8 J3 P RPi G
8 J3 P RPi G
Aiming.TeamCheck(false)
---------------------------------------------------------------
local DaHoodSettings = {
SilentAim = true,
AimLock = false,
Prediction = 0.1,
AimLockKeybind = Enum.KeyCode.E,
Resolver = true,
}
--------------------------------------------------
getgenv().DaHoodSettings = DaHoodSettings
getgenv().Aiming.FOV = 23
--------------------------------------------------- -fov 5.5-6.6 is legit
function Aiming.Check()
return false
end
return false
end
return true
end
task.spawn(function()
while task.wait() do
local oldVel =
game.Players[Aiming.Selected.Name].Character.HumanoidRootPart.Velocity
game.Players[Aiming.Selected.Name].Character.HumanoidRootPart.Velocity
= Vector3.new(oldVel.X, -0, oldVel.Z)
end
end
end)
Script.Functions.getToolName = function(name)
return split
end
Script.Functions.getEquippedWeaponName = function(player)
return Script.Functions.getToolName(Tool.Name)
end
end
return nil
end
game:GetService("RunService").RenderStepped:Connect(function()
local WeaponSettings =
GunSettings[Script.Functions.getEquippedWeaponName(game.Players.LocalPlayer)]
Aiming.FOV = WeaponSettings.FOV
else
Aiming.FOV = 23
end
end
end)
local __index
end
end
return __index(t, k)
end)
RunService:BindToRenderStep("AimLock", 0, function()
if (DaHoodSettings.AimLock and Aiming.Check() and
UserInputService:IsKeyDown(DaHoodSettings.AimLockKeybind)) then
CurrentCamera.CFrame = CFrame.lookAt(CurrentCamera.CFrame.Position,
Hit.Position)
end
end)