Sonic Adventure 2 Battle User Manual
Sonic Adventure 2 Battle User Manual
WARNING - Seizures
CAUTION - Motion Sickness
Some people (about 1 in 4000) may have seizures or blackouts triggered by light
Playing video games can cause motion sickness. If you or your child feel dizzy or
flashes, such as while watching TV or playing video games, even if they have
nauseous when playing video games with this system, stop playing and rest. Do
never had a seizure before.
not drive or engage in other demanding activity until you feel better.
Anyone who has had a seizure, loss of awareness, or other symptom linked to an
epileptic condition should consult a doctor before playing a video game.
Parents should watch when their children play video games. Stop playing and
consult a doctor if you or your child have any of the following symptoms:
CAUTION - Laser Device
Convulsions Eye or muscle twitching Loss of awareness The Nintendo GameCube is a Class I laser product. Do not attempt to
Altered vision Involuntary movements Disorientation disassemble the Nintendo GameCube. Refer servicing to qualified personnel only.
To reduce the likelihood of a seizure when playing video games: Caution - Use of controls or adjustments or procedures other than those specified
herein may result in hazardous radiation exposure.
1. Sit or stand as far from the screen as possible.
2. Play video games on the smallest available television screen.
3. Do not play if you are tired or need sleep.
4. Play in a well-lit room.
5. Take a 10 to 15 minute break every hour. CONTROLLER NEUTRAL POSITION RESET
If the L or R Buttons are pressed or the Control Stick or C Stick are moved out of
neutral position when the power is turned ON, those positions will be set as the
neutral position, causing incorrect game control during game play.
WARNING - Repetitive Motion Injuries To reset the controller, release all buttons
and sticks to allow them to return to the
Playing video games can make your muscles, joints or skin hurt after a few hours. L Button R Button
correct neutral position, then hold down the
Follow these instructions to avoid problems such as Tendinitis, Carpal Tunnel X, Y and START/PAUSE Buttons
Syndrome or skin irritation: simultaneously for 3 seconds.
Take a 10 to 15 minute break every hour, even if you don't think you need it.
If your hands, wrists or arms become tired or sore while playing, stop and rest
them for several hours before playing again.
If you continue to have sore hands, wrists or arms during or after play, stop
playing and see a doctor.
Control
Stick C Stick
Shadow
Shadow invites
invites Dr.
Dr. Eggman
Eggman to to Space
Space Colony
Colony ARK
ARK and
and
reveals
reveals the
the Eclipse
Eclipse Cannon—an
Cannon—an enormous
enormous weapon
weapon
capable
capable ofof destroying
destroying thethe world,
world, more
more than
than enough
enough to to
entice
entice the
the evil
evil genius
genius toto help
help out
out Shadow
Shadow inin his
his quest
quest
to
to conquer
conquer the
the world.
world.
4
Just
Just as
as they
they begin
begin to
to revel
revel in
in their
their plan
plan for
for destruction,
destruction, the
the vil-
vil-
lains
lains are
are startled
startled by
by aa menacing
menacing bat
bat named
named Rouge
Rouge who
who offers
offers
Once aware of the connection her
her help
help as
as well.
well.
between Shadow and Dr.
Eggman, Sonic begins his quest Thus,
Thus, the
the plot
plot to
to conquer
conquer the
the world
world begins
begins .. .. ..
to stop their evil plan, helped
along the way by his old
friends: Tails and Knuckles.
DARK SIDE STORY
10
HOMING ATTACK
A Button while airborne FLAME RING
You can attack nearby enemies, and even attack a series Enables Sonic to perform the Fire Somersault. With this item,
of enemies continuously. Sonic can destroy iron containers.
13
SOMERSAULT
B Button
You can break wooden boxes or squeeze through very
low or narrow gaps.
SHADOW
LEVEL UP ITEMS FOR SHADOW
12
AIR SHOES
Enable Shadow to perform the Light Dash to move at light
speed along a path of rings. Press the B Button in front of a
SPIN DASH path of rings.
Hold B Button, then release
You can build up your momentum and start rolling at
supersonic speed. Use with extreme care.
ANCIENT LIGHT
Enables Shadow to perform the Light Attack to destroy numer-
ous enemies at light speed. Use the Control Stick and hold the
B Button, then release to fire.
GRINDING
Jump onto the rail
You can jump on the rail and grind. While grinding, you
can jump (A Button) or crouch to accelerate (B Button).
Use the Control Stick to balance yourself.
✻ These are only a few examples of Level Up Items you will find throughout
the game, so make sure to find them all.
BAZOOKA
Powers up the Volkan Cannon. Now you can destroy iron containers.
15
PROPELLER PUNCH/PUNCH
B Button near the enemy
You can use this weapon (Propeller Punch for Tails;
Punch for Dr. Eggman) only when an enemy is in front
of you. Utilize this in 2P versus play to blow your oppo-
nent away!
DR. EGGMAN
LEVEL UP ITEMS FOR Dr. EGGMAN
14 LOCK-ON
Hold B Button LASER BLASTER
Hold the B Button to display a laser sight. Then use the Powers up Dr. Eggman’s Lock-on missile. The spread impact
Control Stick to lock onto the enemy. You can even lock from the explosion destroys enemies in a wide area.
onto multiple enemies.
✻ These are only a few examples of Level Up Items you will find throughout
the game, so make sure to find them all.
AIR NECKLACE
CLIMB WALLS A necklace-style oxygen bottle. This item saves you the trouble
While gliding, bump into the wall and grab onto it. In of coming up to the surface of the water to breathe.
this position, use the Control Stick to move around. 17
PUNCH/KICK ATTACK
B Button
You can break a wooden box or defeat the enemy in
front of you. Press the B Button continuously to make 3
different types of punches (kicks for Rouge). ROUGE
LEVEL UP ITEMS FOR ROUGE
16
DIG PICK NAILS
Press Y Button, then B Button Enables Rouge to dig into the ground and walls. Press the B
Button while airborne or climbing on walls, or select “Dig“ in
You can dig into the ground to uncover hidden items the Action Window.
such as Emeralds. While sticking to a wall, you can dig
the wall by simply pressing the B Button. You must
obtain a specific Level-up item in order to be able to per-
form this action.
SWIM
B Button to dive, A Button to surface TREASURE SCOPE
You can swim underwater. Don’t forget to come up to Enables Rouge to see new items. Press the B Button to put it on
the surface, as you cannot breathe underwater. and jump to take it off.
AMY ROSE
The strongest robot invented by Dr.
An energetic girl in love with Sonic. Eggman in order to defeat Sonic.
Amy loves to chase after Sonic wher- Metal Sonic and Sonic have
ever he goes. a strong rivalry.
Delivers an attack to a
20 Storming Heart
distant opponent
Actions of each character are the same as the ones of Sonic & Shadow except Actions of each character are the same as the ones of Sonic & Shadow except
for the Spin Dash as well as the Light Dash (For details, see P.12). for the Spin Dash as well as the Light Dash (For details, see P.12).
Styled after Chao and created by Tails, A very powerful battle machine cre-
the Chao Walker is one of the quickest ated by Dr. Eggman for Dark Chao.
characters in the game.
21
20
With its speedy moves, Chao Walker is able to dodge an opponent’s attack as Dark Chao Walker is capable of delivering heavy damage attacks and has great
well as deliver its own. Chao Walker can perform special attacks with fewer defensive powers. Dark Chao Walker can also perform a high-powered attack.
rings collected as compared to other characters. However, Chao Walker has But Dark Chao Walker moves very slowly and the firepower of its Volkan
very weak attack power and defense. Cannon isn’t very effective.
Actions of each character are the same as the ones of Tails & Dr. Eggman (For Actions of each character are the same as the ones of Tails & Dr. Eggman (For
details, see P.14). details, see P.14).
23
Actions of each character are the same as the ones of Knuckles & Rouge (For Actions of each character are the same as the ones of Knuckles & Rouge (For
details, see P.16). details, see P.16).
File Number
✽ The same amount of data as the Free Blocks can
be saved.
Y Using Progressive Scan TV
The Last Cleared Stage
This software is compatible with progressive scan video output, using the Total Play Time
Component Video Cable (sold separately). Please refer to the instruction
manual of Nintendo GameCube™ for directions on how to connect. Total Number of Collected Emblems
1 Connect your TV set and Nintendo GameCube™ with Component
Video Cable. Player’s Character
2 Place the Sonic Adventure 2 Battle Game Disc, close the Disc Cover, ✽The last character played.
and press the POWER Button.
3 After the Nintendo GameCube™ logo is displayed, press and hold
the B Button. ✽Once the file is selected, the data will be saved automatically on the file until
4 You will be asked whether to display in Progressive Mode. Select the game is finished. Please do NOT turn the power off or unplug the Memory
“Yes” and the game will be displayed with Progressive Scan output. Card during saving. See Options on P.49 for how to change the game file during
Once the Progressive Mode is selected, unless the video cable is changed, the game.
the Display Mode Select screen will be displayed each time the power is 27
turned on, without pressing the B Button. Also, depending on the type of
television set you are using, the horizontal/vertical ratio of the screen may
be changed. MODE SELECTION
If the file to be used for saving is selected, a Mode
STARTING THE GAME Select Screen is displayed. Use the up and down of
Press START/PAUSE during the Title Screen to access the Control Stick/+Control Pad to select a mode and
the Memory Card Screen. Use the Control Stick/ press the A Button to enter.
+Control Pad to select a Memory Card, and press the
A Button to enter. Note that the data will not be auto-
matically saved if you press the B Button to cancel.
26
SAVE FILE SELECTION 1P PLAY
After selecting a Memory Card, a Save File Select
Screen will be displayed. If there is no Game Data, Play a one-player game. You can play either HERO side or DARK side stories.
make a new one. To make a new file, a Memory Card
with 3 Blocks of free space for the Main Data and 8
Blocks for the Chao Data is required. Selecting a file 2P BATTLE
and entering the selection enable you to save the
game progress on this file. Play battle mode. Connect Controllers to Controller Socket 1 and 2.
Save File
EXTRA
There are 2 kinds of save files to use in this game.
For more details, please see below. Extra features such as the game tutorial by Chao.
STORY
Y Sonic & Shadow
Play the game to advance the storyline.
1
In the Story Mode, select either HERO side or DARK
side and play the game to reveal each story. The 2
Game Data in the Story Mode will automatically be
saved onto the Main Data when each stage is cleared.
The game ends if the remaining lives is 0.
3
4 5 29
GAME FLOW
1 Score
2 Elapsed time
INTRODUCTION 3 Number of collected rings/Chao key
4 Remaining lives
The objectives of the stage as well as the 5 Chaos Drives and small animals collected
mission to clear the stage are displayed.
1 1
2 2
5
3 3
4 5 6 1 Score 4 6 7
2 Elapsed time
1 Score 3 Number of collected rings/Chao key
2 Elapsed time 4 Remaining lives
3 Number of collected rings/Chao key 5 Treasures collected 31
4 Remaining lives 6 Emerald Radar
5 Health Gauge 7 Chaos Drives and small animals collected
6 Chaos Drives and small animals collected
35
MAGNETIC SHIELD HEALTH
34
INVINCIBILITY SHIELD
STAGE SELECT
Select a stage to play
After clearing a certain stage in the Story Mode, you can play this stage. Use
the left and right of the Control Stick/+Control Pad to select a driver, and use
If you cleared a stage in the Story Mode, the stage the up and down to select the course to play on from BEGINNER, STANDARD
select mode will be displayed. Use the Control and EXPERT.
Stick/+Control Pad to select a character to play. The
name of the stage as well as the rank of each mis-
sion will be displayed. Press the A Button to display ACCESS CONDITION Clear the stage in the Story Mode.
37
the play record, select the mission to play with the
Control Stick/+Control Pad and press the A Button
to start the game.
Y HOW TO VIEW A SCREEN
You can also go to Chao World from the Stage Select. After the emblems which
you obtained in the Chao Race are displayed, press the A Button and select a
character to play. 1
At the bottom of the screen, the total number of rings you have earned in the 3 2 5
Action Stage will be displayed. With the rings you have earned, you can shop
at the Black Market (See P.55 for more details). 6
36 4
ACCESS CONDITION Clear at least one stage
7
Y BASIC CONTROLS
Auto Handicap
Select the setting level of the Auto Handicap
ACTION RACE BATTLE Setting
SELECT A CHARACTER Time Limit Switch the time limit function to on/off
Player 1’s Side of Screen Shooting Screen Time Stop (Sonic) Freezes opponent for a certain
60 41
Chaos Control (Shadow) time period
RULES RULES
First to reach the Goal Ring wins. For details of how to play the game and the First to find Emerald shards wins. In Level 1, find 1 Emerald shard to win, and
character controls, see the Story Mode. When the time is up, the player in the in Level 2, find 2 shards to win. For details of how to play the game and the
lead wins the game. character controls, see the Story Mode.
When the time is up, the player with the most Emerald shards wins.
43
42
POSITION CHANGE
In the Action Race Battle, each play-
er’s position is displayed on the bar
at the bottom of the screen. On the
bar, the left side indicates the start point and the right side indicates the goal.
Characters for the Action Race Battle Characters for Treasure Hunt Race
Sonic / Shadow / Amy / Metal Sonic Knuckles / Rouge / Tikal / Chaos Zero
44
Y HELP CHAO!
In the Chao Race, a player can help Chao. Press the A Button to boost the
RANDOM BATTLE speed of Chao during the race. Consider the timing to help Chao such as
CPU selects a Battle randomly when Chao gets into its favorable area. The more you help Chao, the
more its stamina will decrease. Stay aware of the gauge so as not to burn
its stamina out, otherwise Chao’s speed will decrease dramatically.
Play a randomly-selected mode from Action Race Battle, Treasure Hunt Race or
Shooting Battle. A character as well as a stage will be selected automatically.
Press the A Button to select “Random Battle“ to start the game.
In Chao Karate, you can play karate using your Select a driver from the Story characters and join
hand-raised Chao. Try to win a match tanning the a race. There are 3 courses; BEGINNER, STAN-
opponent. First to run out of stamina and fall cry- DARD and EXPERT to
ing by tanning other Chao loses. First to fall off the select from. You must
stage loses as well. clear the Kart Stage
of both Hero and
Dark Story to enable
the 2P Kart Race
Mode. In a two-
player game, the top side is Player 1, and the
bottom is Player 2. Other details on how to
Rules to join Chao Karate view a screen are the same as in the Kart
Race in 1P Play (See P.37).
If you have Chao Data in a Memory Card, the
Chao select screen will be displayed. Use the
Control Stick/+Control Pad to select a Chao and 47
press the A Button to enter. When joining a match
using a Chao raised in the Tiny Chao Garden of the
Game Boyj Advance Game Pak for “Sonic
Advance,” see P.60 for details on how to connect
“Sonic Advance“ with the Nintendo GameCubem.
46
TUTORIAL
You can learn all about how to play the game
49
Here, Omochao will explain the controls and how
to play the game. Use the up and down of the
Control Stick/+Control Pad to select the item, and
press the A Button. To advance Omochao’s expla-
nation, press the A Button, to go back to previous
screen, press the B Button.
You can choose the language used for the voice and the text.
EMBLEM RESULTS
Verify the emblems you gained You can change the sound output between
48 Stereo and Monaural.
Here, you can view the Emblems you gained in
each mode; HERO side, DARK side and Mini-
games.
Use the Control Stick/+Control Pad to select an You can switch the Rumble Feature to on/off
item to view, and press the A Button to begin the
missions. If you select a stage which does not con-
tain an emblem, you will be asked to challenge the
new mission. Try to clear all the missions and col-
lect all 180 emblems! You can change the game file to be used.
SOUND TEST
You can erase the match records in the
Enjoy the background music used in the game
2P Battle Mode.
OPTIONS
✽The Chao Data automatically saves when you leave the Chao Garden. 8
blocks of free space are required in the Memory Card in which the Main Data
is also saved.
RAISING CHAO
50
Chao hatches from eggs, and grows through infancy into maturity. While
growing up, Chao appearances, personalities, and actions change according to
Chao live in this garden. the way they are treated by the player (i.e “petting“ vs. “throwing“) or food
and items (“Chaos Drives,” “small animals,” etc.) given by the player.
CHAO KINDERGARTEN
CHAO STADIUM
Chao Kindergarten
When hatching an egg in the
Chao Garden, the entrance
to the Chao Kindergarten You can play Chao Race/Chao
will appear. Karate in the Stadium.
^
EGG MATURITY
PRINCIPAL’S OFFICE
HEALTH CENTER
You can get a seed in the Black Market in the Chao Kindergarten.
Here you can have your Chao get some lessons Here, you can let a fortuneteller name your Chao
and educate it. The details of the lessons vary or change your Chao’s name. To change your
depending on the time. Pick up your Chao in the Chao’s name, pick up your Chao in the Chao
Chao Garden, and bring it to the Chao Garden, and bring it to the Chao Kindergarten
Kindergarten through the Chao World. through the Chao World.
How to connect the Game Boy® Advance to the Nintendo GameCube™ using ■ Troubleshooting
the Nintendo GameCube™-Game Boy® Advance Cable is mentioned below. Connection between the Nintendo GameCube and Game Boy Advance may
not occur correctly in the following cases:
56
How to connect
1. Connect the Cables of a number of players to the Controller Socket of the How to connect the Game Boy Advance to the Nintendo
Nintendo GameCube. GameCube using the Nintendo GameCube-
❈ See the connection diagram on the right for where to insert the Cables. Game Boy Advance Cables.
2. Connect the Cables to the Game Boy Advance.
[Message] This Memory Card contains a different Chao Data. Select a race mode on the Chao Race Entry Screen. 59
Overwrite? There are 2 types of races: “Beginner Race” only
[Solution] The Memory Card you are currently using already con- for one player and “Party Race” up to 4 players
can join in. After selecting a race mode, choose a
tains a different Chao Data.The Chao Data you are Chao to join the race and start the race. For details
going to save will overwrite the data already contained of the controls during the race, see P.45. The more
in the Memory Card. races you win, the more race modes you will be
able to challenge.
[Message] The Game Boy Advance is not connected.
[Solution] Please check if Cables are connected to both the Nintendo
GameCube console and the Game Boy Advance.
58 [Message] Chao is already there. You can’t go to the Tiny Chao PARTICIPATING IN THE CHAO KARATE
Garden.
[Solution] There is already a different Chao in the Tiny Chao
Select a mode on the Chao Karate Entry Screen.
Garden of the Game Boy Advance you selected. Drop There are 2 types of modes: “Tournament” only
off your Chao in the Tiny Chao Garden after picking up for one player and “Interleague Game” for 2 play-
the Chao which is currently in the Tiny Chao Garden. ers. Choose a Chao to join after selecting a mode.
For the Tournament, there are 3 levels: BEGINNER,
[Message] Your garden is full. Unable to pick up anything. STANDARD and EXPERT. In each level, you fight
[Solution] Please note that you can only keep up to 24 Chao and over 5 tournaments. When losing or when the
game is a draw, the tournament will end. For
40 fruits in the Chao Garden at the same time. Take
details of the controls during the match, see P.46.
enough Chao and fruits out of the Chao Garden before
picking up any other Chao or fruits.
How to connect the Game Boy Advance to the Nintendo GameCube using the ■ Troubleshooting
Nintendo GameCube™-Game Boy® Advance Cable is mentioned below. Connection between the Nintendo GameCube and Game Boy Advance may
not occur correctly in the following cases:
60
How to connect
1. Set the “Sonic Advance” Game Pak into the Game Boy Advance. How to connect the Game Boy Advance to the Nintendo
❈ You may skip this procedure if not using the Game Pak. GameCube using the Nintendo GameCube-
Game Boy Advance Cables.
2. Connect the Cables to any Controller Sockets of the Nintendo
GameCube.
❈ See the connection diagram on the right for where to insert the Cables.
Limited Warranty
Sega of America, Inc. warrants to the original consumer purchaser that the Nintendo
GameCube™ Game Disc shall be free from defects in material and workmanship for a period
of 90-days from the date of purchase. If a defect covered by this limited warranty occurs
during this 90-day warranty period, the defective Nintendo GameCube™ Game Disc or
component will be replaced free of charge. This limited warranty does not apply if the
defects have been caused by negligence, accident, unreasonable use, modification,
tampering or any other causes not related to defective materials or workmanship. Please
retain the original or a photocopy of your dated sales receipt to establish the date of
purchase for in-warranty replacement. For replacement, return the Game Disc, with its
original packaging and receipt, to the retailer from which the software was originally
purchased. In the event that you cannot obtain a replacement from the retailer, please
contact Sega to obtain support.
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED TO
90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET
FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, DREAMCAST INC., BE LIABLE
FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY
EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY ARE
VALID IN THE UNITED STATES ONLY. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW
LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF CONSEQUENTIAL OR
INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION MAY NOT APPLY TO
YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL RIGHTS. YOU MAY HAVE
OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
Sega is registered in the U.S. Patent and Trademark Office. Sonic Adventure 2: Battle is a
registered trademark or a trademark of Sega Corporation and its affiliates. All Rights
Reserved. Original Game © SEGA CORPORATION / SONICTEAM , 2001. This game is
licensed for use with The Nintendo GameCube System only. Copying and/or transmission of
this game is strictly prohibited. Unauthorized rental or public performance of this game is a
violation of applicable laws. Sega of America Dreamcast, P.O. Box 7639, San Francisco, CA
94120. All Rights Reserved. www.sega.com. Programmed in Japan. Made and printed in
the USA.
© SONICTEAM/SEGA CORPORATION, 2001. © SEGA CORPORATION, 2001. All Rights Reserved. Sonic
the Hedgehog and all related characters are trademarks or registered trademarks of SEGA CORPORA-
TION or its affiliates. www.sega.com. Exclusively co-published by THQ Inc. THQ and the THQ logo are
trademarks and/or registered trademarks of THQ Inc. All Rights Reserved. ™, ® and the Game Boy
Advance logo are trademarks of Nintendo. © 2001 Nintendo.