The document logs the initialization and saving processes of a program, detailing the loading of objects, initialization of players, and saving of various game elements. It includes timestamps for each significant event, indicating the sequence of operations performed. The program appears to be related to a game or simulation involving a 3D environment and various game mechanics.
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ProgramFlow
The document logs the initialization and saving processes of a program, detailing the loading of objects, initialization of players, and saving of various game elements. It includes timestamps for each significant event, indicating the sequence of operations performed. The program appears to be related to a game or simulation involving a 3D environment and various game mechanics.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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000000: Program Started
000000: Computer Name: Alerrandfo Morisson
000000: Creating Windows 000000: Begin loading of archive header and invalidation of archived files 000001: Finished with header loading and invalidation 000001: Initializing Main 000102: Video adapter: NVIDIA GeForce GT 730 (23.21.13.9135) 000816: Creating Scene 000816: Loading Master/Plugin 001122: Done Loading Master/Plugin 001122: Done Creating Scene 001326: Done Initalizing Main 004182: Loading...Loading Objects from file... 004284: Loading...Initializing Loaded Objects... 004285: Loading...Initializing Player 3D... 004285: Loading...Initializing Player Mob... 004386: Loading...Initializing Loaded References... 004488: Loading...Resetting projectiles... 004488: Loading...Resetting Spellmanager... 004488: Loading...Parsing Quests... 004488: Loading...Done. 040386: Begin Saving... 040386: ...Prepare files 040386: ...Create TES and Fill and Save header 040386: ...SAVE globals and classes 040386: ...SAVE factions 040386: ...SAVE scripts and regions 040386: ...SAVE the spells 040387: ...SAVE all objects 040387: ...SAVE all Cells and Refs 040387: ...SAVE dialogue 040387: ...Close TES and any masters 040387: SAVE COMPLETE. 114511: Begin Saving... 114511: ...Prepare files 114511: ...Create TES and Fill and Save header 114612: ...SAVE globals and classes 114612: ...SAVE factions 114612: ...SAVE scripts and regions 114612: ...SAVE the spells 114612: ...SAVE all objects 114612: ...SAVE all Cells and Refs 114612: ...SAVE dialogue 114612: ...Close TES and any masters 114612: SAVE COMPLETE. 133021: Begin Saving... 133021: ...Prepare files 133021: ...Create TES and Fill and Save header 133021: ...SAVE globals and classes 133021: ...SAVE factions 133021: ...SAVE scripts and regions 133021: ...SAVE the spells 133021: ...SAVE all objects 133122: ...SAVE all Cells and Refs 133122: ...SAVE dialogue 133122: ...Close TES and any masters 133122: SAVE COMPLETE. 162060: Begin Saving... 162061: ...Prepare files 162061: ...Create TES and Fill and Save header 162061: ...SAVE globals and classes 162061: ...SAVE factions 162061: ...SAVE scripts and regions 162061: ...SAVE the spells 162061: ...SAVE all objects 162061: ...SAVE all Cells and Refs 162061: ...SAVE dialogue 162162: ...Close TES and any masters 162162: SAVE COMPLETE. 192021: Begin Saving... 192021: ...Prepare files 192021: ...Create TES and Fill and Save header 192021: ...SAVE globals and classes 192021: ...SAVE factions 192021: ...SAVE scripts and regions 192021: ...SAVE the spells 192122: ...SAVE all objects 192122: ...SAVE all Cells and Refs 192122: ...SAVE dialogue 192122: ...Close TES and any masters 192122: SAVE COMPLETE. 250715: Begin Saving... 250715: ...Prepare files 250715: ...Create TES and Fill and Save header 250816: ...SAVE globals and classes 250816: ...SAVE factions 250816: ...SAVE scripts and regions 250816: ...SAVE the spells 250816: ...SAVE all objects 250816: ...SAVE all Cells and Refs 250817: ...SAVE dialogue 250817: ...Close TES and any masters 250817: SAVE COMPLETE. 251224: Begin Saving... 251224: ...Prepare files 251224: ...Create TES and Fill and Save header 251224: ...SAVE globals and classes 251224: ...SAVE factions 251224: ...SAVE scripts and regions 251224: ...SAVE the spells 251225: ...SAVE all objects 251225: ...SAVE all Cells and Refs 251225: ...SAVE dialogue 251225: ...Close TES and any masters 251225: SAVE COMPLETE. 282307: Begin Saving... 282408: ...Prepare files 282408: ...Create TES and Fill and Save header 282408: ...SAVE globals and classes 282408: ...SAVE factions 282408: ...SAVE scripts and regions 282408: ...SAVE the spells 282408: ...SAVE all objects 282408: ...SAVE all Cells and Refs 282408: ...SAVE dialogue 282409: ...Close TES and any masters 282409: SAVE COMPLETE. 545182: Begin Saving... 545182: ...Prepare files 545182: ...Create TES and Fill and Save header 545183: ...SAVE globals and classes 545183: ...SAVE factions 545183: ...SAVE scripts and regions 545183: ...SAVE the spells 545183: ...SAVE all objects 545183: ...SAVE all Cells and Refs 545183: ...SAVE dialogue 545183: ...Close TES and any masters 545183: SAVE COMPLETE. 394877: Begin Saving... 394877: ...Prepare files 394877: ...Create TES and Fill and Save header 394877: ...SAVE globals and classes 394877: ...SAVE factions 394877: ...SAVE scripts and regions 394877: ...SAVE the spells 394877: ...SAVE all objects 394877: ...SAVE all Cells and Refs 394877: ...SAVE dialogue 394978: ...Close TES and any masters 394978: SAVE COMPLETE. 075551: Begin Saving... 075551: ...Prepare files 075551: ...Create TES and Fill and Save header 075551: ...SAVE globals and classes 075551: ...SAVE factions 075551: ...SAVE scripts and regions 075551: ...SAVE the spells 075551: ...SAVE all objects 075652: ...SAVE all Cells and Refs 075652: ...SAVE dialogue 075652: ...Close TES and any masters 075652: SAVE COMPLETE. 105613: Loading...Unloading current state... 105919: Loading...Loading Objects from file... 110021: Loading...Initializing Loaded Objects... 110122: Loading...Initializing Player 3D... 110122: Loading...Initializing Player Mob... 110122: Loading...Initializing Loaded References... 110224: Loading...Resetting projectiles... 110224: Loading...Resetting Spellmanager... 110224: Loading...Parsing Quests... 110224: Loading...Done. 112264: Begin Saving... 112264: ...Prepare files 112265: ...Create TES and Fill and Save header 112265: ...SAVE globals and classes 112265: ...SAVE factions 112265: ...SAVE scripts and regions 112265: ...SAVE the spells 112265: ...SAVE all objects 112265: ...SAVE all Cells and Refs 112265: ...SAVE dialogue 112265: ...Close TES and any masters 112265: SAVE COMPLETE. 202754: Begin Saving... 202754: ...Prepare files 202754: ...Create TES and Fill and Save header 202754: ...SAVE globals and classes 202754: ...SAVE factions 202754: ...SAVE scripts and regions 202754: ...SAVE the spells 202754: ...SAVE all objects 202754: ...SAVE all Cells and Refs 202754: ...SAVE dialogue 202755: ...Close TES and any masters 202755: SAVE COMPLETE. 230162: Loading...Unloading current state... 230468: Loading...Loading Objects from file... 230570: Loading...Initializing Loaded Objects... 230571: Loading...Initializing Player 3D... 230571: Loading...Initializing Player Mob... 230672: Loading...Initializing Loaded References... 230673: Loading...Resetting projectiles... 230673: Loading...Resetting Spellmanager... 230673: Loading...Parsing Quests... 230673: Loading...Done. 374530: Begin Saving... 374530: ...Prepare files 374530: ...Create TES and Fill and Save header 374530: ...SAVE globals and classes 374530: ...SAVE factions 374530: ...SAVE scripts and regions 374530: ...SAVE the spells 374530: ...SAVE all objects 374530: ...SAVE all Cells and Refs 374531: ...SAVE dialogue 374531: ...Close TES and any masters 374531: SAVE COMPLETE. 381591: Begin Saving... 381591: ...Prepare files 381591: ...Create TES and Fill and Save header 381591: ...SAVE globals and classes 381591: ...SAVE factions 381591: ...SAVE scripts and regions 381591: ...SAVE the spells 381591: ...SAVE all objects 381591: ...SAVE all Cells and Refs 381692: ...SAVE dialogue 381692: ...Close TES and any masters 381692: SAVE COMPLETE. 483123: Begin Saving... 483123: ...Prepare files 483123: ...Create TES and Fill and Save header 483123: ...SAVE globals and classes 483123: ...SAVE factions 483123: ...SAVE scripts and regions 483123: ...SAVE the spells 483123: ...SAVE all objects 483224: ...SAVE all Cells and Refs 483224: ...SAVE dialogue 483224: ...Close TES and any masters 483224: SAVE COMPLETE. 585265: Begin Saving... 585265: ...Prepare files 585265: ...Create TES and Fill and Save header 585265: ...SAVE globals and classes 585265: ...SAVE factions 585265: ...SAVE scripts and regions 585265: ...SAVE the spells 585265: ...SAVE all objects 585265: ...SAVE all Cells and Refs 585265: ...SAVE dialogue 585265: ...Close TES and any masters 585265: SAVE COMPLETE. 012060: Begin Saving... 012060: ...Prepare files 012060: ...Create TES and Fill and Save header 012060: ...SAVE globals and classes 012060: ...SAVE factions 012060: ...SAVE scripts and regions 012060: ...SAVE the spells 012060: ...SAVE all objects 012060: ...SAVE all Cells and Refs 012060: ...SAVE dialogue 012061: ...Close TES and any masters 012061: SAVE COMPLETE. 025448: Loading...Unloading current state... 025653: Loading...Loading Objects from file... 025856: Loading...Initializing Loaded Objects... 025856: Loading...Initializing Player 3D... 025857: Loading...Initializing Player Mob... 025857: Loading...Initializing Loaded References... 025959: Loading...Resetting projectiles... 025959: Loading...Resetting Spellmanager... 025959: Loading...Parsing Quests... 025959: Loading...Done.