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GameServerInfo - Common

The document contains configuration settings for a game server named MuEMU, detailing customer information, server parameters, connection settings, and various gameplay mechanics. Key settings include server capacity, experience rates, item drop rates, and character creation rules. Additionally, it outlines security measures against hacks, trade settings, and guild management options.

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mo9818302
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0% found this document useful (0 votes)
29 views10 pages

GameServerInfo - Common

The document contains configuration settings for a game server named MuEMU, detailing customer information, server parameters, connection settings, and various gameplay mechanics. Key settings include server capacity, experience rates, item drop rates, and character creation rules. Additionally, it outlines security measures against hacks, trade settings, and guild management options.

Uploaded by

mo9818302
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[GameServerInfo]

;==================================================
; Customer Settings
;==================================================
CustomerName = MuEmuS6
CustomerHardwareId = 303547B5-536DBE6B-F45B04B2-8F4BD8E7

;==================================================
; Server Settings
;==================================================
ServerName = MuEMU
ServerCode = 0
ServerLock = 0
ServerPort = 55901
ServerVersion = 1.04.05
ServerSerial = TbYehR2hFUPBKgZj
ServerMaxUserNumber = 100
ServerMinLevel = 0
ServerMaxLevel = 0
ServerMinReset = 0
ServerMaxReset = 0
ServerMinMasterReset = 0
ServerMaxMasterReset = 0

;==================================================
; Connection Settings
;==================================================
DataServerAddress = 127.0.0.1
DataServerPort = 55960
JoinServerAddress = 127.0.0.1
JoinServerPort = 55970
ConnectServerAddress = 127.0.0.1
ConnectServerPort = 55557

;==================================================
; Log Settings
;==================================================
WriteChatLog = 0
WriteCommandLog = 0
WriteTradeLog = 0
WriteConnectLog = 0
WriteHackLog = 0
WriteCashShopLog = 0
WriteChaosMixLog = 0

;==================================================
; Hack Settings
;==================================================
CheckSpeedHack = 0
CheckSpeedHackTolerance = 0
CheckLatencyHack = 0
CheckLatencyHackTolerance = 0
CheckAutoPotionHack = 0
CheckAutoPotionHackTolerance = 0
CheckAutoComboHack = 0
CheckAutoComboHackTolerance = 0

;==================================================
; Hack Speed Skill Settings (HackSkillCheck.txt)
; Types:
; 0: Show message in log only
; 1: Disconnect User
; 2: Disable Attack
; 3: Disable attack by x miliseconds
; 4: Disconnect User & bloc account
;==================================================
SpeedHackSkillEnable = 0
SpeedHackSkillType = 1
SpeedHackSkillPenalty = 5000
SpeedHackSkillDialog = 1
SpeedHackSkillDebug = 0

;==================================================
; Common Settings
;==================================================
MaxItemOption = 7
MaxIpConnection = 10
PersonalCodeCheck = 0
SetItemAcceptHarmonySwitch = 0

;==================================================
; Monster Settings
;==================================================
MonsterLifeRate = 100

;==================================================
; Health Bar
;==================================================
MonsterHealthBarSwitch = 1
UserHealthBarSwitch = 1

;==================================================
; PK Settings
;==================================================
NonPK = 0
PKLimitFree = 0
PKDownTime1 = 3600
PKDownTime2 = 3600
PKDisableShop = 0
PKDisableTrade = 0

;==================================================
; Trade Settings
;==================================================
TradeSwitch = 1

;==================================================
; Personal Shop Settings
;==================================================
PersonalShopSwitch = 1

;==================================================
; Duel Settings
;==================================================
DuelSwitch = 1
DuelArenaAnnounceSwitch = 0
DuelArenaDisableRestoreHP = 0
DuelArenaDisableRestoreSD = 0
DuelMaxScore = 10
DuelBet = 0

;==================================================
; Guild Settings
;==================================================
GuildCreateSwitch = 1
GuildDeleteSwitch = 1
GuildCreateMinLevel = 100
GuildInsertMaxUser1 = 40
GuildInsertMaxUser2 = 80
GuildAllianceMinUser = 1
GuildAllianceMaxCount = 5
GuildOwnerDestroyLimit = 1

;==================================================
; Elf Buffer Settings
;==================================================
ElfBufferMaxLevel_AL0 = 1000
ElfBufferMaxLevel_AL1 = 220
ElfBufferMaxLevel_AL2 = 220
ElfBufferMaxLevel_AL3 = 220
ElfBufferMaxReset_AL0 = 10000
ElfBufferMaxReset_AL1 = 10000
ElfBufferMaxReset_AL2 = 10000
ElfBufferMaxReset_AL3 = 10000
ElfBufferDamageConstA = 50
ElfBufferDamageConstB = 5
ElfBufferDefenseConstA = 45
ElfBufferDefenseConstB = 3

;==================================================
; Experience Settings
;==================================================
AddExperienceRate_AL0 = 5000
AddExperienceRate_AL1 = 5000
AddExperienceRate_AL2 = 5000
AddExperienceRate_AL3 = 5000
AddMasterExperienceRate_AL0 = 1000
AddMasterExperienceRate_AL1 = 1000
AddMasterExperienceRate_AL2 = 1000
AddMasterExperienceRate_AL3 = 1000
MinMasterExperienceMonsterLevel_AL0 = 95
MinMasterExperienceMonsterLevel_AL1 = 95
MinMasterExperienceMonsterLevel_AL2 = 95
MinMasterExperienceMonsterLevel_AL3 = 95
AddEventExperienceRate_AL0 = 1000
AddEventExperienceRate_AL1 = 1000
AddEventExperienceRate_AL2 = 1000
AddEventExperienceRate_AL3 = 1000
AddQuestExperienceRate_AL0 = 1000
AddQuestExperienceRate_AL1 = 1000
AddQuestExperienceRate_AL2 = 1000
AddQuestExperienceRate_AL3 = 1000
OffAttackExperienceRate_AL0 = 1000
OffAttackExperienceRate_AL1 = 1000
OffAttackExperienceRate_AL2 = 1000
OffAttackExperienceRate_AL3 = 1000
AutoResetExperienceRate_AL0 = 1000
AutoResetExperienceRate_AL1 = 1000
AutoResetExperienceRate_AL2 = 1000
AutoResetExperienceRate_AL3 = 1000

;==================================================
; Item Drop Settings
;==================================================
ItemDropTime = 30
ItemDropRate_AL0 = 50
ItemDropRate_AL1 = 60
ItemDropRate_AL2 = 70
ItemDropRate_AL3 = 75

;==================================================
; Money Drop Settings
;==================================================
MoneyDropTime = 30
MoneyAmountDropRate_AL0 = 50
MoneyAmountDropRate_AL1 = 50
MoneyAmountDropRate_AL2 = 50
MoneyAmountDropRate_AL3 = 50

;==================================================
; Advanced Money Drop Settings
; If > 0 enable the system
; Money Drop = (MoneyValue*MonterLevel) + % ItemBonus
;==================================================
MoneyValue_AL0 = 0
MoneyValue_AL1 = 0
MoneyValue_AL2 = 0
MoneyValue_AL3 = 0

;==================================================
; Item Durability Settings
;==================================================
WeaponDurabilityRate = 100
ArmorDurabilityRate = 100
WingDurabilityRate = 100
GuardianDurabilityRate = 100
PendantDurabilityRate = 100
RingDurabilityRate = 100
PetDurabilityRate = 100

;==================================================
; Trade Item Block Settings
;==================================================
TradeItemBlock = 0
TradeItemBlockExc = 0
TradeItemBlockSet = 0
TradeItemBlockHarmony = 0
TradeItemBlockSell = 0
TradeItemBlockLucky = 1

;==================================================
; Level Up Settings
;==================================================
MaxLevelUp = 1
MaxLevelUpEvent = 1
MaxLevelUpQuest = 1
MaxStatPoint_AL0 = 65000
MaxStatPoint_AL1 = 65000
MaxStatPoint_AL2 = 65000
MaxStatPoint_AL3 = 65000
DWLevelUpPoint = 5
DKLevelUpPoint = 5
FELevelUpPoint = 5
MGLevelUpPoint = 7
DLLevelUpPoint = 7
SULevelUpPoint = 5
RFLevelUpPoint = 7
PlusStatPoint = 1

;==================================================
; Create Character Settings
;==================================================
CharacterCreateSwitch = 1
MGCreateType = 0
DLCreateType = 0
SUCreateType = 0
RFCreateType = 0
MGCreateLevel_AL0 = 220
MGCreateLevel_AL1 = 220
MGCreateLevel_AL2 = 220
MGCreateLevel_AL3 = 220
MGCreateReset_AL0 = 0
MGCreateReset_AL1 = 0
MGCreateReset_AL2 = 0
MGCreateReset_AL3 = 0
MGCreateMasterReset_AL0 = 0
MGCreateMasterReset_AL1 = 0
MGCreateMasterReset_AL2 = 0
MGCreateMasterReset_AL3 = 0
DLCreateLevel_AL0 = 250
DLCreateLevel_AL1 = 250
DLCreateLevel_AL2 = 250
DLCreateLevel_AL3 = 250
DLCreateReset_AL0 = 0
DLCreateReset_AL1 = 0
DLCreateReset_AL2 = 0
DLCreateReset_AL3 = 0
DLCreateMasterReset_AL0 = 0
DLCreateMasterReset_AL1 = 0
DLCreateMasterReset_AL2 = 0
DLCreateMasterReset_AL3 = 0
SUCreateLevel_AL0 = 1
SUCreateLevel_AL1 = 1
SUCreateLevel_AL2 = 1
SUCreateLevel_AL3 = 1
SUCreateReset_AL0 = 0
SUCreateReset_AL1 = 0
SUCreateReset_AL2 = 0
SUCreateReset_AL3 = 0
SUCreateMasterReset_AL0 = 0
SUCreateMasterReset_AL1 = 0
SUCreateMasterReset_AL2 = 0
SUCreateMasterReset_AL3 = 0
RFCreateLevel_AL0 = 250
RFCreateLevel_AL1 = 250
RFCreateLevel_AL2 = 250
RFCreateLevel_AL3 = 250
RFCreateReset_AL0 = 0
RFCreateReset_AL1 = 0
RFCreateReset_AL2 = 0
RFCreateReset_AL3 = 0
RFCreateMasterReset_AL0 = 0
RFCreateMasterReset_AL1 = 0
RFCreateMasterReset_AL2 = 0
RFCreateMasterReset_AL3 = 0

;==================================================
; Shield Gauge Settings
;==================================================
ShieldGaugeRate = 90
ShieldGaugeConstA = 12
ShieldGaugeConstB = 15
ShieldGaugeAttackRate = 2
ShieldGaugeAttackComboMiss = 0

;==================================================
; Master Skill Tree Settings
;==================================================
MasterSkillTree = 1
MasterSkillTreePoint = 1
MasterSkillTreeMaxLevel = 400

;==================================================
; Gens System Settings
;==================================================
GensSystemSwitch = 0
GensSystemGuildLock = 0
GensSystemPartyLock = 0
GensSystemInsertMinLevel = 50
GensSystemContributionFloodTime = 30
GensSystemVictimContributionDecrease = 3
GensSystemKillerContributionIncrease = 500
GensSystemVictimMinContributionDecrease = 1
GensSystemVictimMaxContributionDecrease = 15
GensSystemKillerMinContributionIncrease = 1
GensSystemKillerMaxContributionIncrease = 15
GensSystemStartRewardDay = 1
GensSystemFinalRewardDay = 7

;==================================================
; Helper Settings
;==================================================
HelperSwitch = 1
HelperActiveLevel = 80
HelperActiveDelay = 5
HelperActiveMoney1 = 20
HelperActiveMoney2 = 50
HelperActiveMoney3 = 80
HelperActiveMoney4 = 100
HelperActiveMoney5 = 120

;==================================================
; Cash Shop Settings
;==================================================
CashShopSwitch = 1
CashShopScriptVersion1 = 512
CashShopScriptVersion2 = 2011
CashShopScriptVersion3 = 6
CashShopBannerVersion1 = 583
CashShopBannerVersion2 = 2010
CashShopBannerVersion3 = 5

;==================================================
; Party Settings
;==================================================
PartyReconnectTime = 300
PartyGeneralExperience1 = 100
PartyGeneralExperience2 = 80
PartyGeneralExperience3 = 75
PartyGeneralExperience4 = 65
PartyGeneralExperience5 = 60
PartySpecialExperience1 = 100
PartySpecialExperience2 = 80
PartySpecialExperience3 = 75
PartySpecialExperience4 = 65
PartySpecialExperience5 = 60
PartyDisablePK = 0

;==================================================
; Potion Settings
;==================================================
ApplePotionRate = 10
SmallLifePotionRate = 20
MidleLifePotionRate = 30
LargeLifePotionRate = 40
SmallManaPotionRate = 20
MidleManaPotionRate = 30
LargeManaPotionRate = 40
SmallShieldPotionRate = 25
MidleShieldPotionRate = 35
LargeShieldPotionRate = 45
SmallCompoundPotionRate1 = 10
SmallCompoundPotionRate2 = 5
MidleCompoundPotionRate1 = 25
MidleCompoundPotionRate2 = 10
LargeCompoundPotionRate1 = 45
LargeCompoundPotionRate2 = 20
EliteLifePotionRate = 100
EliteManaPotionRate = 100
EliteShieldPotionRate = 65

;==================================================
; Transformation Ring Settings
;==================================================
TransformationRing1 = 2
TransformationRing2 = 7
TransformationRing3 = 14
TransformationRing4 = 8
TransformationRing5 = 9
TransformationRing6 = 41

;==================================================
; Jewel Settings
;==================================================
SoulSuccessRate_AL0 = 100
SoulSuccessRate_AL1 = 100
SoulSuccessRate_AL2 = 100
SoulSuccessRate_AL3 = 100
LifeSuccessRate_AL0 = 50
LifeSuccessRate_AL1 = 50
LifeSuccessRate_AL2 = 50
LifeSuccessRate_AL3 = 50
HarmonySuccessRate_AL0 = 50
HarmonySuccessRate_AL1 = 50
HarmonySuccessRate_AL2 = 50
HarmonySuccessRate_AL3 = 50
SmeltStoneSuccessRate1_AL0 = 50
SmeltStoneSuccessRate1_AL1 = 50
SmeltStoneSuccessRate1_AL2 = 50
SmeltStoneSuccessRate1_AL3 = 50
SmeltStoneSuccessRate2_AL0 = 70
SmeltStoneSuccessRate2_AL1 = 70
SmeltStoneSuccessRate2_AL2 = 70
SmeltStoneSuccessRate2_AL3 = 70
AddLuckSuccessRate1_AL0 = 25
AddLuckSuccessRate1_AL1 = 25
AddLuckSuccessRate1_AL2 = 25
AddLuckSuccessRate1_AL3 = 25
AddLuckSuccessRate2_AL0 = 20
AddLuckSuccessRate2_AL1 = 20
AddLuckSuccessRate2_AL2 = 20
AddLuckSuccessRate2_AL3 = 20

;==================================================
; Fruit Settings
;==================================================
FruitAddPointMin = 1
FruitAddPointMax = 3
FruitAddPointSuccessRate_AL0 = -1
FruitAddPointSuccessRate_AL1 = -1
FruitAddPointSuccessRate_AL2 = -1
FruitAddPointSuccessRate_AL3 = -1
FruitSubPointMin = 1
FruitSubPointMax = 9
FruitSubPointSuccessRate_AL0 = -1
FruitSubPointSuccessRate_AL1 = -1
FruitSubPointSuccessRate_AL2 = -1
FruitSubPointSuccessRate_AL3 = -1

;==================================================
; HP Bonus System
; Increase MaxLife by MasterReset
;==================================================
HpBonus_AL0 = 1
HpBonus_AL1 = 1
HpBonus_AL2 = 1
HpBonus_AL3 = 1
HpBonus_MAX = 10000

;==================================================
; Death System
; Show a menssage when player dies.
;==================================================
DieUserSwitch = 1
DieMonsterSwitch = 1

;==================================================
; Online User System
;==================================================
OnlineGmSwitch = 1
OnlineUserSwitch = 1

;==================================================
; Disable exp message
;==================================================
DisableExpMessage = 1

;==================================================
; Disable Skill Effects
;==================================================
DisableLightningEffect = 1
DisableCycloneEffect = 1
DisableTwistEffect = 1
DisableLungEffect = 1
DisableFallingEffect = 1
DisableUpperCutEffect = 1

;==================================================
; Disable Wings Class Mix
; Desabilita cria��o de asas para classes
;==================================================
DisableWingMixDL = 0
DisableWingMixSU = 0
DisableWingMixRF = 0

;==================================================
; Pk Can Enter in events
; Permitir Pk entrar nos eventos
;==================================================
PkCanEnterBC = 0
PkCanEnterCC = 0
PkCanEnterDS = 0

;==================================================
; Pk Item Drop
;==================================================
PkItemDropSwitch = 0
PkItemDropEnable_AL0 = 1
PkItemDropEnable_AL1 = 1
PkItemDropEnable_AL2 = 1
PkItemDropEnable_AL3 = 1
PkItemDropMinLevel = 0
PkItemDropMaxLevel = 15
PkItemDropExecellent = 1
PkItemDropSocketItem = 1
PkItemDropSetItem = 1
PkItemDropHarmony = 1
PkItemDropRate = 100

;==================================================
; Disconnect Online Account
; Ao logar desconecta a conta se ela estiver online
;==================================================
DisconnectOnlineAccount = 1

;==================================================
; Enable CS Skills for All Maps
;==================================================
EnableCsSkillsAllMaps = 1

;==================================================
; Enable Combo to all Classes
;==================================================
EnableComboToAllSwitch = 1

;==================================================
; Reward Online Users
; Coin1 (WC)
; Coin2 (WP)
; Coin3 (GP)
; Delay in Minutes
;==================================================
OnlineRewardOfflineSystems = 0
OnlineRewardCoin1Delay = 60
OnlineRewardCoin1Value_AL0 = 0
OnlineRewardCoin1Value_AL1 = 0
OnlineRewardCoin1Value_AL2 = 0
OnlineRewardCoin1Value_AL3 = 0
OnlineRewardCoin2Delay = 60
OnlineRewardCoin2Value_AL0 = 0
OnlineRewardCoin2Value_AL1 = 0
OnlineRewardCoin2Value_AL2 = 0
OnlineRewardCoin2Value_AL3 = 0
OnlineRewardCoin3Delay = 60
OnlineRewardCoin3Value_AL0 = 0
OnlineRewardCoin3Value_AL1 = 0
OnlineRewardCoin3Value_AL2 = 0
OnlineRewardCoin3Value_AL3 = 0

;==================================================
; Enable New Damage Calc System
; This system works together with New Status System
; For correct data display
;==================================================
NewDamageCalcSystem = 1

;==================================================
; Enable Explosion Effect When Player Die
;==================================================
EnableExplosionEffect = 1

;==================================================
; Disable Time to Pick Up a Dropped Item
;==================================================
DisableDropItemTime = 0

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