user exp and testing
user exp and testing
PERFORMANCE SERVICE
SATISFACTION
BEHAVIOUR AND
DELIGHT
4 KEY ELEMENTS TO UX PROCESS.
KEY ELEMENTS
BEHAVIOUR
STRATEGY
USABILITY
VALIDATION
1/4 KEY ELEMENTS: BEHAVIOUR
goals,
identifying needs
WHAT do they
THINK
BEHAVIOUR constraints,
WHAT behaviors
Learning about
they’re engaging
aligning with
existing behaviors
User Interviews
solve a real
problem
Customer Journey
Mapping
Habits
communicating
2/4 KEY ELEMENTS: STRATERGY
“The best design solution should ultimately align
both the business and customer goals to create Some great questions to
an effective and usable solution to a real when strategizing:
• Who is our user?
problem.”
Observe • What is the user’s motivation
goal?
User research • How does this make them fee
(User’s • Is the process clear?
perspective) • Are you assuming something
about users? How could you
Understand this assumption?
• Are you thinking of the user’s
STRATERGY •
wants and needs, or your ow
What do we want users to do
How are we helping them do
Wireframes
User flows
(moves through a
system to achieve a
goal) High-fidelity
prototypes
3/4 KEY ELEMENTS: USABILITY
• Good design is ultimately determined by usability.
• No solution to User’s Problem = Not a Good Design
• If the user is confused or doesn’t know where to go, or you
designed it for you?
• Also not a good design.
• Because design is about functionality, usability is more important
than aesthetics.
• While designers talk a lot about designing for “delight,”
the best designs are usable.
4/4 KEY ELEMENTS: VALIDATION
• Ideally products need to be tested with users before they
are deployed to the public.
•How
How it look
UI •Interface
Interface
•Visual
Visual Design
•How
How it feels
UX •Experience
Experience
•Non-Visual
Visual Design
UI/UX
•Form
•Aesthetics • Surface
UI •Look and feel • Visual Identity
Graphic • Design Driven
•Organization-Graphic
Design Principals
•Feel
•Navigation • Content
UX • Engagement
•Story • User driven
•Structure
UI Intrinsically
Informing
each other
UX
tangible Propositional
archetype is a set pattern of behavior.
ARCHETYPES
According to the research of Carl Jung, archetypes are
primitive, unconscious, and universal prototypes or
symbols that humans innately understand.
understand
Brand Archetypes: Storytelling Through the 12 Archetypes | Ivio Agency · Ivio Agency
Why are archetypes important?
• Archetype is the logical starting point that triggers that other
processes and gives meaning to the solution of the design
problem.
self-assuming
assuming anything by designers = frustrated user
Persona Archetypes
• hypothetical characters Focus on BEHAVIOUR.
• that represent segments of Focus on the “who does, what, when they do it,
your user base and why” of your users,
• A/B Testing. Email marketing = refine your product down the road.
Essentially, you’ll present two versions of something to different groups
of users, and take note of which one produces better results