0% found this document useful (0 votes)
71 views11 pages

8 Ball Pol

8 ball poll education
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
71 views11 pages

8 Ball Pol

8 ball poll education
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 11

Playing Pool -

The Missing Manual


Free Drills

V1.0, 19.12.2014 www.playing-pool.com/book


Thank you!

Thank you for downloading my free drills booklet. I hope that it's a good
start for your pool training.

If you got this booklet from a friend, please register for my newsletter to get
more advice and useful information about playing pool, right into your
inbox:

www.playing-pool.com

And you should read my book of course, in which I give you 20 easy rules to
play better pool:

www.playing-pool.com/book

By the way, the drill booklet isn't a single work of its own. It's a bonus for
my book “Playing Pool – The Missing Manual”. This is why the techniques
and information behind the drills listed in this booklet are not explained in
detail.

www.playing-pool.com/book
Drill 1: Stroke practice

This drill is your standard drill to practice a whole variety of things. The
actual drill is very simple: Set up all 16 balls on the head string and shoot
them one after another into the corner pockets. The first eight go into the
left pocket, the other eight into the right pocket. You play each ball
directly with the cue, without a cue ball.
The shot is actually pretty simple, and therefore it's a perfect drill to
integrate new features into your technique, such as slowing down your
backswing, always taking the same position before the shot, shortening
the bridge length etc. Do this drill at the beginning of each training
session, at least two sets, and focus only on one thing for each set. After
weeks or months of doing this you'll integrate important new features
into your game.

www.playing-pool.com/book
Drill 2: Speed

This exercise helps practicing your feeling for speed. As I made clear in
the book, speed is the first and easiest tool to play position with the cue
ball.
Play the 1 ball with a speed that it runs one table length across the table,
coming to a rest close to the foot rail. The 2 you play two table lengths up
to the head rail. The 3 runs across the table three times and the 4 four
times. We call these variations Speed 1-4. Try to play speeds in between,
like Speed 2.5 for example.

www.playing-pool.com/book
Drill 3: Straightness

With this drill you practice shooting straight without accidentally


applying side spin (“English”). The task is to play the cue ball straight
forward without touching one of the colored balls. The colored balls are
two ball-widths apart. Shoot the cue ball with Speed 2, which means until
it comes to rest at the head rail. If you manage to do so regularly, you can
try to play with a higher speed. At Speed 3 or 4 the cue ball has to go
through the gap 3-4 times. You'll see that it's pretty difficult to play the
shot without any english.

www.playing-pool.com/book
Drill 4: Straight follow shots, draw
shots and stop shots

Now you're going to practice the three basic shots for playing position: follow
shots, draw shots and stop shots. Place the cue ball at the center of the table and
the object ball on the spot where the diamond lines cross, one diamond
distance from the side pocket. Hit the cue ball at different spots above or below
center now and watch what's happening. Change the speed and observe what
effect this has on the path of the cue ball. Try to play a perfect stop shot. Try
also to play a follow shot where the cue balls follows the object ball into the
pocket. And a draw shot that draws the cue ball into the opposite side pocket.

www.playing-pool.com/book
Drill 5: Follow shots, draw shots and
stun shots with an angle

Now play the three basic shots stop shot, follow shot and draw shot, but
hit the object ball with an angle. Change the point of contact on the cue
ball, the speed and the angle between cue and object ball and observe the
differences. Take a close again at what I wrote about it in the book.

www.playing-pool.com/book
Drill 6: Focus drill with stop shots
and follow shots

I got this drill from my dear instructor friend Thomas Damm, who got it from
Andreas Huber. It's pretty likely that this drill has been played for decades in
various pool halls all over the world.
Set up all 15 object balls on the middle line of the table. Place the cue ball on the
head string. You set up the cue ball before every shot. Always set up a straight
shot at the ball you're currently playing.
Option 1: Shoot all the balls as perfect stop shots. The object ball is not allowed
to touch the side rails. The cue ball isn't allowed to wobble even the tiniest bit.
Option 2: Play the shot as a follow shot so the cue ball follows the object ball
into the pocket.
Try every ball until you make it. This drill is very good to practice fully focusing
on the target at the moment of shooting the shot. Make sure to only look at the
target and focus 100% at the moment of actually executing the shot. At the same
time, practice letting go at the point of no return.

www.playing-pool.com/book
Practice game: “Accepting gifts”

The former national coach of Germany, Andreas Huber, first showed me this game.
With this practice game you practice “accepting gifts” from your opponent in 8-ball
matches, when your opponent misses the 8 or one of his last balls.
Varying on your level of play, you play this game with 1-7 object balls of one group
and the 8. Set up the balls in an order that makes sense for the number of balls
you're playing with. For example, you can set up 5 solid balls and the 8 to form a
little triangle (s. above).
Now break the balls. Balls that went down on the break are reset on the foot spot. If
more than one ball dropped you can set up the balls on foot, head and middle spot,
so you don't have to deal with too many clusters.
After the break shot you get ball in hand. Imagine playing 8-ball against a ghost
opponent. You're goal is to run out the table in one go. If you manage this on your
first try, you get one point. If you don't, your ghost opponent gets one point. Play as
long as either you or your ghost opponent has 7 points and wins the set. If you win
the set, you play the next set with one object ball more, if you lose, you play the next
set with one object ball less. If you win a set with 7 object balls, you can add one ball
of the opposite group as a blocking ball in the next set, and so on.

www.playing-pool.com/book
Practice game: “X-Ball”

In this practice game you're playing 9-ball against yourself. The basic goal is to
run out a rack of 9-ball. Depending on the level of your game you play with a
different number of balls. At the beginning of one set you decide with how
many balls you're playing, for example 5.
First you set up a regular rack of 9-ball and break. After the break you take balls
off the table until as many balls remain on the table as you declared at the
beginning of the set (e.g. 5). Take the balls off the table starting with the highest
number first (besides the 9!) to make sure you don't pick any favorites. After
doing that, you get ball in hand and you try to run out the table in one go.
Standard 9-ball rules apply.
If you manage to do so, you get 1 point. If you don't, you lose 1 point. You play
until you have +5 (=win) or -5 (=loss) points. If you lost the match, you play the
next match with one ball less, if you win the set, you play the next set with one
ball more.

www.playing-pool.com/book
Practice game: “Equal Offense”

You set up all 15 balls. Standard pool rules apply. You break like in 8-ball. After the
break you reset pocketed balls on the foot spot and the foot string behind. Now you
have ball in hand. Your goal is to make as many balls as possible without missing.
Each ball counts 1 point. According to the level you're playing at you're allowed to
miss up to two shots per game. A game is over if you missed more shots than allowed
or after you pocketed all 15 balls. After a game is over, count the balls you made, enter
the number on the result sheet and rack for the next game. Per rack a maximum of 15
points is possible.

Depending on the level of play you're allowed to miss a certain number of shots: Level
1: end game after third miss. Level 2: end game after second miss. Level 3: end game
after first miss. Level 4: end game after first miss and try to make 20 points. In level 4
you play straight pool: When one ball is left, setup the other 14 balls and continue
playing. Target per game is 20 points.

You start Equal Offense with level 1 and play ten racks in a row. If you manage to
make 120 points in ten racks, you advance to the next level. In level 4 your goal is 170
points in ten games.

www.playing-pool.com/book

You might also like