha
channel that can be imported into the Avid system.
Quality Click the option and drag this slider to adjust the image
quality for the exported file. The selections vary according
to the codec you choose. Some codecs have only one Qual-
ity setting.
If you selected the Avid QuickTime codec, a dialog box
appears, allowing you to choose a resolution.
Motion Frames per second Choose a frame rate from the pop-up menu. Choose 30 to
maintain full-motion video/animation. A frame rate of
29.97 conforms to NTSC video frame-rate standards.
Key frame every x Use this option to have the system use keyframes as a refer-
frames ence for subsequent frames. Enter a numeric value to spec-
ify the frequency of the
keyframes. This option is not available for the Avid Quick-
Time codec or for uncompressed files.
Limit data rate to x Use this option to set a specific data rate for the compressed
K/Second file, in kilobytes per second. This option is not available for
the Avid QuickTime codec or for uncompressed files.
732
Additional Export Options Settings
Dialog boxes for additional Export Options settings appear when you
choose one of the listed file types and click the Options button.
When you are working in these dialog boxes, you can click Default to
return the settings to their default values. Table 20-4 describes the
additional Export Options settings.
BMP Parameters Windows This option creates files that are compatible with systems
running the Microsoft® Windows® operating system.
OS/2® This option creates files that are compatible with systems
running the IBM® OS/2 operating system.
Cineon™ Parameters Black Point This option allows you to adjust a film exposure value that
corresponds to filming a 2% black card. Values can be
between 0 and 1022. The default value of 0 is adequate for
most uses.
White Point This option allows you to adjust a film exposure value that
corresponds to filming a 90% white card. Values can be
between 1 and 1023.
If the files came from and will be transferred back to a
Cineon system, use a whitepoint of 1023. The default value
of 685 is appropriate if the final destination is something
other than a Cineon system — for example, to a video
display.
733
Table 20-4 Additional Export Options Settings (Continued)
ERIMovie Parameters Pack 24 bits This option controls whether the image data is packed into
24-bit color depth (compressed) or saved as 32-bit (raw).
JPEG Parameters Quality This option controls the output file size and quality. Higher
values produce better images but larger file sizes. Con-
versely, lower values reduce the image quality but result in
smaller file sizes.
Baseline Only for applications that require this option for JPEG files.
Consult the documentation that came with your
JPEG-supported applications to see if this option is
required. This option is selected by default.
734
Table 20-4 Additional Export Options Settings (Continued)
OMF® Parameters Compression This option controls the compression ratio and, therefore,
the size of the file. You can choose from all the compression
ratio options used by the Avid system when digitizing. For
more information on Avid compression ratios, see “Com-
pression Ratios” on page 793.
Photoshop® Compression This option controls the size of the file on disk. Disabling
Parameters compression creates larger files on disk.
PNG Parameters Color Depth The 8 bits option saves 8-bit files. The 16 bits option saves
16-bit files. The Automatic option saves the image in the
same depth as the original loaded image.
Interlaced This option allows you to save the file for progressive dis-
play, similar to progressive JPEG files. As the file is trans-
mitted, the recognizability of the image improves.
Interlaced PNG files can be recognized only by applications
with interlaced PNG support, such as some Web browsers.
SGI Parameters Color Depth The 8 bits option saves 8-bit files. The 16 bits option saves
16-bit files. The Automatic option saves the image in the
same depth as the original loaded image.
Targa Parameters Color Depth This setting controls how images are saved. The 5-bit option
saves data in Targa 16 format. The 8-bit option saves data in
Targa 24/32 format.
Compression This setting controls the size of the file on disk. Disabling
compression creates larger files on disk.
TIFF Parameters Color Depth The 8 bits option saves 8-bit files. The 16 bits option saves
16-bit files. The Automatic option saves the image in the
same depth as the original loaded image.
735
Table 20-4 Additional Export Options Settings (Continued)
Compression This setting controls the size of the file on disk. With None,
image data is not compressed and can produce large file
sizes. RLE (Run Length Encoded) produces relatively small
and fairly portable files. JPEG produces files that can vary
in size, depending on the quality you have set using the
JPEG quality slider. The higher the quality setting, the
larger the file size.
JPEG Quality This option adjusts the image quality of the JPEG file on a
sliding scale from 0 to 100. The higher the number you set,
the higher the image quality of the JPEG file.
Wavefront™ Format Type This option specifies one of two output file formats sup-
Parameters ported by Wavefront (either RLA or RLB).
Color Depth The 8 bits option saves 8-bit files. The 16 bits option saves
16-bit files. The Automatic option saves the image in the
same depth as the original loaded image.
YUV Parameters Format This option controls the video format of saved images. If set
to NTSC, NTSC video format (720 x 486) is used. If set to
PAL, PAL video format (720 x 576) is used. Images are
either padded with black or cropped.
Smooth YUV This option enhances the fidelity of images saved in YUV
color space (if originating in RGB color space).
736
Preparing to Export a Sequence
If you are exporting part or all of a sequence — to create a QuickTime
file (through a codec), ERIMovie, Sequenced PICT, or OMFI file, for
example — you can speed the export process by preparing the
sequence in advance, as follows:
• Make sure all media for the sequence is online. For more informa-
tion, see “Selecting Offline Items in a Bin” on page 285.
• If you want to archive the source sequence before making any
alterations, duplicate the sequence, place the duplicate in another
bin, and prepare the duplicate for export. The original sequence
will be unaffected.
For more information • Consider rendering all effects in advance. Although any unren-
on rendering, see the
dered effects are rendered on export (except for an OMFI export),
Avid Media Composer
Effects Guide. rendering effects in advance saves you time during the export pro-
cess.
• Always render fast-saved titles before using OMFI to export a
sequence, or before creating an EDL from the sequence. In addi-
tion, make sure all rolling titles are rendered before using OMFI to
export a sequence.
• If your sequence contains numerous video tracks, consider mixing
down the tracks in advance for faster export, unless you need to
preserve the multiple track information. For more information, see
“Mixing Down Video Tracks” on page 738.
• If your sequence contains numerous audio tracks with various
audio effects and level adjustments, consider mixing down the
tracks for faster export, unless you need to preserve the informa-
tion. For more information, see “Mixing Down Audio Tracks” on
page 632.
• Check and adjust all pan and audio levels in advance. All current
Pan and Level settings in the sequence are carried to the exported
media. For more information on performing an audio mixdown,
see “Mixing Down Audio Tracks” on page 632.
737
• For OMFI files, consider consolidating the sequence to create
smaller source clips, thereby saving time and disk space. For more
information, see “Consolidating Media” on page 327.
• OMFI files with very complex sequences can fail during import
into some applications due to memory limitations. Try one of the
following solutions:
- Break the sequence into smaller sequences and export the new
sequences.
- Add more physical memory.
• To export multiple clips in a single OMFI file, create a sequence
from them. For example, you can select all the clips and
Option+drag them into the Record monitor to create an instant
sequence, then export it.
c When you mix down video tracks, you cannot separate them again to
work on the tracks individually. Use this function only during the
last stages of editing when you no longer need to make changes, or
to make a copy for previewing.
738
2. Choose a video resolution for the mixdown from the Resolution
pop-up menu.
3. Make sure the Video Track monitor is in the topmost track that
you want to mix down.
Video mixdown works from the monitored track down, regardless
of track selection.
4. Mark an IN and OUT point around the area to be mixed down.
5. Choose Video Mixdown from the Special menu.
The Video Mixdown dialog box appears.
6. Choose a Target Disk for storing the new master clip and click OK.
739
A progress indicator appears, indicating the progress of the video
mixdown. When the mixdown is completed, a new clip appears in
the bin along with the sequence, and a new media file is created on
the target drive.
n When you export to an OMFI file, you do not need to select both the sequence
and its source clips. Select only the sequence to export all the necessary infor-
mation, including reference clips.
740
2. Select a clip or sequence in one of two ways:
• Click the monitor that displays the clip or sequence you want
to export.
• Click the clip or sequence in a bin. Shift+click to select multi-
ple clips or sequences.
3. Choose Export from the File menu.
The following dialog box appears.
4. Choose a setting from the Export pop-up menu. This setting deter-
mines the format of the exported file. The default setting is labeled
Untitled. If you have created an Export setting, choose it from the
menu. See “Creating and Using Export Settings” on page 717.
To create a new setting:
a. Click Customize. The Export Settings dialog box appears.
b. Choose the options that you want.
c. Rename the setting in the text box at the top of the dialog box.
d. Click OK to save the setting.
n If you want to check the current Export setting without modifying it, click
Customize, check the selections, and then click Cancel to close the Export
Settings dialog box without making any changes.
741
5. Click OK.
A destination dialog box appears with a default file name in the
Export As... text box, based on the file type.
6. (Option) Change the file name. In most cases, keep the default file
name extension.
7. Select the destination folder for the file, and click Save.
The file is exported and appears at the chosen destination.
742
Using Drag-and-Drop Method to Export Frames, Clips,
and Sequences
To export a clip or sequence by using the drag-and-drop method:
1. Select the material you want to export in one of the following
ways:
• To export specific tracks in a clip or sequence, enable those
tracks in the Track Selector panel, and disable all others. Make
sure the Use Enabled Tracks option is checked in the Export
Settings dialog box. See step 2.
• To export a single frame, mark an IN point to export the
marked frame from a bin or a monitor, or put the position
indicator on the frame you want to export. Make sure Use
Marks is checked in the Export Settings dialog box.
• To export part of a clip or sequence, mark IN and OUT points
to export the marked range from a bin or a monitor. If you
mark an IN point and no OUT point, the system exports from
the IN mark to the end of the clip or sequence. Make sure Use
Marks is checked in the Export Settings dialog box.
• To export the entire clip or sequence, deselect the options
Use Enabled Tracks and Use Marks in the Export Settings dia-
log box, and make sure the topmost track is monitored.
n When you export to an OMFI file, you do not need to select both the sequence
and its source clips. Select only the sequence to export all the necessary infor-
mation, including reference clips.
2. In the Settings scroll list of the Project window, select the setting
you want to use for export. To view or modify the parameters,
double-click the setting. For information on modifying options,
see “Creating and Using Export Settings” on page 717.
743
3. Export the frame, clip, or sequence in one of the following ways:
• Drag either the Create Subclip icon or Create Subsequence
icon, located above the Source and Record monitors, to the
location (folder or drive) where you want to store the exported
file.
Any other program that supports OMFI can read OMFI files, even if
the program resides on a different computer platform. As a result,
with OMFI you can transfer among different applications on different
platforms without worrying about cross-platform translations. This
can be very effective for importing animation or audio files created on
proprietary platforms.
744
Choosing an OMFI Transfer Method
OMF Interchange, as implemented in the Avid system, provides two
basic methods for exporting files:
• Method 1: OMFI compositions only
The Avid system can export an OMFI file that contains only the
editing information about a selected master clip or sequence. You
then need to transfer both the OMFI file and the media files, or
redigitize the media on the other system. After you have trans-
ferred the media once, you can transfer revised composition-only
files, unless you consolidated the media (in which case, you must
transport the media files as well). For more information, see “Con-
solidating Media” on page 327.
To export an OMFI composition only, select OMFI Composition in
the Export Settings dialog box, but do not select Use Video Media
or Use Audio Media.
745
Using the Avid QuickTime Codec
You can speed the process of importing and exporting QuickTime files
by using the Avid QuickTime codec when exporting into a third-party
application or before reimporting the QuickTime files into your Avid
system. The following sections describe the codec and procedures for
using it:
• To learn more about how the codec works, see “About the Avid
QuickTime Codec” on page 746.
• To prepare a third-party application for working with QuickTime
files, see “Installing the Avid QuickTime Codec on Other Sys-
tems” on page 747.
• To review specifications for QuickTime export, see Appendix B.
• To prepare a sequence for QuickTime export, see “Preparing to
Export a Sequence” on page 737.
• To perform the export, see “Exporting with the Avid QuickTime
Codec” on page 748.
• To perform an export from a third-party application, see “Export-
ing from a Third-Party QuickTime Codec Application” on
page 756.
746
Consider the following:
• Using the Avid QuickTime codec usually involves maintaining the
ITU-R 601 (CCIR-601) standard video dimensions of the media
(720 x 486 non-square pixels for NTSC, 720 x 576 for PAL) as well
as large media file sizes. This codec might not be appropriate for
some uses. For example, if the destination of your Avid QuickTime
export is a multimedia title, you should use another appropriate
codec such as Cinepak.
• The Avid QuickTime codec supports a compressed alpha channel
only when importing files created in other applications. For exam-
ple, you can create a title in Adobe After Effects™, export both
RGB and alpha channels using the Avid QuickTime codec, and
then import both channels into Media Composer.
• QuickTime files can be quite large, depending on the video reso-
lution, and require adequate storage and transfer capacities.
747
A dialog box asks if you would like to install the file in the Exten-
sions folder.
3. Click OK.
4. Restart your system.
The codec is installed.
n If you are having trouble opening or playing the export in a third-party appli-
cation, increase the memory allocated to the program.
748
You can use the drag- 2. Choose Export from the File menu.
and-drop method to
export QuickTime files. The Export dialog box appears.
See “Using Drag-and-
Drop Method to Export
Frames, Clips, and
Sequences” on
page 743.
You can set these 3. Choose the Export settings by doing one of the following:
options in advance. See
“Creating and Using • Choose a setting from the Export pop-up menu, if you have
Export Settings” on created a setting in advance, and go to step 7.
page 717.
• If you want to review or edit a setting, go to step 4.
4. Click Customize.
The Export Settings dialog box appears. The following illustration
shows QuickTime settings.
749
Current export options set
in the Export Options
dialog box
750
After you select export options, note that additional current
options for the clip or sequence are listed in the bottom part of the
dialog box. These options vary depending on the current video
compressor selected.
The following is an example of a sequence selected for export as a
QuickTime file:
6. Select the Avid QuickTime codec, resolution, and other options for
the export by doing the following:
a. Click the Options button in the Export Settings dialog box.
751
The QuickTime Options dialog box appears.
If you want to use the resolution of the source file, select Use
Source Compression (which uses the Avid QuickTime codec)
and go to substep i.
If you want to use a different codec or a different resolution,
deselect the Use Source Compression option and go to
substep c.
752
c. Click the Compression Settings button.
The Compression Settings dialog box appears.
n For more information on other codecs and video compression options, see
“Video Compression Options” on page 728.
753
e. If you want to change the compression, drag the Quality slider
to display the Choose Avid Video Resolution dialog box.
754
A Destination dialog box appears with the default QuickTime file
name extension in the Export As... text box.
8. (Option) Change the file name. In most cases, keep the default file
name extension.
9. Select the destination folder for the file, and click Save.
The file is exported and appears at the chosen destination.
755
Exporting with Other Supported QuickTime Codecs
In addition to the Avid QuickTime codec, the Avid system also sup-
ports other third-party codec applications.
To export files using any supported third-party codec, follow the steps
from “Exporting with the Avid QuickTime Codec” on page 748 with
the following change:
• When performing step 6, substep d, select the appropriate
QuickTime codec from the Compression Settings dialog box and
set the appropriate video compression options.
Options might differ, depending on the QuickTime codec you
choose.
n For instructions on installing the Avid QuickTime codec, see “Installing the
Avid QuickTime Codec on Other Systems” on page 747.
756
3. When you get to the step where the standard QuickTime Export
Options dialog box appears, select the option Avid QuickTime
compressor.
n If you select another frame size, the Media Composer system will not import
the file quickly using the Avid QuickTime codec.
757
Methods for Transferring Files Between Media Composer
Systems
The type of transfer device you use depends on which method of
transfer you choose. Moving project folders, settings, and media files
requires large amounts of storage space because of the size of media
files. Transferring only the project folders and settings files requires
minimal storage space.
758
Compatibility Requirements for Transfer
When you transfer a project between Media Composer (Macintosh)
systems, make sure:
• Both Macintosh systems have the same release or a compatible
release of the Media Composer application.
• The memory allocation of the Media Composer application is sim-
ilar in both systems.
• The resolutions are compatible, if you are transferring media files.
• The fonts used in the project are installed on both systems.
n For more information on using AvidNet, see the AvidNet Transfer Tool
User’s Guide. If you would like to purchase AvidNet, contact your Avid
sales representative.
759
To transfer a work in progress and associated media files to another
Media Composer (Macintosh) system:
1. (Option) Consolidate the media for the project onto an appropriate
drive for transfer to the other system.
• For more information on consolidating, see “Consolidating
Media” on page 327.
• For more information on transferring files using removable
storage devices, see the Avid Products Collaboration Guide.
2. Copy the project folder and any settings files you want to maintain
at the new location onto a floppy disk or a location on a server. For
more information, see “Transferring Projects, User Profiles, and
Site Settings” on page 761.
3. Close the Media Composer application and shut down your
system.
4. Remove the drives containing the media files, and take these and
the floppy disk to the new location.
n For more information on moving hard drives, removable drives, and striped
sets from one system to another, see the AVIDdrive™ Utility 2 User’s
Guide.
5. With the system at the new location turned off, insert or connect
the drives and start the system.
6. Copy the Project folder and any settings files to the appropriate
folder on the Avid drive. For more information, see “Transferring
Projects, User Profiles, and Site Settings” on page 761.
7. Start the Media Composer application, open the project, and
resume work.
760
n The Media Composer application will reconstruct the MediaFiles database the
first time you start the application to incorporate the new media into the sys-
tem’s internal directory.
n Adding a project folder from another system does not transfer accompanying
media files. For more information on moving media files between systems, see
“Transferring a Project and Associated Media Files” on page 759.
761
3. On the destination Media Composer (Macintosh) system, do the
following:
a. Copy the project folder from the floppy disk or server to the
Avid Projects folder on the top level of the Avid drive.
n Do not rename the project folder. The project settings will not link to the
project if you rename the project folder.
b. Copy the user settings folder from the floppy disk or server to
the Avid Users folder on the top level of the Avid drive.
c. Copy the site settings file from the floppy disk or server to the
Media Composer:Settings folder.
The next time you see the Open Project dialog box, the new project will
appear in the projects scroll list. New user settings will appear in the
users scroll list. Site settings are active for all projects at the new loca-
tion.
c Do not open a project directly from the transfer device. You must
copy the folder to the system drive first.
762
APPENDIX A
Using AudioSuite Plug-Ins
Plug-in Selection
pop-up menu
Drive Selection
pop-up menu
Status display
For details on installing and accessing the plug-ins, see Chapter 16.
763
Core AudioSuite Plug-Ins
The following plug-ins are installed automatically as part of the Avid
system software installation:
• Invert - Inverts the polarity (phase of the audio file).
• Duplicate - Creates a new master clip from a selected audio clip.
The plug-in uses the IN and OUT marks on the selected clip to
define the boundaries of the new clip.
• Normalize - Finds the peak value in the source audio file and
scales the entire file proportionally to that maximum value.
• Gain - Same as normalize, but allows positive or negative gain
adjustment.
• Reverse - Rewrites the selected audio in reverse.
• DC Offset Removal - Removes an audio artifact that is common in
digital audio files. A DC offset is caused by poorly calibrated
A/Ds (analog-to-digital converters), and can produce clicks and
pops on clip edit transitions if not removed.
• Time Compression/Expansion - Allows you to adjust the duration
of a selected clip by creating a new master clip. This increases or
decreases the selection’s length without changing pitch.
• Pitch Shift - Changes pitch with or without changing length.
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Additional Supported Plug-Ins
The following AudioSuite Plug-Ins can be purchased separately and
have been qualified for this release:
The D-FX and D-Fi plug-ins come with their own documentation. For
more information, see the following Web page:
http://www.avid.com/products/audio/product_list.html
765
Core Plug-In Descriptions
The following sections give a brief overview of each of the core
AudioSuite Plug-Ins, and where appropriate, describe how to use the
plug-in.
Invert
The Invert plug-in reverses the polarity of the selected audio. All posi-
tive sample amplitude values are made negative, and all negative
amplitudes are made positive. This process is useful for permanently
altering the phase (polarity) relationship of tracks. Inverting can be
useful when mixing because it alters frequency response between
source tracks recorded with multiple microphones, and also allows
you to correct for audio that was recorded out of phase.
Duplicate
The Duplicate plug-in creates a new master clip from a selected audio
master clip. The plug-in uses the IN and OUT marks on the selected
clip to define the boundaries of the new clip. This plug-in only applies
if you are using the Create New Master Clips features of the
AudioSuite Plug-Ins.
Normalize
In cases where a sound file has been recorded with too little ampli-
tude, or where volume is inconsistent throughout the duration of a
sound file (as in a poorly recorded narration), the Normalize function
ensures that the inherent dynamics of the performance remain
unchanged while the overall volume level of the passage is raised.
766
maximum level (the clipping threshold) the peak level of your selec-
tion/file will be boosted. You can enter this in three ways:
• By entering a numeric decibel value below the clipping threshold
• By entering a percentage of the threshold
• By adjusting the on-screen slider
Gain
Gain allows you to boost or lower amplitudes in a file or selection by a
specified amount. The Change Gain command is ideal for smoothing
out undesirable peaks and other dynamic inconsistencies.
767
Reverse
Reversed sounds are useful effects in many music and film/video
projects. The Reverse plug-in lets you perform this type of processing
very easily.
DC Offset Removal
The DC Offset Removal plug-in removes DC offset from your audio
files. The term “DC Offset” describes a very specific type of audio arti-
fact that infrequently appears in digital audio signals.
Time Compression/Expansion
The Time Compression/Expansion plug-in allows you to adjust the
duration of any selected regions by increasing or decreasing the selec-
tion’s length without changing pitch. This is a particularly important
function in audio post-production applications because it allows you
to adjust sounds to specific time lengths or SMPTE durations for syn-
chronization.
n To change duration (length) and pitch simultaneously, use the Pitch Shift
plug-in.
768
Master Clip Mode Parallel Processing
769
The following describes special control features:
• Press and hold the k key to engage slider fine-tune mode.
• Option+click a field or slider to reset its default value.
The Source fields display the length of the current selection before pro-
cessing in each of the listed formats. All of the fields in both columns
are constantly active, and a change made to one value is immediately
reflected in the values displayed in the other fields.
The fields in the Destination column both display and control what the
length of the selection will be after processing by using the current set-
tings. You can enter the length of the Destination file by double-click-
ing the appropriate field in the Destination column. Enter the number
of samples in min:secs:msec format or enter timecode values as start
and end locations. All of the Destination fields are constantly updated,
and a change made to one value is immediately reflected in the values
displayed in the other fields.
You can also enter a new tempo, bars:beats:ticks length, or time signa-
ture for regions that have tempo or Bars & Beats settings. This can be
any region associated with a MIDI Metronome value (such as an over-
dub recorded to a MIDI click) or regions that have been processed
with the Pro Tools Identify Beat command.
The Ratio slider lets you set the destination length in relation to the
source length. Dragging the slider to the right increases the length of
the destination file, while dragging the slider to the left decreases its
length.
The controls below the bar line allow you to fine-tune the time com-
pression/expansion process. They include the Crossfade, Min Pitch,
and Accuracy sliders.
770
Crossfade
Min Pitch
The Min Pitch slider lets you select the minimum, or lowest, pitch that
will be used in the plug-in’s calculations during the time compres-
sion/expansion process. The slider has a range of 40 Hz to 400 Hz. By
controlling the minimum pitch, you can focus the time compression/
expansion process for maximum efficiency — it all depends on the
audio's spectral shape.
771
This slider should be set lower when processing bass guitar or another
instrument with a similarly low range. Set the min pitch higher when
processing instruments such as snare drums, violins, and other higher
range instruments and sounds. Experiment with combinations of the
other fine-tune controls in relation to the Min Pitch slider.
Accuracy
Pitch Shift
The AudioSuite Pitch Shift plug-in allows you to adjust the pitch of
any source audio file with or without a change in its duration. This is a
very powerful function which essentially allows sounds to be trans-
posed a full octave up or down in pitch with or without altering play-
back speed.
772
Edit the Pitch Shift parameters by double-clicking and typing into any
of the Destination fields (tempo, bar:beats:ticks, or time sig), or by
clicking and dragging the Coarse, Fine, or Ratio sliders. All Pitch Shift
plug-in controls are linked so that changing one changes the others.
773
Gain
The Gain controls set the input level, in tenths of a dB. They should be
set so that the plug-in can adequately handle amplitude peaks in the
selection. Dragging the slider to the right increases gain, and dragging
it to the left decreases gain.
Adjust the pitch by dragging either of the two faders, or by typing val-
ues in the boxes below them. The Coarse slider transposes in semi-
tones (half steps), and the Fine slider transposes in cents (hundredths
of a semitone).
Time Correction
Clicking the Time Correction check box allows you to enable or disable
time correction.
c You can leave this box unchecked (time compression enabled) if you
are using the Create New Master Clips features of the AudioSuite
Plug-Ins. This box must be checked when you are applying
AudioSuite Plug-Ins to audio clips in the Timeline.
If the Time Correction box is unchecked, this will have the effect of
“permanently varispeeding” your audio file. Like working with tape,
the file’s duration will be compressed or extended according to the set-
tings of the coarse and fine-pitch controls. Playback speed will
increase proportionally as the sound file is transposed up in pitch and
decrease proportionally as it is transposed down in pitch, just like a
tape recorder that is varispeeding.
Keep in mind that altering a file in this way (with time compression
disabled) has little detrimental effect on the fidelity of audio files,
whereas time correction can affect fidelity in a pronounced way.
774
Ratio
The Ratio slider lets you set the amount of transposition (pitch
change). Moving the slider to the right raises the pitch of the processed
file, while moving the slider to the left decreases its pitch. Press and
hold the k key while dragging the slider to fine-adjust.
n For a description of the Crossfade, Min Pitch, and Accuracy sliders, see
“Crossfade” on page 771.
Reference Pitch
The Reference Pitch feature generates a sine wave tone that you can
adjust to match a selected portion of audio material, then use as an
audible reference when pitch-shifting other audio material in your ses-
sion.
775
APPENDIX B
File Format Specifications
To ensure usability and high quality, the files in some formats require
preparation before being imported to the Avid application. Conse-
quently, this appendix contains many more notes for import than for
export. When you export a file, you choose a file format from the
Export Settings dialog box and select options appropriate to the for-
mat. For descriptions of the dialog box options, see “Export Options
Settings” on page 724.
776
This list briefly describes the supported graphics (image) file formats:
• Alias: Alias PIX image format, developed by Alias Research, Inc.
(now Alias|Wavefront™) for use with their animation and visual-
ization software.
• BMP: Developed by Microsoft Corporation as the standard image
file format used by Microsoft Windows.
• Chyron: Developed by Chyron Corporation for use with video
frame buffers of Chyron character-generator titles.
• Cineon: Developed by Eastman Kodak for use in the Cineon
Digital Film System. It is a subset of the SMPTE DPX (Digital
Picture Exchange) format.
• Framestore: Developed by NewTek Incorporated for use with
their Video Toaster™ system.
• IFF: Developed by Electronic Arts. IFF (Interchange File Format),
or more specifically IFF-ILBM (InterLeaved BitMap), is the stan-
dard file format by which applications on the Amiga platform
transfer image files.
• JPEG: Developed by the Joint Photographic Experts Group
(JPEG). This format is highly suited for image storage and trans-
mission purposes because of its ability to dramatically reduce the
storage requirements for a file. JFIF files (JPEG File Interchange
Format, the standard for constructing JPEG files) can also be
imported and exported.
• OMF: (import only) Developed by Avid Technology, Inc. and
many industry and standards partners for the interchange of digi-
tal media data between platforms and applications.
• PCX: Developed by Zsoft Corporation for use with their
PC PaintBrush™ paint software.
• Photo CD: (import only) Developed by Kodak for use with the
Kodak PhotoCD storage medium.
• Photoshop: Developed by Adobe Systems Incorporated for use
with their Adobe® Photoshop image-editing software.
777
• PICT: Developed by Apple Computer, Inc. as the format for
Macintosh QuickDraw® images.
• Pixar: Developed by Pixar for stored pictures.
• PNG: Developed by the PNG Development Group originally as
an alternative to the GIFSM image format. PNG is an acronym for
Portable Network Graphics and is pronounced “ping.”
• QRT: Developed on the Amiga personal computer to run on sev-
eral operating systems. Used by many ray tracing programs, such
as DKB Ray Trace and the QRT ray tracer.
• Rendition: Developed by Numerical Design Ltd.
• SGI: Developed by Silicon Graphics, Inc. for use as the standard
format on their line of workstations.
• Softimage: Developed by Softimage, Inc. for use in their
SOFTIMAGE® software.
• Sun Raster™: Developed by Sun Microsystems, Inc. and sup-
ported mainly in Sun® applications.
• Targa: Developed by Truevision, Inc. and originally intended for
support of the Truevision® image-capturing hardware.
• TIFF: Developed by Aldus Corporation (now Adobe Systems
Incorporated) and Microsoft Corporation. TIFF is an acronym for
Tag Image File Format.
• Wavefront™: Developed by Wavefront Technologies, Inc. (now
Alias|Wavefront) for storing pictures in a machine-independent
manner.
• XWindows: Developed by the MIT X Consortium and supported
by many X Window System™ applications on workstations and
some personal computers.
• YUV: Defined by Abekas Video Systems (now Scitex Digital
Video, Inc.), the YUV format is the raw data sent to the Abekas®
machines.
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Preparing Graphics Files for Import
Before you import a graphics file to Media Composer, you can use
third-party image-editing software, such as Adobe Photoshop, to
make adjustments such as the following:
• Convert the file to the appropriate size, resolution, and bit depth.
• Crop or color-correct an image.
• Eliminate jagged edges in an image by using the image-editing
application’s anti-aliasing or high-quality option.
• Add transparency (to some formats) by setting the resolution to
32 bits per pixel to add an alpha channel.
• In some cases, you can convert an image file that does not support
an alpha channel to a format that does, in order to add
transparency.
n You can import and key the image over video using key effects within the Avid
application. However, importing an image with an existing alpha channel
provides the best results.
779
these dimensions might be distorted. An image resolution of 72
pixels per inch is recommended.
• Bit depth: These numbers refer to color-depth resolution of the
image based on the number of bits per pixel. For example, 2-bit
images are displayed in black and white; 8-bit images are dis-
played in 256 colors; 16-bit images are displayed in thousands of
colors; 24-bit images are displayed in millions of colors; and 32-bit
images are displayed in millions of colors with an alpha channel.
• Alpha channel: This column states whether or not alpha channel
import is supported. An alpha channel determines regions of
transparency in the picture when it is keyed over a background.
• NA: This notation means Not Applicable.
BMP .bmp 720 x 486 NTSC 1-, 4-, 8-, and 24-bit No Dots-per-inch (dpi) informa-
720 x 576 PAL tion is preserved.
Four-bit BMP files saved
with RLE compression are
not supported.
Photoshop does not support
four-channel BMP files.
Cineon .cin 720 x 486 NTSC 10-bit (logarithmic) NA Dots-per-inch (dpi) informa-
720 x 576 PAL tion is preserved.
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Table B-1 Graphics File Import Specifications (Continued)
IFF .iff 720 x 486 NTSC 1-bit to 24-bit color; 1-bit Dots-per-inch (dpi) informa-
720 x 576 PAL 1-bit to 8-bit alpha tion is preserved.
grayscale; only
Pixel aspect information is
64-color EHB;
saved with image data.
4096-color HAM;
262,144-color HAM8;
SHAM;
A-HAM;
A-RES
PCX .pcx 720 x 486 NTSC Color-mapped and NA Dots-per-inch (dpi) informa-
720 x 576 PAL 24-bit color tion is preserved.
PCX files with 1-bit color
depth or odd-numbered
pixel widths are not
supported.
781
Table B-1 Graphics File Import Specifications (Continued)
Photoshop .psd 720 x 486 NTSC Grayscale, indexed No Duotone files are loaded as
720 x 576 PAL color, RGB, and duo- grayscale.
tone variations
Multichannel (greater than
four channels) files are not
supported.
PICT .pic 720 x 486 NTSC 2-, 4-, 8-, 16-, and Yes Dots-per-inch (dpi) informa-
720 x 576 PAL 32-bit tion is preserved.
If no dpi is specified, 72 dpi
is used.
782
Table B-1 Graphics File Import Specifications (Continued)
Softimage .pic 720 x 486 NTSC 24-bit plus Yes Pixel aspect information is
720 x 576 PAL 8-bit alpha saved with the image.
Targa .tga 720 x 486 NTSC 8-, 15-, 16-, or 24-bit; Yes
720 x 576 PAL 32-bit
TIFF .tif 720 x 486 NTSC 8-bit color-mapped; Yes Dots-per-inch (dpi) informa-
720 x 576 PAL 8-bit or 16-bit gray- tion is preserved.
scale;
The following types of files
24- and 48-bit color;
are not supported:
24-bit color plus 8-bit
Multichannel (greater than
alpha;
four channels) files; Group
36-bit color plus
3-compressed (fax) files;
12-bit alpha;
CMYK files with extra chan-
42 bit color plus
nels; and JPEG-compressed
14-bit alpha;
files.
48-bit color plus
16-bit alpha Four-channel files from Avid
Matador™ are imported as
three-channel files.
783
Table B-1 Graphics File Import Specifications (Continued)
XWindows .xwd 720 x 486 NTSC 1-, 2-, 4-, 8-, 16-, 24-, No
720 x 576 PAL and 32-bit
Animation Files
Media Composer supports the following animation file formats:
• ERIMovie: Developed by Elastic Reality, Inc. (now a division of
Avid Technology, Inc.) for quick playback of rendered movies on
Silicon Graphics, Inc. platforms.
• PICS: Developed by Apple Computer, Inc. A PICS file is a
sequence of PICT images. Many applications that handle multiple
image formats on the Macintosh platform also support PICS files.
• QuickTime: Developed by Apple Computer, Inc. for multimedia
on multiple platforms.
n Media Composer assumes a 29.97-fps frame rate (25-fps for PAL). Set the
appropriate frame rate for the project when you export from a third-party
application.
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Table B-2 Animation File Import Specifications
ERIMovie .mov 24-bit Yes QuickTime for Windows also uses the .mov exten-
packed sion. However, QuickTime does not support
and 32-bit ERIMovie, and double-clicking an ERIMovie file
raw movie will cause an error.
files
n There is no player for ERIMovie on Macintosh or
Windows platforms; the mview program sup-
ports ERIMovie on Silicon Graphics systems.
PICS Animation .pcs 2-, 4-, 8-, Yes Only uncompressed data can be stored in PICS for-
16-, and mat. PICs export does not allow PICs containers
32-bit larger than 16 MB.
Sequenced image Various Yes Name each file in the sequence NameN.ext, with
files Name identifying the animation, N indicating the
file order, and .ext indicating the file type (for
example, Image1.PIC, Image2.PIC, Image3.PIC).
The numbering can start at any number except 0 or
use any numbering format (for example,
Image010.PIC, Image012.PIC, or Imagef28.PIC,
Imagef29.PIC).
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Table B-3 QuickTime Import and Export Specifications
QuickTime files For QuickTime import and export, you must install QuickTime software,
Version 1.5 or later. Avid recommends Version 3.0 or later.
Avid QuickTime files The Avid QuickTime codec enables you to import and export QuickTime files
at a rate of three to four times real time. To use the codec in a third-party
application, install the codec in the System folder’s Extensions folder. For
more information, see “Using the Avid QuickTime Codec” on
page 746.
Resolution Use Export settings to specify the compression ratio of a QuickTime file for
export. For more information, see “Export Options Settings” on
page 724.
The compression ratio of a QuickTime file is set at export time from a
third-party application equipped with the Media Composer QuickTime
codec. Media Composer imports the file at this compression ratio. For more
information on exporting from a third-party application, see “Exporting
from a Third-Party QuickTime Codec Application” on page 756.
Image size To take advantage of the Media Composer QuickTime codec speed, you must
export the files from the QuickTime application at the following frame sizes
in order to import to Release 6.0 and later of the Media Composer products:
720 x 486 pixels for NTSC images (non-square pixels)
720 x 576 pixels for PAL images (non-square pixels)
File extension After you import a QuickTime file, the file maintains the .mov extension,
which is visible in a bin. The .mov extension is the default for export.
QuickTime alpha To save a QuickTime movie with alpha channel in a third-party QuickTime
application, use the Avid QuickTime codec or a codec that supports a color
depth or “millions +.” The Avid application does not support matte key or
alpha channel for QuickTime export; it does import alpha channel when one
exists.
786
Audio File Formats
This list briefly describes the supported audio file formats:
• Audio Interchange File Format (AIFF-C): Format for audio files
developed by Apple Computer, Inc.
• Sound Designer II (SD2): Native format of the Sound Designer II
application developed by Avid Digidesign, Inc.
• Wave Format (WAVE): Format for audio files developed jointly by
Microsoft and IBM. WAVE files are playable by nearly all Win-
dows applications that support sound.
n You can digitize, render, and edit audio in AIFF-C, SD2, or WAVE file
formats.
OMF Files
OMF was developed by Avid Technology, Inc. and many industry and
standards partners for the interchange of digital media data between
platforms and applications. For information about creating an OMF
file on a non-Avid application, see the documentation for the
application.
787
.
Table B-4 OMF File Import Specifications
Resolution For optimum import speed and quality, export or render the file from the
source application at the resolution you want, and then import the file into
the Avid application at that resolution. To do this, click the Options button in
the Select Files to Import dialog box, and then select the “Use Source” option
from the OMFI Resolution area of the Import Settings dialog box. The system
disregards the Resolution setting in the Select Files to Import dialog box and
automatically imports at the file’s existing resolution.
If you want to verify that files you are importing have a specific resolution,
select the “Ask Me” option in the OMFI Resolution area of the Import Set-
tings dialog box, and set the resolution you want in the Select Files to Import
dialog box. The system imports files that match that resolution automatically
and displays a query for any files that do not match that resolution. You can
then choose to import those files at their source resolution or to convert
them.
If you are sure you want to change the resolution of a file you are importing,
select the “Use Current” option in the OMFI Resolution area of the Import
Settings dialog box, and set the resolution you want in the Select Files to
Import dialog box.
For more information on OMFI, see the OMFI Web site at
http://www.omfi.org.
Frame or Edit rate You must import sequences and clips to projects that have the same edit rate
(29.97 fps for NTSC, 25 fps for PAL). If the edit rates do not match, you will
get an error message.
n Media Composer cannot import an OMF audio file that was produced with
an edit rate equal to the audio sampling rate. Trying to import such a file
results in the error message Unrecognized file type. Create the
source file with an edit rate at the project edit rate, most likely, 29.97.
788
Table B-4 OMF File Import Specifications (Continued)
OMFI version Media Composer recognizes and supports OMF 1.0 composition and media
files and OMF 2.0 composition files.
The following OMF 2.0 effects are supported generally:
• Video effects: dissolves, wipes, freeze frame, film pulldown, slow
motion, fade to black
• Audio effects: pan and volume, audio dissolves
Other effects can be imported from other Avid applications.
Audio sample rate Audio media is imported at the sample rate that is set on the
Media Composer system.
n Media Composer cannot import an OMF audio file that was produced with
an edit rate equal to the audio sampling rate. Trying to import such a file
results in the error message Unrecognized file type. Set the edit
rate to the project edit rate, most likely, 29.97.
Avid MCXpress™ for If you are importing OMF compositions from Avid MCXpress for
Windows NT® files and Windows NT or Avid Xpress for Windows NT, you may get an error if the
sequence includes video or audio effects. If this happens, create a cuts-only
Avid Xpress™ for
version of the sequence in Avid MCXpress or Avid Xpress and export it
Windows NT® files
again. You cannot import video media from Avid MCXpress for
Windows NT or Avid Xpress for Windows NT; if you import a composition,
you must redigitize the media.
File transfer If you are transferring an OMF file over a network, transfer it as a binary file.
Reimporting Avid If you import OMF files that contain media that you exported from the same
media files Media Composer system, you need to delete the original media. Otherwise,
the new media will not overwrite the original media. To learn how to locate
the original media for a sequence, see Chapter 9.
789
Two-Field Media Files and Field Dominance
Media with two fields can be even-field dominance or odd-field domi-
nance. The first line of the image determines the dominance of the
media. If the first line of the image belongs to the first field, then the
media is odd-field dominant. If the first line of the image belongs to
the second field, then the media is even-field dominant. The Avid sys-
tem includes options to specify the field dominance in both the Import
Settings and Export Options dialog boxes.
When the field dominance of an imported media file does not match
the field dominance of the project format, the Avid system drops the
first line of the input frame and repeats the last line of the input frame.
This action shifts the imported image by one pixel.
When the field dominance of an exported media file does not match
the field dominance of the project format, the Avid system repeats the
first line of the input frame and drops the last line of the input frame.
n Import and export shift in opposite directions to keep the image from sliding
down during repeated round-trip import and exports.
Table B-5 lists the field dominance settings you should use for each
media type.
790
Table B-5 Recommended Field Dominance Settings for
Two-Field Import/Export
791
APPENDIX C
Compression Ratios and
Storage Requirements
When the Avid system digitizes and stores video, it employs compres-
sion techniques that affect the size of the resulting files and the resolu-
tion of the images they contain. The less the data is compressed, the
higher the image resolution, and the more drive space the file takes up.
Large media files at high resolutions can take up very large amounts of
drive space. When you are choosing an image resolution for your
project, you need to balance your requirements in terms of image qual-
ity with your available drive resources.
You can use lower resolutions when your work does not require very
high image quality (for example, in offline work, or in CD-ROM or
Web authoring projects), and higher resolutions when you need excel-
lent image quality. You can also mix different resolutions within the
same project as long as those resolutions are compatible with one
another.
792
This appendix describes the different resolutions and lists their specifi-
cations. It also explains how to estimate the drive space you will
require to store your digitized media.
• Screen Resolution
• Compression Ratios
• Storage Requirements
• Maximizing Drive Space
Screen Resolution
The screen resolution for the Avid application is different for NTSC
and for PAL:
• NTSC resolution is 720 x 486 non-square pixels covering all the
active video. This also includes 10 lines of blanking or VITC per
frame (5 lines per field).
• PAL resolution is 720 x 576 non-square pixels covering all the
active video. This also includes 16 lines of blanking or VITC per
frame (8 lines per field).
Compression Ratios
The Avid application uses a simple notation — x:1 — to identify the
compression ratios it supports. The value of x indicates the level of
compression that is applied to the image data. For example, a 3:1 ratio
compresses the original data to one-third of its uncompressed size.
793
There are three groups of compression ratios:
• Single-field (identified by an -s suffix to the ratio notation):
15:1s, 4:1s, 2:1s
• Two-field:
20:1, 10:1, 3:1, 2:1
• Uncompressed:
1:1
For example, there is a 2:1 compression ratio for both single-field and
two-field. In both cases, the image data is compressed to one-half of its
original size. However, the image quality of these two ratios is differ-
ent. The single-field 2:1 ratio has lower image quality because it pro-
cesses only one-quarter of the original image data used by the
two-field 2:1 ratio.
794
Video Streams
Whenever you have more than one video track, you have two streams
of data (“dual streams”). Some effects create a second stream. When
you render effects, you combine two streams into one. Two streams
demand a significantly higher throughput than one stream. Some-
times, drive striping is required to accommodate two streams, even
though a single stream at the same resolution would not require
striping.
Compression Specifications
Table C-1 provides information about the compression ratios from
which you can choose.
The table includes basic information about which ratios require drive
striping. For more detailed information on drive configuration
requirements for different compression ratios, see the documentation
for your drives.
795
For detailed guidelines on estimating space requirements, see “Stor-
age Requirements” on page 798.
796
Table C-1 Compression Ratio Specifications (Continued)
Mixing Ratios
In a single sequence, you can mix ratios from the single-field group or
from the two-field group. You cannot mix ratios from different groups
in one sequence. You cannot mix uncompressed video with any of the
compressed video formats.
797
• For storage and playback efficiency, you can digitize complex foot-
age at the draft-quality online ratio and edit it along with other
online ratios.
• You can avoid some redigitizing by importing complex graphics at
a high ratio and digitizing the remaining footage at draft quality
during the offline phase.
• You can exchange material between projects with a minimum of
redigitizing.
• You can develop material among workstations at different ratios
and bring the material together for a final cut without redigitizing.
Refer to your Avid Media Composer Release Notes for any limitations
concerning playback with mixed ratios.
Storage Requirements
It is wise to plan the use of drive volumes in advance, especially when
you digitize numerous reels.
798
To estimate media drive space requirements:
1. Using Table C-1 and the information in your media drive docu-
mentation, select a compression ratio that is compatible with the
drive and striping capacity on your system.
2. Use the Hardware tool to determine the available space on your
media drives. For information about the Hardware tool, see
“Using the Hardware Tool” on page 122.
n Be sure you are not in Capture mode when you open the Hardware tool. In
Capture mode, the Digitize tool takes control of the media drives, and the dis-
play shows no available space.
3. Get a total duration for all the clips to be digitized. Use the Get Bin
Info procedure described in the Avid Media Composer Getting
Started Guide.
4. Use Table C-2 on page 801 to estimate your drive space require-
ments based on the compression ratio and the number of audio
tracks. To get an estimate of the number of gigabytes needed, do
one of the following:
• Calculate by dividing the duration of your material (number
of minutes) by the estimated minutes per gigabyte.
• Calculate by combining storage figures from the “Storage
needed for x minutes of media” columns as necessary to
match the number of minutes of material you have.
5. Compare the gigabytes available on your drives with the result of
step 4. If your needs are greater than your drive space, choose a
lower resolution and recalculate.
Table C-2 on page 801 shows estimated drive space requirements for
each compression ratio, including uncompressed. It shows figures for
estimated minutes per gigabyte and also figures for the drive space
required for certain amounts of material.
799
n The figures in the table represent drive space for video material that includes
typical variations in image complexity. Actual drive space requirements may
vary slightly from these estimates, depending on the overall complexity of the
video you digitize and store.
c Rolling titles add 1.4 MB (NTSC) or 1.6 MB (PAL) per second to stor-
age requirements. If you are on the upper edge of the requirements
for drive capacity or striping, adding a rolling title may prevent you
from playing real-time material.
800
Table C-2 Estimated Storage Requirements
801
Table C-2 Estimated Storage Requirements (Continued)
802
Table C-2 Estimated Storage Requirements (Continued)
n Avid recommends that you designate separate drive space for video and audio
when working in uncompressed format. When estimating storage require-
ments, you need to be aware of the amount of space you have available for
video as distinct from that available for audio. For more information, see your
drive documentation.
803
Maximizing Drive Space
If your media drive space is limited or you are digitizing a large
amount of source material, follow these suggestions to maximize your
usage of the media drive space:
For more information • Digitize only the audio channels required for the edit.
on batch digitizing and
redigitizing, see “Batch • Log in advance. Batch digitize only the footage required for the
Digitizing from edit.
Logged Clips” on
page 225. • Digitize at a lower resolution for editing. Redigitize only the clips
included in the final cut at a higher resolution.
804
APPENDIX D
Avid Log Specifications
This section explains the Avid log file format. The Avid application can
import logs that meet Avid log specifications. These logs must follow
the formatting requirements.
Table D-1 lists the log formats that can be imported directly into the
Avid application. You can use a text editor to adapt other log formats
so that they meet Avid log specifications.
805
Table D-1 Compatible Log Formats
806
the correct timecode, in the format 08:19:10:00 (or
08;19;10;00, for drop-frame timecode).
• [Tab] and [Return] keys are surrounded by standard brackets.
• The fifth column contains the word “Required” if the heading
must be included in the log.
• The final column contains notes about the heading or values.
<29.97> [Return] Required Capture rate is 25 fps for PAL and 29.97
fps for NTSC video.
807
The tables in this section adhere to this order. When you create an Avid
log, you must follow the order precisely.
Global Headings
The global headings must come first in an Avid log file, and you must
enter one value for each heading.
Table D-2 shows the format for the global headings and the supported
values for each heading.
808
Table D-2 Avid Log Global Headings
GLOBAL HEADINGS: Global headings are case sensitive and must be spelled exactly as shown.
Include all required headings. Other headings are optional but may be necessary for your project. The
maximum number of combined global, standard, and custom headings in a log file is 64.
FIELD_DELIM [Tab] <TABS> [Return] Required Enter TABS to show that the file
is Tab delimited.
<24 kHz>
<44 kHz>
TAPE [Tab] <Tape [Return] Required Name of the videotape reel you
Name> are logging. If you omit this
heading, the file name becomes
the global tape name. You can
override this for individual
clips.
809
Column Headings
The standard column headings appear after the global headings in the
Avid log file. Note that you do not enter the data for a column heading
along with the heading. You will enter the data later, in a separate data
section.
You must include the five required standard column headings; they
are listed first in Table D-3.
You can create your own custom column headings. Enter them after
the standard headings (see the last heading in this table). To create a
custom heading, substitute the custom heading name for
<Your_heading>. You can create several custom headings, as long as
the total of global, standard, and custom headings does not exceed 64.
COLUMN HEADINGS: Column headings are case sensitive and must be spelled exactly as shown.
Note that the first five headings are required. Other headings are optional but may be necessary for
your project. The maximum number of combined global, standard, and custom headings in a log file
is 64.
Tracks [Tab] Required Heading for tracks you select for digitizing.
Start [Tab] Required Heading for video timecode of sync point — the time-
code IN for clip. From address track of video.
End [Tab] Required Heading for timecode OUT for clip. From address
track of video.
AUDIO_FORMAT [Tab] Heading for audio sampling rate for digitizing the
individual clip. If omitted, the global entry for
AUDIO_FORMAT applies.
810
Table D-3 Avid Log Column Headings (Continued)
CFPS [Tab] Heading for video capture rate for digitizing the indi-
vidual clip. If omitted, the global entry applies.
FPS [Tab] Heading for video frames per second rate for digitiz-
ing the individual clip (NTSC = 29.97, PAL = 25). If
omitted, the global entry applies.
Mark OUT [Tab] Heading for timecode of clip’s Mark OUT (if present).
Tape [Tab] Heading for source tape ID for the individual clip. If
omitted, the global entry applies.
811
Table D-3 Avid Log Column Headings (Continued)
Labroll [Tab] Heading for lab roll ID for clip. Lab rolls are a combi-
nation of several camera rolls.
Sound TC [Tab] Heading for Nagra time code, Aaton code, Arri code,
and so on, at the sync point. Syncs with the Start time-
code. Required if tracking the sync sound. Capture
rate can be 25 or 30 fps.
<Your_heading> [Tab] Press the Tab key between each heading. Do not press
the Tab key after the last heading. Add any category
of information you want. Add as many headings as
you want, but do not use more than a total of 64 global
and column headings in the file.
[Return] [Return] Press Return twice (not Tab) after the last heading.
Data
Some data, such as Cre- The data headings appear after the Custom column headings.
ation Date, is gathered
Table D-4 shows the format for entering data. Enter a line of data in
by the system.
Table D-4 does not this format for every clip. Be sure to start the data section for each clip
include entries for such with the word Data [Return].
data.
812
You must enter data so that it aligns with its column heading. For
example, the data that goes with the ninth column heading must be
the ninth data entry.
Be sure to enter data for all the required values. To leave a data posi-
tion unfilled, press the Tab key instead of typing data. Press Return at
the end of each line.
DATA HEADINGS: The word Data marks the start of the data for each clip.
Data [Return] Required Enter the word Data to mark the start of the logged clip
entries.
DATA FOR EACH CLIP: Enter a line of data for each clip. Enter the data so that it aligns with its column
heading. (The data that goes with the ninth column heading must be the ninth data entry.) Be sure to
enter data for all the required values. To leave a data position unfilled, press the Tab key instead of typ-
ing data. Press Return at the end of each line. Note that Media Composer supports up to four audio
tracks in imported and exported logs.
<clip name> [Tab] Required Under Name heading. Enter a clip identifier (32 charac-
ters maximum).
<V>
<VA1>
<VA2>
<VA1A2>
<A1A2>
<A1>
<A2> [Tab] Required Under Tracks heading. Enter the tracks you want digi-
tized for the clip. Enter V for MOS takes. Enter A1, A2, or
A1A2 for wild sound.
813
Table D-4 Avid Log Data Headings (Continued)
<22 kHz>
<24 kHz>
<44 kHz>
<Source tape ID> [Tab] Under Tape heading. Enter the source videotape ID for
this clip only.
<25>
<29.97> [Tab] Under FPS heading. Enter the video capture rate for this
clip only. If omitted, global entry applies. Use 25 fps for
PAL video or 29.97 fps for NTSC video.
<time code> [Tab] Required Under Start heading. Enter the video timecode for sync
point, the first frame in clip. Use colons for
non-drop-frame (for example, 01:00:12:20). Use one or
more semicolons for drop-frame (for example,
01;18;00;02).
<time code> [Tab] Required Under End heading. Enter the video timecode for the last
frame of clip.
<time code> [Tab] Under Duration heading. Enter the length of the video
clip, Start to End.
<lab roll ID> [Tab] Under Labroll heading. Identify the lab roll using letters
and numbers.
<camera roll ID> [Tab] Under Camroll heading. Identify the camera roll using
letters and numbers.
814
Table D-4 Avid Log Data Headings (Continued)
<Sound roll ID> [Tab] Under Soundroll heading. Identify the sound roll using
letters and numbers.
<scene ID> [Tab] Under Scene heading. Identify the scene using letters and
numbers.
<take ID> [Tab] Under Take heading. Identify the take using letters and
numbers.
<information> [Tab] Press the Tab key between each heading. Do not press the
Tab key after last heading. Under the headings you cre-
ated yourself, type the appropriate information.
[Return] Press Return (not Tab) after the last entry for the clip.
815
Sample Avid Log
This section contains a sample Avid log for an NTSC video project.
Heading [Return]
FIELD_DELIM [Tab] TABS [Return]
VIDEO_FORMAT [Tab] NTSC [Return]
AUDIO_FORMAT [Tab] 44khz [Return]
TAPE [Tab] 001 [Return]
FPS [Tab] 29.97 [Return]
[Return]
Column [Return]
Name [Tab] Tracks [Tab] Start [Tab] End [Tab]
[Return]
Data [Return]
CU Josh & Mary [Tab] V [Tab] 01:00:00:00 [Tab] 01:15:05:00 [Return]
CU Josh [Tab] VA1 [Tab] 01:15:06:00 [Tab] 01:20:00:00 [Return]
816
Index
ABCDEFGHIJKLMNOPQRSTUVWXYZ
817
Adjusting (continued) Aspect Ratio options (Import settings) 242
output on eight-channel audio board Assemble-edit recording 697
systems 695 enabling in Deck Preferences 699
pan in the Audio Mix tool 564 Attic Files setting (Bin settings) 81
reference level in the Audio tool 186 Attic folder
take lines in the Script window 370 defined 74
volume in the Audio Mix tool 563 retrieving files from 35
volume in the Timeline 573 Audio
AES/EBU (Audio Engineering Society/ See also Audio Gain Automation, Audio Mix
European Broadcast Union) digital format, tool, Audio tool
defined 183 AudioSuite Plug-Ins
AIFF-C file format core plug-ins 764
brief description of 787 description of 766
option in General settings 82 D-FX and D-Fi plug-ins 765
ALE (Avid Log Exchange), converting shot log list of 763
files with 130 checking for multicamera 661
Alias file format crossfading 629
brief description of 777 dipping 631
import specifications for 780 dissolves 629
Alias, starting an application from 37 eight-channel input 177
Align Selected to Grid command (Bin menu) EQ templates 605
310 fading 629
Align to Grid command (Bin menu) 290, 310 file formats (General settings) 82
Aligning columns in a bin 290 format heading in Avid logs 810
Alpha channel input levels See Audio tool
adding to a graphics image 779 leader
defined 780 creating 317
in imported animation 785 using to maintain sync 643
options in Import settings 245 levels
support in graphics formats 780 fine-tuning with add edit 628
Animation codec (QuickTime) 729 marking clips 421
Annotate feature 213 mixdown 632
Annotations multicamera, managing 655, 655
adding to Help Topics 61 number of tracks supported 503
Anti-aliased images 779 options in Export settings 726
Arrow keys, stepping with 414 output
ASCII file format calibrating 693 to 698
importing Avid logs 134 preparing for 693
ASCII text files
importing to a Script window 348
A-side (outgoing frames), in trims 531, 535
818
Audio (continued) Audio File Format pop-up menu 151
pan Audio File format, selecting 178
adjusting in Audio Mix tool 564 Audio file types
centering 265 brief description of 787
defaults, setting 264 importing 247
pitch shift 615 Audio Gain Automation
punch-in 623 deleting keyframes in 576
sample rates enabling and adding keyframes in 574
in the Audio setting 182 recording 585
scrub 555 to 560 Tool window 579
setup, in the Audio tool 184 using an external fader box 578
storage requirements 800 Audio Mark buttons 421
sync on input 180, 183 Audio Mix command (Tools menu) 563
sync on output 682 Audio Mix tool
time compression 615 adjusting volume and pan
tracks on a single track 565
mixing down 632 on multiple tracks 570
monitoring 507 and Automation Gain 592
voice-over 623 Fast menu options 568
volume Audio Mixdown
adjusting in Audio Mix tool 563 media files, deleting 326
adjusting in the Timeline 573 Audio Mixdown command (Special menu) 632
adjusting while playing 572 Audio Mixdown Parameters dialog box 633
waveform plots, displaying 561 Audio peak levels, checking 193
Audio Data command (Timeline Fast menu) Audio Punch-In tool 623
561 Audio settings
Audio effect tools, accessing 554 access and brief description of 77
Audio Engineering Society/European Default Pan options 264
Broadcast Union (AES/EBU) See AES/ Digital Format options 183
EBU Digital Scrub options 558
Audio EQ (Equalization) Input Source option 183
adjusting while playing 607 Sample Rate option 182
templates 607 Sync Mode option 183
Audio EQ command (Tools menu) 594 Audio Settings dialog box 181, 264, 559
Audio EQ tool Audio Setup display See Audio tool
See also EQ effect Audio solo feature 509, 533
examples of uses 603 Audio timecode, using 262
Fast menu options 599 Audio tone media, creating 192
features of 595 Audio tool
opening 594 adjusting input levels with 189
saving effects 601 Calibrate mode 190
819
Audio tool (continued) Avid logs
digital scale, defined 185 See also Shot log files
features, described 184 audio format heading in 810
Peak Hold option, choosing 188 clip data in 812
reference level, adjusting 186 creating 807
resizing 186 custom headings in 810
Setup options 184 data headings in 812
volume meters, defined 185 Evertz format 806
volume unit scale, defined 185 formatting guidelines 806
Audio Tool command (Tools menu) 184 fps (frames per second) heading in 811
Audio volume rubberbanding See Audio Gain global headings in 808
Automation importing 805
AudioSuite Plug-Ins importing ASCII file format 134
applying 608 Keyscope format 806
core plug-ins 764 Log Right format 806
creating new master clips 615 sample created with text editor 816
descriptions of 766 specifications 806
D-FX and D-Fi plug-ins 765 standard headings in 810
limitations 620 timecode headings in 811
list of supported plug-ins 763 Avid MCXpress for Windows NT
rendering 615 importing files from 789
troubleshooting 621 Avid Media Composer system
Auto-configure command (Deck Selection application
pop-up menu) 165, 702 location of 32
Autodigitizing 220, 657 quitting 50
Automation Gain starting 37
and the Audio Mix window 592 Avid Projects folder
connecting a fader 589 deleting folders from 35
Fast menu 584 described 33
keyboard shortcuts 587 Avid QuickTime codec 729, 786
Auto-save function, described 74 described 746
Auto-Save options (Bin settings) 81 Avid QuickTime files 786
AutoSync command (Bin menu) 636 Avid system
Autosyncing 635 quitting 50
Auxiliary timecode 394 Avid System Test Pro diagnostic utility 123
Auxiliary timecode headings Avid Unity MediaNet icons, ejecting and
in Avid logs 811 mounting 52
Avid application tools 110 Avid Users folder
Avid Calculator tool, using 118 deleting folders from 35
Avid drive, described 31 described 33
Avid Log Exchange See ALE
820
AvidNet settings Bin settings (continued)
access and brief description of 77 defined 80
Double-Click option 81
Bin View settings
B access and brief description of 77
column headings 304
Background color, changing Bin views
in bins 307 customizing 289
in the Composer window 385 types of 288
Backing up Bins
media files 48, 334 aligning frames in a bin 310
Backtiming edits 516 auto-save function, described 74
Backup options (Bin settings) 81 background color, changing 307
Backups Bin View pop-up menu 288
Attic folder 35 changing the display font in 272
Bandwidths in Audio EQ tool 595 checking for multicamera 660
Bars and tone closing 70
preparing for digitizing 314 columns in
recording to tape 698 adding 293
Batch Digitize command (Clip menu) 228, 235 aligning 290
Batch Digitize dialog box 228 deleting 291
Batch Digitize options (Digitize settings) 230 duplicating 292
Batch digitizing moving 290
See also Autodigitizing, Digitizing, showing and hiding 290
Redigitizing creating 68
preparing for 225 deleting 70
procedure 227 display views for 269 to 271
Batch Import command (Clip menu) 254 displaying in Project window 66
Batch importing, files 252 editing from in Segment mode 497
Big Trim mode Fast menu 271
defined 523 finding 432
switching with Small Trim mode 530 finding from the Script window 378
Bin Column Selection dialog box 277, 291 Info display 93
Bin editing in Segment mode 497 information in Console 121
Bin Fast menu 271 locking items in 284
Bin settings logging directly into 136 to 141
access and brief description of 77 managing 72
Attic Files setting 81 managing clip informaiton 295
Auto-Save options 81 opening 69
Backup options 81 opening from a different project 69
organizing a project with 261 to 313
821
Bins (continued) Buttons (continued)
preparing for digitizing 209 Focus 481
printing 312 for controlling playback 409
rearranging clips in 309, 312 Gang 648
renaming 68 Grid 114
retrieving 35 In/Out (Audio tool) 185
saving mapping user-selectable 114
using system backup 48 Mark IN 418
using the Save Bin command 74 Mark OUT 418
selecting New Project (Open Project dialog box) 43
media relatives in 286 New User (Open Project dialog box) 41
offline items in 285 Off-Screen (Script window) 371
sources in 286 Output Control (Audio tool) 185
unreferenced clips in 287 Play (Script window) 370
setting clip display in 266 Preset (Video tools) 196, 683
targeting for digitizing 168 Reset Peak (Audio tool) 185
transferring Toggle Source/Record 483
with MediaLog for Macintosh 129
Bins display (Project window) 66
Bit depth C
defined 780
Black level, adjusting Calculator command (Tools menu) 118
for input 202 Calculator tool, using 118
for output 687 Calibrate command (Peak Hold pop-up menu)
Black segment See Filler 190
Blue bar See Position indicator Calibrating
BMP file format audio output 694
additional export options 733 global levels 693
brief description of 777 of digital cut 693
import specifications for 780 video input 198
B-side (incoming frames), in trims 531, 535 table of luminance settings 203
Buttons with vectorscope 203
See also User-selectable buttons with Waveform monitor 201
Add Channel 153 video output 684
Add Deck 155 advanced procedures 688
Add Scene and Add Page (Script window) Calibration tone
356 creating media for 192
Audio Mark 421 setting 694
Color (Script window) 372 Camera setups, in the lined script 343
Find Bin 432, 432 Capture mode
Find Frame 433 entering 161
822
CCIR See ITU-R 601 Clearing clips from monitors 405
CCIR video levels Clearing IN and OUT points 418
Export settings 726 Clip colors
Import settings 244 assigning source colors 277
Center Duration option (Composer settings) viewing in bins 276
396 Clip data
Center Pan command (Clip menu) 265 in Avid logs 812
Change lists, FilmScribe 711 Clip information
Change Scene/ Page dialog box 358 managing in bins 295
Changing modifications table 145
background color Clip Information window
in bins 307 displaying from a monitor 390
in the Composer window 385 opening from a Script window 350
bin font 272 Clip Name menus, using 404
font in the Script window 352 Clip names, finding in a monitor 430
frame size 308 Clipboard
page and scene numbers in the Script copying to 453
window 357 preserving contents of 454
representative frame in takes 369 recovering material from 454
the frame identifying a clip 309 Clipboard Contents command (Monitor menu)
track color 454
in the Timeline 468 Clips
Channel dialog box 153 See also Master clips, Subclips, Group clips,
Channel selection buttons (Digitize tool) 167 Multigroup clips
Check Decks command (Deck Selection pop-up assigning local colors in Timeline 468
menu) 165 assigning source colors in bins 277
Choosing a user 40 autosyncing 635
Choosing bin headings 287 clearing from monitors 405
Chyron file format clearing marks from 418
brief description of 777 copying 274
import specifications for 780 deleting 275
Cineon file format deleting extra multicamera 661
additional Export options 733 deleting unreferenced 326
brief description of 777 displaying local colors in Timeline 470
import specifications for 780 displaying source colors in bins 276
Cinepak codec (QuickTime) 729 displaying source colors in Timeline 470
Clear command (Edit menu) duplicating 273
deleting clips and sequences 275 exporting 716
deleting column headings 292 group, creating 664
deleting media files 325 linking to script 360
Clear Monitor command (Monitor menus) 405 loaded, switching between 404
823
Clips (continued) Color indicators (script integration)
loading into monitors 402, 403 adding to takes 371
locking 284 described 345
marking Color option (QuickTime) 732
entire segments 419 Color submenu (Script menu) 372
with IN and OUT points 417 Color-sync signal phase 396
modifying information in 142 Column headings (Bin View settings) 304
moving 273 Columns See Bins
multigroup, creating 665 Combination cutting in multicamera editing
playing 680
using buttons 409 Command palette
rearranging mapping 116
in Frame view bin display 309 using 113
in Script view bin display 312 Commands See Menu commands
relocating 431 Comments
replacing 660 adding during digitizing 213
searching for text in 430 adding to sequence clips 457
selecting 272 Component Video codec (QuickTime) 730
sifting 279 Composer Projects folder
tracking the duration of 389 See Avid Projects folder
Clips, highlighting offline media in Timeline Composer settings
470 16 x 9 display format 396
Closing a project 48 access and brief description of 77
Closing bins 70 Center Duration option 396
Closing Help 54 Color Framing options 396, 519
Closing the Project window 65 Composer Window options 395
Color Digital Scrub Parameters option 395
assigning local colors in Timeline 468 Editing Method options 397
assigning source color in bins 277 Fast Forward options 398
displaying local colors in Timeline 470 Rewind options 398
displaying source colors in Timeline 470 Source Loading options 398
frame shifts 518 Tick Marks option 396
Color bars Composer window
See also Bars and tone changing background color 385
in Dupe Detection 517 customizing 383, 384
types of 200 customizing settings 385
Color button (Script window) 372 Composer Window options (Composer
Color column settings) 395
adding to bins 276
Color Framing options (Composer settings)
396, 519
824
Compression Control track breaks, digitizing across 227
defined 792 Control track, using for preroll 175
in relation to drive space 792 Converting
in relation to image quality 792 shot log files with Avid Log Exchange 130
Compression command (Tools menu) 162 Copying
Compression ratios clips and sequences 274
defined 793 in the Timeline 498
drive striping requirements 794 locators from source clips 424
mixing 797 text from a Help topic 61
selecting with the Compression tool 163 text from the Clip Information window 392
single-field 794 text in the Script window 355
specifications 796 to Clipboard 453
storage in minutes per gigabyte 799 Countdown
two-field 794 customizing 700
Compression tool 162 in a digital cut 700
Compressor options 729 Crash recording See Manual recording
Configuring decks 152 Creating
Console See also Editing, Deleting
bin information in 121 a folder in a project 67
checking peak levels with 193 an instant rough cut 444
displaying system information in 120 Avid log files 133
drive space statistics 100 bins 68
logging digitizing errors with 210 group clips 664
Console command (Tools menu) 120, 193 leader 317
Console tool, using 120, 121 multigroup clips 665
Consolidate command (Clip menu) 331 overlap edits 537
Consolidate dialog box 331 subclips 420
Consolidating media files subclips during digitizing 211
defined 327 tone media 192
group clips 332 Creating a project 43
master clips 328 Crossfading audio 629
procedure 331 Custom countdown display 704, 710
sequences 330 Custom headings
subclips 329 in Avid logs 810
Contents tab Custom Sift command (Bin menu) 279
using 56 Customizing
Context menus bin views 289
using 54 the Composer window 383, 384
Context-sensitive Help the Timeline 463
for screen objects 55 timecode 439
for windows and dialog boxes 54 Trim mode 522
825
Cut lists, FilmScribe 711 Default Pan options (Audio settings) 264
Cut, copy, and paste in the Timeline 498 Defaults for settings, restoring 90
Cutaways, marking with locators 422 Defining settings 79
Cutting See Editing, Specific edit modes Delete dialog box 276
Cutting text in the Script window 355 Delete dialog box (script integration) 358, 368
Cycle Picture/Sound button 506 Delete Media Files dialog box 325
Delete Take command (Script menu) 366
Deleting
D See also Creating, Editing
add edits (match frames) 515
D1 VTR bin columns 291
calibrating input from 194, 197 bins 70
recording to 682 clips and sequences 275
DAE (Digidesign Audio Engine) 609 deck configurations 158
DAT See Digital audiotape media files
Data headings in bins 275
in Avid logs 812 with Media tool 324
Deck Configuration settings page and scene numbers in the Script
access and brief description of 77 window 358
Add Channel options 153 script marks 377
adjusting 152 segments, in Segment mode 495
deleting elements in 158 settings 89
Deck control slates in the Script window 366
setting ports 123 takes in the Script window 368
Deck controller text in the Script window 355
in Digital Cut tool 701, 702 tracks 513
Deck Controller tool, using 112 unreferenced clips 326
Deck Preferences settings Desktop, Media Composer elements on 31
access and brief description of 77 Destination Size options (Export settings) 725
description 159 Device Code option (VTR Emulation settings)
for assemble-edit recording 699 712
procedure for 699 Dialog boxes
Deck Selection pop-up menu 165 Audio Mixdown Parameters 633
Digital Cut tool 702 Audio Settings 264, 559
Digitize tool 165 Batch Digitize 228
Deck settings Bin Column Selection 277, 291
Fast Cue option 158 Change Scene/Page 358
for configuring decks 155, 165, 702 Consolidate 331
Preroll option 157 Delete 276
Decks, configuring 152 Delete (script integration) 358, 368
Decompose feature 233, 257 Delete Media Files 325
826
Dialog boxes (continued) Digital cuts
Find 429 previewing 700
Font Selection 352 Record options 707
Group clips 664 recording 701
Import Files into Bin 134 Digital Format options (Audio settings) 183
Left Margin 351 Digital scale (Audio tool), defined 185
Media Tool Display 323 Digital Scrub Parameters option (Composer
Modify 143 settings) 395
Name of This View (bin) 294 Digitize across timecode breaks option 151
Name of This View (Timeline) 472 Digitize command (Tools menu) 136
Open Project 40 Digitize settings
Quick Dissolve 629 access and brief description of 77
Read Audio Timecode 263 Batch Digitize options 230
Relink 336 General Digitize options 176
Select a Bin 69, 438 Digitize to multiple files 151
Set Bin Display 267 Digitize tool
Sift Parameters 280 logging with 136
Sync Selection 636 resizing 226
Dialog, in the lined script 343 resolution, choosing 168
Digidesign AudioSuite Plug-Ins setting up 163
See AudioSuite Plug-Ins subclip status in 211
Digidesign hardware Digitizing
See Audio See also Autodigitizing, Batch digitizing,
Digital audio scrub Redigitizing
adjusting parameters for 557 across control track breaks 227
compared to smooth audio scrub 555 across timecode breaks 220, 227
using 557 adding comments (annotating) during 213
Digital Audio Scrub options (Audio settings) adding locators during 212
558 and logging at the same time 214 to 221
Digital audiotape (DAT), digitizing from 150 bars and tone 314
Digital bars and tone, preparing 314 defined 208
Digital Betacam VTR from a mark IN to a mark OUT 215
calibrating input from 194, 197 from a non-Avid-controlled deck 221
recording to 682 methods for 657
Digital Cut command (Output menu) 701 multicamera material 657
Digital Cut settings on-the-fly 217, 217
access and brief description of 77 preparing for
Digital Cut tool Audio Tool setup 184 to 193
deck controller in 701 Compression tool setup 162
deck selection 165
Digitize Tool setup 163
827
Digitizing (continued) Drive space (continued)
preparing for for rolling titles 800
hardware considerations 149 managing to improve playback performance
resolution selection 168 804
settings selection 151 maximizing use of 804
source track selection 167 NTSC/PAL equivalency for estimating 800
tape selection 166 planning 798
targeting bins 168 statistics 100
targeting drives 169 Drive striping
video input 194 to 206 in relation to compression ratios 794
setting custom preroll 171 Drive striping requirements
setting only Mark IN 216 for specific compression ratios 796
sources for 151 Drives
storage guidelines 798 saving work on 48
to multiple media files 171 striped for digitzing 150
to the Timeline 224 Dual-image play during trims 536
using time-of-day 223 Dual-roller trim 536
workflow, multicamera 656 Dupe checking 473
Dipping audio 631 Dupe Detection 517
Disk See Drive space, Drives Dupe Detection Handles option (Timeline
Displaying settings) 473
clip information in the Timeline 471 Duplicate command (Edit menu) 88, 273, 292
Safe Title overlays 114 Duplicating
sync breaks 638 bin columns 292
take numbers in slates 368 clips and sequences 273
Dissolves settings 88
audio 629 Duration, tracking 389
Dominance
described 790
Export Settings options 725 E
Import Settings options 244
Double-Click option (Bin settings) 81 Edit controller, with VTR play emulation 712
Drag-and-drop method Edit decision list
exporting with 743 See EDL
importing with 251 Editing
Dragging marks 418 adding new tracks during 512
Drive Filtering Based on Resolution option 151 deleting tracks during 513
Drive Filtering option (General settings) 82, 151 effects 503
Drive space in Heads (and Tails) view 501
estimating 798 multicamera material 652 to 680
estimating for audio 800 new sequence 437
828
Editing (continued) Enlarge Frame command (Edit menu) 308, 363
Sync Point Editing 646 Enlarging and reducing frames in the bin 308
to avoid sync breaks 638 Enlarging tracks in the Timeline 466
with film track 499 Entering
with the Script window 378 Source/Record mode 436
Editing Method options (Composer settings) Trim mode 527
397 EQ effect
Edits adjusting while playing 607
See also Editing, Creating, Deleting, Specific applying 596
edit modes removing 602
adding (match-framing) 514 templates for 605
backtiming 516 ERIMovie file format
combination cutting (multicamera) 680 additional export options 734
copying to Clipboard 453 brief description 784
extending 538 import specifications for 785
Extract 453 Errors
Extract/Splice-in (Segment mode) 494 viewing digitizing errors in the Console 210
instant rough cut procedure 444 viewing log of in the Console 120
Lift 452 Events in an EDL, defined 710
Lift/Overwrite (Segment mode) 494 Evertz log format 806
on-the-fly cutting (multicamera) 678 Exiting Trim mode 529
Overwrite 448 Export settings 717
Replace 449 access and brief description of 77
selective cutting (multicamera) 677 Audio options 726
undoing or redoing 446 CCIR video levels 726
EDL (edit decision list) Destination Size options 725
creating 710 Dominance options 725
described 710 how to use 724
Effects options for specific file types 733
Audio EQ 594 RGB graphics levels 726
nesting, defined 504 Video Compression options 728
types of 503 Exporting files 716
Eight-channel audio board systems preparing for 737
adjusting output on 695 preparing for OMF export 737
adjusting trim level settings 190 procedure for 740
slot number, in Audio Setup display 182 reasons for 716
Eight-channel audio input 177 using drag-and-drop method 743
Eject command (File menu) 52
Enable Track buttons (Digital Cut tool) 701
End key 414
Energy Plot in Timeline 561
829
Exporting files (continued) Files
with Avid QuickTime codec exporting
described 746 procedure for 740
from third-party application 756 reasons for 716
guidelines for 746 using drag-and-drop method 743
installing 747 with Avid QuickTime codec 746 to 756
procedure for 748 importing
settings for 751 guidelines for 238
Exporting shot log files 146 mixed resolutions 239, 252
Extend button 538 procedure for 247
Extending an edit 538 reimporting 252
External drive See Media drive using drag-and-drop method 251
Extract edits 453 specifications for importing animation 784
Extract/Splice-in button 494 specifications for importing graphics 779
specifications for importing OMFI 788
Fill Sorted command (Bin menu) 310
F Fill Window command (Bin menu) 310
Filler
Fader, connecting to a system 590 adding during a trim 545
FaderMaster Professional fader 578 adding to a sequence 442
Fading audio 629 Film track, editing with 499
Fast Cue option (Deck settings) 158 FilmScribe, accessing 711
Fast Forward button 409 Find Bin button 432, 432
Fast Forward options (Composer settings) 398 in the Script window 378
Fast menus Find command (Edit menu) 359, 429
Bin 271 Find dialog box 429
Bin display in the Project window 67 Find feature
Info display in the Project window 94 in Help 57
Locators window 426 Find Frame button 433
Media tool 321 Find procedures 429
Settings display in Project window 85 Find Script button 377
Timeline 465 Find tab
Field dominance using 57
described 790 Finding bins
Export Settings options 725 from a monitor 432
Import Settings options 244 from the Script window 378
File management 320 related media files 335
File names Finding clip names, with Find command 430
restricted characters 82
830
Finding frames Frames
with the Find command 429 aligning in bin 310
with the Find Frame button 433 displaying matching footage for 649
with timecode offset 427 exporting 716
Finding script from marked takes 377 finding
Finding text in the Script window 359 with the Match Frame button 649
Focusing the Timeline 481 with the Match Frame function 431
Folders with timecode offset 427
creating 46 identifying a clip, changing 309
deleting 35 rearranging
managing 72 in Frame view 309
Font in Script view 312
changing in bins 272 Framestore file format
changing in the Script window 352 brief description of 777
changing size in Help topics 61 import specifications for 781
Font Selection dialog box 352 Frequencies (audio), adjusting 594
Footage Full-monitor multicamera display 666
clearing marks from 418 Full-screen image size
loading into monitors 402, 403 defined 779
marking and subcataloging 416 to 424 Full-screen Timeline 481
relocating 427
viewing and playing 382 to 416
Format elements, preparing 313 to 318 G
Four-frame display
described 489 Ganging
suppressing 491 footage in monitors 648
fps (frames per second) multiple tracks in the Audio Mix tool 570
and storage requirements 800 multiple tracks on an external fader 591
heading in Avid logs 811 Gathering format elements 313 to 318
in Bin View settings 304 General Digitize options (Digitize settings) 176
Frame offset 429 General settings
Frame size, changing 308 access and brief description of 78
Frame view (bin display) audio file formats 82
defined 270 defined 82
in Media tool 321 Drive Filtering options 82
using 306 to 310 Global headings
Frame View button 307 in Avid logs 808
Frame-accurate recording 697 Global settings
Frame-by-frame movement in the Timeline 484 Export 717
Go To Capture Mode command (Bin menu) 161
Going to scene or page numbers 359
831
Goto Page command (Script menu) 359 Help system (continued)
Goto Scene command (Script menu) 359 using buttons 59
Graphics codec (QuickTime) 730 using the Contents tab 56
Graphics file types using the Find tab 57
importing 247 using the Help Topics dialog box 56
Grid button 114 using the Index tab 57
aligning frames 310 What’s This? Help 55
Grid settings Help Topics dialog box
access and brief description of 78 using 56
Group clips Hiding
consolidating 332 bin columns 290
creating 664 slate frames 364
Group Clips command (Bin menu) 664 High shelf in Audio EQ tool 596
Group Clips dialog box, options 664 Home command (Windows menu) 482
Grouping procedures 664 Home key 414
H I
Hard recording See Manual recording IFF file format
Hardware command (Tools menu) 122 brief description of 777
Hardware tool import specifications for 781
displaying 101 Ignoring volume and pan settings 571
using 122 Image quality
HDTV for specific compression ratios 796
displaying 16 x 9 386 Import command 134
format 150 Import settings 240
Headings command (Bin menu) 276, 290 access and brief description of 78
Heads (and Tails) View, in the Timeline 501 Alpha Channel options 245
Help system Aspect Ratio options 242
adding notes 61 CCIR video levels 244
changing font size in topics 61 Dominance options 244
closing 54 OMFI Resolutions options 247
copying text from 61 RGB graphics levels 244
finding topics 57 Shot Log options 246
folder location 32 Importing
keeping on top 61 a script 348
opening 54 shot log files 134
overview 54 statistics files 98
printing a topic 60 test patterns 315
types of windows 58
832
Importing files JPEG file format
batch importing 252 additional Export options for 734
before you begin 238 brief description of 777
guidelines 238 import specifications for 781
in mixed-resolution projects 239, 252
procedure for 247
reimporting 252 K
using drag-and-drop method 251
IN and OUT marks 417 Keyboard
In/Out buttons (Audio tool), defined 185 mapping user-selectable buttons to 114
Index tab (Help system) using to control playback 411
using 57 Keyboard settings
Indicating off-screen dialog 371 access and brief description of 78
Infinite Hold option (Audio tool) 189 Keyscope log format 806
Info display in Project window 93
Info Display window
displaying Hardware 101 L
displaying Memory 100
displaying Profile 94 L-cut edit (Overlap edit) 537
displaying Usage 95 audio 421
Inhibit Preloading option (VTR Emulation Leader
settings) 713 creating 317
Input Source options (Audio setting) 183 for managing sync breaks 643
Insert edit recording 697 Left Arrow key 414
Installing Left Margin command (Script menu) 351
Avid QuickTime codec 747 Left Margin dialog box 351
Interface settings Lift/Overwrite button 494
access and brief description of 78 Lifting material 452
defined 83 Line slider (Waveform monitor) 202
ITU-R 601 Lined script, described 342
video levels 726 Linking clips to script 360
video standards 792 Load Filler command (Clip Name menus) 442
Loading
filler 442
J footage 402, 403
takes from the Script window 369, 375
J-K-L keys (Three-Button Play) 413 Local colors
JL Cooper faders 578 assigning in Timeline 468
Jogging See Stepping displaying in Timeline 470
Frame-by-frame movement
833
Locators Manual recording
adding during digitizing 212 Mapping
adding while editing 423 menu commands 116
copying from source clips 424 user-selectable buttons 114
finding frames with 430 Mark In Time option (Digital Cut tool) 707
for managing sync breaks 644 Mark Subclip button 420
using 422 Mark-and-park editing See Single-mark editing
Lock Bin Selection command (Clip menu) 285 Marking
Lock icon in Track Selector panel 511 clips 419
Lock Tracks command (Clip menu) 512 entire segment 419
Locking IN and OUT points 417, 418
bin items 284 segments in Segment mode 496
tracks 511 with locators 422
Log Right log format 806 marking audio 421
Logging Marks
and digitizing at the same time 214 to 221 clearing 418
bypassing by autodigitizing 220 IN and OUT points 417
directly into a bin phantom 450
with a non-Avid-controlled deck 140 Marquee, importing materials finished with 252
with an Avid-controlled deck 136 Master clips
errors to the Console 120 consolidating 328
guidelines for 125 copying 274
multicamera material 657 deleting 275
preroll 126 duplicating 273
procedures for 125 to 141, 657 locating from subclip 433
Logs See Shot log files locking 284
Low shelf in Audio EQ Tool 595 moving 273
LTC (longitudinal timecode) redigitizing 232, 232
reading the user bits in 263 relinking 336
Luminance settings selecting 272
adjusting for video output 687 sifting 279
table of 687 Master shot, in the lined script 343
Match Frame function
for multicamera editing 677
M using 431, 649
Match framing (adding edits) 514
Making subclips 420 Matchback
Managing options 44
bins 72 Matching a frame 431
folders 72 MCS-3000X fader 578
media files 320 to 340 Media Composer folder 31, 32
834
Media drive Menu commands (continued)
ejecting 52 Align Selected to Grid (Bin menu) 310
mounting 52 Align to Grid (Bin menu) 290, 310
targeting 169 Audio Data (Timeline Fast menu) 561
Media files Audio EQ (Tools menu) 594
backing up 334 Audio Mix (Tools menu) 563
consolidating Audio Mixdown (Special menu) 632
defined 327 Audio Tool (Tools menu) 184
procedure 331 Auto-configure (Deck Selection pop-up
deleting menu) 165, 702
in bins 275 AutoSync (Bin menu) 636
in the Media tool 324 Batch Digitize (Clip menu) 228, 235
unreferenced 326 Batch Import 254
finding related 335 Calculator (Tools menu) 118
managing 320 to 340 Calibrate (Peak Hold pop-up menu) 190
manipulating with Media tool 321 Center Pan (Clip menu) 265
moving between systems 759 Check Decks (Deck Selection pop-up menu)
multiple, digitizing to 171 165
relinking 336 Clear (Edit menu)
unlinking 340 deleting clips and sequences 275
Media Illusion, importing materials finished deleting column headings 292
with 252 deleting media files 325
Media relatives Clear Monitor (Monitor menus) 405
selecting in the bin 286 Clipboard Contents (Monitor menu) 454
Media tool Color (Script menu) 372
basic features of 321 Compression (Tools menu) 162
opening 322 Console (Tools menu) 120, 193
Media Tool command (Tools menu) 322 Consolidate (Clip menu) 331
Media Tool Display dialog box 323 Custom Sift (Bin menu) 279
Media Tool Fast menu 321 Delete Take (Script menu) 366
MediaLog for Macintosh, transferring bins with Digital Cut (Output menu) 701
129 Digitize Tools (Tools menu) 136
Memory Duplicate (Edit menu) 88, 273, 292
displaying 100 Eject (File menu) 52
Memory window Enlarge Frame (Edit menu) 308, 363
using to improve 458 Fill Sorted (Bin menu) 310
viewing memory 100 Fill Window (Bin menu) 310
Menu commands Find (Edit menu) 359, 429
Add Comments (Clip Name menus) 457 Go To Capture Mode (Bin menu) 161
Adjust Deck (Deck Selection pop-up menu) Goto Page (Script menu) 359
165, 702 Goto Scene (Script menu) 359
835
Menu commands (continued) Menu commands (continued)
Group Clips (Bin menu) 664 Set Bin Background (Edit menu) 308
Hardware (Tools menu) 122 Set Bin Display (Bin menu) 266
Headings (Bin menu) 276, 290 Set Calibration Tone (Peak Hold pop-up
Home (Windows menu) 482 menu) 694
Import (File menu) 134 Set Font (Edit menu) 272, 352
Left Margin (Script menu) 351 Set Level (Audio Mix tool) 569
Load Filler (Clip Name menus) 442 Set Pan (Audio Mix Fast menu) 569
Lock Bin Selection (Clip menu) 285 Set Reference Level (Peak Hold pop-up
Lock Tracks (Clip menu) 512 menu) 186
mapping 116 Show All Takes (Script menu) 365
Media Tool (Tools menu) 322 Show Every Frame (Timeline Fast menu)
Modify (Clip menu) 142 499
Mount All (File menu) 53 Show Frames (Script menu) 364
New Audio Track (Clip menu) 441, 512 Show Track (Timeline Fast menu) 499
New Bin (File menu) 68 Sync Breaks (Timeline Fast menu) 639
New Deck Controller (Tools menu) 112 Undo (Edit menu) 446
New Script (File menu) 349 Unlock Bin Selection (Clip menu) 285
New Video or Picture Track (Clip menu) 441 Unlock Tracks (Clip menu) 512
New Video Track (Clip menu) 512 Video Input Tool (Tools menu) 194
Open Bin (File menu) 69 Video Output Tool (Tools menu) 194, 684
Page Setup (File menu) 312 View Type (Timeline Fast menu) 501
Play Calibration Tone (Peak Hold pop-up VTR Emulation (Special menu) 713
menu) 694 Zoom Back (Timeline Fast menu) 480
Print Bin (File menu) 312 Zoom In (Timeline Fast menu) 480
Print Timeline (File menu) 521 Meters See Volume meters
Read Audio Timecode (Special menu) 263 Mixed resolutions 239, 252
Redo (Edit menu) 446 Mixing compression ratios 797
Reduce Frame (Edit menu) 308, 363 Mixing down audio 632
Relink (Clip menu) 336 Modify command (Clip menu) 142
Remove Pan/Vols (Audio Mix Fast menu) Modify dialog box 143
570 Modifying
Restore Default Patch (Special menu) 510 clip information 142
Reveal File (File menu) 335 settings 86
Reverse Selection (Bin menu) 326 Monitor icons 507
Select All Tracks (Edit menu) 506 Monitoring audio/video tracks 507
Select Media Relatives (Bin menu) 286 Monitors
Select Offline Items (Bin menu) 285 clearing clips from 405
Select Sources (Bin menu) 286 displaying the Clip Information window
Select Unreferenced Clips (Bin menu) 287 390, 391
Serial Ports (Tools menu) 123, 713 ganging footage in 648
836
Monitors (continued) Multicamera editing (continued)
hiding video 406 production paths 654
loading footage into 402, 403 Quad menus 676
loading multiple clips and sequences into Quad Split menu 674
403 Quad Split mode 668
resizing 406 selective cutting in 677
viewing in 399 switching angles 672
Mono option (audio) 633 tape classification 653
Motion effects, defined 503 techniques 671
Motion JPEG A codec (QuickTime) 730 workflow options 677
Motion JPEG B codec (QuickTime) 731 Multicamera mode, described 669
Motion mode indicator in the Timeline 484 Multigroup clips, creating 665
Motion option (QuickTime) 732 Multilevel sorting of columns 303
Mount All command (File menu) 53 Multiple media files, digitizing to 171
Mounting media drives 52 Multiple tracks, working with 503 to 517
Mouse Jog button 415 Muting audio 563
Mouse Shuttle button 416
Mouse, stepping and shuttling with 415
Movement in Timeline, controlling 484 N
Moving
bin columns 290 Name of This View dialog box (bin) 294
clips and sequences 273 Name of This View dialog box (Timeline) 472
frames in the bin 309 Navigating with the Help buttons 59
In and OUT points 418 Nested effects, defined 504
script marks 376 Nesting
slates in the Script window 365 effects 504
tracks in the Timeline 467 projects in folders 46
Moving projects New Audio Track command (Clip menu) 441,
between systems 759 512
Moving settings New Bin command (File menu) 68
between settings files 90 New Deck Controller command (Tools menu)
between systems 761 112
Moving through clips 409 New Script command (File menu) 349
Multicamera editing New sequence, setting up 437
combination cutting in 680 New User button (Open Project dialog box) 41
cutting on-the-fly in 678 New Video Track command (Clip menu) 441,
developing a production model for 652 512
digitizing workflow for 656 Notes
grouping 664 adding to Help topics 61
managing audio in 655
modes of 666
837
NTSC (National Television Standards Online Help See Help system 54
Committee) video Open Bin command (File menu) 69
edit format 44 Open Project dialog box 40
NTSC (National Television Systems Opening a project 40, 47
Committee) video Opening bins 69
luminance values 687 Opening Help 54
PICT resolution 705 Opening the Project window 65
waveform values 203 Operator pop-up menu (Sift Parameters dialog
NTSC frame resolution for imported files 780 box) 280
NTSC Has Setup option 151, 683 Orphans See Offline items
NTSC-EIAJ 82, 683 Output
waveform values 203 See also Digital cuts, EDL, Playback
NTSC-EIAJ format calibrating for video 684
setting 151 change list 711
cut list 711
options 681
O preparing for 682
Output Control button (Audio tool), defined
Offline editing 185
detecting color-frame shifts during 518 Overlap edits 421, 538
detecting duplicate frames during 517 creating 537
Offline items, selecting in the bin 285 Overwrite edits 448
Offline media indicator, in Timeline 470
Off-Screen button (Script window) 371
Off-screen dialog P
in the lined script 343
indicating in the Script window 371 Page and scene numbers (Script window)
Off-screen indicators (script integration) adding 356
adding to takes 371 changing 357
described 345 deleting 358
OMF file format searching for 359
additional export options for 735 Page Setup command (File menu) 312
brief description of 777 PAL (Phase Alternating Line) video
Resolution options in Import settings 247 edit format 44
OMF Interchange files luminance values 687
described 744 PICT resolution 705
import specifications 781, 788 waveform values 203
importing 247 PAL frame resolution for imported files 780
methods for exporting 745 Pan adjustment
preparing to export 737 See also Audio Mix tool
One/Two Disk Mode button (Digitize tool) 169 ignoring 571
838
Parametric midrange in Audio EQ tool 596 Playback
Pasting in the Timeline 498 controlling with buttons 409
Patching tracks 509 controlling with position bars and indicator
Pause button 409 407
PCX file format controlling with the keyboard 411
brief description of 777 controlling with the mouse 415
import specifications for 781 improving performance of 458
Peak Hold option (Audio tool) 188 improving performance of (storage
Peak Hold pop-up menu (Audio tool), defined management) 804
185 with audio scrub 555
Phantom marks, using 450 Playback loop
Photo JPEG codec (QuickTime) 731 starting 458
PhotoCD file format trim during 536
brief description of 777 Playing
import specifications for 782 takes from the Script window 370
Photoshop file format PNG file format
additional Export options 735 additional Export options 735
brief description of 777 brief description of 778
import specifications for 782 import specifications for 782
PICT file format Pop-up monitor
brief description of 778 loading into 403
import specifications for 782 viewing in 401
PICT files Position bar 408, 477
importing for custom countdown 705 Position indicator
importing for test pattern 690 in the Timeline 476
of bars, importing 315 using 408
PICT sequence import specifications 785 Postroll in Trim mode playback loop 534
Picture tracks, monitoring 507 Precompute media files
Pitch shift 615 deleting 326
Pixar file format Preparing
brief description of 778 sequences for export 737
import specifications for 782 sequences for OMF export 737
Planar RGB codec (QuickTime) 731 shot log files
Play button 409 with MediaLog 129
Play button (Script window) 370 with text editors 133
Play Calibration Tone command (Peak Hold to digitize 149 to 206
pop-up menu) 694
Play Loop button 529
839
Preroll Q
custom for digital cut 707
custom for digitizing 171 QRT file format
in Trim mode playback loop 534 brief description of 778
logging 126 import specifications for 782
using control track for 175 Quad menus 676
Preroll option (Deck settings) 157 Quad Split display 668
Preset buttons 196, 683 Quad Split menu 674
Previewing digital cuts 700 Quality option (QuickTime) 732
Print Bin command (File menu) 312 Quick Dissolve dialog box 629
Print Timeline command (File menu) 521 QuickTime codecs
Printing See Compressor options
bins 312 QuickTime export
Help topics 60 described 746
statistics 95 QuickTime file format
the Timeline 521 import and export specifications for 786
Production paths for multicamera editing 654 QuickTime files 786
Profile 94 Quitting the Avid application 50
Project settings, defined 76
Project window
bins display 66 R
closing 65
Info display, using 93 Read Audio Timecode command (Special
opening 65 menu) 263
Settings display, using 76 Read Audio Timecode dialog box 263
Projects Rearranging clips
closing 48 in Frame view bin display 309
creating new 43 in Script view bin display 312
deleting 35 Record Deck Time option (Digital Cut tool) 707
moving between systems 759 Record monitor
nesting in folders 46 described 383
opening 40, 47 viewing in 399
relinking media files for 339 Recording
saving 48 digital cuts 701
selecting 43, 45 to the Timeline 224
Projects folder types of 697
See Avid Projects folder Recording Voice-over narration 623
Pull list Redigitizing
generating 44 See also Autodigitizing, Batch digitizing,
Digitizing
master clips and subclips 232
840
Redigitizing (continued) Resizing
sequences monitors 406
procedure 232 slates in the Script window 363
using Decompose 233 the Audio tool 186
Redo command (Edit menu) 446 the Digitize tool 226
Reduce Frame command (Edit menu) 308, 363 Resolutions 163
Reducing and enlarging frames in the bin 308 Resolutions, mixed 239, 252
Reducing tracks in the Timeline 466 Restore Default Patch command (Special menu)
Reimporting material 510
batch import 252 Restoring
using Decompose 257 default settings 90
Relink command (Clip menu) 336 files from backup 49
Relink dialog box 336 Restricted characters, file names 41, 44, 82
Relinking Retrieving bin files 35
consolidated clips 338 Reveal File command (File menu) 335
media files and clips 336 Reverse Match Frame 431, 650
moved projects 339 Reverse Selection command (Bin menu) 326
to selected clips 338 Reviewing trim edits 534
Remove Pan/Vols command (Audio Mix Fast Rewind button 409
menu) 570 Rewind options (Composer settings) 398
Removing RGB graphics levels
add edits (match frames) 515 Export settings 726
color indicators (Script window) 372 Import settings 244
off-screen indicators (Script window) 371 Right Arrow key 414
text from the Script window 355 Rollers See Trim mode
Renaming Rough cut, creating in one step 444
bins 68 Rubberbanding See Audio Gain Automation
settings 88 Runup option (VTR Emulation settings) 712
Render On-The-Fly option (Trim settings) 526
Render settings
access and brief description of 78 S
Rendition file format
brief description of 778 S/PDIF (Sony/Philips Digital Interface
import specifications for 783 Format), defined 183
Replace edits 449 Sample Plot in the Timeline 562
Replacing Timeline and bin views 472 Sample Rate option (Audio settings) 182
Res (Resolution) pop-up menu (Digitize tool) Save As command (Timeline View pop-up
168 menu) 471
Reset Peak button (Audio tool), defined 185 Save Bin command (File menu) 73
841
Saving Script window
bins 48, 73 adding color indicators to 371
custom bin views 294 adding page and scene numbers in 356
projects 48 adding takes in 367
Timeline views 471 adjusting margins in 351
Scanning for tapes 137, 222 adjusting take lines in 370
Scene and page numbers (Script window) changing font in 352
adding 356 changing scene or page numbers in 357
changing 357 cutting, copying, and pasting text in 355
deleting 358 deleting slates in 366
searching for 359 deleting takes in 368
Screen resolution 793 displaying Clip Information from 350
Script box, in Script view 311 displaying take numbers in 368
Script integration editing with 378
See also Color indicators, Off-screen finding bins from 378
indicators, Scripts, Script marks, Script hiding slate frames in 364
window, Slates, Takes indicating off-screen dialog in 371
described 344 linking clips to 360
elements of 345 loading takes from 369
for video projects 346 moving slates in 365
importing a script for 348 navigating in 350
lining conventions in 342 opening, closing, and saving 349
workflow 345, 378 playing takes from 370
Script Mark button 373 removing text in 355
Script marks resizing slates in 363
adding 373 screening and marking in 374
adding during automatic screening 374 searching through 356 to 359
deleting 377 selecting slates in 362
described 345, 372 selecting text in 353
moving 376 splicing a range of script from 380
using for playback 375 Scripts
using to find script 377 importing into Script windows 348
Script settings linking clips to 360
access and brief description of 78 Scroll bar/position bar in the Timeline 476
how to use 347 Scrubbing (audio) 555 to 559
Script view (bin display) Searching
defined 270 for page and scene numbers in the Script
in Media tool 321 window 359
using 310 in the Script window 356 to 359
Script View button 310 Segment Drag Sync Locks option (Timeline
settings) 492
842
Segment effects, defined 503 Selecting (continued)
Segment mode 485 to 498 transitions for trimming 527
deleting segments in 495 trim sides 531, 535
editing from a bin in 497 unreferenced clips in the bin 287
extracting/splicing in 494 Sequence Time option (Digital Cut tool) 707
four-frame display Sequence Track buttons (Digital Cut tool) 701
described 489 Sequenced PICT files
suppressing 491 import specifications for 785
lifting/overwriting in 494 Sequences
marking segments in 496 adding comments 456
Segment Drag Sync Locks option 492 adding tracks to 440
workflow 486 consolidating 330
Segments copying 274
cutting, copying, and pasting 498 deleting 275
deleting 495 duplicating 273
marking 419, 496 exporting 716
moving in sync 492 finding original bin for 433
selecting 486 making the first edit in 443
Select a Bin dialog box 69, 438 marking INs and OUTs in 417
Select All Tracks command (Edit menu) 506 moving 273
Select Files to Import dialog box 135 output options for 681
Select Media Relatives command (Bin menu) playback loop in 458
286 playback performance tips 458
Select Offline Items command (Bin menu) 285 playing 457
Select Sources command (Bin menu) 286 redigitizing
Select Tape dialog box 137, 222 procedure 232, 235
Select Unreferenced Clips command (Bin menu) saving two versions for 232
287 using Decompose 233
Selecting reimporting
clips and sequences 272 using Decompose 257
media relatives in the bin 286 selecting 272
offline items in the bin 285 setting up 437
projects 43 sifting 279
segments in the Timeline 486 Serial digital
slates in the Script window 362 input, calibrating 194, 197
sources in the bin 286 output 682
text in the Script window 353 Serial Ports command (Tools menu) 123, 713
tracks Serial Ports settings
for audio scrub 556 access and brief description of 78
for digitizing 167 Serial Ports tool, specifying a controller in 124
in the Timeline 506 Set Bin Background command (Edit menu) 308
843
Set Bin Display command (Bin menu) 266 Settings scroll list (continued)
Set Bin Display dialog box 267 Composer 77
Set Calibration Tone command (Peak Hold Deck Configuration 77
pop-up menu) 694 Deck Preferences 77
Set Font command (Edit menu) 272, 352 Digital Cut 77
Set Level commands (Audio Mix Fast menu) Digitize 77
569 Export 77, 724
Set Pan commands (Audio Mix Fast menu) 569 General 78
Set Reference Level command (Peak Hold Grid 78
pop-up menu) 186 Import 78
Setting Interface 78
the bin display 266 Keyboard 78
Settings Render 78
audio pan defaults 264 Script 78
basic 80 Serial Ports 78
bin 80 summary of contents 77
button 75 Timecode window 78
default, restoring 90 Timeline 78
defining 79 Timeline View 79
deleting 89 Title Style Sheet 79
displaying 76 to 92 Trim 79
duplicating 88 Video Input 79
export 717 Video Output 79
general 82 VTR Emulation 79
import 240 Workspace 79
interface 82 Setup Control button (Audio tool), defined 185
location of 32, 76 SGI file format
modifying 86 additional export options for 735
moving between settings files 90 brief description of 778
moving between systems 761 import specifications for 783
multiple, working with 87 Shortcut menus See Context menus
overview of 76 Shot log files
renaming 88 Avid log file specifications 133
site converting with Avid Log Exchange 130
defined 76 exporting 146
using 93 importing 134
Settings scroll list preparing
Audio 77 text editors for 133
AvidNet 77 with MediaLog 129
Bin 77 Shot Log options (Import settings) 246
Bin View 77 Shot logs See Shot log files
844
Show All Takes command (Script menu) 365 SMPTE bars 687
Show Every Frame command (Timeline Fast SMPTE timecode, formats for entering 428
menu) 499 Snapping to transitions in Timeline 484
Show Frames command (Script menu) 364 Softimage file format
Show Track submenu (Timeline Fast menu) 499 brief description of 778
Showing bin columns 290 import specifications for 783
Shutting down the system 50 Solo track monitoring 509, 533
Shuttling Sony/Philips Digital Interface Format (S/
with J-K-L keys 413 PDIF), defined 183
with the mouse 415 Sorting
Sift Parameters dialog box 280 clips 302
Sifting clips and sequences 279 columns, multilevel 303
Single track monitoring See Solo track Source clips
monitoring finding with Match Frame 651
Single-field compression ratios 794 Source colors
Single-field step 411 assigning custom colors 278
Single-mark editing 450 assigning in bins 277
Single-Mark Editing option (Composer settings) displaying in Timeline 470
450 limiting available colors 279
Site settings Source frames, finding 433
defined 76 Source Loading options (Composer settings)
moving between systems 761 398
using 93 Source material
Slates (script integration) displaying in Timeline 483
creating 361 loading into monitors 402
deleting 366 Source monitor
described 345 described 383
hiding frames in 364 viewing in 399
moving 365 Source/Record mode
resizing 363 customizing window settings 384
selecting 362 entering 436
showing one take in 365 first edits in 435 to 457
Slipping and sliding shots slipping shots in 544
in Source/Record mode 544 Sources, selecting in the bin 286
in Trim mode 540 SPE
Small Trim mode See Sync Point Editing
defined 523 Specific File Type options (Export settings) 733
switching with Big Trim mode 530 Specifications
Smooth audio scrub animation file import 785
compared to digital audio scrub 555 Avid log 806
performing 556 graphics file import 779
845
Specifications (continued) Striped drives
OMF file import 788 preparing to digitize 150
QuickTime import and export 786 Striping record tapes 697
Splicing a range of script 380 Subclip status (Digitize tool) 211
Split edit (Overlap edit) 538 Subclipping on-the-fly 211
audio 421 Subclips
Spreadsheet, for reporting statistics 99 consolidating 329
Standard headings copying 274
in Avid logs 810 creating 420
Starting Help 54 creating during digitizing 211
Starting the application 37 deleting 275
Statistics duplicating 273
displaying drive space 100 handle 420
displaying usage 95 locating master clip from 433
file structure and layout 96 moving 273
imported into a spreadsheet 99 redigitizing 232
printing 95 selecting 272
sample file 96 sifting 279
viewing 95 SunRaster file format
Statistics folder 96 brief description of 778
Stepping import specifications for 783
by single-field 411 Supporting Files folder, defined 32
with buttons 410 Switching multicamera shots 672
with J-K-L keys 413 Sync
with mouse 415 autosyncing 635
Storage for audio-only input 180, 183
estimates in minutes per gigabyte 799 for output 682
for rolling titles 800 for video input 199
guidelines for multicamera 659 ganging footage in monitors 648
managing to improve playback performance maintaining
804 during segment move 492
maximizing 804 during trim 545
NTSC/PAL equivalency for estimating 800 with Add Edit 645
planning 798 with leader 643
Storage estimating with locators 644
for audio 800 with sync lock 641
for drive space 798 pop-up menu (Audio settings) 183
Storyboard editing sync-locked tracks, trimming with 546
from the Script window 380 using Match Frame 649
Storyboard worksheet 319
846
Sync breaks Targa file format
displaying 638 additional Export options 735
fixing 640 brief description of 778
Sync Breaks command (Timeline Fast menu) import specifications for 783
639 Target bin, choosing 168
Sync Lock icon in Track Selector panel 511 Target Drive pop-up menu (Digitize tool) 169
Sync locking tracks in the Timeline 512 Test patterns
Sync Mode option (Audio settings) 183 See also Bars and tone
Sync Point Editing (SPE) 646 importing 315
Sync Selection dialog box, options in 636 importing new 690
Sync-locked tracks 642 video 689
System information displayed 120 Text editor
creating Avid logs with 807
Text editors for Avid logs 133
T Text in the Script window
changing font of 352
Tabs cutting, copying, and pasting 355
Contents 56 linking clips to 360
Find 57 removing 355
Index 57 searching through 356 to 359
Takes (script integration) selecting 353
adding 367 Text search
adjusting lines in 370 in the Script window 359
applying color indicators to 371 Text view (bin display)
applying off-screen indicators to 371 defined 269
changing representative frame for 369 in Media tool 321
deleting 368 using 287 to 303
described 345 Text View button (bin) 288
displaying numbers for 368 Text, adding in Script view 311
loading 369 Three-button play (J-K-L keys) 413
loading from script marks 375 Three-point editing, with phantom marks 450
playing 370 Tick Marks option (Composer settings) 396
removing color indicators from 372 TIFF file format
removing off-screen indicators from 371 additional Export options 735
showing one per slate 365 brief description of 778
Tape deck See Video deck import specifications for 783
Tape name, finding 137, 222 Time compression and audio 615
Tapes See Videotape
847
Timecode Timeline (continued)
breaks in, digitizing across 220, 227 position indicator 476
default starting 82 printing 521
display options 393, 395 recording to 224
displayed 389 removing add edits in 515
finding frames with 427 resizing 481
headings in Avid logs 811 saving 471
setting muliple displays 395 scroll bar/position bar 476
SMPTE standard, formats for entering 428 scrolling option 472
time-of-day, digitizing with 223 Segment mode editing in 484
Timecode option setting the scroll bar 476
displaying tracking information 394 source material, displaying 483
Timecode window 393 Track Selector panel 504 to 512
access and brief description of 78 using 462
Timeline view
See also Segment mode customizing 463
adding new tracks 512 examples of 463
assigning local colors 468 replacing 472
changing background color in 468 restoring default 475
controlling movement in 484 viewing in 402
creating a view 471 working with multiple tracks in 503 to 517
customizing 465 zooming in and out of 480
deleting tracks in 513 Timeline settings
digitizing to 224 access and brief description of 78
displaying detail in 477, 479 Dupe Detection Handles option 473
displaying local colors in 470 how to use 473
displaying source colors in 470 Timeline Settings dialog box
dupe detection in 517 accessing 477
editing with film track 499 Timeline View pop-up menu 471
Fast menu 465 Timeline View settings
finding clip text in 430 access and brief description of 79
first edit displayed in 443 Timeline, adding offline media indicator 470
focusing 481 Time-remaining display (Digitize tool) 170
full-screen view 481 Tips
Heads (and Tails) view 501 logging 125
IN to OUT highlighting in 485 playback performance 458
locking tracks in 511 storage 659
monitoring tracks in 507 Title Style Sheet settings
motion mode indicator 484 access and brief description of 79
nesting 504 Toggle Source/Record button (Timeline) 483
patching tracks 509
848
Tone Tracks (continued)
creating media for 192 number supported 503
recording to tape 698 patching 509
Tool palette 83 preferences for creating and enabling 441
Tool Tips 83 selecting 506
Tools for digitizing 167
Audio 184 selecting for audio scrub 556
Audio EQ 573, 594 sync locking 512
Audio Mix 563 sync-locked, trimming with 546
Audio Punch-In 623 Transfer Tool
Calculator 118 access and brief description of 77
Compression 162 Transferring bins
Console 121 with MediaLog for Macintosh 129
Deck Controller 112 Transferring projects
Digitize 163 between systems 759, 761
Hardware 122 Transferring settings
Serial Ports 123 between systems 761
Video Input 194 Transition Corner Display 549
Video Output 684 Transition effects, defined 503
Tools menu, using 110 Transition Play Loop option (Trim settings) 526
Track Selector panel Transitions
user preferences for 441 audio, fine-tuning 629
using 504 to 512 selecting additional for trimming 531
Tracking color-frame shifts 518 selecting for trimming 527
Tracking Information Display menu trimming 549
388 Transparency
Tracking information, displaying 387 to 390 adding to a graphics image 779
Tracks Trash
adding 440, 512 emptying 71
audio, mixing down 632 moving bins from 71
deleting viewing contents of 71
in Segment mode 513 Trim
with Media tool 324 adding filler during 545
enlarging and reducing 466 during a playback loop 536
ganging in the Audio Mix tool 570 edits, reviewing 534
ganging on an external fader 591 maintaining sync during 545
locking 511 on-the-fly 535
managing sync in 641 sides, selecting 531, 535
matchframing 650 slip and slide
monitoring 507 procedures 540
moving in the Timeline 467 with sync-locked tracks 546
849
Trim mode Undo command (Edit menu) 446
basic procedures in 526 to 534 Undoing and redoing edits 446
Big Trim mode Unlinking media files 340
switching with Small Trim mode 530 Unlock Bin Selection command (Clip menu) 285
customizing 525 Unlock Tracks command (Clip menu) 512
defined 522 Unreferenced clips
entering 527 deleting 326
exiting 529 selecting in the bin 287
Play Transition Loop parameters in 534 Usage information
selecting displaying 95
several transitions in 531 User
single transitions in 527 identifying 40
trim sides in 531, 535 selecting another 85
Small Trim mode selecting existing 42
switching with Big Trim mode 530 setting up 41
using Transition Corner Display 549 User bits in LTC, reading 263
Trim Mode options (Trim settings) 525 User profile
Trim pots, adjusting 191 creating new 33, 41
Trim settings deleting 35
access and brief description of 79 User settings
Render On-The-Fly option 526 defined 76
Transition Play Loop option 526 opening a project with 47
Trim Mode options 525 selecting a user from 85
Trimming See Trim mode, Trim User-selectable buttons
Trimming two heads or tails 532 See also Buttons
Turnover points in Audio EQ tool 595 Add Dissolve 629
Two-field compression ratios 794 Add Edit 514, 628
Two-field media Add Locator 423
and field dominance 790 Add Script Mark 373
Two-field mode indicators 412 Clear IN 418
Clear Marks 418
Clear OUT 418
U Copy to Clipboard 453
Cycle Picture/Sound 506
Unattended batch digitizing Cycling Trim Sides 531
See also Batch digitizing, Digitizing, Extend 538
Redigitizing Extract 453
setting up for 227 Extract/Splice-in (Segment mode) 494
Uncompressed resolutions 163 Fast Forward 409
Uncompressed video Find Bin 432
defined 792 Find Frame 433
850
User-selectable buttons (continued) Video
Find Script 377 advanced, calibrating 688
Go to Next Edit 529 displaying in monitors 406
Go to Previous Edit 529 input
jog 410 calibration 198
Lift 452 preparing for 194 to 206
Lift/Overwrite (Segment mode) 494 leader
Make Subclip 420 creating 317
mapping 114, 115 using to maintain sync 643
Mark Clip 419 number of tracks supported 503
Mark IN 417 output, calibrating 684, 692
Mark OUT 417 output, calibrating for NTSC-EIAJ 683
Match Frame 431 sync on input 199
Mouse Jog 416 test patterns 689
Mouse Shuttle 416 tracks, monitoring 507
Mute 563 Video codec (QuickTime) 732
Pause 409 Video compression
Play 409 defined 792
Play Loop 529, 534 Video Compression options (Export settings)
Replace 449 728
Reverse Match Frame 650 Video deck
Rewind button 409 Avid-controlled, logging with 136
Slip Left button 544 non-Avid-controlled, logging with 140
Slip Right button 544 Video Input pop-up menu (Video Input tool)
Splice-in 443 198
Stop 409 Video Input settings
Transition Corner Display 549 access and brief description of 79
Trim A-side 531 Video Input tool
Trim B-side 531 Line slider 202
Trim mode 527 saving settings 204
Utilities Vectorscope monitor 203
Avid System Test Pro 123 Waveform monitor 201
Utilities folder 31 Video Input Tool command (Tools menu) 194
Video mixdown 738
Video Output settings
V access and brief description of 79
Video Output tool
Variable-speed play See Playback additional options display 688
Vectorscope monitor options display 684
using 203 Video Output Tool command (Tools menu) 684
VHS tape, digitizing from
851
Video resolutions VTR Emulation command (Special menu) 713
guidelines for use 792 VTR Emulation settings
Video solo feature 509 access and brief description of 79
Video streams Device Code option 712
defined 795 Inhibit Preloading option 713
Videotape Runup option 712
classification schemes for multicamera VTR play emulation 712
editing 653 VTR See Video deck
digitizing bars and tone from 315
naming guidelines 127
preparing for output 697 W
recording digital cut to 701
recording to 697 WAVE file format
striping requirements 697 brief description of 787
View option in General settings 82
Heads and Tails, in the Timeline 501 Waveform monitor
View Type command (Timeline Fast menu) 501 calibrating input with 201
View, Timeline Waveform plots (audio) 561
customizing 463 Wavefront file format
replacing 472 additional Export options 736
saving 471 brief description of 778
Viewing in monitors 399 import specifications for 784
VITC (Vertical Interval Timecode) What’s This? Help 55
in Bin View settings 306 Wide-screen (16 x 9) display option 386
NTSC 793 Wide-screen format (16 x 9) 150
PAL 793 With outpoint set option (Digitize setting) 152
V-LAN VLXi 154 Word processor
Voice-over narration 623 creating Avid logs with 807
Volume WordPad editor 133
adjusting while playing an effect 572, 573 Workspace
recording audio gain 585 assigning buttons to 102
Volume adjustments assigning windows to 102
ignoring 571 deleting 102
in Audio Mix tool 565 Workspace settings
in the Timeline 574 access and brief description of 79
Volume meters
in the Audio tool, defined 185
in the Timeline 576
Volume unit scale (Audio tool), defined 185
VTR Emulation
setting ports for 713
852
X
XWindows file format
brief description of 778
import specifications for 784
Y
YUV file format
additional Export options for 736
brief description of 778
import specifications for 784
Z
Zoom Back command (Timeline Fast menu) 480
Zoom In command (Timeline Fast menu) 480
853