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ChopperPalin

RPG character

Uploaded by

Lewis Theobald
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0% found this document useful (0 votes)
15 views3 pages

ChopperPalin

RPG character

Uploaded by

Lewis Theobald
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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1920S ERA INVESTIGATOR

Name Yancy "Chopper" Palin Birthplace Little Rock, Arkansas Pronoun he/him
Occupation Lumberjack Residence Buffalo, NY Age 49

       

STR 75 37 15 SIZ 90 45 18 Hit Points 17


CHARACTERISTICS

       

CON 80 40 16 POW 40 20 8 Magic Points 8


       

DEX 55 27 11 APP 65 32 13 Luck 65


         

INT 55 27 11 EDU 40 20 8 Sanity 65 13


IDEA KNOW

Max Sanity Temporary Insanity Indefinite Insanity Major Wound Unconscious Dying
        

Accounting (05%) Firearms Persuade (10%)


(Rifle/Shotgun) (25%)
Anthropology (01%) (01%)
Firearms Pilot
SKILLS

Appraise (05%) First Aid (30%) 45 22 9 Psychoanalysis (01%)

Archaeology (01%) History (05%) Psychology (10%)

(05%) Intimidate (15%) Ride (05%)


Art / Craft
Jump (20%) 50 25 10 (01%)
Science
Charm (15%) (01%)
Language (Other)
Climb (20%) 60 30 12
Credit Rating (00%) Sleight of Hand (10%)

Cthulhu Mythos (00%)


Language (Own)
(EDU) Spot Hidden (25%) 50 25 10
Disguise (05%) Law (05%) Stealth (20%)

Dodge (half DEX) 60 30 12 Library Use (20%) (10%)

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Survival
Drive Auto (20%) Listen (20%) 60 30 12 Swim (20%) 60 30 12
Elec. Repair (10%) 25 12 5 Locksmith (01%) Throw (20%) 45 22 9
Fast Talk (05%) Mech. Repair (10%) Track (10%) 50 25 10
Fighting (Brawl) (25%) 70 35 14 Medicine (01%)

Fighting
Natural World (10%) 75 37 15
Navigate (10%)
Firearms
(Handgun) (20%)
Occult (05%) 30 15 6

Weapon Skill Damage # of Attacks Range Ammo Malf. Move 6


COMBAT

Brawl 70 35 14 1D3 + DB 1 - - - Build 2


Wood Axe 1
  
1D8+2+DB Touch
Dodge 60 30 12
Damage Bonus +1D6
MY STORY
You've farmed the woods around the Mettawe River your
entire life, and there has always been something wrong
with the Blackwood cabin. You've never seen a family
member go there in all your years -- you're dying to get a
look inside, as a result.

BACKSTORY
Personal Description Traits

Ideology & Beliefs Injuries & Scars

Significant People Phobias & Manias

Meaningful Locations Arcane Tomes & Spells

Treasured Possessions Encounters with Strange Entities

GEAR & POSSESSIONS WEALTH

© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.
Spending Level
Cash
Assets

FELLOW QUICK REFERENCE RULES


INVESTIGATORS
  
Char.
Player Char. Level of Fumble Fail
Success: 100/96+ > skill
Regular
≤ skill
Hard Etreme Critical
1/2 skill 1/5 skill 01

Player Pushing Rolls: must justify reroll;


cannot push combat or Sanity rolls
Char.  
Player Char. First Aid heals 1 HP Medicine heals 1D3 HP
Player Major Wounds = loss of ≥ ½ max HP in one attack
Reach 0 HP without Major Wound = Unconscious
Char. Reach 0 HP with Major Wound = Dying

Player Char. Dying: First Aid = temp. stabilized; then require Medicine
Player Natural Heal rate (non Major Wound): recover 1 HP per day
Natural Heal rate (Major Wound): weekly healing roll
© 2021 Chaosium Inc. Permission is granted to copy for personal, non-commercial use only.

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