WgDipTP
WgDipTP
DescendantAdded:Connect(function(v) if
not _G.IncreasedDistance then return end if v.IsA(v,"ProximityPrompt") then if
_G.IncreasedDistance then v.MaxActivationDistance *= _G.IncreasedDistance and 2 or
0.5 end end end) --<<>>--> local
v0=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/Gui/main/
Gui%20Lib%20%5BLibrary%5D"))()
local v1=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/Gui/
main/Gui%20Lib%20%5BThemeManager%5D"))()
local v2=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/Gui/
main/Gui%20Lib%20%5BSaveManager%5D"))()
local v3=loadstring(game:HttpGet("https://raw.githubusercontent.com/KINGHUB01/
BlackKing/main/Blackking%20%5BGuiNew!%5D"))()
local v4=Instance.new("Sound")
v4.Parent=game.SoundService
v4.SoundId="rbxassetid://4590657391"
v4.Volume=5
v4.PlayOnRemove=true
v4:Destroy()
v0:Notify("Loading")
v3:Introduction()
wait(1999 -(1805 + 193) )
v0:Notify("Loaded")
local
v10={"RushMoving","AmbushMoving","Snare","A60","A120","SeekMoving","JeffTheKiller",
"Eyes"}
local
v11={"Candle","Crucifix","SkeletonKey","Vitamins","Lockpick","Lighter","Flashlight"
}
local v12=game.Players.LocalPlayer
local v13=v12.Character or v12.CharacterAdded:Wait()
local v14=v13:FindFirstChildOfClass("Humanoid") or v13:WaitForChild("Humanoid")
if not fireproximityprompt then local v226=Instance.new("Message",workspace)
v226.Text="you have fireproximityprompt function bro get better executor"
task.wait(12 -6 )
v226:Destroy()
error("no prox")
end function esp(v63,v64,v65,v66)local v67=0 -0
local v68
local v69
local v70
local v71
while true do if (v67==(1 + 2)) then if (v65 and v66) then local v431=1690 -(1121 +
569)
local v432
local v433
while true do if (v431==2) then v432.Size=UDim2.new(214 -(22 + 192) ,691 -(483 +
200) ,0,8)
v432.Position=UDim2.new(1463.5 -(1404 + 59) ,0 -0 ,0.5,0 -0 )
Instance.new("UICorner",v432).CornerRadius=UDim.new(1,765 -(468 + 297) )
Instance.new("UIStroke",v432)
v431=565 -(334 + 228)
end if (v431==3) then v433=Instance.new("TextLabel",v69)
v433.AnchorPoint=Vector2.new(0.5 -0 ,0.5 -0 )
v433.BackgroundTransparency=1 -0
v433.BackgroundColor3=v64
v431=2 + 2
end if (5==v431) then v433.FontSize=Enum.FontSize.Size10
v433.Text=v66
Instance.new("UIStroke",v433)
task.spawn(function()while v69 do if ((v69.Adornee==nil) or not
v69.Adornee:IsDescendantOf(workspace)) then local v882=236 -(141 + 95)
while true do if (v882==(0 + 0)) then v69.Enabled=false
v69.Adornee=nil
v882=1
end if (v882==1) then v69:Destroy()
break
end end end task.wait()
end end)
break
end if (v431==4) then v433.TextColor3=v64
v433.Size=UDim2.new(2 -1 ,0 -0 ,0 + 0 ,136 -86 )
v433.Position=UDim2.new(0.5,0,0.6,0)
v433.Font=Enum.Font.Gotham
v431=4 + 1
end if (1==v431) then v69.MaxDistance=1042 + 958
v432=Instance.new("Frame",v69)
v432.AnchorPoint=Vector2.new(0.5 -0 ,0.5)
v432.BackgroundColor3=v64
v431=2 + 0
end if ((163 -(92 + 71))==v431) then v69=Instance.new("BillboardGui",game.CoreGui)
v69.AlwaysOnTop=true
v69.Size=UDim2.new(0,400,0 + 0 ,168 -68 )
v69.Adornee=v65
v431=766 -(574 + 191)
end end end v71={}
v67=4 + 0
end if ((9 -5)==v67) then v71.delete=function()for v434,v435 in pairs(v70) do local
v436=0 + 0
while true do if (v436==(849 -(254 + 595))) then v435.Adornee=nil
v435.Visible=false
v436=127 -(55 + 71)
end if (v436==1) then v435:Destroy()
break
end end end if v69 then local v505=0 -0
while true do if (v505==(1791 -(573 + 1217))) then v69:Destroy()
break
end if (v505==0) then v69.Enabled=false
v69.Adornee=nil
v505=2 -1
end end end end
return v71
end if (v67==(1 + 1)) then for v363,v364 in pairs(v68) do if v364:IsA("BasePart")
then table.insert(v70,box)
task.spawn(function()while box do local v704=0 -0
while true do if (v704==(939 -(714 + 225))) then if ((box.Adornee==nil) or not
box.Adornee:IsDescendantOf(workspace)) then box.Adornee=nil
box.Visible=false
box:Destroy()
end task.wait()
break
end end end end)
end end function hightlightoutboi(v365,v366)local v367
if v366:FindFirstChildOfClass("Highlight") then
v367=v366:FindFirstChildOfClass("Highlight")
v367.OutlineColor=v365
v367.OutlineTransparency=0 -0
v367.FillColor=v365
v367.FillTransparency=0.5 -0
else local v510=0 + 0
while true do if (v510==(2 -0)) then v367.FillTransparency=806.5 -(118 + 688)
v367.OutlineColor=v365
v510=51 -(25 + 23)
end if (v510==(0 + 0)) then v367=Instance.new("Highlight",v366)
v367.Enabled=true
v510=1887 -(927 + 959)
end if (v510==(3 -2)) then v367.Name="Esphihihi"
v367.FillColor=v365
v510=734 -(16 + 716)
end if (v510==(5 -2)) then v367.OutlineTransparency=0
break
end end end local v368={}
v368.delete=function()v367:Destroy()
end
return v368
end v67=100 -(11 + 86)
end if (v67==(2 -1)) then v69=nil
v70={}
v67=287 -(175 + 110)
end if (v67==(0 -0)) then v68=nil
if (typeof(v63)=="Instance") then if v63:IsA("Model") then v68=v63:GetChildren()
elseif v63:IsA("BasePart") then v68={v63,table.unpack(v63:GetChildren())}
end elseif (typeof(v63)=="table") then v68=v63
end v67=1797 -(503 + 1293)
end end end local v15=game.ReplicatedStorage:WaitForChild("EntityInfo")
function message(v72)local v73=0 -0
local v74
while true do if (v73==1) then task.wait(4 + 1 )
v74:Destroy()
break
end if (v73==0) then v74=Instance.new("Message",workspace)
v74.Text=tostring(v72)
v73=1
end end end local
v16={espdoors=false,espkeys=false,espitems=false,espbooks=false,esprush=false,espch
est=false,esplocker=false,esphumans=false,espgold=false,goldespvalue=1061 -(810 +
251) ,hintrush=false,hintrushhee=false,light=false,instapp=false,noseek=false,nogat
es=false,nopuzzle=false,noa90=false,noskeledoors=false,noseekarmsfire=false,noscree
ch=false,nodupe=false,getcode=false,getcodet=false,roomsnolock=false,draweraura=fal
se,autorooms=false,itemsaura=false,autopulllever=false,bookcollecter=false,breakerc
ollecter=false}
local v17={table.unpack(v16)}
local
v18={doors={},keys={},items={},books={},entity={},chests={},lockers={},people={},go
ld={}}
local v19=CFrame.new
local v20=game:GetService("ReplicatedStorage").GameData.LatestRoom
local v21=game:GetService("ReplicatedStorage").GameData.ChaseStart
local v22
v22=hookmetamethod(game,"__namecall",function(v75,...)local v76=0 + 0
local v77
local v78
while true do if (v76==(0 + 0)) then v77={...}
v78=getnamecallmethod()
v76=534 -(43 + 490)
end if (v76==(734 -(711 + 22))) then if ((tostring(v75)=="Screech") and
(v78=="FireServer") and getgenv().avoidsc) then local v437=0
while true do if (v437==(0 -0)) then v77[860 -(240 + 619) ]=true
return v22(v75,unpack(v77))
end end end if ((tostring(v75)=="ClutchHeartbeat") and (v78=="FireServer") and
getgenv().winhb) then v77[2]=true
return v22(v75,unpack(v77))
end v76=1 + 1
end if (v76==(2 -0)) then return v22(v75,...)
end end end)
workspace.ChildAdded:Connect(function(v79)task.wait()
if ((v79.Name=="RushMoving") or (v79.Name=="AmbushMoving")) then while
workspace:FindFirstChild(v79.Name) and getgenv().hxde do task.wait()
part=v79:WaitForChild("RushNew")
game.Players.LocalPlayer.Character.Collision.CFrame=CFrame.new(part.Position +
Vector3.new(0 + 0 ,1819 -(1344 + 400) ,0) )
end end end)
local v23=Instance.new("ScreenGui")
local v24=Instance.new("Frame")
local v25=Instance.new("TextButton")
v23.Name="GodmodeMobile"
v23.Parent=game:WaitForChild("CoreGui")
v23.ZIndexBehavior=Enum.ZIndexBehavior.Sibling
game:GetService("CoreGui").GodmodeMobile.Enabled=false
v24.Parent=v23
v24.BackgroundColor3=Color3.fromRGB(405 -(255 + 150) ,255,0 + 0 )
v24.Position=UDim2.new(0.412993044,0,0.0562249012 + 0 ,0)
v24.Size=UDim2.new(0 -0 ,645 -445 ,0,1785 -(404 + 1335) )
v25.Parent=v24
v25.BackgroundColor3=Color3.fromRGB(661 -(183 + 223) ,0 -0 ,0 + 0 )
v25.Position=UDim2.new(0.0350000001 + 0 ,0,0.0652173907,0)
v25.Size=UDim2.new(337 -(10 + 327) ,187,0,40)
v25.Font=Enum.Font.SourceSans
v25.Text="God Mode : off"
v25.TextColor3=Color3.fromRGB(0 + 0 ,0,0)
v25.TextSize=374 -(118 + 220)
v25.MouseButton1Down:connect(function()if (_G.godkuy==true) then local v238=0
local v239
local v240
local v241
while true do if (v238==(1 + 1)) then
v239=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v239.Position=v239.Position + Vector3.new(449 -(108 + 341) ,5,0)
v240=nil
v238=2 + 1
end if (v238==(21 -16)) then v241.Volume=1498 -(711 + 782)
v241.PlayOnRemove=true
v241:Destroy()
break
end if (v238==(5 -2)) then function
v240(v511)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v511)
end v240("GodMode Disabled")
v25.Text="God Mode : Off"
v238=4
end if (v238==(473 -(270 + 199))) then v241=Instance.new("Sound")
v241.Parent=game.SoundService
v241.SoundId="rbxassetid://4590657391"
v238=2 + 3
end if (v238==0) then _G.godkuy=false
getgenv().colgod=false
for v512,v513 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v513.IsA(v513,"BasePart") and (getgenv().colgod==false)) then v513.CanCollide=true
end end v238=1820 -(580 + 1239)
end if (v238==1) then
v239=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v239.Position=v239.Position + Vector3.new(0 -0 ,5 + 0 ,0 + 0 )
wait(0.5 + 0 )
v238=4 -2
end end elseif (_G.godkuy==false) then local v370=0
local v371
local v372
local v373
while true do if (v370==2) then function
v372(v707)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v707)
end v372("GodMode Enabled")
v25.Text="God Mode : On"
v373=Instance.new("Sound")
v370=2 + 1
end if (v370==(1170 -(645 + 522))) then v373.Parent=game.SoundService
v373.SoundId="rbxassetid://4590657391"
v373.Volume=1795 -(1010 + 780)
v373.PlayOnRemove=true
v370=4 + 0
end if (v370==(19 -15)) then v373:Destroy()
break
end if (v370==(0 -0)) then _G.godkuy=true
v371=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v371.Position=v371.Position-Vector3.new(0,1841 -(1045 + 791) ,0 -0 )
wait(0.5 -0 )
v370=506 -(351 + 154)
end if (v370==(1575 -(1281 + 293))) then getgenv().colgod=true
v371=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v371.Position=v371.Position-Vector3.new(266 -(28 + 238) ,10 -5 ,1559 -(1381 +
178) )
v372=nil
v370=2
end end end end)
v0:Notify("Welcome to BlackKing | Welcome : " ..
game.Players.LocalPlayer.DisplayName )
v0:Notify("Thx For Use :D")
local v4=Instance.new("Sound")
v4.Parent=game.SoundService
v4.SoundId="rbxassetid://4590657391"
v4.Volume=5 + 0
v4.PlayOnRemove=true
v4:Destroy()
local v44=v0:CreateWindow({Title="BlackKing X BobHub DOORS | Welcome : " ..
game.Players.LocalPlayer.DisplayName ,Center=true,AutoShow=true,TabPadding=5,MenuFa
deTime=0.2 + 0 })
local v45={Main=v44:AddTab("Main")}
local v46=v45.Main:AddLeftGroupbox("[>LocalPlayer<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.speedkuys then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=_G.SelectBootst
end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
(_G.SpeedHack and (game.Players.LocalPlayer.Character.Humanoid.WalkSpeed==(10 +
12))) then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=96 -68
elseif (_G.SpeedHack and (game.Players.LocalPlayer.Character.Humanoid.WalkSpeed==(9
+ 8))) then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=28
elseif (_G.SpeedHack and
(game.Players.LocalPlayer.Character.Humanoid.WalkSpeed==(486.5 -(381 + 89)))) then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=19.5 + 2
elseif _G.SpeedHack then local v796=11 + 4 +
game.Players.LocalPlayer.Character.Humanoid:GetAttribute("SpeedBoost")
if (game.Players.LocalPlayer.Character.Humanoid.WalkSpeed<=v796) then
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed+=_G.SelectBoots end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.FieldOfView then game:GetService("Workspace").Camera.FieldOfView=_G.FieldOfViewe
end end)
end)
v46:AddSlider("MySliderspeed",{Text=">Speed Boots< ",Default=6.5,Min=0 -
0 ,Max=6.5,Rounding=1,Compact=true,Callback=function(v80)_G.SelectBoots=v80
end})
v46:AddSlider("MySlider",{Text=">Field of View< ",Default=120,Min=1226 -(1074 + 82)
,Max=120,Rounding=0 -0 ,Compact=true,Callback=function(v81)_G.FieldOfViewe=v81
end})
_G.SelectBoots=1790.5 -(214 + 1570)
_G.FieldOfViewe=120
v46:AddToggle("MyToggle",{Text="Enable Speed Boots",Default=false,Tooltip="Speed
Boots",Callback=function(v82)_G.SpeedHack=v82
if (_G.SpeedHack==false) then
game:GetService("Players").LocalPlayer.PlayerGui.MainUI.MainFrame.Healthbar.Effects
.SpeedBoost.Visible=false
elseif (_G.SpeedHack==true) then
game:GetService("Players").LocalPlayer.PlayerGui.MainUI.MainFrame.Healthbar.Effects
.SpeedBoost.Visible=true
end end})
v46:AddToggle("MyToggle",{Text="Enable Field of View",Default=false,Tooltip="Field
of View Hack",Callback=function(v83)local v84=1455 -(990 + 465)
while true do if (0==v84) then if (v83==true) then local v449=0 + 0
local v450
while true do if (0==v449) then v450=game:GetService("TweenService")
v450:Create(game.Workspace.CurrentCamera,TweenInfo.new(0.9),
{FieldOfView=_G.FieldOfViewe}):Play()
break
end end elseif (v83==false) then local v621=game:GetService("TweenService")
v621:Create(game.Workspace.CurrentCamera,TweenInfo.new(0.9),{FieldOfView=31 +
39 }):Play()
end wait(0.8 + 0 )
v84=3 -2
end if (v84==1) then _G.FieldOfView=v83
break
end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()for
v243,v244 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v244.IsA(v244,"BasePart") and getgenv().col) then v244.CanCollide=false
end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SlowDownnnonononoo then if
(game.Players.LocalPlayer.Character.Head.Massless==true) then local v451=1726 -
(1668 + 58)
local v452
while true do if (v451==(626 -(512 + 114))) then v452=false
game.Players.LocalPlayer.Character.Head.Massless=v452
game.Players.LocalPlayer.Character.LeftFoot.Massless=v452
game.Players.LocalPlayer.Character.LeftHand.Massless=v452
v451=2 -1
end if ((1 -0)==v451) then
game.Players.LocalPlayer.Character.LeftLowerArm.Massless=v452
game.Players.LocalPlayer.Character.LeftLowerLeg.Massless=v452
game.Players.LocalPlayer.Character.LeftUpperArm.Massless=v452
game.Players.LocalPlayer.Character.LeftUpperLeg.Massless=v452
v451=6 -4
end if (v451==(2 + 1)) then
game.Players.LocalPlayer.Character.RightLowerLeg.Massless=v452
game.Players.LocalPlayer.Character.RightUpperArm.Massless=v452
game.Players.LocalPlayer.Character.RightUpperLeg.Massless=v452
game.Players.LocalPlayer.Character.UpperTorso.Massless=v452
break
end if (v451==2) then game.Players.LocalPlayer.Character.LowerTorso.Massless=v452
game.Players.LocalPlayer.Character.RightFoot.Massless=v452
game.Players.LocalPlayer.Character.RightHand.Massless=v452
game.Players.LocalPlayer.Character.RightLowerArm.Massless=v452
v451=3
end end end end end)
end)
v46:AddToggle("MyToggle",{Text="No Acceleration",Default=false,Tooltip="No Slow
Down",Callback=function(v85)_G.SlowDownnnonononoo=v85
if (_G.SlowDownnnonononoo==false) then local v245=true
game.Players.LocalPlayer.Character.Head.Massless=v245
game.Players.LocalPlayer.Character.LeftFoot.Massless=v245
game.Players.LocalPlayer.Character.LeftHand.Massless=v245
game.Players.LocalPlayer.Character.LeftLowerArm.Massless=v245
game.Players.LocalPlayer.Character.LeftLowerLeg.Massless=v245
game.Players.LocalPlayer.Character.LeftUpperArm.Massless=v245
game.Players.LocalPlayer.Character.LeftUpperLeg.Massless=v245
game.Players.LocalPlayer.Character.LowerTorso.Massless=v245
game.Players.LocalPlayer.Character.RightFoot.Massless=v245
game.Players.LocalPlayer.Character.RightHand.Massless=v245
game.Players.LocalPlayer.Character.RightLowerArm.Massless=v245
game.Players.LocalPlayer.Character.RightLowerLeg.Massless=v245
game.Players.LocalPlayer.Character.RightUpperArm.Massless=v245
game.Players.LocalPlayer.Character.RightUpperLeg.Massless=v245
game.Players.LocalPlayer.Character.UpperTorso.Massless=v245
end end})
v46:AddToggle("MyToggle",{Text="Noclip",Default=false,Tooltip="Noclip No
Bypass",Callback=function(v86)local v87=0 + 0
while true do if (v87==0) then getgenv().col=v86
if (getgenv().col==false) then v.IsA(v,"BasePart")
v.CanCollide=true
end break
end end end})
local v47=v45.Main:AddRightTabbox()
local v46=v47:AddTab("[>Main 1<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.FullBright then local v315=0 + 0
while true do if (v315==1) then game:GetService("Lighting").ClockTime=47 -33
game:GetService("Lighting").GlobalShadows=false
v315=2
end if (v315==0) then game:GetService("Lighting").FogEnd=100000
game:GetService("Lighting").Brightness=2
v315=1
end if (v315==(1996 -(109 + 1885))) then
game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(1597 -(1269 + 200) ,244 -
116 ,943 -(98 + 717) )
break
end end end end)
end)
v46:AddToggle("MyToggle",
{Text="FullBright",Default=false,Tooltip="FullBright",Callback=function(v88)if v88
then _G.FullBright=true
else _G.FullBright=false
game:GetService("Lighting").FogEnd=11111111533265722 -(802 + 24)
game:GetService("Lighting").Brightness=5 -2
game:GetService("Lighting").ClockTime=20
game:GetService("Lighting").GlobalShadows=true
game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(0.5,0.5,0.5)
end end})
game:GetService("Workspace").CurrentRooms.DescendantAdded:Connect(function(v89)loca
l v90=0 -0
while true do if (v90==(0 + 0)) then if not _G.InstantInteract then return
end if v89.IsA(v89,"ProximityPrompt") then if _G.InstantInteract then local v622=0
+ 0
while true do if (v622==(0 + 0)) then v89.HoldDuration=0 + 0
v89.Enabled=true
break
end end end end break
end end end)
v46:AddToggle("MyToggle",{Text="Instant Interact",Default=false,Tooltip="Fast
E",Callback=function(v91)local v92=0 -0
while true do if (v92==(0 -0)) then _G.InstantInteract=v91
if (_G.InstantInteract==true) then for v519,v520 in
pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do if
v520:IsA("ProximityPrompt") then v520.HoldDuration=0 + 0
v520.Enabled=true
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Max Interact",Default=false,Tooltip="Press E
Far",Callback=function(v93)_G.IncreasedDistance=v93
for v228,v229 in pairs(game:GetService("Workspace").CurrentRooms:GetDescendants())
do if v229:IsA("ProximityPrompt") then v229.MaxActivationDistance=7 + 8
end end end})
game:GetService("Workspace").CurrentRooms.DescendantAdded:Connect(function(v94)if
not _G.InteractNoclip then return
end if v94.IsA(v94,"ProximityPrompt") then if _G.InteractNoclip then
v94.RequiresLineOfSight=false
end end end)
v46:AddToggle("MyToggle",{Text="Interact Through
Objects",Default=false,Tooltip="Interact Noclip",Callback=function(v95)local v96=0
+ 0
while true do if (v96==(0 + 0)) then _G.InteractNoclip=v95
if (_G.InteractNoclip==false) then for v521,v522 in
pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do if
v522:IsA("ProximityPrompt") then v522.RequiresLineOfSight=true
end end elseif (_G.InteractNoclip==true) then for v726,v727 in
pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do if
v727:IsA("ProximityPrompt") then v727.RequiresLineOfSight=false
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Auto Heartbeat MiniGame",Default=false,Tooltip="Win
Heartbeat MiniGame",Callback=function(v97)getgenv().winhb=v97
end})
v46:AddToggle("MyToggle",{Text="Auto Claim Gold",Default=false,Tooltip="Auto
Loot",Callback=function(v99)v16.draweraura=v99
if v99 then local function v266(v317)local function v318(v377)if v377:IsA("Model")
then if (v377.Name=="DrawerContainer") then local v728=0 + 0
local v729
while true do if (v728==(1433 -(797 + 636))) then v729=v377:WaitForChild("Knobs")
if v729 then local v935=v729:WaitForChild("ActivateEventPrompt")
local v936=v935:GetAttribute("Interactions")
if not v936 then task.spawn(function()repeat task.wait(0.1 -0 )
if (v12:DistanceFromCharacter(v729.Position)<=12) then fireproximityprompt(v935)
end until v935:GetAttribute("Interactions") or not v16.draweraura end)
end end break
end end elseif (v377.Name=="GoldPile") then local
v824=v377:WaitForChild("LootPrompt")
local v825=v824:GetAttribute("Interactions")
if not v825 then task.spawn(function()repeat task.wait(0.1)
if (v12:DistanceFromCharacter(v377.PrimaryPart.Position)<=(1631 -(1427 + 192)))
then fireproximityprompt(v824)
end until v824:GetAttribute("Interactions") or not v16.draweraura end)
end elseif (v377.Name:sub(1,3 + 5 )=="ChestBox") then local
v883=v377:WaitForChild("ActivateEventPrompt")
local v884=v883:GetAttribute("Interactions")
if not v884 then task.spawn(function()repeat local v1011=0 -0
while true do if (v1011==(0 + 0)) then task.wait(0.1 + 0 )
if (v12:DistanceFromCharacter(v377.PrimaryPart.Position)<=(338 -(192 + 134))) then
fireproximityprompt(v883)
end break
end end until v883:GetAttribute("Interactions") or not v16.draweraura end)
end elseif (v377.Name=="RolltopContainer") then local v954=1276 -(316 + 960)
local v955
local v956
while true do if (v954==(0 + 0)) then v955=v377:WaitForChild("ActivateEventPrompt")
v956=v955:GetAttribute("Interactions")
v954=1
end if (v954==(1 + 0)) then if not v956 then task.spawn(function()repeat local
v1062=0 + 0
while true do if (v1062==(0 -0)) then task.wait(0.1)
if (v12:DistanceFromCharacter(v377.PrimaryPart.Position)<=(563 -(83 + 468))) then
fireproximityprompt(v955)
end break
end end until v955:GetAttribute("Interactions") or not v16.draweraura end)
end break
end end end end end local v319
v319=v317.DescendantAdded:Connect(function(v378)v318(v378)
end)
for v379,v380 in pairs(v317:GetDescendants()) do v318(v380)
end task.spawn(function()local v381=1806 -(1202 + 604)
while true do if (v381==(0 -0)) then repeat task.wait()
until not v16.draweraura v319:Disconnect()
break
end end end)
end local v267
v267=workspace.CurrentRooms.ChildAdded:Connect(function(v320)v266(v320)
end)
for v321,v322 in pairs(workspace.CurrentRooms:GetChildren()) do if
v322:FindFirstChild("Assets") then v266(v322)
end end repeat task.wait()
until not v16.draweraura v267:Disconnect()
end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.NoluckNoob then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:FindFirstChild("RoomsDoor_Entrance") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Chain1:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Chain2:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Model:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").SkullLock:Destroy()
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("RoomsDoor_Entrance").Door.EnterPrompt.Enabled=true
end end end)
end)
v46:AddToggle("MyToggle",{Text="A-000 No lock",Default=false,Tooltip="A-000 No
lock",Callback=function(v101)_G.NoluckNoob=v101
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.AutoBreaker then
game:GetService("ReplicatedStorage").EntityInfo.EBF:FireServer()
end end)
end)
v46:AddToggle("MyToggle",{Text="Auto Complete Breaker
Minigame",Default=false,Tooltip="Breaker Box Minigame So
Ez",Callback=function(v102)_G.AutoBreaker=v102
end})
local v46=v47:AddTab("[>Main 2<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.IncreasedDoors then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door").ClientOpen:FireServer()
end end)
end)
v46:AddToggle("MyToggle",{Text="Increased Door Opening",Default=false,Tooltip="Door
Opening Far",Callback=function(v103)_G.IncreasedDoors=v103
end})
game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("MoveDirection
"):Connect(function()if (_G.ClosetExitFix and
(game.Players.LocalPlayer.Character:GetAttribute("Hiding")==true)) then
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
end end)
v46:AddToggle("MyToggle",{Text="Closet Exit Fix",Default=false,Tooltip="Closet Exit
Fast",Callback=function(v104)_G.ClosetExitFix=v104
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Spamjackgameing then
game.Players.LocalPlayer.Character.Collision.CFrame=game.Workspace.CurrentRooms[gam
e:GetService("ReplicatedStorage").GameData.LatestRoom.Value].Assets['Wardrobe'].Woo
d.CFrame
end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.autoskiol then local v325=false
local
v326=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door")
for v382,v383 in ipairs(v326.Parent:GetDescendants()) do if
(v383.Name=="KeyObtain") then v325=v383
end end if v325 then if not
game.Players.LocalPlayer.Character:FindFirstChild("Key") then local v623=0 -0
local v624
while true do if (v623==(0 -0)) then v624=346 -(45 + 280)
function toTargetWait(v865)local v866=(v865.p-
game.Players.LocalPlayer.Character:WaitForChild("Collision").Position).Magnitude
tweenrach=game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character
:WaitForChild("Collision"),TweenInfo.new(v866/v624 ,Enum.EasingStyle.Linear),
{CFrame=v865})
tweenrach:Play()
end v623=1 + 0
end if (v623==1) then toTargetWait(v325.Hitbox.CFrame * CFrame.new(0 + 0 , -6,0 + 0
) )
fireproximityprompt(v325.ModulePrompt,0)
break
end end elseif game.Players.LocalPlayer.Character:FindFirstChild("Key") then local
v797=12 + 9
function toTargetWait(v826)local v827=0
local v828
while true do if ((0 + 0)==v827) then v828=(v826.p-
game.Players.LocalPlayer.Character:WaitForChild("Collision").Position).Magnitude
tweenrach=game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character
:WaitForChild("Collision"),TweenInfo.new(v828/v797 ,Enum.EasingStyle.Linear),
{CFrame=v826})
v827=1 -0
end if ((1912 -(340 + 1571))==v827) then tweenrach:Play()
break
end end end toTargetWait(v326.Door.CFrame * CFrame.new(0 + 0 , -(1778 -(1733 +
39)),0 -0 ) )
fireproximityprompt(v326.Lock.UnlockPrompt,0)
end end if (v20==(1084 -(125 + 909))) then v326=workspace.CurrentRooms[tostring(v20
+ 1 )]:WaitForChild("Door")
end if not v326:FindFirstChild("Lock") then local v455=1969 -(1096 + 852)
function toTargetWait(v523)local v524=(v523.p-
game.Players.LocalPlayer.Character:WaitForChild("Collision").Position).Magnitude
tweenrach=game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character
:WaitForChild("Collision"),TweenInfo.new(v524/v455 ,Enum.EasingStyle.Linear),
{CFrame=v523})
tweenrach:Play()
end toTargetWait(v326.Door.CFrame * CFrame.new(0 + 0 , -(7 -1),0) )
end end end)
end)
v46:AddToggle("MyToggle",{Text="Auto Skip Rooms [BETA]",Default=false,Tooltip="Use
Fly In Inf yield",Callback=function(v105)_G.nokuyclip=v105
wait(0.1 + 0 )
_G.autoskiol=v105
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.OpenDoorsijnsdg then if game.Players.LocalPlayer.Character:FindFirstChild("Key")
then game.Players.LocalPlayer.Character.Key.Parent=game.Workspace
end end end)
end)
v46:AddToggle("MyToggle",{Text="Open Doors With
Everything",Default=false,Tooltip="Need
Key",Callback=function(v106)_G.OpenDoorsijnsdg=v106
end})
v46:AddToggle("MyToggle",{Text="Spam Jack [Slow]",Default=false,Tooltip="So
Slow",Callback=function(v107)local v108=0
while true do if (v108==(512 -(409 + 103))) then _G.Spamjackgameing=v107
while _G.Spamjackgameing do wait()
pcall(function()fireproximityprompt(game.Workspace.CurrentRooms[game:GetService("Re
plicatedStorage").GameData.LatestRoom.Value].Assets['Wardrobe'].HidePrompt,236 -(46
+ 190) )
fireproximityprompt(game.Workspace.CurrentRooms[game:GetService("ReplicatedStorage"
).GameData.LatestRoom.Value].Assets['Wardrobe'].HidePrompt,1)
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
end)
end break
end end end})
_G.godkuy=false
v46:AddToggle("MyToggle",{Text="God Mode Gui [Mobile]",Default=false,Tooltip="For
Mobile",Callback=function(v109)local v110=0
while true do if (0==v110) then _G.gopdfs=v109
if (_G.gopdfs==true) then game:GetService("CoreGui").GodmodeMobile.Enabled=true
elseif (_G.gopdfs==false) then
game:GetService("CoreGui").GodmodeMobile.Enabled=false
end break
end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()for
v268,v269 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v269.IsA(v269,"BasePart") and getgenv().colgod) then v269.CanCollide=false
end end end)
end)
v46:AddLabel("God Mode"):AddKeyPicker("KeyPicker",
{Default="R",SyncToggleState=false,Mode="Toggle",Text="GodMode",NoUI=false})
_G.godkuy=false
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()for
v270,v271 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v271.IsA(v271,"BasePart") and getgenv().colgod) then v271.CanCollide=false
end end end)
end)
Options.KeyPicker:OnClick(function()if (_G.godkuy==true) then local v272=0
local v273
local v274
local v275
while true do if (v272==(97 -(51 + 44))) then v274=nil
function
v274(v525)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v525)
end v274("GodMode Disabled")
v0:Notify("GodMode Disabled")
v272=1 + 2
end if (v272==1) then v273.Position=v273.Position + Vector3.new(1317 -(1114 +
203) ,731 -(228 + 498) ,0)
wait(0.5 + 0 )
v273=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v273.Position=v273.Position + Vector3.new(0 + 0 ,668 -(174 + 489) ,0 -0 )
v272=2
end if (v272==(1905 -(830 + 1075))) then _G.godkuy=false
getgenv().colgod=false
for v526,v527 in next,game.Players.LocalPlayer.Character:GetDescendants() do if
(v527.IsA(v527,"BasePart") and (getgenv().colgod==false)) then v527.CanCollide=true
end end v273=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v272=525 -(303 + 221)
end if (v272==4) then v275.PlayOnRemove=true
v275:Destroy()
break
end if (v272==(1272 -(231 + 1038))) then v275=Instance.new("Sound")
v275.Parent=game.SoundService
v275.SoundId="rbxassetid://4590657391"
v275.Volume=5
v272=4 + 0
end end elseif (_G.godkuy==false) then local v386=1162 -(171 + 991)
local v387
local v388
local v389
while true do if (v386==(16 -12)) then v389.Parent=game.SoundService
v389.SoundId="rbxassetid://4590657391"
v389.Volume=13 -8
v386=5
end if ((7 -4)==v386) then v388("GodMode Enabled")
v0:Notify("GodMode Enabled")
v389=Instance.new("Sound")
v386=4 + 0
end if (v386==(6 -4)) then v387.Position=v387.Position-Vector3.new(0,14 -9 ,0)
v388=nil
function
v388(v731)firesignal(game.ReplicatedStorage.EntityInfo.Caption.OnClientEvent,v731)
end v386=4 -1
end if (v386==(0 -0)) then _G.godkuy=true
v387=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v387.Position=v387.Position-Vector3.new(1248 -(111 + 1137) ,163 -(91 + 67) ,0)
v386=1
end if (v386==5) then v389.PlayOnRemove=true
v389:Destroy()
break
end if ((2 -1)==v386) then wait(0.5 + 0 )
getgenv().colgod=true
v387=game.Players.LocalPlayer.Character:FindFirstChild("Collision")
v386=525 -(423 + 100)
end end end end)
local v47=v45.Main:AddRightTabbox()
local v46=v47:AddTab("[>Remove<]")
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SeekESe then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("Seek_Arm") then for
v528,v529 in
pairs(game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").Gam
eData.LatestRoom.Value)]:WaitForChild("Assets"):GetChildren()) do if
(v529.Name=="Seek_Arm") then v529.AnimatorPart.CanTouch=false
end end end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SeekESe then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("ChandelierObstruction")
then for v530,v531 in
pairs(game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").Gam
eData.LatestRoom.Value)]:WaitForChild("Assets"):GetChildren()) do if
(v531.Name=="ChandelierObstruction") then v531.HurtPart.CanTouch=false
end end end end end)
end)
v46:AddToggle("MyToggle",{Text="Remove Seek Arms
HitBox",Default=false,Tooltip="Remove Seek Arms HitBox From Seek
Chase",Callback=function(v111)_G.SeekESe=v111
end})
v46:AddToggle("MyToggle",{Text="Remove Fire Damage",Default=false,Tooltip="Remove
Fire Damage From Seek Chase",Callback=function(v112)_G.SeekES=v112
end})
v46:AddToggle("MyToggle",{Text="Remove Skeleton Door",Default=false,Tooltip="Remove
Skeleton Door",Callback=function(v113)v16.noskeledoors=v113
if v113 then local v276=0 + 0
local v277
while true do if ((0 -0)==v276) then v277=nil
v277=workspace.CurrentRooms.ChildAdded:Connect(function(v532)local
v533=v532:WaitForChild("Wax_Door",2 + 0 )
if v533 then v533.Door.Transparency=772 -(326 + 445)
v533.SkullLock.Transparency=1
v533.Door.CanCollide=false
v533.SkullLock.CanCollide=false
end end)
v276=4 -3
end if (v276==(4 -2)) then v277:Disconnect()
break
end if ((2 -1)==v276) then spawn(function()local
v534=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Wax_Door",2)
if v534 then v534.Door.Transparency=712 -(530 + 181)
v534.SkullLock.Transparency=1
v534.Door.CanCollide=false
v534.SkullLock.CanCollide=false
end end)
repeat task.wait()
until not v16.noskeledoors v276=2
end end end end})
v46:AddToggle("MyToggle",{Text="Remove Gate Doors",Default=false,Tooltip="Remove
Gate Doors",Callback=function(v115)v16.nogates=v115
if v115 then spawn(function()for v390,v391 in
pairs(workspace.CurrentRooms:GetChildren()) do local v392=0
local v393
while true do if ((881 -(614 + 267))==v392) then v393=v391:WaitForChild("Gate",34 -
(19 + 13) )
if v393 then local v798=v393:WaitForChild("ThingToOpen",2 -0 )
if v798 then v798:Destroy()
end end break
end end end end)
local v278
v278=workspace.CurrentRooms.ChildAdded:Connect(function(v327)local v328=0 -0
local v329
while true do if (v328==(0 -0)) then v329=v327:WaitForChild("Gate",1 + 1 )
if v329 then local v742=0 -0
local v743
while true do if (v742==(0 -0)) then v743=v329:WaitForChild("ThingToOpen",1814 -
(1293 + 519) )
if v743 then v743:Destroy()
end break
end end end break
end end end)
spawn(function()local v330=0 -0
local v331
while true do if ((0 -0)==v330) then
v331=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Gate",3 -1 )
if v331 then local v744=0
local v745
while true do if (v744==(0 -0)) then v745=v331:WaitForChild("ThingToOpen",4 -2 )
if v745 then v745:Destroy()
end break
end end end break
end end end)
repeat task.wait()
until not v16.nogates v278:Disconnect()
end end})
v46:AddToggle("MyToggle",{Text="Remove Puzzle Doors",Default=false,Tooltip="Remove
Puzzle Doors",Callback=function(v117)local v118=0 + 0
while true do if (v118==0) then v16.nopuzzle=v117
if v117 then spawn(function()for v634,v635 in
pairs(workspace.CurrentRooms:GetChildren()) do local v636=0 + 0
local v637
local v638
while true do if (v636==(0 -0)) then v637=v635:WaitForChild("Assets")
v638=v637:WaitForChild("Paintings",1 + 1 )
v636=1 + 0
end if (v636==(1 + 0)) then if v638 then local
v885=v638:WaitForChild("MovingDoor",1098 -(709 + 387) )
if v885 then v885:Destroy()
end end break
end end end end)
local v466
v466=workspace.CurrentRooms.ChildAdded:Connect(function(v535)local
v536=v535:WaitForChild("Assets")
local v537=v536:WaitForChild("Paintings",1860 -(673 + 1185) )
if v537 then local v746=0 -0
local v747
while true do if (v746==0) then v747=v537:WaitForChild("MovingDoor",6 -4 )
if v747 then v747:Destroy()
end break
end end end end)
spawn(function()local v538=0
local v539
local v540
while true do if (v538==0) then
v539=workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets")
v540=v539:WaitForChild("Paintings",2)
v538=1 -0
end if (v538==(1 + 0)) then if v540 then local
v867=v540:WaitForChild("MovingDoor",2 + 0 )
if v867 then v867:Destroy()
end end break
end end end)
repeat task.wait()
until not v16.nopuzzle v466:Disconnect()
end break
end end end})
v46:AddToggle("MyToggle",{Text="Remove Seek Chase",Default=false,Tooltip="Bypass
Seek Chase",Callback=function(v119)v16.noseek=v119
if v119 then local v279
v279=workspace.CurrentRooms.ChildAdded:Connect(function(v333)local v334=0 -0
local v335
while true do if (v334==(0 + 0)) then
v335=v333:WaitForChild("TriggerEventCollision",2)
if v335 then v335:Destroy()
end break
end end end)
repeat task.wait()
until not v16.noseek v279:Disconnect()
end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.lasf then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("Chandelier") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets").Chandelier:Destroy()
end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.lasf then if
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets"):FindFirstChild("Light_Fixtures") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Assets").Light_Fixtures:Destroy()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Remove Light [Anti
Lag]",Default=false,Tooltip="Anti Lag Light",Callback=function(v121)_G.lasf=v121
end})
local v46=v47:AddTab("[>Item Aura<]")
if fireproximityprompt then v46:AddToggle("MyToggle",{Text="Item And
Keys",Default=false,Tooltip="Auto Pick Item And Keys",Callback=function(v280)local
v281=0
while true do if (0==v281) then v16.itemsaura=v280
if v280 then local function v639(v748)local v749=0 -0
local v750
local v751
while true do if ((3 -1)==v749) then for v886,v887 in pairs(v748:GetDescendants())
do task.spawn(function()v750(v887)
end)
end task.spawn(function()repeat task.wait()
until not v16.itemsaura v751:Disconnect()
end)
break
end if ((1881 -(446 + 1434))==v749) then v751=nil
v751=v748.DescendantAdded:Connect(function(v888)v750(v888)
end)
v749=1285 -(1040 + 243)
end if (v749==(0 -0)) then v750=nil
function v750(v889)task.wait()
if v889:IsA("Model") then local v957=1847 -(559 + 1288)
while true do if (v957==(1931 -(609 + 1322))) then task.wait()
if (v889.Name=="PickupItem") then local v1048=0
local v1049
local v1050
while true do if (1==v1048) then v1050=454 -(13 + 441)
task.spawn(function()repeat local v1103=0 -0
local v1104
while true do if (1==v1103) then pcall(function()local v1137=0
local v1138
local v1139
while true do if (0==v1137) then
v1138,v1139=pcall(function()v1104=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=(31 -19)
end)
if v1139 then local v1154=0 -0
local v1155
while true do if (v1154==(0 + 0)) then v1155=nil
for v1170,v1171 in pairs(v1171:GetChildren()) do local v1172=pcall(function()local
v1178=v1171['Position']
end)
if v1172 then v1155=v1171
break
end end v1154=3 -2
end if (v1154==1) then v1104=v12:DistanceFromCharacter(v1155.Position)<=(5 + 7)
break
end end end break
end end end)
if v1104 then fireproximityprompt(v1049)
v1050+=1 end break
end if (v1103==0) then task.wait(0.1)
v1104=false
v1103=1
end end until not v889:IsDescendantOf(workspace) or not
v1049:IsDescendantOf(workspace) or not v16.itemsaura or (v1050>(9 + 11)) end)
break
end if (v1048==0) then if
((game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(151 -100)) or
(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(29 + 23))) then
return
end v1049=v889:WaitForChild("ModulePrompt")
v1048=1 -0
end end elseif (v889:GetAttribute("Pickup") or v889:GetAttribute("PropType")) then
if ((game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==51) or
(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(35 + 17))) then
return
end local v1063=v889:WaitForChild("ModulePrompt",2 + 0 )
if (v1063==nil) then local v1085=0
while true do if (v1085==(0 + 0)) then
v1063=v889:FindFirstChildWhichIsA("ProximityPrompt")
if (v1063==nil) then for v1143,v1144 in pairs(v889:GetDescendants()) do if
v1144:IsA("ProximityPrompt") then v1063=v1144
break
end end end break
end end end task.spawn(function()repeat local v1086=0
local v1087
while true do if (v1086==(0 + 0)) then task.wait(0.1 + 0 )
v1087=false
v1086=1
end if (v1086==1) then pcall(function()local v1127=0
local v1128
local v1129
while true do if (v1127==(433 -(153 + 280))) then
v1128,v1129=pcall(function()v1087=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=12
end)
if v1129 then local v1153
for v1156,v1157 in pairs(v1157:GetChildren()) do local v1158=pcall(function()local
v1163=v1157['Position']
end)
if v1158 then v1153=v1157
break
end end v1087=v12:DistanceFromCharacter(v1153.Position)<=(34 -22)
end break
end end end)
if v1087 then fireproximityprompt(v1063)
end break
end end until not v889:IsDescendantOf(workspace) or not
v1063:IsDescendantOf(workspace) or not v16.itemsaura end)
elseif (v889.Name=="Green_Herb") then local v1088=0
local v1089
while true do if (v1088==(0 + 0)) then v1089=v889:WaitForChild("Plant")
if v1089 then local v1140=0 + 0
local v1141
local v1142
while true do if (v1140==(1 + 0)) then task.spawn(function()repeat local v1159=0 +
0
local v1160
while true do if (v1159==(1 + 0)) then pcall(function()local v1173=0 -0
local v1174
local v1175
while true do if (v1173==(0 + 0)) then
v1174,v1175=pcall(function()v1160=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=(679 -(89 + 578))
end)
if v1175 then local v1183
for v1184,v1185 in pairs(v1185:GetChildren()) do local v1186=pcall(function()local
v1187=v1185['Position']
end)
if v1186 then v1183=v1185
break
end end v1160=v12:DistanceFromCharacter(v1183.Position)<=(9 + 3)
end break
end end end)
if v1160 then fireproximityprompt(v1141)
v1142+=(1 -0) end break
end if (v1159==(1049 -(572 + 477))) then task.wait(0.1 + 0 )
v1160=false
v1159=1
end end until v1141:GetAttribute("Interactions") or not v16.draweraura or
(v1142>(22 + 13)) end)
break
end if (v1140==(0 + 0)) then v1141=v1089:WaitForChild("HerbPrompt")
v1142=0
v1140=87 -(84 + 2)
end end end break
end end elseif ((v889.Name=="KeyObtain") or (v889.Name=="ElectricalKeyObtain"))
then local v1108=v889:WaitForChild("ModulePrompt")
local v1109=v1108:GetAttribute("Interactions")
if not v1109 then task.spawn(function()repeat local v1145=0
local v1146
while true do if (v1145==(0 -0)) then task.wait(0.1 + 0 )
v1146=false
v1145=843 -(497 + 345)
end if (v1145==(1 + 0)) then pcall(function()local
v1161,v1162=pcall(function()v1146=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=14
end)
if v1162 then local v1164
for v1167,v1168 in pairs(v1168:GetChildren()) do local v1169=pcall(function()local
v1176=v1168['Position']
end)
if v1169 then v1164=v1168
break
end end v1146=v12:DistanceFromCharacter(v1164.Position)<=(3 + 11)
end end)
if v1146 then fireproximityprompt(v1108)
end break
end end until v1108:GetAttribute("Interactions") or not v16.draweraura end)
end elseif (v889.Name=="RolltopContainer") then local
v1130=v889:WaitForChild("ActivateEventPrompt")
local v1131=v1130:GetAttribute("Interactions")
if not v1131 then task.spawn(function()repeat local v1151=1333 -(605 + 728)
local v1152
while true do if ((0 + 0)==v1151) then task.wait(0.1 -0 )
v1152=false
v1151=1 + 0
end if (v1151==(3 -2)) then pcall(function()local
v1165,v1166=pcall(function()v1152=v12:DistanceFromCharacter(v889.PrimaryPart.Positi
on)<=12
end)
if v1166 then local v1177
for v1179,v1180 in pairs(v1180:GetChildren()) do local v1181=pcall(function()local
v1182=v1180['Position']
end)
if v1181 then v1177=v1180
break
end end v1152=v12:DistanceFromCharacter(v1177.Position)<=(11 + 1)
end end)
if v1152 then fireproximityprompt(v1130)
end break
end end until v1130:GetAttribute("Interactions") or not v16.itemsaura end)
end end break
end end end end v749=2 -1
end end end local v640
v640=workspace.CurrentRooms.ChildAdded:Connect(function(v752)v639(v752)
end)
for v753,v754 in pairs(workspace.CurrentRooms:GetChildren()) do if
v754:FindFirstChild("Assets") then v639(v754)
end end
v639(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
repeat task.wait()
until not v16.itemsaura v640:Disconnect()
end break
end end end})
else v0:Notify("You need to get fireproximityprompt.")
end if fireproximityprompt then v46:AddToggle("MyToggle",
{Text="Lever",Default=false,Tooltip="Lever Aura",Callback=function(v282)local
v283=0 + 0
while true do if (v283==0) then v16.autopulllever=v282
if v282 then local function v641(v755)local v756=0
local v757
local v758
while true do if (v756==(491 -(457 + 32))) then for v890,v891 in
pairs(v755:GetDescendants()) do v757(v891)
end task.spawn(function()local v892=0 + 0
while true do if (v892==(1402 -(832 + 570))) then repeat task.wait()
until not v16.autopulllever v758:Disconnect()
break
end end end)
break
end if (v756==(0 + 0)) then v757=nil
function v757(v893)if (v893.Name=="LeverForGate") then local
v958=v893:WaitForChild("ActivateEventPrompt")
local v959=0 + 0
pcall(function()v893.PrimaryPart:WaitForChild("SoundToPlay").Played:Connect(functio
n()v959=353 -253
end)
end)
task.spawn(function()repeat local v1012=0 + 0
local v1013
while true do if (v1012==(797 -(588 + 208))) then pcall(function()local v1053=0
local v1054
local v1055
while true do if (v1053==(0 -0)) then
v1054,v1055=pcall(function()v1013=v12:DistanceFromCharacter(v893.PrimaryPart.Positi
on)<=16
end)
if v1055 then local v1110=1800 -(884 + 916)
local v1111
while true do if (v1110==(1 -0)) then
v1013=v12:DistanceFromCharacter(v1111.Position)<=(10 + 6)
break
end if (v1110==(653 -(232 + 421))) then v1111=nil
for v1147,v1148 in pairs(v1148:GetChildren()) do local v1149=pcall(function()local
v1150=v1148['Position']
end)
if v1149 then v1111=v1148
break
end end v1110=1890 -(1569 + 320)
end end end break
end end end)
if v1013 then fireproximityprompt(v958)
v959+=(1 + 0) end break
end if (v1012==(0 + 0)) then task.wait(0.1)
v1013=false
v1012=3 -2
end end until not v893:IsDescendantOf(workspace) or not
v958:IsDescendantOf(workspace) or not v16.autopulllever or (v959>(655 -(316 +
289))) end)
end end v756=2 -1
end if (v756==(1 + 0)) then v758=nil
v758=v755.DescendantAdded:Connect(function(v894)v757(v894)
end)
v756=1455 -(666 + 787)
end end end if (v16.autopulllever==true) then local v799
v799=workspace.CurrentRooms.ChildAdded:Connect(function(v829)v641(v829)
end)
for v830,v831 in pairs(workspace.CurrentRooms:GetChildren()) do if
v831:FindFirstChild("Assets") then v641(v831)
end end
v641(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
repeat task.wait()
until not v16.autopulllever v799:Disconnect()
end end break
end end end})
else v0:Notify("You need to get fireproximityprompt.")
end if fireproximityprompt then v46:AddToggle("MyToggle",
{Text="Book",Default=false,Tooltip="Auto Pick
Book",Callback=function(v284)v16.bookcollecter=v284
if v284 then local v394=425 -(360 + 65)
local v395
while true do if ((0 + 0)==v394) then v395=nil
function v395(v759)local v760=254 -(79 + 175)
local v761
local v762
while true do if ((2 -0)==v760) then for v895,v896 in pairs(v759:GetDescendants())
do v761(v896)
end task.spawn(function()local v897=0 + 0
while true do if (v897==0) then repeat task.wait()
until not v16.bookcollecter v762:Disconnect()
break
end end end)
break
end if (v760==(2 -1)) then v762=nil
v762=v759.DescendantAdded:Connect(function(v898)v761(v898)
end)
v760=3 -1
end if (v760==(899 -(503 + 396))) then v761=nil
function v761(v899)if v899:IsA("Model") then if (v899.Name=="LiveHintBook") then
local v1014=v899:WaitForChild("ActivateEventPrompt")
local v1015=0
task.spawn(function()repeat local v1040=181 -(92 + 89)
local v1041
while true do if (v1040==0) then task.wait(0.1)
v1041=false
v1040=1 -0
end if ((1 + 0)==v1040) then pcall(function()local
v1070,v1071=pcall(function()v1041=v12:DistanceFromCharacter(v899.PrimaryPart.Positi
on)<=(9 + 5)
end)
if v1071 then local v1105
for v1112,v1113 in pairs(v1113:GetChildren()) do local v1114=pcall(function()local
v1126=v1113['Position']
end)
if v1114 then v1105=v1113
break
end end v1041=v12:DistanceFromCharacter(v1105.Position)<=(54 -40)
end end)
if v1041 then local v1090=0 + 0
while true do if ((0 -0)==v1090) then fireproximityprompt(v1014)
v1015+=(1 + 0) break
end end end break
end end until not v899:IsDescendantOf(workspace) or not
v1014:IsDescendantOf(workspace) or not v16.bookcollecter or (v1015>(24 + 26)) end)
end end end v760=2 -1
end end end v394=1 + 0
end if (v394==(1 -0)) then repeat task.wait()
if (v16.bookcollecter==false) then break
end until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==(1294 -
(485 + 759)) if (v16.bookcollecter==true) then local v800
v800=workspace.CurrentRooms.ChildAdded:Connect(function(v832)v395(v832)
end)
for v833,v834 in pairs(workspace.CurrentRooms:GetChildren()) do if
v834:FindFirstChild("Assets") then v395(v834)
end end
v395(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
repeat task.wait()
until not v16.bookcollecter v800:Disconnect()
end break
end end end end})
else v0:Notify("You need to get fireproximityprompt.")
end if fireproximityprompt then v46:AddToggle("MyToggle",
{Text="Breaker",Default=false,Tooltip="Auto Pick
Breaker",Callback=function(v286)v16.breakercollecter=v286
if v286 then local function v396(v469)local function v470(v541)if v541:IsA("Model")
then if (v541.Name=="LiveBreakerPolePickup") then local
v835=v541:WaitForChild("ActivateEventPrompt")
local v836=0
task.spawn(function()repeat local v900=0 -0
local v901
while true do if ((1190 -(442 + 747))==v900) then pcall(function()local v1016=1135
-(832 + 303)
local v1017
local v1018
while true do if (v1016==0) then
v1017,v1018=pcall(function()v901=v12:DistanceFromCharacter(v541.PrimaryPart.Positio
n)<=(960 -(88 + 858))
end)
if v1018 then local v1064
for v1072,v1073 in pairs(v1073:GetChildren()) do local v1074=pcall(function()local
v1091=v1073['Position']
end)
if v1074 then v1064=v1073
break
end end v901=v12:DistanceFromCharacter(v1064.Position)<=(5 + 9)
end break
end end end)
if v901 then local v1033=0 + 0
while true do if (v1033==(0 + 0)) then fireproximityprompt(v835)
v836+=(790 -(766 + 23)) break
end end end break
end if (v900==0) then task.wait(0.1)
v901=false
v900=4 -3
end end until not v541:IsDescendantOf(workspace) or not
v835:IsDescendantOf(workspace) or not v16.breakercollecter or (v836>(68 -18)) end)
end end end local v471
v471=v469.DescendantAdded:Connect(function(v542)v470(v542)
end)
for v543,v544 in pairs(v469:GetDescendants()) do v470(v544)
end task.spawn(function()local v545=0 -0
while true do if (v545==(0 -0)) then repeat task.wait()
until not v16.breakercollecter v471:Disconnect()
break
end end end)
end repeat task.wait()
if (v16.breakercollecter==false) then break
end until game:GetService("ReplicatedStorage").GameData.LatestRoom.Value==100 if
(v16.breakercollecter==true) then local v546=1073 -(1036 + 37)
local v547
while true do if (v546==(1 + 0)) then for v837,v838 in
pairs(workspace.CurrentRooms:GetChildren()) do if v838:FindFirstChild("Assets")
then v396(v838)
end end
v396(workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)])
v546=2
end if (v546==(0 -0)) then v547=nil
v547=workspace.CurrentRooms.ChildAdded:Connect(function(v839)v396(v839)
end)
v546=1 + 0
end if (v546==2) then repeat task.wait()
until not v16.breakercollecter v547:Disconnect()
break
end end end end end})
else v0:Notify("You need to get fireproximityprompt.")
end local v46=v45.Main:AddLeftGroupbox("[>Bypass<]")
v46:AddToggle("MyToggle",{Text="Bypass Halt",Default=false,Tooltip="Anti
Halt",Callback=function(v122)local v123=0
while true do if (v123==(1480 -(641 + 839))) then _G.BypassHalte=v122
if (_G.BypassHalte==true) then local v472=913 -(910 + 3)
local v473
while true do if (v472==(0 -0)) then
v473=game:GetService("ReplicatedStorage").ClientModules.EntityModules.Shade
v473.Parent=game.Workspace
break
end end elseif (_G.BypassHalte==false) then local v642=1684 -(1466 + 218)
local v643
while true do if (v642==(0 + 0)) then v643=game.Workspace.Shade
v643.Parent=game:GetService("ReplicatedStorage").ClientModules.EntityModules
break
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Bypass Glitch & Void [No
JumpScares]",Default=false,Tooltip="Anti Glitch & Void No
JumpScares",Callback=function(v124)local v125=1148 -(556 + 592)
while true do if (v125==(0 + 0)) then _G.GV=v124
if (_G.GV==true) then local v474=808 -(329 + 479)
local v475
local v476
while true do if (v474==1) then v475.Parent=game.Workspace
v476.Parent=game.Workspace
break
end if (v474==(854 -(174 + 680))) then
v475=game:GetService("ReplicatedStorage").ClientModules.EntityModules.Glitch
v476=game:GetService("ReplicatedStorage").ClientModules.EntityModules.Void
v474=3 -2
end end elseif (_G.GV==false) then local v644=0 -0
local v645
local v646
while true do if (v644==0) then v645=game.Workspace.Glitch
v646=game.Workspace.Void
v644=1 + 0
end if ((740 -(396 + 343))==v644) then
v645.Parent=game:GetService("ReplicatedStorage").ClientModules.EntityModules
v646.Parent=game:GetService("ReplicatedStorage").ClientModules.EntityModules
break
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Bypass Screech
Damage",Default=false,Tooltip="Screech No
Damage",Callback=function(v126)getgenv().avoidsc=v126
end})
v46:AddToggle("MyToggle",{Text="Bypass Dupe",Default=false,Tooltip="Anti
Dupe",Callback=function(v128)v16.nodupe=v128
if v128 then local v288
v288=game:GetService("ReplicatedStorage").GameData.LatestRoom:GetPropertyChangedSig
nal("Value"):Connect(function()task.wait()
for v397,v398 in pairs(game:GetService("Workspace").CurrentRooms:GetDescendants())
do if (v398.Name=="DoorFake") then v398.Hidden.CanTouch=false
end end repeat task.wait()
until not v16.nodupe v288:Disconnect()
end)
end end})
local v48=game.ReplicatedStorage:WaitForChild("EntityInfo"):WaitForChild("A90")
v46:AddToggle("MyToggle",{Text="Bypass A-90 [The
Rooms]",Default=false,Tooltip="Bypass A-90 Use In The
Rooms",Callback=function(v130)v16.noa90=v130
if v130 then local v289=0 + 0
local v290
while true do if (v289==(1477 -(29 + 1448))) then
v290=v12.PlayerGui:WaitForChild("MainUI"):WaitForChild("Jumpscare"):FindFirstChild(
"Jumpscare_A90")
if v290 then v290.Parent=nil
v48.Parent=nil
repeat task.wait()
game.SoundService.Main.Volume=1390 -(135 + 1254)
until not v16.noa90 v290.Parent=v12.PlayerGui.MainUI.Jumpscare
v48.Parent=v15
end break
end end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.bypassSnare then for v399,v400 in
pairs(game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").Gam
eData.LatestRoom.Value)]:WaitForChild("Assets"):GetChildren()) do if
(v400.Name=="Snare") then v400.Hitbox['TouchInterest']:Destroy()
end end end end)
end)
v46:AddToggle("MyToggle",{Text="Bypass Snare",Default=false,Tooltip="Anti
Snare",Callback=function(v132)_G.bypassSnare=v132
end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Eyhasd then if workspace:FindFirstChild("Eyes") then
game:GetService("ReplicatedStorage").EntityInfo.MotorReplication:FireServer(0,
(_G.Eyhasd and -(452 -332)) or (0 -0) ,0,false)
end end end)
end)
v46:AddToggle("MyToggle",{Text="Bypass Eyes Damage",Default=false,Tooltip="Eyes No
Damage",Callback=function(v133)_G.Eyhasd=v133
end})
local v49=getrawmetatable(game)
local v50=v49.__namecall
setreadonly(v49,false)
v49.__namecall=newcclosure(function(v134,...)args={...}
if (DisableEyes and EyesOnMap) then if (tostring(v134)=="MotorReplication") then
args[2 + 0 ]= -(1647 -(389 + 1138))
end end return v50(v134,table.unpack(args))
end)
local v47=v45.Main:AddLeftTabbox()
local v46=v47:AddTab("[>Esp<]")
v46:AddToggle("MyToggle",{Text="Doors",Default=false,Tooltip="Esp
Doors",Callback=function(v135)local v136=0
while true do if (v136==(574 -(102 + 472))) then v16.espdoors=v135
if v135 then local function v477(v549)local v550=0 + 0
local v551
local v552
local v553
while true do if (v550==3) then if (_G.Highlights==true) then local v868=0
local v869
while true do if (v868==0) then v869=hightlightoutboi(_G.DoorsC,v551)
table.insert(v18.doors,v869)
break
end end end v551:WaitForChild("Open").Played:Connect(function()if
(_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end end)
v550=3 + 1
end if (v550==(2 + 0)) then if v551.Parent:FindFirstChild("Lock") then
v553="[Locked]"
else v553=""
end if (_G.EspEnable==true) then local v870=esp(v551,_G.DoorsC,v551,"Door " ..
v552.Sign.Stinker.Text .. " " .. v553 .. "" )
table.insert(v18.doors,v870)
end v550=1548 -(320 + 1225)
end if (v550==(0 -0)) then v551=v549:WaitForChild("Door"):WaitForChild("Door")
v552=v549:WaitForChild("Door")
v550=1 + 0
end if (v550==(1468 -(157 + 1307))) then
v551.AncestryChanged:Connect(function()local v848=1859 -(821 + 1038)
while true do if (v848==(0 -0)) then if (_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end break
end end end)
break
end if (v550==(1 + 0)) then v553=nil
task.wait(0.1 -0 )
v550=1 + 1
end end end local v478
v478=v12:GetAttributeChangedSignal("CurrentRoom"):Connect(function()local v554=0 -0
while true do if (v554==0) then for v849,v850 in pairs(v18.doors) do v850.delete()
end v477(workspace.CurrentRooms[v12:GetAttribute("CurrentRoom")])
break
end end end)
if workspace.CurrentRooms[v12:GetAttribute("CurrentRoom")]:FindFirstChild("Assets")
then v477(workspace.CurrentRooms[v12:GetAttribute("CurrentRoom")])
end repeat task.wait()
until not v16.espdoors v478:Disconnect()
for v555,v556 in pairs(v18.doors) do v556.delete()
end end break
end end end})
v46:AddToggle("MyToggle",{Text="Keys And Levers",Default=false,Tooltip="Esp Keys
And Levers",Callback=function(v137)v16.espkeys=v137
if v137 then local v291=1026 -(834 + 192)
local v292
local v293
local v294
while true do if (v291==0) then v292=nil
function v292(v557)if (v557:IsA("Model") and ((v557.Name=="LeverForGate") or
(v557.Name=="KeyObtain"))) then task.wait(0.1 + 0 )
if (v557.Name=="KeyObtain") then local v851=0 + 0
local v852
local v853
while true do if (v851==2) then if (_G.Highlights==true) then local v985=0
local v986
while true do if (v985==0) then v986=hightlightoutboi(_G.KeyandLevers,v557)
table.insert(v18.keys,v986)
break
end end end break
end if (v851==0) then v852=v557:WaitForChild("Hitbox")
v853=v852:GetChildren()
v851=1 + 0
end if (v851==(1 -0)) then
table.remove(v853,table.find(v853,v852:WaitForChild("PromptHitbox")))
if (_G.EspEnable==true) then local v987=esp(v853,_G.KeyandLevers,v852,"Key")
table.insert(v18.keys,v987)
end v851=2
end end elseif (v557.Name=="LeverForGate") then local v902=304 -(300 + 4)
while true do if (v902==0) then if (_G.EspEnable==true) then local v1034=0 + 0
local v1035
while true do if (v1034==0) then
v1035=esp(v557,_G.KeyandLevers,v557.PrimaryPart,"Lever")
table.insert(v18.keys,v1035)
break
end end end if (_G.Highlights==true) then local v1036=0 -0
local v1037
while true do if (v1036==(362 -(112 + 250))) then
v1037=hightlightoutboi(_G.KeyandLevers,v557)
table.insert(v18.keys,v1037)
break
end end end v902=1 + 0
end if (v902==(2 -1)) then
v557.PrimaryPart:WaitForChild("SoundToPlay").Played:Connect(function()local v1019=0
+ 0
while true do if (v1019==0) then if (_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end break
end end end)
break
end end end end end v291=1 + 0
end if (v291==(3 + 1)) then v294:Disconnect()
for v558,v559 in pairs(v18.keys) do v559.delete()
end break
end if (v291==(2 + 1)) then for v560,v561 in
pairs(workspace.CurrentRooms:GetChildren()) do if v561:FindFirstChild("Assets")
then v293(v561)
end end repeat task.wait()
until not v16.espkeys v291=3 + 1
end if (v291==(1416 -(1001 + 413))) then v294=nil
v294=workspace.CurrentRooms.ChildAdded:Connect(function(v562)v293(v562)
end)
v291=3
end if (v291==1) then v293=nil
function v293(v563)local v564=v563:WaitForChild("Assets")
v564.DescendantAdded:Connect(function(v650)v292(v650)
end)
for v651,v652 in pairs(v564:GetDescendants()) do v292(v652)
end end v291=2
end end end end})
v46:AddToggle("MyToggle",{Text="Items",Default=false,Tooltip="Esp
Items",Callback=function(v139)local v140=0 -0
while true do if ((882 -(244 + 638))==v140) then v16.espitems=v139
if v139 then local v479=693 -(627 + 66)
local v480
local v481
local v482
while true do if (v479==(0 -0)) then v480=nil
function v480(v801)if (v801:IsA("Model") and (v801:GetAttribute("Pickup") or
v801:GetAttribute("PropType"))) then task.wait(0.1)
local v871=v801:FindFirstChild("Handle") or v801:FindFirstChild("Prop")
if (_G.EspEnable==true) then local v938=esp(v871,_G.itemC,v871,v801.Name)
table.insert(v18.items,v938)
end if (_G.Highlights==true) then local v939=hightlightoutboi(_G.itemC,v801)
table.insert(v18.items,v939)
end end end v479=603 -(512 + 90)
end if (v479==(1908 -(1665 + 241))) then v482=nil
v482=workspace.CurrentRooms.ChildAdded:Connect(function(v802)v481(v802)
end)
v479=720 -(373 + 344)
end if (v479==(2 + 1)) then for v803,v804 in
pairs(workspace.CurrentRooms:GetChildren()) do if v804:FindFirstChild("Assets")
then v481(v804)
end end repeat task.wait()
until not v16.espitems v479=2 + 2
end if (v479==(10 -6)) then v482:Disconnect()
for v805,v806 in pairs(v18.items) do v806.delete()
end break
end if (v479==(1 -0)) then v481=nil
function v481(v807)local v808=v807:WaitForChild("Assets")
if v808 then local v872=0
local v873
while true do if ((1100 -(35 + 1064))==v872) then for v988,v989 in
pairs(v808:GetDescendants()) do v480(v989)
end task.spawn(function()repeat task.wait()
until not v16.espitems v873:Disconnect()
end)
break
end if (v872==(0 + 0)) then v873=nil
v873=v808.DescendantAdded:Connect(function(v990)v480(v990)
end)
v872=2 -1
end end end end v479=2
end end end break
end end end})
v46:AddToggle("MyToggle",{Text="Books And Breakers",Default=false,Tooltip="Esp
Books And Breakers",Callback=function(v141)local v142=0 + 0
while true do if (v142==(1236 -(298 + 938))) then v16.espbooks=v141
if v141 then local function v483(v565)if (v565:IsA("Model") and
(v565.Name=="LiveHintBook")) then local v772=1259 -(233 + 1026)
while true do if (v772==0) then task.wait(0.1)
if (_G.EspEnable==true) then local v940=1666 -(636 + 1030)
local v941
while true do if (v940==0) then
v941=esp(v565,_G.bookandbreakers,v565.PrimaryPart,"Breaker")
table.insert(v18.books,v941)
break
end end end v772=1
end if (v772==(1 + 0)) then if (_G.Highlights==true) then local v942=0
local v943
while true do if (v942==(0 + 0)) then
v943=hightlightoutboi(_G.bookandbreakers,v565)
table.insert(v18.books,v943)
break
end end end v565.AncestryChanged:Connect(function()if not v565:IsDescendantOf(room)
then local v960=0 + 0
while true do if (v960==(0 + 0)) then if (_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end break
end end end end)
break
end end elseif (v565:IsA("Model") and (v565.Name=="LiveBreakerPolePickup")) then
local v854=221 -(55 + 166)
while true do if (0==v854) then task.wait(0.1)
if (_G.EspEnable==true) then local v991=0 + 0
local v992
while true do if (v991==(0 + 0)) then
v992=esp(v565,_G.bookandbreakers,v565.PrimaryPart,"Breaker")
table.insert(v18.books,v992)
break
end end end v854=3 -2
end if (v854==(298 -(36 + 261))) then if (_G.Highlights==true) then local
v993=hightlightoutboi(_G.bookandbreakers,v565)
table.insert(v18.books,v993)
end v565.AncestryChanged:Connect(function()if not v565:IsDescendantOf(room) then if
(_G.EspEnable==true) then h.delete()
end if (_G.Highlights==true) then o.delete()
end end end)
break
end end end end local function v484(v566)if ((v566.Name=="50") or
(v566.Name=="100")) then local v773=0 -0
while true do if (v773==0) then
v566.DescendantAdded:Connect(function(v903)v483(v903)
end)
for v904,v905 in pairs(v566:GetDescendants()) do v483(v905)
end break
end end end end local v485
v485=workspace.CurrentRooms.ChildAdded:Connect(function(v567)v484(v567)
end)
for v568,v569 in pairs(workspace.CurrentRooms:GetChildren()) do v484(v569)
end repeat task.wait()
until not v16.espbooks v485:Disconnect()
for v570,v571 in pairs(v18.books) do v571.delete()
end end break
end end end})
v46:AddToggle("MyToggle",{Text="Entitys",Default=false,Tooltip="Esp
Entitys",Callback=function(v143)local v144=1368 -(34 + 1334)
while true do if (0==v144) then v16.esprush=v143
if v143 then local v486
v486=workspace.ChildAdded:Connect(function(v572)if table.find(v10,v572.Name) then
local v774=0 + 0
while true do if (v774==(0 + 0)) then task.wait(1283.1 -(1035 + 248) )
if (_G.EspEnable==true) then local v944=0
local v945
while true do if (v944==(21 -(20 + 1))) then
v945=esp(v572,_G.entitysc,v572.PrimaryPart,v572.Name:gsub("Moving",""))
table.insert(v18.entity,v945)
break
end end end v774=1 + 0
end if ((320 -(134 + 185))==v774) then if v572:FindFirstChild("RushNew") then local
v946=Instance.new("Humanoid")
v946.Parent=v572
if (_G.Highlights==true) then local v994=Instance.new("Highlight")
v994.Name="Esp"
v994.FillColor=_G.entitysc
v994.FillTransparency=0.5
v994.OutlineColor=_G.entitysc
v994.OutlineTransparency=1133 -(549 + 584)
v994.Parent=v572
end v572.RushNew.Transparency=685.99 -(314 + 371)
elseif v572:FindFirstChild("Core") then local v1001=0 -0
local v1002
while true do if (v1001==(968 -(478 + 490))) then v1002=Instance.new("Humanoid")
v1002.Parent=v572
v1001=1
end if (v1001==(1 + 0)) then if (_G.Highlights==true) then local v1056=1172 -(786 +
386)
local v1057
while true do if (v1056==(9 -6)) then v1057.Parent=v572
break
end if (v1056==(1381 -(1055 + 324))) then v1057.OutlineColor=_G.entitysc
v1057.OutlineTransparency=1340 -(1093 + 247)
v1056=3 + 0
end if (v1056==(0 + 0)) then v1057=Instance.new("Highlight")
v1057.Name="Esp"
v1056=1
end if (v1056==(3 -2)) then v1057.FillColor=_G.entitysc
v1057.FillTransparency=0.5
v1056=2
end end end v572.Core.Transparency=0.99 -0
break
end end elseif v572:FindFirstChild("Main") then local v1038=0 -0
local v1039
while true do if (v1038==(2 -1)) then if (_G.Highlights==true) then local v1075=0 +
0
local v1076
while true do if ((7 -5)==v1075) then v1076.OutlineColor=_G.entitysc
v1076.OutlineTransparency=0 -0
v1075=3 + 0
end if (v1075==(0 -0)) then v1076=Instance.new("Highlight")
v1076.Name="Esp"
v1075=689 -(364 + 324)
end if (v1075==(7 -4)) then v1076.Parent=v572
break
end if ((2 -1)==v1075) then v1076.FillColor=_G.entitysc
v1076.FillTransparency=0.5 + 0
v1075=8 -6
end end end v572.Main.Transparency=0.99 -0
break
end if (v1038==(0 -0)) then v1039=Instance.new("Humanoid")
v1039.Parent=v572
v1038=1
end end elseif (_G.Highlights==true) then local v1051=1268 -(1249 + 19)
local v1052
while true do if (v1051==0) then v1052=Instance.new("Highlight")
v1052.Name="Esp"
v1051=1 + 0
end if (v1051==2) then v1052.OutlineColor=_G.entitysc
v1052.OutlineTransparency=0 -0
v1051=1089 -(686 + 400)
end if (v1051==3) then v1052.Parent=v572
break
end if (v1051==(1 + 0)) then v1052.FillColor=_G.entitysc
v1052.FillTransparency=229.5 -(73 + 156)
v1051=2
end end end break
end end end end)
local function v487(v573)if ((v573.Name=="50") or (v573.Name=="100")) then local
v775=v573:WaitForChild("FigureSetup")
if v775 then local v855=0 + 0
local v856
while true do if (v855==0) then v856=v775:WaitForChild("FigureRagdoll")
task.wait(811.1 -(721 + 90) )
v855=1 + 0
end if (v855==(3 -2)) then if (_G.EspEnable==true) then local
v1003=esp(v856,_G.entitysc,v856.PrimaryPart,"Figure")
table.insert(v18.entity,v1003)
end if (_G.Highlights==true) then local v1004=hightlightoutboi(_G.entitysc,v856)
table.insert(v18.entity,v1004)
end break
end end end else local v776=v573:WaitForChild("Assets")
local function v777(v809)if (v809:IsA("Model") and table.find(v10,v809.Name)) then
local v874=470 -(224 + 246)
while true do if (v874==(1 -0)) then if (_G.Highlights==true) then local v1020=0 -0
local v1021
while true do if (v1020==(0 + 0)) then v1021=hightlightoutboi(_G.entitysc,v809)
table.insert(v18.entity,v1021)
break
end end end break
end if (v874==(0 + 0)) then task.wait(0.1)
if (_G.EspEnable==true) then local
v1022=esp(v809:WaitForChild("Base"),_G.entitysc,v809.Base,"Snare")
table.insert(v18.entity,v1022)
end v874=1 + 0
end end end end v776.DescendantAdded:Connect(function(v810)v777(v810)
end)
for v811,v812 in pairs(v776:GetDescendants()) do v777(v812)
end end end local v488
v488=workspace.CurrentRooms.ChildAdded:Connect(function(v574)v487(v574)
end)
for v575,v576 in pairs(workspace.CurrentRooms:GetChildren()) do v487(room)
end repeat task.wait()
until not v16.esprush v486:Disconnect()
v488:Disconnect()
for v577,v578 in pairs(v18.entity) do v578.delete()
end end break
end end end})
v46:AddToggle("MyToggle",{Text="Chest",Default=false,Tooltip="Esp
Chest",Callback=function(v145)v16.espchest=v145
if v145 then local v295=0
local v296
local v297
local v298
while true do if (v295==(1 -0)) then v297=nil
function v297(v579)local v580
v580=v579.DescendantAdded:Connect(function(v653)v296(v653)
end)
for v654,v655 in pairs(v579:GetDescendants()) do v296(v655)
end task.spawn(function()repeat task.wait()
until not v16.espchest v580:Disconnect()
end)
end v295=6 -4
end if (v295==3) then for v581,v582 in pairs(workspace.CurrentRooms:GetChildren())
do if v582:FindFirstChild("Assets") then v297(v582)
end end repeat task.wait()
until not v16.espchest v295=4
end if (v295==(517 -(203 + 310))) then v298:Disconnect()
for v583,v584 in pairs(v18.chests) do v584.delete()
end break
end if (v295==(1995 -(1238 + 755))) then v298=nil
v298=workspace.CurrentRooms.ChildAdded:Connect(function(v585)v297(v585)
end)
v295=1 + 2
end if (v295==(1534 -(709 + 825))) then v296=nil
function v296(v586)if v586:IsA("Model") then task.wait(0.1)
if (v586.Name=="ChestBox") then local v857=0
while true do if (v857==(1 -0)) then if (_G.Highlights==true) then local
v1005=hightlightoutboi(_G.ChestCC,v586)
table.insert(v18.chests,v1005)
end break
end if (v857==(0 -0)) then warn(v586.Name)
if (_G.EspEnable==true) then local
v1006=esp(v586,_G.ChestCC,v586.PrimaryPart,"Chest")
table.insert(v18.chests,v1006)
end v857=1
end end elseif (v586.Name=="ChestBoxLocked") then if (_G.EspEnable==true) then
local v961=864 -(196 + 668)
local v962
while true do if (v961==0) then v962=esp(v586,_G.ChestCC,v586.PrimaryPart,"Chest
[Locked]")
table.insert(v18.chests,v962)
break
end end end if (_G.Highlights==true) then local
v963=hightlightoutboi(_G.ChestCC,v586)
table.insert(v18.chests,v963)
end end end end v295=3 -2
end end end end})
v46:AddToggle("MyToggle",{Text="Gold",Default=false,Tooltip="Esp
Gold",Callback=function(v147)local v148=0 -0
while true do if (v148==(833 -(171 + 662))) then v16.espgold=v147
if v147 then local function v489(v587)if v587:IsA("Model") then local v778=0
local v779
while true do if (v778==(93 -(4 + 89))) then task.wait(0.1)
v779=v587:GetAttribute("GoldValue")
v778=3 -2
end if (1==v778) then if (v779 and v779) then local
v949=v587:WaitForChild("Hitbox")
if (_G.EspEnable==true) then local v1007=0
local v1008
while true do if (v1007==0) then
v1008=esp(v949:GetChildren(),_G.goldsCC,v949,"GoldPile [" .. tostring(v779) ..
"]" )
table.insert(v18.gold,v1008)
break
end end end if (_G.Highlights==true) then local v1009=0 + 0
local v1010
while true do if (0==v1009) then v1010=hightlightoutboi(_G.goldsCC,v587)
table.insert(v18.gold,v1010)
break
end end end end break
end end end end local function v490(v588)local v589=v588:WaitForChild("Assets")
local v590
v590=v589.DescendantAdded:Connect(function(v656)v489(v656)
end)
for v657,v658 in pairs(v589:GetDescendants()) do v489(v658)
end task.spawn(function()local v659=0 -0
while true do if (v659==(0 + 0)) then repeat task.wait()
until not v16.espchest v590:Disconnect()
break
end end end)
end local v491
v491=workspace.CurrentRooms.ChildAdded:Connect(function(v591)v490(v591)
end)
for v592,v593 in pairs(workspace.CurrentRooms:GetChildren()) do if
v593:FindFirstChild("Assets") then v490(v593)
end end repeat task.wait()
until not v16.espgold v491:Disconnect()
for v594,v595 in pairs(v18.gold) do v595.delete()
end end break
end end end})
game:GetService("RunService").Heartbeat:Connect(function()pcall(function()if
((_G.espplayersaf==true) and (_G.Highlights==true)) then if not
game.Players.LocalPlayer.Character:FindFirstChild("Esp") then local v492=0
local v493
while true do if (v492==(1486 -(35 + 1451))) then v493=game.Players:GetPlayers()
for v813,v814 in pairs(v493) do local v815=1453 -(28 + 1425)
local v816
while true do if (v815==(1996 -(941 + 1052))) then v816.Parent=v814.Character
break
end if ((0 + 0)==v815) then v816=Instance.new("Highlight")
v816.Name="Esp"
v815=1515 -(822 + 692)
end if (v815==1) then v816.FillColor=_G.playasc
v816.FillTransparency=0.5 -0
v815=1 + 1
end if (v815==(299 -(45 + 252))) then v816.OutlineColor=_G.playasc
v816.OutlineTransparency=0 + 0
v815=2 + 1
end end end break
end end end elseif (_G.espplayersaf==false) then if
game.Players.LocalPlayer.Character:FindFirstChild("Esp") then local
v660=game.Players:GetPlayers()
for v780,v781 in pairs(v660) do v781.Character.Esp:Destroy()
end end end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.espplayersaf then end end)
end)
v46:AddToggle("MyToggle",{Text="Players",Default=false,Tooltip="Esp
Players",Callback=function(v149)v16.esphumans=v149
_G.espplayersaf=v149
if v149 then local function
v299(v341)v341.CharacterAdded:Connect(function(v402)local v403=0
local v404
local v405
while true do if (v403==0) then v404=v402:WaitForChild("Humanoid")
v405=v402:WaitForChild("UpperTorso")
v403=2 -1
end if (v403==(434 -(114 + 319))) then task.wait(0.1 -0 )
if (_G.EspEnable==true) then local v817=0
local v818
while true do if (v817==(0 -0)) then v818=esp(v402,_G.playasc,v405,"Name : " ..
v341.DisplayName )
table.insert(v18.people,v818)
break
end end end break
end end end)
if v341.Character then local v494=0 + 0
local v495
local v496
local v497
while true do if (v494==(2 -0)) then if (_G.EspEnable==true) then local v858=0 -0
local v859
while true do if (v858==0) then v859=esp(v495,_G.playasc,v497,"Name : " ..
v341.DisplayName )
table.insert(v18.people,v859)
break
end end end break
end if (v494==(1963 -(556 + 1407))) then v495=v341.Character
v496=v495:WaitForChild("Humanoid")
v494=1207 -(741 + 465)
end if (v494==(466 -(170 + 295))) then v497=v495:WaitForChild("UpperTorso")
task.wait(0.1)
v494=2 + 0
end end end end local v300
v300=game.Players.PlayerAdded:Connect(function(v342)if (v342~=v12) then v299(v342)
end end)
for v343,v344 in pairs(game.Players:GetPlayers()) do if (v344~=v12) then v299(v344)
end end repeat task.wait()
until not v16.esphumans v300:Disconnect()
for v345,v346 in pairs(v18.people) do v346.delete()
end end end})
local v46=v47:AddTab("[>Color<]")
_G.DoorsC=Color3.fromRGB(165,0 + 0 ,255)
_G.KeyandLevers=Color3.fromRGB(0 -0 ,193 + 39 ,255)
_G.itemC=Color3.fromRGB(0,232,255)
_G.bookandbreakers=Color3.fromRGB(151 + 83 ,255,0 + 0 )
_G.entitysc=Color3.fromRGB(1485 -(957 + 273) ,0 + 0 ,0 + 0 )
_G.ChestCC=Color3.fromRGB(234,255,0)
_G.goldsCC=Color3.fromRGB(891 -657 ,255,0 -0 )
_G.playasc=Color3.fromRGB(271 -182 ,255,0)
v46:AddLabel("Doors"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(817 -652
,1780 -(389 + 1391) ,160 + 95 ),Title="Doors
Color",Transparency=nil,Callback=function(v151)_G.DoorsC=v151
end})
v46:AddLabel("Key And Lever"):AddColorPicker("ColorPicker",
{Default=Color3.fromRGB(0,25 + 207 ,580 -325 ),Title="Key And Lever
Color",Transparency=nil,Callback=function(v152)_G.KeyandLevers=v152
end})
v46:AddLabel("Items"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(951 -
(783 + 168) ,778 -546 ,255),Title="Items
Color",Transparency=nil,Callback=function(v153)_G.itemC=v153
end})
v46:AddLabel("Books And Breakers"):AddColorPicker("ColorPicker",
{Default=Color3.fromRGB(231 + 3 ,566 -(309 + 2) ,0 -0 ),Title="Books And Breakers
Color",Transparency=nil,Callback=function(v154)_G.bookandbreakers=v154
end})
v46:AddLabel("Entitys"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(1467 -
(1090 + 122) ,0 + 0 ,0 -0 ),Title="Entitys
Color",Transparency=nil,Callback=function(v155)_G.entitysc=v155
end})
v46:AddLabel("Chest"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(161 + 73
,255,1118 -(628 + 490) ),Title="Chest
Color",Transparency=nil,Callback=function(v156)_G.ChestCC=v156
end})
v46:AddLabel("Gold"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(42 +
192 ,631 -376 ,0 -0 ),Title="Gold
Color",Transparency=nil,Callback=function(v157)_G.goldsCC=v157
end})
v46:AddLabel("Players"):AddColorPicker("ColorPicker",{Default=Color3.fromRGB(863 -
(431 + 343) ,515 -260 ,0 -0 ),Title="Players
Color",Transparency=nil,Callback=function(v158)_G.playasc=v158
end})
local v46=v47:AddTab("[>Setting<]")
_G.EspEnable=true
_G.Highlights=true
v46:AddToggle("MyToggle",{Text="Text",Default=true,Tooltip="Text
Esp",Callback=function(v159)_G.EspEnable=v159
end})
v46:AddToggle("MyToggle",{Text="Highlights",Default=true,Tooltip="Highlights
Esp",Callback=function(v160)_G.Highlights=v160
end})
workspace.CurrentRooms.DescendantAdded:Connect(function(v161)for v230,v231 in
next,v11 do if (v161:IsA("Model") and v161.Name:match(v231)) then local v347=0 + 0
while true do if (v347==(1 + 0)) then if (ItemNotifyboi==true) then local v783=0
local v784
while true do if (v783==1) then v784.Parent=game.SoundService
v784.SoundId="rbxassetid://4590657391"
v783=1697 -(556 + 1139)
end if (v783==2) then v784.Volume=20 -(6 + 9)
v784.PlayOnRemove=true
v783=1 + 2
end if (v783==(2 + 1)) then v784:Destroy()
break
end if (v783==(169 -(28 + 141))) then v0:Notify("[Event Item Notifer] " .. v231 ..
" Has Spawned!" )
v784=Instance.new("Sound")
v783=1 + 0
end end end break
end if (v347==0) then if (v161:GetAttribute("JeffShop")==true) then return
end if (v161.Name=="CrucifixOnTheWall") then return
end v347=1 -0
end end end end end)
local v46=v45.Main:AddRightGroupbox("[>Notification<]")
_G.chat=false
v46:AddLabel("Chat Notify Need to Enable Event")
_G.kuychatez="!"
v46:AddInput("MyTextbox",{Default="!",Numeric=false,Finished=false,Text="Chat
Notify Text",Tooltip="Chat Notify Text",Placeholder="Chat Notify
Text",Callback=function(v162)_G.kuychatez=v162
end})
v46:AddToggle("MyToggle",{Text="Event",Default=false,Tooltip="Enable Event
Notify",Callback=function(v163)v16.hintrush=v163
if v163 then local v301=0 + 0
local v302
while true do if (v301==(1317 -(486 + 831))) then v302=nil
v302=workspace.ChildAdded:Connect(function(v596)if table.find(v10,v596.Name) then
repeat task.wait()
until (v12:DistanceFromCharacter(v596:GetPivot().Position)<1000) or not
v596:IsDescendantOf(workspace) if v596:IsDescendantOf(workspace) then if
(v596.Name=="RushMoving") then v0:Notify("[Event Notifier] : Rush Is Coming Find
Hide Spot! (God Mode Work!)")
local v913=Instance.new("Sound")
v913.Parent=game.SoundService
v913.SoundId="rbxassetid://4590657391"
v913.Volume=5
v913.PlayOnRemove=true
v913:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Rush " ..
_G.kuychatez )
end elseif (v596.Name=="AmbushMoving") then v0:Notify("[Event Notifier] : Ambush Is
Coming Find Hide Spot! (God Mode Work!)")
local v964=Instance.new("Sound")
v964.Parent=game.SoundService
v964.SoundId="rbxassetid://4590657391"
v964.Volume=12 -7
v964.PlayOnRemove=true
v964:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Ambush " ..
_G.kuychatez )
end elseif (v596.Name=="SeekMoving") then v0:Notify("[Event Notifier] : Seek Chase
GoodLuck! (God Mode Do not Work!)")
local v1023=Instance.new("Sound")
v1023.Parent=game.SoundService
v1023.SoundId="rbxassetid://4590657391"
v1023.Volume=17 -12
v1023.PlayOnRemove=true
v1023:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Seek Chase
GoodLuck")
end elseif (v596.Name=="A60") then local v1044=0 + 0
local v1045
while true do if (v1044==3) then v1045:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("A60 " ..
_G.kuychatez )
end break
end if (v1044==(6 -4)) then v1045.Volume=1268 -(668 + 595)
v1045.PlayOnRemove=true
v1044=3 + 0
end if (v1044==(0 + 0)) then v0:Notify("[Event Notifier] : A60 Is Coming Find
Locker! (God Mode Do not Work!)")
v1045=Instance.new("Sound")
v1044=1
end if (v1044==1) then v1045.Parent=game.SoundService
v1045.SoundId="rbxassetid://4590657391"
v1044=2
end end elseif (v596.Name=="A120") then local v1060=0 -0
local v1061
while true do if (v1060==(293 -(23 + 267))) then v1061:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("A120 " ..
_G.kuychatez )
end break
end if (v1060==0) then v0:Notify("[Event Notifier] : A120 Is Coming Find Locker!
(God Mode Work!)")
v1061=Instance.new("Sound")
v1060=1945 -(1129 + 815)
end if (v1060==(389 -(371 + 16))) then v1061.Volume=1755 -(1326 + 424)
v1061.PlayOnRemove=true
v1060=3
end if (v1060==(1 -0)) then v1061.Parent=game.SoundService
v1061.SoundId="rbxassetid://4590657391"
v1060=2
end end elseif (v596.Name=="JeffTheKiller") then local v1083=0 -0
local v1084
while true do if (v1083==1) then v1084.Parent=game.SoundService
v1084.SoundId="rbxassetid://4590657391"
v1083=120 -(88 + 30)
end if (v1083==(773 -(720 + 51))) then v1084.Volume=11 -6
v1084.PlayOnRemove=true
v1083=1779 -(421 + 1355)
end if (v1083==(4 -1)) then v1084:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Jeff The
Killer Spawn In Next Door Be Careful")
end break
end if (v1083==0) then v0:Notify("[Event Notifier] : Jeff The Killer Spawn In Next
Door Be Careful! (God Mode Do not Work!)")
v1084=Instance.new("Sound")
v1083=1 + 0
end end elseif (v596.Name=="Eyes") then local v1106=1083 -(286 + 797)
local v1107
while true do if (v1106==3) then v1107:Destroy()
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("Eyes Spawn Do
not Look At him")
end break
end if (v1106==1) then v1107.Parent=game.SoundService
v1107.SoundId="rbxassetid://4590657391"
v1106=2
end if (2==v1106) then v1107.Volume=18 -13
v1107.PlayOnRemove=true
v1106=4 -1
end if (v1106==(439 -(397 + 42))) then v0:Notify("[Event Notifier] : Eyes Spawn Do
not Look At him! (God Mode Work!)")
v1107=Instance.new("Sound")
v1106=1 + 0
end end end end end end)
v301=801 -(24 + 776)
end if (v301==(1 -0)) then repeat task.wait()
until not v16.hintrush v302:Disconnect()
break
end end end end})
v46:AddToggle("MyToggle",{Text="Item Event",Default=false,Tooltip="Enable Item
Event Notify",Callback=function(v165)ItemNotifyboi=v165
end})
v46:AddToggle("MyToggle",{Text="Chat Notify",Default=false,Tooltip="Chat
Notify",Callback=function(v166)_G.chat=v166
end})
if (game:GetService("ReplicatedStorage").GameData.Floor.Value=="Hotel") then
v46:AddToggle("MyToggle",{Text="Auto Library Code",Default=false,Tooltip="Auto
library code",Callback=function(v303)v16.getcode=v303
if v303 then local function v406()local v498=v13:FindFirstChild("LibraryHintPaper")
local v499=v12.PlayerGui:WaitForChild("PermUI"):WaitForChild("Hints")
local v500={[786 -(222 + 563) ]="_",[3 -1 ]="_",[3 + 0 ]="_",[194 -(23 +
167) ]="_",[1803 -(690 + 1108) ]="_"}
if v498 then for v785,v786 in pairs(v498:WaitForChild("UI"):GetChildren()) do if
(v786:IsA("ImageLabel") and (v786.Name~="Image")) then for v880,v881 in
pairs(v499:GetChildren()) do if (v881:IsA("ImageLabel") and v881.Visible and
(v786.ImageRectOffset==v881.ImageRectOffset)) then local v950=0 + 0
local v951
while true do if ((0 + 0)==v950) then v951=v881:FindFirstChild("TextLabel").Text
v500[tonumber(v786.Name)]=v951
break
end end end end end end end return v500
end local v407
v407=v13.ChildAdded:Connect(function(v501)if (v501:IsA("Tool") and
(v501.Name=="LibraryHintPaper")) then local v661=848 -(40 + 808)
local v662
while true do if (v661==(0 + 0)) then task.wait()
v662=table.concat(v406())
v661=3 -2
end if (v661==(1 + 0)) then if v662:find("_") then v0:Notify("Bruh You must collect
all the books.")
local v919=Instance.new("Sound")
v919.Parent=game.SoundService
v919.SoundId="rbxassetid://550209561"
v919.Volume=5
v919.PlayOnRemove=true
v919:Destroy()
else v0:Notify("Code = " .. v662 )
local v925=Instance.new("Sound")
v925.Parent=game.SoundService
v925.SoundId="rbxassetid://4590657391"
v925.Volume=5
v925.PlayOnRemove=true
v925:Destroy()
local v931={[1 + 0 ]=v662}
game:GetService("ReplicatedStorage"):WaitForChild("EntityInfo"):WaitForChild("PL"):
FireServer(unpack(v931))
v0:Notify("The Door has been unlocked.")
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("The Door has
been unlocked.")
end end break
end end end end)
repeat task.wait()
until not v16.getcode v407:Disconnect()
end end})
elseif (game:GetService("ReplicatedStorage").GameData.Floor.Value=="Fools") then
v46:AddToggle("MyToggle",{Text="Auto library code [Super Hard
Mode]",Default=false,Tooltip="Auto library code",Callback=function(v408)local
v409=0 + 0
while true do if (v409==(571 -(47 + 524))) then v16.getcodet=v408
if v408 then local function v819()local
v860=v13:FindFirstChild("LibraryHintPaperHard")
local v861=v12.PlayerGui:WaitForChild("PermUI"):WaitForChild("Hints")
local v862={[1]="_",[2 + 0 ]="_",[8 -5 ]="_",[5 -1 ]="_",[11 -6 ]="_",[1732 -(1165
+ 561) ]="_",[1 + 6 ]="_",[24 -16 ]="_",[9]="_",[10]="_"}
if v860 then for v952,v953 in pairs(v860:WaitForChild("UI"):GetChildren()) do if
(v953:IsA("ImageLabel") and (v953.Name~="Image")) then for v1031,v1032 in
pairs(v861:GetChildren()) do if (v1032:IsA("ImageLabel") and v1032.Visible and
(v953.ImageRectOffset==v1032.ImageRectOffset)) then local
v1046=v1032:FindFirstChild("TextLabel").Text
v862[tonumber(v953.Name)]=v1046
end end end end end return v862
end local v820
v820=v13.ChildAdded:Connect(function(v863)if (v863:IsA("Tool") and
(v863.Name=="LibraryHintPaperHard")) then task.wait()
local v932=table.concat(v819())
if v932:find("_") then v0:Notify("Bruh You must collect all the books.")
local v970=Instance.new("Sound")
v970.Parent=game.SoundService
v970.SoundId="rbxassetid://550209561"
v970.Volume=5
v970.PlayOnRemove=true
v970:Destroy()
else v0:Notify("Code = " .. v932 )
local v976=Instance.new("Sound")
v976.Parent=game.SoundService
v976.SoundId="rbxassetid://4590657391"
v976.Volume=5
v976.PlayOnRemove=true
v976:Destroy()
local v982={[1 + 0 ]=v932}
game:GetService("ReplicatedStorage"):WaitForChild("EntityInfo"):WaitForChild("PL"):
FireServer(unpack(v982))
v0:Notify("The Door has been unlocked.")
if (_G.chat==true) then
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("The Door has
been unlocked.")
end end end end)
repeat task.wait()
until not v16.getcodet v820:Disconnect()
end break
end end end})
end local v45={Other=v44:AddTab("Other")}
local v46=v45.Other:AddLeftGroupbox("[>Item Mod<]")
v46:AddLabel("Crucifix")
v46:AddSlider("MySlider",{Text="Use : ",Default=1,Min=480 -(341 + 138) ,Max=27 + 73
,Rounding=0,Compact=true,Callback=function(v167)CruUseValue=v167
end})
local v52=1 -0
v46:AddSlider("MySlider",{Text="Range : ",Default=376 -(89 + 237) ,Min=0 -
0 ,Max=105 -55 ,Rounding=881 -(581 +
300) ,Compact=true,Callback=function(v168)CruRange=v168
end})
local v53=1270 -(855 + 365)
v46:AddToggle("MyToggle",{Text="On anything",Default=false,Tooltip="On
anything?",Callback=function(v169)Cruanything=v169
end})
v46:AddToggle("MyToggle",
{Text="Fail",Default=false,Tooltip="Fail?",Callback=function(v170)CruFail=v170
end})
local v54=v46:AddButton({Text="Get Crucifix!",Func=function()v0:Notify("Credit By
PenguinManiack")
local v171=Instance.new("Sound")
v171.Parent=game.SoundService
v171.SoundId="rbxassetid://4590657391"
v171.Volume=11 -6
v171.PlayOnRemove=true
v171:Destroy()
_G.Uses=v52
_G.Range=v53
_G.OnAnything=Cruanything
_G.Fail=CruFail
loadstring(game:HttpGet("https://raw.githubusercontent.com/PenguinManiack/
Crucifix/main/Crucifix.lua"))()
end,DoubleClick=false,Tooltip="Get Crucifix Now!"})
local v46=v45.Other:AddLeftGroupbox("[>Item Shop<]")
v46:AddDropdown("MyMultiDropdown",
{Values={"Lockpick","Vitamins","Flashlight","Lighter"},Default=0,Multi=false,Text="
Item Shop (In Shop)",Tooltip="Select Item",Callback=function(v177)itemguwbv=v177
end})
v46:AddSlider("MySlider",{Text="Number of items need",Default=0,Min=0 + 0 ,Max=10 +
0 ,Rounding=286 -(156 + 130) ,Compact=true,Callback=function(v178)numberitem=v178
end})
v46:AddButton({Text="Buy",Func=function()local v179=itemguwbv
local v180=numberitem
local v181={}
local v182=2 -1
repeat table.insert(v181,v182,v179)
v182+=(1 -0) until v182>v180
game:GetService("ReplicatedStorage").EntityInfo.PreRunShop:FireServer({unpack(v181)
})
end,DoubleClick=false,Tooltip="Buy Item"})
v46:AddLabel("Spam Jack")
v46:AddInput("MyTextbox",{Default="0",Numeric=true,Finished=false,Text="Number
Room",Tooltip="Number Room You Need To Spam Jack",Placeholder="Number Room You Need
To Spam Jack",Callback=function(v183)NumberRoomJack=v183
end})
v46:AddButton({Text="Highlight Wardrobe",Func=function()if not
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
v0:Notify("Error | Wardrobe Not Found")
elseif
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
Instance.new("Highlight",game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardro
be'])
end end,DoubleClick=false,Tooltip="Eps Wardrobe"})
v46:AddButton({Text="Start & Spam Jack",Func=function()if not
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
v0:Notify("Error | Wardrobe Not Found")
elseif
game.Workspace.CurrentRooms[NumberRoomJack].Assets:FindFirstChild("Wardrobe") then
local v410=0
while true do if (v410==0) then
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,0 + 0 )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
v410=70 -(10 + 59)
end if (v410==(1 + 2)) then
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()firep
roximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].HideP
rompt,0 -0 )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1)
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1163 -(671 + 492) )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,0)
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1216 -(369 + 846) )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,0 + 0 )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1945 -(1036 + 909) )
fireproximityprompt(game.Workspace.CurrentRooms[NumberRoomJack].Assets['Wardrobe'].
HidePrompt,1 + 0 )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
end)
end)
break
end if (v410==(2 -0)) then game.Players.LocalPlayer.Character.Humanoid.Health=203 -
(11 + 192)
wait(0.9)
v410=3
end if (v410==(1 + 0)) then wait(176.5 -(135 + 40) )
game:GetService("ReplicatedStorage").EntityInfo.CamLock:FireServer()
v410=4 -2
end end end end,DoubleClick=false,Tooltip="Start To Spam Jack"})
local v46=v45.Other:AddRightGroupbox("[>Super Hard Mode + Troll<]")
v46:AddDropdown("MyPlayerDropdown",
{SpecialType="Player",Text="Players",Tooltip="Select
Player",Callback=function(v184)SelectPlayer=v184
end})
local v54=v46:AddButton({Text="Bring Banana!",Func=function()for v232,v233 in
pairs(workspace:GetChildren()) do if (v233.Name=="BananaPeel") then
v233.CFrame=game.Players[SelectPlayer].Character.HumanoidRootPart.CFrame
end end end,DoubleClick=false,Tooltip="Bring Banana To Player!"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SpamBringPlayer then for v411,v412 in pairs(workspace:GetChildren()) do if
(v412.Name=="BananaPeel") then
v412.CFrame=game.Players[SelectPlayer].Character.HumanoidRootPart.CFrame
end end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Bring Banana!",Default=false,Tooltip="Spam
Bring Banana To Player!",Callback=function(v185)_G.SpamBringPlayer=v185
end})
game:GetService("Workspace").DescendantAdded:Connect(function(v186)if not
_G.antibanananana then return
end if v186.IsA(v186,"Part") then if _G.antibanananana then if
(v186.Name=="BananaPeel") then v186.CanTouch=false
end end end end)
v46:AddToggle("MyToggle",{Text="Anti Banana!",Default=false,Tooltip="Anti
BananaPeel!",Callback=function(v187)local v188=0
while true do if (v188==(0 + 0)) then _G.antibanananana=v187
if (_G.antibanananana==true) then for v600,v601 in
pairs(game:GetService("Workspace"):GetDescendants()) do if v601:IsA("Part") then if
(v601.Name=="BananaPeel") then v601.CanTouch=false
end end end end break
end end end})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.antije then for v413,v414 in pairs(game.workspace:GetChildren()) do if
(v414.Name=="JeffTheKiller") then v414.Knife.CanTouch=false
end end for v415,v416 in pairs(game.workspace:GetChildren()) do if
(v416.Name=="JeffTheKiller") then v416.Head.CanTouch=false
end end for v417,v418 in pairs(game.workspace:GetChildren()) do if
(v418.Name=="JeffTheKiller") then v418.HumanoidRootPart.CanTouch=false
end end for v419,v420 in pairs(game.workspace:GetChildren()) do if
(v420.Name=="JeffTheKiller") then v420["Left Arm"].CanTouch=false
end end for v421,v422 in pairs(game.workspace:GetChildren()) do if
(v422.Name=="JeffTheKiller") then v422["Left Leg"].CanTouch=false
end end for v423,v424 in pairs(game.workspace:GetChildren()) do if
(v424.Name=="JeffTheKiller") then v424["Right Arm"].CanTouch=false
end end for v425,v426 in pairs(game.workspace:GetChildren()) do if
(v426.Name=="JeffTheKiller") then v426["Right Leg"].CanTouch=false
end end for v427,v428 in pairs(game.workspace:GetChildren()) do if
(v428.Name=="JeffTheKiller") then v428.Torso.CanTouch=false
end end end end)
end)
v46:AddToggle("MyToggle",{Text="Anti Jeff!",Default=false,Tooltip="Anti
Jeff!",Callback=function(v189)_G.antije=v189
end})
local v54=v46:AddButton({Text="Use his flashlight",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Backpack.Flashlight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Character.Flashlight.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his flashlight"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Spamflashlightee then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Backpack.Flashlight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Flashlight") then
game.Players[SelectPlayer].Character.Flashlight.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
flashlight",Default=false,Tooltip="Spam Use
flashlight",Callback=function(v190)_G.Spamflashlightee=v190
end})
local v54=v46:AddButton({Text="Use his Lighter",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Backpack.Lighter.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Character.Lighter.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his Lighter"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SpamLightersss then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Backpack.Lighter.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Lighter") then
game.Players[SelectPlayer].Character.Lighter.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his Lighter",Default=false,Tooltip="Spam
Use Lighter",Callback=function(v191)_G.SpamLightersss=v191
end})
local v54=v46:AddButton({Text="Use his Vitamins",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Backpack.Vitamins.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Character.Vitamins.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his Vitamins"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.SpamVitaminee then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Backpack.Vitamins.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Vitamins") then
game.Players[SelectPlayer].Character.Vitamins.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his Vitamins",Default=false,Tooltip="Spam
Use Vitamins",Callback=function(v192)_G.SpamVitaminee=v192
end})
local v54=v46:AddButton({Text="Use his ShieldMini",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Backpack.ShieldMini.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Character.ShieldMini.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his ShieldMini"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.ShieldMinitroll then if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Backpack.ShieldMini.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldMini") then
game.Players[SelectPlayer].Character.ShieldMini.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
ShieldMini",Default=false,Tooltip="Spam Use
ShieldMini",Callback=function(v193)_G.ShieldMinitroll=v193
end})
local v54=v46:AddButton({Text="Use his ShieldBig",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Backpack.ShieldBig.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Character.ShieldBig.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his ShieldBig"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.ShieldBigtroll then if
game.Players[SelectPlayer].Backpack:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Backpack.ShieldBig.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("ShieldBig") then
game.Players[SelectPlayer].Character.ShieldBig.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his ShieldBig",Default=false,Tooltip="Spam
Use ShieldBig",Callback=function(v194)_G.ShieldBigtroll=v194
end})
local v54=v46:AddButton({Text="Use his HolyGrenade",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Backpack.HolyGrenade.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Character.HolyGrenade.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his HolyGrenade"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.HolyGrenadetroll then if
game.Players[SelectPlayer].Backpack:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Backpack.HolyGrenade.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("HolyGrenade") then
game.Players[SelectPlayer].Character.HolyGrenade.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
HolyGrenade",Default=false,Tooltip="Spam Use
HolyGrenade",Callback=function(v195)_G.HolyGrenadetroll=v195
end})
local v54=v46:AddButton({Text="Use his Shakelight",Func=function()if
game.Players[SelectPlayer].Backpack:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Backpack.Shakelight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Character.Shakelight.Remote:FireServer()
end end,DoubleClick=false,Tooltip="Use his Shakelight"})
game:GetService("RunService").RenderStepped:Connect(function()pcall(function()if
_G.Shakelighte then if
game.Players[SelectPlayer].Backpack:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Backpack.Shakelight.Remote:FireServer()
elseif game.Players[SelectPlayer].Character:FindFirstChild("Shakelight") then
game.Players[SelectPlayer].Character.Shakelight.Remote:FireServer()
end end end)
end)
v46:AddToggle("MyToggle",{Text="Spam Use his
Shakelight",Default=false,Tooltip="Spam Use
Shakelight",Callback=function(v196)_G.Shakelighte=v196
end})
local v46=v45.Other:AddLeftGroupbox("[>Misc<]")
local v54=v46:AddButton({Text="Teleport To
Lobby",Func=function()v0:Notify("Teleport To Lobby")
wait()
v0:Notify("3")
wait(0.5 -0 )
v0:Notify("2")
wait(0.5)
v0:Notify("1")
wait(0.5)
local v197=Instance.new("Sound")
v197.Parent=game.SoundService
v197.SoundId="rbxassetid://4590657391"
v197.Volume=7 -2
v197.PlayOnRemove=true
v197:Destroy()
game:GetService("ReplicatedStorage").EntityInfo.Lobby:FireServer()
end,DoubleClick=true,Tooltip="Double Click To Teleport To Lobby"})
local v54=v46:AddButton({Text="Play Again",Func=function()local v203=176 -(50 +
126)
local v204
while true do if (v203==1) then v204.Parent=game.SoundService
v204.SoundId="rbxassetid://4590657391"
v203=5 -3
end if ((0 + 0)==v203) then v0:Notify("Play Again")
v204=Instance.new("Sound")
v203=1414 -(1233 + 180)
end if (v203==3) then v204:Destroy()
game:GetService("ReplicatedStorage").EntityInfo.PlayAgain:FireServer()
break
end if (v203==(971 -(522 + 447))) then v204.Volume=1426 -(107 + 1314)
v204.PlayOnRemove=true
v203=2 + 1
end end end,DoubleClick=false,Tooltip="Click To Play Again"})
local v54=v46:AddButton({Text="Reset Character",Func=function()v0:Notify("Reset
Character > Claim Knobs <")
game:GetService("ReplicatedStorage").EntityInfo.Statistics:FireServer()
wait(1)
v0:Notify("Reset Character > game.Players.LocalPlayer.Character.Humanoid.Health = 0
<")
local v205=Instance.new("Sound")
v205.Parent=game.SoundService
v205.SoundId="rbxassetid://4590657391"
v205.Volume=15 -10
v205.PlayOnRemove=true
v205:Destroy()
game.Players.LocalPlayer.Character.Humanoid.Health= -(1 + 0)
end,DoubleClick=false,Tooltip="Click To Play Again"})
local v54=v46:AddButton({Text="Revive (Not Free)",Func=function()local v212=0 -0
local v213
while true do if (v212==(0 -0)) then v0:Notify("Revive Not Free")
v213=Instance.new("Sound")
v212=1911 -(716 + 1194)
end if (v212==(1 + 1)) then v213.Volume=1 + 4
v213.PlayOnRemove=true
v212=506 -(74 + 429)
end if (v212==(5 -2)) then v213:Destroy()
game:GetService("ReplicatedStorage").EntityInfo.Revive:FireServer()
break
end if (v212==(1 + 0)) then v213.Parent=game.SoundService
v213.SoundId="rbxassetid://4590657391"
v212=2
end end end,DoubleClick=false,Tooltip="Click To Play Again"})
local v45={Premium=v44:AddTab("Free Premium")}
local v46=v45.Premium:AddLeftGroupbox("[>Troll<]")
v46:AddToggle("MyToggle",{Text="Remove Doors",Default=false,Tooltip="Need Open
Door",Callback=function(v214)_G.Removedoorsss=v214
if (_G.Removedoorsss==true) then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door").Door.CFrame=game.workspace.CurrentRooms[tos
tring(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value)]:WaitForChild
("Door").Door.CFrame * CFrame.new(0 -0 , -(7075 + 2925),0)
end
task.spawn(function()game.workspace.CurrentRooms.ChildAdded:Connect(function(v306)i
f _G.Removedoorsss then if v306:IsA("Model") then
game.workspace.CurrentRooms[tostring(game:GetService("ReplicatedStorage").GameData.
LatestRoom.Value)]:WaitForChild("Door").Door.CFrame=game.workspace.CurrentRooms[tos
tring(game:GetService("ReplicatedStorage").GameData.LatestRoom.Value)]:WaitForChild
("Door").Door.CFrame * CFrame.new(0 -0 , -10000,0)
end end end)
end)
end})
local v46=v45.Premium:AddLeftGroupbox("[>Game Play<]")
v46:AddSlider("MySliderspeed",{Text=">Speed Boots<",Default=123 -73 ,Min=448 -(279
+ 154) ,Max=75,Rounding=778 -(454 +
324) ,Compact=true,Callback=function(v215)_G.SelectBootst=v215
end})
_G.SelectBootst=50
v46:AddToggle("MyToggle",{Text="Enable Speed Boots",Default=false,Tooltip="Speed
Boots (Use Bypass Speed Anti Cheat)",Callback=function(v216)_G.speedkuys=v216
end})
v46:AddToggle("MyToggle",{Text="Bypass Speed Anti
Cheat",Default=false,Tooltip="Bypass Speed Anti Cheat",Callback=function(v217)local
v218=0 + 0
while true do if (v218==0) then _G.BypassSpeeds=v217
while _G.BypassSpeeds do local v429=17 -(12 + 5)
while true do if (v429==0) then wait(0.2 + 0 )
pcall(function()game.Players.LocalPlayer.Character.Collision.Size=Vector3.new(4 -
2 ,1 + 1 ,1095 -(277 + 816) )
wait(0.2)
game.Players.LocalPlayer.Character.Collision.Size=Vector3.new(12 -9 ,4.5,1186 -
(1058 + 125) )
end)
break
end end end break
end end end})
local v54=v46:AddButton({Text="Delete Seek Trigger [Everyone]",Func=function()for
v234,v235 in pairs(game:GetService("Workspace").CurrentRooms:GetDescendants()) do
if v235:IsA("Model") then if (v235.Name=="TriggerEventCollision") then if
v235:FindFirstChild("Collision") then v235.Collision.CanCollide=false
v235.Collision.CFrame=game.Players.LocalPlayer.Character.Collision.CFrame
v235.Collision.CanCollide=false
v235.Collision.CFrame=game.Players.LocalPlayer.Character.Collision.CFrame
v0:Notify("Succeed | Seek Trigger has Remove")
local v668=Instance.new("Sound")
v668.Parent=game.SoundService
v668.SoundId="rbxassetid://4590657391"
v668.Volume=5
v668.PlayOnRemove=true
v668:Destroy()
else v0:Notify("Error | Seek Trigger Not Found")
local v674=Instance.new("Sound")
v674.Parent=game.SoundService
v674.SoundId="rbxassetid://550209561"
v674.Volume=1 + 4
v674.PlayOnRemove=true
v674:Destroy()
end end end end end,DoubleClick=false,Tooltip="Click it Before Seek Chase [Do Not
use Remove Seek Chase]"})
local v46=v45.Premium:AddLeftGroupbox("[>Super Hard Mode<]")
local v54=v46:AddButton({Text="Bring Banana to Jeff!",Func=function()for v236,v237
in pairs(workspace:GetChildren()) do if (v237.Name=="BananaPeel") then
v237.CFrame=game.Workspace.JeffTheKiller.HumanoidRootPart.CFrame
end end end,DoubleClick=false,Tooltip="Bring Banana To Jeff The Killer!"})
v46:AddToggle("MyToggle",{Text="Spam Bring Banana to
Jeff!",Default=false,Tooltip="Spam Bring Banana To Jeff The
Killer!",Callback=function(v219)_G.SpamBringjeffshe=v219
while _G.SpamBringjeffshe do wait(0.1)
pcall(function()if workspace:FindFirstChild("JeffTheKiller") then for v502,v503 in
pairs(workspace:GetChildren()) do if (v503.Name=="BananaPeel") then
v503.CFrame=game.Workspace.JeffTheKiller.HumanoidRootPart.CFrame
end end end end)
end end})
local v46=v45.Premium:AddRightGroupbox("[>Mod<]")
local v54=v46:AddButton({Text="Spawn
Void",Func=function()require(game.ReplicatedStorage.ClientModules.EntityModules.Voi
d).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),wor
kspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Void"})
local v54=v46:AddButton({Text="Spawn
Halt",Func=function()require(game.ReplicatedStorage.ClientModules.EntityModules.Sha
de).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),wo
rkspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Halt"})
local v54=v46:AddButton({Text="Spawn
Glitch",Func=function()require(game.ReplicatedStorage.ClientModules.EntityModules.G
litch).stuff(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game)
,workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Glitch"})
local v54=v46:AddButton({Text="Spawn Timothy",Func=function()local v220=975 -(815 +
160)
local v221
while true do if (v220==(0 -0)) then
v221=game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game
require(v221.RemoteListener.Modules.SpiderJumpscare)
(require(v221),workspace.CurrentRooms[game.Players.LocalPlayer:GetAttribute("Curren
tRoom")].Assets.Dresser.DrawerContainer,0.5 -0 )
break
end end end,DoubleClick=false,Tooltip="Spawn Timothy"})
local v54=v46:AddButton({Text="Spawn Seek Eyes",Func=function()local
v222=game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game
require(game.ReplicatedStorage.ClientModules.EntityModules.Seek).tease(nil,workspac
e.CurrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")],24 + 76 )
end,DoubleClick=false,Tooltip="Spawn Seek Eyes"})
local v54=v46:AddButton({Text="Spawn
Screech",Func=function()require(game.StarterGui.MainUI.Initiator.Main_Game.RemoteLi
stener.Modules.Screech)
(require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Game),workspace.C
urrentRooms[game.Players.LocalPlayer:GetAttribute("CurrentRoom")])
end,DoubleClick=false,Tooltip="Spawn Screech"})
local v45={["UI Settings"]=v44:AddTab("UI Settings")}
local v55=tick()
local v56=0 -0
local v57=1958 -(41 + 1857)
local v58=game:GetService("RunService").RenderStepped:Connect(function()local
v223=1893 -(1222 + 671)
while true do if (v223==(0 -0)) then v56+=(1 -0) if ((tick() -v55)>=(1183 -(229 +
953))) then local v504=1774 -(1111 + 663)
while true do if (v504==(1580 -(874 + 705))) then v56=0 + 0
break
end if (v504==(0 + 0)) then v57=v56
v55=tick()
v504=1 -0
end end end v223=1 + 0
end if (v223==(680 -(642 + 37))) then v0:SetWatermark(("BlackKing X BobHub >Doors<
| %s fps | %s
ms"):format(math.floor(v57),math.floor(game:GetService("Stats").Network.ServerStats
Item["Data Ping"]:GetValue())))
break
end end end)
v0:OnUnload(function()v58:Disconnect()
print("Unloaded!")
v0.Unloaded=true
end)
local v59=v45["UI Settings"]:AddLeftGroupbox("Menu")
v59:AddButton("Unload",function()v0:Unload()
end)
v59:AddLabel("Menu bind"):AddKeyPicker("MenuKeybind",
{Default="End",NoUI=true,Text="Menu keybind"})
v0.KeybindFrame.Visible=false
_G.ShowKb=false
v59:AddToggle("MyToggle",{Text="Show Keybind",Default=false,Tooltip="If you enable
Show Keybind it then if u disable it.",Callback=function(v225)_G.ShowKb=v225
if (_G.ShowKb==false) then v0.KeybindFrame.Visible=false
elseif (_G.ShowKb==true) then v0.KeybindFrame.Visible=true
end end})
v0.ToggleKeybind=Options.MenuKeybind
v1:SetLibrary(v0)
v2:SetLibrary(v0)
v2:IgnoreThemeSettings()
v2:SetIgnoreIndexes({"MenuKeybind"})
v1:SetFolder("MyScriptHub")
v2:SetFolder("MyScriptHub/specific-game")
v2:BuildConfigSection(v45["UI Settings"])
v1:ApplyToTab(v45["UI Settings"])
v2:LoadAutoloadConfig()
v0:Notify("[Notifier] Press End To Close And Open 3!")
wait(0.2 + 0 )
v0:Notify("[Notifier] Press End To Close And Open 2!")
wait(0.2 -0 )
v0:Notify("[Notifier] Press End To Close And Open 1!")
wait(0.2)
v0:Notify("[Notifier] Press End To Close And Open")