DESIGN TECHNOLOGY / FOOD PREPARATION & NUTRITION YEAR 7
Knowledge Skills Big Idea Cross Curricular
Topic What will students know by the end of this unit? What skills will students have developed by the end What are the essential ideas which students could What links to other subjects / enrichment might be
of this unit? not leave school without? made?
Ergonomic Stationery The importance of CAD/CAM in design and how Analysis CAD/CAM is used in some from in the majority of Art- linking to art/design movements and how this
they can use it for their own designing. Accuracy in measuring modern manufacture influences design
How a 3D printer and laser cutter work Evaluating and reflection Confidence to create something using machinery History- social factors in history that affect design
How to analyse a product and take inspiration for Creative designing How to be safe in a working environment Maths- accuracy, measuring and scale
their own designs. Quick model making Reflecting on their own ideas and knowing how to Science- development of technology, especially in
How to evaluate and develop their ideas. CAD (both 2D and 3D develop them relation to 3D printing
The meaning of key terminology such as ergonomics, Time management Taking controlled risks and being creative Computing- CAD designs and how a 3D printer
aesthetics and function. Independent research works (programming)
How to create a final design using an assessment Technical drawing and rendering
criterion.
D&T 1
How to test a design and suggest improvements for
the future.
How to draw and design their own ideas using the 2-
point perspective method.
How to render their designs effectively, considering
light, shade and tone.
How to apply accurate dimensions to their design
work to improve functionality.
Paper Engineering. Basic design skills Collaborative working An understanding of basic mechanical motions Drama and English- storytelling, story boarding,
Alice in Wonderland the names of different types of mechanical motion Responsibility for their own progress The ability to use scissors, craft knives, paper and characterisation and scene setting
pop up project used in engineering Problem solving card with accuracy Physics – mechanical motions and engineering
How to create a working prototype. Independent research The ability to plan the manufacture of a prototype Art – illustration techniques
Basic design and annotations skills Analysis
How to research independently Evaluation and reflection
How to use the work of others to influence their Time management
D&T 2 own designing. planning manufacture
Designing in 2D Prototyping
How design plays and important part of creative Creative designing
industries such as theatre, literature and publishing basic scissor/ craft knife health and safety and skills
Paper engineering and folding techniques
Hygiene and safety in Will know how to work safely and hygienically in the Using the cooker independently Basic practical skills that they can build on to create Science- pathogenic bacteria
the kitchen kitchen. Claw and bridge technique to chop precisely and simple dishes. D&T- Designing skills
How to chop ingredients safely and correctly. safely Independence in the kitchen. English- Terminology
How to use a hob and oven. Designing dishes and meals Maths- Cellular division
Important considerations when designing a recipe. Enrobing
Food Prep How pathogenic bacteria grows and breeds. Cooking pasta
1 Key temperatures in food and safety and hygiene. Tomato sauce
Process of enzymic browning. Binding ingredients
Piping
All in one method of baking
Rubbing in method
DESIGN TECHNOLOGY / FOOD PREPARATION & NUTRITION YEAR 8
Knowledge Skills Big Idea Cross Curricular
What will students know by the end of this unit? What skills will students have developed by the end What are the essential ideas which students could What links to other subjects / enrichment might be
Topic
of this unit? not leave school without? made?
Art Deco jewellery The characteristics and influences of Art Deco CAD/CAM (laser cutting and 2D design) Confidence using machinery and equipment. Art- Looking at the work of different jewellers and
including social and historical events. Mould making Independent research skills using a variety of artists for inspiration. Creating collages and mood
How to use the designs of others to influence your Pewter casting different sources. boards
own work. Silversmithing (cutting, texturing, filing, sanding and Understanding how things are manufactured on a Science- Heat treatment and categorisation of
How to create visual research through collages and polishing sheet copper) small scale. different metals
mood boards. Using a hand drill Computing- Creating reasltic CAD designs.
How to research independently and use this for Time management
future work. Independence in the workshop
How to create a variety of design ideas using
different mediums.
How to create a successful mould for pewter
D&T 1
casting.
How to prepare moulds.
How to heat treat metals and how this affects the
material.
Why safety is important when completing metal
work.
The key characteristics of ferrous and non-ferrous
metals and examples of the 2 categories.
How to create a final design using CAD, including
realistic rendering.
The importance of quality control and finishing.
Textile banners How to use political/ religious/ environmental views Using a sewing machine How do our beliefs and views make us unique and Citizenship- Exploring our beliefs and views
to influence your design work. dying influence who we are? History- People's History museum and union
Why and how banners have been used in history to Block printing Using experimentation to be creative. banners
help people express themselves. Applique Basic textiles skills that can be applied in the future. Art- Colour theory
How to use colour theory when designing a product. Hand embroidery E.g the ability to make simple repairs.
D&T 2 Basic Graphic composition Time management
How to use different styles to convey different Creative designing
messages.
Different textiles categories
How to create block printed patterns and see how
this has been used in existing designs.
Food choice and Understand and apply the eat well guide when Make pasta Use and apply their knowledge to make informed Science- Nutrition and food groups
nutrition making choices about their own diet. Developed chopping skills choices about their diet and lifestyle. Maths- Calculating calories and portion sizes
Portion sizes and their importance. How to make an all in one roux Understand the impact of food choices on their English- key terminology
Understanding of different energy requirements. Adapting dishes to make them healthier wellbeing. Citizenship and PSHE- Wellbeing and healthy
Impact of diet on physical, intellectual, emotional and Marinating Understand how to adapt their own recipes to make lifestyles
social. Whipping cream them healthier. PE- Energy balance
Food Prep
How diseases and illnesses can be caused by a poor How to make a biscuit base Improved practical skills to encourage them to cook
1
diet. Melting method of baking independently and apply these skills in the future.
How macro nutrients provide us with energy and How to make and work with shortcrust pastry
the importance of energy balance.
Why we should eat more fruit, vegetables and fibre
and less fat, sugar and salt.
Know the function and sources of all nutrients.
DESIGN TECHNOLOGY / FOOD PREPARATION & NUTRITION YEAR 9
Knowledge Skills Big Idea Cross Curricular
What will students know by the end of this unit? What skills will students have developed by the end What are the essential ideas which students could What links to other subjects / enrichment might be
Topic
of this unit? not leave school without? made?
Iterative design How to explore a context through mind mapping Independent research How to solve problems and work through them in a Computing- Designing using CAD
and class discussion. Technical drawing (2-point perspective and logical manner. Art- Technical drawing (2-point perspective and
How to explore and attempt to solve real life rendering) Accuracy and precision when making. rendering)
problems through design. CAD Exploring real life problems and social issues. Maths- Calculating scale
How to analyse existing products using the ACCESS Modelling Taking risks and being experimental. Citizenship- Considering and identifying real life
FM acronym, explore the work of other designers Accurate cutting, shaping and finishing of materials problems and social issues.
and deconstruct products to influence their own 3D printing and laser cutting Physics- Soldering circuit board with electrical
designing. Time management components.
How to profile a customer and consider their needs Electrical soldering
and wants.
How to draw in 2-point perspective.
How to render design work using marker pens, fine
D&T 1 liners and other mediums.
How to use machinery including the scroll saws, belt
sander, pillar drill and hand drill safely and for the
appropriate task.
How to use CAD to communicate their designs
(both 2D and 3D).
How to model using Styrofoam, cardboard and
other materials to develop design ideas.
How to use a variety of materials to create a
functioning prototype.
How to complete independent research
How the iterative design process works.
How to use a 3D printer and laser cutter.
Vivienne Westwood How to explore the work of fashion designers, Independent research An understanding of garment manufacture in Art- Experimentation with textiles and studying
Pyjama bottom specifically Vivienne Westwood, and apply their Creative designing and presentation industry fashion designers
project inspiration, techniques and ethos into their own Experimentation and sample making An understanding of how to develop a product citizenship and geography- Considering the
work. Sewing machine skills through analysis, redesign and prototyping environmental and social impact of fashion
Discussion on the social and environmental impact Overlocking skills Design drawing skills
of products Hand sewing skills
How to experiment with a range of different Pattern cutting skills
materials when creating fashion illustration.
How to be creative when communicating design
D&T 2 ideas through collage and experimentation of
different medium.
How to draw a technical garment drawing
Know the core textiles terminology
Understand tolerances in manufacture.
Be able to use the sewing machine and overlockers
to create seams.
Understand how a sewing pattern is used
How to create a plan of manufacture for their design
work.
Food Provenance and The origin of dishes from a variety of countries. How to make different types of bread Consideration of food provenance and linking it to Science- Gelatinisation and raising agents
food science Explain the process of gelatinisation. How to cook rice their own culture, religion and traditions. English- Key terminology
What a staple food is. How to use puff pastry as a pie lid Understand the functional and chemical properties MFL- Food provenance
Explain how chemical, biological and physical raising How to make a blended sauce of some of the ingredients in order to use them
Food Prep agents are used in cooking and why they produce How to make traditional roux more successfully.
1 well risen baked goods. Advanced chopping skills
Understand the correct conditions required for How to make a batter
raising agents to be successful.
Know how a dough is made.
Understand the term 'food provenance'.