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WgDipTP

The document contains a Lua script for a Roblox game that modifies various game mechanics, including proximity prompts and player interactions. It includes functions for ESP (Extra Sensory Perception), god mode toggling, and loading external libraries for GUI management. The script also features event listeners for game entities and player actions to enhance gameplay experience.

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angeljay920
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
18 views

WgDipTP

The document contains a Lua script for a Roblox game that modifies various game mechanics, including proximity prompts and player interactions. It includes functions for ESP (Extra Sensory Perception), god mode toggling, and loading external libraries for GUI management. The script also features event listeners for game entities and player actions to enhance gameplay experience.

Uploaded by

angeljay920
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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game:GetService("Workspace").CurrentRooms.

DescendantAdded:Connect(function(v) if
not _G.IncreasedDistance then return end if v.IsA(v,"ProximityPrompt") then if
_G.IncreasedDistance then v.MaxActivationDistance *= _G.IncreasedDistance and 2 or
0.5 end end end) --<<>>--> local
v0=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/Gui/main/
Gui%20Lib%20%5BLibrary%5D"))()
local v1=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/Gui/
main/Gui%20Lib%20%5BThemeManager%5D"))()
local v2=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/Gui/
main/Gui%20Lib%20%5BSaveManager%5D"))()
local v3=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/
BlackKing/main/Blackking%20%5BGuiNew!%5D"))()
local v4=Instance.new("Sound")
v4.Parent=game.SoundService
v4.SoundId="rbxassetid://4590657391"
v4.Volume=5
v4.PlayOnRemove=true
v4:Destroy()
v0:Notify("Loading")
v3:Introduction()
wait(1999 -(1805 + 193) )
v0:Notify("Loaded")
local
v10={"RushMoving","AmbushMoving","Snare","A60","A120","SeekMoving","JeffTheKiller",
"Eyes"}
local
v11={"Candle","Crucifix","SkeletonKey","Vitamins","Lockpick","Lighter","Flashlight"
}
local v12=game.Players.LocalPlayer
local v13=v12.Character or v12.CharacterAdded:Wait()
local v14=v13:FindFirstChildOfClass("Humanoid") or v13:WaitForChild("Humanoid")
if not fireproximityprompt then local v226=Instance.new("Message",workspace)
v226.Text="you have fireproximityprompt function bro get better executor"
task.wait(12 -6 )
v226:Destroy()
error("no prox")
end function esp(v63,v64,v65,v66)local v67=0 -0
local v68
local v69
local v70
local v71
while true do if (v67==(1 + 2)) then if (v65 and v66) then local v431=1690 -(1121 +
569)
local v432
local v433
while true do if (v431==2) then v432.Size=UDim2.new(214 -(22 + 192) ,691 -(483 +
200) ,0,8)
v432.Position=UDim2.new(1463.5 -(1404 + 59) ,0 -0 ,0.5,0 -0 )
Instance.new("UICorner",v432).CornerRadius=UDim.new(1,765 -(468 + 297) )
Instance.new("UIStroke",v432)
v431=565 -(334 + 228)
end if (v431==3) then v433=Instance.new("TextLabel",v69)
v433.AnchorPoint=Vector2.new(0.5 -0 ,0.5 -0 )
v433.BackgroundTransparency=1 -0
v433.BackgroundColor3=v64
v431=2 + 2
end if (5==v431) then v433.FontSize=Enum.FontSize.Size10
v433.Text=v66
Instance.new("UIStroke",v433)
task.spawn(function()while v69 do if ((v69.Adornee==nil) or not
v69.Adornee:IsDescendantOf(workspace)) then local v882=236 -(141 + 95)
while true do if (v882==(0 + 0)) then v69.Enabled=false
v69.Adornee=nil
v882=1
end if (v882==1) then v69:Destroy()
break
end end end task.wait()
end end)
break
end if (v431==4) then v433.TextColor3=v64
v433.Size=UDim2.new(2 -1 ,0 -0 ,0 + 0 ,136 -86 )
v433.Position=UDim2.new(0.5,0,0.6,0)
v433.Font=Enum.Font.Gotham
v431=4 + 1
end if (1==v431) then v69.MaxDistance=1042 + 958
v432=Instance.new("Frame",v69)
v432.AnchorPoint=Vector2.new(0.5 -0 ,0.5)
v432.BackgroundColor3=v64
v431=2 + 0
end if ((163 -(92 + 71))==v431) then v69=Instance.new("BillboardGui",game.CoreGui)
v69.AlwaysOnTop=true
v69.Size=UDim2.new(0,400,0 + 0 ,168 -68 )
v69.Adornee=v65
v431=766 -(574 + 191)
end end end v71={}
v67=4 + 0
end if ((9 -5)==v67) then v71.delete=function()for v434,v435 in pairs(v70) do local
v436=0 + 0
while true do if (v436==(849 -(254 + 595))) then v435.Adornee=nil
v435.Visible=false
v436=127 -(55 + 71)
end if (v436==1) then v435:Destroy()
break
end end end if v69 then local v505=0 -0
while true do if (v505==(1791 -(573 + 1217))) then v69:Destroy()
break
end if (v505==0) then v69.Enabled=false
v69.Adornee=nil
v505=2 -1
end end end end
return v71
end if (v67==(1 + 1)) then for v363,v364 in pairs(v68) do if v364:IsA("BasePart")
then table.insert(v70,box)
task.spawn(function()while box do local v704=0 -0
while true do if (v704==(939 -(714 + 225))) then if ((box.Adornee==nil) or not
box.Adornee:IsDescendantOf(workspace)) then box.Adornee=nil
box.Visible=false
box:Destroy()
end task.wait()
break
end end end end)
end end function hightlightoutboi(v365,v366)local v367
if v366:FindFirstChildOfClass("Highlight") then
v367=v366:FindFirstChildOfClass("Highlight")
v367.OutlineColor=v365
v367.OutlineTransparency=0 -0
v367.FillColor=v365
v367.FillTransparency=0.5 -0
else local v510=0 + 0
while true do if (v510==(2 -0)) then v367.FillTransparency=806.5 -(118 + 688)
v367.OutlineColor=v365
v510=51 -(25 + 23)
end if (v510==(0 + 0)) then v367=Instance.new("Highlight",v366)
v367.Enabled=true
v510=1887 -(927 + 959)
end if (v510==(3 -2)) then v367.Name="Esphihihi"
v367.FillColor=v365
v510=734 -(16 + 716)
end if (v510==(5 -2)) then v367.OutlineTransparency=0
break
end end end local v368={}
v368.delete=function()v367:Destroy()
end
return v368
end v67=100 -(11 + 86)
end if (v67==(2 -1)) then v69=nil
v70={}
v67=287 -(175 + 110)
end if (v67==(0 -0)) then v68=nil
if (typeof(v63)=="Instance") then if v63:IsA("Model") then v68=v63:GetChildren()
elseif v63:IsA("BasePart") then v68={v63,table.unpack(v63:GetChildren())}
end elseif (typeof(v63)=="table") then v68=v63
end v67=1797 -(503 + 1293)
end end end local v15=game.ReplicatedStorage:WaitForChild("EntityInfo")
function message(v72)local v73=0 -0
local v74
while true do if (v73==1) then task.wait(4 + 1 )
v74:Destroy()
break
end if (v73==0) then v74=Instance.new("Message",workspace)
v74.Text=tostring(v72)
v73=1
end end end local
v16={espdoors=false,espkeys=false,espitems=false,espbooks=false,esprush=false,espch
est=false,esplocker=false,esphumans=false,espgold=false,goldespvalue=1061 -(810 +
251) ,hintrush=false,hintrushhee=false,light=false,instapp=false,noseek=false,nogat
es=false,nopuzzle=false,noa90=false,noskeledoors=false,noseekarmsfire=false,noscree
ch=false,nodupe=false,getcode=false,getcodet=false,roomsnolock=false,draweraura=fal
se,autorooms=false,itemsaura=false,autopulllever=false,bookcollecter=false,breakerc
ollecter=false}
local v17={table.unpack(v16)}
local
v18={doors={},keys={},items={},books={},entity={},chests={},lockers={},people={},go
ld={}}
local v19=CFrame.new
local v20=game:GetService("ReplicatedStorage").GameData.LatestRoom
local v21=game:GetService("ReplicatedStorage").GameData.ChaseStart
local v22
v22=hookmetamethod(game,"__namecall",function(v75,...)local v76=0 + 0
local v77
local v78
while true do if (v76==(0 + 0)) then v77={...}
v78=getnamecallmethod()
v76=534 -(43 + 490)
end if (v76==(734 -(711 + 22))) then if ((tostring(v75)=="Screech") and
(v78=="FireServer") and getgenv().avoidsc) then local v437=0
while true do if (v437==(0 -0)) then v77[860 -(240 + 619) ]=true
return v22(v75,unpack(v77))
end end end if ((tostring(v75)=="ClutchHeartbeat") and (v78=="FireServer") and
getgenv().winhb) then v77[2]=true
return v22(v75,unpack(v77))
end v76=1 + 1
end if (v76==(2 -0)) then return v22(v75,...)
end end end)
workspace.ChildAdded:Connect(function(v79)task.wait()
if ((v79.Name=="RushMoving") or (v79.Name=="AmbushMoving")) then while
workspace:FindFirstChild(v79.Name) and getgenv().hxde do task.wait()
part=v79:WaitForChild("RushNew")
game.Players.LocalPlayer.Character.Collision.CFrame=CFrame.new(part.Position +
Vector3.new(0 + 0 ,1819 -(1344 + 400) ,0) )
end end end)
local v23=Instance.new("ScreenGui")
local v24=Instance.new("Frame")
local v25=Instance.new("TextButton")
v23.Name="GodmodeMobile"
v23.Parent=game:WaitForChild("CoreGui")
v23.ZIndexBehavior=Enum.ZIndexBehavior.Sibling
game:GetService("CoreGui").GodmodeMobile.Enabled=false
v24.Parent=v23
v24.BackgroundColor3=Color3.fromRGB(405 -(255 + 150) ,255,0 + 0 )
v24.Position=UDim2.new(0.412993044,0,0.0562249012 + 0 ,0)
v24.Size=UDim2.new(0 -0 ,645 -445 ,0,1785 -(404 + 1335) )
v25.Parent=v24
v25.BackgroundColor3=Color3.fromRGB(661 -(183 + 223) ,0 -0 ,0 + 0 )
v25.Position=UDim2.new(0.0350000001 + 0 ,0,0.0652173907,0)
v25.Size=UDim2.new(337 -(10 + 327) ,187,0,40)
v25.Font=Enum.Font.SourceSans
v25.Text="God Mode : off"
v25.TextColor3=Color3.fromRGB(0 + 0 ,0,0)
v25.TextSize=374 -(118 + 220)
v25.MouseButton1Down:connect(function()if (_G.godkuy==true) then local v238=0
local v239
local v240
local v241
while true do if (v238==(1 + 1)) then
v239=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v239.Position=v239.Position + Vector3.new(449 -(108 + 341) ,5,0)
v240=nil
v238=2 + 1
end if (v238==(21 -16)) then v241.Volume=1498 -(711 + 782)
v241.PlayOnRemove=true
v241:Destroy()
break
end if (v238==(5 -2)) then function
v240(v511)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v511)
end v240("GodMode Disabled")
v25.Text="God Mode : Off"
v238=4
end if (v238==(473 -(270 + 199))) then v241=Instance.new("Sound")
v241.Parent=game.SoundService
v241.SoundId="rbxassetid://4590657391"
v238=2 + 3
end if (v238==0) then _G.godkuy=false
getgenv().colgod=false
for v512,v513 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v513.IsA(v513,"BasePart") and (getgenv().colgod==false)) then v513.CanCollide=true
end end v238=1820 -(580 + 1239)
end if (v238==1) then
v239=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v239.Position=v239.Position + Vector3.new(0 -0 ,5 + 0 ,0 + 0 )
wait(0.5 + 0 )
v238=4 -2
end end elseif (_G.godkuy==false) then local v370=0
local v371
local v372
local v373
while true do if (v370==2) then function
v372(v707)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v707)
end v372("GodMode Enabled")
v25.Text="God Mode : On"
v373=Instance.new("Sound")
v370=2 + 1
end if (v370==(1170 -(645 + 522))) then v373.Parent=game.SoundService
v373.SoundId="rbxassetid://4590657391"
v373.Volume=1795 -(1010 + 780)
v373.PlayOnRemove=true
v370=4 + 0
end if (v370==(19 -15)) then v373:Destroy()
break
end if (v370==(0 -0)) then _G.godkuy=true
v371=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v371.Position=v371.Position-Vector3.new(0,1841 -(1045 + 791) ,0 -0 )
wait(0.5 -0 )
v370=506 -(351 + 154)
end if (v370==(1575 -(1281 + 293))) then getgenv().colgod=true
v371=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v371.Position=v371.Position-Vector3.new(266 -(28 + 238) ,10 -5 ,1559 -(1381 +
178) )
v372=nil
v370=2
end end end end)
v0:Notify("Welcome to BlackKing | Welcome : " ..
game.Players.LocalPlayer.DisplayName )
v0:Notify("Thx For Use :D")
local v4=Instance.new("Sound")
v4.Parent=game.SoundService
v4.SoundId="rbxassetid://4590657391"
v4.Volume=5 + 0
v4.PlayOnRemove=true
v4:Destroy()
local v44=v0:CreateWindow({Title="BlackKing X BobHub DOORS | Welcome : " ..
game.Players.LocalPlayer.DisplayName ,Center=true,AutoShow=true,TabPadding=5,MenuFa
deTime=0.2 + 0 })
local v45={Main=v44:AddTab("Main")}
local v46=v45.Main:AddLeftGroupbox("[>LocalPlayer<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.speedkuys then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=_G.SelectBootst
end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
(_G.SpeedHack and (game.Players.LocalPlayer.Character.Humanoid.WalkSpeed==(10 +
12))) then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=96 -68
elseif (_G.SpeedHack and (game.Players.LocalPlayer.Character.Humanoid.WalkSpeed==(9
+ 8))) then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=28
elseif (_G.SpeedHack and
(game.Players.LocalPlayer.Character.Humanoid.WalkSpeed==(486.5 -(381 + 89)))) then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=19.5 + 2
elseif _G.SpeedHack then local v796=11 + 4 +
game.Players.LocalPlayer.Character.Humanoid:GetAttribute("SpeedBoost")
if (game.Players.LocalPlayer.Character.Humanoid.WalkSpeed<=v796) then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed+=_G.SelectBoots end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.FieldOfView then game:GetService("Workspace").Camera.FieldOfView=_G.FieldOfViewe
end end)
end)
v46:AddSlider("MySliderspeed",{Text=">Speed Boots< ",Default=6.5,Min=0 -
0 ,Max=6.5,Rounding=1,Compact=true,Callback=function(v80)_G.SelectBoots=v80
end})
v46:AddSlider("MySlider",{Text=">Field of View< ",Default=120,Min=1226 -(1074 + 82)
,Max=120,Rounding=0 -0 ,Compact=true,Callback=function(v81)_G.FieldOfViewe=v81
end})
_G.SelectBoots=1790.5 -(214 + 1570)
_G.FieldOfViewe=120
v46:AddToggle("MyToggle",{Text="Enable Speed Boots",Default=false,Tooltip="Speed
Boots",Callback=function(v82)_G.SpeedHack=v82
if (_G.SpeedHack==false) then
game:GetService("Players").LocalPlayer.PlayerGui.MainUI.MainFrame.Healthbar.Effects
.SpeedBoost.Visible=false
elseif (_G.SpeedHack==true) then
game:GetService("Players").LocalPlayer.PlayerGui.MainUI.MainFrame.Healthbar.Effects
.SpeedBoost.Visible=true
end end})
v46:AddToggle("MyToggle",{Text="Enable Field of View",Default=false,Tooltip="Field
of View Hack",Callback=function(v83)local v84=1455 -(990 + 465)
while true do if (0==v84) then if (v83==true) then local v449=0 + 0
local v450
while true do if (0==v449) then v450=game:GetService("TweenService")
v450:Create(game.Workspace.CurrentCamera,TweenInfo.new(0.9),
{FieldOfView=_G.FieldOfViewe}):Play()
break
end end elseif (v83==false) then local v621=game:GetService("TweenService")
v621:Create(game.Workspace.CurrentCamera,TweenInfo.new(0.9),{FieldOfView=31 +
39 }):Play()
end wait(0.8 + 0 )
v84=3 -2
end if (v84==1) then _G.FieldOfView=v83
break
end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()for
v243,v244 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v244.IsA(v244,"BasePart") and getgenv().col) then v244.CanCollide=false
end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SlowDownnnonononoo then if
(game.Players.LocalPlayer.Character.Head.Massless==true) then local v451=1726 -
(1668 + 58)
local v452
while true do if (v451==(626 -(512 + 114))) then v452=false
game.Players.LocalPlayer.Character.Head.Massless=v452
game.Players.LocalPlayer.Character.LeftFoot.Massless=v452
game.Players.LocalPlayer.Character.LeftHand.Massless=v452
v451=2 -1
end if ((1 -0)==v451) then
game.Players.LocalPlayer.Character.LeftLowerArm.Massless=v452
game.Players.LocalPlayer.Character.LeftLowerLeg.Massless=v452
game.Players.LocalPlayer.Character.LeftUpperArm.Massless=v452
game.Players.LocalPlayer.Character.LeftUpperLeg.Massless=v452
v451=6 -4
end if (v451==(2 + 1)) then
game.Players.LocalPlayer.Character.RightLowerLeg.Massless=v452
game.Players.LocalPlayer.Character.RightUpperArm.Massless=v452
game.Players.LocalPlayer.Character.RightUpperLeg.Massless=v452
game.Players.LocalPlayer.Character.UpperTorso.Massless=v452
break
end if (v451==2) then game.Players.LocalPlayer.Character.LowerTorso.Massless=v452
game.Players.LocalPlayer.Character.RightFoot.Massless=v452
game.Players.LocalPlayer.Character.RightHand.Massless=v452
game.Players.LocalPlayer.Character.RightLowerArm.Massless=v452
v451=3
end end end end end)
end)
v46:AddToggle("MyToggle",{Text="No Acceleration",Default=false,Tooltip="No Slow
Down",Callback=function(v85)_G.SlowDownnnonononoo=v85
if (_G.SlowDownnnonononoo==false) then local v245=true
game.Players.LocalPlayer.Character.Head.Massless=v245
game.Players.LocalPlayer.Character.LeftFoot.Massless=v245
game.Players.LocalPlayer.Character.LeftHand.Massless=v245
game.Players.LocalPlayer.Character.LeftLowerArm.Massless=v245
game.Players.LocalPlayer.Character.LeftLowerLeg.Massless=v245
game.Players.LocalPlayer.Character.LeftUpperArm.Massless=v245
game.Players.LocalPlayer.Character.LeftUpperLeg.Massless=v245
game.Players.LocalPlayer.Character.LowerTorso.Massless=v245
game.Players.LocalPlayer.Character.RightFoot.Massless=v245
game.Players.LocalPlayer.Character.RightHand.Massless=v245
game.Players.LocalPlayer.Character.RightLowerArm.Massless=v245
game.Players.LocalPlayer.Character.RightLowerLeg.Massless=v245
game.Players.LocalPlayer.Character.RightUpperArm.Massless=v245
game.Players.LocalPlayer.Character.RightUpperLeg.Massless=v245
game.Players.LocalPlayer.Character.UpperTorso.Massless=v245
end end})
v46:AddToggle("MyToggle",{Text="Noclip",Default=false,Tooltip="Noclip No
Bypass",Callback=function(v86)local v87=0 + 0
while true do if (v87==0) then getgenv().col=v86
if (getgenv().col==false) then v.IsA(v,"BasePart")
v.CanCollide=true
end break
end end end})
local v47=v45.Main:AddRightTabbox()
local v46=v47:AddTab("[>Main 1<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.FullBright then local v315=0 + 0
while true do if (v315==1) then game:GetService("Lighting").ClockTime=47 -33
game:GetService("Lighting").GlobalShadows=false
v315=2
end if (v315==0) then game:GetService("Lighting").FogEnd=100000
game:GetService("Lighting").Brightness=2
v315=1
end if (v315==(1996 -(109 + 1885))) then
game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(1597 -(1269 + 200) ,244 -
116 ,943 -(98 + 717) )
break
end end end end)
end)
v46:AddToggle("MyToggle",
{Text="FullBright",Default=false,Tooltip="FullBright",Callback=function(v88)if v88
then _G.FullBright=true
else _G.FullBright=false
game:GetService("Lighting").FogEnd=11111111533265722 -(802 + 24)
game:GetService("Lighting").Brightness=5 -2
game:GetService("Lighting").ClockTime=20
game:GetService("Lighting").GlobalShadows=true
game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(0.5,0.5,0.5)
end end})
game:GetService("Workspace").CurrentRooms.DescendantAdded:Connect(function(v89)loca
l v90=0 -0
while true do if (v90==(0 + 0)) then if not _G.InstantInteract then return
end if v89.IsA(v89,"ProximityPrompt") then if _G.InstantInteract then local v622=0
+ 0
while true do if (v622==(0 + 0)) then v89.HoldDuration=0 + 0
v89.Enabled=true
break
end end end end break
end end end)
v46:AddToggle("MyToggle",{Text="Instant Interact",Default=false,Tooltip="Fast
E",Callback=function(v91)local v92=0 -0
while true do if (v92==(0 -0)) then _G.InstantInteract=v91
if (_G.InstantInteract==true) then for v519,v520 in
pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do if
v520:IsA("ProximityPrompt") then v520.HoldDuration=0 + 0
v520.Enabled=true
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Max Interact",Default=false,Tooltip="Press E
Far",Callback=function(v93)_G.IncreasedDistance=v93
for v228,v229 in pairs(game:GetService("Workspace").CurrentRooms:GetDescendants())
do if v229:IsA("ProximityPrompt") then v229.MaxActivationDistance=7 + 8
end end end})
game:GetService("Workspace").CurrentRooms.DescendantAdded:Connect(function(v94)if
not _G.InteractNoclip then return
end if v94.IsA(v94,"ProximityPrompt") then if _G.InteractNoclip then
v94.RequiresLineOfSight=false
end end end)
v46:AddToggle("MyToggle",{Text="Interact Through
Objects",Default=false,Tooltip="Interact Noclip",Callback=function(v95)local v96=0
+ 0
while true do if (v96==(0 + 0)) then _G.InteractNoclip=v95
if (_G.InteractNoclip==false) then for v521,v522 in
pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do if
v522:IsA("ProximityPrompt") then v522.RequiresLineOfSight=true
end end elseif (_G.InteractNoclip==true) then for v726,v727 in
pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do if
v727:IsA("ProximityPrompt") then v727.RequiresLineOfSight=false
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Auto Heartbeat MiniGame",Default=false,Tooltip="Win
Heartbeat MiniGame",Callback=function(v97)getgenv().winhb=v97
end})
v46:AddToggle("MyToggle",{Text="Auto Claim Gold",Default=false,Tooltip="Auto
Loot",Callback=function(v99)v16.draweraura=v99
if v99 then local function v266(v317)local function v318(v377)if v377:IsA("Model")
then if (v377.Name=="DrawerContainer") then local v728=0 + 0
local v729
while true do if (v728==(1433 -(797 + 636))) then v729=v377:WaitForChild("Knobs")
if v729 then local v935=v729:WaitForChild("ActivateEventPrompt")
local v936=v935:GetAttribute("Interactions")
if not v936 then task.spawn(function()repeat task.wait(0.1 -0 )
if (v12:DistanceFromCharacter(v729.Position)<=12) then fireproximityprompt(v935)
end until v935:GetAttribute("Interactions") or not v16.draweraura end)
end end break
end end elseif (v377.Name=="GoldPile") then local
v824=v377:WaitForChild("LootPrompt")
local v825=v824:GetAttribute("Interactions")
if not v825 then task.spawn(function()repeat task.wait(0.1)
if (v12:DistanceFromCharacter(v377.PrimaryPart.Position)<=(1631 -(1427 + 192)))
then fireproximityprompt(v824)
end until v824:GetAttribute("Interactions") or not v16.draweraura end)
end elseif (v377.Name:sub(1,3 + 5 )=="ChestBox") then local
v883=v377:WaitForChild("ActivateEventPrompt")
local v884=v883:GetAttribute("Interactions")
if not v884 then task.spawn(function()repeat local v1011=0 -0
while true do if (v1011==(0 + 0)) then task.wait(0.1 + 0 )
if (v12:DistanceFromCharacter(v377.PrimaryPart.Position)<=(338 -(192 + 134))) then
fireproximityprompt(v883)
end break
end end until v883:GetAttribute("Interactions") or not v16.draweraura end)
end elseif (v377.Name=="RolltopContainer") then local v954=1276 -(316 + 960)
local v955
local v956
while true do if (v954==(0 + 0)) then v955=v377:WaitForChild("ActivateEventPrompt")
v956=v955:GetAttribute("Interactions")
v954=1
end if (v954==(1 + 0)) then if not v956 then task.spawn(function()repeat local
v1062=0 + 0
while true do if (v1062==(0 -0)) then task.wait(0.1)
if (v12:DistanceFromCharacter(v377.PrimaryPart.Position)<=(563 -(83 + 468))) then
fireproximityprompt(v955)
end break
end end until v955:GetAttribute("Interactions") or not v16.draweraura end)
end break
end end end end end local v319
v319=v317.DescendantAdded:Connect(function(v378)v318(v378)
end)
for v379,v380 in pairs(v317:GetDescendants()) do v318(v380)
end task.spawn(function()local v381=1806 -(1202 + 604)
while true do if (v381==(0 -0)) then repeat task.wait()
until not v16.draweraura v319:Disconnect()
break
end end end)
end local v267
v267=workspace.CurrentRooms.ChildAdded:Connect(function(v320)v266(v320)
end)
for v321,v322 in pairs(workspace.CurrentRooms:GetChildren()) do if
v322:FindFirstChild("Assets") then v266(v322)
end end repeat task.wait()
until not v16.draweraura v267:Disconnect()
end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.NoluckNoob then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:FindFirstChild("RoomsDoor_Entrance") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Chain1:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Chain2:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Model:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").SkullLock:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Door.EnterPrompt.Enabled=true
end end end)
end)
v46:AddToggle("MyToggle",{Text="A-000 No lock",Default=false,Tooltip="A-000 No
lock",Callback=function(v101)_G.NoluckNoob=v101
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.AutoBreaker then
game:GetService("ReplicatedStorage").EntityInfo.EBF:FireServer()
end end)
end)
v46:AddToggle("MyToggle",{Text="Auto Complete Breaker
Minigame",Default=false,Tooltip="Breaker Box Minigame So
Ez",Callback=function(v102)_G.AutoBreaker=v102
end})
local v46=v47:AddTab("[>Main 2<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.IncreasedDoors then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door").ClientOpen:FireServer()
end end)
end)
v46:AddToggle("MyToggle",{Text="Increased Door Opening",Default=false,Tooltip="Door
Opening Far",Callback=function(v103)_G.IncreasedDoors=v103
end})
game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("MoveDirection
"):Connect(function()if (_G.ClosetExitFix and
(game.Players.LocalPlayer.Character:GetAttribute("Hiding")==true)) then
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
end end)
v46:AddToggle("MyToggle",{Text="Closet Exit Fix",Default=false,Tooltip="Closet Exit
Fast",Callback=function(v104)_G.ClosetExitFix=v104
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Spamjackgameing then
game.Players.LocalPlayer.Character.Collision.CFrame=game.Workspace.CurrentRooms[gam
e:GetService("ReplicatedStorage").GameData.LatestRoom.Value].Assets['Wardrobe'].Woo
d.CFrame
end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.autoskiol then local v325=false
local
v326=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door")
for v382,v383 in ipairs(v326.Parent:GetDescendants()) do if
(v383.Name=="KeyObtain") then v325=v383
end end if v325 then if not
game.Players.LocalPlayer.Character:FindFirstChild("Key") then local v623=0 -0
local v624
while true do if (v623==(0 -0)) then v624=346 -(45 + 280)
function toTargetWait(v865)local v866=(v865.p-
game.Players.LocalPlayer.Character:WaitForChild("Collision").Position).Magnitude
tweenrach=game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character
:WaitForChild("Collision"),TweenInfo.new(v866/v624 ,Enum.EasingStyle.Linear),
{CFrame=v865})
tweenrach:Play()
end v623=1 + 0
end if (v623==1) then toTargetWait(v325.Hitbox.CFrame * CFrame.new(0 + 0 , -6,0 + 0
) )
fireproximityprompt(v325.ModulePrompt,0)
break
end end elseif game.Players.LocalPlayer.Character:FindFirstChild("Key") then local
v797=12 + 9
function toTargetWait(v826)local v827=0
local v828
while true do if ((0 + 0)==v827) then v828=(v826.p-
game.Players.LocalPlayer.Character:WaitForChild("Collision").Position).Magnitude
tweenrach=game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character
:WaitForChild("Collision"),TweenInfo.new(v828/v797 ,Enum.EasingStyle.Linear),
{CFrame=v826})
v827=1 -0
end if ((1912 -(340 + 1571))==v827) then tweenrach:Play()
break
end end end toTargetWait(v326.Door.CFrame * CFrame.new(0 + 0 , -(1778 -(1733 +
39)),0 -0 ) )
fireproximityprompt(v326.Lock.UnlockPrompt,0)
end end if (v20==(1084 -(125 + 909))) then v326=workspace.CurrentRooms[tostring(v20
+ 1 )]:WaitForChild("Door")
end if not v326:FindFirstChild("Lock") then local v455=1969 -(1096 + 852)
function toTargetWait(v523)local v524=(v523.p-
game.Players.LocalPlayer.Character:WaitForChild("Collision").Position).Magnitude
tweenrach=game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character
:WaitForChild("Collision"),TweenInfo.new(v524/v455 ,Enum.EasingStyle.Linear),
{CFrame=v523})
tweenrach:Play()
end toTargetWait(v326.Door.CFrame * CFrame.new(0 + 0 , -(7 -1),0) )
end end end)
end)
v46:AddToggle("MyToggle",{Text="Auto Skip Rooms [BETA]",Default=false,Tooltip="Use
Fly In Inf yield",Callback=function(v105)_G.nokuyclip=v105
wait(0.1 + 0 )
_G.autoskiol=v105
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.OpenDoorsijnsdg then if game.Players.LocalPlayer.Character:FindFirstChild("Key")
then game.Players.LocalPlayer.Character.Key.Parent=game.Workspace
end end end)
end)
v46:AddToggle("MyToggle",{Text="Open Doors With
Everything",Default=false,Tooltip="Need
Key",Callback=function(v106)_G.OpenDoorsijnsdg=v106
end})
v46:AddToggle("MyToggle",{Text="Spam Jack [Slow]",Default=false,Tooltip="So
Slow",Callback=function(v107)local v108=0
while true do if (v108==(512 -(409 + 103))) then _G.Spamjackgameing=v107
while _G.Spamjackgameing do wait()
pcall(function()fireproximityprompt(game.Workspace.CurrentRooms[game:GetService("Re
plicatedStorage").GameData.LatestRoom.Value].Assets['Wardrobe'].HidePrompt,236 -(46
+ 190) )
fireproximityprompt(game.Workspace.CurrentRooms[game:GetService("ReplicatedStorage"
).GameData.LatestRoom.Value].Assets['Wardrobe'].HidePrompt,1)
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
end)
end break
end end end})
_G.godkuy=false
v46:AddToggle("MyToggle",{Text="God Mode Gui [Mobile]",Default=false,Tooltip="For
Mobile",Callback=function(v109)local v110=0
while true do if (0==v110) then _G.gopdfs=v109
if (_G.gopdfs==true) then game:GetService("CoreGui").GodmodeMobile.Enabled=true
elseif (_G.gopdfs==false) then
game:GetService("CoreGui").GodmodeMobile.Enabled=false
end break
end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()for
v268,v269 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v269.IsA(v269,"BasePart") and getgenv().colgod) then v269.CanCollide=false
end end end)
end)
v46:AddLabel("God Mode"):AddKeyPicker("KeyPicker",
{Default="R",SyncToggleState=false,Mode="Toggle",Text="GodMode",NoUI=false})
_G.godkuy=false
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()for
v270,v271 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v271.IsA(v271,"BasePart") and getgenv().colgod) then v271.CanCollide=false
end end end)
end)
Options.KeyPicker:OnClick(function()if (_G.godkuy==true) then local v272=0
local v273
local v274
local v275
while true do if (v272==(97 -(51 + 44))) then v274=nil
function
v274(v525)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v525)
end v274("GodMode Disabled")
v0:Notify("GodMode Disabled")
v272=1 + 2
end if (v272==1) then v273.Position=v273.Position + Vector3.new(1317 -(1114 +
203) ,731 -(228 + 498) ,0)
wait(0.5 + 0 )
v273=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v273.Position=v273.Position + Vector3.new(0 + 0 ,668 -(174 + 489) ,0 -0 )
v272=2
end if (v272==(1905 -(830 + 1075))) then _G.godkuy=false
getgenv().colgod=false
for v526,v527 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v527.IsA(v527,"BasePart") and (getgenv().colgod==false)) then v527.CanCollide=true
end end v273=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v272=525 -(303 + 221)
end if (v272==4) then v275.PlayOnRemove=true
v275:Destroy()
break
end if (v272==(1272 -(231 + 1038))) then v275=Instance.new("Sound")
v275.Parent=game.SoundService
v275.SoundId="rbxassetid://4590657391"
v275.Volume=5
v272=4 + 0
end end elseif (_G.godkuy==false) then local v386=1162 -(171 + 991)
local v387
local v388
local v389
while true do if (v386==(16 -12)) then v389.Parent=game.SoundService
v389.SoundId="rbxassetid://4590657391"
v389.Volume=13 -8
v386=5
end if ((7 -4)==v386) then v388("GodMode Enabled")
v0:Notify("GodMode Enabled")
v389=Instance.new("Sound")
v386=4 + 0
end if (v386==(6 -4)) then v387.Position=v387.Position-Vector3.new(0,14 -9 ,0)
v388=nil
function
v388(v731)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v731)
end v386=4 -1
end if (v386==(0 -0)) then _G.godkuy=true
v387=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v387.Position=v387.Position-Vector3.new(1248 -(111 + 1137) ,163 -(91 + 67) ,0)
v386=1
end if (v386==5) then v389.PlayOnRemove=true
v389:Destroy()
break
end if ((2 -1)==v386) then wait(0.5 + 0 )
getgenv().colgod=true
v387=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v386=525 -(423 + 100)
end end end end)
local v47=v45.Main:AddRightTabbox()
local v46=v47:AddTab("[>Remove<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SeekESe then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("Seek_Arm") then for
v528,v529 in
pairs(game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").Gam
eData.LatestRoom.Value)]:WaitForChild("Assets"):GetChildren()) do if
(v529.Name=="Seek_Arm") then v529.AnimatorPart.CanTouch=false
end end end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SeekESe then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("ChandelierObstruction")
then for v530,v531 in
pairs(game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").Gam
eData.LatestRoom.Value)]:WaitForChild("Assets"):GetChildren()) do if
(v531.Name=="ChandelierObstruction") then v531.HurtPart.CanTouch=false
end end end end end)
end)
v46:AddToggle("MyToggle",{Text="Remove Seek Arms
HitBox",Default=false,Tooltip="Remove Seek Arms HitBox From Seek
Chase",Callback=function(v111)_G.SeekESe=v111
end})
v46:AddToggle("MyToggle",{Text="Remove Fire Damage",Default=false,Tooltip="Remove
Fire Damage From Seek Chase",Callback=function(v112)_G.SeekES=v112
end})
v46:AddToggle("MyToggle",{Text="Remove Skeleton Door",Default=false,Tooltip="Remove
Skeleton Door",Callback=function(v113)v16.noskeledoors=v113
if v113 then local v276=0 + 0
local v277
while true do if ((0 -0)==v276) then v277=nil
v277=workspace.CurrentRooms.ChildAdded:Connect(function(v532)local
v533=v532:WaitForChild("Wax_Door",2 + 0 )
if v533 then v533.Door.Transparency=772 -(326 + 445)
v533.SkullLock.Transparency=1
v533.Door.CanCollide=false
v533.SkullLock.CanCollide=false
end end)
v276=4 -3
end if (v276==(4 -2)) then v277:Disconnect()
break
end if ((2 -1)==v276) then spawn(function()local
v534=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Wax_Door",2)
if v534 then v534.Door.Transparency=712 -(530 + 181)
v534.SkullLock.Transparency=1
v534.Door.CanCollide=false
v534.SkullLock.CanCollide=false
end end)
repeat task.wait()
until not v16.noskeledoors v276=2
end end end end})
v46:AddToggle("MyToggle",{Text="Remove Gate Doors",Default=false,Tooltip="Remove
Gate Doors",Callback=function(v115)v16.nogates=v115
if v115 then spawn(function()for v390,v391 in
pairs(workspace.CurrentRooms:GetChildren()) do local v392=0
local v393
while true do if ((881 -(614 + 267))==v392) then v393=v391:WaitForChild("Gate",34 -
(19 + 13) )
if v393 then local v798=v393:WaitForChild("ThingToOpen",2 -0 )
if v798 then v798:Destroy()
end end break
end end end end)
local v278
v278=workspace.CurrentRooms.ChildAdded:Connect(function(v327)local v328=0 -0
local v329
while true do if (v328==(0 -0)) then v329=v327:WaitForChild("Gate",1 + 1 )
if v329 then local v742=0 -0
local v743
while true do if (v742==(0 -0)) then v743=v329:WaitForChild("ThingToOpen",1814 -
(1293 + 519) )
if v743 then v743:Destroy()
end break
end end end break
end end end)
spawn(function()local v330=0 -0
local v331
while true do if ((0 -0)==v330) then
v331=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Gate",3 -1 )
if v331 then local v744=0
local v745
while true do if (v744==(0 -0)) then v745=v331:WaitForChild("ThingToOpen",4 -2 )
if v745 then v745:Destroy()
end break
end end end break
end end end)
repeat task.wait()
until not v16.nogates v278:Disconnect()
end end})
v46:AddToggle("MyToggle",{Text="Remove Puzzle Doors",Default=false,Tooltip="Remove
Puzzle Doors",Callback=function(v117)local v118=0 + 0
while true do if (v118==0) then v16.nopuzzle=v117
if v117 then spawn(function()for v634,v635 in
pairs(workspace.CurrentRooms:GetChildren()) do local v636=0 + 0
local v637
local v638
while true do if (v636==(0 -0)) then v637=v635:WaitForChild("Assets")
v638=v637:WaitForChild("Paintings",1 + 1 )
v636=1 + 0
end if (v636==(1 + 0)) then if v638 then local
v885=v638:WaitForChild("MovingDoor",1098 -(709 + 387) )
if v885 then v885:Destroy()
end end break
end end end end)
local v466
v466=workspace.CurrentRooms.ChildAdded:Connect(function(v535)local
v536=v535:WaitForChild("Assets")
local v537=v536:WaitForChild("Paintings",1860 -(673 + 1185) )
if v537 then local v746=0 -0
local v747
while true do if (v746==0) then v747=v537:WaitForChild("MovingDoor",6 -4 )
if v747 then v747:Destroy()
end break
end end end end)
spawn(function()local v538=0
local v539
local v540
while true do if (v538==0) then
v539=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets")
v540=v539:WaitForChild("Paintings",2)
v538=1 -0
end if (v538==(1 + 0)) then if v540 then local
v867=v540:WaitForChild("MovingDoor",2 + 0 )
if v867 then v867:Destroy()
end end break
end end end)
repeat task.wait()
until not v16.nopuzzle v466:Disconnect()
end break
end end end})
v46:AddToggle("MyToggle",{Text="Remove Seek Chase",Default=false,Tooltip="Bypass
Seek Chase",Callback=function(v119)v16.noseek=v119
if v119 then local v279
v279=workspace.CurrentRooms.ChildAdded:Connect(function(v333)local v334=0 -0
local v335
while true do if (v334==(0 + 0)) then
v335=v333:WaitForChild("TriggerEventCollision",2)
if v335 then v335:Destroy()
end break
end end end)
repeat task.wait()
until not v16.noseek v279:Disconnect()
end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.lasf then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("Chandelier") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets").Chandelier:Destroy()
end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.lasf then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("Light_Fixtures") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets").Light_Fixtures:Destroy()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Remove Light [Anti
Lag]",Default=false,Tooltip="Anti Lag Light",Callback=function(v121)_G.lasf=v121
end})
local v46=v47:AddTab("[>Item Aura<]")
if fireproximityprompt then v46:AddToggle("MyToggle",{Text="Item And
Keys",Default=false,Tooltip="Auto Pick Item And Keys",Callback=function(v280)local
v281=0
while true do if (0==v281) then v16.itemsaura=v280
if v280 then local function v639(v748)local v749=0 -0
local v750
local v751
while true do if ((3 -1)==v749) then for v886,v887 in pairs(v748:GetDescendants())
do task.spawn(function()v750(v887)
end)
end task.spawn(function()repeat task.wait()
until not v16.itemsaura v751:Disconnect()
end)
break
end if ((1881 -(446 + 1434))==v749) then v751=nil
v751=v748.DescendantAdded:Connect(function(v888)v750(v888)
end)
v749=1285 -(1040 + 243)
end if (v749==(0 -0)) then v750=nil
function v750(v889)task.wait()
if v889:IsA("Model") then local v957=1847 -(559 + 1288)
while true do if (v957==(1931 -(609 + 1322))) then task.wait()
if (v889.Name=="PickupItem") then local v1048=0
local v1049
local v1050
while true do if (1==v1048) then v1050=454 -(13 + 441)
task.spawn(function()repeat local v1103=0 -0
local v1104
while true do if (1==v1103) then pcall(function()local v1137=0
local v1138
local v1139
while true do if (0==v1137) then
v1138,v1139=pcall(function()v1104=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=(31 -19)
end)
if v1139 then local v1154=0 -0
local v1155
while true do if (v1154==(0 + 0)) then v1155=nil
for v1170,v1171 in pairs(v1171:GetChildren()) do local v1172=pcall(function()local
v1178=v1171['Position']
end)
if v1172 then v1155=v1171
break
end end v1154=3 -2
end if (v1154==1) then v1104=v12:DistanceFromCharacter(v1155.Position)<=(5 + 7)
break
end end end break
end end end)
if v1104 then fireproximityprompt(v1049)
v1050+=1 end break
end if (v1103==0) then task.wait(0.1)
v1104=false
v1103=1
end end until not v889:IsDescendantOf(workspace) or not
v1049:IsDescendantOf(workspace) or not v16.itemsaura or (v1050>(9 + 11)) end)
break
end if (v1048==0) then if
((game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(151 -100)) or
(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(29 + 23))) then
return
end v1049=v889:WaitForChild("ModulePrompt")
v1048=1 -0
end end elseif (v889:GetAttribute("Pickup") or v889:GetAttribute("PropType")) then
if ((game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==51) or
(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(35 + 17))) then
return
end local v1063=v889:WaitForChild("ModulePrompt",2 + 0 )
if (v1063==nil) then local v1085=0
while true do if (v1085==(0 + 0)) then
v1063=v889:FindFirstChildWhichIsA("ProximityPrompt")
if (v1063==nil) then for v1143,v1144 in pairs(v889:GetDescendants()) do if
v1144:IsA("ProximityPrompt") then v1063=v1144
break
end end end break
end end end task.spawn(function()repeat local v1086=0
local v1087
while true do if (v1086==(0 + 0)) then task.wait(0.1 + 0 )
v1087=false
v1086=1
end if (v1086==1) then pcall(function()local v1127=0
local v1128
local v1129
while true do if (v1127==(433 -(153 + 280))) then
v1128,v1129=pcall(function()v1087=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=12
end)
if v1129 then local v1153
for v1156,v1157 in pairs(v1157:GetChildren()) do local v1158=pcall(function()local
v1163=v1157['Position']
end)
if v1158 then v1153=v1157
break
end end v1087=v12:DistanceFromCharacter(v1153.Position)<=(34 -22)
end break
end end end)
if v1087 then fireproximityprompt(v1063)
end break
end end until not v889:IsDescendantOf(workspace) or not
v1063:IsDescendantOf(workspace) or not v16.itemsaura end)
elseif (v889.Name=="Green_Herb") then local v1088=0
local v1089
while true do if (v1088==(0 + 0)) then v1089=v889:WaitForChild("Plant")
if v1089 then local v1140=0 + 0
local v1141
local v1142
while true do if (v1140==(1 + 0)) then task.spawn(function()repeat local v1159=0 +
0
local v1160
while true do if (v1159==(1 + 0)) then pcall(function()local v1173=0 -0
local v1174
local v1175
while true do if (v1173==(0 + 0)) then
v1174,v1175=pcall(function()v1160=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=(679 -(89 + 578))
end)
if v1175 then local v1183
for v1184,v1185 in pairs(v1185:GetChildren()) do local v1186=pcall(function()local
v1187=v1185['Position']
end)
if v1186 then v1183=v1185
break
end end v1160=v12:DistanceFromCharacter(v1183.Position)<=(9 + 3)
end break
end end end)
if v1160 then fireproximityprompt(v1141)
v1142+=(1 -0) end break
end if (v1159==(1049 -(572 + 477))) then task.wait(0.1 + 0 )
v1160=false
v1159=1
end end until v1141:GetAttribute("Interactions") or not v16.draweraura or
(v1142>(22 + 13)) end)
break
end if (v1140==(0 + 0)) then v1141=v1089:WaitForChild("HerbPrompt")
v1142=0
v1140=87 -(84 + 2)
end end end break
end end elseif ((v889.Name=="KeyObtain") or (v889.Name=="ElectricalKeyObtain"))
then local v1108=v889:WaitForChild("ModulePrompt")
local v1109=v1108:GetAttribute("Interactions")
if not v1109 then task.spawn(function()repeat local v1145=0
local v1146
while true do if (v1145==(0 -0)) then task.wait(0.1 + 0 )
v1146=false
v1145=843 -(497 + 345)
end if (v1145==(1 + 0)) then pcall(function()local
v1161,v1162=pcall(function()v1146=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=14
end)
if v1162 then local v1164
for v1167,v1168 in pairs(v1168:GetChildren()) do local v1169=pcall(function()local
v1176=v1168['Position']
end)
if v1169 then v1164=v1168
break
end end v1146=v12:DistanceFromCharacter(v1164.Position)<=(3 + 11)
end end)
if v1146 then fireproximityprompt(v1108)
end break
end end until v1108:GetAttribute("Interactions") or not v16.draweraura end)
end elseif (v889.Name=="RolltopContainer") then local
v1130=v889:WaitForChild("ActivateEventPrompt")
local v1131=v1130:GetAttribute("Interactions")
if not v1131 then task.spawn(function()repeat local v1151=1333 -(605 + 728)
local v1152
while true do if ((0 + 0)==v1151) then task.wait(0.1 -0 )
v1152=false
v1151=1 + 0
end if (v1151==(3 -2)) then pcall(function()local
v1165,v1166=pcall(function()v1152=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=12
end)
if v1166 then local v1177
for v1179,v1180 in pairs(v1180:GetChildren()) do local v1181=pcall(function()local
v1182=v1180['Position']
end)
if v1181 then v1177=v1180
break
end end v1152=v12:DistanceFromCharacter(v1177.Position)<=(11 + 1)
end end)
if v1152 then fireproximityprompt(v1130)
end break
end end until v1130:GetAttribute("Interactions") or not v16.itemsaura end)
end end break
end end end end v749=2 -1
end end end local v640
v640=workspace.CurrentRooms.ChildAdded:Connect(function(v752)v639(v752)
end)
for v753,v754 in pairs(workspace.CurrentRooms:GetChildren()) do if
v754:FindFirstChild("Assets") then v639(v754)
end end
v639(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
repeat task.wait()
until not v16.itemsaura v640:Disconnect()
end break
end end end})
else v0:Notify("You need to get fireproximityprompt.")
end if fireproximityprompt then v46:AddToggle("MyToggle",
{Text="Lever",Default=false,Tooltip="Lever Aura",Callback=function(v282)local
v283=0 + 0
while true do if (v283==0) then v16.autopulllever=v282
if v282 then local function v641(v755)local v756=0
local v757
local v758
while true do if (v756==(491 -(457 + 32))) then for v890,v891 in
pairs(v755:GetDescendants()) do v757(v891)
end task.spawn(function()local v892=0 + 0
while true do if (v892==(1402 -(832 + 570))) then repeat task.wait()
until not v16.autopulllever v758:Disconnect()
break
end end end)
break
end if (v756==(0 + 0)) then v757=nil
function v757(v893)if (v893.Name=="LeverForGate") then local
v958=v893:WaitForChild("ActivateEventPrompt")
local v959=0 + 0
pcall(function()v893.PrimaryPart:WaitForChild("SoundToPlay").Played:Connect(functio
n()v959=353 -253
end)
end)
task.spawn(function()repeat local v1012=0 + 0
local v1013
while true do if (v1012==(797 -(588 + 208))) then pcall(function()local v1053=0
local v1054
local v1055
while true do if (v1053==(0 -0)) then
v1054,v1055=pcall(function()v1013=v12:DistanceFromCharacter(v893.PrimaryPart.Positi
on)<=16
end)
if v1055 then local v1110=1800 -(884 + 916)
local v1111
while true do if (v1110==(1 -0)) then
v1013=v12:DistanceFromCharacter(v1111.Position)<=(10 + 6)
break
end if (v1110==(653 -(232 + 421))) then v1111=nil
for v1147,v1148 in pairs(v1148:GetChildren()) do local v1149=pcall(function()local
v1150=v1148['Position']
end)
if v1149 then v1111=v1148
break
end end v1110=1890 -(1569 + 320)
end end end break
end end end)
if v1013 then fireproximityprompt(v958)
v959+=(1 + 0) end break
end if (v1012==(0 + 0)) then task.wait(0.1)
v1013=false
v1012=3 -2
end end until not v893:IsDescendantOf(workspace) or not
v958:IsDescendantOf(workspace) or not v16.autopulllever or (v959>(655 -(316 +
289))) end)
end end v756=2 -1
end if (v756==(1 + 0)) then v758=nil
v758=v755.DescendantAdded:Connect(function(v894)v757(v894)
end)
v756=1455 -(666 + 787)
end end end if (v16.autopulllever==true) then local v799
v799=workspace.CurrentRooms.ChildAdded:Connect(function(v829)v641(v829)
end)
for v830,v831 in pairs(workspace.CurrentRooms:GetChildren()) do if
v831:FindFirstChild("Assets") then v641(v831)
end end
v641(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
repeat task.wait()
until not v16.autopulllever v799:Disconnect()
end end break
end end end})
else v0:Notify("You need to get fireproximityprompt.")
end if fireproximityprompt then v46:AddToggle("MyToggle",
{Text="Book",Default=false,Tooltip="Auto Pick
Book",Callback=function(v284)v16.bookcollecter=v284
if v284 then local v394=425 -(360 + 65)
local v395
while true do if ((0 + 0)==v394) then v395=nil
function v395(v759)local v760=254 -(79 + 175)
local v761
local v762
while true do if ((2 -0)==v760) then for v895,v896 in pairs(v759:GetDescendants())
do v761(v896)
end task.spawn(function()local v897=0 + 0
while true do if (v897==0) then repeat task.wait()
until not v16.bookcollecter v762:Disconnect()
break
end end end)
break
end if (v760==(2 -1)) then v762=nil
v762=v759.DescendantAdded:Connect(function(v898)v761(v898)
end)
v760=3 -1
end if (v760==(899 -(503 + 396))) then v761=nil
function v761(v899)if v899:IsA("Model") then if (v899.Name=="LiveHintBook") then
local v1014=v899:WaitForChild("ActivateEventPrompt")
local v1015=0
task.spawn(function()repeat local v1040=181 -(92 + 89)
local v1041
while true do if (v1040==0) then task.wait(0.1)
v1041=false
v1040=1 -0
end if ((1 + 0)==v1040) then pcall(function()local
v1070,v1071=pcall(function()v1041=v12:DistanceFromCharacter(v899.PrimaryPart.Positi
on)<=(9 + 5)
end)
if v1071 then local v1105
for v1112,v1113 in pairs(v1113:GetChildren()) do local v1114=pcall(function()local
v1126=v1113['Position']
end)
if v1114 then v1105=v1113
break
end end v1041=v12:DistanceFromCharacter(v1105.Position)<=(54 -40)
end end)
if v1041 then local v1090=0 + 0
while true do if ((0 -0)==v1090) then fireproximityprompt(v1014)
v1015+=(1 + 0) break
end end end break
end end until not v899:IsDescendantOf(workspace) or not
v1014:IsDescendantOf(workspace) or not v16.bookcollecter or (v1015>(24 + 26)) end)
end end end v760=2 -1
end end end v394=1 + 0
end if (v394==(1 -0)) then repeat task.wait()
if (v16.bookcollecter==false) then break
end until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(1294 -
(485 + 759)) if (v16.bookcollecter==true) then local v800
v800=workspace.CurrentRooms.ChildAdded:Connect(function(v832)v395(v832)
end)
for v833,v834 in pairs(workspace.CurrentRooms:GetChildren()) do if
v834:FindFirstChild("Assets") then v395(v834)
end end
v395(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
repeat task.wait()
until not v16.bookcollecter v800:Disconnect()
end break
end end end end})
else v0:Notify("You need to get fireproximityprompt.")
end if fireproximityprompt then v46:AddToggle("MyToggle",
{Text="Breaker",Default=false,Tooltip="Auto Pick
Breaker",Callback=function(v286)v16.breakercollecter=v286
if v286 then local function v396(v469)local function v470(v541)if v541:IsA("Model")
then if (v541.Name=="LiveBreakerPolePickup") then local
v835=v541:WaitForChild("ActivateEventPrompt")
local v836=0
task.spawn(function()repeat local v900=0 -0
local v901
while true do if ((1190 -(442 + 747))==v900) then pcall(function()local v1016=1135
-(832 + 303)
local v1017
local v1018
while true do if (v1016==0) then
v1017,v1018=pcall(function()v901=v12:DistanceFromCharacter(v541.PrimaryPart.Positio
n)<=(960 -(88 + 858))
end)
if v1018 then local v1064
for v1072,v1073 in pairs(v1073:GetChildren()) do local v1074=pcall(function()local
v1091=v1073['Position']
end)
if v1074 then v1064=v1073
break
end end v901=v12:DistanceFromCharacter(v1064.Position)<=(5 + 9)
end break
end end end)
if v901 then local v1033=0 + 0
while true do if (v1033==(0 + 0)) then fireproximityprompt(v835)
v836+=(790 -(766 + 23)) break
end end end break
end if (v900==0) then task.wait(0.1)
v901=false
v900=4 -3
end end until not v541:IsDescendantOf(workspace) or not
v835:IsDescendantOf(workspace) or not v16.breakercollecter or (v836>(68 -18)) end)
end end end local v471
v471=v469.DescendantAdded:Connect(function(v542)v470(v542)
end)
for v543,v544 in pairs(v469:GetDescendants()) do v470(v544)
end task.spawn(function()local v545=0 -0
while true do if (v545==(0 -0)) then repeat task.wait()
until not v16.breakercollecter v471:Disconnect()
break
end end end)
end repeat task.wait()
if (v16.breakercollecter==false) then break
end until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==100 if
(v16.breakercollecter==true) then local v546=1073 -(1036 + 37)
local v547
while true do if (v546==(1 + 0)) then for v837,v838 in
pairs(workspace.CurrentRooms:GetChildren()) do if v838:FindFirstChild("Assets")
then v396(v838)
end end
v396(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
v546=2
end if (v546==(0 -0)) then v547=nil
v547=workspace.CurrentRooms.ChildAdded:Connect(function(v839)v396(v839)
end)
v546=1 + 0
end if (v546==2) then repeat task.wait()
until not v16.breakercollecter v547:Disconnect()
break
end end end end end})
else v0:Notify("You need to get fireproximityprompt.")
end local v46=v45.Main:AddLeftGroupbox("[>Bypass<]")
v46:AddToggle("MyToggle",{Text="Bypass Halt",Default=false,Tooltip="Anti
Halt",Callback=function(v122)local v123=0
while true do if (v123==(1480 -(641 + 839))) then _G.BypassHalte=v122
if (_G.BypassHalte==true) then local v472=913 -(910 + 3)
local v473
while true do if (v472==(0 -0)) then
v473=game:GetService("ReplicatedStorage").ClientModules.EntityModules.Shade
v473.Parent=game.Workspace
break
end end elseif (_G.BypassHalte==false) then local v642=1684 -(1466 + 218)
local v643
while true do if (v642==(0 + 0)) then v643=game.Workspace.Shade
v643.Parent=game:GetService("ReplicatedStorage").ClientModules.EntityModules
break
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Bypass Glitch & Void [No
JumpScares]",Default=false,Tooltip="Anti Glitch & Void No
JumpScares",Callback=function(v124)local v125=1148 -(556 + 592)
while true do if (v125==(0 + 0)) then _G.GV=v124
if (_G.GV==true) then local v474=808 -(329 + 479)
local v475
local v476
while true do if (v474==1) then v475.Parent=game.Workspace
v476.Parent=game.Workspace
break
end if (v474==(854 -(174 + 680))) then
v475=game:GetService("ReplicatedStorage").ClientModules.EntityModules.Glitch
v476=game:GetService("ReplicatedStorage").ClientModules.EntityModules.Void
v474=3 -2
end end elseif (_G.GV==false) then local v644=0 -0
local v645
local v646
while true do if (v644==0) then v645=game.Workspace.Glitch
v646=game.Workspace.Void
v644=1 + 0
end if ((740 -(396 + 343))==v644) then
v645.Parent=game:GetService("ReplicatedStorage").ClientModules.EntityModules
v646.Parent=game:GetService("ReplicatedStorage").ClientModules.EntityModules
break
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Bypass Screech
Damage",Default=false,Tooltip="Screech No
Damage",Callback=function(v126)getgenv().avoidsc=v126
end})
v46:AddToggle("MyToggle",{Text="Bypass Dupe",Default=false,Tooltip="Anti
Dupe",Callback=function(v128)v16.nodupe=v128
if v128 then local v288
v288=game:GetService("ReplicatedStorage").GameData.LatestRoom:GetPropertyChangedSig
nal("Value"):Connect(function()task.wait()
for v397,v398 in pairs(game:GetService("Workspace").CurrentRooms:GetDescendants())
do if (v398.Name=="DoorFake") then v398.Hidden.CanTouch=false
end end repeat task.wait()
until not v16.nodupe v288:Disconnect()
end)
end end})
local v48=game.ReplicatedStorage:WaitForChild("EntityInfo"):WaitForChild("A90")
v46:AddToggle("MyToggle",{Text="Bypass A-90 [The
Rooms]",Default=false,Tooltip="Bypass A-90 Use In The
Rooms",Callback=function(v130)v16.noa90=v130
if v130 then local v289=0 + 0
local v290
while true do if (v289==(1477 -(29 + 1448))) then
v290=v12.PlayerGui:WaitForChild("MainUI"):WaitForChild("Jumpscare"):FindFirstChild(
"Jumpscare_A90")
if v290 then v290.Parent=nil
v48.Parent=nil
repeat task.wait()
game.SoundService.Main.Volume=1390 -(135 + 1254)
until not v16.noa90 v290.Parent=v12.PlayerGui.MainUI.Jumpscare
v48.Parent=v15
end break
end end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.bypassSnare then for v399,v400 in
pairs(game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").Gam
eData.LatestRoom.Value)]:WaitForChild("Assets"):GetChildren()) do if
(v400.Name=="Snare") then v400.Hitbox['TouchInterest']:Destroy()
end end end end)
end)
v46:AddToggle("MyToggle",{Text="Bypass Snare",Default=false,Tooltip="Anti
Snare",Callback=function(v132)_G.bypassSnare=v132
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Eyhasd then if workspace:FindFirstChild("Eyes") then
game:GetService("ReplicatedStorage").EntityInfo.MotorReplication:FireServer(0,
(_G.Eyhasd and -(452 -332)) or (0 -0) ,0,false)
end end end)
end)
v46:AddToggle("MyToggle",{Text="Bypass Eyes Damage",Default=false,Tooltip="Eyes No
Damage",Callback=function(v133)_G.Eyhasd=v133
end})
local v49=getrawmetatable(game)
local v50=v49.__namecall
setreadonly(v49,false)
v49.__namecall=newcclosure(function(v134,...)args={...}
if (DisableEyes and EyesOnMap) then if (tostring(v134)=="MotorReplication") then
args[2 + 0 ]= -(1647 -(389 + 1138))
end end return v50(v134,table.unpack(args))
end)
local v47=v45.Main:AddLeftTabbox()
local v46=v47:AddTab("[>Esp<]")
v46:AddToggle("MyToggle",{Text="Doors",Default=false,Tooltip="Esp
Doors",Callback=function(v135)local v136=0
while true do if (v136==(574 -(102 + 472))) then v16.espdoors=v135
if v135 then local function v477(v549)local v550=0 + 0
local v551
local v552
local v553
while true do if (v550==3) then if (_G.Highlights==true) then local v868=0
local v869
while true do if (v868==0) then v869=hightlightoutboi(_G.DoorsC,v551)
table.insert(v18.doors,v869)
break
end end end v551:WaitForChild("Open").Played:Connect(function()if
(_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end end)
v550=3 + 1
end if (v550==(2 + 0)) then if v551.Parent:FindFirstChild("Lock") then
v553="[Locked]"
else v553=""
end if (_G.EspEnable==true) then local v870=esp(v551,_G.DoorsC,v551,"Door " ..
v552.Sign.Stinker.Text .. " " .. v553 .. "" )
table.insert(v18.doors,v870)
end v550=1548 -(320 + 1225)
end if (v550==(0 -0)) then v551=v549:WaitForChild("Door"):WaitForChild("Door")
v552=v549:WaitForChild("Door")
v550=1 + 0
end if (v550==(1468 -(157 + 1307))) then
v551.AncestryChanged:Connect(function()local v848=1859 -(821 + 1038)
while true do if (v848==(0 -0)) then if (_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end break
end end end)
break
end if (v550==(1 + 0)) then v553=nil
task.wait(0.1 -0 )
v550=1 + 1
end end end local v478
v478=v12:GetAttributeChangedSignal("CurrentRoom"):Connect(function()local v554=0 -0
while true do if (v554==0) then for v849,v850 in pairs(v18.doors) do v850.delete()
end v477(workspace.CurrentRooms[v12:GetAttribute("CurrentRoom")])
break
end end end)
if workspace.CurrentRooms[v12:GetAttribute("CurrentRoom")]:FindFirstChild("Assets")
then v477(workspace.CurrentRooms[v12:GetAttribute("CurrentRoom")])
end repeat task.wait()
until not v16.espdoors v478:Disconnect()
for v555,v556 in pairs(v18.doors) do v556.delete()
end end break
end end end})
v46:AddToggle("MyToggle",{Text="Keys And Levers",Default=false,Tooltip="Esp Keys
And Levers",Callback=function(v137)v16.espkeys=v137
if v137 then local v291=1026 -(834 + 192)
local v292
local v293
local v294
while true do if (v291==0) then v292=nil
function v292(v557)if (v557:IsA("Model") and ((v557.Name=="LeverForGate") or
(v557.Name=="KeyObtain"))) then task.wait(0.1 + 0 )
if (v557.Name=="KeyObtain") then local v851=0 + 0
local v852
local v853
while true do if (v851==2) then if (_G.Highlights==true) then local v985=0
local v986
while true do if (v985==0) then v986=hightlightoutboi(_G.KeyandLevers,v557)
table.insert(v18.keys,v986)
break
end end end break
end if (v851==0) then v852=v557:WaitForChild("Hitbox")
v853=v852:GetChildren()
v851=1 + 0
end if (v851==(1 -0)) then
table.remove(v853,table.find(v853,v852:WaitForChild("PromptHitbox")))
if (_G.EspEnable==true) then local v987=esp(v853,_G.KeyandLevers,v852,"Key")
table.insert(v18.keys,v987)
end v851=2
end end elseif (v557.Name=="LeverForGate") then local v902=304 -(300 + 4)
while true do if (v902==0) then if (_G.EspEnable==true) then local v1034=0 + 0
local v1035
while true do if (v1034==0) then
v1035=esp(v557,_G.KeyandLevers,v557.PrimaryPart,"Lever")
table.insert(v18.keys,v1035)
break
end end end if (_G.Highlights==true) then local v1036=0 -0
local v1037
while true do if (v1036==(362 -(112 + 250))) then
v1037=hightlightoutboi(_G.KeyandLevers,v557)
table.insert(v18.keys,v1037)
break
end end end v902=1 + 0
end if (v902==(2 -1)) then
v557.PrimaryPart:WaitForChild("SoundToPlay").Played:Connect(function()local v1019=0
+ 0
while true do if (v1019==0) then if (_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end break
end end end)
break
end end end end end v291=1 + 0
end if (v291==(3 + 1)) then v294:Disconnect()
for v558,v559 in pairs(v18.keys) do v559.delete()
end break
end if (v291==(2 + 1)) then for v560,v561 in
pairs(workspace.CurrentRooms:GetChildren()) do if v561:FindFirstChild("Assets")
then v293(v561)
end end repeat task.wait()
until not v16.espkeys v291=3 + 1
end if (v291==(1416 -(1001 + 413))) then v294=nil
v294=workspace.CurrentRooms.ChildAdded:Connect(function(v562)v293(v562)
end)
v291=3
end if (v291==1) then v293=nil
function v293(v563)local v564=v563:WaitForChild("Assets")
v564.DescendantAdded:Connect(function(v650)v292(v650)
end)
for v651,v652 in pairs(v564:GetDescendants()) do v292(v652)
end end v291=2
end end end end})
v46:AddToggle("MyToggle",{Text="Items",Default=false,Tooltip="Esp
Items",Callback=function(v139)local v140=0 -0
while true do if ((882 -(244 + 638))==v140) then v16.espitems=v139
if v139 then local v479=693 -(627 + 66)
local v480
local v481
local v482
while true do if (v479==(0 -0)) then v480=nil
function v480(v801)if (v801:IsA("Model") and (v801:GetAttribute("Pickup") or
v801:GetAttribute("PropType"))) then task.wait(0.1)
local v871=v801:FindFirstChild("Handle") or v801:FindFirstChild("Prop")
if (_G.EspEnable==true) then local v938=esp(v871,_G.itemC,v871,v801.Name)
table.insert(v18.items,v938)
end if (_G.Highlights==true) then local v939=hightlightoutboi(_G.itemC,v801)
table.insert(v18.items,v939)
end end end v479=603 -(512 + 90)
end if (v479==(1908 -(1665 + 241))) then v482=nil
v482=workspace.CurrentRooms.ChildAdded:Connect(function(v802)v481(v802)
end)
v479=720 -(373 + 344)
end if (v479==(2 + 1)) then for v803,v804 in
pairs(workspace.CurrentRooms:GetChildren()) do if v804:FindFirstChild("Assets")
then v481(v804)
end end repeat task.wait()
until not v16.espitems v479=2 + 2
end if (v479==(10 -6)) then v482:Disconnect()
for v805,v806 in pairs(v18.items) do v806.delete()
end break
end if (v479==(1 -0)) then v481=nil
function v481(v807)local v808=v807:WaitForChild("Assets")
if v808 then local v872=0
local v873
while true do if ((1100 -(35 + 1064))==v872) then for v988,v989 in
pairs(v808:GetDescendants()) do v480(v989)
end task.spawn(function()repeat task.wait()
until not v16.espitems v873:Disconnect()
end)
break
end if (v872==(0 + 0)) then v873=nil
v873=v808.DescendantAdded:Connect(function(v990)v480(v990)
end)
v872=2 -1
end end end end v479=2
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Books And Breakers",Default=false,Tooltip="Esp
Books And Breakers",Callback=function(v141)local v142=0 + 0
while true do if (v142==(1236 -(298 + 938))) then v16.espbooks=v141
if v141 then local function v483(v565)if (v565:IsA("Model") and
(v565.Name=="LiveHintBook")) then local v772=1259 -(233 + 1026)
while true do if (v772==0) then task.wait(0.1)
if (_G.EspEnable==true) then local v940=1666 -(636 + 1030)
local v941
while true do if (v940==0) then
v941=esp(v565,_G.bookandbreakers,v565.PrimaryPart,"Breaker")
table.insert(v18.books,v941)
break
end end end v772=1
end if (v772==(1 + 0)) then if (_G.Highlights==true) then local v942=0
local v943
while true do if (v942==(0 + 0)) then
v943=hightlightoutboi(_G.bookandbreakers,v565)
table.insert(v18.books,v943)
break
end end end v565.AncestryChanged:Connect(function()if not v565:IsDescendantOf(room)
then local v960=0 + 0
while true do if (v960==(0 + 0)) then if (_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end break
end end end end)
break
end end elseif (v565:IsA("Model") and (v565.Name=="LiveBreakerPolePickup")) then
local v854=221 -(55 + 166)
while true do if (0==v854) then task.wait(0.1)
if (_G.EspEnable==true) then local v991=0 + 0
local v992
while true do if (v991==(0 + 0)) then
v992=esp(v565,_G.bookandbreakers,v565.PrimaryPart,"Breaker")
table.insert(v18.books,v992)
break
end end end v854=3 -2
end if (v854==(298 -(36 + 261))) then if (_G.Highlights==true) then local
v993=hightlightoutboi(_G.bookandbreakers,v565)
table.insert(v18.books,v993)
end v565.AncestryChanged:Connect(function()if not v565:IsDescendantOf(room) then if
(_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end end end)
break
end end end end local function v484(v566)if ((v566.Name=="50") or
(v566.Name=="100")) then local v773=0 -0
while true do if (v773==0) then
v566.DescendantAdded:Connect(function(v903)v483(v903)
end)
for v904,v905 in pairs(v566:GetDescendants()) do v483(v905)
end break
end end end end local v485
v485=workspace.CurrentRooms.ChildAdded:Connect(function(v567)v484(v567)
end)
for v568,v569 in pairs(workspace.CurrentRooms:GetChildren()) do v484(v569)
end repeat task.wait()
until not v16.espbooks v485:Disconnect()
for v570,v571 in pairs(v18.books) do v571.delete()
end end break
end end end})
v46:AddToggle("MyToggle",{Text="Entitys",Default=false,Tooltip="Esp
Entitys",Callback=function(v143)local v144=1368 -(34 + 1334)
while true do if (0==v144) then v16.esprush=v143
if v143 then local v486
v486=workspace.ChildAdded:Connect(function(v572)if table.find(v10,v572.Name) then
local v774=0 + 0
while true do if (v774==(0 + 0)) then task.wait(1283.1 -(1035 + 248) )
if (_G.EspEnable==true) then local v944=0
local v945
while true do if (v944==(21 -(20 + 1))) then
v945=esp(v572,_G.entitysc,v572.PrimaryPart,v572.Name:gsub("Moving",""))
table.insert(v18.entity,v945)
break
end end end v774=1 + 0
end if ((320 -(134 + 185))==v774) then if v572:FindFirstChild("RushNew") then local
v946=Instance.new("Humanoid")
v946.Parent=v572
if (_G.Highlights==true) then local v994=Instance.new("Highlight")
v994.Name="Esp"
v994.FillColor=_G.entitysc
v994.FillTransparency=0.5
v994.OutlineColor=_G.entitysc
v994.OutlineTransparency=1133 -(549 + 584)
v994.Parent=v572
end v572.RushNew.Transparency=685.99 -(314 + 371)
elseif v572:FindFirstChild("Core") then local v1001=0 -0
local v1002
while true do if (v1001==(968 -(478 + 490))) then v1002=Instance.new("Humanoid")
v1002.Parent=v572
v1001=1
end if (v1001==(1 + 0)) then if (_G.Highlights==true) then local v1056=1172 -(786 +
386)
local v1057
while true do if (v1056==(9 -6)) then v1057.Parent=v572
break
end if (v1056==(1381 -(1055 + 324))) then v1057.OutlineColor=_G.entitysc
v1057.OutlineTransparency=1340 -(1093 + 247)
v1056=3 + 0
end if (v1056==(0 + 0)) then v1057=Instance.new("Highlight")
v1057.Name="Esp"
v1056=1
end if (v1056==(3 -2)) then v1057.FillColor=_G.entitysc
v1057.FillTransparency=0.5
v1056=2
end end end v572.Core.Transparency=0.99 -0
break
end end elseif v572:FindFirstChild("Main") then local v1038=0 -0
local v1039
while true do if (v1038==(2 -1)) then if (_G.Highlights==true) then local v1075=0 +
0
local v1076
while true do if ((7 -5)==v1075) then v1076.OutlineColor=_G.entitysc
v1076.OutlineTransparency=0 -0
v1075=3 + 0
end if (v1075==(0 -0)) then v1076=Instance.new("Highlight")
v1076.Name="Esp"
v1075=689 -(364 + 324)
end if (v1075==(7 -4)) then v1076.Parent=v572
break
end if ((2 -1)==v1075) then v1076.FillColor=_G.entitysc
v1076.FillTransparency=0.5 + 0
v1075=8 -6
end end end v572.Main.Transparency=0.99 -0
break
end if (v1038==(0 -0)) then v1039=Instance.new("Humanoid")
v1039.Parent=v572
v1038=1
end end elseif (_G.Highlights==true) then local v1051=1268 -(1249 + 19)
local v1052
while true do if (v1051==0) then v1052=Instance.new("Highlight")
v1052.Name="Esp"
v1051=1 + 0
end if (v1051==2) then v1052.OutlineColor=_G.entitysc
v1052.OutlineTransparency=0 -0
v1051=1089 -(686 + 400)
end if (v1051==3) then v1052.Parent=v572
break
end if (v1051==(1 + 0)) then v1052.FillColor=_G.entitysc
v1052.FillTransparency=229.5 -(73 + 156)
v1051=2
end end end break
end end end end)
local function v487(v573)if ((v573.Name=="50") or (v573.Name=="100")) then local
v775=v573:WaitForChild("FigureSetup")
if v775 then local v855=0 + 0
local v856
while true do if (v855==0) then v856=v775:WaitForChild("FigureRagdoll")
task.wait(811.1 -(721 + 90) )
v855=1 + 0
end if (v855==(3 -2)) then if (_G.EspEnable==true) then local
v1003=esp(v856,_G.entitysc,v856.PrimaryPart,"Figure")
table.insert(v18.entity,v1003)
end if (_G.Highlights==true) then local v1004=hightlightoutboi(_G.entitysc,v856)
table.insert(v18.entity,v1004)
end break
end end end else local v776=v573:WaitForChild("Assets")
local function v777(v809)if (v809:IsA("Model") and table.find(v10,v809.Name)) then
local v874=470 -(224 + 246)
while true do if (v874==(1 -0)) then if (_G.Highlights==true) then local v1020=0 -0
local v1021
while true do if (v1020==(0 + 0)) then v1021=hightlightoutboi(_G.entitysc,v809)
table.insert(v18.entity,v1021)
break
end end end break
end if (v874==(0 + 0)) then task.wait(0.1)
if (_G.EspEnable==true) then local
v1022=esp(v809:WaitForChild("Base"),_G.entitysc,v809.Base,"Snare")
table.insert(v18.entity,v1022)
end v874=1 + 0
end end end end v776.DescendantAdded:Connect(function(v810)v777(v810)
end)
for v811,v812 in pairs(v776:GetDescendants()) do v777(v812)
end end end local v488
v488=workspace.CurrentRooms.ChildAdded:Connect(function(v574)v487(v574)
end)
for v575,v576 in pairs(workspace.CurrentRooms:GetChildren()) do v487(room)
end repeat task.wait()
until not v16.esprush v486:Disconnect()
v488:Disconnect()
for v577,v578 in pairs(v18.entity) do v578.delete()
end end break
end end end})
v46:AddToggle("MyToggle",{Text="Chest",Default=false,Tooltip="Esp
Chest",Callback=function(v145)v16.espchest=v145
if v145 then local v295=0
local v296
local v297
local v298
while true do if (v295==(1 -0)) then v297=nil
function v297(v579)local v580
v580=v579.DescendantAdded:Connect(function(v653)v296(v653)
end)
for v654,v655 in pairs(v579:GetDescendants()) do v296(v655)
end task.spawn(function()repeat task.wait()
until not v16.espchest v580:Disconnect()
end)
end v295=6 -4
end if (v295==3) then for v581,v582 in pairs(workspace.CurrentRooms:GetChildren())
do if v582:FindFirstChild("Assets") then v297(v582)
end end repeat task.wait()
until not v16.espchest v295=4
end if (v295==(517 -(203 + 310))) then v298:Disconnect()
for v583,v584 in pairs(v18.chests) do v584.delete()
end break
end if (v295==(1995 -(1238 + 755))) then v298=nil
v298=workspace.CurrentRooms.ChildAdded:Connect(function(v585)v297(v585)
end)
v295=1 + 2
end if (v295==(1534 -(709 + 825))) then v296=nil
function v296(v586)if v586:IsA("Model") then task.wait(0.1)
if (v586.Name=="ChestBox") then local v857=0
while true do if (v857==(1 -0)) then if (_G.Highlights==true) then local
v1005=hightlightoutboi(_G.ChestCC,v586)
table.insert(v18.chests,v1005)
end break
end if (v857==(0 -0)) then warn(v586.Name)
if (_G.EspEnable==true) then local
v1006=esp(v586,_G.ChestCC,v586.PrimaryPart,"Chest")
table.insert(v18.chests,v1006)
end v857=1
end end elseif (v586.Name=="ChestBoxLocked") then if (_G.EspEnable==true) then
local v961=864 -(196 + 668)
local v962
while true do if (v961==0) then v962=esp(v586,_G.ChestCC,v586.PrimaryPart,"Chest
[Locked]")
table.insert(v18.chests,v962)
break
end end end if (_G.Highlights==true) then local
v963=hightlightoutboi(_G.ChestCC,v586)
table.insert(v18.chests,v963)
end end end end v295=3 -2
end end end end})
v46:AddToggle("MyToggle",{Text="Gold",Default=false,Tooltip="Esp
Gold",Callback=function(v147)local v148=0 -0
while true do if (v148==(833 -(171 + 662))) then v16.espgold=v147
if v147 then local function v489(v587)if v587:IsA("Model") then local v778=0
local v779
while true do if (v778==(93 -(4 + 89))) then task.wait(0.1)
v779=v587:GetAttribute("GoldValue")
v778=3 -2
end if (1==v778) then if (v779 and v779) then local
v949=v587:WaitForChild("Hitbox")
if (_G.EspEnable==true) then local v1007=0
local v1008
while true do if (v1007==0) then
v1008=esp(v949:GetChildren(),_G.goldsCC,v949,"GoldPile [" .. tostring(v779) ..
"]" )
table.insert(v18.gold,v1008)
break
end end end if (_G.Highlights==true) then local v1009=0 + 0
local v1010
while true do if (0==v1009) then v1010=hightlightoutboi(_G.goldsCC,v587)
table.insert(v18.gold,v1010)
break
end end end end break
end end end end local function v490(v588)local v589=v588:WaitForChild("Assets")
local v590
v590=v589.DescendantAdded:Connect(function(v656)v489(v656)
end)
for v657,v658 in pairs(v589:GetDescendants()) do v489(v658)
end task.spawn(function()local v659=0 -0
while true do if (v659==(0 + 0)) then repeat task.wait()
until not v16.espchest v590:Disconnect()
break
end end end)
end local v491
v491=workspace.CurrentRooms.ChildAdded:Connect(function(v591)v490(v591)
end)
for v592,v593 in pairs(workspace.CurrentRooms:GetChildren()) do if
v593:FindFirstChild("Assets") then v490(v593)
end end repeat task.wait()
until not v16.espgold v491:Disconnect()
for v594,v595 in pairs(v18.gold) do v595.delete()
end end break
end end end})
game:GetService("RunService").Heartbeat:Connect(function()pcall(function()if
((_G.espplayersaf==true) and (_G.Highlights==true)) then if not
game.Players.LocalPlayer.Character:FindFirstChild("Esp") then local v492=0
local v493
while true do if (v492==(1486 -(35 + 1451))) then v493=game.Players:GetPlayers()
for v813,v814 in pairs(v493) do local v815=1453 -(28 + 1425)
local v816
while true do if (v815==(1996 -(941 + 1052))) then v816.Parent=v814.Character
break
end if ((0 + 0)==v815) then v816=Instance.new("Highlight")
v816.Name="Esp"
v815=1515 -(822 + 692)
end if (v815==1) then v816.FillColor=_G.playasc
v816.FillTransparency=0.5 -0
v815=1 + 1
end if (v815==(299 -(45 + 252))) then v816.OutlineColor=_G.playasc
v816.OutlineTransparency=0 + 0
v815=2 + 1
end end end break
end end end elseif (_G.espplayersaf==false) then if
game.Players.LocalPlayer.Character:FindFirstChild("Esp") then local
v660=game.Players:GetPlayers()
for v780,v781 in pairs(v660) do v781.Character.Esp:Destroy()
end end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.espplayersaf then end end)
end)
v46:AddToggle("MyToggle",{Text="Players",Default=false,Tooltip="Esp
Players",Callback=function(v149)v16.esphumans=v149
_G.espplayersaf=v149
if v149 then local function
v299(v341)v341.CharacterAdded:Connect(function(v402)local v403=0
local v404
local v405
while true do if (v403==0) then v404=v402:WaitForChild("Humanoid")
v405=v402:WaitForChild("UpperTorso")
v403=2 -1
end if (v403==(434 -(114 + 319))) then task.wait(0.1 -0 )
if (_G.EspEnable==true) then local v817=0
local v818
while true do if (v817==(0 -0)) then v818=esp(v402,_G.playasc,v405,"Name : " ..
v341.DisplayName )
table.insert(v18.people,v818)
break
end end end break
end end end)
if v341.Character then local v494=0 + 0
local v495
local v496
local v497
while true do if (v494==(2 -0)) then if (_G.EspEnable==true) then local v858=0 -0
local v859
while true do if (v858==0) then v859=esp(v495,_G.playasc,v497,"Name : " ..
v341.DisplayName )
table.insert(v18.people,v859)
break
end end end break
end if (v494==(1963 -(556 + 1407))) then v495=v341.Character
v496=v495:WaitForChild("Humanoid")
v494=1207 -(741 + 465)
end if (v494==(466 -(170 + 295))) then v497=v495:WaitForChild("UpperTorso")
task.wait(0.1)
v494=2 + 0
end end end end local v300
v300=game.Players.PlayerAdded:Connect(function(v342)if (v342~=v12) then v299(v342)
end end)
for v343,v344 in pairs(game.Players:GetPlayers()) do if (v344~=v12) then v299(v344)
end end repeat task.wait()
until not v16.esphumans v300:Disconnect()
for v345,v346 in pairs(v18.people) do v346.delete()
end end end})
local v46=v47:AddTab("[>Color<]")
_G.DoorsC=Color3.fromRGB(165,0 + 0 ,255)
_G.KeyandLevers=Color3.fromRGB(0 -0 ,193 + 39 ,255)
_G.itemC=Color3.fromRGB(0,232,255)
_G.bookandbreakers=Color3.fromRGB(151 + 83 ,255,0 + 0 )
_G.entitysc=Color3.fromRGB(1485 -(957 + 273) ,0 + 0 ,0 + 0 )
_G.ChestCC=Color3.fromRGB(234,255,0)
_G.goldsCC=Color3.fromRGB(891 -657 ,255,0 -0 )
_G.playasc=Color3.fromRGB(271 -182 ,255,0)
v46:AddLabel("Doors"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(817 -652
,1780 -(389 + 1391) ,160 + 95 ),Title="Doors
Color",Transparency=nil,Callback=function(v151)_G.DoorsC=v151
end})
v46:AddLabel("Key And Lever"):AddColorPicker("ColorPicker",
{Default=Color3.fromRGB(0,25 + 207 ,580 -325 ),Title="Key And Lever
Color",Transparency=nil,Callback=function(v152)_G.KeyandLevers=v152
end})
v46:AddLabel("Items"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(951 -
(783 + 168) ,778 -546 ,255),Title="Items
Color",Transparency=nil,Callback=function(v153)_G.itemC=v153
end})
v46:AddLabel("Books And Breakers"):AddColorPicker("ColorPicker",
{Default=Color3.fromRGB(231 + 3 ,566 -(309 + 2) ,0 -0 ),Title="Books And Breakers
Color",Transparency=nil,Callback=function(v154)_G.bookandbreakers=v154
end})
v46:AddLabel("Entitys"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(1467 -
(1090 + 122) ,0 + 0 ,0 -0 ),Title="Entitys
Color",Transparency=nil,Callback=function(v155)_G.entitysc=v155
end})
v46:AddLabel("Chest"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(161 + 73
,255,1118 -(628 + 490) ),Title="Chest
Color",Transparency=nil,Callback=function(v156)_G.ChestCC=v156
end})
v46:AddLabel("Gold"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(42 +
192 ,631 -376 ,0 -0 ),Title="Gold
Color",Transparency=nil,Callback=function(v157)_G.goldsCC=v157
end})
v46:AddLabel("Players"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(863 -
(431 + 343) ,515 -260 ,0 -0 ),Title="Players
Color",Transparency=nil,Callback=function(v158)_G.playasc=v158
end})
local v46=v47:AddTab("[>Setting<]")
_G.EspEnable=true
_G.Highlights=true
v46:AddToggle("MyToggle",{Text="Text",Default=true,Tooltip="Text
Esp",Callback=function(v159)_G.EspEnable=v159
end})
v46:AddToggle("MyToggle",{Text="Highlights",Default=true,Tooltip="Highlights
Esp",Callback=function(v160)_G.Highlights=v160
end})
workspace.CurrentRooms.DescendantAdded:Connect(function(v161)for v230,v231 in
next,v11 do if (v161:IsA("Model") and v161.Name:match(v231)) then local v347=0 + 0
while true do if (v347==(1 + 0)) then if (ItemNotifyboi==true) then local v783=0
local v784
while true do if (v783==1) then v784.Parent=game.SoundService
v784.SoundId="rbxassetid://4590657391"
v783=1697 -(556 + 1139)
end if (v783==2) then v784.Volume=20 -(6 + 9)
v784.PlayOnRemove=true
v783=1 + 2
end if (v783==(2 + 1)) then v784:Destroy()
break
end if (v783==(169 -(28 + 141))) then v0:Notify("[Event Item Notifer] " .. v231 ..
" Has Spawned!" )
v784=Instance.new("Sound")
v783=1 + 0
end end end break
end if (v347==0) then if (v161:GetAttribute("JeffShop")==true) then return
end if (v161.Name=="CrucifixOnTheWall") then return
end v347=1 -0
end end end end end)
local v46=v45.Main:AddRightGroupbox("[>Notification<]")
_G.chat=false
v46:AddLabel("Chat Notify Need to Enable Event")
_G.kuychatez="!"
v46:AddInput("MyTextbox",{Default="!",Numeric=false,Finished=false,Text="Chat
Notify Text",Tooltip="Chat Notify Text",Placeholder="Chat Notify
Text",Callback=function(v162)_G.kuychatez=v162
end})
v46:AddToggle("MyToggle",{Text="Event",Default=false,Tooltip="Enable Event
Notify",Callback=function(v163)v16.hintrush=v163
if v163 then local v301=0 + 0
local v302
while true do if (v301==(1317 -(486 + 831))) then v302=nil
v302=workspace.ChildAdded:Connect(function(v596)if table.find(v10,v596.Name) then
repeat task.wait()
until (v12:DistanceFromCharacter(v596:GetPivot().Position)<1000) or not
v596:IsDescendantOf(workspace) if v596:IsDescendantOf(workspace) then if
(v596.Name=="RushMoving") then v0:Notify("[Event Notifier] : Rush Is Coming Find
Hide Spot! (God Mode Work!)")
local v913=Instance.new("Sound")
v913.Parent=game.SoundService
v913.SoundId="rbxassetid://4590657391"
v913.Volume=5
v913.PlayOnRemove=true
v913:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Rush " ..
_G.kuychatez )
end elseif (v596.Name=="AmbushMoving") then v0:Notify("[Event Notifier] : Ambush Is
Coming Find Hide Spot! (God Mode Work!)")
local v964=Instance.new("Sound")
v964.Parent=game.SoundService
v964.SoundId="rbxassetid://4590657391"
v964.Volume=12 -7
v964.PlayOnRemove=true
v964:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Ambush " ..
_G.kuychatez )
end elseif (v596.Name=="SeekMoving") then v0:Notify("[Event Notifier] : Seek Chase
GoodLuck! (God Mode Do not Work!)")
local v1023=Instance.new("Sound")
v1023.Parent=game.SoundService
v1023.SoundId="rbxassetid://4590657391"
v1023.Volume=17 -12
v1023.PlayOnRemove=true
v1023:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Seek Chase
GoodLuck")
end elseif (v596.Name=="A60") then local v1044=0 + 0
local v1045
while true do if (v1044==3) then v1045:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("A60 " ..
_G.kuychatez )
end break
end if (v1044==(6 -4)) then v1045.Volume=1268 -(668 + 595)
v1045.PlayOnRemove=true
v1044=3 + 0
end if (v1044==(0 + 0)) then v0:Notify("[Event Notifier] : A60 Is Coming Find
Locker! (God Mode Do not Work!)")
v1045=Instance.new("Sound")
v1044=1
end if (v1044==1) then v1045.Parent=game.SoundService
v1045.SoundId="rbxassetid://4590657391"
v1044=2
end end elseif (v596.Name=="A120") then local v1060=0 -0
local v1061
while true do if (v1060==(293 -(23 + 267))) then v1061:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("A120 " ..
_G.kuychatez )
end break
end if (v1060==0) then v0:Notify("[Event Notifier] : A120 Is Coming Find Locker!
(God Mode Work!)")
v1061=Instance.new("Sound")
v1060=1945 -(1129 + 815)
end if (v1060==(389 -(371 + 16))) then v1061.Volume=1755 -(1326 + 424)
v1061.PlayOnRemove=true
v1060=3
end if (v1060==(1 -0)) then v1061.Parent=game.SoundService
v1061.SoundId="rbxassetid://4590657391"
v1060=2
end end elseif (v596.Name=="JeffTheKiller") then local v1083=0 -0
local v1084
while true do if (v1083==1) then v1084.Parent=game.SoundService
v1084.SoundId="rbxassetid://4590657391"
v1083=120 -(88 + 30)
end if (v1083==(773 -(720 + 51))) then v1084.Volume=11 -6
v1084.PlayOnRemove=true
v1083=1779 -(421 + 1355)
end if (v1083==(4 -1)) then v1084:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Jeff The
Killer Spawn In Next Door Be Careful")
end break
end if (v1083==0) then v0:Notify("[Event Notifier] : Jeff The Killer Spawn In Next
Door Be Careful! (God Mode Do not Work!)")
v1084=Instance.new("Sound")
v1083=1 + 0
end end elseif (v596.Name=="Eyes") then local v1106=1083 -(286 + 797)
local v1107
while true do if (v1106==3) then v1107:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Eyes Spawn Do
not Look At him")
end break
end if (v1106==1) then v1107.Parent=game.SoundService
v1107.SoundId="rbxassetid://4590657391"
v1106=2
end if (2==v1106) then v1107.Volume=18 -13
v1107.PlayOnRemove=true
v1106=4 -1
end if (v1106==(439 -(397 + 42))) then v0:Notify("[Event Notifier] : Eyes Spawn Do
not Look At him! (God Mode Work!)")
v1107=Instance.new("Sound")
v1106=1 + 0
end end end end end end)
v301=801 -(24 + 776)
end if (v301==(1 -0)) then repeat task.wait()
until not v16.hintrush v302:Disconnect()
break
end end end end})
v46:AddToggle("MyToggle",{Text="Item Event",Default=false,Tooltip="Enable Item
Event Notify",Callback=function(v165)ItemNotifyboi=v165
end})
v46:AddToggle("MyToggle",{Text="Chat Notify",Default=false,Tooltip="Chat
Notify",Callback=function(v166)_G.chat=v166
end})
if (game:GetService("ReplicatedStorage").GameData.Floor.Value=="Hotel") then
v46:AddToggle("MyToggle",{Text="Auto Library Code",Default=false,Tooltip="Auto
library code",Callback=function(v303)v16.getcode=v303
if v303 then local function v406()local v498=v13:FindFirstChild("LibraryHintPaper")
local v499=v12.PlayerGui:WaitForChild("PermUI"):WaitForChild("Hints")
local v500={[786 -(222 + 563) ]="_",[3 -1 ]="_",[3 + 0 ]="_",[194 -(23 +
167) ]="_",[1803 -(690 + 1108) ]="_"}
if v498 then for v785,v786 in pairs(v498:WaitForChild("UI"):GetChildren()) do if
(v786:IsA("ImageLabel") and (v786.Name~="Image")) then for v880,v881 in
pairs(v499:GetChildren()) do if (v881:IsA("ImageLabel") and v881.Visible and
(v786.ImageRectOffset==v881.ImageRectOffset)) then local v950=0 + 0
local v951
while true do if ((0 + 0)==v950) then v951=v881:FindFirstChild("TextLabel").Text
v500[tonumber(v786.Name)]=v951
break
end end end end end end end return v500
end local v407
v407=v13.ChildAdded:Connect(function(v501)if (v501:IsA("Tool") and
(v501.Name=="LibraryHintPaper")) then local v661=848 -(40 + 808)
local v662
while true do if (v661==(0 + 0)) then task.wait()
v662=table.concat(v406())
v661=3 -2
end if (v661==(1 + 0)) then if v662:find("_") then v0:Notify("Bruh You must collect
all the books.")
local v919=Instance.new("Sound")
v919.Parent=game.SoundService
v919.SoundId="rbxassetid://550209561"
v919.Volume=5
v919.PlayOnRemove=true
v919:Destroy()
else v0:Notify("Code = " .. v662 )
local v925=Instance.new("Sound")
v925.Parent=game.SoundService
v925.SoundId="rbxassetid://4590657391"
v925.Volume=5
v925.PlayOnRemove=true
v925:Destroy()
local v931={[1 + 0 ]=v662}
game:GetService("ReplicatedStorage"):WaitForChild("EntityInfo"):WaitForChild("PL"):
FireServer(unpack(v931))
v0:Notify("The Door has been unlocked.")
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("The Door has
been unlocked.")
end end break
end end end end)
repeat task.wait()
until not v16.getcode v407:Disconnect()
end end})
elseif (game:GetService("ReplicatedStorage").GameData.Floor.Value=="Fools") then
v46:AddToggle("MyToggle",{Text="Auto library code [Super Hard
Mode]",Default=false,Tooltip="Auto library code",Callback=function(v408)local
v409=0 + 0
while true do if (v409==(571 -(47 + 524))) then v16.getcodet=v408
if v408 then local function v819()local
v860=v13:FindFirstChild("LibraryHintPaperHard")
local v861=v12.PlayerGui:WaitForChild("PermUI"):WaitForChild("Hints")
local v862={[1]="_",[2 + 0 ]="_",[8 -5 ]="_",[5 -1 ]="_",[11 -6 ]="_",[1732 -(1165
+ 561) ]="_",[1 + 6 ]="_",[24 -16 ]="_",[9]="_",[10]="_"}
if v860 then for v952,v953 in pairs(v860:WaitForChild("UI"):GetChildren()) do if
(v953:IsA("ImageLabel") and (v953.Name~="Image")) then for v1031,v1032 in
pairs(v861:GetChildren()) do if (v1032:IsA("ImageLabel") and v1032.Visible and
(v953.ImageRectOffset==v1032.ImageRectOffset)) then local
v1046=v1032:FindFirstChild("TextLabel").Text
v862[tonumber(v953.Name)]=v1046
end end end end end return v862
end local v820
v820=v13.ChildAdded:Connect(function(v863)if (v863:IsA("Tool") and
(v863.Name=="LibraryHintPaperHard")) then task.wait()
local v932=table.concat(v819())
if v932:find("_") then v0:Notify("Bruh You must collect all the books.")
local v970=Instance.new("Sound")
v970.Parent=game.SoundService
v970.SoundId="rbxassetid://550209561"
v970.Volume=5
v970.PlayOnRemove=true
v970:Destroy()
else v0:Notify("Code = " .. v932 )
local v976=Instance.new("Sound")
v976.Parent=game.SoundService
v976.SoundId="rbxassetid://4590657391"
v976.Volume=5
v976.PlayOnRemove=true
v976:Destroy()
local v982={[1 + 0 ]=v932}
game:GetService("ReplicatedStorage"):WaitForChild("EntityInfo"):WaitForChild("PL"):
FireServer(unpack(v982))
v0:Notify("The Door has been unlocked.")
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("The Door has
been unlocked.")
end end end end)
repeat task.wait()
until not v16.getcodet v820:Disconnect()
end break
end end end})
end local v45={Other=v44:AddTab("Other")}
local v46=v45.Other:AddLeftGroupbox("[>Item Mod<]")
v46:AddLabel("Crucifix")
v46:AddSlider("MySlider",{Text="Use : ",Default=1,Min=480 -(341 + 138) ,Max=27 + 73
,Rounding=0,Compact=true,Callback=function(v167)CruUseValue=v167
end})
local v52=1 -0
v46:AddSlider("MySlider",{Text="Range : ",Default=376 -(89 + 237) ,Min=0 -
0 ,Max=105 -55 ,Rounding=881 -(581 +
300) ,Compact=true,Callback=function(v168)CruRange=v168
end})
local v53=1270 -(855 + 365)
v46:AddToggle("MyToggle",{Text="On anything",Default=false,Tooltip="On
anything?",Callback=function(v169)Cruanything=v169
end})
v46:AddToggle("MyToggle",
{Text="Fail",Default=false,Tooltip="Fail?",Callback=function(v170)CruFail=v170
end})
local v54=v46:AddButton({Text="Get Crucifix!",Func=function()v0:Notify("Credit By
PenguinManiack")
local v171=Instance.new("Sound")
v171.Parent=game.SoundService
v171.SoundId="rbxassetid://4590657391"
v171.Volume=11 -6
v171.PlayOnRemove=true
v171:Destroy()
_G.Uses=v52
_G.Range=v53
_G.OnAnything=Cruanything
_G.Fail=CruFail
loadstring(game:HttpGet("https://raw.githubusercontent.com/PenguinManiack/
Crucifix/main/Crucifix.lua"))()
end,DoubleClick=false,Tooltip="Get Crucifix Now!"})
local v46=v45.Other:AddLeftGroupbox("[>Item Shop<]")
v46:AddDropdown("MyMultiDropdown",
{Values={"Lockpick","Vitamins","Flashlight","Lighter"},Default=0,Multi=false,Text="
Item Shop (In Shop)",Tooltip="Select Item",Callback=function(v177)itemguwbv=v177
end})
v46:AddSlider("MySlider",{Text="Number of items need",Default=0,Min=0 + 0 ,Max=10 +
0 ,Rounding=286 -(156 + 130) ,Compact=true,Callback=function(v178)numberitem=v178
end})
v46:AddButton({Text="Buy",Func=function()local v179=itemguwbv
local v180=numberitem
local v181={}
local v182=2 -1
repeat table.insert(v181,v182,v179)
v182+=(1 -0) until v182>v180
game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(v181)
})
end,DoubleClick=false,Tooltip="Buy Item"})
v46:AddLabel("Spam Jack")
v46:AddInput("MyTextbox",{Default="0",Numeric=true,Finished=false,Text="Number
Room",Tooltip="Number Room You Need To Spam Jack",Placeholder="Number Room You Need
To Spam Jack",Callback=function(v183)NumberRoomJack=v183
end})
v46:AddButton({Text="Highlight Wardrobe",Func=function()if not
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
v0:Notify("Error | Wardrobe Not Found")
elseif
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
Instance.new("Highlight",game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardro
be'])
end end,DoubleClick=false,Tooltip="Eps Wardrobe"})
v46:AddButton({Text="Start & Spam Jack",Func=function()if not
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
v0:Notify("Error | Wardrobe Not Found")
elseif
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
local v410=0
while true do if (v410==0) then
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,0 + 0 )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
v410=70 -(10 + 59)
end if (v410==(1 + 2)) then
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()firep
roximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].HideP
rompt,0 -0 )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1)
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1163 -(671 + 492) )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,0)
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1216 -(369 + 846) )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,0 + 0 )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1945 -(1036 + 909) )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
end)
end)
break
end if (v410==(2 -0)) then game.Players.LocalPlayer.Character.Humanoid.Health=203 -
(11 + 192)
wait(0.9)
v410=3
end if (v410==(1 + 0)) then wait(176.5 -(135 + 40) )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
v410=4 -2
end end end end,DoubleClick=false,Tooltip="Start To Spam Jack"})
local v46=v45.Other:AddRightGroupbox("[>Super Hard Mode + Troll<]")
v46:AddDropdown("MyPlayerDropdown",
{SpecialType="Player",Text="Players",Tooltip="Select
Player",Callback=function(v184)SelectPlayer=v184
end})
local v54=v46:AddButton({Text="Bring Banana!",Func=function()for v232,v233 in
pairs(workspace:GetChildren()) do if (v233.Name=="BananaPeel") then
v233.CFrame=game.Players[SelectPlayer].Character.HumanoidRootPart.CFrame
end end end,DoubleClick=false,Tooltip="Bring Banana To Player!"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SpamBringPlayer then for v411,v412 in pairs(workspace:GetChildren()) do if
(v412.Name=="BananaPeel") then
v412.CFrame=game.Players[SelectPlayer].Character.HumanoidRootPart.CFrame
end end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Bring Banana!",Default=false,Tooltip="Spam
Bring Banana To Player!",Callback=function(v185)_G.SpamBringPlayer=v185
end})
game:GetService("Workspace").DescendantAdded:Connect(function(v186)if not
_G.antibanananana then return
end if v186.IsA(v186,"Part") then if _G.antibanananana then if
(v186.Name=="BananaPeel") then v186.CanTouch=false
end end end end)
v46:AddToggle("MyToggle",{Text="Anti Banana!",Default=false,Tooltip="Anti
BananaPeel!",Callback=function(v187)local v188=0
while true do if (v188==(0 + 0)) then _G.antibanananana=v187
if (_G.antibanananana==true) then for v600,v601 in
pairs(game:GetService("Workspace"):GetDescendants()) do if v601:IsA("Part") then if
(v601.Name=="BananaPeel") then v601.CanTouch=false
end end end end break
end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.antije then for v413,v414 in pairs(game.workspace:GetChildren()) do if
(v414.Name=="JeffTheKiller") then v414.Knife.CanTouch=false
end end for v415,v416 in pairs(game.workspace:GetChildren()) do if
(v416.Name=="JeffTheKiller") then v416.Head.CanTouch=false
end end for v417,v418 in pairs(game.workspace:GetChildren()) do if
(v418.Name=="JeffTheKiller") then v418.HumanoidRootPart.CanTouch=false
end end for v419,v420 in pairs(game.workspace:GetChildren()) do if
(v420.Name=="JeffTheKiller") then v420["Left Arm"].CanTouch=false
end end for v421,v422 in pairs(game.workspace:GetChildren()) do if
(v422.Name=="JeffTheKiller") then v422["Left Leg"].CanTouch=false
end end for v423,v424 in pairs(game.workspace:GetChildren()) do if
(v424.Name=="JeffTheKiller") then v424["Right Arm"].CanTouch=false
end end for v425,v426 in pairs(game.workspace:GetChildren()) do if
(v426.Name=="JeffTheKiller") then v426["Right Leg"].CanTouch=false
end end for v427,v428 in pairs(game.workspace:GetChildren()) do if
(v428.Name=="JeffTheKiller") then v428.Torso.CanTouch=false
end end end end)
end)
v46:AddToggle("MyToggle",{Text="Anti Jeff!",Default=false,Tooltip="Anti
Jeff!",Callback=function(v189)_G.antije=v189
end})
local v54=v46:AddButton({Text="Use his flashlight",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Backpack.Flashlight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Character.Flashlight.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his flashlight"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Spamflashlightee then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Backpack.Flashlight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Character.Flashlight.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
flashlight",Default=false,Tooltip="Spam Use
flashlight",Callback=function(v190)_G.Spamflashlightee=v190
end})
local v54=v46:AddButton({Text="Use his Lighter",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Backpack.Lighter.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Character.Lighter.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his Lighter"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SpamLightersss then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Backpack.Lighter.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Character.Lighter.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his Lighter",Default=false,Tooltip="Spam
Use Lighter",Callback=function(v191)_G.SpamLightersss=v191
end})
local v54=v46:AddButton({Text="Use his Vitamins",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Backpack.Vitamins.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Character.Vitamins.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his Vitamins"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SpamVitaminee then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Backpack.Vitamins.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Character.Vitamins.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his Vitamins",Default=false,Tooltip="Spam
Use Vitamins",Callback=function(v192)_G.SpamVitaminee=v192
end})
local v54=v46:AddButton({Text="Use his ShieldMini",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Backpack.ShieldMini.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Character.ShieldMini.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his ShieldMini"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.ShieldMinitroll then if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Backpack.ShieldMini.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Character.ShieldMini.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
ShieldMini",Default=false,Tooltip="Spam Use
ShieldMini",Callback=function(v193)_G.ShieldMinitroll=v193
end})
local v54=v46:AddButton({Text="Use his ShieldBig",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Backpack.ShieldBig.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Character.ShieldBig.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his ShieldBig"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.ShieldBigtroll then if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Backpack.ShieldBig.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Character.ShieldBig.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his ShieldBig",Default=false,Tooltip="Spam
Use ShieldBig",Callback=function(v194)_G.ShieldBigtroll=v194
end})
local v54=v46:AddButton({Text="Use his HolyGrenade",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Backpack.HolyGrenade.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Character.HolyGrenade.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his HolyGrenade"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.HolyGrenadetroll then if
game.Players[SelectPlayer].Backpack:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Backpack.HolyGrenade.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Character.HolyGrenade.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
HolyGrenade",Default=false,Tooltip="Spam Use
HolyGrenade",Callback=function(v195)_G.HolyGrenadetroll=v195
end})
local v54=v46:AddButton({Text="Use his Shakelight",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Backpack.Shakelight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Character.Shakelight.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his Shakelight"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Shakelighte then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Backpack.Shakelight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Character.Shakelight.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
Shakelight",Default=false,Tooltip="Spam Use
Shakelight",Callback=function(v196)_G.Shakelighte=v196
end})
local v46=v45.Other:AddLeftGroupbox("[>Misc<]")
local v54=v46:AddButton({Text="Teleport To
Lobby",Func=function()v0:Notify("Teleport To Lobby")
wait()
v0:Notify("3")
wait(0.5 -0 )
v0:Notify("2")
wait(0.5)
v0:Notify("1")
wait(0.5)
local v197=Instance.new("Sound")
v197.Parent=game.SoundService
v197.SoundId="rbxassetid://4590657391"
v197.Volume=7 -2
v197.PlayOnRemove=true
v197:Destroy()
game:GetService("ReplicatedStorage").EntityInfo.Lobby:FireServer()
end,DoubleClick=true,Tooltip="Double Click To Teleport To Lobby"})
local v54=v46:AddButton({Text="Play Again",Func=function()local v203=176 -(50 +
126)
local v204
while true do if (v203==1) then v204.Parent=game.SoundService
v204.SoundId="rbxassetid://4590657391"
v203=5 -3
end if ((0 + 0)==v203) then v0:Notify("Play Again")
v204=Instance.new("Sound")
v203=1414 -(1233 + 180)
end if (v203==3) then v204:Destroy()
game:GetService("ReplicatedStorage").EntityInfo.PlayAgain:FireServer()
break
end if (v203==(971 -(522 + 447))) then v204.Volume=1426 -(107 + 1314)
v204.PlayOnRemove=true
v203=2 + 1
end end end,DoubleClick=false,Tooltip="Click To Play Again"})
local v54=v46:AddButton({Text="Reset Character",Func=function()v0:Notify("Reset
Character > Claim Knobs <")
game:GetService("ReplicatedStorage").EntityInfo.Statistics:FireServer()
wait(1)
v0:Notify("Reset Character > game.Players.LocalPlayer.Character.Humanoid.Health = 0
<")
local v205=Instance.new("Sound")
v205.Parent=game.SoundService
v205.SoundId="rbxassetid://4590657391"
v205.Volume=15 -10
v205.PlayOnRemove=true
v205:Destroy()
game.Players.LocalPlayer.Character.Humanoid.Health= -(1 + 0)
end,DoubleClick=false,Tooltip="Click To Play Again"})
local v54=v46:AddButton({Text="Revive (Not Free)",Func=function()local v212=0 -0
local v213
while true do if (v212==(0 -0)) then v0:Notify("Revive Not Free")
v213=Instance.new("Sound")
v212=1911 -(716 + 1194)
end if (v212==(1 + 1)) then v213.Volume=1 + 4
v213.PlayOnRemove=true
v212=506 -(74 + 429)
end if (v212==(5 -2)) then v213:Destroy()
game:GetService("ReplicatedStorage").EntityInfo.Revive:FireServer()
break
end if (v212==(1 + 0)) then v213.Parent=game.SoundService
v213.SoundId="rbxassetid://4590657391"
v212=2
end end end,DoubleClick=false,Tooltip="Click To Play Again"})
local v45={Premium=v44:AddTab("Free Premium")}
local v46=v45.Premium:AddLeftGroupbox("[>Troll<]")
v46:AddToggle("MyToggle",{Text="Remove Doors",Default=false,Tooltip="Need Open
Door",Callback=function(v214)_G.Removedoorsss=v214
if (_G.Removedoorsss==true) then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door").Door.CFrame=game.workspace.CurrentRooms[tos
tring(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value)]:WaitForChild
("Door").Door.CFrame * CFrame.new(0 -0 , -(7075 + 2925),0)
end
task.spawn(function()game.workspace.CurrentRooms.ChildAdded:Connect(function(v306)i
f _G.Removedoorsss then if v306:IsA("Model") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door").Door.CFrame=game.workspace.CurrentRooms[tos
tring(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value)]:WaitForChild
("Door").Door.CFrame * CFrame.new(0 -0 , -10000,0)
end end end)
end)
end})
local v46=v45.Premium:AddLeftGroupbox("[>Game Play<]")
v46:AddSlider("MySliderspeed",{Text=">Speed Boots<",Default=123 -73 ,Min=448 -(279
+ 154) ,Max=75,Rounding=778 -(454 +
324) ,Compact=true,Callback=function(v215)_G.SelectBootst=v215
end})
_G.SelectBootst=50
v46:AddToggle("MyToggle",{Text="Enable Speed Boots",Default=false,Tooltip="Speed
Boots (Use Bypass Speed Anti Cheat)",Callback=function(v216)_G.speedkuys=v216
end})
v46:AddToggle("MyToggle",{Text="Bypass Speed Anti
Cheat",Default=false,Tooltip="Bypass Speed Anti Cheat",Callback=function(v217)local
v218=0 + 0
while true do if (v218==0) then _G.BypassSpeeds=v217
while _G.BypassSpeeds do local v429=17 -(12 + 5)
while true do if (v429==0) then wait(0.2 + 0 )
pcall(function()game.Players.LocalPlayer.Character.Collision.Size=Vector3.new(4 -
2 ,1 + 1 ,1095 -(277 + 816) )
wait(0.2)
game.Players.LocalPlayer.Character.Collision.Size=Vector3.new(12 -9 ,4.5,1186 -
(1058 + 125) )
end)
break
end end end break
end end end})
local v54=v46:AddButton({Text="Delete Seek Trigger [Everyone]",Func=function()for
v234,v235 in pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do
if v235:IsA("Model") then if (v235.Name=="TriggerEventCollision") then if
v235:FindFirstChild("Collision") then v235.Collision.CanCollide=false
v235.Collision.CFrame=game.Players.LocalPlayer.Character.Collision.CFrame
v235.Collision.CanCollide=false
v235.Collision.CFrame=game.Players.LocalPlayer.Character.Collision.CFrame
v0:Notify("Succeed | Seek Trigger has Remove")
local v668=Instance.new("Sound")
v668.Parent=game.SoundService
v668.SoundId="rbxassetid://4590657391"
v668.Volume=5
v668.PlayOnRemove=true
v668:Destroy()
else v0:Notify("Error | Seek Trigger Not Found")
local v674=Instance.new("Sound")
v674.Parent=game.SoundService
v674.SoundId="rbxassetid://550209561"
v674.Volume=1 + 4
v674.PlayOnRemove=true
v674:Destroy()
end end end end end,DoubleClick=false,Tooltip="Click it Before Seek Chase [Do Not
use Remove Seek Chase]"})
local v46=v45.Premium:AddLeftGroupbox("[>Super Hard Mode<]")
local v54=v46:AddButton({Text="Bring Banana to Jeff!",Func=function()for v236,v237
in pairs(workspace:GetChildren()) do if (v237.Name=="BananaPeel") then
v237.CFrame=game.Workspace.JeffTheKiller.HumanoidRootPart.CFrame
end end end,DoubleClick=false,Tooltip="Bring Banana To Jeff The Killer!"})
v46:AddToggle("MyToggle",{Text="Spam Bring Banana to
Jeff!",Default=false,Tooltip="Spam Bring Banana To Jeff The
Killer!",Callback=function(v219)_G.SpamBringjeffshe=v219
while _G.SpamBringjeffshe do wait(0.1)
pcall(function()if workspace:FindFirstChild("JeffTheKiller") then for v502,v503 in
pairs(workspace:GetChildren()) do if (v503.Name=="BananaPeel") then
v503.CFrame=game.Workspace.JeffTheKiller.HumanoidRootPart.CFrame
end end end end)
end end})
local v46=v45.Premium:AddRightGroupbox("[>Mod<]")
local v54=v46:AddButton({Text="Spawn
Void",Func=function()require(game.ReplicatedStorage.ClientModules.EntityModules.Voi
d).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),wor
kspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Void"})
local v54=v46:AddButton({Text="Spawn
Halt",Func=function()require(game.ReplicatedStorage.ClientModules.EntityModules.Sha
de).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),wo
rkspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Halt"})
local v54=v46:AddButton({Text="Spawn
Glitch",Func=function()require(game.ReplicatedStorage.ClientModules.EntityModules.G
litch).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game)
,workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Glitch"})
local v54=v46:AddButton({Text="Spawn Timothy",Func=function()local v220=975 -(815 +
160)
local v221
while true do if (v220==(0 -0)) then
v221=game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game
require(v221.RemoteListener.Modules.SpiderJumpscare)
(require(v221),workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("Curren
tRoom")].Assets.Dresser.DrawerContainer,0.5 -0 )
break
end end end,DoubleClick=false,Tooltip="Spawn Timothy"})
local v54=v46:AddButton({Text="Spawn Seek Eyes",Func=function()local
v222=game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game
require(game.ReplicatedStorage.ClientModules.EntityModules.Seek).tease(nil,workspac
e.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")],24 + 76 )
end,DoubleClick=false,Tooltip="Spawn Seek Eyes"})
local v54=v46:AddButton({Text="Spawn
Screech",Func=function()require(game.StarterGui.MainUI.Initiator.Main_Game.RemoteLi
stener.Modules.Screech)
(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),workspace.C
urrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Screech"})
local v45={["UI Settings"]=v44:AddTab("UI Settings")}
local v55=tick()
local v56=0 -0
local v57=1958 -(41 + 1857)
local v58=game:GetService("RunService").RenderStepped:Connect(function()local
v223=1893 -(1222 + 671)
while true do if (v223==(0 -0)) then v56+=(1 -0) if ((tick() -v55)>=(1183 -(229 +
953))) then local v504=1774 -(1111 + 663)
while true do if (v504==(1580 -(874 + 705))) then v56=0 + 0
break
end if (v504==(0 + 0)) then v57=v56
v55=tick()
v504=1 -0
end end end v223=1 + 0
end if (v223==(680 -(642 + 37))) then v0:SetWatermark(("BlackKing X BobHub >Doors<
| %s fps | %s
ms"):format(math.floor(v57),math.floor(game:GetService("Stats").Network.ServerStats
Item["Data Ping"]:GetValue())))
break
end end end)
v0:OnUnload(function()v58:Disconnect()
print("Unloaded!")
v0.Unloaded=true
end)
local v59=v45["UI Settings"]:AddLeftGroupbox("Menu")
v59:AddButton("Unload",function()v0:Unload()
end)
v59:AddLabel("Menu bind"):AddKeyPicker("MenuKeybind",
{Default="End",NoUI=true,Text="Menu keybind"})
v0.KeybindFrame.Visible=false
_G.ShowKb=false
v59:AddToggle("MyToggle",{Text="Show Keybind",Default=false,Tooltip="If you enable
Show Keybind it then if u disable it.",Callback=function(v225)_G.ShowKb=v225
if (_G.ShowKb==false) then v0.KeybindFrame.Visible=false
elseif (_G.ShowKb==true) then v0.KeybindFrame.Visible=true
end end})
v0.ToggleKeybind=Options.MenuKeybind
v1:SetLibrary(v0)
v2:SetLibrary(v0)
v2:IgnoreThemeSettings()
v2:SetIgnoreIndexes({"MenuKeybind"})
v1:SetFolder("MyScriptHub")
v2:SetFolder("MyScriptHub/specific-game")
v2:BuildConfigSection(v45["UI Settings"])
v1:ApplyToTab(v45["UI Settings"])
v2:LoadAutoloadConfig()
v0:Notify("[Notifier] Press End To Close And Open 3!")
wait(0.2 + 0 )
v0:Notify("[Notifier] Press End To Close And Open 2!")
wait(0.2 -0 )
v0:Notify("[Notifier] Press End To Close And Open 1!")
wait(0.2)
v0:Notify("[Notifier] Press End To Close And Open")

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