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Mythic Bastionland Character Sheets

The document outlines a role-playing game framework for 'Mythic Bastionland,' detailing character properties, abilities, ranks, and feats for knights. It includes various actions such as Smite, Focus, and Deny, along with Gambits and Oaths that players can utilize during gameplay. The structure emphasizes character progression through age and rank, enhancing the gaming experience.

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0% found this document useful (0 votes)
465 views2 pages

Mythic Bastionland Character Sheets

The document outlines a role-playing game framework for 'Mythic Bastionland,' detailing character properties, abilities, ranks, and feats for knights. It includes various actions such as Smite, Focus, and Deny, along with Gambits and Oaths that players can utilize during gameplay. The structure emphasizes character progression through age and rank, enhancing the gaming experience.

Uploaded by

willmlisboa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MYTHIC BASTIONLAND

They were named _____________________


Known as the _________Knight
Their ultimate fate was ____________________

PROPERTY

VIGour​

CLArity​

SPIrit​ ​
ABILITY

Guard​

Glory​

AGE RANK PASSION


Young Knight Errant
Mature Knight Gallant
Old Knight Tenant FEATS
Knight Dominant​ SMITE - +d12 or Blast to a melee attack. ​
VIG Save or become Fatigued.
Knight Radiant FOCUS - Perform a Gambit without using a die.
​ CLA Save or become Fatigued.​
Recovery DENY - Discard a damage die rolled against you
VIG - Hospitality or consume Sustenance or a nearby Ally. SPI Save or become Fatigued.
CLA - Seer’s guidance or consume Stimulant​
SPI - Indulge passion or consume Sacrament​
GAMBITS
Gd/Fatigue- A moment’s calm and rest
Bolster the attack for +1 total damage
Move after the attack
OATH
Repel a foe away from you
Seek the Myths​ Stop a foe from moving next turn
Honour the Seers​ Impair a weapon on their next turn

Protect the Realm Trap a shield until your next turn


Dismount a foe
Other effect of a similar level of impact
MYTHIC BASTIONLAND
They were named _____________________
Known as the _________Knight
Their ultimate fate was ____________________

PROPERTY

VIGour​

CLArity​

SPIrit​ ​
ABILITY

Guard​

Glory​

AGE RANK PASSION


Young Knight Errant
Mature Knight Gallant
Old Knight Tenant FEATS
Knight Dominant​ SMITE - +d12 or Blast to a melee attack. ​
VIG Save or become Fatigued.
Knight Radiant FOCUS - Perform a Gambit without using a die.
​ CLA Save or become Fatigued.​
Recovery DENY - Discard a damage die rolled against you
VIG - Hospitality or consume Sustenance or a nearby Ally. SPI Save or become Fatigued.
CLA - Seer’s guidance or consume Stimulant​
SPI - Indulge passion or consume Sacrament​
GAMBITS
Gd/Fatigue - A moment’s calm and rest
​ Bolster the attack for +1 total damage
Move after the attack
OATH
Repel a foe away from you
Seek the Myths​ Stop a foe from moving next turn
Honour the Seers​ Impair a weapon on their next turn

Protect the Realm Trap a shield until your next turn


Dismount a foe
Other effect of a similar level of impact

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