Introduction to Computers
Introduction to Computers
INTRODUCTION TO COMPUTERS.
Definition of a Computer:
A Computer is an electronic device that operates (works) under the control of programs
stored in its own memory unit.
A computer is an electronic machine that processes raw data to give information as output.
An electronic device that accepts data as input, and transforms it under the influence of a set
of special instructions called Programs, to produce the desired output (referred to as
Information).
A computer automatically accepts data & instructions as input from an Input device, stores them
temporarily in its memory, then processes that data according to the instructions given, and
finally transfers the processed data (Information) to an Output device.
Explanations;
A computer is described as an electronic device because; it is made up of electronic
components and uses electric energy (such as electricity) to operate.
A computer has an internal memory, which stores data & instructions temporarily awaiting
processing, and even holds the intermediate result (information) before it is communicated to
the recipients through the Output devices.
It works on the data using the instructions issued, means that, the computer cannot do any
useful job on its own. It can only work as per the set of instructions issued.
A computer will accept data in one form and produce it in another form. The data is normally
held within the computer as it is being processed.
Program:
A computer Program is a set of related instructions written in the language of the computer
& is used to make the computer perform a specific task (or, to direct the computer on what to
do).
A set of related instructions which specify how the data is to be processed.
A set of instructions used to guide a computer through a process.
Data:
Data is a collection of raw facts, figures or instructions that do not have much meaning to the
user.
Data may be in form of numbers, alphabets/letters or symbols, and can be processed to
produce information.
TYPES OF DATA.
There are two types/forms of data:
a). Digital (discrete) data:
Digital data is discrete in nature. It must be represented in form of numbers, alphabets or
symbols for it to be processed by a computer.
- Digital data is obtained by counting. E.g. 1, 2, 3 …
b). Analogue (continuous) data:
Analogue data is continuous in nature. It must be represented in physical nature in order to
be processed by the computer.
Analogue data is obtained by measurement. E.g. Pressure, Temperature, Humidity,
Lengths or currents, etc
The output is in form of smooth graphs from which the data can be read.
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Introduction to Computers
Data Processing:
It is the process of collecting all items of data together & converting them into information.
Processing refers to the way the data is manipulated (or handled) to turn it into information.
The processing may involve calculation, comparison or any other logic to produce the required
result. The processing of the data usually results in some meaningful information being
produced.
Information:
Information is the data which has been refined, summarized & manipulated in the way you want
it, or into a more meaningful form for decision-making.
The information must be accurate, timely, complete and relevant.
Comparison between Data and Information.
Data Information
1. Unprocessed (raw) facts or figures. 1. It is the end-product of data processing
(processed data)
2. Not arranged. 2. Arranged into a meaningful format.
3. Does not have much meaning to the user. 3. More meaningful to the user.
4. Cannot be used for decision-making. 4. Can be used to make decisions.
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Introduction to Computers
The speed increased to tens of millions of operations per second.
d). In 1971, Intel Corporation produced a very small, single chip called a
Microprocessor, which could perform all the operations on the computer’s processor.
The chip contained about 1,600 transistors.
e). Today’s microprocessors are very powerful, cheaper & more reliable due to the use of
the Large Scale Integration (LSI) & Very Large scale Integration (VLSI)
technologies, which combines hundreds of thousands of components onto a single chip.
The computer speeds are now measured in Nanoseconds & Picoseconds.
2. Accuracy:
Unlike human beings, computers are very accurate, i.e., they never make mistakes.
A computer can work for very long periods without going wrong. However, when an error
occurs the computer has a number of in-built, self-checking features in their electronic
components that can detect & correct such errors.
Usually errors are committed by the users entering the data to the computer, thus the saying
Garbage in Garbage Out (GIGO).
This means that, if you enter incorrect data into the computer and have it processed, the
computer will give you misleading information.
3. Reliability.
The computer can be relied upon to produce the correct answer if it is given the correct
instructions & supplied with the correct data.
Therefore, if you want to add two numbers, but by mistake, give the computer a “Multiply”
instruction, the computer will not know that you intended to “ADD”; it will multiply the
numbers supplied.
Similarly, if you give it the ADD instruction, but make a mistake and enter an incorrect data;
let say, 14 & 83 instead of 14 & 38; then the computer will produce the “wrong” answer 97
instead of 52. However, note that, 97 is ‘correct’ based on the data supplied.
Therefore, the output produced by a computer is only as reliable as the instructions used &
the data supplied.
4. Consistency:
Computers are usually consistent. This means that, given the same data & the same
instructions, they will produce the same answer every time that particular process is repeated.
5. Storage:
A computer is capable of storing large amounts of data or instructions in a very small
space.
A computer can store data & instructions for later use, and it can produce/ retrieve this data
when required so that the user can make use of it.
Data stored in a computer can be protected from unauthorized individuals through the use
of passwords.
6. Diligence:
Unlike human beings, a computer can work continuously without getting tired or bored.
Even if it has to do a million calculations, it will do the last one with the same speed and
accuracy as the first one.
7. Automation:
A computer is an automatic device. This is because, once given the instructions, it is guided
by these instructions and can carry on its job automatically until it is complete.
It can also perform a variety of jobs as long as there is a well-defined procedure.
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Introduction to Computers
8. Versatile:
A computer can be used in different places to perform a large number of different jobs
depending on the instructions fed to it.
9. Imposition of a formal approach to working methods:
Because a computer can only work with a strict set of instructions, it identifies and imposes
rigid rules for dealing with the data it is given to process.
Review Questions.
1. What is a Computer? It is an electronic device that is capable of receiving data, processing it
and finally giving out information.
2. Why is a computer referred to as an electronic device? Uses electricity to operate, has
memory, has a screen etc.
3. Define the following terms as used in computer science.
a). Data. These are raw facts which have no meaning to the user.
b). Programs. Are set of instructions that guide a computer on what to do.
c). Data processing. Is the transformation of raw fact to meaningful format.
d). Information. Is processed data that has meaning to the user.
4. (a) Briefly explain the two forms of data. Digital data – data that is discreet in nature while
analogue data is data that is continuous in nature.
(b) Give THREE differences between Data and Information.
DATA INFORMATION
unprocessed Processed
No meaning to user Meaningful to user
Not arranged Arranged
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Introduction to Computers
PARTS OF A COMPUTER.
A computer is made up of a collection of different components that are interconnected together
in order to work as a single entity.
A Computer consists of the following parts/devices: -
1. The System Unit.
2. Input devices.
3. Output devices.
4. Storage devices.
System Unit.
This is the casing (unit) that houses electronic components such as the ‘brain’ of the computer
called the Central processing Unit (CPU) and storage devices.
The components in the System unit include: -
Central Processing Unit (CPU), which is also referred to as Processor.
Motherboard.
Power supply unit.
Memory storage devices.
Disk drives, which are used to store, record and read data.
Types of System units
There are two makes of System units:
a) Tower style system unit
This system unit is made to stand alone. They are designed to be placed on the floor.
Tower style units have more space for expansion than the typical desktop units.
b) Desktop system units
Desktop units lie on the desk with the monitor resting on top of the system unit.
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Introduction to Computers
Input devices.
These are the devices used to enter/put data into the computer.
• They accept data for processing & convert it into a suitable form that the computer can
understand.
Examples: Keyboard, Mouse, Joysticks, Light pen, Scanner, etc.
The Keyboard
The keyboard looks like a typewriter, and has letters, numbers and other keys through which data
is entered into the computer.
To enter data & instructions into the computer, the user should press the required keys.
The Mouse
It is a pointing device that enables the user to issue instructions to the computer by controlling a
special mouse pointer displayed on the screen.
Output devices.
Output devices are used to give the end results of data that was entered into the computer.
They extract/ disseminate processed data (information) from the computer.
They accept data from processing devices & convert it into human sensible form.
Examples: Screens (Monitors), Printers, Graph plotters, Speakers, etc
The Monitor
It is a television like screen used for displaying output. When you type a letter or number on the
keyboard, it shows up on the monitor.
Note. The monitor enables the user to monitor/track or see what is going on in the computer.
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Introduction to Computers
Printer
Printers are used to create permanent copies of output on paper.
Computer peripherals.
A computer is basically made up of a system unit and other devices connected to the system unit
called Peripheral devices.
Peripheral devices are the elements (components) connected to the system unit so as to assist the
computer satisfy its users.
Peripheral devices are connected to the System unit using special cables called data interface
cables that carry data, programs & information to and from the processor. The cables are
connected to the system unit using connectors called Ports.
Examples of peripheral devices include;
Monitor, - Keyboard, - Mouse
Printer. - Modem. - Speakers.
Plotter.
Review Questions.
1. List down the components that make up a computer.
2. Clearly draw and label the main physical parts of a simple computer system.
3. What are computer peripherals?
4. (a). Name and explain the two main divisions of computer storage.
(b). Give two common examples of secondary storage devices.
5. Name two output devices.
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Introduction to Computers
6. (a). Explain the term System unit.
(b). Name some of the components found in the System unit.
(c). Give three features of a computer’s System Unit.
7. Why is the screen also called a Monitor?
8. What is a Mouse in relation to computing?
DEVELOPMENT OF COMPUTERS.
HISTORY OF COMPUTING.
Before 1900, most data processing was done manually using simple tools like stones & sticks to
count and keep records.
Around 2000 years ago, Asian merchants came up with a special calculating tool called Abacus
that could be used to calculate large figures.
An Abacus is made up of a rectangular frame and a crossbar at the middle. It is fitted with wires
or strings running across from the frame to the crossbar.
How to represent a number using an Abacus.
Each bead in the lower row has a value of 1, while each bead in the upper row has a value of 5.
To represent a number, the bead is moved to the crossbar. Those beads away from the crossbar
represent zeros.
The Figure below represents the number 6908 (Six thousand nine hundred and eight).
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Introduction to Computers
After Abacus, the first machine that is usually regarded as the forerunner of modern computers
was named the Analytical Engine, and was developed by an English mathematician called
Charles Babbage.
In 1939, Professor Howard Aken of Horrard University designed the first computer-like machine
named Mark 1. Since then, a series of advancements in electronics has occurred. With each
breakthrough, the computers based on the older form of electronics have been replaced by a new
“generation” of computers based on the newer form of electronics.
COMPUTER GENERATIONS.
A Computer generation is a grouped summary of the gradual developments in the computer
technology. The historical events are not considered in terms of individual years, but are
classified in durations (a period of more than a year).
Vacuum tube
The tubes consumed a lot power, and generated a lot of heat during processing due to
overheating.
The computers constantly broke down due to the excessive heat generated, hence were short-
lived, and were not very reliable.
They also used Magnetic drum memories.
Cards were used to enter data into the computers.
Their internal memory capacity was limited. The maximum memory size was approx. 2 KB
(2,000 bytes).
The computers used big physical devices in their circuitry; hence they were very large in size, i.e.
the computer could occupy several office blocks. For example, ENIAC occupied an area of
about 150m2 - the size of an average 3-bedroom house.
They were very slow - their speed was measured in Milliseconds. E.g., ENIAC (the earliest
electronic computer) could perform 5,000 additions per second & 300 multiplications per second.
The computers were very costly - they costed millions of dollars.
Examples of 1ST Generation computers:
ENIAC (Electronic Numerical Integrator And Calculator) built in 1946 for use in World War
II. It contained 18,000 Vacuum tubes.
EDVAC (Electronic Discrete Variable Automatic Computer) developed in 1945 by Dr. John
Von Neumann. It was the first computer that used instructions stored in memory.
UNIVAC (UNIVersal Automatic Computer).
IBM 650.
LEO (Lyon’s Electronic Office).
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Introduction to Computers
Transistor
The computers consumed less power, produced less heat, were much faster, and more reliable
than those made with vacuum tubes.
They used Magnetic core memories.
RAM Memory size expanded to 32 KB.
Their operation speed increased to between 200,000 – 300,000 instructions per second. Their
speeds were measured in Microseconds. E.g., a computer could perform 1 million additions per
second, which was comparatively higher than that of the 1st generation computers.
The computers were smaller in size & therefore, occupied less space compared to the 1 st G
computers.
They were less costly than the 1st G computers.
Examples of 2nd Generation computers:
NCR 501, IBM 300, IBM 1401, IBM 7070, IBM 7094 Series & CDC-6600 Mainframe
computers.
ATLAS LEO Mark III.
UNIVAC 1107.
HONEYWELL 200.
3RD Generation computers (1964 – 1979).
Used electronic devices called Integrated Circuits (ICs), which were made by combining
thousands of transistors & diodes together on a semiconductor called a Silicon chip.
Integrated circuit
The processing speed increased to 5 Million instructions per second (5 MIPS).
The storage capacity of the computers (i.e., the RAM memory sizes) expanded to 2 MB.
They were smaller in size compared to 2nd generation computers.
The computers used a wide range of peripheral devices.
The computers could support more than user at the same time. They were also able to support
remote communication facilities.
Magnetic disks were developed for storage purposes.
The 1st microcomputer was produced during this period (1974).
Examples of 3rd Generation computers:
IBM 360, 370;
ICL 1900 Series;
8-bit Microcomputers & PDP-11 Mainframe computers.
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Introduction to Computers
th
The 4 generation computers used Large Scale Integrated (LSI) circuits & Very Large Scale
Integrated (VLSI) circuits. These circuits were made by compressing more tiny circuits and
transistors into even smaller space of the silicon chip.
Review Questions.
1. Briefly describe the history of computers.
2. (a). What do you mean by computer generations?
(b). Describe the FIVE generations of computers in terms of technology used and give an
example of a computer developed in each generation.
(c). Compare computer memory sizes during the Five computer generation periods.
3. What was the most remarkable discovery during the second computer generation?
4. (a). Technology is the basis of computer classification. Based on this, explain briefly the
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Introduction to Computers
difference between the first three computer generations.
(b). What is so peculiar in the fourth and fifth generation of computers?
5. Match the following generations of computers with the technology used to develop them.
Generation Technology
First generation A). Very Large Integrated Circuit
Second generation B). Thermionic valves (Vacuum tubes)
Third generation C). Transistors
Fourth generation D). Integrated Circuits
CLASSIFICATION OF COMPUTERS
Computers can be classified according to the following factors:
1. Physical size & processing power.
2. Purpose for which they are designed.
3. Functionality (Method/ mode of operation).
Supercomputers.
Supercomputers are the fastest, largest, most expensive & also the most powerful computers
available.
They are very fast in processing. They can perform many complex calculations in a fraction
of a second.
Most Supercomputers use multiple processors. In this case, a single task is split among the
processors for faster execution. However, all the processors are controlled by a single central
processor.
Supercomputers generate a lot of heat, & therefore require special cooling systems.
Sometimes, the whole CPU is deeped in a tank containing liquid Fluorocarbon to provide
cooling.
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Introduction to Computers
Supercomputers are very large & heavy, and are usually kept under special environmental
conditions (i.e., in a special room).
They are operated by computer specialists. A Supercomputer can be operated by over 500
users at the same time.
Areas where supercomputers are used:
Supercomputers are mainly used for complex scientific applications that involve many
calculations & require a lot of computational power. Some of the applications that use
supercomputers include;
Weather forecasting.
Petroleum research.
Defence and weapon analysis.
Aerodynamic design and simulation.
Note. These tasks use large amounts of data, which need to be manipulated within a very
short time.
Examples of Supercomputers:
CRAY T3D, NEC-500.
Mainframe computers.
Mainframes are less powerful & less expensive than supercomputers.
They are big in size but smaller compared to Supercomputers.
Are powerful computers with very high capacities of Main storage. They also have a large
backing storage capacity.
Have a very high processing speed, i.e., can process large amounts of data very quickly.
They can support a large number of peripherals of different types (can support between 5–
300 terminals).
They can handle hundreds of users at the same time, e.g., they can be operated by 200 users
at a time.
Mainframe computers are general-purpose, and can handle all kinds of problems whether
scientific or commercial.
Areas where mainframe computers are used:
Mainframe computers are mostly found in government departments, big organizations and
companies which have large information processing needs, e.g., they are used;
In Banks & Hospitals for preparing bills, Payrolls, etc.
In communication networks such as the Internet where they act as Servers.
By Airline reservation systems where information of all the flights is stored.
Examples of Mainframes:
IBM 4381.
ICL 39 Series.
CDC Cyber series.
Minicomputers.
A Minicomputer is physically smaller than a mainframe. However, it can support the same
peripheral devices supported by a mainframe.
A Minicomputer can support several users at a time, e.g., can be operated by 6 users at a
time. Several workstations/ terminals are connected to one central minicomputer so that the
users connected can share its resources (C.P.U time, storage, etc).
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Introduction to Computers
Minicomputers are easier to manufacture & maintain compared to mainframes.
Minicomputers are cheaper than the mainframes, but more costly than the microcomputers.
They handle small amounts of data, are less powerful, & have less memory than the
mainframes.
Minicomputers are slow compared to mainframe computers.
Microcomputers.
Microcomputers are the PCs mostly found today in homes, schools & many small offices.
They are called Personal Computers (PCs) because they are designed to be used by one
person at a time.
They consist of very few connected units, i.e. can support very few peripheral devices
(usually 1 or 2).
The data processing in microcomputers is done by a Microprocessor (a single chip
containing the Arithmetic Logic unit & Control unit).
Microcomputers are smaller in size & also cheaper than minicomputers. Their design is
based on Very Large Scale Integration (VLSI) that confines several physical components
into an IC.
They are less powerful than minicomputers & their internal memory is smaller than that of
minicomputers.
Areas where microcomputers are used:
Microcomputers are commonly used in:
Training and learning institutions such as schools.
Small business enterprises, and
Communication centres as terminals.
Microcomputers have become very popular because of the following reasons:
1) Are cheaper than both mini & mainframe computers.
2) Are very fast (i.e. have high processing speeds).
3) Small in size, hence they occupy less space in an office.
4) Are more energy efficient (i.e., consume less power).
5) Are more reliable than the early Mainframe computers.
Examples:
IBM PCs such as Apple Macintosh, Dells, Compaq, etc.
Palmtops.
Palmtops are small enough to fit in the pocket, and can be held in the palm when being used.
Have limited storage capacities.
Palmtops are mainly used as Personal Organizers, with some minimal programs for
calculations, Word processing, Spreadsheets, & E-mail.
Example of a Palmtop; Personal Digital Assistant (PDA).
Desktop computer.
This is the name given to any computer designed to be used when placed on a desk in an
office environment.
They are not portable.
An Embedded computer.
This is a computer that is within another device or system but is not accessed directly. E.g.,
there are embedded computers operating within Petrol pumps, Watches, Cameras & Video
recorders.
Special-purpose computer.
A special-purpose computer is designed to handle/accomplish a particular specific task only.
Such computers cannot perform any other task except the one they were meant to do.
Therefore, the programs which are used in a special-purpose computer are fixed (hard-wired)
at the time of manufacture.
For example;
In a computer Network, the Front End Processor (FEP) is only used to control the
communication of information between the various workstations and the host computer.
A Special-purpose computer is dedicated to a single task; hence it can perform it quickly &
very efficiently.
Examples of special-purpose computers:
Robots used in a manufacturing industry for production only.
Mobile phones used for communication only.
Calculators that carry out calculations only.
Computers used in Digital watches.
Computers used in Petrol pumps.
Computers used in Washing machines.
An Automatic pilot – a computer dedicated to the task of operating an aircraft.
A Word processor – a special-purpose computer used in the production of office
documents, letters, etc.
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Introduction to Computers
Reasons why a Mobile phone is regarded to be a computer.
It is electronic.
Has a screen.
It has a Keypad.
Has a Memory.
It is programmable.
Dedicated computer.
A Dedicated computer is a general-purpose computer that is committed to some processing
task; though capable of performing a variety of tasks in different application environments.
E.g., the computer can be dedicated to carrying out Word processing tasks only.
Digital computers are less accurate, i.e. may not solve all your problems since the facilities
provided are generalized.
Examples:
A Television with a button which is pressed to increase or decrease the volume.
Digital watches.
Calculators.
Microcomputers. They are said to be digital because they posses the ALU.
Analogue computers.
An Analogue computer is a computer that operates on continuous data.
They carry out their data processing by measuring the amount of change that occurs in
physical attributes/quantities, such as changes in electrical voltage, speed, currents, pressure,
length, temperature, humidity, etc.
An Analogue computer is usually a special-purpose device that is dedicated to a single task.
For example, they are used in specialized areas such as in:
Scientific or engineering experiments,
Military weapons,
Controlling manufacturing processes like monitoring & regulating furnace temperatures
and pressures.
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Introduction to Computers
Weather stations to record & process physical quantities, e.g., wind, cloud speed,
temperature, etc.
The output from analogue computers is in form of smooth graphs produced by a plotting pen
or a trace on a Cathode Ray Tube (CRT) from which the information can be read.
Note: Analogue computers usually use one characteristic, e.g. a length, to give information
about another physical characteristic, such as weight.
Analogue computers are very accurate & efficient since they are dedicated to a single task.
They are very fast since most of them use multiple processors.
Examples of analogue devices:
The computer used to control a flight simulator for training pilots.
The computer responds to the Cockpit simulator control movements made by the pilot to
physically change the environment so that the pilot feels as if he were controlling an
actual aeroplane.
A Bathroom scale.
It uses the weight of a person to move a pointer smoothly/continuously over calibrated
scale, which shows the person’s weight.
Thermometer.
It uses a volume of Mercury to show temperature. The Thermometer is calibrated to give
an exact temperature reading.
Speedometer.
In Speedometer, the rotation of the wheel is converted to a voltage, which causes a
pointer to rotate over a dial calibrated in Km/h or Miles/h.
A Petrol pump measures the rate of flow of Gasoline (petrol) & converts the volume
delivered to 2 readings; one showing the volume & the other showing the cost.
A Post-office scale converts the weight of a parcel delivered into a charge for posting.
A Monitor with knobs that are rotated to increase brightness.
A Television with knobs that are rotated to increase or decrease the volume.
A Radio with a knob that slides in a slot to increase volume.
Hybrid computers.
Hybrid computers are designed to process both analogue & digital data. They combine
both the functional capabilities of the digital and analogue computers.
Hybrid computers are designed by interconnecting the elements of a digital computer &
analogue computer directly into one processor, using a suitable interfacing circuitry.
Hybrid computers are more expensive.
Example;
In a hospital Intensive Care Unit, an analogue device may be used to measure the
functioning of a patient’s heart, temperature and other vital signs. These measurements may
then be converted into numbers and send to a digital device, which may send an immediate
signal to the nurses’ station if any abnormal readings are detected.
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Introduction to Computers
4. Are more accurate – they give up to 4. Less accurate – most calculators give up to 8
over 10 decimal places of accuracy. dp of accuracy.
5. Flexible – can be used in solving any 5. Mostly used for numerical calculations
problem. involving arithmetic/ mathematical
6. Work under the control of programs. operations
6. Calculators are non-programmable, but if
7. Support a variety of peripherals, e.g. programmable, the range is limited.
keyboard, mouse, light pen, printer, etc. 7. They only use Display units & Keyboards of
8. Have large internal memory of several limited capabilities.
KB’s. 8. their internal memory is very small. Most
calculators only use Registers for temporary
9. Support large Backing storage media. storage during calculations.
9. Some calculators have got some sort of fixed
10. A computer can support several people Backing store, though very limited.
at the same time. 10. A calculator can serve only 1 user at a time.
11. Have got telecommunication
capabilities. 11. Have no telecommunication capabilities.
12. Require well-monitored environmental 12. Do not require well-monitored
conditions. environmental conditions.
Review Questions.
1. State three methods of classifying computers. In each case, list the different types of
computers.
2. What is a Personal computer?
3. Differentiate the following types of computers.
a). Supercomputer and Mainframe computer.
b). Minicomputer and a Personal computer.
c). Special-purpose (dedicated) computers and General-purpose computers.
d). Desktop computers and Laptop computers
4. Briefly describe terms “Analogue” and “Digital computers” as used in computer science.
5. Give three examples of Special-purpose computers.
6. Name any FOUR classes of computers based on size and complexity.
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Introduction to Computers
In addition, this rapid change in the computer technology makes computers & related
facilities to become outdated very fast, hence posing a risk of capital loss.
10) The emergence of computers has increased the rate of unemployment since they are now
being used to perform the jobs, which were done by human beings.
11) Computers have led to increase in computer crimes especially in Banks. The computer
criminals steal large amounts of funds belonging to various companies by transferring them
out of their company accounts illegally. In addition, they destroy vital data used in running
the companies.
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Introduction to Computers
To monitor and control industrial processes. The industries use remote controlled devices
called Robots. A Robot is a machine that works like a human being, but performs tasks
that are unpleasant, dangerous, and tedious to be done by human beings.
For management control, i.e. to keep track of orders, bills and transactions.
By companies as a competitive tool. E.g., they are used to assist in defining new products
& services. They also help industries form new relationships with suppliers and therefore,
enable the producers maintain a competitive edge against their competitors.
For advertisement purposes, which enable an industry to attract more customers.
3. Banks/Insurance industries
Computers are used by Banks & Insurance industries:
To manage financial transactions. They use special cash dispensing machines called
Automated Teller Machines (ATMs) to enable them provide cash deposit & withdrawal
services.
For processing of Cheques.
For preparation of Payrolls.
For better record keeping and processing of documents.
To provide electronic money transfer facilities.
4. Process control.
Computers are used in production environments such as factories to control chemical &
mechanical processes. The computers are usually loaded with specialized programs & each
computer is designed to do a specific job.
5. Hospitals.
Computers are used in hospitals:
To keep & retrieve patient’s medical records.
For automatic diagnosis of diseases like Cancer, electro-cardiogram screening &
monitoring.
They are used to get a cross-sectional view of the patient’s body that enables physicians to
properly diagnose the affected part of the body with high levels of accuracy.
In medical equipments, e.g. blood pressure monitors, blood analyzers, etc.
To control life-supporting machines in the Intensive Care Units (ICU).
To enable medical experts in different countries to share their expertise or labour, thus
reducing the transportation of patients & professionals.
6. Offices.
For receiving & sending of messages through e-mails, fax, etc.
Production of documents.
Keeping of records.
7. Government Institutions.
Computers are used in government ministries & agencies:
To store/keep records and improve the efficiency of work within the Civil service.
If computers were not used, the large number of files in government registries would make
information recovery extremely difficult.
To produce bills & statements.
8. Education.
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Introduction to Computers
Computers are widely used in the teaching & learning process. Learning and teaching using
computers is referred to as Computer Aided Learning (CAL) and Computer Aided Teaching
(CAT).
Computers are used in learning institutions (schools & colleges) as teaching aids, i.e. to
help in teaching various subjects.
E.g., they are used to demonstrate experiments in subjects like Chemistry or Physics using a
special program that can illustrate them on the screen through a process called Simulation.
To assist the Long distance learning in universities usually referred to as the Open
University Concept.
To analyze academic data.
Computers are used in Aviation for training of pilots. Flight simulators are used to
monitor the control movements made by the pilot while the computer is used to physically
change the environment so that the pilot feels as if he were controlling an actual aircraft.
9. Research.
Computers can be used for research in various fields. They are used by:
Scientists to analyse their experimental data, e.g., in weather forecasting.
Engineers & Architects to design & test their work.
Computers have greatly assisted in space exploration.
They are used to study the movement of stars.
They have made manned & unmanned space exploration possible – they are used to
launch space vehicles and monitor the flights & activities both onboard and around them.
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Introduction to Computers
The information held in computers such as fingerprints, photographs and other identification
details helps law enforcers to carry out criminal investigations speedily.
13. Defence.
Computers are used in electronic news gathering, efficient communication, detecting and
tracking of targets; in radar systems, warning systems & in guided missile systems.
Computers are used in military defence equipments, e.g. Fighter jets, Rockets, Bombers,
etc.
14. Multimedia applications.
Computers are used to prepare business presentations for advertisement purposes.
The presentations are done using overhead projectors attached to computers running slide
shows & digital video clips taken using a Camcorder. An overlaid voice is used to describe
the product.
Computers are used in music related equipment such as Synthesizers.
In entertainment (i.e., games & movies), computers are used to add stereo sound & digital
video clips, which make games more realistic.
In Education & Training, Multimedia discs are used as teaching aids for all types of
subjects.
15. Domestic and Entertainment systems.
Computers are used at homes:
For watching movies, playing music and computer games.
For storing personal information.
For calculating and keeping home budgets.
For shopping purposes. They provide people with lists of shopping items as well as their
prices. They also provide electronic money transfer facilities.
In household items, such as, Microwave ovens, Televisions, etc.
16. Library services.
Computers can be used in a library:
To enable the library personnel to easily access & keep updated records of books and other
library materials.
To search for book titles instead of using the manual card catalogue.
17. Employment.
The emergence of computers has provided employment opportunities to very many people.
Review Questions.
1. Explain exhaustively the importance of computers in the following areas:
i). Industries.
ii). Hospitals.
iii). Education
iv). Research.
v). Communication industry.
vi). Law enforcement agencies.
vii). Domestic and Entertainment.
2. Explain various ways computers have been mostly used in our country.
3. List down and explain 6 uses of computers in our society.
4. Explain the similarities and differences between human beings and computer systems.
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Introduction to Computers
COMPUTER LABORATORY
Definition:
A Computer laboratory is a room that has been specially prepared to facilitate installation of
computers, and provide a safe conducive environment for teaching & learning of Computer
Studies.
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Introduction to Computers
c). Smoking.
Keep the chemicals away in a store after using them to avoid any accidents.
Ensure that all electrical wires are properly insulated. Open wires or cables must be
properly covered with an Insulating tape or replaced with new ones as they can cause fire
leading to damage of equipment.
The computer room must always have a gaseous fire extinguisher especially those
containing Carbon dioxide in case of any accidents.
Note. Water based or Powder extinguishers should not be used in the computer room
because; they can cause damage to computer components.
Water causes rusting of the metallic parts and short circuits, while Powder particles
normally settle on storage devices and may scratch them during read/write operations.
Any incidence that may result in damage to equipment should be reported to the person in
charge of the laboratory.
No student should attempt to repair the equipment as this may lead to complete damage
of the equipment.
3. INSULATION OF CABLES.
All power cables in the computer room must be properly insulated and laid away from
busy pathways in the room (i.e., preferably along the walls). This prevents the user from
stumbling on the cables, which might cause electric shock or power interruptions.
System cables should be of the best quality & type, and should also be properly clipped
(fixed).
The cables should be handled carefully especially at the ends to avoid breaking the pins.
The UPS gets charged when the main power is on. When the main power goes off, the UPS
gives some sound (usually a beep) to alert the user.
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Introduction to Computers
5. BURGLAR PROOFING.
Physical access to the computer room should be restricted to ensure that only authorized
persons get access to the computers.
To prevent unauthorized access to the computer room, the following controls should be
implemented:
Fit strong metallic grills and locks on the doors, windows & roofs (in case the roofing is
weak).
Lock the doors, (i.e., keep the computers in a strong room, which should remain firmly
locked when not in use).
Avoid welcoming strangers into the computer room.
Use of Personal Identification cards.
Use of fingerprint identification.
Install security alarms at strategic access points so as to alert the security personnel in case
of a break in.
Use of special voice recorders that would be able to analyse the voice of a trespasser &
check against the database containing the voice patterns of valid users.
Secure/protect the computers with Passwords to minimize chances of theft.
6. VENTILATION.
Both computers and human beings emit heat energy into the environment. Therefore, the
computer room must have good circulation of air to avoid overheating and suffocation.
Proper ventilation enables the computers to cool, and therefore, avoids damaging the
electronic parts.
The following facilities can ensure proper ventilation in a room:
The room should have large & enough windows & doors.
Installing an air-conditioning system.
Installing cooling fans.
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Introduction to Computers
Avoid overcrowding of either machines or people in the room.
7. DUST CONTROL
Set up the computer laboratory in a location away from excessive dust.
Remove your shoes before you enter the computer room to prevent dust.
The computer room should be fitted with special curtains that would reduce entry of dust
particles.
The floor should be covered with Carpets in order to absorb dust, and also absorb the
noise made by chairs.
Cover the computer devices with Dust covers when not in use or when cleaning the
computer room.
NB: If the environment is dusty, the computers should be regularly serviced to get rid of
harmful dust.
The service should include; blowing dust from the System unit, cleaning the floppy drives,
cleaning the Keyboard, cleaning the Monitor externally, and also cleaning all peripheral
devices such as Printers and Mouse.
8. DUMP CONTROL.
Humidity in the computer laboratory must be regulated to remain at an optimum 50%. If the
humidity is low, it allows static electricity to build up and causes damage to sensitive
electronic components. Similarly, high humidity of over 70% causes rusting of the metallic
parts of the computer system.
To eliminate low humidity, place humidifiers in the room, while high humidity can be
controlled by installing dehumidifiers in the room.
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Introduction to Computers
11. STANDARD FURNITURE & POSTURE.
The table/bench on which a computer is placed must be strong and wide enough to bear
the weight and accommodate all the peripheral devices.
The seat for the user must be comfortable, and have a straight backrest that allows
someone to sit upright. This prevents muscle pains & backaches caused by poor sitting
posture.
Adjust the furniture to meet your needs for comfort.
For example;
Adjust the height of the chair or working surface so that your forearms are parallel with
the floor and your wrists are straight.
The seat must be high enough relative to the table to enable the user use the hands on
the keyboard comfortably.
The eyes must be at the same level with the top of the screen when the user is seated
upright.
You should be able to maintain your proper arm position and place your feet firmly flat on
the floor.
Adopt a relaxed, upright working posture. Avoid slouching (bending) forward or leaning
far backwards.
The Chairs should have low back support & footrest and should also be adjustable.
Keyboard, Mouse and Input devices.
Place frequently used work materials within easy reach.
For example;
The Keyboard, Mouse & other input devices should be positioned such that your hands are
in a relaxed, comfortable position.
Position the Keyboard directly in front of you. This makes it possible to type with your
shoulders relaxed and your upper arms hanging freely at your sides.
Position the Mouse at the same level as the keyboard.
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Introduction to Computers
If the room has windows, use blinds or shades to control the amount of daylight in the
room.
Take frequent breaks and rest your eyes.
You should have glasses that are specifically suited for working with the computer
display.
Keep your glasses and the display clean.
Have your eyes examined regularly by a vision care specialist.
The distant between the user & screen should be between 450 – 500 mm.
Review Questions.
1. List down THREE safety precautions one should observe when entering a Computer
laboratory.
2. Why must foods and beverages be kept out of the computer room?
3. Discuss TWO main causes of fire or accidents in the computer laboratory and give the
precautions that should be taken to guard against them.
4. (a). Give Six safety precautions you should take when handling diskettes.
(b). Where should the arrow on a diskette point when being inserted into the floppy drive.
5. List THREE things that can spoil a Printer if they are not of the correct specification, and
explain what damage may be caused.
6. Why are powder based and water-based fire extinguishers not allowed in the computer room?
7. Identify three facilities that will ensure proper ventilation in a room.
8. Give THREE reasons why it is important to regularly service the computer.
9. Explain precisely how the Keyboard, mouse, and other Input devices should be arranged to
avoid strain while working on the computer.
10. (a). What name is given to alternative sources of power in a computer.
(b). Name any THREE sources of power in a computer system.
11. State two reasons why a computer needs to be connected to a stable power supply.
12. State two functions of the UPS.
13. State two reasons that are likely to cause eye-strain in the computer room.
14. Identify three proper sitting postures while using the computer.
Warm booting.
This happens when a computer that was originally on is forced to restart by pressing the Restart
button on the System unit or by pressing a combination of keys on the keyboard (Ctrl+Alt+Del).
In Windows operating systems, one can use the Restart option on the Shutdown dialog box to
perform a warm boot.
When Power is switched on, the computer starts by checking all its components to determine
whether they are available for use and whether they are functioning correctly. It does this by
executing a small program called the Power-On-Self-Test (POST) that is permanently stored in
ROM.
POST prepares the computer for use by instructing it to perform a number of diagnostic tests
when booting up. It instructs the computer to check the memory (RAM) to make sure it is
operating correctly; check the CMOS (BIOS), Hard disk controller, Floppy disk drive controller
& the Keyboard.
During this process, some monitors display information showing the status of each device being
tested. If a problem is found, e.g., in case one of the devices is faulty or missing, the process will
halt and display an appropriate error message on the screen indicating to the user where the
problem is located. Sometimes, an error code is displayed with the message, or an abnormal
number of beeps are sounded.
The special program that directs the POST process is called the Basic Input Output System
(BIOS).
KEYBOARD.
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Introduction to Computers
The Keyboard is a computer input device by which data & instructions is typed into the
computer memory.
It enables the user to enter data & instructions into the computer by pressing its keys.
Types of Keyboard.
1. Standard Keyboard – has 99 keys.
2. Enhanced Keyboard – has between 102 & 105 keys.
KEYBOARD LAYOUT.
The Keyboard of a computer consists of keys similar to those of a typewriter. It contains the
usual range of alphabetic characters (A – Z), digits 0 – 9, and other symbols frequently used to
represent data items. However, it has some command keys for giving special instructions to the
computer.
Data & programs are input into the computer by pressing the appropriate keys. When you type
data into the Keyboard devices, it converts it into machine-sensible forms.
Editing keys.
They are used to delete or insert characters in a document. These are:
i). Backspace key.
It has a backward arrow () marked on it.
√ Used to erase characters to the left of the cursor (i.e., from right to left on the same
line).
When pressed, it makes the cursor move one space backwards and the immediate
letter or number to the left is erased.
ii). Delete (Del) key.
It is used to erase characters to the right of the cursor, (i.e., from left to right).
iii). Insert (Ins) key.
√ Used in a word processor to switch between the Insert mode & Overtype mode.
When pressed, it helps the user to insert text in the middle of a sentence or replace a
character at the cursor position (i.e., overwrite the text).
(e). Special PC operation keys.
They are used in combination with the other keys or on their own to perform special
functions/tasks, or to give special instructions to the computer.
Examples; Esc, Tab, Caps Lock, Shift, Ctrl, Alt, Enter, Num Lock, Scroll Lock.
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Introduction to Computers
TAB key ( ).
It is used in certain programs such as Word processors to move the text cursor or a certain
text at set intervals on the same line to the required position on the screen, e.g., 10mm,
20mm, etc.
A Cursor is a blinking underscore ( __ ) or a vertical beam (I ) that shows where the next
character to be typed will appear.
CAPS Lock.
Used to switch between capital (uppercase) letters & small (lowercase) letters.
When pressed on, an indicator with a Green light appears on the top-right hand corner of
the Keyboard, and all the text typed will appear in capital letters. When pressed off, all the
text typed will appear in small letters.
SHIFT key ( ).
This special key works in combination with other keys.
√ It can be used to get single capital letters. Hold down the SHIFT key & press an alphabet
key to get the letter in its capital form.
√ It is used to get the punctuation marks on top of the Number keys or the symbols on top of
certain keys especially on the alphanumeric section.
To get the punctuation mark on top of a number key or the symbol on top of a certain
key; press & hold down the SHIFT key before pressing the required key.
ENTER key (↵).
√ It is used as a RETURN key. When pressed at the end of a text line or paragraph in a word
processor, it forces the text cursor to move to the start/ beginning of the next line or
paragraph.
√ It is used to issue completion commands to the computer. It is used to instruct the
computer to carry out (execute) a command that has been typed or selected on the
screen.
ESCAPE (ESC) key.
It generates special code for the computer. In some programs, it is used when you want to
quit doing some task, i.e. escape from or to cancel a task.
CONTROL (CTRL) key.
It controls various functions in combination with other keys, e.g. CTRL+”S” is used to give
the command for saving the text/object.
MOUSE.
A Mouse is a pointing device that enables the user to issue instructions to the computer by
controlling a special mouse pointer displayed on the screen.
A Mouse consists of 4 parts: -
1). A Casing - to assist in holding the mouse in the hand.
2). A Roller ball – used to slide/move the mouse on a flat surface. It also enables the cursor to
move on the screen as required.
3). The Sensor Buttons (Right & Left) – used for making selections.
4). A Cable - connects the mouse to the System unit.
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Introduction to Computers
When using the mouse, observe the following rules:
a). Place the mouse on a flat smooth surface.
b). Gently hold the mouse with your right hand, using the thumb and the two rightmost fingers.
c). The index finger should rest on the left button, while the middle finger rests on the right
button.
Terminologies associated with the use of a Mouse.
Point: - this means moving the mouse until the tip of the pointer on the screen is over the item
you want to select.
To select an item on the screen, point the item, then press a mouse button. Use the Left button
(Primary button) for most tasks or the Right button (Secondary button) to quickly accomplish
common tasks.
Clicking: - pressing & releasing the left mouse button once. A click usually selects an
object/item on the screen.
Double-clicking: - pressing the left button twice in a row (in a quick succession) without moving
the mouse. Double-clicking usually opens a file or starts a program.
Right-clicking: - pressing the right mouse button once (or, selecting an item by use of the right
mouse button).
A right click usually displays a list of commands from which the user can make a selection. This
list of commands is called a Shortcut menu or Context-sensitive menu. This is because; the
commands on this menu apply to the specific item that has been right-clicked.
Shortcut menu:
A list of commands that appears when you right-click an object.
A menu that shows a list of commands specific to a particular right-clicked item.
Drag and drop: This is whereby the user moves an item from one location on the screen to
another.
To move an item on the screen by dragging;
1. Point to the item you want to drag.
2. Press & hold down the left mouse button.
3. Slide the mouse until the pointer reaches the desired position on the screen while still holding
down the mouse button.
4. Release the mouse button to ‘drop’ the item in its new location.
Review Questions.
1. What makes a mouse move a pointer on the screen?
2. State THREE advantages of using a Mouse instead of a keyboard.
3. Explain the meaning of the following terms associated with the use of a mouse:
(a). Mouse pointer.
(b). Clicking.
(c). Double-clicking.
(d). Right-clicking.
(e). Drag and drop.
4. Distinguish between:
(a). Click and right-click.
(b). Double-clicking and dragging.
5. What is a Shortcut menu?
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