Aim_Bot
Aim_Bot
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[/Script/Engine.ShootingInfo]
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[/Script/Engine.TakeHitInfo]
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[/Script/Engine.UTSkillPickedTarget]
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[/Script/ShadowTrackerExtra.STExtraGameInstance]
AIM.predict=99999.9
r.bulletmove=1.0
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BulletDamageReduce=99999.9
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[/script/engine.engine]
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=90),Up
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MaxPixelShaderAdditiveComplexityCount=100
MaxES2PixelShaderAdditiveComplexityCount=30
TimeBetweenPurgingPendingKillObjects=30
bDisablePhysXHardwareSupport=Fall
[/Script.Engine.WeaponHitPartCoff]
Head="MAX"
Head="MAX"
Body="MAX"
Body="MAX"
[/Script.Engine.AutoAimingRangeConfig]
Speed="MAX"
Speed="MAX"
RangeRate="MAX"
RangeRate="MAX"
SpeedAim="MAX"
SpeedAim="MAX"
[Unreal Engine/Privacy]
AnonymousID="{0035ACD7-0D05-010E-0011-035E3B651A2D}"
AnonymousCOLOR=0
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Head=99999.9
grass=0
trees=1
active.sav=99999.9
/"SARDARMODS" "SARDARVIPMODS"
[/Script/ShadowTrackerExtra.DamageType]
DamageImpulse=9999F
DestructibleDamageSpreadScale=9999F
[/Script/ShadowTrackerExtra.WeaponDamageRecord]
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HeadShootCount=999F
BodyShootCount=999F
HitDistanceArray=999F
[/Script/ShadowTrackerExtra.KniveDamageRecord]
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[/Script/ShadowTrackerExtra.TakeHitInfo]
ActualDamage=999999
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bPointDamage=99999
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[/Script/ShadowTrackerExtra.CameraActor]
FOVAngle=5
[/Script/ShadowTrackerExtra.AimSocketOffsetConfig]
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UseShootVerifyEx=True
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HitPartKick=0
AimAnimation=
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UseShootVerifyEx=false
[Script/ShadowTrackerExtra.STExtraSimpleCharacterPhysics]
HitPartJudgment=100.0f
AttackWalkSpeedRatio=100.0f
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IsHeadShootDead=True
EnableOverlapDamage=True
[Scrip/ShadowTrackerExtra.PartHitComponent]
UpdateHitBoxDeltaTime=100.0f
bActivePartHit=True
bDebugCollisionLine=True
GetCurHitPartJugementType=Head
[Script/ShadowTrackerExtra.PartHitComponent]
UpdateHitBoxDeltaTime=100.0f
bActivePartHit=True
[Script/ShadowTrackerExtra.STCharacterMovementComponent]
UseVelocityDirMinSpeed=100.0f
[/Script/ShadowTrackerExtra.CollisionResponseContainer]
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Vehicle=AspectRatioMaintainsYFOV
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[/Script/ShadowTrackerExtra.ShootWeaponEntity]
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CharacterMovement=5.0f
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[/Script/ShadowTrackerExtra.TargetBodyData]
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[/Script/ShadowTrackerExtra.WeaponHitPartCoff]
r.Head=9999.1
r.Body=9999.2
r.Limbs=9999.3
r.Hand=9999.4
r.Foot=9999.5
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[/Script/ShadowTrackerExtra.AutoAimingConfig]
r.followTimeMax=99.1
r.MaxAngle=99.1
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[/Script/ShadowTrackerExtra.AutoAimingRangeConfig]
r.followTimeMax=99.1
r.MaxAngle=99.1
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/"SARDARMODS" "SARDARVIPMODS"
[/Script/ShadowTrackerExtra.SystemAim]
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[/Script/ShadowTrackerExtra.ShootWeaponEntity]
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[/Script/ShadowTrackerExtra.HitPerformData]
CurCrosshairSpread=2
[/Script/ShadowTrackerExtra.ProjectPackagingSettings]
StagingDirectory=(Path="E:/_WorkSpace/TomorrowShoot_Domi-PC/UnrealEngine/Survive/
Binaries")
UsePakFile=True
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VehicleBattle_TDM_PUBG_Forest")
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/"SARDARMODS" "SARDARVIPMODS"
[/Script/ShadowTrackerExtra.STExtraCameraData]
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[/Script/ShadowTrackerExtra.STExtraDollyZoomParam]
FOV=5
[/Script/ShadowTrackerExtra.STExtraSistemDamage]
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VerticalRecoilVariation=0f
RecoilCurve=0f
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