0% found this document useful (0 votes)
24 views11 pages

Crimson Fist Strike Force - New Recruit

The document outlines the army roster for the Crimson Fist Strike Force, totaling 985 points and featuring various units from the Adeptus Astartes faction. Key units include a Captain in Gravis Armour, a Librarian in Terminator Armour, Heavy Intercessors, Infernus Marines, a Terminator Squad, a Land Raider, and a Redemptor Dreadnought, each with specific roles, abilities, and weapon options. The roster is designed for an Incursion battle size with a 1000 point limit, showcasing a mix of infantry and vehicles.

Uploaded by

peterlandonivey
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
24 views11 pages

Crimson Fist Strike Force - New Recruit

The document outlines the army roster for the Crimson Fist Strike Force, totaling 985 points and featuring various units from the Adeptus Astartes faction. Key units include a Captain in Gravis Armour, a Librarian in Terminator Armour, Heavy Intercessors, Infernus Marines, a Terminator Squad, a Land Raider, and a Redemptor Dreadnought, each with specific roles, abilities, and weapon options. The roster is designed for an Incursion battle size with a 1000 point limit, showcasing a mix of infantry and vehicles.

Uploaded by

peterlandonivey
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 11

3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit

Crimson Fist Strike Force [985pts]


Army Roster [985pts] (Imperium - Adeptus Astartes - Imperial Fists)
• Battle Size: Incursion (1000 Point limit)
• Detachment: Ironstorm Spearhead
• Show/Hide Options: Agents of the Imperium are visible, Imperial Knights are visible, Legends are
visible, Titans are visible, Unaligned Forces are visible, Unaligned Fortifications are visible
NAME ROLE PTS OPTIONS
Captain in Gravis Warlord, The Flesh is Weak, Boltstorm Gauntlet, Powerfist,
Character 90
Armour and Relic weapon Fist, Boltstorm Gauntlet, Relic Fist
Librarian in
Character 75 Smite, Storm Bolter
Terminator Armour
(5) Heavy Intercessor 1x Heavy Intercessor Sergeant
Battleline 110
Squad 4x Heavy Intercessors
4x Infernus Marines
(5) Infernus Squad Infantry 90
1x Infernus Sergeant
1x Terminator Sergeant: Power Fist
(5) Terminator Squad Infantry 170 1x Terminator w/ Heavy Weapon: Chainfist, Assault Cannon
3x Terminator w/ Power Fist
Land Raider Vehicle 240 Hunter Killer Missile
Redemptor
Vehicle 210 Macro Plasma Incinerator, Heavy Flamer, Twin Storm Bolter
Dreadnought

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 1/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit
90 PTS CAPTAIN IN GRAVIS ARMOUR
Models Options
1x Warlord, The Flesh is Weak, Boltstorm Gauntlet, Powerfist, and Relic weapon Fist (Boltstorm
Captain in Gravis Armour Gauntlet, Power Fist, Relic Fist)
Unit M T SV W LD OC
Captain in Gravis Armour 5" 6 3+ 6 6+ 1
Ranged Weapons Range A BS S AP D Keywords
Boltstorm Gauntlet 12" 3 2+ 4 -1 1 Pistol
Melee Weapons Range A WS S AP D Keywords
Power Fist Melee 5 2+ 8 -2 2 -
Relic Fist Melee 1 2+ 8 -2 2 Extra Attacks
Abilities Description
Refuse to Yield Each time an attack is allocated to this model, halve the Damage characteristic of that attack.
This model can be attached to the following units:
■ Aggressor Squad
Leader
■ Eradicator Squad
■ Heavy Intercessor Squad
Once per battle round, one unit from your army with this ability can use it when its unit is targeted
Rites of Battle
with a Stratagem. If it does, reduce the CP cost of that use of that Stratagem by 1CP.
Invulnerable
Save
4+
The Flesh is
Weak
Adeptus Astartes model only. The bearer has the Feel No Pain 4+ ability.

Rules Leader, Oath of Moment, Extra Attacks

Categories Captain, Character, Faction: Adeptus Astartes, Gravis, Grenades, Imperium, Infantry, Warlord

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 2/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit
75 PTS LIBRARIAN IN TERMINATOR ARMOUR
Models Options
1x Librarian in Terminator Armour Force Weapon, Smite, Storm Bolter
Unit M T SV W LD OC
Librarian in Terminator Armor 5" 5 2+ 5 6+ 1
Ranged Weapons Range A BS S AP D Keywords
➤ Smite - Witchfire 24" D6 3+ 5 -1 D3 Psychic
➤ Smite - Focused Witchfire 24" D6 3+ 6 -2 D3 Devastating Wounds, Hazardous, Psychic
Storm Bolter 24" 2 3+ 4 0 1 Rapid Fire 2
Melee Weapons Range A WS S AP D Keywords
Force Weapon Melee 4 3+ 6 -1 D3 Psychic
Abilities Description
Veil of Time While this model is leading a unit, weapons equipped by models in that unit have
[Pyschic] the [SUSTAINED HITS 1] ability.
This model can be attached to the following units:
■ Relic Terminator Squad
Leader
■ Terminator Assault Squad
■ Terminator Squad
While this model is leading a unit, models in that unit have the Feel No Pain 4+ ability against
Psychic Hood
Psychic Attacks.
Invulnerable Save 4+
Rules Leader, Oath of Moment, Deep Strike, Psychic, Hazardous, Devastating Wounds, Rapid Fire

Categories Character, Faction: Adeptus Astartes, Imperium, Infantry, Librarian, Psyker, Terminator

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 3/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit
110 PTS HEAVY INTERCESSOR SQUAD
Models Options
1x Heavy Intercessor Sergeant Bolt Pistol, Close Combat Weapon, Heavy Bolt Rifle
4x Heavy Intercessors Bolt Pistol, Close Combat Weapon, Heavy Bolt Rifle
Unit M T SV W LD OC
Heavy Intercessor Sergeant 5" 6 3+ 3 6+ 2
Heavy intercessor Squad (x4) 5" 6 3+ 3 6+ 2
Ranged Weapons Range A BS S AP D Keywords
Bolt Pistol (x5) 12" 1 3+ 4 0 1 Pistol
Heavy Bolt Rifle (x5) 30" 2 3+ 5 -1 2 Assault, Heavy
Melee Weapons Range A WS S AP D Keywords
Close Combat Weapon (x5) Melee 3 3+ 4 0 1 -
Abilities Description
While this unit is within range of an objective marker you control, each time an attack with
Unyielding in the Face
a Damage characteristic of 1 is allocated to a model in
of the Foe
this unit, add 1 to any armour saving throw made against that attack.
Rules Oath of Moment, Pistol

Categories Battleline, Faction: Adeptus Astartes, Gravis, Grenades, Heavy Intercessor Squad, Imperium, Infantry

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 4/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit
90 PTS INFERNUS SQUAD
Models Options
4x Infernus Marines Bolt Pistol, Close Combat Weapon, Pyreblaster
1x Infernus Sergeant Bolt Pistol, Close Combat Weapon, Pyreblaster
Unit M T SV W LD OC
Infernus Squad (x4) 6" 4 3+ 2 6+ 1
Infernus Sergeant 6" 4 3+ 2 6+ 1
Ranged Weapons Range A BS S AP D Keywords
Bolt Pistol (x5) 12" 1 3+ 4 0 1 Pistol
Pyreblaster (x5) 12" D6 N/A 5 -1 1 Ignores Cover, Torrent
Melee Weapons Range A WS S AP D Keywords
Close Combat Weapon (x5) Melee 3 3+ 4 0 1 -
Abilities Description
In your Shooting phase, after this unit has shot, you can select one enemy Infantry unit hit by one or
Purge
more of those attacks made with a pyreblaster. That enemy unit must take a Battle-shock test,
the Foe
subtracting 1 from that test.
Rules Oath of Moment, Pistol, Ignores Cover, Torrent

Categories Faction: Adeptus Astartes, Grenades, Imperium, Infantry, Infernus Squad, Tacticus

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 5/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit
170 PTS TERMINATOR SQUAD
Models Options
1x Terminator Sergeant Storm Bolter, Power Fist
1x Terminator w/ Heavy Weapon Chainfist, Assault Cannon
3x Terminator w/ Power Fist Power Fist, Storm Bolter
Unit M T SV W LD OC
Terminator Sergeant 5" 5 2+ 3 6+ 1
Terminator Squad (x4) 5" 5 2+ 3 6+ 1
Ranged Weapons Range A BS S AP D Keywords
Storm Bolter (x4) 24" 2 3+ 4 0 1 Rapid Fire 2
Assault Cannon 24" 6 3+ 6 0 1 Devastating Wounds
Melee Weapons Range A WS S AP D Keywords
Power Fist (x4) Melee 3 3+ 8 -2 2 -
Chainfist Melee 3 4+ 8 -2 2 Anti-Vehicle 3+
Abilities Description
At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the
battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target
Teleport
this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set
Homer
this unit up within 3" horizontally of that token and not within 9" horizontally of any enemy models.
That token is then removed.
Fury of the Each time a model in this unit makes an attack that targets your Oath of Moment target, add 1 to
First the Hit roll.
Invulnerable
4+
Save
Rules Deep Strike, Oath of Moment, Rapid Fire, Anti-, Devastating Wounds

Categories Faction: Adeptus Astartes, Imperium, Infantry, Terminator, Terminator Squad

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 6/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit
240 PTS LAND RAIDER
Models Options
1x Land Raider Armoured Tracks, 2x Godhammer Lascannon, Hunter Killer Missile, Twin Heavy Bolter
Unit M T SV W LD OC
Land Raider 10" 12 2+ 16 6+ 5
Ranged Weapons Range A BS S AP D Keywords
Godhammer Lascannon (x2) 48" 2 3+ 12 -3 D6+1 -
Hunter Killer Missile 48" 1 2+ 14 -3 D6 One Shot
Twin Heavy Bolter 36" 3 3+ 5 -1 2 Sustained Hits 1, Twin-linked
Melee Weapons Range A WS S AP D Keywords
Armoured Hull Melee 6 4+ 8 0 1 -
Abilities Description
Each time a unit disembarks from this model after it has made a Normal move, that unit is still
Assault Ramp
eligible to declare a charge this turn.
This model has a transport capacity of 12 Adeptus Astartes Infantry models. Each Jump Pack,
Transport Wulfen, Gravis or Terminator model takes up the space of 2 models and each Centurion model
takes up the space of 3 models.
Damaged: 1-5 While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1
Wounds Remaining from the Hit roll.
Rules Deadly Demise D6, Oath of Moment, One Shot, Sustained Hits, Twin-linked

Categories Faction: Adeptus Astartes, Imperium, Land Raider, Smoke, Transport, Vehicle

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 7/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit
210 PTS REDEMPTOR DREADNOUGHT
Models Options
1x Redemptor Dreadnought Redemptor Fist, Macro Plasma Incinerator, Heavy Flamer, Twin Storm Bolter
Unit M T SV W LD OC
Redemptor Dreadnought 8" 10 2+ 12 6+ 4
Ranged Weapons Range A BS S AP D Keywords
➤ Macro Plasma Incinerator - Standard 36" D6+1 3+ 8 -3 2 Blast
➤ Macro Plasma Incinerator - Supercharge 36" D6+1 3+ 9 -4 3 Blast, Hazardous
Heavy Flamer 12" D6 N/A 5 -1 1 Ignores Cover, Torrent
Twin Storm Bolter 24" 2 3+ 4 0 1 Rapid Fire 2, Twin-linked
Melee Weapons Range A WS S AP D Keywords
Redemptor Fist Melee 5 3+ 12 -2 3 -
Abilities Description
Each time an attack is allocated to this model, subtract 1 from the Damage
Duty Eternal
characteristic of that attack
Damaged: 1-4 Wounds While this model has 1-4 wounds remaining, each time this model makes an attack,
Remaining subtract 1 from the Hit roll.
Rules Deadly Demise D3, Oath of Moment, Hazardous, Blast, Ignores Cover, Torrent, Rapid Fire, Twin-linked

Categories Faction: Adeptus Astartes, Imperium, Redemptor Dreadnought, Vehicle, Walker

Force Rules
Army Roster (Imperium - Adeptus Astartes - Imperial Fists)
Oath of Moment
If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s
army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a
model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the
Black Templars, Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Selection Rules
Anti-:
Weapons with [ANTI-KEYWORD X+] in their profile are known as Anti weapons. Each time an attack is made with
such a weapon against a target with the keyword after the word ‘Anti-’, an unmodified Wound roll of ‘x+’ scores a
Critical Wound.

Blast:
Weapons with [BLAST] in their profile are known as Blast weapons, and they make a random number of attacks.
Each time you determine how many attacks are made with a Blast weapon, add 1 to the result for every five models
that were in the target unit when you selected it as the target (rounding down). Blast weapons can never be used to
make attacks against a unit that is within Engagement Range of one or more units from the attacking model’s army
(including its own unit).

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 8/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit

Deadly Demise D3 / Deadly Demise D6:


Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before
removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each
unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll
separately for each unit within 6").

Deep Strike:
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves
instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you
can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.
If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to
be set up either using the rules for Strategic Reserves or using the Deep Strike ability.

Devastating Wounds:
Weapons with [DEVASTATING WOUNDS] in their profile are known as Devastating Wounds weapons. Each time an
attack is made with such a weapon, if that attack scores a Critical Wound, no saving throw of any kind can be made
against that attack (including invulnerable saving throws). Such attacks are only allocated to models after all other
attacks made by the attacking unit have been allocated and resolved. After that attack is allocated and after any
modifiers are applied, it inflicts a number of mortal wounds on the target equal to the Damage characteristic of that
attack, instead of inflicting damage normally.

Extra Attacks:
Weapons with [EXTRA ATTACKS] in their profile are known as Extra Attacks weapons. Each time the bearer of one or
more Extra Attacks weapons fights, it makes attacks with each of the Extra Attacks melee weapons it is equipped
with and it makes attacks with one of the melee weapons it is equipped with that does not have the [EXTRA
ATTACKS] ability (if any). The number of attacks made with an Extra Attacks weapon cannot be modified by other
rules, unless that weapon’s name is explicitly specified in that rule.

Hazardous:
Weapons with [HAZARDOUS] in their profile are known as Hazardous weapons. Each time a unit is selected to shoot
or fight, after that unit has resolved all of its attacks, for each Hazardous weapon that targets were selected for
when resolving those attacks, that unit must take one Hazardous test. To do so, roll one D6: on a 1, that test is
failed. For each failed test you must resolve the following sequence (resolve each failed test one at a time):
■ If possible, select one model in that unit that has lost one or more wounds and is equipped with one or more
Hazardous weapons.
■ Otherwise, if possible, select one model in that unit (excluding CHARACTER models) equipped with one or more
Hazardous weapons.
■ Otherwise, select one CHARACTER model in that unit equipped with one or more Hazardous weapons.
If a model was selected, that unit suffers 3 mortal wounds and when allocating those mortal wounds, they must be
allocated to the selected model.
If a unit from a player’s army is selected as the target of the Fire Overwatch Stratagem in their opponent’s Charge
phase, any mortal wounds inflicted by Hazardous tests are allocated after the charging unit has ended its Charge
move.

Ignores Cover:
Weapons with [IGNORES COVER] in their profile are known as Ignores Cover weapons. Each time an attack is made
with such a weapon, the target cannot have the Benefit of Cover against that attack.

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 9/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit

Leader:
While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are
triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. Each time an attack
targets an Attached unit, until the attacking unit has resolved all of its attacks, you must use the Toughness
characteristic of the Bodyguard models in that unit, even if a Leader in that unit has a different Toughness
characteristic. Each time an attack successfully wounds an Attached unit, that attack cannot be allocated to a
Character model in that unit, even if that Character model has lost one or more wounds or has already had attacks
allocated to it this phase. As soon as the last Bodyguard model in an Attached unit has been destroyed, any attacks
made against that unit that have yet to be allocated can then be allocated to Character models in that unit.
Each time the last model in a Bodyguard unit is destroyed, each CHARACTER unit that is part of that Attached unit
becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become
separate units after the attacking unit has resolved all of its attacks.
Each time the last model in a CHARACTER unit that is attached to a Bodyguard unit is destroyed and there is not
another CHARACTER unit attached, that Attached unit’s Bodyguard unit becomes a separate unit, with its original
Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has
resolved all of its attacks.
Each time a unit that is part of an Attached unit is destroyed, it does not have the keywords of any other units that
make up that Attached unit (unless it has those keywords on its own datasheet) for the purposes of any rules that
would be triggered when that unit is destroyed.

Oath of Moment:
If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s
army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a
model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the
Black Templars, Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

One Shot:
The bearer can only shoot with this weapon once per battle.

Pistol:
Weapons with [PISTOL] in their profile are known as Pistols. If a unit contains any models equipped with Pistols, that
unit is eligible to shoot in its controlling player’s Shooting phase even while it is within Engagement Range of one or
more enemy units. When such a unit is selected to shoot, it can only resolve attacks using its Pistols and can only
target one of the enemy units it is within Engagement Range of. In such circumstances, a Pistol can target an enemy
unit even if other friendly units are within Engagement Range of the same enemy unit.
If a model is equipped with one or more Pistols, unless it is a MONSTER or VEHICLE model, it can either shoot with
its Pistols or with all of its other ranged weapons. Declare whether such a model will shoot with its Pistols or its other
ranged weapons before selecting targets.

Psychic:
Some weapons and abilities can only be used by PSYKERS. Such weapons and abilities are tagged with the word
'Psychic'. If a Psychic weapon or ability causes any unit to suffer one or more wounds, each of those wounds is
considered to have been inflicted by a Psychic Attack.

Rapid Fire:
Weapons with [RAPID FIRE X] in their profile are known as Rapid Fire weapons. Each time such a weapon targets a
unit within half that weapon’s range, the Attacks characteristic of that weapon is increased by the amount denoted
by ‘x’.

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 10/11
3/19/25, 9:50 AM Crimson Fist Strike Force - New Recruit

Sustained Hits:
Weapons with [SUSTAINED HITS X] in their profile are known as Sustained Hits weapons. Each time an attack is
made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as
denoted by ‘x’

Torrent:
Weapons with [TORRENT] in their profile are known as Torrent weapons. Each time an attack is made with such a
weapon, that attack automatically hits the target.

Twin-linked:
Weapons with [TWIN-LINKED] in their profile are known as Twin-linked weapons. Each time an attack is made with
such a weapon, you can re-roll that attack’s Wound roll.

https://www.newrecruit.eu/app/Lists/67b1effcc2da2daf197b39f1 11/11

You might also like