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Otherworldly Patron - Cosmic Guardian v0.2 - GM Binder

The document outlines the features and abilities of the Otherworldly Patron: Cosmic Guardian for Warlocks in a tabletop RPG setting. It details the transformation abilities, expanded spell options, and new familiar options available to players who choose this patron. Additionally, it includes specific Eldritch Invocations that enhance gameplay and character abilities.

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0% found this document useful (0 votes)
82 views3 pages

Otherworldly Patron - Cosmic Guardian v0.2 - GM Binder

The document outlines the features and abilities of the Otherworldly Patron: Cosmic Guardian for Warlocks in a tabletop RPG setting. It details the transformation abilities, expanded spell options, and new familiar options available to players who choose this patron. Additionally, it includes specific Eldritch Invocations that enhance gameplay and character abilities.

Uploaded by

Daniel James
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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3/27/2019 Otherworldly Patron: Cosmic Guardian v0.

2 | GM Binder

Otherworldly Patron: The Cosmic Extended Transformation


Guardian At 10th level, your grow closer to your magical pact, allowing
you to make further use of your Magica form. You can use
You have made a pact a cosmic guardian - some powerful and Magica Transformation twice between rests now, and your
benevolent entity that travels the cosmos to protect life from form lasts for 10 minutes rather than 1.
the forces that seek to destroy it. Warlocks of this pact are
called Magica, and are symbols of hope throughout the Improved Magica Form
multiverse. Cosmic guardians tend to make pacts with At 14th level, your Magica form becomes more powerful.
individuals that share their ideals of compassion and hope, While in your Magica form, you gain the following additional
which is why they favor young adults or adolescents, who tend benefits:
to be more compassionate and optimistic than anyone else.
However, anyone who shows a kind heart has the potential to You have advantage on all saving throws.
become a Magica. Your gain a flying speed of 60 feet.
Cosmic Guardian Expanded Spells
Spell
Level Spells
1st color spray, zephyr strike°
2nd lesser restoration, moonbeam
3rd daylight, life transference°
freedom of movement, Otiluke's resilient
4th
sphere
5th dawn°, steel wind strike°

°These spells appear in Xanathar's Guide to Everything

Magica Transformation
Starting at 1st level, you can call upon the magical powers of
the cosmic guardian to undergo a transformation. As a bonus
action, you transform into your Magica form, changing the
appearance of your clothes, armor, and hair to assume an
otherworldly beautiful and powerful appearance, and you gain
the following benefits:
You add your Charisma modifier to Strength and Dexterity
ability checks.
You gain temporary hit points at the start of each of your
turns equal to your Charisma modifier.
Once on each of your turns, when you deal damage to a
creature with an attack or spell, you can deal additional
damage equal to your Charisma modifier.
You have advantage on Persuasion and Intimidation
checks.
This form lasts for 1 minute or until you fall unconscious or
dismiss it (no action required), and when you use this feature
you can't use it again until you finish a short or long rest.
Hopeful Presence
At 6th level, you gain advantage on saving throws to resist
being charmed or frightened. Additionally, your presence can
fill your friends with hope. Allies within 30 feet of you that can
see you, or are otherwise aware of your presence, have
advantage on saving throws to resist being charmed or
frightened as long as you are not unconscious, or charmed or
frightened yourself. Art Credit: ClearEchoes DeviantArt

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3/27/2019 Otherworldly Patron: Cosmic Guardian v0.2 | GM Binder

New familiar
Magica that take the Pact of the Chain have the following
additional familiar option:

Stargazer
Tiny aberration (shapechanger), neutral good

Armor Class 13
Hit Points 10 (3d4 + 3)
Speed 0 ft, fly 30 ft. (hover)

STR DEX CON INT WIS CHA


3 (-4) 17 (+3) 13 (+1) 11 (0) 12 (+1) 14 (+2) Art Credit: Zaellrin DeviantArt
Condition Immunities prone
Senses blindsight 10 ft., darkvision 60 ft., passive New Eldritch Invocations
Perception 13 Warlocks of the Cosmic Guardian have the following
Languages telepathy 30 ft.
Challenge 1 (200 XP)
additional Eldritch Invocation options.
Weapon of Hope
Shapechanger. The stargazer can use its action to Prerequisite: Cosmic Guardian patron, Pact of the Blade
polymorph into a beast form that resembles a cat
(speed 40 ft., climb 30 ft.), an owl (5 ft., fly 60 ft.), or
feature
an octopus (5 ft., swim 30 ft.), or back into its true
You can use your Charisma modifier, rather than Strength
form. Its statistics are the same in each form, except or Dexterity, for attack and damage rolls using your Pact
for the speed changes noted, and it loses immunity weapon.
to the prone condition. Any equipment it is wearing In addition, as an action you can touch your pact weapon
or carrying isn't transformed. It reverts to its true against a creature to end one effect causing the creature to be
form if it dies. frightened.
Finally, you can create your pact weapon when you
Magic resistance. The stargazer has advantage on
saving throws against spells and other magical
transform into your Magica form (no action required).
effects. Book of Dreams
Cosmic adaptation. The stargazer does not need to Prerequisite: Cosmic Guardian patron, Pact of the Tome
eat, breath, or sleep. feature
Actions Choose one spell from the cleric spell list of 1st level or
higher, and of a level no higher than the level for your warlock
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one spell slots. You add that spell into your Book of Shadows, it
target. Hit: 5 (1d4 + 3) piercing damage counts as a warlock spell for you, and can cast it once using a
Innate Spellcasting (Psionics). The stargazer’s innate
warlock spell slot. You can't do so again until you finish a long
spellcasting modifier is Charisma (spell save DC 14).
rest.
The stargazer can cast the following spells, requiring When you finish a long rest, you can replace the chosen
no components: cleric spell with a different one, following the same
requirements for the spell.
At will: prestidigitation
1/day each: detect thoughts, comprehend languages, Unbounded Friendship
heroism Prerequisite: Cosmic Guardian patron, Pact of the Chain
feature
When you transform into your Magica form, your familiar
A stargazer is a small beholder-like creature that is closely gains any benefits that you gain from the form as long as it is
related to gazers. Stargazers only have one central eye and no within 60 feet of you. Your familiar loses these benefits when
eyestalks, but they do have limited psionic power. They can your form ends.
assume the form of a variety of common beasts, but these Magical Swiftness
forms often have some sort of unusual characteristics, such as Prerequisite: Cosmic Guardian patron
an owl with magenta feathers or a cat with a two foot long tail. While you are in your Magica form, you can Dash and
Stargazers prefer to assume a beast form when interacting Disengage as a bonus action on each of your turns.
with humanoids, as their true form might be too alien to
appear friendly. In addition, you have advantage on any Strength (Athletics)
or Dexterity (Acrobatics) check you make to escape from
being grappled while in your Magica form.

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