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Rez Second Oneshot (Monk (5), Ranger (4), Fighter (3) )

The document details a character sheet for a Bugbear with classes Monk 5, Ranger 4, and Fighter 3. It includes various attributes such as strength, dexterity, constitution, and skills, as well as information on hit points, attacks, and spells. The character has notable features like Darkvision, Fey Ancestry, and a variety of weapons and spells available for use.

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0% found this document useful (0 votes)
18 views3 pages

Rez Second Oneshot (Monk (5), Ranger (4), Fighter (3) )

The document details a character sheet for a Bugbear with classes Monk 5, Ranger 4, and Fighter 3. It includes various attributes such as strength, dexterity, constitution, and skills, as well as information on hit points, attacks, and spells. The character has notable features like Darkvision, Fey Ancestry, and a variety of weapons and spells available for use.

Uploaded by

adk.teak
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Monk 5, Ranger 4, Fighter 3

CLASS & LEVEL BACKGROUND PLAYER NAME

Bugbear
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
20 +14 50
6 ARMOR
CLASS
+4 PROFICIENCY BONUS INITIATIVE SPEED

-2 PERSONALITY TRAITS

Hit Point Maximum 144


● +2 Strength
DEXTERITY +5 Dexterity
144
20 ● +6 Constitution
CURRENT HIT POINTS IDEALS
+1 Intelligence
+5 +5 Wisdom
+1 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
14
5d8,7d10
● +9 Acrobatics (Dex) Total SUCCESSES
+2 ● +8 Animal Handling (Wis) FAILURES
+5 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -2 Athletics (Str)

12 +1 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+1 History (Int)
Unarmed strike +11 d6+7 magic bludeogning
Mobile
+1 ● +8 Insight (Wis)
+1 Intimidation (Cha) Katana +9 d10/d8+7+2d6 Darkvision(90 feet)
WISDOM +1 Investigation (Int)
+4 Medicine (Wis)
Fey Ancestry
18 +1 Nature (Int)
Long-Limbed(+5 feet Reach)
● +8 Perception (Wis)
+4
+1 Performance (Cha) Powerful Build
+1 Persuasion (Cha)
CHARISMA
+1 Religion (Int) Sneaky (get into spaces small
13 +5 Sleight of Hand (Dex) enough for small size)
● +13 Stealth (Dex)
+1
+4 Survival (Wis)
Surprise Attack (2d6 to
creature lower in initiative
SKILLS ATTACKS & SPELLCASTING order)

18 PASSIVE WISDOM (PERCEPTION)


Eldritch Claw Tattoo Fighting styles:
CP
Superior Technique (d6)(Trip
Insignia of Claws Attack)
Armor: All armor, shields SP
Eldritch Maul(BA 15 Dueling(+2 melee damage)
feet reach,extra 1d6
Weapons: Simple weapons, EP
damage on each Second Wind(1d10+3)
martial weapons hit,1minute)
GP Action Surge
Languages:Common,5 more Mindblade
PP
Manifest Echo(AC 18, HP 1):
Dagger of Can move upto 30 feet(no
Warning(advantage action)
on initiative roll) Can swap places with it, takes
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT
15 feet ofFEATURES
movement(bonus
& TRAITS
action)
Attack
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use. from attack action can
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Ranger WIS 16 8
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR

Hunter's mark(1d6 force)

Disguise Self
4
Absorb Elements

Ensnaring Strike
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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