0% found this document useful (0 votes)
31 views2 pages

One Sheet To Rule Them All

The document outlines a character sheet for a role-playing game, detailing various attributes such as class, race, alignment, and experience points. It includes sections for abilities, saving throws, skills, weapons, spell slots, proficiencies, and personal characteristics. Additionally, it provides spaces for tracking wealth and magic items, as well as allies and organizations associated with the character.

Uploaded by

Preston Snow
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
31 views2 pages

One Sheet To Rule Them All

The document outlines a character sheet for a role-playing game, detailing various attributes such as class, race, alignment, and experience points. It includes sections for abilities, saving throws, skills, weapons, spell slots, proficiencies, and personal characteristics. Additionally, it provides spaces for tracking wealth and magic items, as well as allies and organizations associated with the character.

Uploaded by

Preston Snow
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

CLASS & LEVEL BACKGROUND PLAYER NAME

CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

PROFICIENCY BONUS
STRENGTH

MAXIMUM ARMOR
Strength HIT POINTS CLASS e
Dexterity
Constitution CURRENT HIT POINTS

Intelligence
DEXTERITY
Wisdom
Charisma

SAVING THROWS

Acrobatics (Dex)
CONSTITUTION
Animal Handling (Wis) HIT DICE USED TEMPORARY HIT POINTS

Arcana (Int)
Athletics (Str) SUCCESSES

Deception (Cha) FAILURES

History (Int) SPEED DEATH SAVES


e
Insight (Wis)
Intimidation (Cha)
WEAPON ATTACK BONUS DAMAGE
Investigation (Int)
Medicine (Wis)
Nature (Int)
WISDOM Perception (Wis)
Performance (Cha)
Persuasion (Cha)
Religion (Int)
Sleight of Hand (Dex)

CHARISMA
Stealth (Dex)
Survival (Wis)

skills

PASSIVE PERCEPTION

WEAPONS & AMMUNITION

SPELL SLOTS
1st 2nd 3rd 4th 5th 6th 7th 8th 9th

PROFICIENCIES & EXPERTISE LANGUAGES, TRAITS & FEATURES


TRAGIC MISSILE

SYMBOL

PERSONAL APPEARANCE ALLIES, ORGANIZATIONS & GODS

EQUIPMENT

cP

sP

eP

gP

PP

PERSONAL CHARACTERISTICS & HISTORY WEALTH & MAGIC ITEMS

You might also like