0% found this document useful (0 votes)
11 views8 pages

autocadcommands

AutoCAD's Commands

Uploaded by

yllaza2000years
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
11 views8 pages

autocadcommands

AutoCAD's Commands

Uploaded by

yllaza2000years
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 8

AUTOCAD COMMANDS H - HATCH/ Fills an enclosed area

or selected objects with a hatch


pattern, solid fill, or gradient fill.
ONE KEY SHORTCUTS J - JOIN/ Joins similar objects to
form a single, unbroken object.
F1 - Display Help M - MOVE/ Moves objects a
F2 - Toggle text screen specified distance in a specified
F3 - Toggle object snap mode direction.
F4 - Toggle 3DOsnap I - INSERT/ Inserts a block or
F5 - Toggle Isoplane drawing into the current drawing.
F6 - Toggle Dynamic UCS O - OFFSET/ Creates concentric
F7 - Toggle grid mode circles, parallel lines, and parallel
F8 - Toggle ortho mode curves.
F9 - Toggle snap mode L - LINE/ Creates straight line
F10 - Toggle polar mode segments.
F11 - Toggle object snap tracking P - PAN/ Adds a parameter with
F12 - Toggle dynamic input mode grips to a dynamic block definition.
Q - QSAVE/ Save the current
drawing TOGGLE GENERAL FEATURES
A - ARC/ Creates an arc
Z - ZOOM/ Increases or decreases
the magnification of the view in the Ctrl+d - Toggle coordinate
current viewport. display
W - WBLOCK/ Writes objects or a Ctrl+g - Toggle Grid
block to a new drawing file. Ctrl+e - Cycle isometric planes
S - STRETCH/ Stretches objects Ctrl+f - Toggle running object
crossed by a selection window or snaps
polygon. Ctrl+h - Toggle Pick Style
X - EXPLODE/ Breaks a compound Ctrl+Shift+h - Toggle Hide
object into its component objects. pallets
E - ERASE/ Removes objects from a Ctrl+i - Toggle Coords
drawing. Ctrl+Shift+i - Toggle Infer
D - DIMSTYLE/ Creates and
Constraints
modifies dimension styles.
C - CIRCLE/ Creates a circle.
R - REDRAW/ Refreshes the display MANAGE SCREEN
in the current viewport.
F - FILLET/ Rounds and fillets the Ctrl+0 (zero) - Clean screen
edges of objects. Ctrl+1 - Property Palette
V - VIEW/ Saves and restores Ctrl+2 - Design Center Palette
named views, camera views, layout Ctrl+3 - Tool Palette
views, and preset views. Ctrl+4 - Sheet Set Palette
T - MTEXT/ Creates a multiline text Ctrl+6 - DBConnect Manager
object. Ctrl+7 - Markup Set Manager
G - GROUP/ Creates and manages Palette
saved sets of objects called groups.
Ctrl+8 - Quick Calc
B - BLOCK/ Creates a block
definition from selected objects. Ctrl+9 - Command Line
MANAGE WORKFLOW ARR - ACTRECORD/ Starts the
Action Recorder.
Ctrl+c - Copy object ARM - ACTUSERMESSAGE/
Ctrl+x - Cut object Inserts a user message into an
Ctrl+v - Paste object action macro.
Ctrl+Shift+c - Copy to clipboard ARU - ACTUSERINPUT/ Pauses
with base point for user Input In an action macro.
Ctrl+Shift+v - Paste data as ARS - ACTSTOP/ Stops the
block Action Recorder and provides the
Ctrl+z - Undo last action option of saving the recorded
Ctrl+y - Redo last action actions to an action macro file.
Ctrl+[ - Cancel current command ATI - ATTIPEDIT/ Changes the
(or ctrl+) textual content of an attribute
ESC - Cancel current command within a block.
ATT - ATTDEF/ Redefines a
MANAGE DRAWINGS block and updates associated
attributes.
Ctrl+s - Save drawing ATE - ATTEDIT/ Changes
Ctrl+n - New Drawing attribute Information in a block.
Ctrl+o - Open drawing
Ctrl+p - Plot dialog box B - BLOCK/ Creates a block
Ctrl+Tab - Switch to next definition from selected objects.
Ctrl+Shift+Tab - Switch to BC - BCLOSE/ Closes the Block
previous drawing Editor.
Ctrl+Page Up - Switch to BE - BEDIT/ Opens the block
previous tab in current drawing definition In the Block Editor.
Ctrl+Page Down - Switch to next BH - HATCH/ Fills an enclosed
tab in current drawing area or selected objects with a
Ctrl+q - Exit hatch pattern, solid fill, or gradient
Ctrl+a - Select all objects fill.
BO - BOUNDARY/ Creates a
HOT KEYS A-Z region or a polyline from an
enclosed area.
A - ARC/ Creates an arc BR - BREAK/ Breaks the
AA - AREA/ Calculates the area selected object between two
and perimeter of objects or of points.
defined areas. BS - BSAVE/ Saves the current
ADC - ADCENTER/ Manages block definition.
and Inserts content such as BVS - BVSTATE/ Creates, sets,
blocks, xrefs, and hatch patterns. or deletes a visibility state in a
AL - ALIGN/ Aligns objects with dynamic block.
other objects In 2D and 3D.
AP - APPLOAD/ Load Application. C - CIRCLE/ Creates a circle.
AR - ARRAY/ Creates multiple CAM - CAMERA/ Sets a camera
copies of objects in a pattern. and target location to create and
save a 3D perspective view of DCO - DIMCONTINUE/ Creates a
objects. dimension that starts from an
CBAR - CONSTRAINTBAR/ extension line of a previously
A toolbar-like Ul element that created dimension.
displays the available geometric DCON - DIMCONSTRAINT/
constraints on an object. Applies dimensional constraints to
CH - PROPERTIES/ Controls selected objects or points on
properties of existing objects. objects.
CHA - CHAMFER/ Bevels the DDA - DIMDISASSOCIATE/
edges of objects. Removes associativity from
CHK - CHECKSTANDARDS/ selected dimensions.
Checks the current drawing for DDI - DIMDIAMETER/ Creates a
standards violations. diameter dimension for a circle or
CLI - COMMANDLINE/ Displays an arc.
the Command Line window. DED - DIMEDIT/ Edits dimension
COL - COLOR/ Sets the color for text and extension lines.
new objects. DI - DIST/ Measures the distance
CO - COPY/ Coples objects a and angle between two points.
specified distance in a specified DIV - DIVIDE/ Creates evenly
direction. spaced point objects or blocks
CT - CTABLESTYLE/ Sets the along the length or perimeter of
name of the current table style. an object.
CUBE - NAVVCUBE/ Controls DJL - DIMJOGLINE/ Adds or
the visibility and display removes a jog line on a linear or
properties of the ViewCube tool. aligned dimension.
CYL - CYLINDER/ Creates a 3D DJO - DIMJOGGED/ Creates
solid cylinder. jogged dimensions for circles and
arcs.
D - DIMSTYLE/ Creates and DL - DATALINK/ The Data Link
modifies dimension styles. dialog box Is displayed.
DAN - DIMANGULAR/ Creates DLU - DATALINKUPDATE/
an angular dimension. Updates data to or from an
DAR - DIMARC/ Creates an arc established external data link.
length dimension. DO - DONUT/ Creates a filled
DBA - DIMBASELINE/ Creates a circle or a wide ring.
linear, angular, or ordinate DOR - DIMORDINATE/ Creates
dimension from the baseline of ordinate dimensions.
the previous or selected DOV - DIMOVERRIDE/ Controls
dimension. overrides of sys- tem variables
DBC - DBCONNECT/ Provides used in selected dimensions.
an Interface to external database DR - DRAWORDER/ Changes
tables. the draw order of Images and
DCE - DIMCENTER/ Creates the other objects.
center mark or the centerlines of DRA - DIMRADIUS/ Creates a
circles and arcs. radius dimension for a circle or an
arc.
DRE - DIMREASSOCIATE/ F - FILLET/ Rounds and fillets the
Associates or re-associates edges of objects.
selected dimensions to objects or FI - FILTER/ Creates a list of
points on objects. requirements that an object must
DRM - DRAWINGRECOVERY/ meet to be included In a selection
Displays a list of drawing filles set.
that can be recovered after a FS - FSMODE/ Creates a
program or system failure. selection set of all objects that
DS - DSETTINGS/ Sets grid and touch the selected object.
snap, polar and object snap FSHOT - FLATSHOT/ Creates a
tracking, object snap modes, 2D representation of all 3D
Dynamic Input, and Quick objects based on the current view.
Properties.
DT - TEXT/ Creates a single-line G - GROUP/ Creates and
text object. manages saved sets of objects
DV - DVIEW/ Defines parallel called groups.
projection or perspective views by GCON - GEOCONSTRAINT/
using a camera and target. Applies or persists geometric
DX - DATAEXTRACTION/ relationships between objects or
Extracts drawing data and points on objects.
merges data from an external GD - GRADIENT/ Fills an
source to a data extraction table enclosed area or selected objects
or external file. with a gradient fill.
GEO -
E - ERASE/ Removes objects GEOGRAPHICLOCATION/
from a drawing. Specifies the geographic location
ED - DDEDIT/ Edits single-line Information for a drawing file.
text, dimension text, attribute H - HATCH/ Fills an enclosed
definitions, and feature control area or selected objects with a
frames. hatch pattern, solid fill, or gradient
EL - ELLIPSE/ Creates an ellipse fill.
or an elliptical arc. HE - HATCHEDIT/ Modifies an
EPDF - EXPORTPDF/ Exports existing hatch or fill.
drawing to PDF. HI - HIDE/ Regenerates a 3D
ER - EXTERNALREFERENCES/ wireframe model with hidden lines
Opens the External References suppressed.
palette.
EX - EXTEND/ Extends objects to L - LINE/ Creates straight line
meet the edges of other objects. segments.
EXIT - QUIT/ Exits the program. LA - LAYER/ Manages layers
EXP - EXPORT/ Saves the and layer properties.
objects in a drawing to a different LAS -LAYERSTATE/ Saves,
file format. restores, and manages named
EXT - EXTRUDE/ Extends the layer states.
dimensions of a 2D object or 3D LE - QLEADER/ Creates a leader
face Into 3D space. and leader annotation.
LEN - LENGTHEN/ Changes the MLC - MLEADERCOLLECT/
length of objects and the included Organizes selected multileaders
angle of arcs. that contain blocks Into rows or
LESS - MESHSMOOTHLESS/ columns, and displays the result
Decreases the level of with a single leader.
smoothness for mesh objects by MLD - MLEADER/ Creates a
one level. multilleader object.
LI - LIST/ Displays property data MLE - MLEADEREDIT/ Adds
for selected objects. leader lines to, or removes leader
LO - LAYOUT/ Creates and lines from, a multileader object.
modifies drawing layout tabs.and MLS - MLEADERSTYLE/
modifies drawing layout tabs. Creates and modifies multileader
LT - LINETYPE/ Loads, sets, and styles.
modifies linetypes. MO - PROPERTIES/ Controls
LTS - LTSCALE/ Changes the properties of existing objects.
scale factor of linetypes for all MORE - MESHSMOOTHMORE/
objects in a drawing. Increases the level of smoothness
LW - LWEIGHT/ Sets the current for mesh objects by one level.
lineweight, lineweight display MS - MSPACE/ Switches from
options, and lineweight units. paper space to a model space
viewport.
M - MOVE/ Moves objects a MSM - MARKUP/ Opens the
specified distance in a specified Markup Set Manager.
direction. MT - MTEXT/ Creates a multiline
MA - MATCHPROP/ Applies the text object.
properties of a selected object to MV - MVIEW/ Creates and
other objects. controls layout viewports.
MAT - MATERIALS/ Shows or
hides the Materials window. NORTH -
ME - MEASURE/ Creates point GEOGRAPHICLOCATION/
objects or blocks at measured pecifies the geographic location
Intervals along the length or Information for a drawing file.
perimeter of an object. NSHOT - NEWSHOT/ Creates a
MEA - MEASUREGEOM/ named view with motion that is
Measures the distance, radius, played back when viewed with
angle, area, and volume of ShowMotion.
selected objects or sequence of NVIEW - NEWVIEW/ Creates a
points. named view with no motion.
MI - MIRROR/ Creates a mirrored
copy of selected objects. O - OFFSET/ Creates concentric
ML - MLINE/ Creates multiple circles, parallel lines, and parallel
parallel lines. curves.
MLA - MLEADERALIGN/ Aligns OP - OPTIONS/ Customizes the
and spaces selected multileader program settings.
objects. ORBIT - 3DORBIT/ Rotates the
view in 3D space, but constrained
to horizontal and vertical orbit PR - PROPERTIES/ Displays
only. Properties palette.
OS - OSNAP/ Sets running object PRE - PREVIEW/ Displays the
snap modes. drawing as it will be plotted.
PRINT - PLOT/ Plots a drawing to
P - PAN/ Adds a parameter with a plotter, printer, or file.
grips to a dynamic block definition. PS - PSPACE/ Switches from a
PA - PASTESPEC/ Pastes model space viewport to paper
objects from the Clipboard into space.
the current drawing and controls PSOLID - POLYSOLID/ Creates
the format of the data. a 3D wall-like polysolid.
PAR - PARAMETERS/ Controls PTW - PUBLISHTOWEB/
the associative parameters used Creates HTML pages that Include
In the drawing. Images of selected drawings.
PARAM - BPARAMETER/ Adds PU - PURGE/ Removes unused
a parameter with grips to a items, such as block definitions
dynamic block definition. and layers, from the drawing.
PATCH - SURFPATCH/ Creates PYR - PYRAMID/ Creates a 3D
a new surface by fitting a cap solid pyramid
over a surface edge that forms a
closed loop. QC - QUICKCALC/ Opens the
PC - POINTCLOUD/ Provides QuickCalc calculator.
options to create and attach point QCUI - QUICKCUI/ Displays the
cloud files. Customize User Interface Editor
PCATTACH - in a collapsed state.
POINTCLOUDATTACH/ Inserts QP - QUICKPROPERTIES/
an indexed point cloud file Into Displays open drawings and
the current drawing. layouts in a drawing In preview
PCINDEX - Images.
POINTCLOUDINDEX/ Creates an QSAVE - QSAVE/ Saves the
Indexed point cloud (PCG or ISD) current drawing.
file from a scan file. QVD - QVDRAWING/ Displays
PE - PEDIT/ Edits polylines and open drawings and layouts in a
3D polygon meshes. drawing using preview Images.
PL - PLINE/ Creates a 2D QVDC - QVDRAWINGCLOSE/
polyline. Closes preview Images of open
PO - POINT/ Creates a point drawings and layouts In a drawing.
object. QVL - QVLAYOUT/ Displays
POFF - HIDEPALETTES/ Hides preview Images of model space
currently displayed palettes and layouts in a drawing.
(Including the command line). QVLC - QVLAYOUTCLOSE/
POL - POLYGON/ Creates an Closes preview Images of model
equilateral closed polyline. space and layouts In the current
PON - SHOWPALETTES/ drawing.
Restores the display of hidden
palettes.
R - REDRAW/ Refreshes the SC - SCALE/ Enlarges or
display In the current viewport. reduces selected objects, keeping
RA - REDRAWALL/ Refreshes the proportions of the object the
the display In all viewports. same after scaling.
RC - RENDERCROP/ Renders a SCR - SCRIPT/ Executes a
specified rectangular area, called sequence of commands from a
a crop window, within a viewport. script file.
RE - REGEN/ Regenerates the SEC - SECTION/ Uses the
entire drawing from the current Intersection of a plane and solids,
viewport. surfaces, or mesh to create a
REA - REGENALL/ Regenerates region.
the drawing and refreshes all SET - SETVAR/ Lists or changes
viewports. the values of system variables.
REC - RECTANG/ Creates a SHA - SHADEMODE/ Starts the
rectangular polyline. VSCURRENT command.
REG - REGION/ Converts an SL - SLICE/ Creates new 3D
object that encloses an area into solids and surfaces by slicing, or
a region object. dividing, existing objects.
REN - RENAME/ Changes the SN - SNAP/ Restricts cursor
names assigned to Items such as movement to specified intervals.
layers and dimension styles. SO - SOLID/ Creates solid-filled
REV - REVOLVE/ Creates a 3D triangles and quadrilaterals.
solid or surface by sweeping a 2D SP - SPELL/ Checks spelling in a
object around an axis. drawing.
RO - ROTATE/ Rotates objects SPE - SPLINEDIT/ Edits a spline
around a base point. or spline-fit polyline.
RP - RENDERPRESETS/ SPL - SPLINE/ Creates a smooth
Specifies render presets, curve that passes through or near
reusable rendering parameters, specified points.
for rendering an Image. SPLANE - SECTIONPLANE/
RPR - RPREF/ Displays or hides Creates a section object that acts
the Advanced Render Settings as a cutting plane through 3D
palette for access to advanced objects.
rendering settings. SPLAY - SEQUENCEPLAY/
RR - RENDER/ Creates a Plays named views In one
photorealistic or realistically category.
shaded Image of a 3D solid or SPLIT - MESHSPLIT/ Splits a
surface model. mesh face Into two faces.
RW - RENDERWIN/ Displays the SPE - SPLINEDIT/ Edits a spline
Render window without starting a or spline-fit polyline.
rendering operation. SSM - SHEETSET/ Opens the
Sheet Set Manager.
S - STRETCH/ Stretches objects ST - STYLE/ Creates, modifies,
crossed by a selection window or or specifies text styles.
polygon.
STA - STANDARDS/ Manages the V - VIEW/ Saves and restores
association of standards files with named views, camera views, layout
drawings. views, and preset views. VGO -
SU - SUBTRACT/ Combines VIEWGO/ Restores a named view.
selected 3D solids, surfaces, or 2D VP - DDVPOINT/ Sets the 3D
regions by subtraction viewing direction.
VPLAY - VIEWPLAY/ Plays the
T - MTEXT/ Creates a multiline text animation associated to a named
object. view.
TA - TABLET/ Calibrates, configures, VS - VSCURRENT/ Sets the visual
and turns on and off an attached style the current viewport.
digitizing tablet. VSM - VISUALSTYLES/ Creates
TB - TABLE/ Creates an empty and modifies visual styles and
table object. applies a visual style to a viewport.
TEDIT - TEXTEDIT/ Edits a
dimensional constraint, dimension, W - WBLOCK/ Writes objects or a
or text object. block to a new drawing file.
TH - THICKNESS/ Sets the default WE - WEDGE/ Creates a 3D solid
3D thickness property when creating wedge.
2D geometric objects. WHEEL - NAVSWHEEL/ Displays a
TI - TILEMODE/ Controls whether wheel that contains a collection of
paper space can be accessed. view navigation tools.
TO - TOOLBAR/ Displays, hides,
and customizes toolbars. X - EXPLODE/ Breaks a compound
TOL - TOLERANCE/ Creates object Into Its component objects.
geometric tolerances contained in a XA - XATTACH/ Inserts a DWG file
feature control frame. as an external reference (xref).
TOR - TORUS/ Creates a donut- XB - XBIND/ Binds one or more
shaped 3D solid. definitions of named objects in an
TP - TOOLPALETTES/ Opens the xref to the current drawing.
Tool Palettes window. XC - XCLIP/ Crops the display of a
TR - TRIM/ Trims objects to meet selected external reference or block
the edges of other objects. reference to a specified boundary.
TS - TABLESTYLE/ Creates, XL - XLINE/ Creates a line of Infinite
modifies, or specifies table styles. length.
XR - XREF/ Starts the
UC - UCSMAN/ Manages defined EXTERNALREFERENCES
user coordinate systems. command.
UN - UNITS/ Controls coordinate
and angle display formats and Z - ZOOM/ Increases or decreases
precision. the magnification of the view In the
UNHIDE/ UNISOLATE - current viewport
UNISOLATEOBJECTS/ Displays ZEBRA - ANALYSISZEBRA/
objects previously hidden with the Projects stripes onto a 3D model to
ISOLATEOBJECTS or analyze surface continuity.
HIDEOBJECTS command. ZIP - ETRANSMIT/ Creates a Self-
UNI - UNION/ Unions two solid or Extracting or Zipped Transmittal
two region objects. Package.

- MVSA:)

You might also like