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A Book of Narnians - The Lion, The Witch and The Others - C - S - Lewis

A Book of Narnians, compiled by James Riordan and illustrated by Pauline Baynes, introduces the various characters from C.S. Lewis's Chronicles of Narnia, providing context and an outline of Narnian history. The book includes quotes from the original stories and celebrates the rich diversity of beings in Narnia through text and illustrations. It is published by HarperCollins Publishers and includes a detailed cast of characters and a map of Narnia.

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0% found this document useful (0 votes)
31 views104 pages

A Book of Narnians - The Lion, The Witch and The Others - C - S - Lewis

A Book of Narnians, compiled by James Riordan and illustrated by Pauline Baynes, introduces the various characters from C.S. Lewis's Chronicles of Narnia, providing context and an outline of Narnian history. The book includes quotes from the original stories and celebrates the rich diversity of beings in Narnia through text and illustrations. It is published by HarperCollins Publishers and includes a detailed cast of characters and a map of Narnia.

Uploaded by

tk0812
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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A BOOK of
JNARNIANS
The LION,
the WITCH
and the OTHERS
7116 FLOYD STREET, N.E.
COVINGTON, GA 30014

Co. LEWIS

A BOOK of
NARNIANS
The LION, the WITCH
and the OTHERS

Text Compiled by
JAMES RIORDAN
ee
Illustrated by
Pee LN 2 BiAgy
N Es

@ HarperCollinsPublishers
Quotations throughout this book are taken from
The Chronicles of Narnia, written by C. S. Lewis:

THE MAGICIAN’S NEPHEW,


THE LION, THE WITCH AND THE WARDROBE
THE HORSE AND: HIS Boy
PRINCE CASPIAN
THE VOYAGE OF THE DAWN TREADER
THE SILVER CHAIR
THE LAST BATTLE

These quotations are used with the permission of C.S. Lewis (Pte) Limited.
“Narnia” is a trademark of C.S. Lewis (Pte) Limited.
“The Chronicles of Narnia” is a U.S. Registered Trademark of
C.S. Lewis (Pte) Limited.

A Book of Narnians
The Lion, the Witch and the Others
Text copyright © 1994 by HarperCollins Publishers Ltd and C. S. Lewis (Pte) Ltd
Illustrations copyright © 1994 by HarperCollins Publishers Ltd
First published in Great Britain by HarperCollins Publishers Ltd.
All rights reserved. No part of this book may be used or reproduced in any manner
whatsoever without written permission except in the case of brief quotations embodied in
critical articles and reviews. Printed in Hong Kong. For information
address HarperCollins Children’s Books, a division of HarperCollins Publishers,
10 East 53rd Street, New York, NY 10022.
Library of Congress Cataloging-in-Publication Data
Riordan, James, date
A book of Narnians : the Lion, the Witch and the others /C.S. Lewis ; text compiled by
James Riordan ; illustrated by Pauline Baynes.
p. cm.
Summary: Introduces, in text and illustrations, the various characters that inhabit the
world of Narnia and sets them in the context of the Narnia stories. Also includes an outline
of Narnian history.
ISBN 0-06-025009-7. — ISBN 0-06-025014-3 (lib. bdg.)
1. Lewis, C. S. (Clive Staples), 1898-1963, Chronicles of Narnia—Juvenile literature.
2. Lewis, C. S. (Clive Staples), 1898—1963—Characters—Juvenile literature. 3. Children’s
stories, English—History and criticism—Juvenile literature. 4. Fantastic fiction, English—
History and criticism—Juvenile literature. 5. Christian fiction, English—History and
criticism—Juvenile literature. [1. Lewis, C. S. (Clive Staples), 1898-1963. Chronicles of
Narnia. °2. Characters and characteristics in literature.] 1. Baynes, Pauline, ill.
II. Lewis, C. S. (Clive Staples), 1898-1963. Chronicles of Narnia. _ III. Title.
PR6023.E926C5365 1995 94-29069
823'.912—dc20 CIP
AC
4 5 & 2 & 810
%
First American Edition, 1995
aoe
NT i rN T S

Foreword
Aslan
The White Witch
Fauns Dancing
The Beavers
‘Trees /
Dufflepuds
Tash
Bacchus, Silenus and the River-god
Doctor Cornelius
Shasta and Aravis
Trufflehunter
Jewel
Giants of Harfang
The Sea People
Eustace the Dragon
Seven Brothers of Shuddering Wood
Puddleglum
The Centaurs
The Giants
Mr. Tumnus
Wer-Wolf and Hag
The Three Bulgy Bears
Trumpkin
Animal Characters
Shift
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7 AS

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Reepicheep 61
Fledge 63
Earthmen 65
Puzzle 67
Maenads and the Minotaur 68
Ghouls 71
Dryads 73
Dwarfs 75
Aslan’s How 77
~ Cast of Characters 78
The Chronicles of Narnia 83
Outline of Narnian History 84
Map of Narnia 85
Index 86
F oO. R E WOR D

.S. Lewis once wrote that the idea for the Narnia
books came to him from images: “a faun carrying an
umbrella, a queen in a sledge, a magnificent lion.”
From these mental pictures he created the Land of Narnia, a
land populated with a rich diversity of beings, some very like
their counterparts in our world, some derived from his knowl-
edge and love of myth and fairy tale, and some, like Pud-
dlegum, purely his own invention.
It is more than forty years since Pauline Baynes first gave
shape to the creatures of Lewis’s imagination. Her illustrations
are loved throughout the world for their ability to convey the
personalities of Lewis’s characters as well as their physical ap-
pearance.
This book celebrates the inhabitants of Narnia, combining
a text woven by James Riordan largely from Lewis’s own words
with Pauline Baynes’s exquisitely detailed paintings.
Aslan

N the darkness a voice began to sing. Its lower notes were


deep enough to be the voice of the earth herself. It was
the most beautiful sound one could ever hear. Far away,
down near the horizon, the eastern sky changed from white to
pink and from pink to gold. The Voice rose and rose, till all
the air was shaking with it. And just as it swelled to the
mightiest and most glorious soundit had yet produced, the
sun arose.
You could imagine that the syn laughed for joy as it came
up. And as its beams shot across the land, they lit up a valley
through which a broad, swift river wound its way, flowing
eastward toward the sun. It was a valley of mere earth, rock
and water; there was not a tree, not a bush, not a blade of grass
to be seen. The earth was of many colors: they were fresh, hot
and vivid. They made you feel excited, until you saw the
Singer himself, and then you forgot everything else.
‘TU was a Lion. Huge, shaggy and bright, it stood facing
the risen sun. Its mouth was wide open in song and it was
pacing to and fro about the empty land. And as Aslan
walked and sang, the valley grew green with grass. It spread
out from the Lion like a pool. It ran up the sides of the little
hills like a wave. |
In a few minutes it was creepingup the lower slopes of the
distant mountains, making that young world every moment
softer. A light wind could now be.heard ruffling the grass which
was sprinkled with daisies and buttercups. Along the river bank,
willows were growing; on the other side, tangles of flowering
currant, lilac, wild rose and rhododendron closed them in.
All this time the Lion’s song and his stately prowl, to and
fro, backward and forward, continued. It was clear that all the
things were coming “out of the Lion’s head.” When you lis-
tened to his song you heard the things he was making up; and
when you looked around you, you saw them all. This was
Aslan’s world of Narnia.
sioi iinet mnoares= “ae TE

NOLL
INET liane 2 3
The White Witch

FALE long gloomy hall was full of pillars and stone


statues. There was a dwarf and the great shape of a
centaur; and in the middle was a little faun with a
sad expression on his face. The hall was guarded by a huge
gray wolf, with hair bristling all along its back and a great red
mouth. It was Maugrim, Chief of the Witch’s Secret Police.
The only light came from a single lamp and close beside
this sat the White Witch, who had put a spell on Narnia so
that it was always winter and never Christmas. She was taller
than any woman you have ever seen; she was covered in white
fur up to her throat and she held a long golden wand and wore
a golden crown on her head. Her face was white—like snow or
paper or icing-sugar, except for her very red mouth. It was a
beautiful face in other respects, but proud and cold and stern.
Fauns Dancing

N fine nights when the cold and the drumtaps and


the hooting of the owls and the moonlight get into
their wild woodland blood, the fauns dance till day-
light. The wild music, intensely sweet and just the slightest bit
eerie too, is full of magic; but of the good kind, not like a
witch’s thrumming.
To faint drumming and a wild and dreamy tune, many light
feet foot it around the Dancing Lawn, covering the grass with
little cloven hoof-marks. Some play reedy pipes, some have
leaf-crowned heads, but all take part in the dance with so
many complicated steps and figures it would take an onlooker
some time to understand it.
The fauns are not much taller than dwarfs, but far slighter
and more graceful. From the waist upward they are like men,
but glossy black hair covers their legs, and their feet are those
of goats. They also have long tufted tails. Many of them have
short pointed beards and curly brown hair, and out of the hair
stick two little horns, one on each side of the forehead. Their
skin is reddish and the upper part of their bodies gleams naked
in the pale light as they dance. Among the strange but pleas-
ant faces, which seem mournful and merry all at once, there
are Mentius, Dumnus and Girbius, Voluns and Voltinus,
Nimienus and Nausus, Oscuns and Obentinus.
~—
— iba \

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The Beavers

UE IRIE was a dam with ice frozen into foamy, wavy


shapes, and a glittering wall of icicles, as if the side
of the dam had been covered all over by flowers and
wreaths and festoons of purest sugar. On top of the dam was a
funny little house shaped like an enormous beehive, and from
a hole in the roof came smoke.
A whiskered, furry face was peering down into a little hole
in the ice. It was Mr. Beaver fishing. Suddenly he shot out a
wrinkled old paw and whisked out a beautiful trout; then he
did it all over again until he had a fine catch of fish.
These he took into the snug little house.
Mrs. Beaver popped the trout into a sizzling frying pan.
There’s nothing to beat good freshwater fish if you eat it when ‘
it has been alive half an hour ago and has come out of the pan
half a minute ago.
Trees

LIL the trees of the world appeared to be rushing to


greet Aslan, bowing and curtseying and waving
thin long arms. Pale birch-girls were tossing their
heads, willow-women pushed back their hair from their
brooding faces, the queenly beeches stood still and adored
him, shaggy oak-men, lean and melancholy elms, shock-
headed hollies (dark themselves, but their wives all bright
with berries) and gay rowans, all bowed and rose again, shout-
ing, “Aslan, Aslan!” in their various husky or creaking or
wavelike voices.
Dufflepuds

AUK, Duffers were dwarfs who were “uglified” into


one-legged Monopods by the Magician after they had
defied him. They made themselves invisible because
they could not bear to lookat one another. So stupid were they
that they washed up plates and knives before dinner to save
time afterward; and they planted boiled potatoes to save cook-
ing them when they were dug up.
The Monopods had a single thick leg under which was an
enormous broad-toed foot with toes curling up. They loved to
use their foot as a boat on water, paddling about like a fleet of
little canoes, with a dwarf in the stern.
They moved about by jumping like fleas or frogs. And
what jumps they made!—as if each big foot were a mass of
springs. And with what a bounce they came down, thumpety-
thump, upon the ground. They would sleep, like mushrooms,
with their single three-foot foot up in the air like an umbrella.
They finally became visible; but they mixed up their
old name Duffers with Monopods and called themselves
Dufflepuds.
Task

N the shadow of the trees something was moving. At first


glance you might have mistaken it for smoke, for it was
gray and you could see things through it. But the deathly
smell was not the smell of smoke. And it kept its shape instead
of billowing and curling like smoke. It was the shape of a man,
but it had the head of some bird of prey with a cruel, curved
beak.
It had four arms which it held high above its head, stretch-
ing them out northward as if it wanted to snatch all Narnia in
its grip; and its fingers—all twenty of them—were curved like
its beak and had long, pointed, birdlike claws instead of nails.
It floated on the grass instead of walking, and the grass seemed
to wither beneath it. |
This was Tash! Tash, the false or demon god of the
Calormenes, the destroyer of Narnia.

Swe yf .

iy. a te,
OT te

—26—
Bacchus, Silenus and the River-god

ACCHUS was dressed only in a fawn-skin, with vine


leaves wreathed in his curly hair. Old, fat Silenus came
riding on a donkey, shouting:
“Refreshments! Euan, euan, eu-oi-oi-oi.”
And all the time there were more and more vines and
grapes everywhere; the donkey was a mass of them.
Then up out of a pool came a great wet, bearded head,
crowned with rushes. It was the river-god. Trunks of ivy came
curling up, growing as quickly as fire grows.
The wild romp continued, the laughter never ceased, nor
the yodeling cries of “Euan, euan, eu-oi-oi-oi-oi.”
——

ee
ee PPTTEL ie ee.
Doctor Cornelius

OCTOR Cornelius, the new tutor, was the smallest


and fattest man you could ever see. He had a long,
silvery, pointed beard, and his face looked very wise,
very ugly and very kind.
One night, muffled in a hooded robe, he took his pupil up
the dark, winding stair of the castle to the tower roof. There
was no difficulty in picking out the two stars they had come to
see. They hung low in the sky,-almost as bright as two little
moons and very close together.
“Are they going to have a collision?” asked his pupil.
“Nay, dear Prince,” said Doctor Cornelius. “The great lords
of the upper sky know the steps of their dance too well for
that. Their meeting is fortunate and means some great good
for the sad realm of Narnia. Tarva, the Lord of Victory, salutes
Alambil, the Lady of Peace.”
Shasta and Aravis

ITH a Talking Horse, the orphan Shasta escaped


to Narnia. The old war horse’s name was Breehy-
hinny-brinny-hoohy-hah—Bree for short. After
riding for several weeks, they were crossing a wide plain when
they noticed another rider and horse behind them. Shasta and
Bree discovered that their companions were a girl called Aravis
and a Talking Horse, Hwin; they too were running away and,

50
together, the children and the horses continued their journey
to Narnia.
Just ahead of them was a smooth green wall in the middle
: of which was an open gate guarded by a tall bearded man in a
‘robe colored like autumn leaves. Before they could reach
safety, however, they heard a long snarling roar and saw a huge
tawny lion, its body low to the ground, gaining on the second
horse. Shasta saw the lion rise up on its hind legs and its
terrible claws tear at the mare’s back. Then, to his relief, the
lion turned head over heels and rushed away.
Trufflehunter

RIENCE Caspian was lying on a bed of heather in a


firelit cave. He felt an arm slip under his shoulders
and a cup of something sweet and hot set to his lips.
The face before him was very hairy and very long nosed. It was
larger and friendlier and more intelligent than the face of any
creature he had ever seen before. It was Trufflehunter the
Badger.
Jewel

O man can match a Unicorn in battle, for it rears


on its hind legs as it falls upon you and then you
have its hoofs and its horn and its teeth to deal
with all at once. Jewel the Unicorn was tossing men as you’d
toss hay on a fork. Its head came down and, next moment, the
enemy lay dead, gored through the heart by Jewel’s horn.
4
iv

Giants of Harfang

AE, travelers suddenly saw a castle on a high crag


and lights. Not moonlight, nor fires, but homely,
cheering rows of lighted windows. It was Harfang,
home of the Harfang Giants. Numb with cold, Jill, Puddle-
glum and Eustace battled through the snowstorm, thinking of
great halls with fires roaring on the hearth and hot soup and
juicy sirloins on the table.
The first giant they met was taller than an apple tree.
“Come in, little shrimps!” he said. They were shown into the
throne room where the giants were all in magnificent robes.
Puddleglum collapsed on the floor: with his long limbs, he
looked just like a large spider.
The King had a fine, curled beard and a straight eaglelike
nose; but the Queen was dreadfully fat. She took pity on Jill
who had begun to cry as the fire’s warmth made her frozen ears
tingle.
“They’re dear little things at that age,” murmured one
giantess. “It seems almost a pity . . .” Though the children did
not know it, the giants intended to turn them into man-pies
and eat them.
The Sea People

HAEFTS of sunlight fell through the blue waves upon


a green wooded valley. A hunting party of Sea People
was riding along on olive-green sea horses. Each man
and woman wore a crown and pearls; gold gleamed on their
foreheads below purple hair, and emerald or orange streamers
fluttered from their shoulders. Their bodies were the color of
old ivory.
The riders had long, cruel spears in their hands and a fierce
blue fish on their wrists; this they released as they chased
shoals*of fat fish. Glittering in the sunlight was a castle city,
nestling upon a high mountain. The city was knobbly and
jagged and of a pearly-ivory hue.
Beware! For amid the light, the silence, the tingling smell
of the Silver Sea, woe betide the sailor who gazes for long
upon the lovely People of the Sea.
Eustace the Dragon

USTACE Scrubb was a selfish brat. One day he


found treasure in a dragon’s lair beside a pool—
crowns, coins, rings, bracelets, plates and gems. And
he fell asleep. When he awoke, he saw two thin columns of
smoke curling up before his eyes, black against the moonlight.
Staring into the pool, he was horrified to see a long, green
snout, dull red eyes, a long scaly body, cruel claws, huge bat’s
wings and yards of tail.
-He had turned into a dragon while asleep. Sleeping on a
dragon’s hoard with greedy, dragonish thoughts in his heart,
he had become a dragon himself. Eustace the Dragon began to
cry. A powerful dragon crying its eyes out under the moon ina
deserted valley is a rare sight and sound indeed!
Seven Brothers of
Shuddering Wood

RINCE Caspian, Trumpkin


the Red Dwarf and Nikabrik
the Black Dwarf were taken
by a dwarf to the bottom of a dark
stairway and into a smithy lit up by a
furnace. Two Red Dwarfs were at the
bellows, another was holding a piece
of red-hot metal on the anvil with a
pair of tongs, a fourth was hammer-
ing it, and two, wiping their horny
little hands on a greasy cloth, came
forward to meet the visitors.
They were the Seven Brothers of
-Shuddering Wood.
Their gifts were noble—mail
shirts and helmets and swords; the
workmanship was finer than any
Caspian had ever seen.
Narnian Dwarfs, though less
than four feet high, are the toughest
and strongest creatures there are.
Some are evil, like the Witch’s ser-
vant, a fat Dwarf dressed in polar
bear’s fur and a red hood with a long
gold tassel; his huge beard covered
his knees like a rug. It was he who
handed Edmund a jeweled cup full
of a foamy, steamy drink. Trumpkin
and Poggin, with his spade and
lantern, are good and_ helpful
Dwarfs. But most; like Griffle, black
bearded, with a pick and lantern, are
ever suspicious and believe the op-
posite of what they are told.
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Puddleglum

UDDLEGLUM was a Marsh-wiggle who lived in a


wigwam in the center of a flat marsh covered with
coarse grass. :
Like the marsh, he was a sort of muddy-brown color. He
had a long, thin face with sunken cheeks, a tightly shut mouth
and no beard. His straggly hair was greeny-gray, like reeds or
rushes, and he wore a high, pointed hat like a steeple, with an
enormously wide brim.
From a distance he seemed all arms and legs, so that when
he sat down he looked uncommonly like a large spider. Yet the
fingers of his hands were webbed like a frog’s, and so were his
bare feet which dangled in the muddy water. He was dressed in
earth-colored clothes that hung loose about him.
Marsh-wiggles smoke a very strange, heavy sort of tobacco
(some folk say they mix it with mud); the smoke from their
pipe trickles out of the bowl and drifts along the ground like
black-gray mist. Their expressions are solemn, so that you can
see at once they take a serious view of life.
The Centaurs

ALIF-man, half-horse, the Centaurs canter


through the Narnian woods. The horse part of
them is like huge English farm horses, the man part
is like stern but beautiful giants, some with golden beards
flowing over their magnificent bare chests.
They are solemn, majestic people, full of ancient wisdom;
they are not easily made either merry or angry, but their anger
is as terrible as a tidal wave when it comes.
The Sank

LANTS are not at all clever. Poor Wimbleweather


+ of Deadman’s Hill, though as brave as a lion, would
burst into one of those not very intelligent laughs to
which the nicer sort of Giants are so liable, then he would
check himself and look as grave as a turnip. One time he car-
ried on his back a basketful of rather seasick Dwarfs who had
accepted his offer of a lift and were wishing they had walked
instead.
When Aslan breathed on the stone statues in the Witch’s
castle, he started with Giant Rumblebuffin’s feet: life crept up
his legs and, a moment later, he lifted his club off his shoulder,
rubbed his eyes and said, “Bless me! I must have been asleep.”
And he beamed all over his ugly honest face.
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Mr. Tumnus

IR. Tumnus carried over his head an umbrella, white


with snow. From the.avaist upward he was a man,
but his legs were shaped like a goat’s and instead
of feet he had goat’s hoofs. He also had a tail which was neatly
caught up over his free arm so as to keep it from trailing in the
snow.
_ He had a red woolen muffler around his neck and his skin
was rather reddish too. All about him the snowy ground was
rough and there were rocks with little hills up and little hills
down. At the bottom of a small valley was a cave of reddish
stone. This was his house: it might not look much on the out-
side, but inside it was warm and cozy.
Soon afterward Tumnus the Faun was turned to stone in
the White Witch’s castle—for helping Lucy. But when Aslan
breathed on him he came back to life. A moment later Lucy
and Mr. Tumnus were holding each other by both hands and
dancing around for joy. The little chap was none the worse for
having been a statue. »
Wer-Wolf and Hag

UE Wer-Wolf was a horrible, gray, gaunt beast, half-


man, half-wolf. The Hag’s nose and chin stuck out
like a pair of nutcrackers, and her dirty gray hair flew
about her face as she pounced on her victims.
The Three Bulgy Bears

IRUNCE Caspian tapped three times on the trunk of


an old hollow oak tree and a woolly sort of voice from
inside said, “Go away. It’s not time to get up yet.”
When he tapped again, there was a noise like a small
earthquake and a sort of door opened and out came three
brown bears, very bulgy indeed and blinking their little eyes.
When everything had been explained to them, they kissed
Caspian—very wet, snuffly kisses they were—and offered him

some honey.
Path,

Fd

~Trumpkin
RUMPIKIN, the Red Dwarf, was very stocky and
deep-chested, like most’dwarfs. He was about three
feet high when standing up, and he had an immense
beard and whiskers of coarse red hair which left little of his
face to be seen except a beaklike nose and twinkling black
eyes. He smoked a pipe about the size of his own arm, blowing
out great clouds of fragrant smoke. Now and again, he would
mutter odd words, like “Beards and bedsteads!” “Bulbs and
bolsters!” and “Soup and celery!”
Trumpkin accompanied Prince Caspian to Aslan’s How. It
was an awesome place, a round green hill on top of another
hill, long since overgrown with trees, with one little, low
doorway leading into it. The tunnels inside were a perfect
maze, and they were lined and roofed with smooth stones
on which were strange characters and snaky patterns, and
pictures in which the form of a lion was repeated again
and again. It all seemed to belong to an even older Narnia
than the Narnia they all knew.
Animal Characters

REATURES, I give you your-


selves,” said Aslan. “I give you for-
ever this land of Narnia.” So the
animals became Talking Beasts and were warned not to go
back to their old ways.
Thereafter, the Talking Beasts were mostly good. The red-
chested, bright-eyed Robin guided the children through the
wood. Camillo the Hare, Hogglestock the Hedgehog and
Clodsley Shovel the Mole all helped. Prince Caspian to save
Narnia. And Farsight the Eagle fought bravely in the last bat-
tle for Narnia, flying at enemy faces and pecking at their eyes.
Pattertwig the red Squirrel was full of courage and energy and
mischief.
The wisest of the beasts was Glimfeather, a white Owl so
big it stood as high as a good-sized dwarf. It was Glimfeather
who carried Jill on its back through the cool, damp night air to
the parliament of owls in a ruined, fusty tower; there they told
her: “Tu-whoo. Tu-whoo. That’s the right thing
to do.”
Most helpful of all were the mice—the nib-
blers and gnawers and nutcrackers; these sharp-
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—— —

\
eyed, sharp-toothedfolk cut through Aslan’s
ropes to set him free from the Witch. But
some beasts were bad, like Slinkey the Fox
who took the Calormenes’ side against
Tirian’s last stand or Ginger the Cat who was a great big
Tom in the prime of life, but a slyboots if ever a cat was.
| At the great meeting on Stable Hill, it was Ginger who
volunteered to enter the stable to see if Puzzle, the don-
_key-lion, was really Aslan. Ginger walked primly and @ A
daintily, with his tail in the air, not one hair on his sleek
coat out of place. He passed the bonfire, his big green
eyes never blinking. Then, as cool as a cucumber, he
walked through the dark doorway of the stable.
“Aii-aii-aaow-awah!” The most horrible caterwaul made
everyone jump. The Ape was knocked head over heels by
Ginger coming back out of the stable at top speed like a
ginger-colored streak of lightning. He shot across the open >
grass and up a tree, his eyes like saucers of green fire; every :
ginger hair stood on end. The longer he caterwauled, the less g\
like a Talking Beast he became; he had gone |
back to being a dumb animal. Such was the
fate of all bad beasts.
Shift
HURT was the craftiest, ugliest, most wrinkled Ape
you can imagine. One day he found a tattered, slimy
lion’s skin in Caldron Pool—the big dancing, bubbling,
churning pool into which pours the great waterfall with a
noise like everlasting thunder. a
Shift scrambled down from his thatched house in the fork
of a tree: he had a ball of thread in his mouth, a needle be- ¥
tween his lips and scissors in his paw. He intended to sew a
pt
beautiful new lion-skin coat. y
,a a
a 3
Reepicheep
BEPICAILIEP was well over a foot high when he
stood on his hind legs, with ears nearly as long as a
rabbit’s. He wore a tiny rapier at his side and was for-
ever twirling his long whiskers as if they were a moustache.
The sleek, bright-eyed Talking Mouse was one of the great
heroes of Narnia who had fought at the fierce Battle of Beruna
and afterward sailed to the World’s End with King Caspian the
Seafarer. When he was born, a wood woman had spoken a
verse over his cradle; and he often sang it in his chirruping
voice:
“Where sky and water meet,
Where the waves grow sweet,
Doubt not, Reepicheep,
To find all you seek,
There is the utter East.”
So when he reached the Silver Sea, he set off alone in his
coracle, paddling through an endless carpet of lilies. For a split
second he hovered on the crest of a wave and then was gone.
———

Fledge
LEDGE spread his wings wider than angels’ wings in
church windows. The feathers shone chestnut and
copper in the dazzling sunlight as he soared over Nar-
nia, its many-colored lawns and rocks and heather spread out
below, its river winding through the land like a ribbon of
quicksilver.
Once he had been a common cab horse called Strawberry,
son of a cavalry officer’s charger. Now he was Fledge, father of
all flying horses.
Earthmen

AUK, Earthmen in the Deep Realm were padding


through the cavern lit with a cold gray-blue light.
The dense crowd contained all shapes and sizes,
from little gnomes barely a foot high to stately figures taller
than men. Some had tails, some wore big beards and others
had round, smooth faces as big as pumpkins. Several had
horns in the middle of their foreheads.
But in some respects they were all alike: every face was as
long as a fiddle, all carried three-pronged spears and all were
dreadfully pale. Beware: for many fall into Underland, but few
return to the sunlit lands.
Puzzle

UZZILE the donkey was rather fat with a soft, gray


coat and a gentle, honest face. Because he was so
trusting, he let the crafty Ape, Shift, dress him in a
lion’s skin and make out he was the great Aslan. Shift would
only bring him out of his stable at night to show to the Narni-
ans—who could not see his silly, donkeyish face in the dark.
So the Narnians carried out his orders, unsuspecting that
they really came from the evil Shift.
It was Jill who discovered the truth: one dark night she
went to Stable Hill and, by the light of a great bonfire, she saw
the donkey-lion. The teal Aslan finally appeared and par-
doned Puzzle the donkey who said how sorry he was.
Maenads and the Minotaur

‘T’ midnight the dancing began. The Naiads who


lived in the wells, the Dryads who lived in the trees
and the Maenads, fierce madcap girls, came out to
dance with the Minotaur. It was rather like Blind Man’s Buff,
as everyone behaved as if they were blindfolded; it was not un-
like Hunt the Slipper, though the slipper was never found.
Everyone began eating; you have never tasted such grapes.
Really good grapes, bursting into cool sweetness when you put
them into your mouth.
Here, there was more than anyone could possibly want,
and no table manners at all. One saw sticky and stained
fingers everywhere, and, though mouths were full, the laugh-
ter never ceased, nor the yodeling shouts, till all of a sudden
everyone felt that the game and the feast ought to be over;
and they all flopped down breathless on the ground.
At that moment the sun was rising and the wild girls all
vanished into the trees.
Ghouls

HE White Witch summoned up all the evil spirits.


She called out Ogres with monstrous teeth, Wer-
wolves and Bull-headed men, Ghouls and Boggles,
| Cruels and Hags and Horrors, Efreets and Sprites and Orknies,
i Wooses and Ettins, people of the Toadstools and Poison
«Plants. All were grinning and leering, dancing up and down in
a ae

the-moonlight; some carried torches burning with red flames


Hs,

and’ black smoke. oe


:
' eee,
~
— Ant Le.
a a a =
| Dryads

ALE, whole forest was coming awake. The birches be-


came slender girls dressed in silver, with hair blown
about their faces; their voices were so soft and show-
ery the nightingale stopped singing as if to listen to their song.
Larch-girls were dressed in green so bright it was almost yel-
low, with ivy curling round them, growing as quickly as fire
STOWS.
The oak was a hearty old man with a frizzled beard and
warts on his face and hands, and hair growing out of the warts.
Beech-girls, dressed in fresh, transparent green, were the best
of all: for they were gracious goddesses, smooth and stately,
the ladies of the wood.
Fo
Dwarfs

glorious feast appeared before the Dwarfs: pies,


tongues, pigeons, trifles, ices, and a goblet of good
red wine. They began eating and drinking greedily;
yet very soon the Dwarfs began suspecting each other of find-
ing something nicer, and they started grabbing and snatching,
and went on quarreling and very soon all the good food was
smeared on their faces and clothes or trodden underfoot.
The Dwarfs work very hard: they ply their picks and
spades to the snowy hillside even on the rawest nights. With
a fire blazing, bellows roaring, hammers clinking on the
anvil, they shape gold into the finest crowns.
CAST OF CHARACTERS
ARAVIS is a young girl who escapes from the realm of Calormen on her Talking
Horse Hwin and meets up with Shasta and Bree. While Aravis features mainly in
The Horse and His Boy, we meet her again in The Last Battle, by which time she has
married Shasta, now King Cor, and become Queen of Archenland.

ASLAN is the Great Lion and adversary of the White Witch; he calls Narnia to life,
dies for its people, but comes back to life and triumphs over the White Witch.
Aslan first appears in The Magician’s Nephew, singing his great creation of Narnia
song; he meets Peter, Edmund, Lucy and Susan in The Lion, the Witch and the
Wardrobe, sacrifices his life to save Edmund, but revives to defeat the White Witch
and crown the children Kings and Queens of Narnia. In The Horse and His Boy,
Aslan protects Shasta and helps him save Archenland; and in Prince Caspian, he
reawakens Narnia and makes Caspian King. Aslan turns himself into an albatross
and a lamb in The Voyage of the Dawn Treader, while in The Silver Chair he rescues
Eustace and brings Caspian into True life in Aslan’s country. Aslan returns to Nar-
nia in The Last Battle to lead the Narnians into the real Narnia.

BACCHUS is the god of wine who inspires song, dance and revelry. He makes a
brief appearance in The Lion, the Witch and the Wardrobe and Prince Caspian.
®
BEAVERS are helpful creatures who live in a beehive-shaped house on a dam. They
are to be found in The Lion, the Witch and the Wardrobe.

BLACK DWARFS are usually, but not necessarily, wicked servants of the White
Witch. They do their evil deeds in The Last Battle.

BREE isa Talking Horse who was kidnapped from Narnia. He takes Shasta from the
land of Calormen to Narnia in The Horse and His Boy and also appears briefly in The
Last Battle.

BULGY BEARS are three slow-moving, slow-witted bears who help Prince Caspian
in Prince Caspian.

CALORMENES are the men of the kingdom of Calormen who fight against the
Narnians in the last great battle. While they are the main foe in The Last Battle,
they also appear as cruel merchants in The Voyage of the Dawn Treader, and it is
their land of Calormen that provides the background to The Horse and His Boy.

CAMILLO is a Hare who helps Caspian save Narnia in Prince Caspian.


CASPIAN isa Prince of Telmarine blood who defeats his usurping uncle to become
the rightful King of Narnia. Caspian’s adventures are related in Prince Caspian and
The Voyage of the Dawn Treader. In The Silver Chair, he dies and then is revived in
Aslan’s land, where he also appears briefly at the end of The Last Battle.

CENTAURS are half-man, half-horse. These wise, majestic beasts roam the Narnian
woods. They gallop through several books, giving wise counsel in The Lion, the
Witch and the Wardrobe, The Horse and His Boy, Prince Caspian and The Silver Chair.

CLODSEY SHOVEL is a Molewho helps Prince Caspian in Prince Caspian.

DOCTOR CORNELIUS is the half-dwarf tutor to Prince Caspian; he becomes Lord


Chancellor when Caspian is made King of Narnia. He appears in Prince Caspian.

DRYADS are spirits of the trees and appear in The Lion, the Witch and the Wardrobe,
Prince Caspian, The Voyage of the Dawn Treader, The Silver Chair and The Last Battle.

DUFFLEPUDS are rather stupid dwarfs, who were “uglified” by the Magician into
one-legged Monopods in The Voyage of the Dawn Treader and used a spell to make
themselves invisible because they could not bear te look at one another.

EARTHMEN are creatures who inhabit Underland. They are forced to work
for the Witch and live a miserable life in the dark caves beneath the earth in The
Silver Chair.

EUSTACE THE DRAGON is a boy who turns into a dragon because he is greedy
and selfish in The Voyage of the Dawn Treader. He also features in The Silver Chair.

FARSIGHT is an eagle who fights bravely in the last battle for Narnia in The Last
Battle.

FAUNS are half-man, half-goat. They dance all night to wild music on the Dancing
Lawn and appear in all the books.

FLEDGE was once a common cab horse called Strawberry in The Magician’s Nephew
and turns into the flying horse Fledge; he also features as Fledge in The Last Battle.

GINGER is a sly tomcat who turns dumb after entering the stable to see if
Puzzle is really Aslan in The Last Battle.

GLIMFEATHER is a white Owl as big as a Dwarf who bears Jill on his back to the
owl parliament. He features mainly in The Silver Chair, but comes to the great meet-
ing of all helpful animals in The Last Battle.
GRIFFLE is a black-bearded dwarf who, like many other Dwarfs, believes the oppo-
site of what he is told. He appears in The Last Battle.

HAGS are young women who have sacrificed their youth and beauty for the ability
to practice Black Magic. One Hag joins Nikabrik’s scheme to call up the White
Witch from the dead in Prince Caspian and is beheaded by Trumpkin’s sword. Hags
also appear as members of the White. Witch’s army in The Lion, the Witch and the
Wardrobe.

HARFANG GIANTS are evil giants who live in Harfang Castle set upon a high
crag in The Silver Chair.

HOGGLESTOCK is a Hedgehog who helps Prince Caspian in Prince Caspian.

HWIN isa Talking Horse who was stolen from Narnia by the Calormenes. She es-
capes with the girl Aravis back to the land of Narnia in The Horse and His Boy. She
also makes a brief appearance in The Last Battle.

JEWEL is a Unicorn and companion of King Tirian; he fights bravely for Narnia in
The Last Battle.

MAENADS are wild madcap girls who follow Bacchus and perform a magi dance of
plenty in Prince Caspian.

MAUGRIM is also known as Fenris Ulf; a huge gray wolf, the Chief of the White
Witch’s Secret Police in The Lion, the Witch and the Wardrobe.

MINOTAUR is a creature half-man, half-bull in The Lion, the Witch and the
Wardrobe.

NIKABRIK isa sour Black Dwarf who schemes to call up the White Witch from the
dead in Prince Caspian and is killed when he and his evil companions attack the
Prince and his friends.

PATTERTWIG is a red Squirrel, a chatterbox, but full of courage and energy, who
appears in Prince Caspian.

POGGIN isa good, helpful Dwarf in The Last Battle.

PUDDLEGLUM is a Marsh-wiggle who lives in a wigwam in the center of a marsh;


he accompanies Jill and Eustace on their adventures. Puddleglum features all the
way through The Silver Chair and is present at the grand meeting in The Last Battle.

—80—
PUZZLE isa gentle, trusting donkey deceived by the crafty Ape Shift into pretend-
ing to be Aslan in The Last Battle.

RED DWARFS are sometimes helpful Dwarfs, like Trumpkin and Poggin, but can
also be bad. They are to be found in The Lion, the Witch and the Wardrobe, The Horse
and His Boy, Prince Caspian and The Last Battle.

REEPICHEEP isa Talking Mouse of Narnia who fights bravely at the great Battle of
Beruna and afterward sails to the End of the World with King Caspian. He first
makes an appearance in Prince Caspian; although he paddles off in The Voyage of the
Dawn Treader and “since that moment no one can truly claim to have seen
Reepicheep the Mouse,” he does make a final appearance in The Last Battle.

RUMBLEBUFFIN is an honest, good-natured Giant who is trapped as a statue in the


White Witch’s fortress in The Lion, the Witch and the Wardrobe. He helps the prison-
ers escape from the fortress by breaking down the gates with his huge club.

RIVER-GOD emerges from the Great River at Beruna Bridge in Prince Caspian and
is also mentioned in The Magician’s Nephew.

SEA PEOPLE are beautiful creatures who live under the Silver Sea, riding olive-
green sea horses and enticing unwary sailors to their doom in The Voyage of the
Dawn Treader.

SEVEN BROTHERS OF SHUDDERING WOOD are seven Red Dwarfs. Prince


Caspian visits their smithy in Prince Caspian.

SHASTA isan orphan boy who escapes an evil Tarkaan and rides the Talking Horse
Bree to safety in Narnia. His adventures are related in The Horse and His Boy, and
he reappears as King Cor of Archenland in The Last Battle.

SHIFT is acrafty Ape who tricks the Narnian animals into thinking that Puzzle, the
donkey covered in a lion-skin, is really Aslan in The Last Battle.

SILENUS isa fat old man riding a donkey; tutor and foster father to Bacchus. He
makes a short entry in both The Lion, the Witch and the Wardrobe and Prince Caspian.

SLINKEY is a fox who fights against King Tirian in The Last Battle.

TASH is vulture-headed demon, with four arms and claws instead of fingers. He
is the god of the Calormenes and destroyer of Narnia in The Last Battle.

TiRIAN, KING, is the last of the Kings of Narnia in The Last Battle.
TRUFFLEHUNTER is a wise and friendly Badger who helps Caspian in Prince
Caspian; he also makes a final appearance with all the helpful animals in The Last
Battle.

TRUMPKIN is the Red Dwarf who accompaniés Caspian to Aslan’s How. He con-
tinues his helpful deeds from Prince Caspian to The Voyage of the Dawn Treader and
The Silver Chair; and he turns up at the great meeting in The Last Battle.

TUMNUS is half-man, half-goat, a faun who helps Lucy against the White Witch,
for which she turns him to stone. Aslan eventually brings him back to life. Mr. Tum-
nus first features early in The Lion, the Witch and the Wardrobe, as the Witch's spy
who nonetheless helps Lucy; he further appears in The Horse and His Boy and The
Last Battle.

WER-WOLF is a fearful gray beast, half-man, half-wolf, who appears in Prince


Caspian.

WHITE WITCH is the evil witch who puts a spell on Narnia so that it is always
winter; she is finally defeated by Aslan. She is initially Jadis, Queen of Charn, in
The Magician's Nephew, and then becomes the evil Witch in The Lion, the Witch and
the Wardrobe, where she kills Aslan with a stone knife; when Aslan comes back to
life he finally destroys the Witch and her evil power, so ending the hundred years of
winter. The White Witch reappears as the Green Lady/Queen of Underland in The
Silver Chair.

WIMBLEWEATHER is a giant of Deadman’s Hill; brave but dim, he fights for


Caspian and Peter in Prince Caspian.
rok ONTCOUES OF NARNIA
THE MAGICIAN’S NEPHEW
Digory and Polly vanish to another world where -they release the evil Queen Jadis
from a prisoning spell. Jadis follows them back to their own world and creates total
chaos until, by accident, they all find themselves in yet another world, a world
where there is nothing but darkness. Aslan the Lion appears and the children listen
to his song as he creates 'the enchanted land of Narnia.

THE LION, THE WITCH AND THE WARDROBE


Peter, Susan, Edmund and Lucy step through Professor Kirke’s wardrobe into the
land of Narnia where the White Witch’s cruel hold has kept the land in perpetual
winter. Edmund betrays his brother and sisters to the White Witch and leads her to
them as they make their way toward the Stone Table to meet Aslan, the only one
with the power to defeat the Witch and restore summer to Narnia.

THE HORSE AND His Boy


When Shasta learns that he is not Arsheesh the fisherman’s son, he decides to es-
cape from the cruel land of Calormen. With the help of the Talking Horse Bree and
accompanied by Aravis, a fearless runaway girl, he goes north to find Narnia. Their
journey is perilous but they finally reach Narnia where the air is sweet and there is
freedom and happiness. Only then does Shasta discover who he really is.

PRINCE CASPIAN
Civil war is destroying Narnia. Prince Caspian, the rightful heir to the throne,
resolves to restore the land to its original glory. A magic horn draws Lucy, Edmund,
Peter and Susan back to Narnia to rally support for the young Prince and to fight for
his cause. With the children’s help and the aid of Aslan, Caspian fights to regain his
kingdom so that animals, Dwarfs, trees and flowers can once again live in harmony.

THE VOYAGE OF THE DAWN TREADER


Lucy, Edmund and their unpleasant cousin Eustace enter a painting into the land of
Narnia. On board the Dawn Treader they journey to the Eastern Islands with King
Caspian and his crew in search of the seven lost friends of King Caspian’s father. As
they voyage toward the end of the world, they visit many strange islands and en-
counter magical creatures, but are never deterred from their quest.

THE SILVER CHAIR


Jill and Eustace escape from their dreadful school to Narnia where Aslan sends them
on a mission to rescue Prince Rilian, heir to the old King of Narnia. Jill is given four
signs by Aslan to help the children find the Prince. With Puddleglum the Marsh-
wiggle to act as their guide, they journey to the Bottom of the World to try and free
the prince from the Queen of Underland and the bindings of his silver chair.

THE LAST BATTLE


Narnia is in confusion as an impostor of Aslan threatens to corrupt the animals and
destroy the harmony of the once glorious kingdom. King Tirian, the last King of
Narnia, calls on Aslan and the helpers beyond the world for aid. Jill and Eustace ap-
pear and help gather the troops together. King Tirian challenges his enemies to
fight and, in the light of a huge bonfire, the last and greatest battle of Narnia begins.
C.-S.-LEWI1S°’S OUTLINE OF ON ARB

NARNIAN YEARS ENGLISH YEARS


1888 Digory Kirke born.
1889 Polly Plummer born.
1 Creation of Narnia. The Beasts made able to talk. Digory plants the Tree of Protection. The 1900 Polly and Digory car-
White Witch Jadis enters Narnia but flies into the far North. Frank | becomes King of Narnia ried into Narnia by magic
Rings.
180 Prince Col, younger son of King Frank V of Narnia, leads certain followers into Archenland
(not then inhabited) and becomes first King of that country.
204 Certain outlaws from Archenland fly across the Southern desert and set up the new kingdom 1927 Peter Pevensie born.
of Calormen. 1928 Susan Pevensie born.

300 The empire of Calormen spreads mightily. Calormenes colonize the land of Telmar to the 1930 Edmund Pevensie
West of Narnia. born.
1932 Lucy Pevensie born.
302 The Calormenes in Telmar behave very wickedly and Aslan turns them into dumb beasts. 1933 Eustace Scrubb and Ji
The country lies waste. King Gale of Narnia delivers the Lone Islands from a dragon and is made Pole born.
Emperor by their grateful inhabitants.
407 Olvin of Archenland kills the Giant Pire.
460 Pirates from our world take possession of Telmar.
570 About this time lived Moonwood the Hare.
898 The White Witch Jadis returns into Narnia out of the far North.
900 The Long Winter begins.
1000 The Pevensies arrive in Narnia. The treachery of Edmund. The sacrifice of Aslan. The 1940 Phe Pevensies, stayin
White Witch defeated and the Long Winter ended. Peter becomes High King of Narnia. with Digory (now Professor
Kirke, reach Narnia throug
1014 King Peter carries out a successful raid on the Northern Giants. Queen Susan and King
the Magic Wardrobe.
Edmund visit the Court of Calormen. King Lune of Archenland discovers his long-lost son Prince
Cor and defeats a treacherous attack by Prince Rabadash of Calormen.
1015 The Pevensies hunt the White Stag and vanish out of Narnia.
1050 Ram the Great succeeds Cor as King of Archenland.
1502 About this time lived Queen Swanwhite of Narnia. E
e
.

1998 The Telmarines invade and conquer Narnia. Caspian | becomes King of Narnia.
2290 Prince Caspian, son of Caspian IX, born. Caspian IX murdered by his brother Miraz who
usurps the throne.
2303 Prince Caspian escapes from his uncle Miraz. Civil War in Narnia. By the aid of Aslan and of 1941 The Pevensies again
the Pevensies, whom Caspian summons with Queen Susan’s Magic Horn, Miraz is defeated and caught into Narnia by the
killed. Caspian becomes King Caspian X of Narnia. blast of the Magic Horn.
2304 Caspian X defeats the Northern Giants. |

2306-7 Caspian X’s great voyage to the end of the World. 1942 Edmund, Lucy and
Eustace reach Narnia again -
2310 Caspian X marries Ramandu’s daughter.
and take part in Caspian’s
2325 Prince Rilian born. voyage.
2345 The Queen is killed by a Serpent. Rilian disappears.
2356 Eustace and Jill appear in Narnia and rescue Prince Rilian. Death of Caspian X. 1942 Eustace and Jill, from
2534 Outbreak of outlaws in Lantern Waste. Towers built to guard that region. Experiment House, are car-—
ried away into Narnia.
2555 Rebellion of Shift the Ape. King Tirian rescued by Eustace and Jill. Narnia in the hands of 1949 Serious accident on
the Calormenes. The last battle. End of Narnia. End of the World. British Railways.
Copyright © 1971 by C.S. Lewis (Pte) Ltd
esa Os ja
Poa
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THE SURROUN Di?
Ot INT

Copyright © 1972 by Pauline Baynes and C.S. Lewis (Pte) Ltd


I N E xX
Numbers in italics refer to illustrations.

Alambil, the Lady of Peace, 29 Ettins, 70-71, 71


Ape. See Shift Eustace, 35, 78, 80
Aravis, 30-31, 31, 78, 80 as Dragon, 38-39, 38-39, 61, 79
Archenland, Queen of (Aravis), 78 Farsight the Eagle, 56, 56, 79
Aslan, 8, 9, 10, 11, 12-13, 21, 47, 49, 56, Fauns, 15, 16-17, 16-17, 79
57, 61,76, by 10, 19, G1, Oe Dumnus, 17
Aslan’s How, 55, 76-77, 82 Girbius, 17
Bacchus, 26, 27, 78, 80, 81 Mentius, 17
Battle of Beruna, 61, 81 Nausus, 17
Beavers, 18, 19, 19, 78 Nimienus, 17
Beech-girls, 20, 21, 72-73, 73 Obentinus, 17
Black Dwarfs, 41, 41, 78, 80 Oscuns, 17
Boggles, 70-71, 71 Voltinus, 17
Bree, 30-31, 30, 78, 81 Voluns, 17
Bulgy Bears, 52-53, 53, 78 Fenris Ulf. See Maugrim
Bull-headed men, 70-71, 71 Fledge, 62, 63, 79
Caldron Pool, 58, 58 Ghouls, 70-71, 71
Calormenes, 25, 57, 78, 80, 81 Giants, 47 +
Camillo the Hare, 56, 57, 78 of Harfang, 34, 35, 80
Caspian Rumblebuffin, 46, 47, 81
King, 61, 78, 79, 81 Wimbleweather, 47, 47, 82
Prince, 29, 29, 32, 32, 40, 53, 55, 56, Ginger the Cat, 57, 57, 79
78, 79, 80, 81, 82 Glimfeather the Owl, 56, 57, 79
Centaurs, 15, 44-45, 45, 79 Griffle, 41, 80
Clodsley Shovel the Mole, 56, 57, 79 Hags, 51, 51, 70-71, 71, 80
Cor, King of Archenland (Shasta), 78, 81 Harfang
Cornelius, Doctor, 28, 29, 29, 79 Castle, 35, 35, 80
Cruels, 70-71, 71 Giants, 34, 35, 80
Dancing Lawn, 16, 79 King of, 34, 35
Deadman’s Hill, 47, 82 Queen of, 34, 35
Deep Realm, 65 Hogglestock the Hedgehog, 56, 80
Dragon (Eustace), 38-39, 38-39, 61, 79 Horrors, 70-71, 71
Dryads, 68, 72-73, 73, 79 Horse and His Boy, The, 78, 79, 80, 81, 82
Duffers. See Dufflepuds Hwin, 30-31, 31, 78, 80
Dufflepuds, 22, 23, 23, 79 Jewel the Unicorn, 33, 33, 80
Dwarfs, 15, 17, 41, 47, 74, 75, 75 Jill, 34, 35, 56, 67, 79, 80
Black Dwarfs, 78, 80 Last Battle, The, 78, 79, 80, 81, 82
Griffle, 41, 80 Lion (Aslan), 11, 31
Nikabrik, 40, 80 Lion, the Witch and the Wardrobe, The, 78,
Poggin, 41, 80 79, 80, 81, 82
Red Dwarts, 40, 81 Lucy, 49, 78, 82
Seven Brothers of Shuddering Wood, Maenads, 68, 68, 69, 80
40-41, 40, 41, 81 Magician's Nephew, The, 78, 79, 81, 82
Trumpkin, 40, 41, 54, 55, 55, 80, 81, ~Marsh-wiggle. See Puddleglum
82 Maugrim, 15, 80
Earthmen, 64, 65, 65, 79 Minotaur, 68, 69, 80
Edmund, 41, 78 Monopods. See Dufflepuds
Efreets, 70-71, 71 Naiads, 68

—86—
Nikabrik, 40, 80 Susan, 78
Ogres, 70-71, 71 Talking Beasts, 56-57
Orknies,.70—71, 71 Tarva, the Lord of Victory, 29
Pattertwig the red Squirrel, 56, 80 Tash, 24, 25,2901
Peter, 78 Tirian, King, 57, 80, 81
Poggin, 41, 80, 81 Toadstools, people of, 70-71, 71
Poison Plants, people of, 70-71, 71 Trees, 21
Prince Caspian, 78, 79, 80, 81, 82 Beech-girls, 72, 73
Puddleglum, 34, 35, 42, 43, 43, 80 Birchzgirls, 20, 21, 72, 73
Puzzle the Donkey, 57; 66, 67, 67, 79, 81 Larch-girls, 72, 73
Red Dwarfs, 40, 81 : Oak-men, 20, 21, 73
Reepicheep the Mouse, 60, 61, 61, 81 Willow-women, 20, 21
River-god, 26, 27, 81 See also Dryads
Robin, 56, 57 Trufflehunter the Badger, 32, 32, 82
Rumblebuffin, 46, 47, 81 Trumpkin, 40, 41, 54-55, 80, 81, 82
Sea People, 36, 37, 37, 81 Tumnus, Mr., 48, 49, 49, 82
Seven Brothers of Shuddering Wood, Underland, 65, 79
40-41, 40, 41, 81 Voyage of the Dawn Treader, The, 78, 79,
Shasta 30-34, 30, 78, 81 81, 82
Shift the Ape, 57, 58, 59, 67, 81 Wer-wolf, 50, 51, 70, 71, 82
Silenus, 27, 27, 81 White Witch, 14, 15, 15, 41, 47, 49, 57,
Silver Chair, The, 78, 79, 80, 82 =~ 1178, BOy Sloe
Silver Sea, 37, 61, 81 Wimbleweather, 47, 47, 82
Slinkey the Fox, 56, 57, 81 Wolf (Maugrim), 15, 80
Sprites, 70-71, 71 Wooses, 70-71, 71
Stable Hill, 57, 67 World’s End, 61
Strawberry (Fledge), 63, 63, 79
CLIVE STAPLES LEWIS was born in Belfast in 1898. He was sent to
school in England, went on to Oxford University to read Classics and re-
mained there as a Fellow and Tutor in English Literature. In 1954 he was
made Professor of Medieval and Renaissance Literature at Cambridge
University, a position he held until a few months before his death in
1963.
C. S. Lewis wrote books of literary criticism and on the Christian reli-
gion, as well as adult novels. The Chronicles of Narnia, his only novels for
children, were written between 1949 and 1956 and have since become
classics of children’s literature.

PAULINE BAYNES was born in England but spent her early childhood
in India. She returned to England and later studied art at the Slade
School of Fine Art. In 1968 and 1972 she was winner and runner-up re-
spectively of the prestigious Kate Greenaway Medal.
She was first commissioned to illustrate The Lion,.the Witch and the
Wardrobe in 1949 and went on to produce hundreds of wonderful illystra-
tions for the seven chronicles of Narnia. The stunning new paintings for
A Book of Narnians confirm her position as one of the foremost illustra-
tors of children’s books.

JAMES RIORDAN grew up in Portsmouth, England, and now works at


the University of Surrey where he is Professor of Russian Studies and
Academic Head of the Department of Linguistic and International stud-
ies.
Well-known for his collections of folktales from around the world,
James Riordan has over thirty children’s books to his credit and was win-
ner of the prestigious Russian Peace Prize for his contribution to Russian
folklore.
NEWTON CoO.
LIBRARY
SYSTEM
YOUR BOOK
IS DUE
AUG 3 1 1999
DEC 2 0 1999
MAY 0 9 2000
NOV 01 2000

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C. S. Lewis’s seven magical
books The Chronicles — of
Narnia are loved by children
all over the world. This mag-
nificent book is a collection
of sope of the wonderful
creatures fromt the world of
Narnia. Each of the characters
is beautifully painted by
Pauline Baynes, whose black-
am-white illustrations first
brought .the Narnia books
to life. These enchanting new |
paintings depict many of the é
best-known animals and
reveal some that have never
been illustrated before. The
accompanying text sets them
in the context of their role ine
the story of Narnia.
A BOOK OF NARNIANS: is
ideal for all dedicated Narnia
fans but also serves as a
fascinating introduction to
The Chronicles of Narnia. |

SS
?
NEWTON COUNTY LIBRARY ** |

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