The document details the initialization process of a Ren'Py game on a TECNO LG7n device, including various timing metrics for each step. It highlights the loading of scripts, saving data, and initializing the graphics renderer. The total time until the interface is ready is approximately 3.79 seconds.
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The document details the initialization process of a Ren'Py game on a TECNO LG7n device, including various timing metrics for each step. It highlights the loading of scripts, saving data, and initializing the graphics renderer. The total time until the interface is ready is approximately 3.79 seconds.
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Sun May 14 14:40:23 2023
Unknown platform. Ren'Py 7.4.11.2266
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer TECNO model TECNO LG7n Screen diagonal is 5.32124280596 inches. Early init took 0.13s Early init took 0.13s Android search paths: /data/data/mote.oni.baidald/files/game Loader init took 0.02s Loader init took 0.02s Loading error handling took 0.12s Loading error handling took 0.12s Loading script took 1.85s Loading script took 1.85s Saving to /storage/emulated/0/RenPy/MOTE2/saves Loading save slot metadata. took 0.03s Loading save slot metadata. took 0.03s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (6, 99, 8) Running init code took 0.27s Running init code took 0.27s Loading analysis data took 0.04s Loading analysis data took 0.04s Analyze and compile ATL took 0.05s Analyze and compile ATL took 0.05s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.21s Initial gc. took 0.21s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.21s Init translation took 0.21s Build styles took 0.00s Build styles took 0.00s Load screen analysis took 0.04s Load screen analysis took 0.04s Analyze screens took 0.00s Analyze screens took 0.00s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.12s Prepare screens took 0.12s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 0.38s Interface start took 0.38s
Initializing gles renderer:
primary display bounds: (0, 0, 1568, 664) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G57 MC2' Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.394145956bc7cd8e697b330aba11e3d3' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1568, 720) drawable=(1568, 720) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 3.79066681862s Hid presplash.