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Lundehund 54558406

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8 views6 pages

Lundehund 54558406

Uploaded by

Abby Rictor
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Cleric 8 lundehund

CLASS & LEVEL PLAYER NAME


Dharthor
Centaur Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+0 Constitution +2 13 43 --
15 -1 Intelligence
CLASS
• +7 Wisdom INITIATIVE HIT POINTS
+2
• +5 Charisma
Total 8d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

14 DEFENSES HIT DICE DEATH SAVES

+2 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+3
10 +4

-1
Animal Handling WIS
Arcana INT
Simple Weapons

=== TOOLS ===


+0 P +5 Athletics STR Dragonchess Set, Vehicles (Land)
ABILITY SAVE DC
+2 Deception CHA
=== LANGUAGES ===
-1 History INT Common, Sylvan
INTELLIGENCE
P +7 Insight WIS
40 ft. (Walking)
8 P +5 Intimidation CHA
-1 Investigation INT
-1 +4 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & TRAINING

WISDOM +4 Perception WIS


+2 Performance CHA === ACTIONS === When you are attacked by a creature (that can be
18 P +5 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
blinded) within 30 ft. that you can see, you can use
your reaction to impose disadvantage on the attack
Hide, Ready, Search, Utilize, Opportunity Attack, roll. You can use this feature 4 times per long rest.
-1 Religion INT
+4 Grapple, Shove, Improvise, Two-Weapon Fighting,
+2 Sleight of Hand DEX Interact with an Object, Study, Influence === SPECIAL ===
Channel Divinity • 2 / Short Rest
+2 Stealth DEX === BONUS ACTIONS === You can channel divine energy to fuel magical
CHARISMA Charge effects a number of times per short rest.
P +7 Survival WIS
If you move at least 30 feet straight toward a target
Destroy Undead
15 and then hit it with a melee weapon attack on the
same turn, you can immediately make a hooves attack
as a bonus action.
At 5th level, when an undead fails its saving throw
against your Turn Undead feature, it is instantly
destroyed if it is of CR ½ or lower.
+2 === REACTIONS ===
Warding Flare • 4 / Long Rest At 8th level and higher, it is instead destroyed if it is of
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE PERCEPTION
Dagger +5 1d4+2 Piercing Simple, Finesse, Light, Thrown, Nick, Range (20/60)

Mace +5 1d6+2 Bludgeoning Simple, Sap


17 PASSIVE INSIGHT

Unarmed Strike +5 3 Bludgeoning


9 PASSIVE INVESTIGATION
Charge +5 1d4+2 Bludgeoning

Hooves +5 1d4+2 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Cleric 8 lundehund
CLASS & LEVEL PLAYER NAME
Dharthor
Centaur Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== CLERIC FEATURES === As an action, you can use Channel Divinity and Your creature type is fey, rather than humanoid.
present your holy symbol to dispel any magical
* Hit Points • PHB 57 darkness within 30 ft. Additionally, each hostile * Charge • GGtR
creature within 30 ft. (that doesn't have total cover) If you move at least 30 feet straight toward a target
* Proficiencies • PHB 57 must make a CON saving throw (DC 15) or take and then hit it with a melee weapon attack on the
2d10+8 radiant damage (half damage on success). same turn, you can immediately make a hooves attack
* Spellcasting • PHB 58 as a bonus action.
You can cast prepared cleric spells using WIS as your | 1 Action
spellcasting modifier (Spell DC 15, Spell Attack +7) | 1 Bonus Action
and prepared cleric spells as rituals if they have the * Ability Score Improvement • PHB 59
ritual tag. You can use a holy symbol as a spellcasting * Hooves • GGtR
focus. * Destroy Undead • PHB 59 Your hooves are natural melee weapons, which you
When an undead fails its saving throw against your can use to make unarmed strikes, dealing 1d4 +2
* Divine Domain • PHB 58 Turn Undead feature, it is instantly destroyed if its CR bludgeoning damage on a hit.
You choose a divine domain that grants you additional is lower than the threshold for your level.
spells and other features related to your deity. | 1 Action
| Special
| Light Domain * Equine Build • GGtR
* Improved Flare • PHB 61 You count as one size larger when determining your
* Bonus Cantrip • PHB 61 You can also use your Warding Flare feature when a carrying capacity and the weight you can push or drag.
You gain the light cantrip if you don’t already know it. creature that you can see within 30 ft. of you attacks a In addition, any climb that requires hands and feet is
This cantrip doesn’t count against the number of cleric creature other than you. especially difficult for you because of your equine legs.
cantrips you know. When you make such a climb, each foot of movement
* Potent Spellcasting • PHB 61 costs you 4 extra feet, instead of the normal 1 extra
* Warding Flare • PHB 61 You add +4 to the damage you deal with any cleric foot.
When you are attacked by a creature (that can be cantrip.
blinded) within 30 ft. that you can see, you can use * Survivor • GGtR
your reaction to impose disadvantage on the attack
roll. You can use this feature 4 times per long rest. === CENTAUR SPECIES TRAITS === * Languages • GGtR

| 4 / Long Rest • 1 Reaction * Ability Score Increase • GGtR

* Channel Divinity • PHB 58 * Age • GGtR


You can channel divine energy to fuel magical effects
a number of times per short rest * Alignment • GGtR

| 2 / Short Rest • Special * Size • GGtR

| Channel Divinity: Turn Undead: 1 Action * Speed • GGtR

* Channel Divinity: Radiance of the Dawn • PHB 61 * Fey • GGtR

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb. Vestments 1 --

Leather 1 10 lb.

SP 0 Dagger 1 1 lb.

Mace 1 4 lb.
EP 0 Backpack 1 5 lb.

Blanket 1 3 lb.
GP 10 Candle 10 --

Clothes, Common 1 3 lb.


PP 0 Rations (1 day) 2 4 lb.

Tinderbox 1 1 lb.
WEIGHT CARRIED

42 lb. Waterskin 1 5 lb.

ENCUMBERED Emblem 1 -- ATTUNED MAGIC ITEMS QTY WEIGHT

450 lb. Alms Box 1 --

PUSH/DRAG/LIFT Block of Incense 2 --

900 lb. Censer 1 --

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Dharthor
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 15 +7
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Resistance Cleric -- 1A Touch V,S,M Concentration, up to 1 minute PHB 272 D: 1m, V/S/M

O Sacred Flame Cleric DEX 15 1A 60 ft. V,S Instantaneous PHB 272 V/S

O Thaumaturgy Cleric -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

O Guidance Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S

O Light Bonus Cantrip DEX 15 1A Touch/20 ft. Sphere V,M 1 hour PHB 255 D: 1h, 20 ft. Sphere, V/M

=== 1st LEVEL === 4 Slots OOOO

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous PHB 230 V/S

P Burning Hands Cleric (Always Prepared) DEX 15 1A Self/15 ft. Cone V,S Instantaneous PHB 220 15 ft. Cone, V/S

P Faerie Fire Cleric (Always Prepared) DEX 15 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Bane Cleric CHA 15 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M

O Bless Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Cleric WIS 15 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Evil and Good Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic [R] Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R] Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Guiding Bolt Cleric +7 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 250 V

O Inflict Wounds Cleric +7 1A Touch V,S Instantaneous PHB 253 V/S

O Protection from Evil and Good Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Sanctuary Cleric WIS 15 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M

O Shield of Faith Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Ceremony [R] Cleric -- 1h + 10m Touch V,S,M Instantaneous XGtE 151 V/S/M

O Bane Cleric CHA 15 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 245 D: 1m, V/S/M

O Protection from Evil and Good Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 D: 10m, V/S/M

O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous free-rules 310 5 ft. Sphere, V/S

O Bless Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 247 D: 1m, V/S/M

O Command Cleric WIS 15 1A 60 ft. V Instantaneous free-rules 251 V

O Sanctuary Cleric WIS 15 1BA 30 ft. V,S,M 1 minute free-rules 313 D: 1m, V/S/M

O Shield of Faith Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes free-rules 316 D: 10m, V/S/M

O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous free-rules 258 30 ft. Cube, V/S/M

O Cure Wounds Cleric -- 1A Touch V,S Instantaneous free-rules 259 V/S

O Detect Evil and Good Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 261 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease [R] Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S/M

O Detect Magic [R] Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S

O Guiding Bolt Cleric +7 1A 120 ft. V,S 1 round free-rules 282 D: 1Rnd, V/S

O Healing Word Cleric -- 1BA 60 ft. V Instantaneous free-rules 284 V

O Inflict Wounds Cleric CON 15 1A Touch V,S Instantaneous free-rules 288 V/S

=== 2nd LEVEL === 3 Slots OOO

O Calm Emotions Cleric CHA 15 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute free-rules 249 D: 1m, 20 ft. Sphere, V/S

O Zone of Truth Cleric CHA 15 1A 60 ft./15 ft. Sphere V,S 10 minutes free-rules 343 D: 10m, 15 ft. Sphere, V/S

P Flaming Sphere Cleric (Always Prepared) DEX 15 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute PHB 242 D: 1m, 5 ft. Sphere, V/S/M

P Scorching Ray Cleric (Always Prepared) +7 1A 120 ft. V,S Instantaneous PHB 273 V/S

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M

O Blindness/Deafness Cleric CON 15 1A 30 ft. V 1 minute PHB 219 D: 1m, V

SPELLS

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WIS 15 +7
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Calm Emotions Cleric CHA 15 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M

O Enhance Ability Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M

O Hold Person Cleric WIS 15 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Lesser Restoration Cleric -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous PHB 267 V

O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Silence [R] Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S

O Spiritual Weapon Cleric +7 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Zone of Truth Cleric CHA 15 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Aid Cleric -- 1A 30 ft. V,S,M 8 hours free-rules 239 D: 8h, V/S/M

O Augury [R] Cleric -- 11m Self V,S,M Instantaneous free-rules 244 V/S/M

O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous free-rules 273 V/S

O Prayer of Healing Cleric -- 10m 30 ft. V Instantaneous free-rules 307 V

O Protection from Poison Cleric -- 1A Touch V,S 1 hour free-rules 310 D: 1h, V/S

O Blindness/Deafness Cleric CON 15 1A 120 ft. V 1 minute free-rules 248 D: 1m, V

O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days free-rules 278 D: 10d, V/S/M

O Locate Object Cleric -- 1A Self V,S,M Concentration, up to 10 minutes free-rules 293 D: 10m, V/S/M

O Lesser Restoration Cleric -- 1BA Touch V,S Instantaneous free-rules 291 V/S

O Silence [R] Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes free-rules 316 D: 10m, 20 ft. Sphere, V/S

O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled free-rules 256 D: Until Dispelled, V/S/M

O Spiritual Weapon Cleric +7 1BA 60 ft. V,S Concentration, up to 1 minute free-rules 318 D: 1m, V/S

O Hold Person Cleric WIS 15 1A 60 ft. V,S,M Concentration, up to 1 minute free-rules 286 D: 1m, V/S/M

O Enhance Ability Cleric -- 1A Touch V,S,M Concentration, up to 1 hour free-rules 268 D: 1h, V/S/M

O Warding Bond Cleric -- 1A Touch V,S,M 1 hour free-rules 340 D: 1h, V/S/M

=== 3rd LEVEL === 3 Slots OOO

O Beacon of Hope Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute free-rules 245 D: 1m, V/S

O Clairvoyance Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes free-rules 250 D: 10m, V/S/M

O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour free-rules 260 D: 1h, 60 ft. Sphere, V/S

O Mass Healing Word Cleric -- 1BA 60 ft. V Instantaneous free-rules 296 V

O Water Walk [R] Cleric -- 1A 30 ft. V,S,M 1 hour free-rules 340 D: 1h, V/S/M

O Spirit Guardians Cleric WIS 15 1A Self/15 ft. Emanation V,S,M Concentration, up to 10 minutes free-rules 318 D: 10m, 15 ft. Emanation, V/S/M

P Daylight Cleric (Always Prepared) -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S

P Fireball Cleric (Always Prepared) DEX 15 1A 150 ft./20 ft. Sphere V,S,M Instantaneous PHB 241 20 ft. Sphere, V/S/M

O Animate Dead Cleric -- 1m 10 ft. V,S,M Instantaneous PHB 212 V/S/M

O Beacon of Hope Cleric -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S

O Bestow Curse Cleric WIS 15 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S

O Clairvoyance Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M

O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S

O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S

O Glyph of Warding Cleric DEX 15 1h Touch V,S,M Until dispelled or triggered PHB 245 Special: Spell Glyph (See Description)*, D: Until Dispelled or Triggered, V/S/M

O Magic Circle Cleric CHA 15 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M

O Mass Healing Word Cleric -- 1BA 60 ft. V Instantaneous PHB 258 V

O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S

O Protection from Energy Cleric -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S

SPELLS

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WIS 15 +7
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Remove Curse Cleric -- 1A Touch V,S Instantaneous PHB 271 V/S

O Revivify Cleric -- 1A Touch V,S,M Instantaneous PHB 272 V/S/M

O Sending Cleric -- 1A Unlimited V,S,M 1 round PHB 274 D: 1Rnd, V/S/M

O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M

O Spirit Guardians Cleric WIS 15 1A Self/15 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, 15 ft. Sphere, V/S/M

O Tongues Cleric -- 1A Touch V,M 1 hour PHB 283 D: 1h, V/M

O Water Walk [R] Cleric -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M

O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB 240 D: 1h, V/S/M

O Life Transference Cleric -- 1A 30 ft. V,S Instantaneous XGtE 160 V/S

O Spirit Shroud Cleric -- 1BA Self V,S Concentration, up to 1 minute TCoE 108 D: 1m, V/S

O Animate Dead Cleric -- 1m 10 ft. V,S,M Instantaneous free-rules 240 V/S/M

O Feign Death [R] Cleric -- 1A + 10m Touch V,S,M 1 hour PHB-2024 271 D: 1h, V/S/M

O Aura of Vitality Cleric -- 1A Self/30 ft. Emanation V Concentration, up to 1 minute PHB-2024 244 D: 1m, 30 ft. Emanation, V

O Protection from Energy Cleric -- 1A Touch V,S Concentration, up to 1 hour free-rules 309 D: 1h, V/S

O Bestow Curse Cleric WIS 15 1A Touch V,S Concentration, up to 1 minute free-rules 246 D: 1m, V/S

O Remove Curse Cleric -- 1A Touch V,S Instantaneous free-rules 312 V/S

O Glyph of Warding Cleric DEX 15 1h Touch V,S,M Until dispelled or triggered free-rules 279 D: Until Dispelled or Triggered, V/S/M

O Revivify Cleric -- 1A Touch V,S,M Instantaneous free-rules 312 V/S/M

O Sending Cleric -- 1A Unlimited V,S,M Instantaneous free-rules 314 V/S/M

O Magic Circle Cleric CHA 15 1m 10 ft./10 ft. Cylinder V,S,M 1 hour free-rules 293 D: 1h, 10 ft. Cylinder, V/S/M

O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours free-rules 296 D: 8h, V/S

O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes free-rules 318 D: 10m, V/S/M

O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous free-rules 258 V/S

O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous free-rules 265 Special: (See Description)*, V/S

O Tongues Cleric -- 1A Touch V,M 1 hour free-rules 334 D: 1h, V/M

=== 4th LEVEL === 2 Slots OO

O Death Ward Cleric -- 1A Touch V,S 8 hours PHB 230 D: 8h, V/S

O Freedom of Movement Cleric -- 1A Touch V,S,M 1 hour PHB 244 D: 1h, V/S/M

O Aura of Life Cleric -- 1A Self/30 ft. Emanation V Concentration, up to 10 minutes free-rules 244 D: 10m, 30 ft. Emanation, V

P Guardian of Faith Cleric (Always Prepared) DEX 15 1A 30 ft. V 8 hours PHB 246 D: 8h, V

P Wall of Fire Cleric (Always Prepared) DEX 15 1A 120 ft. V,S,M Concentration, up to 1 minute PHB 285 D: 1m, V/S/M

O Banishment Cleric CHA 15 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 217 D: 1m, V/S/M

O Control Water Cleric STR 15 1A 300 ft. V,S,M Concentration, up to 10 minutes PHB 227 D: 10m, V/S/M

O Divination [R] Cleric -- 1A + 10m Self V,S,M Instantaneous PHB 234 V/S/M

O Locate Creature Cleric -- 1A Self V,S,M Concentration, up to 1 hour PHB 256 D: 1h, V/S/M

O Stone Shape Cleric -- 1A Touch V,S,M Instantaneous PHB 278 V/S/M

O Aura of Purity Cleric -- 1A Self/30 ft. Emanation V Concentration, up to 10 minutes PHB-2024 244 D: 10m, 30 ft. Emanation, V

O Banishment Cleric CHA 15 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 245 D: 1m, V/S/M

O Freedom of Movement Cleric -- 1A Touch V,S,M 1 hour free-rules 277 D: 1h, V/S/M

O Locate Creature Cleric -- 1A Self V,S,M Concentration, up to 1 hour free-rules 292 D: 1h, V/S/M

O Control Water Cleric STR 15 1A 300 ft. V,S,M Concentration, up to 10 minutes free-rules 256 D: 10m, V/S/M

O Death Ward Cleric -- 1A Touch V,S 8 hours free-rules 261 D: 8h, V/S

O Stone Shape Cleric -- 1A Touch V,S,M Instantaneous free-rules 320 V/S/M

O Guardian of Faith Cleric DEX 15 1A 30 ft. V 8 hours free-rules 281 D: 8h, V

O Divination [R] Cleric -- 1A + 10m Self V,S,M Instantaneous free-rules 264 V/S/M

SPELLS

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