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ProgramFlow

The document logs the initialization and saving processes of a program, detailing the loading of objects, initialization of players, and saving of various game elements. It includes timestamps for each significant event, indicating the sequence of operations performed. The program appears to be related to a game or simulation involving a 3D environment and various game mechanics.
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0% found this document useful (0 votes)
8 views5 pages

ProgramFlow

The document logs the initialization and saving processes of a program, detailing the loading of objects, initialization of players, and saving of various game elements. It includes timestamps for each significant event, indicating the sequence of operations performed. The program appears to be related to a game or simulation involving a 3D environment and various game mechanics.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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000000: Program Started

000000: Computer Name: Alerrandfo Morisson


000000: Creating Windows
000000: Begin loading of archive header and invalidation of archived files
000001: Finished with header loading and invalidation
000001: Initializing Main
000102: Video adapter: NVIDIA GeForce GT 730 (23.21.13.9135)
000816: Creating Scene
000816: Loading Master/Plugin
001122: Done Loading Master/Plugin
001122: Done Creating Scene
001326: Done Initalizing Main
004182: Loading...Loading Objects from file...
004284: Loading...Initializing Loaded Objects...
004285: Loading...Initializing Player 3D...
004285: Loading...Initializing Player Mob...
004386: Loading...Initializing Loaded References...
004488: Loading...Resetting projectiles...
004488: Loading...Resetting Spellmanager...
004488: Loading...Parsing Quests...
004488: Loading...Done.
040386: Begin Saving...
040386: ...Prepare files
040386: ...Create TES and Fill and Save header
040386: ...SAVE globals and classes
040386: ...SAVE factions
040386: ...SAVE scripts and regions
040386: ...SAVE the spells
040387: ...SAVE all objects
040387: ...SAVE all Cells and Refs
040387: ...SAVE dialogue
040387: ...Close TES and any masters
040387: SAVE COMPLETE.
114511: Begin Saving...
114511: ...Prepare files
114511: ...Create TES and Fill and Save header
114612: ...SAVE globals and classes
114612: ...SAVE factions
114612: ...SAVE scripts and regions
114612: ...SAVE the spells
114612: ...SAVE all objects
114612: ...SAVE all Cells and Refs
114612: ...SAVE dialogue
114612: ...Close TES and any masters
114612: SAVE COMPLETE.
133021: Begin Saving...
133021: ...Prepare files
133021: ...Create TES and Fill and Save header
133021: ...SAVE globals and classes
133021: ...SAVE factions
133021: ...SAVE scripts and regions
133021: ...SAVE the spells
133021: ...SAVE all objects
133122: ...SAVE all Cells and Refs
133122: ...SAVE dialogue
133122: ...Close TES and any masters
133122: SAVE COMPLETE.
162060: Begin Saving...
162061: ...Prepare files
162061: ...Create TES and Fill and Save header
162061: ...SAVE globals and classes
162061: ...SAVE factions
162061: ...SAVE scripts and regions
162061: ...SAVE the spells
162061: ...SAVE all objects
162061: ...SAVE all Cells and Refs
162061: ...SAVE dialogue
162162: ...Close TES and any masters
162162: SAVE COMPLETE.
192021: Begin Saving...
192021: ...Prepare files
192021: ...Create TES and Fill and Save header
192021: ...SAVE globals and classes
192021: ...SAVE factions
192021: ...SAVE scripts and regions
192021: ...SAVE the spells
192122: ...SAVE all objects
192122: ...SAVE all Cells and Refs
192122: ...SAVE dialogue
192122: ...Close TES and any masters
192122: SAVE COMPLETE.
250715: Begin Saving...
250715: ...Prepare files
250715: ...Create TES and Fill and Save header
250816: ...SAVE globals and classes
250816: ...SAVE factions
250816: ...SAVE scripts and regions
250816: ...SAVE the spells
250816: ...SAVE all objects
250816: ...SAVE all Cells and Refs
250817: ...SAVE dialogue
250817: ...Close TES and any masters
250817: SAVE COMPLETE.
251224: Begin Saving...
251224: ...Prepare files
251224: ...Create TES and Fill and Save header
251224: ...SAVE globals and classes
251224: ...SAVE factions
251224: ...SAVE scripts and regions
251224: ...SAVE the spells
251225: ...SAVE all objects
251225: ...SAVE all Cells and Refs
251225: ...SAVE dialogue
251225: ...Close TES and any masters
251225: SAVE COMPLETE.
282307: Begin Saving...
282408: ...Prepare files
282408: ...Create TES and Fill and Save header
282408: ...SAVE globals and classes
282408: ...SAVE factions
282408: ...SAVE scripts and regions
282408: ...SAVE the spells
282408: ...SAVE all objects
282408: ...SAVE all Cells and Refs
282408: ...SAVE dialogue
282409: ...Close TES and any masters
282409: SAVE COMPLETE.
545182: Begin Saving...
545182: ...Prepare files
545182: ...Create TES and Fill and Save header
545183: ...SAVE globals and classes
545183: ...SAVE factions
545183: ...SAVE scripts and regions
545183: ...SAVE the spells
545183: ...SAVE all objects
545183: ...SAVE all Cells and Refs
545183: ...SAVE dialogue
545183: ...Close TES and any masters
545183: SAVE COMPLETE.
394877: Begin Saving...
394877: ...Prepare files
394877: ...Create TES and Fill and Save header
394877: ...SAVE globals and classes
394877: ...SAVE factions
394877: ...SAVE scripts and regions
394877: ...SAVE the spells
394877: ...SAVE all objects
394877: ...SAVE all Cells and Refs
394877: ...SAVE dialogue
394978: ...Close TES and any masters
394978: SAVE COMPLETE.
075551: Begin Saving...
075551: ...Prepare files
075551: ...Create TES and Fill and Save header
075551: ...SAVE globals and classes
075551: ...SAVE factions
075551: ...SAVE scripts and regions
075551: ...SAVE the spells
075551: ...SAVE all objects
075652: ...SAVE all Cells and Refs
075652: ...SAVE dialogue
075652: ...Close TES and any masters
075652: SAVE COMPLETE.
105613: Loading...Unloading current state...
105919: Loading...Loading Objects from file...
110021: Loading...Initializing Loaded Objects...
110122: Loading...Initializing Player 3D...
110122: Loading...Initializing Player Mob...
110122: Loading...Initializing Loaded References...
110224: Loading...Resetting projectiles...
110224: Loading...Resetting Spellmanager...
110224: Loading...Parsing Quests...
110224: Loading...Done.
112264: Begin Saving...
112264: ...Prepare files
112265: ...Create TES and Fill and Save header
112265: ...SAVE globals and classes
112265: ...SAVE factions
112265: ...SAVE scripts and regions
112265: ...SAVE the spells
112265: ...SAVE all objects
112265: ...SAVE all Cells and Refs
112265: ...SAVE dialogue
112265: ...Close TES and any masters
112265: SAVE COMPLETE.
202754: Begin Saving...
202754: ...Prepare files
202754: ...Create TES and Fill and Save header
202754: ...SAVE globals and classes
202754: ...SAVE factions
202754: ...SAVE scripts and regions
202754: ...SAVE the spells
202754: ...SAVE all objects
202754: ...SAVE all Cells and Refs
202754: ...SAVE dialogue
202755: ...Close TES and any masters
202755: SAVE COMPLETE.
230162: Loading...Unloading current state...
230468: Loading...Loading Objects from file...
230570: Loading...Initializing Loaded Objects...
230571: Loading...Initializing Player 3D...
230571: Loading...Initializing Player Mob...
230672: Loading...Initializing Loaded References...
230673: Loading...Resetting projectiles...
230673: Loading...Resetting Spellmanager...
230673: Loading...Parsing Quests...
230673: Loading...Done.
374530: Begin Saving...
374530: ...Prepare files
374530: ...Create TES and Fill and Save header
374530: ...SAVE globals and classes
374530: ...SAVE factions
374530: ...SAVE scripts and regions
374530: ...SAVE the spells
374530: ...SAVE all objects
374530: ...SAVE all Cells and Refs
374531: ...SAVE dialogue
374531: ...Close TES and any masters
374531: SAVE COMPLETE.
381591: Begin Saving...
381591: ...Prepare files
381591: ...Create TES and Fill and Save header
381591: ...SAVE globals and classes
381591: ...SAVE factions
381591: ...SAVE scripts and regions
381591: ...SAVE the spells
381591: ...SAVE all objects
381591: ...SAVE all Cells and Refs
381692: ...SAVE dialogue
381692: ...Close TES and any masters
381692: SAVE COMPLETE.
483123: Begin Saving...
483123: ...Prepare files
483123: ...Create TES and Fill and Save header
483123: ...SAVE globals and classes
483123: ...SAVE factions
483123: ...SAVE scripts and regions
483123: ...SAVE the spells
483123: ...SAVE all objects
483224: ...SAVE all Cells and Refs
483224: ...SAVE dialogue
483224: ...Close TES and any masters
483224: SAVE COMPLETE.
585265: Begin Saving...
585265: ...Prepare files
585265: ...Create TES and Fill and Save header
585265: ...SAVE globals and classes
585265: ...SAVE factions
585265: ...SAVE scripts and regions
585265: ...SAVE the spells
585265: ...SAVE all objects
585265: ...SAVE all Cells and Refs
585265: ...SAVE dialogue
585265: ...Close TES and any masters
585265: SAVE COMPLETE.
012060: Begin Saving...
012060: ...Prepare files
012060: ...Create TES and Fill and Save header
012060: ...SAVE globals and classes
012060: ...SAVE factions
012060: ...SAVE scripts and regions
012060: ...SAVE the spells
012060: ...SAVE all objects
012060: ...SAVE all Cells and Refs
012060: ...SAVE dialogue
012061: ...Close TES and any masters
012061: SAVE COMPLETE.
025448: Loading...Unloading current state...
025653: Loading...Loading Objects from file...
025856: Loading...Initializing Loaded Objects...
025856: Loading...Initializing Player 3D...
025857: Loading...Initializing Player Mob...
025857: Loading...Initializing Loaded References...
025959: Loading...Resetting projectiles...
025959: Loading...Resetting Spellmanager...
025959: Loading...Parsing Quests...
025959: Loading...Done.

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