0% found this document useful (0 votes)
18 views2 pages

Charactersheet Vigilante6

The document details a character sheet for a human vigilante named André, who is a Chaotic Good alignment and has a level of 6. It includes various statistics such as ability scores, hit points, armor class, skills, feats, and equipment. The character is affiliated with the deity Desna and hails from Korvosa.

Uploaded by

jaiminhocarteiro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
18 views2 pages

Charactersheet Vigilante6

The document details a character sheet for a human vigilante named André, who is a Chaotic Good alignment and has a level of 6. It includes various statistics such as ability scores, hit points, armor class, skills, feats, and equipment. The character is affiliated with the deity Desna and hails from Korvosa.

Uploaded by

jaiminhocarteiro
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

André Chaotic Good

Character Name Alignment Player

Vigilante (6) Desna Korvosa


Character Level Deity Homeland Campaign

Human Medium male 23 (Adult) 192cm 85kg curly black dark brown
Race Size Gender Age Height Weight Hair Eyes

Ability Score Mod. Temp. Temp.


Name Score Mod. HP
Hit Points
51 Movement
STR
Strength
18 +4 Total nonlethal Damage

30 ft. 6 sq. 20 ft. 4 sq.


Base Speed Armor Speed Burrow
DEX
Dexterity
14 +2
Wounds / Current HP

CON 14 +2 Initative 2 2 0 Fly Maneuverability Swim Climb Temp. Mods


Constitution = +
TOTAL Dex Misc. SKILLS
INT
Intelligence
14 +2 Damage Skill Names Total Abilit Ranks Misc
Reduction
x Acrobatics 11 =DEX 2 +6 +3
WIS 12 +1
Wisdom Power 1 x Appraise 2 =INT 2 +0 +0

CHA
x Artistry 2 =INT 2 +0 +0
Charisma
7 -2 Power 2
x Bluff 11 =CHA 2 +6 +3
x Climb 4 =STR 4 +0 +0
AC
Armor Class
22 =10+ 8 + 0 + 2 + 0 + 1 + 1 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 11 =INT 2 +6 +3
x Craft (b) 2 =INT 2 +0 +0
Touch AC 13 Flat Footed AC 20
x Craft (c) 2 =INT 2 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod. x Diplomacy -2 =CHA -2 +0 +0
FortitudeConstitution
6 = 2 + 2 + 2 + 0 + x Disable Device 13 =DEX 2 +6 +5
x Disguise -2 =CHA -2 +0 +0
Reflex 9 = 5 + 2 + 2 + 0 +
Dexterity x Escape Artist 2 =DEX 2 +0 +0

Will 8 = 5 + 1 + 2 + 0 +
Fly 2 =DEX 2 +0 +0
Wisdom

Handle Animal* =CHA + +


Spell Energy Heal 1 =WIS 1 +0 +0
B.A.B. 4 Resistance Resistance
x Intimidate -2 =CHA -2 +0 +0
CMB 8 = 4 + 4 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod. x Knowledge (dungeoneering) 11 =INT 2 +6 +3
CMD 21 =10+ 4 + 4 + 2 + 0 + 1 x Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
Improvised Earthbreaker x Knowledge (local) 11 =INT 2 +6 +3
Critical Type Range Ammo
Knowledge (nature)* =INT + +
20/x3 B Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+12 6d6+8
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo x Perception 10 =WIS 1 +6 +3
x Perform (a) -2 =CHA -2 +0 +0
Attack Damage x Perform (b) -2 =CHA -2 +0 +0
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride 2 =DEX 2 +0 +0
Critical Type Range Ammo x Sense Motive 1 =WIS 1 +0 +0
x Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
x Stealth 2 =DEX 2 +0 +0

Weapon
x Survival 10 =WIS 1 +6 +3
x Swim 4 =STR 4 +0 +0

Critical Type Range Ammo


x Use Magic Device 7 =CHA -2 +6 +3
X Class Skill *Trained Only

Conditional Modifiers
Attack Damage

Weapon
Languages

Critical Type Range Ammo

Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties

Agile breastplate +2 8 Armor -3 25% 25 lbs.

Totals 8 -3 25% 25 lbs.

Feats Talents Equipment Qty. lbs. Head Qty. lbs.

Armor Proficiency, Light Leave an Opening Handy haversack 1


Armor Proficiency, Medium Stalker
Potion of Darkvision 1 Headband Qty. lbs.

Brilliant Planner Up Close and Personal


Catch Off-Guard Vital Punishment Thieves' tools, masterwork 1
Shield Proficiency Social Talents
Traveler's any-tool Eyes Qty. lbs.
1
Shikigami Manipulation Always Prepared
Wand (Cure Light Wounds) 1
Shikigami Mimicry Ancestral Enlightenment
Shoulders Qty. lbs.
Shikigami Style Bluff
Vital Strike Craft (a) Cloak of resistance +2 1
Weapon Proficiency, Martial(all) Social Grace
Neck Qty. lbs.
Weapon Proficiency, Simple Other Specials

Dual Identity Amulet of natural armor +1 1

Hidden Strike +3d8


Chest Qty. lbs.

Seamless Guise
Startling Appearance
Unshakable Body Qty. lbs.

Belt Qty. lbs.

Wrist Qty. lbs.

Hands Qty. lbs.

Feet Qty. lbs.

Rings Qty. lbs.

Ring of Protection +1 1

Play Notes

Racial Traits

Skilled

Background Traits

Clever Wordplay
Surprise Weapon

Light 100 lbs. or less Lift Over 300 lbs.


Load Head PP 0 Experience Points
GP 50 23.000
Medium 101-200 lbs. Lift Off 600 lbs.
Load Ground
SP 0 Next Level
Heavy
Load
201-300 lbs. Drag or
Push
1500 lbs. CP 0 35.000 (Medium Progression)

You might also like