CONCEPT
Name Callsign
Player Allegiance
Storyguide Profession
9>7H79J;HI>;;J Story
Virtue
Race
Flaw
ATTRIBUTES
Attribute Rating Feat Level
SECONDARY ATTRIBUTES
Agility Actions
Intellect Movement
Perception Reflex EXPERIENCE
Presence Orgone Total
Strength Vitality Unspent
Tenacity Drama Points
SKILLS PERSONAL CHARACTERISTICS
Skill Expertise Attr. Base Gender
Unskilled None Age
Unskilled None Height
Unskilled None Weight
Unskilled None Hair
Unskilled None Eyes
Unskilled None Coloring
Unskilled None Dist. Features
Unskilled None
Birthday
Unskilled None
Place of Birth
Unskilled None
Unskilled None
Unskilled None QUALITIES
Unskilled None
Assets
Unskilled None
Specializations Expertise Skill
None
Drawbacks
None
None
None
None
None
None SPECIAL ABILITIES
None
None
INSANITY
Points
Discorders
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POSSESSIONS
SPELLS
Gear (Carried)
First Order Type Effect Cost
Second Order Type Effect Cost
Gear (Owned)
Third Order Type Effect Cost
ARMOR
Type Protection
TAGER
None
Manifestation None None
Regeneration
Fear Factor
WEAPONS
Shifted Attributes Level Feat
Type Damage Shots/Rounds Range
Agility
Perception
Strength
Tenacity
Actions 1
Movement
Reflex
Vitality
WOUNDS
Level Vitality Current Effect Tager Vitality Tager Current
Flesh None
Light -1 Test Penalty
Moderate -3 Test Penalty/Half Move
Max. 2 Actions/Armor Half
Serious -6 Test Penalty/Crawl
Max. 1 Action/Armor Gone
Death’s Door Unconcious & Dying
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