Log
Log
0:00:00.000 D/TRN: Unable to determine default language. May need to prompt the
user to select.
OpenGL Vendor : ATI Technologies Inc.
OpenGL Render : AMD Radeon Pro 555X OpenGL Engine
OpenGL Version : 2.1 ATI-6.1.13 (210/0)
OpenGL Extensions : GL_ARB_color_buffer_float GL_ARB_depth_buffer_float
GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters
GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map
GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100
GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp
GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg
GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform
GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint
GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test
GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord
GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal
GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array
GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer
GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode
GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra
GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array
GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range
GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels
GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector
GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object
GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size
GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422
GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float
GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square
GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance
GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_barrier
GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
sync/fence : 1
pbo_avail : 1 frameblit_avail : 1 framebuffer_msaa : 1
gpu_shad4_avail : 1 shad_lod_avail : 1 array_tex_avail : 1 texture_rg
: 1
tex_float_avail : 1 seamless_avail : 1 drawbuf2_avail : 1
packed_stencil : 1
framebuffer_srgb : 1 copy_buf_avail : 0 ubo_avail : 0
gshader_avail : 0
base_vert_avail : 1 tex_multi_avail : 0 depth_float_avail : 1
instance_avail : 1 tess_avail : 0 viewport_arr : 0 tex_storage
: 0
buf_storage : 0 multi_bind : 0 clip_control : 0
program_binary : 0
idx in vram : 1
GLSL version : 1.20/120
(16/4096/128/16/16/4096/4096/0)
CPU count : 12
0:00:00.000 I/wmgr: Monitor 0: { 0, 0, 1680, 1050 }
0:00:00.000 I/wmgr: Re-building fbos for window 0x7fa12e304c60
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/legacy_flat_mapping.xsv
with hash: f66a30a2d61b481172cc9df214b4135
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/legacy_flat.xsa
with hash: 6a20e89f8d46eedc94aa40552ce81bd1
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/legacy_depth_mapping.xsv
with hash: 44a33f1dcbf5f8d640112a20f696f5aa
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/legacy_depth.xsa
with hash: 2aff615ce5cd4c534910f7a674a839
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/blit_mapping.xsv with hash:
6de0044b74657692166a316fdaaf721
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/blit.xsa with hash:
83e8c15d55d4d17f12127da6747599
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/font_mapping.xsv with hash:
eb35e8f4bd6f87f1d98c64b8714aee2
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/font.xsa with hash:
93eac9ed88ff759afe4e2ad722c8ad35
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/line3d_mapping.xsv with
hash: 957265e534485ae3e5acef3ca12c48dd
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/line3d.xsa with
hash: 7c51cbde8ccc8fc4ebcf48587e14b6
0:00:00.000 I/GFX: Loaded mapping Resources/shaders/bin/terrain_mapping.xsv with
hash: ab61276aa4bfad3c02343ea5e539d
0:00:00.000 I/GFX: Loaded archive Resources/shaders/bin/glsl120/terrain.xsa with
hash: 29c1a4c54e2c7c99940b2af2fca5c45
OpenAL devices: MacBook Pro Hoparlörü
Open AL default device:MacBook Pro Hoparlörü
OpenAL vendor : Apple Computer Inc.
OpenAL renderer : Software
OpenAL version : 1.1
OpenAL hardware : MacBook Pro Hoparlörü
OpenAL extensions: ALC_EXT_CAPTURE ALC_ENUMERATION_EXT ALC_EXT_MAC_OSX ALC_EXT_ASA
ALC_EXT_ASA_DISTORTION ALC_EXT_ASA_ROGER_BEEP AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE
AL_EXT_EXPONENT_DISTANCE AL_EXT_float32 AL_EXT_STATIC_BUFFER
AL_EXT_SOURCE_NOTIFICATIONS AL_EXT_SOURCE_SPATIALIZATION