0% found this document useful (0 votes)
7 views19 pages

Aml Crashlog

The document is a crash log detailing an application crash due to a SIGSEGV (signal 11) error, indicating an attempt to access an invalid memory address. It includes configuration variables, device information, register states, and a list of loaded mods. Users are instructed to provide this log file for troubleshooting instead of a screenshot.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
7 views19 pages

Aml Crashlog

The document is a crash log detailing an application crash due to a SIGSEGV (signal 11) error, indicating an attempt to access an invalid memory address. It includes configuration variables, device information, register states, and a list of loaded mods. Users are instructed to provide this log file for troubleshooting instead of a screenshot.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 19

!!! THIS IS A CRASH LOG !!!

If you are experiencing a crash, give us this file.


>>> DO NOT SEND US A SCREENSHOT OF THIS FILE <<<

Config variables: | g_bSimplerCrashLog = 0 | g_bNoSPInLog = 0 | g_bNoModsInLog = 0


| g_bDumpAllThreads = 1 | g_bEHUnwind = 0 | g_bMoreRegsInfo = 1 |
Exception Signal 11 - SIGSEGV (SEGV_MAPERR)
Fault address: 0x4CA42990
An overall reason of the crash:
- An application tried to access the memory address that is unaccessible, protected
or just wrong
Library base: 0xD1F25000
libGLES_mali.so + 0x4ECDE0

----------------------------------------------------
Short device info:
Android SDK: 21
Brand: samsung
Device: a32x
Supported ABIs: arm64-v8a,armeabi-v7a,armeabi
OS Build Date: Mon Aug 5 17:33:57 KST 2024
OS Build ID: TP1A.220624.014

----------------------------------------------------
Registers:
R0: 1285744144 0x4CA2E610
R1: 82816 0x14380
R2: 1 0x1
R3: 1 0x1
R4: 308 0x134
R5: 1 0x1
R6: 3186016448 0xBDE6C0C0
R7: 3184947544 0xBDD67158
R8: 1064341997 0x3F7091ED
R9: 3234358716 0xC0C865BC (libGTASA.so + 0x6855BC)
R10: 3990856896 0xEDDFA4C0 (libc.so + 0xCB4C0)
R11: 3969858432 0xEC9F3B80
R12: 0 0x0
SP: 3184946272 0xBDD66C60
LR: 3527482759 0xD2411D87 (libGLES_mali.so + 0x4ECD87)
PC: 3527482848 0xD2411DE0 (libGLES_mali.so + 0x4ECDE0)
CPSR: 545325104 0x20810030

----------------------------------------------------
List of loaded mods (count=9):
CLEOPlus (JuniorDjjr & RusJJ, version 1.0)
- GUID: net.juniordjjr.rusjj.cleoplus | Base: 0x7C2E51BB | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libCLEOPlus.so
CLEO Library (Alexander Blade & RusJJ & XMDS, version 2.0.1.5)
- GUID: net.rusjj.cleolib | Base: 0xB984144D | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libCLEOMod.so
SAUtils (RusJJ, version 1.6)
- GUID: net.rusjj.gtasa.utils | Base: 0xC3EB6171 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libSAUtils.so
GTA:SA More Settings (RusJJ, version 1.4)
- GUID: net.rusjj.gtasa.moresettings | Base: 0x6DE8F663 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libMoreSettings.so
JPatch (RusJJ, version 1.7.3)
- GUID: net.rusjj.jpatch | Base: 0x2918C1BD | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libJPatch.so
CLEO4 IniFiles (Alexander Blade & RusJJ, version 1.2)
- GUID: net.alexblade.rusjj.inifiles | Base: 0x1DBCAC1F | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libCLEO_IniFiles.so
CLEO AudioStreams (Alexander Blade & RusJJ, version 1.2)
- GUID: net.alexblade.rusjj.audiostreams | Base: 0x68EAC1F3 | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libCLEO_AudioStreams.so
BASS Sound Library (RusJJ, version 1.1)
- GUID: net.rusjj.basslib | Base: 0x2382C21F | Path:
/storage/emulated/0/Android_unprotected/data/com.rockstargames.gtasa/mods//
libBASSMod.so
AML Core (RusJJ aka [-=KILL MAN=-], version 1.2.3)
- GUID: net.rusjj.aml | Base: 0x0 | Path: localpath (core)

----------------------------------------------------
Printing 1296 bytes of stack:
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x000) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x010) [................]
00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 (SP+0x020) [................]
00 00 00 00 00 00 00 00 C0 C0 E6 BD 01 00 00 00 (SP+0x030) [................]
C0 C0 E6 BD 01 00 00 00 C0 C0 E6 BD 01 00 00 00 (SP+0x040) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x050) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x060) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x070) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x080) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x090) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x0A0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x0B0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x0C0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x0D0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x0E0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x0F0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x100) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x110) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x120) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x130) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x140) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x150) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x160) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x170) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x180) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x190) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x1A0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x1B0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x1C0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x1D0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x1E0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x1F0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x200) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x210) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x220) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x230) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x240) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x250) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x260) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x270) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x280) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x290) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x2A0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x2B0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x2C0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x2D0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x2E0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x2F0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x300) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x310) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x320) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x330) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x340) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x350) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x360) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x370) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x380) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x390) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3A0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3B0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3C0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3D0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3E0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x3F0) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x400) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x410) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x420) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x430) [................]
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 (SP+0x440) [................]
37 60 D1 63 34 01 00 00 C0 C0 E6 BD B5 20 FE D1 (SP+0x450) [7`.c4...........]
58 71 D6 BD 38 71 D6 BD BC 65 C8 C0 00 00 00 00 (SP+0x460) [Xq..8q...e......]
80 3B 9F EC 57 1D 41 D2 01 00 00 00 1E 00 00 00 (SP+0x470) [.;..W.A.........]
B5 20 FE D1 58 71 D6 BD 30 71 D6 BD 80 3B 9F EC (SP+0x480) [....Xq..0q...;..]
34 71 D6 BD F7 4C 3E D2 23 E2 04 D2 47 01 00 00 (SP+0x490) [4q...L>.#...G...]
58 71 D6 BD C1 32 7D C0 BC 65 C8 C0 48 DC CB C0 (SP+0x4A0) [Xq...2}..e..H...]
54 DC CB C0 54 DC CB C0 4C DC CB C0 54 DC CB C0 (SP+0x4B0) [T...T...L...T...]
50 DC CB C0 54 DC CB C0 54 DC CB C0 BC 65 C8 C0 (SP+0x4C0) [P...T...T....e..]
5C DE E6 BD 00 58 17 E2 00 5C 00 00 E0 AA 51 EA (SP+0x4D0) [\....X...\....Q.]
90 64 91 EA 05 52 2C F0 5C B4 94 71 E0 AA 51 EA (SP+0x4E0) [.d...R,.\..q..Q.]
D0 64 6D EC 01 00 00 00 78 71 D6 BD A3 CF 86 C0 (SP+0x4F0) [.dm.....xq......]
02 00 00 00 FF 00 00 00 5C B4 94 71 21 CF 86 C0 (SP+0x500) [........\..q!...]

----------------------------------------------------
Call stack (of all threads):
----- pid 5594 -----
Cmd line: com.rockstargames.gtasa

"stargames.gtasa" sysTid=5594
#00 pc 0009f098 /apex/com.android.runtime/lib/bionic/libc.so (__epoll_pwait+20)
#01 pc 0006efa1 /apex/com.android.runtime/lib/bionic/libc.so (epoll_wait+16)
#02 pc 0001049f /system/lib/libutils.so (android::Looper::pollInner(int)+126)
#03 pc 000103c7 /system/lib/libutils.so (android::Looper::pollOnce(int, int*,
int*, void**)+58)
#04 pc 000f2c47 /system/lib/libandroid_runtime.so
(android::android_os_MessageQueue_nativePollOnce(_JNIEnv*, _jobject*, long long,
int)+24)
#05 pc 0038d26f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+78)
#06 pc 00a31e67 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.MessageQueue.next+254)
#07 pc 00a2eeeb /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+74)
#08 pc 00a2ee17 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1022)
#09 pc 007a9585 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.app.ActivityThread.main+2092)
#10 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#11 pc 001bad2d /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16214883974158922336)+112)
#12 pc 001ba88b /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+134)
#13 pc 0029c495 /apex/com.android.art/lib/libart.so (_jobject*
art::InvokeMethod<(art::PointerSize)4>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, _jobject*, _jobject*, unsigned int)+1100)
#14 pc 004ba8e7 /apex/com.android.art/lib/libart.so (art::Method_invoke(_JNIEnv*,
_jobject*, _jobject*, _jobjectArray*)
(.__uniq.165753521025965369065708152063621506277)+22)
#15 pc 0037b2b9 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+56)
#16 pc 009a83c7 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run+118)
#17 pc 009b1f97 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(com.android.internal.os.ZygoteInit.main+3158)
#18 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#19 pc 001bad2d /apex/com.android.art/lib/libart.so (void
art::quick_invoke_reg_setup<true>(art::ArtMethod*, unsigned int*, unsigned int,
art::Thread*, art::JValue*, char const*)
(.__uniq.192663596067446536341070919852553954320.llvm.16214883974158922336)+112)
#20 pc 001ba88b /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+134)
#21 pc 001ede95 /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable
const&, _jobject*, art::ArtMethod*, std::__va_list)+268)
#22 pc 00106de9 /apex/com.android.art/lib/libart.so (art::JValue
art::InvokeWithVarArgs<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&,
_jobject*, _jmethodID*, std::__va_list)+24)
#23 pc 004682db /apex/com.android.art/lib/libart.so
(art::JNI<true>::CallStaticVoidMethodV(_JNIEnv*, _jclass*, _jmethodID*,
std::__va_list)+446)
#24 pc 00083563 /system/lib/libandroid_runtime.so
(_JNIEnv::CallStaticVoidMethod(_jclass*, _jmethodID*, ...)+30)
#25 pc 0008c59d /system/lib/libandroid_runtime.so
(android::AndroidRuntime::start(char const*, android::Vector<android::String8>
const&, bool)+584)
#26 pc 0000253f /system/bin/app_process32 (main+978)
#27 pc 0005c8e5 /apex/com.android.runtime/lib/bionic/libc.so (__libc_init+56)

"Signal Catcher" sysTid=5606


#00 pc 0009ea80 /apex/com.android.runtime/lib/bionic/libc.so
(__rt_sigtimedwait+12)
#01 pc 0006db15 /apex/com.android.runtime/lib/bionic/libc.so (sigwait64+56)
#02 pc 001d1d4b /apex/com.android.art/lib/libart.so (art::SignalSet::Wait()+26)
#03 pc 001d1543 /apex/com.android.art/lib/libart.so
(art::SignalCatcher::WaitForSignal(art::Thread*, art::SignalSet&)+138)
#04 pc 00503133 /apex/com.android.art/lib/libart.so
(art::SignalCatcher::Run(void*)+202)
#05 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#06 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"perfetto_hprof_" sysTid=5607
#00 pc 0009dc7c /apex/com.android.runtime/lib/bionic/libc.so (read+8)
#01 pc 000120ab /apex/com.android.art/lib/libperfetto_hprof.so (void*
std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_st
ruct, std::__1::default_delete<std::__1::__thread_struct> >, ArtPlugin_Initialize::
$_7> >(void*)+238)
#02 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#03 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"Jit thread pool" sysTid=5608


#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00114f57 /apex/com.android.art/lib/libart.so
(art::ConditionVariable::WaitHoldingLocks(art::Thread*)+78)
#02 pc 0051b961 /apex/com.android.art/lib/libart.so
(art::ThreadPool::GetTask(art::Thread*)+58)
#03 pc 0051b53b /apex/com.android.art/lib/libart.so (art::ThreadPoolWorker::Run()
+78)
#04 pc 0051b387 /apex/com.android.art/lib/libart.so
(art::ThreadPoolWorker::Callback(void*)+106)
#05 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#06 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"HeapTaskDaemon" sysTid=5609
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00114f57 /apex/com.android.art/lib/libart.so
(art::ConditionVariable::WaitHoldingLocks(art::Thread*)+78)
#02 pc 002d3f61 /apex/com.android.art/lib/libart.so
(art::gc::TaskProcessor::GetTask(art::Thread*)+100)
#03 pc 001655ad /apex/com.android.art/lib/libart.so
(art::gc::TaskProcessor::RunAllTasks(art::Thread*)+48)
#04 pc 0037634d /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+68)
#05 pc 00665105 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$HeapTaskDaemon.runInternal+188)
#06 pc 0063f00f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$Daemon.run+150)
#07 pc 004be887 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.run+70)
#08 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#09 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#10 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#11 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#12 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"ReferenceQueueD" sysTid=5610
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00114f57 /apex/com.android.art/lib/libart.so
(art::ConditionVariable::WaitHoldingLocks(art::Thread*)+78)
#02 pc 0028247d /apex/com.android.art/lib/libart.so
(art::Monitor::Wait(art::Thread*, long long, int, bool, art::ThreadState)+1084)
#03 pc 00270681 /apex/com.android.art/lib/libart.so
(art::Monitor::Wait(art::Thread*, art::ObjPtr<art::mirror::Object>, long long, int,
bool, art::ThreadState)+312)
#04 pc 004a9e95 /apex/com.android.art/lib/libart.so (art::Object_waitJI(_JNIEnv*,
_jobject*, long long, int) (.__uniq.93429965329032005513714586366871002690)+48)
#05 pc 00376201 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+48)
#06 pc 00665289 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$ReferenceQueueDaemon.runInternal+368)
#07 pc 0063f00f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$Daemon.run+150)
#08 pc 004be887 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.run+70)
#09 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#10 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#11 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#12 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#13 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"FinalizerDaemon" sysTid=5611
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00114f57 /apex/com.android.art/lib/libart.so
(art::ConditionVariable::WaitHoldingLocks(art::Thread*)+78)
#02 pc 0028247d /apex/com.android.art/lib/libart.so
(art::Monitor::Wait(art::Thread*, long long, int, bool, art::ThreadState)+1084)
#03 pc 00270681 /apex/com.android.art/lib/libart.so
(art::Monitor::Wait(art::Thread*, art::ObjPtr<art::mirror::Object>, long long, int,
bool, art::ThreadState)+312)
#04 pc 004a9e95 /apex/com.android.art/lib/libart.so (art::Object_waitJI(_JNIEnv*,
_jobject*, long long, int) (.__uniq.93429965329032005513714586366871002690)+48)
#05 pc 00376201 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+48)
#06 pc 0042e38d /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.ref.ReferenceQueue.remove+340)
#07 pc 0042e229 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.ref.ReferenceQueue.remove+40)
#08 pc 00664007 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$FinalizerDaemon.runInternal+422)
#09 pc 0063f00f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$Daemon.run+150)
#10 pc 004be887 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.run+70)
#11 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#12 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#13 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#14 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#15 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"FinalizerWatchd" sysTid=5612
#00 pc 0005e5c4 /apex/com.android.runtime/lib/bionic/libc.so (syscall+32)
#01 pc 002c9c97 /apex/com.android.art/lib/libart.so
(art::ConditionVariable::TimedWait(art::Thread*, long long, int)+102)
#02 pc 00282491 /apex/com.android.art/lib/libart.so
(art::Monitor::Wait(art::Thread*, long long, int, bool, art::ThreadState)+1104)
#03 pc 00270681 /apex/com.android.art/lib/libart.so
(art::Monitor::Wait(art::Thread*, art::ObjPtr<art::mirror::Object>, long long, int,
bool, art::ThreadState)+312)
#04 pc 004ad729 /apex/com.android.art/lib/libart.so (art::Thread_sleep(_JNIEnv*,
_jclass*, _jobject*, long long, int)
(.__uniq.300150332875289415499171563183413458937)+56)
#05 pc 0037a5d3 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+66)
#06 pc 004be15f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.sleep+390)
#07 pc 0066436b /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$FinalizerWatchdogDaemon.sleepForNanos+210)
#08 pc 00664793 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$FinalizerWatchdogDaemon.waitForProgress+730)
#09 pc 00664f41 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$FinalizerWatchdogDaemon.runInternal+200)
#10 pc 0063f00f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Daemons$Daemon.run+150)
#11 pc 004be887 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.run+70)
#12 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#13 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#14 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#15 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#16 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"binder:5594_1" sysTid=5613
#00 pc 0009df9c /apex/com.android.runtime/lib/bionic/libc.so (__ioctl+8)
#01 pc 00069f73 /apex/com.android.runtime/lib/bionic/libc.so (ioctl+26)
#02 pc 000407d7 /system/lib/libbinder.so
(android::IPCThreadState::talkWithDriver(bool)+206)
#03 pc 000409d9 /system/lib/libbinder.so
(android::IPCThreadState::getAndExecuteCommand()+8)
#04 pc 000410e5 /system/lib/libbinder.so
(android::IPCThreadState::joinThreadPool(bool)+44)
#05 pc 000601e5 /system/lib/libbinder.so (android::PoolThread::threadLoop()+328)
#06 pc 0000d759 /system/lib/libutils.so (android::Thread::_threadLoop(void*)+264)
#07 pc 0008c84d /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84)
#08 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#09 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"binder:5594_2" sysTid=5614
#00 pc 0009df9c /apex/com.android.runtime/lib/bionic/libc.so (__ioctl+8)
#01 pc 00069f73 /apex/com.android.runtime/lib/bionic/libc.so (ioctl+26)
#02 pc 000407d7 /system/lib/libbinder.so
(android::IPCThreadState::talkWithDriver(bool)+206)
#03 pc 000409d9 /system/lib/libbinder.so
(android::IPCThreadState::getAndExecuteCommand()+8)
#04 pc 000410e5 /system/lib/libbinder.so
(android::IPCThreadState::joinThreadPool(bool)+44)
#05 pc 000601e5 /system/lib/libbinder.so (android::PoolThread::threadLoop()+328)
#06 pc 0000d759 /system/lib/libutils.so (android::Thread::_threadLoop(void*)+264)
#07 pc 0008c84d /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84)
#08 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#09 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"binder:5594_3" sysTid=5616
#00 pc 0009df9c /apex/com.android.runtime/lib/bionic/libc.so (__ioctl+8)
#01 pc 00069f73 /apex/com.android.runtime/lib/bionic/libc.so (ioctl+26)
#02 pc 000407d7 /system/lib/libbinder.so
(android::IPCThreadState::talkWithDriver(bool)+206)
#03 pc 000409d9 /system/lib/libbinder.so
(android::IPCThreadState::getAndExecuteCommand()+8)
#04 pc 000410e5 /system/lib/libbinder.so
(android::IPCThreadState::joinThreadPool(bool)+44)
#05 pc 000601e5 /system/lib/libbinder.so (android::PoolThread::threadLoop()+328)
#06 pc 0000d759 /system/lib/libutils.so (android::Thread::_threadLoop(void*)+264)
#07 pc 0008c84d /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84)
#08 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#09 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"Profile Saver" sysTid=5617


#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00114f57 /apex/com.android.art/lib/libart.so
(art::ConditionVariable::WaitHoldingLocks(art::Thread*)+78)
#02 pc 003e3569 /apex/com.android.art/lib/libart.so (art::ProfileSaver::Run()+496)
#03 pc 003e40c9 /apex/com.android.art/lib/libart.so
(art::ProfileSaver::RunProfileSaverThread(void*)+108)
#04 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#05 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"queued-work-loo" sysTid=5619
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 0027c23b /apex/com.android.art/lib/libart.so (art::Thread::Park(bool, long
long)+618)
#02 pc 004c10e7 /apex/com.android.art/lib/libart.so (art::Unsafe_park(_JNIEnv*,
_jobject*, unsigned char, long long)
(.__uniq.319429422067363160645159987129209045680)+534)
#03 pc 00377c27 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+78)
#04 pc 0051209d /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await+980)
#05 pc 006173f7 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.LinkedBlockingQueue.take+126)
#06 pc 005e3007 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor.getTask+446)
#07 pc 005e4833 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor.runWorker+482)
#08 pc 005e1f47 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor$Worker.run+62)
#09 pc 004be887 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.run+70)
#10 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#11 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#12 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#13 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#14 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"RenderThread" sysTid=5620
#00 pc 0009f098 /apex/com.android.runtime/lib/bionic/libc.so (__epoll_pwait+20)
#01 pc 0006efa1 /apex/com.android.runtime/lib/bionic/libc.so (epoll_wait+16)
#02 pc 0001049f /system/lib/libutils.so (android::Looper::pollInner(int)+126)
#03 pc 000103c7 /system/lib/libutils.so (android::Looper::pollOnce(int, int*,
int*, void**)+58)
#04 pc 002820d1 /system/lib/libhwui.so
(android::uirenderer::ThreadBase::waitForWork()+104)
#05 pc 00299ac3 /system/lib/libhwui.so
(android::uirenderer::renderthread::RenderThread::threadLoop()+302)
#06 pc 0000d759 /system/lib/libutils.so (android::Thread::_threadLoop(void*)+264)
#07 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#08 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"mali-mem-purge" sysTid=5635
#00 pc 0009e800 /apex/com.android.runtime/lib/bionic/libc.so (nanosleep+12)
#01 pc 0007093d /apex/com.android.runtime/lib/bionic/libc.so (usleep+52)
#02 pc 010e520b /vendor/lib/egl/libGLES_mali.so
#03 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"mali-utility-wo" sysTid=5636
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>

"mali-utility-wo" sysTid=5637
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>
"mali-utility-wo" sysTid=5638
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>

"mali-utility-wo" sysTid=5639
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>

"mali-utility-wo" sysTid=5640
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>

"mali-utility-wo" sysTid=5642
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>

"mali-utility-wo" sysTid=5643
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>

"mali-utility-wo" sysTid=5644
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0106a121 /vendor/lib/egl/libGLES_mali.so
#04 pc 80001204 <unknown>

"mali-cmar-backe" sysTid=5645
#00 pc 0009f1a8 /apex/com.android.runtime/lib/bionic/libc.so (__ppoll+20)
#01 pc 0006bb1d /apex/com.android.runtime/lib/bionic/libc.so (poll+52)
#02 pc 0106a329 /vendor/lib/egl/libGLES_mali.so

"ged-swd" sysTid=5646
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 00006d80 /vendor/lib/libged.so (ged_cond_lock+36)
#04 pc 00007184 /vendor/lib/libged.so (ged_worker_thread+116)
#05 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#06 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"hwuiTask0" sysTid=5648
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 0003d125 /system/lib/libc++.so
(std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&)+8)
#04 pc 0029bee9 /system/lib/libhwui.so
(android::uirenderer::CommonPool::workerLoop()+68)
#05 pc 0029c073 /system/lib/libhwui.so (void*
std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_st
ruct, std::__1::default_delete<std::__1::__thread_struct> >,
android::uirenderer::CommonPool::CommonPool()::$_0> >(void*)+138)
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"hwuiTask1" sysTid=5649
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 0003d125 /system/lib/libc++.so
(std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&)+8)
#04 pc 0029bee9 /system/lib/libhwui.so
(android::uirenderer::CommonPool::workerLoop()+68)
#05 pc 0029c073 /system/lib/libhwui.so (void*
std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_st
ruct, std::__1::default_delete<std::__1::__thread_struct> >,
android::uirenderer::CommonPool::CommonPool()::$_0> >(void*)+138)
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"InsetsAnimation" sysTid=5650
#00 pc 0009f098 /apex/com.android.runtime/lib/bionic/libc.so (__epoll_pwait+20)
#01 pc 0006efa1 /apex/com.android.runtime/lib/bionic/libc.so (epoll_wait+16)
#02 pc 0001049f /system/lib/libutils.so (android::Looper::pollInner(int)+126)
#03 pc 000103c7 /system/lib/libutils.so (android::Looper::pollOnce(int, int*,
int*, void**)+58)
#04 pc 000f2c47 /system/lib/libandroid_runtime.so
(android::android_os_MessageQueue_nativePollOnce(_JNIEnv*, _jobject*, long long,
int)+24)
#05 pc 0038d26f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+78)
#06 pc 00a31e67 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.MessageQueue.next+254)
#07 pc 00a2eeeb /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+74)
#08 pc 00a2ee17 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1022)
#09 pc 00a2ddf3 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.HandlerThread.run+1058)
#10 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#11 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#12 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#13 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#14 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"stargames.gtasa" sysTid=5651
#00 pc 0009e800 /apex/com.android.runtime/lib/bionic/libc.so (nanosleep+12)
#01 pc 0000ad29 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libthreadfix.so
(std::__ndk1::this_thread::sleep_for(std::__ndk1::chrono::duration<long long,
std::__ndk1::ratio<1ll, 1000000000ll> > const&)+104)
#02 pc 0000a015 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libthreadfix.so (Routine()+36)
#03 pc 0000a087 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libthreadfix.so (void*
std::__ndk1::__thread_proxy<std::__ndk1::tuple<std::__ndk1::unique_ptr<std::__ndk1:
:__thread_struct, std::__ndk1::default_delete<std::__ndk1::__thread_struct> >, void
(*)()> >(void*)+22)
#04 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#05 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"AudioTrack" sysTid=5659
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 00070ed9 /system/lib/libaudioclient.so
(android::AudioTrack::AudioTrackThread::threadLoop()+48)
#04 pc 0000d759 /system/lib/libutils.so (android::Thread::_threadLoop(void*)+264)
#05 pc 0008c84d /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84)
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"stargames.gtasa" sysTid=5660
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 000072ed /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#04 pc 00009531 /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#05 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#06 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"stargames.gtasa" sysTid=5662
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 000072ed /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#04 pc 0001edf9 /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#05 pc 000070f5 /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"stargames.gtasa" sysTid=5663
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 000072ed /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#04 pc 0001a385 /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#05 pc 000070f5 /data/user/0/com.rockstargames.gtasa/files/bass_mod.so
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"NVEvent" sysTid=5669
#00 pc 0009e800 /apex/com.android.runtime/lib/bionic/libc.so (nanosleep+12)
#01 pc 0007093d /apex/com.android.runtime/lib/bionic/libc.so (usleep+52)
#02 pc 005e53e3 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (OS_ApplicationTick(float)+26)
#03 pc 00269f2f /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (NVEventAppMain(int, char**)+1062)
#04 pc 0027c4af /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#05 pc 0027a1bf /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"queued-work-loo" sysTid=5671
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 0027c23b /apex/com.android.art/lib/libart.so (art::Thread::Park(bool, long
long)+618)
#02 pc 004c10e7 /apex/com.android.art/lib/libart.so (art::Unsafe_park(_JNIEnv*,
_jobject*, unsigned char, long long)
(.__uniq.319429422067363160645159987129209045680)+534)
#03 pc 00377c27 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+78)
#04 pc 0051209d /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.locks.AbstractQueuedSynchronizer$ConditionObject.await+980)
#05 pc 006173f7 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.LinkedBlockingQueue.take+126)
#06 pc 005e3007 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor.getTask+446)
#07 pc 005e4833 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor.runWorker+482)
#08 pc 005e1f47 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor$Worker.run+62)
#09 pc 004be887 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.run+70)
#10 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#11 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#12 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#13 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#14 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"WifiManagerThre" sysTid=5673
#00 pc 0009f098 /apex/com.android.runtime/lib/bionic/libc.so (__epoll_pwait+20)
#01 pc 0006efa1 /apex/com.android.runtime/lib/bionic/libc.so (epoll_wait+16)
#02 pc 0001049f /system/lib/libutils.so (android::Looper::pollInner(int)+126)
#03 pc 000103c7 /system/lib/libutils.so (android::Looper::pollOnce(int, int*,
int*, void**)+58)
#04 pc 000f2c47 /system/lib/libandroid_runtime.so
(android::android_os_MessageQueue_nativePollOnce(_JNIEnv*, _jobject*, long long,
int)+24)
#05 pc 0038d26f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+78)
#06 pc 00a31e67 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.MessageQueue.next+254)
#07 pc 00a2eeeb /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+74)
#08 pc 00a2ee17 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1022)
#09 pc 00a2ddf3 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.HandlerThread.run+1058)
#10 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#11 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#12 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#13 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#14 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"AsyncTask #1" sysTid=5674


#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 0027c23b /apex/com.android.art/lib/libart.so (art::Thread::Park(bool, long
long)+618)
#02 pc 004c10e7 /apex/com.android.art/lib/libart.so (art::Unsafe_park(_JNIEnv*,
_jobject*, unsigned char, long long)
(.__uniq.319429422067363160645159987129209045680)+534)
#03 pc 00377c27 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+78)
#04 pc 0050e72b /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.SynchronousQueue$TransferStack.transfer+2970)
#05 pc 0061d1dd /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.SynchronousQueue.take+76)
#06 pc 005e3007 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor.getTask+446)
#07 pc 005e4833 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor.runWorker+482)
#08 pc 005e1f47 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.util.concurrent.ThreadPoolExecutor$Worker.run+62)
#09 pc 004be887 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(java.lang.Thread.run+70)
#10 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#11 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#12 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#13 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#14 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"queued-work-loo" sysTid=5678
#00 pc 0009f098 /apex/com.android.runtime/lib/bionic/libc.so (__epoll_pwait+20)
#01 pc 0006efa1 /apex/com.android.runtime/lib/bionic/libc.so (epoll_wait+16)
#02 pc 0001049f /system/lib/libutils.so (android::Looper::pollInner(int)+126)
#03 pc 000103c7 /system/lib/libutils.so (android::Looper::pollOnce(int, int*,
int*, void**)+58)
#04 pc 000f2c47 /system/lib/libandroid_runtime.so
(android::android_os_MessageQueue_nativePollOnce(_JNIEnv*, _jobject*, long long,
int)+24)
#05 pc 0038d26f /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(art_jni_trampoline+78)
#06 pc 00a31e67 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.MessageQueue.next+254)
#07 pc 00a2eeeb /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loopOnce+74)
#08 pc 00a2ee17 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.Looper.loop+1022)
#09 pc 00a2ddf3 /data/misc/apexdata/com.android.art/dalvik-cache/arm/boot.oat
(android.os.HandlerThread.run+1058)
#10 pc 001441d5 /apex/com.android.art/lib/libart.so
(art_quick_invoke_stub_internal+68)
#11 pc 001ba9d7 /apex/com.android.art/lib/libart.so
(art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*,
char const*)+466)
#12 pc 0022f8f9 /apex/com.android.art/lib/libart.so
(art::Thread::CreateCallback(void*)+2004)
#13 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#14 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"binder:5594_3" sysTid=5682
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 0003d125 /system/lib/libc++.so
(std::__1::condition_variable::wait(std::__1::unique_lock<std::__1::mutex>&)+8)
#04 pc 0007bbd3 /system/lib/libgui.so (android::AsyncWorker::run()+378)
#05 pc 0007bd3d /system/lib/libgui.so (void*
std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_st
ruct, std::__1::default_delete<std::__1::__thread_struct> >, void
(android::AsyncWorker::*)(), android::AsyncWorker*> >(void*)+40)
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"AppThread" sysTid=5718
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 002c987f /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (CdStreamThread(void*)+70)
#04 pc 0026bfa1 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (ANDRunThread(void*)+128)
#05 pc 0027a1bf /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"RenderQueue" sysTid=5719
#00 pc 0011cf31 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libAML.so
#01 pc 0011cdc7 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libAML.so (xu_cfi_print+230)
#02 pc 0011cb39 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libAML.so (xunwind_cfi_get+60)
#03 pc 000a55c3 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libAML.so (Handler(int, siginfo*, void*)+12278)
#04 pc 00093801 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libplugin_fastman92limitAdjuster.so
(GlobalExceptionHandler::RunExceptionHandler(int, siginfo*, void*)+1244)
#05 pc 00002307 /apex/com.android.art/lib/libsigchain.so
(art::SignalChain::Handler(int, siginfo*, void*)+626)
#06 pc 0005e188 /apex/com.android.runtime/lib/bionic/libc.so (__restore_rt)
#07 pc 004ecddc /vendor/lib/egl/libGLES_mali.so

"MainThread" sysTid=5721
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 001bcdc9 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (SharedGPUResource::Construct()+296)
#04 pc 001bd265 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (ArrayState::ArrayState(ArrayState
const&, unsigned char, unsigned char)+328)
#05 pc 002cb941 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
(CCustomCarEnvMapPipeline::CustomPipeInstanceCB(void*, RxOpenGLMeshInstanceData*,
int, int)+288)
#06 pc 00222a8f /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (_rxOpenGLInstance(void*, void*,
RwResEntry**, RpMeshHeader*, int, int (*)(void*, RxOpenGLMeshInstanceData*, int,
int))+718)
#07 pc 00221001 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
(_rxOpenGLDefaultAtomicAllInOneNode(RxPipelineNode*, RxPipelineNodeParam const*)
+208)
#08 pc 001de8f9 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (RxPipelineExecute(RxPipeline*, void*,
int)+64)
#09 pc 0021397f /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
(AtomicDefaultRenderCallBack(RpAtomic*)+34)
#10 pc 005b72fb /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#11 pc 00213e05 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (RpClumpForAllAtomics(RpClump*,
RpAtomic* (*)(RpAtomic*, void*), void*)+30)
#12 pc 005b7199 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (CShadowCamera::Update(RpClump*, bool,
CPed*)+140)
#13 pc 005b80e3 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (CRealTimeShadow::Update()+326)
#14 pc 005b8597 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (CRealTimeShadowManager::Update()+410)
#15 pc 003f6a55 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (Idle(void*, bool)+348)
#16 pc 003f6ef9 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (AppEventHandler(RsEvent, void*)+24)
#17 pc 004d4319 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (RsEventHandler(RsEvent, void*)+8)
#18 pc 005e49f9 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (DoGameState()+740)
#19 pc 005e51a9 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (MainGameFunc(void*)+320)
#20 pc 0026bfa1 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (ANDRunThread(void*)+128)
#21 pc 0027a1bf /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#22 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#23 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"BankLoader" sysTid=5732
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 0006cdaf /apex/com.android.runtime/lib/bionic/libc.so (sem_wait+90)
#03 pc 0027d969 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (BankLoadingThread(void*)+168)
#04 pc 0026bfa1 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (ANDRunThread(void*)+128)
#05 pc 0027a1bf /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"AudioTrack" sysTid=5733
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 000811bb /system/lib/libaudioclient.so
(android::ClientProxy::obtainBuffer(android::Proxy::Buffer*, timespec const*,
timespec*)+510)
#02 pc 00072ec5 /system/lib/libaudioclient.so
(android::AudioTrack::obtainBuffer(android::AudioTrack::Buffer*, timespec const*,
timespec*, unsigned int*)+396)
#03 pc 00071a71 /system/lib/libaudioclient.so
(android::AudioTrack::processAudioBuffer()+2216)
#04 pc 00070f63 /system/lib/libaudioclient.so
(android::AudioTrack::AudioTrackThread::threadLoop()+186)
#05 pc 0000d759 /system/lib/libutils.so (android::Thread::_threadLoop(void*)+264)
#06 pc 0008c84d /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84)
#07 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#08 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"StreamThread" sysTid=5734
#00 pc 0009e800 /apex/com.android.runtime/lib/bionic/libc.so (nanosleep+12)
#01 pc 0007093d /apex/com.android.runtime/lib/bionic/libc.so (usleep+52)
#02 pc 003aa441 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (CAEStreamThread::MainLoop(void*)+60)
#03 pc 0026bfa1 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (ANDRunThread(void*)+128)
#04 pc 0027a1bf /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#05 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#06 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"Thread-11" sysTid=5735
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 0003a577 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libImmEmulatorJ.so
#04 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#05 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"Touchsense" sysTid=5737
#00 pc 0005e5c0 /apex/com.android.runtime/lib/bionic/libc.so (syscall+28)
#01 pc 00063f2f /apex/com.android.runtime/lib/bionic/libc.so (__futex_wait_ex(void
volatile*, bool, int, bool, timespec const*)+90)
#02 pc 000acab1 /apex/com.android.runtime/lib/bionic/libc.so
(pthread_cond_wait+32)
#03 pc 0027059d /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (TouchSense::run()+224)
#04 pc 002704b5 /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so (TouchSense::threadFunc(void*)+4)
#05 pc 0027a1bf /data/app/~~_1CXNM32ASmJWKtIAV5bvQ==/com.rockstargames.gtasa-
nFNc8_fcr6gKrmWs9nQ15w==/lib/arm/libGTASA.so
#06 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#07 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

"binder:5594_4" sysTid=5747
#00 pc 0009df9c /apex/com.android.runtime/lib/bionic/libc.so (__ioctl+8)
#01 pc 00069f73 /apex/com.android.runtime/lib/bionic/libc.so (ioctl+26)
#02 pc 000407d7 /system/lib/libbinder.so
(android::IPCThreadState::talkWithDriver(bool)+206)
#03 pc 000409d9 /system/lib/libbinder.so
(android::IPCThreadState::getAndExecuteCommand()+8)
#04 pc 000410e5 /system/lib/libbinder.so
(android::IPCThreadState::joinThreadPool(bool)+44)
#05 pc 000601e5 /system/lib/libbinder.so (android::PoolThread::threadLoop()+328)
#06 pc 0000d759 /system/lib/libutils.so (android::Thread::_threadLoop(void*)+264)
#07 pc 0008c84d /system/lib/libandroid_runtime.so
(android::AndroidRuntime::javaThreadShell(void*)+84)
#08 pc 000ad483 /apex/com.android.runtime/lib/bionic/libc.so
(__pthread_start(void*)+40)
#09 pc 0006459d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)

----- end 5594 -----

----------------------------------------------------
END OF REPORT
----------------------------------------------------

If you`re having problems using OFFICIAL mods, please report about this problem in
our OFFICIAL server:
https://discord.gg/2MY7W39kBg
Please follow the rules and head to the #help section!

You might also like