A Book of Narnians - The Lion, The Witch and The Others - C - S - Lewis
A Book of Narnians - The Lion, The Witch and The Others - C - S - Lewis
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A BOOK of
JNARNIANS
The LION,
the WITCH
and the OTHERS
7116 FLOYD STREET, N.E.
COVINGTON, GA 30014
Co. LEWIS
A BOOK of
NARNIANS
The LION, the WITCH
and the OTHERS
Text Compiled by
JAMES RIORDAN
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Illustrated by
Pee LN 2 BiAgy
N Es
@ HarperCollinsPublishers
Quotations throughout this book are taken from
The Chronicles of Narnia, written by C. S. Lewis:
These quotations are used with the permission of C.S. Lewis (Pte) Limited.
“Narnia” is a trademark of C.S. Lewis (Pte) Limited.
“The Chronicles of Narnia” is a U.S. Registered Trademark of
C.S. Lewis (Pte) Limited.
A Book of Narnians
The Lion, the Witch and the Others
Text copyright © 1994 by HarperCollins Publishers Ltd and C. S. Lewis (Pte) Ltd
Illustrations copyright © 1994 by HarperCollins Publishers Ltd
First published in Great Britain by HarperCollins Publishers Ltd.
All rights reserved. No part of this book may be used or reproduced in any manner
whatsoever without written permission except in the case of brief quotations embodied in
critical articles and reviews. Printed in Hong Kong. For information
address HarperCollins Children’s Books, a division of HarperCollins Publishers,
10 East 53rd Street, New York, NY 10022.
Library of Congress Cataloging-in-Publication Data
Riordan, James, date
A book of Narnians : the Lion, the Witch and the others /C.S. Lewis ; text compiled by
James Riordan ; illustrated by Pauline Baynes.
p. cm.
Summary: Introduces, in text and illustrations, the various characters that inhabit the
world of Narnia and sets them in the context of the Narnia stories. Also includes an outline
of Narnian history.
ISBN 0-06-025009-7. — ISBN 0-06-025014-3 (lib. bdg.)
1. Lewis, C. S. (Clive Staples), 1898-1963, Chronicles of Narnia—Juvenile literature.
2. Lewis, C. S. (Clive Staples), 1898—1963—Characters—Juvenile literature. 3. Children’s
stories, English—History and criticism—Juvenile literature. 4. Fantastic fiction, English—
History and criticism—Juvenile literature. 5. Christian fiction, English—History and
criticism—Juvenile literature. [1. Lewis, C. S. (Clive Staples), 1898-1963. Chronicles of
Narnia. °2. Characters and characteristics in literature.] 1. Baynes, Pauline, ill.
II. Lewis, C. S. (Clive Staples), 1898-1963. Chronicles of Narnia. _ III. Title.
PR6023.E926C5365 1995 94-29069
823'.912—dc20 CIP
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4 5 & 2 & 810
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First American Edition, 1995
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NT i rN T S
Foreword
Aslan
The White Witch
Fauns Dancing
The Beavers
‘Trees /
Dufflepuds
Tash
Bacchus, Silenus and the River-god
Doctor Cornelius
Shasta and Aravis
Trufflehunter
Jewel
Giants of Harfang
The Sea People
Eustace the Dragon
Seven Brothers of Shuddering Wood
Puddleglum
The Centaurs
The Giants
Mr. Tumnus
Wer-Wolf and Hag
The Three Bulgy Bears
Trumpkin
Animal Characters
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7 AS
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Reepicheep 61
Fledge 63
Earthmen 65
Puzzle 67
Maenads and the Minotaur 68
Ghouls 71
Dryads 73
Dwarfs 75
Aslan’s How 77
~ Cast of Characters 78
The Chronicles of Narnia 83
Outline of Narnian History 84
Map of Narnia 85
Index 86
F oO. R E WOR D
.S. Lewis once wrote that the idea for the Narnia
books came to him from images: “a faun carrying an
umbrella, a queen in a sledge, a magnificent lion.”
From these mental pictures he created the Land of Narnia, a
land populated with a rich diversity of beings, some very like
their counterparts in our world, some derived from his knowl-
edge and love of myth and fairy tale, and some, like Pud-
dlegum, purely his own invention.
It is more than forty years since Pauline Baynes first gave
shape to the creatures of Lewis’s imagination. Her illustrations
are loved throughout the world for their ability to convey the
personalities of Lewis’s characters as well as their physical ap-
pearance.
This book celebrates the inhabitants of Narnia, combining
a text woven by James Riordan largely from Lewis’s own words
with Pauline Baynes’s exquisitely detailed paintings.
Aslan
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Bacchus, Silenus and the River-god
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Doctor Cornelius
50
together, the children and the horses continued their journey
to Narnia.
Just ahead of them was a smooth green wall in the middle
: of which was an open gate guarded by a tall bearded man in a
‘robe colored like autumn leaves. Before they could reach
safety, however, they heard a long snarling roar and saw a huge
tawny lion, its body low to the ground, gaining on the second
horse. Shasta saw the lion rise up on its hind legs and its
terrible claws tear at the mare’s back. Then, to his relief, the
lion turned head over heels and rushed away.
Trufflehunter
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~Trumpkin
RUMPIKIN, the Red Dwarf, was very stocky and
deep-chested, like most’dwarfs. He was about three
feet high when standing up, and he had an immense
beard and whiskers of coarse red hair which left little of his
face to be seen except a beaklike nose and twinkling black
eyes. He smoked a pipe about the size of his own arm, blowing
out great clouds of fragrant smoke. Now and again, he would
mutter odd words, like “Beards and bedsteads!” “Bulbs and
bolsters!” and “Soup and celery!”
Trumpkin accompanied Prince Caspian to Aslan’s How. It
was an awesome place, a round green hill on top of another
hill, long since overgrown with trees, with one little, low
doorway leading into it. The tunnels inside were a perfect
maze, and they were lined and roofed with smooth stones
on which were strange characters and snaky patterns, and
pictures in which the form of a lion was repeated again
and again. It all seemed to belong to an even older Narnia
than the Narnia they all knew.
Animal Characters
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—— —
\
eyed, sharp-toothedfolk cut through Aslan’s
ropes to set him free from the Witch. But
some beasts were bad, like Slinkey the Fox
who took the Calormenes’ side against
Tirian’s last stand or Ginger the Cat who was a great big
Tom in the prime of life, but a slyboots if ever a cat was.
| At the great meeting on Stable Hill, it was Ginger who
volunteered to enter the stable to see if Puzzle, the don-
_key-lion, was really Aslan. Ginger walked primly and @ A
daintily, with his tail in the air, not one hair on his sleek
coat out of place. He passed the bonfire, his big green
eyes never blinking. Then, as cool as a cucumber, he
walked through the dark doorway of the stable.
“Aii-aii-aaow-awah!” The most horrible caterwaul made
everyone jump. The Ape was knocked head over heels by
Ginger coming back out of the stable at top speed like a
ginger-colored streak of lightning. He shot across the open >
grass and up a tree, his eyes like saucers of green fire; every :
ginger hair stood on end. The longer he caterwauled, the less g\
like a Talking Beast he became; he had gone |
back to being a dumb animal. Such was the
fate of all bad beasts.
Shift
HURT was the craftiest, ugliest, most wrinkled Ape
you can imagine. One day he found a tattered, slimy
lion’s skin in Caldron Pool—the big dancing, bubbling,
churning pool into which pours the great waterfall with a
noise like everlasting thunder. a
Shift scrambled down from his thatched house in the fork
of a tree: he had a ball of thread in his mouth, a needle be- ¥
tween his lips and scissors in his paw. He intended to sew a
pt
beautiful new lion-skin coat. y
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Reepicheep
BEPICAILIEP was well over a foot high when he
stood on his hind legs, with ears nearly as long as a
rabbit’s. He wore a tiny rapier at his side and was for-
ever twirling his long whiskers as if they were a moustache.
The sleek, bright-eyed Talking Mouse was one of the great
heroes of Narnia who had fought at the fierce Battle of Beruna
and afterward sailed to the World’s End with King Caspian the
Seafarer. When he was born, a wood woman had spoken a
verse over his cradle; and he often sang it in his chirruping
voice:
“Where sky and water meet,
Where the waves grow sweet,
Doubt not, Reepicheep,
To find all you seek,
There is the utter East.”
So when he reached the Silver Sea, he set off alone in his
coracle, paddling through an endless carpet of lilies. For a split
second he hovered on the crest of a wave and then was gone.
———
Fledge
LEDGE spread his wings wider than angels’ wings in
church windows. The feathers shone chestnut and
copper in the dazzling sunlight as he soared over Nar-
nia, its many-colored lawns and rocks and heather spread out
below, its river winding through the land like a ribbon of
quicksilver.
Once he had been a common cab horse called Strawberry,
son of a cavalry officer’s charger. Now he was Fledge, father of
all flying horses.
Earthmen
ASLAN is the Great Lion and adversary of the White Witch; he calls Narnia to life,
dies for its people, but comes back to life and triumphs over the White Witch.
Aslan first appears in The Magician’s Nephew, singing his great creation of Narnia
song; he meets Peter, Edmund, Lucy and Susan in The Lion, the Witch and the
Wardrobe, sacrifices his life to save Edmund, but revives to defeat the White Witch
and crown the children Kings and Queens of Narnia. In The Horse and His Boy,
Aslan protects Shasta and helps him save Archenland; and in Prince Caspian, he
reawakens Narnia and makes Caspian King. Aslan turns himself into an albatross
and a lamb in The Voyage of the Dawn Treader, while in The Silver Chair he rescues
Eustace and brings Caspian into True life in Aslan’s country. Aslan returns to Nar-
nia in The Last Battle to lead the Narnians into the real Narnia.
BACCHUS is the god of wine who inspires song, dance and revelry. He makes a
brief appearance in The Lion, the Witch and the Wardrobe and Prince Caspian.
®
BEAVERS are helpful creatures who live in a beehive-shaped house on a dam. They
are to be found in The Lion, the Witch and the Wardrobe.
BLACK DWARFS are usually, but not necessarily, wicked servants of the White
Witch. They do their evil deeds in The Last Battle.
BREE isa Talking Horse who was kidnapped from Narnia. He takes Shasta from the
land of Calormen to Narnia in The Horse and His Boy and also appears briefly in The
Last Battle.
BULGY BEARS are three slow-moving, slow-witted bears who help Prince Caspian
in Prince Caspian.
CALORMENES are the men of the kingdom of Calormen who fight against the
Narnians in the last great battle. While they are the main foe in The Last Battle,
they also appear as cruel merchants in The Voyage of the Dawn Treader, and it is
their land of Calormen that provides the background to The Horse and His Boy.
CENTAURS are half-man, half-horse. These wise, majestic beasts roam the Narnian
woods. They gallop through several books, giving wise counsel in The Lion, the
Witch and the Wardrobe, The Horse and His Boy, Prince Caspian and The Silver Chair.
DRYADS are spirits of the trees and appear in The Lion, the Witch and the Wardrobe,
Prince Caspian, The Voyage of the Dawn Treader, The Silver Chair and The Last Battle.
DUFFLEPUDS are rather stupid dwarfs, who were “uglified” by the Magician into
one-legged Monopods in The Voyage of the Dawn Treader and used a spell to make
themselves invisible because they could not bear te look at one another.
EARTHMEN are creatures who inhabit Underland. They are forced to work
for the Witch and live a miserable life in the dark caves beneath the earth in The
Silver Chair.
EUSTACE THE DRAGON is a boy who turns into a dragon because he is greedy
and selfish in The Voyage of the Dawn Treader. He also features in The Silver Chair.
FARSIGHT is an eagle who fights bravely in the last battle for Narnia in The Last
Battle.
FAUNS are half-man, half-goat. They dance all night to wild music on the Dancing
Lawn and appear in all the books.
FLEDGE was once a common cab horse called Strawberry in The Magician’s Nephew
and turns into the flying horse Fledge; he also features as Fledge in The Last Battle.
GINGER is a sly tomcat who turns dumb after entering the stable to see if
Puzzle is really Aslan in The Last Battle.
GLIMFEATHER is a white Owl as big as a Dwarf who bears Jill on his back to the
owl parliament. He features mainly in The Silver Chair, but comes to the great meet-
ing of all helpful animals in The Last Battle.
GRIFFLE is a black-bearded dwarf who, like many other Dwarfs, believes the oppo-
site of what he is told. He appears in The Last Battle.
HAGS are young women who have sacrificed their youth and beauty for the ability
to practice Black Magic. One Hag joins Nikabrik’s scheme to call up the White
Witch from the dead in Prince Caspian and is beheaded by Trumpkin’s sword. Hags
also appear as members of the White. Witch’s army in The Lion, the Witch and the
Wardrobe.
HARFANG GIANTS are evil giants who live in Harfang Castle set upon a high
crag in The Silver Chair.
HWIN isa Talking Horse who was stolen from Narnia by the Calormenes. She es-
capes with the girl Aravis back to the land of Narnia in The Horse and His Boy. She
also makes a brief appearance in The Last Battle.
JEWEL is a Unicorn and companion of King Tirian; he fights bravely for Narnia in
The Last Battle.
MAENADS are wild madcap girls who follow Bacchus and perform a magi dance of
plenty in Prince Caspian.
MAUGRIM is also known as Fenris Ulf; a huge gray wolf, the Chief of the White
Witch’s Secret Police in The Lion, the Witch and the Wardrobe.
MINOTAUR is a creature half-man, half-bull in The Lion, the Witch and the
Wardrobe.
NIKABRIK isa sour Black Dwarf who schemes to call up the White Witch from the
dead in Prince Caspian and is killed when he and his evil companions attack the
Prince and his friends.
PATTERTWIG is a red Squirrel, a chatterbox, but full of courage and energy, who
appears in Prince Caspian.
—80—
PUZZLE isa gentle, trusting donkey deceived by the crafty Ape Shift into pretend-
ing to be Aslan in The Last Battle.
RED DWARFS are sometimes helpful Dwarfs, like Trumpkin and Poggin, but can
also be bad. They are to be found in The Lion, the Witch and the Wardrobe, The Horse
and His Boy, Prince Caspian and The Last Battle.
REEPICHEEP isa Talking Mouse of Narnia who fights bravely at the great Battle of
Beruna and afterward sails to the End of the World with King Caspian. He first
makes an appearance in Prince Caspian; although he paddles off in The Voyage of the
Dawn Treader and “since that moment no one can truly claim to have seen
Reepicheep the Mouse,” he does make a final appearance in The Last Battle.
RIVER-GOD emerges from the Great River at Beruna Bridge in Prince Caspian and
is also mentioned in The Magician’s Nephew.
SEA PEOPLE are beautiful creatures who live under the Silver Sea, riding olive-
green sea horses and enticing unwary sailors to their doom in The Voyage of the
Dawn Treader.
SHASTA isan orphan boy who escapes an evil Tarkaan and rides the Talking Horse
Bree to safety in Narnia. His adventures are related in The Horse and His Boy, and
he reappears as King Cor of Archenland in The Last Battle.
SHIFT is acrafty Ape who tricks the Narnian animals into thinking that Puzzle, the
donkey covered in a lion-skin, is really Aslan in The Last Battle.
SILENUS isa fat old man riding a donkey; tutor and foster father to Bacchus. He
makes a short entry in both The Lion, the Witch and the Wardrobe and Prince Caspian.
SLINKEY is a fox who fights against King Tirian in The Last Battle.
TASH is vulture-headed demon, with four arms and claws instead of fingers. He
is the god of the Calormenes and destroyer of Narnia in The Last Battle.
TiRIAN, KING, is the last of the Kings of Narnia in The Last Battle.
TRUFFLEHUNTER is a wise and friendly Badger who helps Caspian in Prince
Caspian; he also makes a final appearance with all the helpful animals in The Last
Battle.
TRUMPKIN is the Red Dwarf who accompaniés Caspian to Aslan’s How. He con-
tinues his helpful deeds from Prince Caspian to The Voyage of the Dawn Treader and
The Silver Chair; and he turns up at the great meeting in The Last Battle.
TUMNUS is half-man, half-goat, a faun who helps Lucy against the White Witch,
for which she turns him to stone. Aslan eventually brings him back to life. Mr. Tum-
nus first features early in The Lion, the Witch and the Wardrobe, as the Witch's spy
who nonetheless helps Lucy; he further appears in The Horse and His Boy and The
Last Battle.
WHITE WITCH is the evil witch who puts a spell on Narnia so that it is always
winter; she is finally defeated by Aslan. She is initially Jadis, Queen of Charn, in
The Magician's Nephew, and then becomes the evil Witch in The Lion, the Witch and
the Wardrobe, where she kills Aslan with a stone knife; when Aslan comes back to
life he finally destroys the Witch and her evil power, so ending the hundred years of
winter. The White Witch reappears as the Green Lady/Queen of Underland in The
Silver Chair.
PRINCE CASPIAN
Civil war is destroying Narnia. Prince Caspian, the rightful heir to the throne,
resolves to restore the land to its original glory. A magic horn draws Lucy, Edmund,
Peter and Susan back to Narnia to rally support for the young Prince and to fight for
his cause. With the children’s help and the aid of Aslan, Caspian fights to regain his
kingdom so that animals, Dwarfs, trees and flowers can once again live in harmony.
300 The empire of Calormen spreads mightily. Calormenes colonize the land of Telmar to the 1930 Edmund Pevensie
West of Narnia. born.
1932 Lucy Pevensie born.
302 The Calormenes in Telmar behave very wickedly and Aslan turns them into dumb beasts. 1933 Eustace Scrubb and Ji
The country lies waste. King Gale of Narnia delivers the Lone Islands from a dragon and is made Pole born.
Emperor by their grateful inhabitants.
407 Olvin of Archenland kills the Giant Pire.
460 Pirates from our world take possession of Telmar.
570 About this time lived Moonwood the Hare.
898 The White Witch Jadis returns into Narnia out of the far North.
900 The Long Winter begins.
1000 The Pevensies arrive in Narnia. The treachery of Edmund. The sacrifice of Aslan. The 1940 Phe Pevensies, stayin
White Witch defeated and the Long Winter ended. Peter becomes High King of Narnia. with Digory (now Professor
Kirke, reach Narnia throug
1014 King Peter carries out a successful raid on the Northern Giants. Queen Susan and King
the Magic Wardrobe.
Edmund visit the Court of Calormen. King Lune of Archenland discovers his long-lost son Prince
Cor and defeats a treacherous attack by Prince Rabadash of Calormen.
1015 The Pevensies hunt the White Stag and vanish out of Narnia.
1050 Ram the Great succeeds Cor as King of Archenland.
1502 About this time lived Queen Swanwhite of Narnia. E
e
.
1998 The Telmarines invade and conquer Narnia. Caspian | becomes King of Narnia.
2290 Prince Caspian, son of Caspian IX, born. Caspian IX murdered by his brother Miraz who
usurps the throne.
2303 Prince Caspian escapes from his uncle Miraz. Civil War in Narnia. By the aid of Aslan and of 1941 The Pevensies again
the Pevensies, whom Caspian summons with Queen Susan’s Magic Horn, Miraz is defeated and caught into Narnia by the
killed. Caspian becomes King Caspian X of Narnia. blast of the Magic Horn.
2304 Caspian X defeats the Northern Giants. |
2306-7 Caspian X’s great voyage to the end of the World. 1942 Edmund, Lucy and
Eustace reach Narnia again -
2310 Caspian X marries Ramandu’s daughter.
and take part in Caspian’s
2325 Prince Rilian born. voyage.
2345 The Queen is killed by a Serpent. Rilian disappears.
2356 Eustace and Jill appear in Narnia and rescue Prince Rilian. Death of Caspian X. 1942 Eustace and Jill, from
2534 Outbreak of outlaws in Lantern Waste. Towers built to guard that region. Experiment House, are car-—
ried away into Narnia.
2555 Rebellion of Shift the Ape. King Tirian rescued by Eustace and Jill. Narnia in the hands of 1949 Serious accident on
the Calormenes. The last battle. End of Narnia. End of the World. British Railways.
Copyright © 1971 by C.S. Lewis (Pte) Ltd
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THE SURROUN Di?
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—86—
Nikabrik, 40, 80 Susan, 78
Ogres, 70-71, 71 Talking Beasts, 56-57
Orknies,.70—71, 71 Tarva, the Lord of Victory, 29
Pattertwig the red Squirrel, 56, 80 Tash, 24, 25,2901
Peter, 78 Tirian, King, 57, 80, 81
Poggin, 41, 80, 81 Toadstools, people of, 70-71, 71
Poison Plants, people of, 70-71, 71 Trees, 21
Prince Caspian, 78, 79, 80, 81, 82 Beech-girls, 72, 73
Puddleglum, 34, 35, 42, 43, 43, 80 Birchzgirls, 20, 21, 72, 73
Puzzle the Donkey, 57; 66, 67, 67, 79, 81 Larch-girls, 72, 73
Red Dwarfs, 40, 81 : Oak-men, 20, 21, 73
Reepicheep the Mouse, 60, 61, 61, 81 Willow-women, 20, 21
River-god, 26, 27, 81 See also Dryads
Robin, 56, 57 Trufflehunter the Badger, 32, 32, 82
Rumblebuffin, 46, 47, 81 Trumpkin, 40, 41, 54-55, 80, 81, 82
Sea People, 36, 37, 37, 81 Tumnus, Mr., 48, 49, 49, 82
Seven Brothers of Shuddering Wood, Underland, 65, 79
40-41, 40, 41, 81 Voyage of the Dawn Treader, The, 78, 79,
Shasta 30-34, 30, 78, 81 81, 82
Shift the Ape, 57, 58, 59, 67, 81 Wer-wolf, 50, 51, 70, 71, 82
Silenus, 27, 27, 81 White Witch, 14, 15, 15, 41, 47, 49, 57,
Silver Chair, The, 78, 79, 80, 82 =~ 1178, BOy Sloe
Silver Sea, 37, 61, 81 Wimbleweather, 47, 47, 82
Slinkey the Fox, 56, 57, 81 Wolf (Maugrim), 15, 80
Sprites, 70-71, 71 Wooses, 70-71, 71
Stable Hill, 57, 67 World’s End, 61
Strawberry (Fledge), 63, 63, 79
CLIVE STAPLES LEWIS was born in Belfast in 1898. He was sent to
school in England, went on to Oxford University to read Classics and re-
mained there as a Fellow and Tutor in English Literature. In 1954 he was
made Professor of Medieval and Renaissance Literature at Cambridge
University, a position he held until a few months before his death in
1963.
C. S. Lewis wrote books of literary criticism and on the Christian reli-
gion, as well as adult novels. The Chronicles of Narnia, his only novels for
children, were written between 1949 and 1956 and have since become
classics of children’s literature.
PAULINE BAYNES was born in England but spent her early childhood
in India. She returned to England and later studied art at the Slade
School of Fine Art. In 1968 and 1972 she was winner and runner-up re-
spectively of the prestigious Kate Greenaway Medal.
She was first commissioned to illustrate The Lion,.the Witch and the
Wardrobe in 1949 and went on to produce hundreds of wonderful illystra-
tions for the seven chronicles of Narnia. The stunning new paintings for
A Book of Narnians confirm her position as one of the foremost illustra-
tors of children’s books.
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C. S. Lewis’s seven magical
books The Chronicles — of
Narnia are loved by children
all over the world. This mag-
nificent book is a collection
of sope of the wonderful
creatures fromt the world of
Narnia. Each of the characters
is beautifully painted by
Pauline Baynes, whose black-
am-white illustrations first
brought .the Narnia books
to life. These enchanting new |
paintings depict many of the é
best-known animals and
reveal some that have never
been illustrated before. The
accompanying text sets them
in the context of their role ine
the story of Narnia.
A BOOK OF NARNIANS: is
ideal for all dedicated Narnia
fans but also serves as a
fascinating introduction to
The Chronicles of Narnia. |
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NEWTON COUNTY LIBRARY ** |