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Kraid

Kraid's Hideout is the first Mini Boss area in Metroid, characterized by its maze-like structure and increased difficulty. Players must navigate through various doors and hidden passages to find and defeat Kraid, utilizing strategies such as rolling into a ball to bomb him or using missiles. After defeating Kraid, players can access an Energy Tank and continue exploring the hideout for additional items and challenges.

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0% found this document useful (0 votes)
27 views6 pages

Kraid

Kraid's Hideout is the first Mini Boss area in Metroid, characterized by its maze-like structure and increased difficulty. Players must navigate through various doors and hidden passages to find and defeat Kraid, utilizing strategies such as rolling into a ball to bomb him or using missiles. After defeating Kraid, players can access an Energy Tank and continue exploring the hideout for additional items and challenges.

Uploaded by

Fakhrul Rozan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Kraid's Hideout

Mini Boss #1

Kraid is the first Mini Boss in Metroid, and his Hideout is definitely a step up
in difficulty from Brinstar and Norfair. It's probably the most maze-like area in
the whole game. If you don't know where you're going, it's very easy to get
lost. Every passage starts looking the same after a while. Enjoy the awesome
music.

To get to Kraid's Hideout, go to this room. It's very close t


where you started the whole game. Bomb down through
floor and go through the door on the right.

This is the elevator to Kraid's Hideout. Just step into the


maw of the mean looking statue and press down.
Once you get down into Kraid's Hideout, go through the fi
red door on the right. Grab the missiles, and come back
(there's nothing else further in that way). Then go throug
the blue door on the left. Bomb through the fake wall, gra
the missiles, and come back out here. Go down to the ne
set of doors.

Go through the next red door on the right and bomb


through the fake wall. You'll find this energy tank. With a
little thought and planning, you can get it without going i
the lava.

On the way back out of the room, you need to take the
upper passage through the wall. The lower one dead end
When you get back into the main shaft, take the blue doo
on the left. Go all the way through that room, and you'll
wind up here. Fall down through the fake lava.

At the bottom of the pit, go through the door on the right


and through the first blue room. This is the second blue
room. First, go through the red door and get the missiles,
them come back. After that, bomb through the floor (righ
under the blue door) and go through the door below.

Congratulations, you found the fake Kraid. Kill him with a


missile. Every Metroid game with Kraid also has a fake
Kraid. Why? Well, I think in this game, it was genuinely to
trick the player into thinking they had killed Kraid when
they hadn't. Another time-wasting device. After that, it so
of became a tradition. After killing fake kraid, keep going
the right.
When you come to this room, bomb through the floor. Th
go through the red door on the left.

I'm Fat Kraidy, yes I'm the real Kraidy. All you other Fat
Kraidys are just immitating.
There are a couple of different strategies for Kraid. He's
difficult to shoot from a distance because his spikes abso
the fire. Some people recommend rolling into a ball and
bombing him. I prefer to get right up in his face and pum
him full of missiles (if you run out of missiles, just shoot h
with whatever beam you've got). You can also screw atta
him a whole bunch. Either way, you're going to take some
damage. The most important thing is that you have enou
energy to survive (if you have the Varia, you should be al
right as long as you have a couple of full Energy Tanks. If
you think you're going to get killed, leave and power up o
get the energy tank below, then come back. For defeatin
Kraid, your missile-carrying capacity will increase by 75.

After Kraid is dead (or even before if you really need it), y
can get the Energy Tank located right below the door. Firs
drop into the lava and shoot the block that it's in. then ju
out and stand in front of the door. Roll into a ball, and fall
while pushing right. DO NOT try to get this Energy Tank
without the High Jump Boots. It's very hard to get back ou
of the lava without them.
Leave Kraid's room and go through the door on the right.
Keep going right, and you'll end up here. This has got to b
the most annoying room in all of Metroid. But there is a
method you can use here, with some practice. First shoot
out some blocks and get Samus where I have her here.
Then Jump, and at the height of the jump, shoot out the
highest two blocks you can hit. Jump into that gap, and
shoot the blocks above you while constantly jumping. If
you're lucky, the first 2 blocks will reform while you're in
air and you'll be able to reach the next white block on the
side. If you're not lucky, you'll get knocked off and have t
start all over again. Repeat this pattern to climb the whol
shaft. Try not to get too frustrated.

At the top of this shaft, you'll find two doors on the left.
First, go through the lower one for some missiles, then go
through the one on the top (being careful all the while to
not fall back down). You'll wind up back in the central sha
of Kraid's hideout.

Here, you have several options (if you have the Ice Beam
See that little google-eyed guy? When he crawls around
that central pillar, you can freeze him and step on him to
get out (sometimes he does't show up though). If you fall
you can freeze the brown rippers to get back up (be care
not to screw attack them). If you don't have the ice beam
you have to take the long way around.
Fall down the shaft and take the door on the left (That do
on the right is just a time-waster. Don't bother trying to g
to it). Just follow the path all the way around and you'll
come back out at the blue door you were just facing. The
go back up the shaft to the elevator.

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