Unit
Unit
1. Tape:
o Each cell holds a single symbol from a finite alphabet, which includes a blank symbol
(usually represented as □).
2. Head:
3. State Register:
o The machine has a finite set of states, one of which is designated as the start state.
4. Transition Function:
o For a given state and the symbol currently under the head, the function defines:
5. Finite Control:
o A set of rules that govern how the machine operates, encoded in the transition
function.
6. Halt State:
Formal Definition
Where:
A simple Turing machine that checks if a binary string contains an even number of 1's:
1. States:
Turing machines can be classified into deterministic and non-deterministic types based on how they
operate.
A Deterministic Turing Machine is defined such that, for any given state and tape symbol, there is at
most one action specified by the transition function. This means:
This implies that the transition function always provides a single deterministic outcome.
• The machine can have multiple computation paths for a given input.
• It is imagined to "guess" the correct path to an accepting state if such a path exists.
Formal Definition:
An NDTM is a 7-tuple M=(Q,Σ,Γ,δ,q0,qaccept,qreject)M = (Q, \Sigma, \Gamma, \delta, q_0,
q_\text{accept}, q_\text{reject}), where:
Here, P\mathcal{P} represents the power set, allowing multiple possible outcomes for each state-
symbol pair.
Theoretical Equivalence:
1. Power:
o DTMs and NDTMs are equivalent in terms of computational power. Both can
recognize and decide the same class of languages: the set of Turing-recognizable
(recursively enumerable) and Turing-decidable (recursive) languages.
2. Simulation:
o This can be done using techniques like breadth-first search across the computation
tree to avoid infinite loops in any branch.
3. Efficiency:
o While DTMs can simulate NDTMs, the simulation can be exponentially slower. If an
NDTM takes t(n)t(n) steps on an input of size nn, a DTM might take
2O(t(n))2^{O(t(n))} steps to simulate it.
o This difference in efficiency is the basis of the open question P vs NP in
computational complexity.
Key Differences
Computation
One unique path for a given input. Multiple paths; "guesses" correct path.
Path
Example
Language: L={w∈{a,b}∗∣w contains ab as a substring}L = \{w \in \{a, b\}^* \mid w \text{ contains }
ab \text{ as a substring}\}
1. DTM Approach:
o Transition to a specific state when aa is read, and then check for bb.
2. NDTM Approach:
Would you like a deeper exploration of simulation techniques or a more complex example?
#A Turing machine's transition table provides a systematic way to define its operations.
Each row in the table specifies the behavior of the machine for a particular state and tape
symbol. The table includes:
1. Current State: The state the Turing machine is in.
4. Move Direction: The direction to move the tape head (LL for left, RR for right).
5. Next State: The state the machine transitions to after executing the action.
General Format of a Transition Table
Current State Read Symbol Write Symbol Move Direction Next State
Problem:
Given a binary number (e.g., 101), the Turing machine should add 1 to it. Input is written on the tape,
and the head starts at the rightmost bit.
Description:
Transition Table:
Current State Read Symbol Write Symbol Move Direction Next State
q0q_0 0 1 RR qacceptq_\text{accept}
q0q_0 1 0 LL q0q_0
q0q_0 □ 1 RR qacceptq_\text{accept}
o It writes 0 (carry over) and moves left, staying in q0q_0 to handle the next bit.
3. If the machine encounters a blank □ (end of the number) while propagating the carry:
o Tape: 10□0.
o Tape: 11□0.
#There are several variants of Turing machines that differ in their structure or mode of
operation. These variants are important for theoretical studies, as they help explore the
boundaries of computation. Despite their differences, all variants are equivalent to the
standard Turing machine in computational power—they can simulate each other.
• Description: Has multiple tapes, each with its own head for reading and writing. The
transition function can access all tapes simultaneously.
• Equivalence: A standard Turing machine can simulate a multitape Turing machine with
polynomial time overhead.
• Description: Allows multiple possible transitions for a given state and symbol. It can "guess"
the correct path among all possible transitions.
• Equivalence: A deterministic Turing machine (DTM) can simulate an NDTM, but potentially
with exponential time overhead.
3. Universal Turing Machine (UTM)
• Description: A Turing machine that can simulate any other Turing machine by taking a
description of the machine and its input as input.
• Purpose: Forms the foundation of general-purpose computation and is used to define the
concept of algorithmic universality.
• Equivalence: Demonstrates that a single machine can perform all computable tasks.
• Description: Uses a multidimensional tape (e.g., a 2D grid instead of a 1D tape). The head
moves in multiple directions (e.g., up, down, left, right).
• Purpose: Useful for modeling computations that naturally fit a multidimensional space (e.g.,
image processing).
• Purpose: Models randomized algorithms and is useful in complexity theory (e.g., BPP
complexity class).
#Halting Problem
Definition:
The Halting Problem is the problem of determining, given a Turing machine MM and an input ww,
whether MM halts (finishes its computation) or runs forever when started on ww.
Key Characteristics:
• Output: Yes (if MM halts on ww) or No (if MM does not halt on ww).
Undecidability:
Alan Turing proved in 1936 that the Halting Problem is undecidable, meaning:
1. No algorithm exists that can solve the Halting Problem for all possible inputs (M,w)(M, w).
2. Even though some instances of the problem can be solved, there is no general solution for all
cases.
Proof (Outline):
1. Assume there exists a Turing machine HH that decides the Halting Problem.
Definition:
The Post Correspondence Problem is a decision problem that asks whether, given two lists of strings,
there exists a sequence of indices such that the concatenation of the strings from the first list equals
the concatenation of the strings from the second list.
Formal Description:
Given:
1. Two lists of strings A=[a1,a2,…,an]A = [a_1, a_2, \dots, a_n] and B=[b1,b2,…,bn]B = [b_1, b_2,
\dots, b_n],
2. Determine whether there exists a sequence of indices i1,i2,…,iki_1, i_2, \dots, i_k (with
repetition allowed) such that: ai1ai2…aik=bi1bi2…bik.a_{i_1}a_{i_2}\dots a_{i_k} =
b_{i_1}b_{i_2}\dots b_{i_k}.
Undecidability:
1. There is no algorithm that can solve the PCP for all possible inputs (A,B)(A, B).
Example:
• A=[ab,a,b]A = [ab, a, b]
• Result: a+ab=ab+aa + ab = ab + a.
Applications:
A Linear Bounded Automaton (LBA) is a special type of Turing machine that operates within a
restricted workspace: its tape size is bounded by a linear function of the input size. It is primarily
used to recognize context-sensitive languages.
Formal Description:
2. Σ\Sigma: Input alphabet (does not include the blank symbol □□).
3. Γ\Gamma: Tape alphabet (Σ⊆Γ\Sigma \subseteq \Gamma, includes the blank symbol □□).
Key Restriction:
• The tape head cannot move outside the portion of the tape that initially contains the input.
Thus, the tape length is at most proportional to the length of the input.
Characteristics:
1. Tape Length: The working tape is limited to k⋅nk \cdot n, where nn is the input length, and kk
is a constant.
Examples:
o Requires counting the number of aa's, bb's, and cc's, ensuring they are equal.
o This cannot be done by a pushdown automaton (PDA) but can be done by an LBA.
Applications of LBA
Definition
2. Output: The machine writes strings (separated by some delimiter) on its tape or outputs
them to an external device.
3. Language: The set of strings LLL enumerated by MMM is the language L(M)L(M)L(M)
generated by the machine.
Operation of an Enumerator
Types of Enumerators
1. Standard Enumerator:
2. Ordered Enumerator:
1. Direct Enumeration:
o It repeatedly halts after generating a string and restarts for the next one.
2. Reduction to Decidability:
o If LLL is recursively enumerable (RE), there exists a Turing machine MMM that
enumerates LLL.
Properties of Enumerators
1. Languages:
o A language is RE if and only if there exists a Turing machine that can enumerate it.
2. Universal Enumerator:
o There exists a universal Turing machine that can enumerate all Turing-enumerable
languages, given the description of the enumerating machine.
Applications of Enumerators
1. Language Theory:
2. Theoretical Models:
3. Formal Proofs: