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qt theory

The document outlines decision-making environments, including certainty, risk, and uncertainty, and describes criteria for decision-making under uncertainty such as Maximin, Maximax, and Laplace. It also discusses the concept of degeneracy in transportation problems and methods to resolve it, along with various quantitative techniques used in decision-making processes. Additionally, it covers the applications of linear programming in business operations and the components of a linear programming model.

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0% found this document useful (0 votes)
22 views19 pages

qt theory

The document outlines decision-making environments, including certainty, risk, and uncertainty, and describes criteria for decision-making under uncertainty such as Maximin, Maximax, and Laplace. It also discusses the concept of degeneracy in transportation problems and methods to resolve it, along with various quantitative techniques used in decision-making processes. Additionally, it covers the applications of linear programming in business operations and the components of a linear programming model.

Uploaded by

slayercrazy800
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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1) What are the decision making environment.

describe the decision making criteria


under uncertainty in points

Decision-Making Environments

Decision-making environments are conditions under which decisions are made. They are
classified into:

1. Certainty – All information is available, and outcomes are predictable (e.g., financial
investments with fixed interest rates).
2. Risk – Probabilities of different outcomes are known, but results are uncertain (e.g.,
launching a new product with market research data).
3. Uncertainty – Probabilities of outcomes are unknown, making decision-making difficult
(e.g., entering a completely new market).

Decision-Making Criteria Under Uncertainty (In Points)

When probabilities of outcomes are unknown, decision-makers use various criteria:

1. Maximin Criterion (Pessimistic Approach)


o Selects the option with the best of the worst possible outcomes.
o Suitable for risk-averse decision-makers.
2. Maximax Criterion (Optimistic Approach)
o Chooses the option with the highest possible gain.
o Assumes the best outcome will occur.
3. Laplace Criterion (Equally Likely Approach)
o Assumes all outcomes have equal probability and selects the option with the
highest average payoff.
4. Hurwicz Criterion (Weighted Approach)
o Uses a coefficient of optimism (α) to balance between Maximin and Maximax.
o Formula: Hurwicz Payoff = (α × best outcome) + ((1 - α) × worst outcome).
5. Minimax Regret Criterion (Opportunity Loss Approach)
o Minimizes the maximum regret (difference between best and chosen outcome).
o Helps reduce potential missed opportunities.

These criteria help decision-makers handle uncertainty by choosing strategies that align with
their risk tolerance and objectives.

2) Case of Degeneracy in Transportation Problem

In a transportation problem, degeneracy occurs when the number of allocated cells in a


feasible solution is less than (m + n - 1), where m is the number of supply points and n is the
number of demand points.
This leads to an infeasible or non-optimal solution, making it difficult to compute the next
steps in the MODI method or Stepping Stone method.

Steps to Solve Degeneracy in Transportation Problem

1. Identify Degeneracy
o Check if the number of occupied (allocated) cells is less than (m + n - 1).
2. Introduce a Dummy Allocation
o Add a small positive value (ε) in an empty cell (dummy allocation) without
violating supply and demand constraints.
3. Ensure Feasibility
o The dummy allocation should not disrupt the total supply and demand balance.
4. Continue with Optimization Methods
o Apply MODI (Modified Distribution) Method or Stepping Stone Method to
optimize the solution.
5. Remove the Dummy Allocation in Final Solution
o Once the final solution is obtained, the introduced ε is removed as it was only a
temporary adjustment.

Degeneracy is resolved by ensuring enough allocated cells to proceed with optimization


techniques without disrupting the transportation model.

3) Applications of Quantitative Techniques in Decision-Making Process

Quantitative techniques use mathematical models, statistical methods, and operational research
tools to assist in making objective, data-driven decisions. These techniques are widely applied
in business, finance, operations, and engineering to optimize resources, minimize costs, and
improve efficiency.

1. Linear Programming (LP)

 LP is used to find the best possible outcome (such as maximum profit or minimum cost)
under given constraints.
 It is widely applied in manufacturing, transportation, and workforce allocation.

Example: A company uses LP to determine the number of products to produce while


minimizing costs and maximizing profits.

2. Decision Theory
 Helps in choosing the best alternative based on available data and conditions (certainty,
risk, or uncertainty).
 Uses decision trees, payoff matrices, and probability analysis.

Example: A business deciding whether to invest in a new product based on expected demand
and market conditions.

3. Game Theory

 Analyzes strategic interactions between competitors to make optimal decisions.


 Used in business negotiations, pricing strategies, and economic competition.

Example: Two competing companies deciding their pricing strategy to maximize market share.

4. Inventory Management

 Helps determine the optimal stock levels to avoid overstocking or shortages.


 Methods include Economic Order Quantity (EOQ) and Just-In-Time (JIT) inventory
systems.

Example: A retail store using EOQ to determine how much stock to order to minimize storage
costs while meeting demand.

5. Queuing Theory

 Used to analyze and optimize waiting lines (queues) in service sectors.


 Helps in reducing customer wait times and improving service efficiency.

Example: A bank using queuing models to optimize the number of tellers needed at different
times of the day.

6. Network Analysis (PERT & CPM)

 Program Evaluation and Review Technique (PERT) and Critical Path Method
(CPM) help in project planning and scheduling.
 Used to determine the minimum time required to complete a project.
 Example: A construction company using CPM to plan the building process and avoid
project delays.
 7. Simulation Techniques

 Uses computer models to mimic real-world scenarios for better decision-making.


 Used in finance, risk analysis, and traffic management.

Example: An airline using simulation to optimize flight schedules and reduce delays.

8. Regression Analysis

 A statistical method to analyze relationships between variables and make predictions.


 Used in sales forecasting, market research, and economic analysis.

Example: A company predicting future sales based on past trends and customer behavior.

9. Forecasting Methods

 Uses historical data to predict future trends in sales, production, and market demand.
 Includes methods like time-series analysis and moving averages.

Example: A retail chain forecasting holiday sales to manage inventory and staffing.

10. Markov Analysis

 Helps in predicting probability-based decisions over time.


 Used in brand switching behavior, customer retention, and reliability analysis.

Example: A telecom company using Markov Analysis to predict customer churn and improve
retention strategies.

Conclusion Quantitative techniques help businesses and organizations make scientific, data-
driven decisions, improving efficiency, profitability, and competitiveness. These methods are
widely used in industries such as manufacturing, logistics, healthcare, finance, and project
management.
4) Uses of Linear Programming (LPP) in Business Operations

1. Production Planning & Optimization


o Determines the optimal production mix to maximize profit and minimize costs
while considering resource constraints.
2. Supply Chain Management
o Helps in efficient transportation, distribution, and inventory management to
reduce costs and improve logistics.
3. Workforce Scheduling
o Allocates employees to shifts and tasks efficiently, minimizing labor costs while
meeting operational requirements.
4. Marketing Strategy Optimization
o Assists in budget allocation for advertising across different channels to maximize
reach and revenue.
5. Financial Portfolio Management
o Helps in selecting an optimal mix of investments to maximize returns while
minimizing risks.
6. Agricultural Planning
o Determines the best combination of crops and livestock based on land
availability, costs, and expected profits.
7. Retail and Inventory Management
o Optimizes stock levels to balance demand and supply, minimizing holding and
shortage costs.
8. Transportation & Logistics
o Helps in route optimization for delivery and distribution networks to reduce
costs and improve efficiency.
9. Energy Management
o Assists industries in optimizing power usage to reduce costs while maintaining
production efficiency.
10. Hospital Resource Allocation

 Helps in allocating beds, staff, and medical equipment to maximize healthcare service
delivery efficiently.

Linear Programming is a crucial tool in decision-making, ensuring optimal resource utilization in


various business sectors.

5) Elements of Decision-Making

Decision-making is a structured process involving various key elements that help individuals and
organizations make informed choices.

1. Problem Identification
o Recognizing and defining the issue that requires a decision.
Understanding the root cause of the problem.

2. Objectives & Goals


o Setting clear desired outcomes to guide the decision-making process.
o Ensuring alignment with organizational or personal priorities.
3. Alternatives Identification
o Listing all possible options or solutions to the problem.
o Evaluating their feasibility and effectiveness.
4. Data Collection & Analysis
o Gathering relevant information, facts, and statistics.
o Using quantitative and qualitative analysis to assess alternatives.
5. Evaluation of Alternatives
o Comparing different choices based on cost, benefits, risks, and feasibility.
o Using techniques like SWOT analysis, cost-benefit analysis, and decision
matrices.
6. Decision Selection
o Choosing the best possible alternative that meets objectives and constraints.
o Ensuring the decision aligns with long-term goals.
7. Implementation of Decision
o Executing the chosen decision with proper planning and resource allocation.
o Communicating with stakeholders and assigning responsibilities.
8. Monitoring & Feedback
o Tracking outcomes and assessing if the decision is effective.
o Making necessary adjustments or corrective actions if needed.

Effective decision-making involves a systematic approach, ensuring that choices are well-
informed, logical, and aligned with organizational or personal goal

6) Quantitative Approach to Decision-Making

The quantitative approach to decision-making involves using mathematical, statistical, and


computational techniques to analyze data and make objective, logical, and data-driven
decisions. It focuses on measurable variables and removes subjectivity from the decision-making
process.

Key Features of the Quantitative Approach:

1. Data-Driven – Uses numerical and statistical data to evaluate decisions.


2. Objective & Logical – Eliminates biases by relying on measurable outcomes.
3. Optimization Focused – Finds the best possible solution given constraints.
4. Computational Methods – Utilizes mathematical models, simulations, and algorithms.
Techniques Used in the Quantitative Approach:

1. Linear Programming (LP)


o Helps in resource allocation, cost minimization, and profit maximization
under constraints.
o Used in production planning, workforce scheduling, and supply chain
optimization.
2. Decision Trees & Probability Models
o Used to evaluate risky decisions by analyzing possible outcomes and their
probabilities.
o Helps in investment decisions, product launches, and risk assessments.
3. Game Theory
o Analyzes competitive environments where multiple decision-makers interact.
o Used in pricing strategies, negotiations, and economic modeling.
4. Statistical Decision Theory
o Uses historical data and probability distributions to make informed choices.
o Applied in market research, demand forecasting, and business analytics.
5. Simulation Models
o Creates virtual scenarios to predict the impact of different decisions.
o Used in financial risk analysis, healthcare planning, and logistics.
6. Queuing Theory
o Optimizes waiting lines and service systems to improve customer service and
efficiency.
o Applied in banking, hospitals, and call centers.
7. Regression & Forecasting Techniques
o Predicts future trends using historical data and statistical modeling.
o Used in sales forecasting, stock market analysis, and demand planning.

Advantages of the Quantitative Approach:

✔ Provides precise, objective, and logical decisions.


✔ Helps in resource optimization and cost reduction.
✔ Improves forecasting accuracy and risk management.
✔ Reduces biases and subjectivity in decision-making.

Limitations of the Quantitative Approach:

✖ Data Dependency – Requires accurate and relevant data.


✖ Complexity – Some models require advanced mathematical and statistical knowledge.
✖ Limited Flexibility – May not capture qualitative factors like emotions, ethics, and human
behavior.
Conclusion:

The quantitative approach is essential for modern decision-making in business, finance,


healthcare, and operations, providing a systematic, logical, and data-driven way to analyze
complex problems and make optimal decisions. However, it is often complemented by
qualitative insights for a well-rounded approach.

Very Short Answer Question

1) Decision-making is the process of selecting the best course of action from


multiple alternatives to achieve a desired goal. It involves identifying problems,
analyzing data, evaluating options, and choosing the most effective solution.
Effective decision-making ensures efficiency, problem-solving, and goal
achievement in organizations and individuals.

Hungarian Method for Solving the Assignment Problem

The Hungarian Method is a mathematical algorithm used to solve assignment problems


optimally by minimizing cost or maximizing profit in a cost matrix. It follows these steps:

Steps to Solve an Assignment Problem Using the Hungarian Method:

1. Formulate the Cost Matrix


o Create a square matrix representing the cost of assigning tasks to agents.
2. Row Reduction
o Subtract the smallest value in each row from all elements in that row.
o Ensures at least one zero in each row.
3. Column Reduction
o Subtract the smallest value in each column from all elements in that column.
o Ensures at least one zero in each column.
4. Cover All Zeros Using Minimum Number of Lines
o Draw horizontal and vertical lines to cover all zeros using the minimum
number of lines.
o If the number of lines = order of matrix (n), an optimal assignment is possible.
5. Modify the Matrix if the Solution is Not Optimal
o Identify the smallest uncovered value and subtract it from all uncovered
elements.
o Add this smallest value to the intersection points of the covering lines.
o Repeat step 4 until the number of lines = n.
6. Find Optimal Assignment
o Assign tasks to agents where zeros appear, ensuring only one assignment per
row and column.
o The total cost/profit of the assignment is obtained.

Importance of Assignment Problem in Operations Management

The assignment problem is crucial in operations management as it helps optimize resource


allocation, minimize costs, and improve efficiency. Its significance includes:

1. Optimal Resource Utilization


o Ensures efficient allocation of tasks, machines, or workers to minimize costs or
maximize productivity.
2. Cost Minimization
o Reduces operational expenses by assigning resources effectively, especially in
manufacturing, logistics, and scheduling.
3. Workforce Optimization
o Assigns employees to jobs based on skills and expertise, ensuring higher
efficiency and job satisfaction.
4. Time Management
o Assigns tasks in a way that minimizes delays, leading to faster project
completion and increased productivity.
5. Logistics and Supply Chain Efficiency
o Helps in optimizing delivery routes, warehouse management, and
transportation scheduling, reducing operational costs.
6. Production and Scheduling
o Assigns machines to jobs efficiently in industries, ensuring balanced workloads
and maximum output.
7. Improves Decision-Making
o Provides a structured, data-driven approach to task allocation, reducing errors and
improving managerial decisions.
8. Maximizing Profits
o Ensures the best allocation of resources, leading to increased efficiency and
o profitability in business operations.
Components of a Linear Programming (LP) Model

A Linear Programming (LP) model consists of key components that help in formulating and
solving optimization problems systematically. The main components include:

1. Decision Variables

 Represent the unknowns or choices to be determined.


 Denoted by symbols like x₁, x₂, x₃, etc.
 Example: In a manufacturing problem, x₁ = number of product A to produce, x₂ = number
of product B to produce.

2. Objective Function

 A mathematical expression that defines the goal of the problem.


 It can be maximization (profit, revenue) or minimization (cost, time).
 Example: Maximize Z = 5x₁ + 7x₂ (where Z is total profit).

3. Constraints

 These are restrictions or limitations on resources such as raw materials, labor, or


budget.
 Constraints are expressed as inequalities or equations.
 Example: 2x₁ + 3x₂ ≤ 100 (raw material constraint).

4. Non-Negativity Constraints

 Decision variables must be greater than or equal to zero (i.e., no negative values).
 Ensures practical feasibility.
 Example: x₁ ≥ 0, x₂ ≥ 0 (cannot produce a negative quantity of goods).

5. Feasible Region

 The set of all possible solutions that satisfy the constraints.


 Graphically represented as a region on a coordinate plane.
Conclusion: A Linear Programming model helps in resource allocation, production
planning, scheduling, and cost minimization by optimizing a well-defined objective function
within given constraints.

4) Quantitative Analysis is a systematic approach that uses mathematical, statistical, and


computational techniques to analyze data and make objective decisions. It helps in business
forecasting, risk management, and optimization.

Example: A company uses regression analysis to predict future sales based on past trends and
market conditions.

Basis CPM (Critical Path Method) PERT (Program Evaluation and


Review Technique)
1. Focus Focuses on time and cost Focuses on time and uncertainty
optimization. in project completion.
2. Nature of Tasks Used for predictable and Used for uncertain and non-
repetitive projects. repetitive projects.
3. Time Estimates Uses deterministic time Uses probabilistic time estimates
estimates (fixed values). (Optimistic, Pessimistic, and Most
Likely).
4. Activity Uses activity-oriented network Uses event-oriented network
Representation (activity-on-node). (activity-on-arrow).
5. Critical Path Determines critical path based Determines expected project
Calculation on the longest time required. duration using probability
distributions.
6. Application Used in construction, Used in R&D, software
manufacturing, and development, and defense
engineering projects. projects.
7. Flexibility Less flexible due to fixed time More flexible as it considers
estimates. uncertainty and variations.
8. Emphasis Emphasizes cost and time Emphasizes time and risk
trade-offs. analysis.

Definition of Activity and Event in a Network Diagram

1. Activity
o An Activity represents a task, operation, or work that consumes time and
resources in a project.
o It is depicted as an arrow in an Activity-on-Arrow (AOA) diagram and a node
in an Activity-on-Node (AON) diagram.
o Example: In a construction project, laying the foundation is an activity.
2. Event
o An Event is a milestone that represents the start or completion of one or more
activities.
o It does not consume time or resources but acts as a reference point.
o Represented as a circle (node) in a network diagram.
o Example: Project completion is an event in a project timeline.

Both activities and events are essential in project scheduling techniques like PERT and CPM.

In PERT (Program Evaluation and Review Technique), three-time estimates are used to
handle uncertainty in project scheduling:

1. Optimistic Time (O or t₀)


o The minimum possible time required to complete an activity.
o Assumes everything goes perfectly, with no delays or issues.
o Example: A task could be completed in 3 days under ideal conditions.
2. Pessimistic Time (P or tₚ)
o The maximum possible time required to complete an activity.
o Assumes everything goes wrong, including delays and obstacles.
o Example: The same task may take 9 days if major issues arise.
3. Most Likely Time (M or tₘ)
o The best estimate of the time required under normal conditions.
o Assumes average productivity, with minor delays.
o Example: The task is expected to take 6 days under normal conditions.

Expected Time Formula (PERT Calculation):

The expected time (TE) is calculated using the weighted average formula:

TE=O+4M+P6TE = \frac{O + 4M + P}{6}TE=6O+4M+P

This helps in determining the probable duration of a project.

. Saddle Point

A saddle point in game theory is a condition in a payoff matrix where the minimum value in a row
equals the maximum value in a column. It represents the optimal strategy for both players, ensuring a
stable solution with no incentives to deviate.

Example: In a two-player zero-sum game, a saddle point occurs when the best strategy for one player
also results in the least loss for the other.

2. Critical Path
The Critical Path in CPM (Critical Path Method) is the longest sequence of dependent activities that
determines the shortest possible project duration. Any delay in critical path activities will delay the
entire project.

Example: In a construction project, tasks like foundation laying, framing, roofing, and finishing may
form the critical path, ensuring timely project completion.

3. Infeasible Solution

An Infeasible Solution in optimization occurs when no solution satisfies all constraints of the problem
simultaneously. This happens when the constraints are too restrictive or conflicting.

Example: In a Linear Programming Problem (LPP), if demand exceeds supply and constraints make it
impossible to allocate resources, the solution is infeasible.

4. Degeneracy in Optimization

Degeneracy in Linear Programming (LPP) or Transportation Problems occurs when the number of basic
variables is less than the number of constraints, leading to multiple optimal solutions or cycling.

Example: In a Transportation Problem, degeneracy arises if an allocation table has fewer non-zero
allocations than required, requiring artificial adjustments to solve.

1. Balanced Assignment Model

 A balanced assignment model occurs when the number of tasks is equal to the number of
resources.
 Each resource can be assigned to exactly one task, and vice versa.
 The matrix representing the problem is square (i.e., the number of rows equals the number of
columns).

Example:

If there are 4 workers and 4 tasks, a balanced assignment model would have a 4x4 matrix, where each
worker is assigned exactly one task, and each task is assigned to one worker.

2. Unbalanced Assignment Model


 An unbalanced assignment model occurs when the number of tasks does not equal the number
of resources.
 In this case, some resources may not be assigned to any task, or some tasks may have more
than one resource assigned.
 The matrix may either have more tasks than resources or more resources than tasks.

Example:

If there are 5 tasks and only 3 workers, the unbalanced assignment model would have a 5x3 matrix. In
this case, you would either need to:

 Add dummy resources (zero-cost assignments) to make the matrix square (e.g., add 2 dummy
workers).
 Or add dummy tasks (if there are more resources than tasks).

Example: In a two-player zero-sum game, a saddle point occurs when the best strategy for one player
also results in the least loss for the other.

Mixed Strategies in Game Theory

A mixed strategy in game theory refers to a strategy where a player randomly selects between
different possible actions, each with a specified probability. Unlike pure strategies (where
players always choose one specific action), mixed strategies allow for a more flexible approach,
incorporating uncertainty and making it difficult for opponents to predict a player's next move.

Key Features of Mixed Strategies:

1. Randomization of Choices:
A mixed strategy involves probabilistically choosing between a set of actions. Each
action is assigned a probability, and the player chooses each action according to this
probability distribution.
2. Uncertainty:
Players using a mixed strategy aim to make their actions unpredictable, forcing
opponents to make decisions based on uncertainty.
3. Expected Payoff:
The goal is to maximize expected payoff by randomizing strategies. The expected
payoff is the average payoff considering the probabilities of each action being selected.
4. Indifference Principle:
In a mixed strategy equilibrium, players are typically indifferent between the available
actions because the expected payoffs are the same for each action when considering the
other player's strategy.
Network Diagram

A Network Diagram is a graphical representation of a project’s activities, tasks, or processes


connected by dependencies. It is widely used in project management and operations research
to visualize workflows, sequences, and interdependencies between tasks.

Key Features of a Network Diagram

1. Nodes and Arrows:


o Nodes (Circles or Rectangles) represent events or tasks.
o Arrows show the sequence and dependencies between tasks.
2. Types of Network Diagrams:
o Activity-on-Arrow (AOA): Tasks are represented by arrows, and nodes represent
events.
o Activity-on-Node (AON): Tasks are represented by nodes, and arrows show
dependencies.
3. Used in PERT and CPM:
o PERT (Program Evaluation and Review Technique) for probabilistic time
estimation.
o CPM (Critical Path Method) for determining the longest sequence of
dependent tasks (critical path).
4. Shows Task Dependencies:
o Predecessor and Successor Relationships are defined to indicate which tasks
must be completed before others can start.

Expected Monetary Value (EMV)

Expected Monetary Value (EMV) is a statistical tool used in decision-making under


uncertainty. It calculates the average outcome of different scenarios by considering their
probabilities and payoffs (gains or losses). The EMV helps businesses and project managers
evaluate potential risks and choose the most profitable or least risky option.

Formula:

EMV=∑(Probability×Payoff)EMV = \sum (Probability \times


Payoff)EMV=∑(Probability×Payoff)

For example, in project management, if a project has a 60% probability of earning $10,000 and
a 40% probability of losing $5,000, the EMV is:

EMV=(0.6×10,000)+(0.4×−5,000)=6,000−2,000=4,000EMV = (0.6 \times 10,000) + (0.4 \times


-5,000) = 6,000 - 2,000 = 4,000EMV=(0.6×10,000)+(0.4×−5,000)=6,000−2,000=4,000

A positive EMV indicates a favorable decision, while a negative EMV suggests reconsideration.
2. Game Theory

Game Theory is a mathematical framework for analyzing strategic interactions between two or
more rational decision-makers (players). It helps determine the best decision-making
strategies when the outcome of one player depends on the actions of others. The theory is
widely applied in economics, business negotiations, military strategies, and artificial
intelligence.

Key components of game theory include:

 Players: Individuals or groups making decisions.


 Strategies: The available choices for each player.
 Payoff Matrix: The rewards or losses based on different strategy combinations.
 Nash Equilibrium: A situation where no player benefits from changing their strategy
unilaterally.

An example of game theory is the Prisoner’s Dilemma, where two suspects must decide
whether to cooperate or betray each other, leading to different outcomes.

3. Linear Programming Problem (LPP)

A Linear Programming Problem (LPP) is a mathematical optimization technique used to


maximize or minimize a given objective function, subject to a set of linear constraints. It is
widely used in business, economics, transportation, and production planning to allocate
limited resources efficiently.

Components of LPP:

1. Decision Variables – The unknowns to be determined (e.g., number of products to


manufacture).
2. Objective Function – The function to optimize (maximize profit or minimize cost).
3. Constraints – Limitations on resources (e.g., labor, material, budget).
4. Non-Negativity Condition – Decision variables cannot be negative.

Example: A company wants to maximize profit from two products, X and Y, given limited raw
materials. The problem is solved using methods like Simplex Method or Graphical Method.

4. Slack Time
Slack time (or float time) is the amount of extra time an activity in a project can be delayed
without delaying the overall project completion time. It is an essential concept in project
scheduling and is used in the Critical Path Method (CPM) to identify the most crucial tasks.

Formula:

SlackTime=LatestStartTime−EarliestStartTimeSlack Time = Latest Start Time - Earliest Start


TimeSlackTime=LatestStartTime−EarliestStartTime

or

SlackTime=LatestFinishTime−EarliestFinishTimeSlack Time = Latest Finish Time - Earliest


Finish TimeSlackTime=LatestFinishTime−EarliestFinishTime

A zero slack time means the activity is on the critical path and must be completed on time.
Positive slack time provides flexibility in scheduling non-critical tasks.

Example: If Task A can start on Day 5 but is not needed until Day 8, it has a slack time of 3
days.

5. Zero-Sum Game Theory

A Zero-Sum Game is a type of game theory where one player's gain is exactly equal to
another player’s loss, meaning the total outcome remains constant. It is commonly used in
competitive situations like sports, business rivalries, and financial markets.

Key Characteristics:

 The total gains and losses balance to zero.


 There is no possibility of mutual benefit (unlike non-zero-sum games).
 Strategies focus on minimizing losses and maximizing individual gains.

Example:
In poker, the total money remains constant; if one player wins $100, another loses $100.
Similarly, in a bidding war, if one company wins a contract, its competitor loses the opportunity.

6. Laplace Criterion

The Laplace Criterion is a decision-making rule under uncertainty where it is assumed that
all possible outcomes are equally likely. The decision-maker calculates the average payoff for
each alternative and selects the one with the highest expected value. This criterion follows the
principle of insufficient reason, assuming no prior knowledge of probabilities.
Formula:

ExpectedValue=∑PayoffsNumber of OutcomesExpected Value = \frac{\sum


\text{Payoffs}}{\text{Number of Outcomes}}ExpectedValue=Number of Outcomes∑Payoffs

Example: Suppose an investor is considering three stocks (A, B, and C) but lacks probability
data. The average returns are:

 Stock A: (10% + 5% + 15%) / 3 = 10%


 Stock B: (8% + 12% + 6%) / 3 = 8.67%
 Stock C: (9% + 11% + 10%) / 3 = 10%

Since Stock A and C have the highest expected return (10%), the investor selects one of them.

7. Dummy Points

Dummy points are artificial elements added to network diagrams, assignment models, or
transportation problems to maintain structural correctness without affecting actual calculations.

Uses of Dummy Points:

1. In Network Diagrams (PERT/CPM) – Used when two tasks share dependencies but are
not directly connected.
2. In Assignment Problems – Used to balance an unbalanced problem by adding dummy
workers or tasks with zero cost.
3. In Transportation Problems – Added to maintain a balanced supply-demand
relationship.

Example in Network Diagram:


Suppose Task B depends on both Task A and Task C, but A and C are independent. A dummy
activity (D) is added between C and B to show dependency without adding extra duration.

Aspect Variable Attribute


A variable is a measurable characteristic An attribute is a qualitative characteristic
Definition
that can take different numerical values. that is categorized rather than measured.
Type of Data Quantitative (Numerical) Qualitative (Categorical)
Height, weight, temperature, sales Eye color, gender, product defects,
Examples
revenue, production time. customer satisfaction levels.
Measured on a continuous or discrete Described in categories or labels (e.g.,
Measurement
scale (e.g., meters, kilograms, seconds). red, blue, defective, non-defective).

Statistical Analyzed using mean, standard Analyzed using frequency counts,


Analysis deviation, regression, and other percentages, mode, and classification
Usage in Used in Statistical Process Control (SPC) Used in Attribute Control Charts to
Quality to monitor variations in production (e.g., check whether a product is defective or
Control weight of products). non-defective.

numerical methods. techniques.

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