TAPBLE OF CONTENTS
A. INTRODUCTION........................................................................................................3
B. THE CONTENTS.........................................................................................................3
I. APPROACHES IN COMPUTER-ASSISTED LANGUAGE TEACHING AND
LEARNING....................................................................................................................3
1. Behavioristic CALL.................................................................................................3
2. Communicative CALL.............................................................................................3
3. Integrative CALL.....................................................................................................3
4. Constructivist CALL................................................................................................4
5. Flipped Learning in CALL.......................................................................................4
6. Mobile-Assisted Language Learning (MALL)........................................................4
7. AI and Adaptive Learning in CALL........................................................................5
8. Game-Based Learning (GBL)..................................................................................5
9. Virtual Reality (VR) and Augmented Reality (AR) in CALL.................................5
II. CHAT GPT................................................................................................................5
1. How ChatGPT help learner in teaching...................................................................5
2. Do exercises with ChatGPT.....................................................................................6
III. BANDICAM.............................................................................................................7
IV. INVIDEO AI............................................................................................................7
V. HOT POTATOES.....................................................................................................7
VI. POWER POINT......................................................................................................8
1. PPT games................................................................................................................8
2. PPT tricks...............................................................................................................10
3. Poster......................................................................................................................11
VII. REVIEW WEBSITE............................................................................................13
1. Kahoot....................................................................................................................13
2. ManyThings............................................................................................................13
3. Lesson plans...........................................................................................................13
4. IELTS Training Online..........................................................................................14
5. IELTS.org...............................................................................................................14
A. INTRODUCTION.
Technology in teaching English is about using digital tools, apps, and online
resources to make learning more effective and enjoyable. It helps teachers create
engaging lessons and gives students more opportunities to practice their language skills.
For example, teachers can use videos, interactive games, or online quizzes to teach
vocabulary, grammar, or pronunciation. Students can practice speaking with AI programs
or improve their listening skills by using apps and websites. Technology also makes it
easier for students to study at their own pace, anywhere and anytime.
This subject also examines how teachers can choose the right tools and solve
common problems, such as helping students who are unfamiliar with technology.
Learning about technology in teaching English helps teachers improve their methods and
gives students a more modern and fun way to learn the language.
B. THE CONTENTS
I. APPROACHES IN COMPUTER-ASSISTED LANGUAGE TEACHING AND
LEARNING.
1. Behavioristic CALL
Overview: Originating in the 1960s-70s, it focused on repetitive drills and
practice. This approach is based on behaviorist theories of learning.
Features:
o Drill-and-practice programs.
o Immediate feedback for correct/incorrect responses.
o Highly structured and teacher-controlled.
Examples:
o Vocabulary drills.
o Grammar practice software.
2. Communicative CALL
Overview: Emerging in the 1980s, it emphasized communication over rote
learning, aligning with communicative language teaching (CLT).
Features:
o Focus on meaningful interaction rather than perfect accuracy.
o Software for simulations, role-playing, or games.
o Encourages creative language use.
Examples:
o Interactive story-building tools.
o Language learning games that require input in context.
3. Integrative CALL
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Overview: Popular in the 1990s onward, this approach integrates multimedia and
the internet to support authentic language use.
Features:
o Multimedia resources like videos, audio, and interactive text.
o Task-based activities with real-world relevance.
o Online communication tools for collaboration (e.g., email, forums, video
conferencing).
Examples:
o Watching subtitled videos and responding to questions.
o Writing blogs or participating in discussion boards.
4. Constructivist CALL
Overview: Focuses on learners constructing their knowledge through meaningful,
real-world tasks.
Features:
o Project-based learning.
o Collaborative tasks using technology.
o Emphasis on learner autonomy.
Examples:
o Creating a digital portfolio in a target language.
o Collaborating on a video project using a language learning app.
5. Flipped Learning in CALL
Overview: Reverses traditional classroom instruction by delivering content online
for outside-the-classroom study.
Features:
o Video lectures and multimedia resources accessible anytime.
o In-class time is spent on interactive, communicative tasks.
Examples:
o Watching instructional videos at home and practicing conversations in
class.
6. Mobile-Assisted Language Learning (MALL)
Overview: Utilizes mobile devices like smartphones and tablets for language
learning.
Features:
o Learning on the go with apps.
o Microlearning: Short, engaging activities.
o Real-time communication and feedback.
Examples:
o Duolingo or Memrise for vocabulary building.
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o Chat-based language exchange platforms.
7. AI and Adaptive Learning in CALL
Overview: Employs artificial intelligence to provide personalized learning
experiences.
Features:
o Adaptive learning pathways based on user performance.
o Chatbots and virtual tutors for conversational practice.
o Real-time pronunciation and grammar corrections.
Examples:
o Grammarly for writing feedback.
o AI-based chat tools like ChatGPT for conversational practice.
8. Game-Based Learning (GBL)
Overview: Uses gaming elements to make language learning engaging and fun.
Features:
o Problem-solving tasks within game scenarios.
o Role-playing to simulate real-life language use.
o Competitive and collaborative elements.
Examples:
o Language-learning RPGs.
o Gamified vocabulary quizzes.
9. Virtual Reality (VR) and Augmented Reality (AR) in CALL
Overview: Provides immersive environments to practice language skills in
context.
Features:
o 3D virtual worlds for interaction.
o AR tools for real-world language application.
Examples:
o Virtual field trips to target-language locations.
o AR-enhanced flashcards for vocabulary learning.
II. CHAT GPT
1. How ChatGPT help learner in teaching.
Lesson Planning
Generate Ideas: ChatGPT can help brainstorm creative lesson ideas
tailored to students’ proficiency levels.
Prompt: "Create a lesson plan for teaching past tense to beginner
ESL students."
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Resource Creation:
Design activities, worksheets, and quizzes.
Generate role-play dialogues or stories for reading comprehension.
Differentiation:
Provide materials for varying skill levels in the same classroom.
Prompt: "Simplify this advanced-level passage for intermediate
learners."
Classroom Activities
Simulated Conversations: Use ChatGPT as a virtual conversation partner
for language practice.
Prompt: "Act as a tourist in New York. Engage in a conversation
with a beginner English learner."
Gamification: Create word games, quizzes, or puzzles.
Prompt: "Generate a crossword puzzle with 10 irregular verbs."
Debates and Discussions:
Provide prompts for group discussions.
Prompt: "Suggest a debate topic and key points for high school
students."
Feedback and Assessment
Grading Assistance:
Use ChatGPT to draft feedback on essays or projects.
Prompt: "Evaluate this paragraph for grammar, coherence, and
vocabulary usage."
Formative Assessment:
Generate quick comprehension questions for reading or listening
tasks.
Prompt: "Create 5 multiple-choice questions for this passage."
Professional Development
Learning New Strategies:
Prompt: "Explain flipped classrooms and how to apply them in a
TESOL setting."
Tech Integration:
Discover tools or platforms to improve teaching efficiency.
Prompt: "Suggest free apps for collaborative English writing tasks."
2. Do exercises with ChatGPT
Fill in the Blanks
1. She ___ (go) to school every day at 7 AM.
2. We ___ (not/play) football on Mondays.
3. My father ___ (work) in a factory.
4. ___ you ___ (know) the answer to this question?
5. They ___ (speak) English fluently.
6. The sun ___ (rise) in the east.
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7. She ___ (always/talk) during the meeting.
8. He ___ (not/like) vegetables.
9. My brother ___ (read) books every evening.
10. What time ___ she ___ (wake up) every morning?
III. BANDICAM
Bandicam is a lightweight screen recorder software for Windows that can capture
anything on your PC screen as a high-quality video. This app also makes it possible to
record a certain area on a PC screen, or capture a game that uses the
DirectX/OpenGL/Vulkan graphics technologies.
Bandicam will help you carry out a screen capture with high compression ratio,
while preserving the video quality of the original work, and provide performance far
superior to other screen capture software that provides similar functions.
IV. INVIDEO AI
How to use InvideoAI?
1. Sign Up/Log In: Visit the InVideo AI platform and create an account using your email
or log in if you already have one.
2. Choose a Workflow: Select from various workflows like YouTube videos, Shorts,
Instagram Reels, explainer videos, or custom-scripted videos. Each workflow is tailored
for specific types of content.
3. Provide Input:
If you have a specific script, you can use the "Script to Video" option to input it
directly.
Alternatively, describe your idea or topic in detail, and the AI will generate a
script for you. You can also use reference articles or blogs for inspiration.
4. Set Preferences: Customize the video by specifying the media type, background music,
voiceover preferences, and style. You can also choose the language, subtitle style, and
tone.
5. Generate the Video: After finalizing your prompt, click "Generate." The AI will
assemble the video using its vast library of stock footage, music, and other media
6. Edit and Preview: You can use InVideo’s editor to tweak scenes, transitions, or audio.
You can also provide additional AI prompts like "Increase pace" or "Change voice to a
female tone" for quick adjustments.
7. Export the Video: Once satisfied, export the video in your desired format. Free
accounts will have watermarks, but upgrading allows access to premium features and
removes the watermark.
V. HOT POTATOES.
Hot Potatoes is a versatile software suite developed by Half-Baked Software Inc.,
designed to assist educators in creating interactive, web-based exercises. It comprises six
applications: JQuiz, JCloze, JMatch, JMix, JCross, and The Masher, each facilitating the
creation of different types of educational activities such as multiple-choice questions,
gap-fill exercises, matching tasks, jumbled-sentence exercises, and crossword puzzles.
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Key Features:
User-Friendly Interface: Hot Potatoes offers an intuitive interface that allows
educators to develop interactive exercises without requiring extensive
programming knowledge. This accessibility enables teachers to focus on content
creation rather than technical complexities.
Diverse Exercise Formats: The suite supports the creation of various exercise
types, including multiple-choice, short-answer, jumbled-sentence, crossword,
matching/ordering, and gap-fill exercises. This diversity caters to different
learning objectives and styles.
Web Integration: Exercises created with Hot Potatoes can be exported as HTML
files, making them easily deployable on websites or learning management
systems. This feature facilitates remote learning and broad accessibility.
Multilingual Support: The software supports multiple languages, including those
with non-Roman scripts, allowing educators to create exercises in various
languages to meet diverse learner needs.
Pros:
Cost-Effective: Hot Potatoes is freeware, permitting use for any purpose or
project without licensing fees, making it an economical choice for educational
institutions and individual educators.
Customizable Feedback: Educators can provide tailored feedback for each
question, enhancing the learning experience by addressing specific learner
responses.
Cross-Platform Compatibility: The software is compatible with various
operating systems, including Windows, Mac, and Linux, ensuring broad usability.
Cons:
Outdated Interface: Some users may find the interface to be dated compared to
more modern educational software, which could affect user experience.
Limited Interactivity: While Hot Potatoes facilitates the creation of interactive
exercises, it may not support the level of interactivity found in more advanced e-
learning platforms.
Dependence on Educator Creativity: The effectiveness of the exercises largely
depends on the educator's creativity and ability to design engaging content.
VI. POWER POINT
1. PPT games
Step-by-Step Guide to Create Games on PPT
a. Define the Game Type
Quiz Game (e.g., Jeopardy, Trivia, True or False)
Puzzle Game (e.g., Word Search, Matching)
Adventure Game (e.g., Escape Room, Story-based)
Drag-and-Drop Activities
b. Plan Your Game Structure
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Outline the flow of the game (e.g., Start → Question → Feedback →
Scoreboard).
Decide how users will navigate (e.g., buttons, menus, or links).
c. Set Up the Slides
Open PowerPoint and create a new presentation.
Design:
Title Slide: Name of the game.
Instruction Slide: Explain how to play.
Game Slides: Questions, answers, or puzzles.
Feedback Slides: Indicate correct/incorrect responses or next steps.
d. Design Game Elements
Use shapes, text boxes, and images for buttons and visuals:
Go to Insert > Shapes for clickable objects.
Add icons or themed graphics for appeal.
e. Add Interactivity with Hyperlinks
Select an object (e.g., text, shape, or image).
Go to Insert > Link (or Action).
Link the object to:
Another slide (e.g., Question → Correct Answer Slide).
External content (e.g., websites or videos).
Example:
A button labeled "A" links to the "Correct Answer" slide, while a
"B" button links to a "Try Again" slide.
f. Incorporate Animations
Use animations to make the game dynamic:
Animations > Appear, Fade, or Zoom for question reveals.
Sequence animations to control when objects appear.
Go to Animation Pane to adjust timing and effects.
g. Add Multimedia
Insert sound effects:
Insert > Audio > Audio on My PC.
Assign sound effects for right or wrong answers.
Use videos for background or storytelling:
Insert > Video.
h. Test the Game
Click Slide Show to play your game and test:
Hyperlinks.
Animations.
Logic flow (e.g., correct answers proceed, wrong answers loopback).
Examples of Games
1. Jeopardy:
Create a table with clickable categories and point values.
The link points to the corresponding question slides.
2. Escape Room:
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Use
riddles, clues, and slides with "locked" and "unlocked" states.
3. True/False Game:
Use clickable True and False buttons to reveal feedback.
2. PPT tricks
a. Using PowerPoint Designer:
PowerPoint's Designer feature helps create visually appealing slides automatically.
1. Enable Designer:
Ensure you're signed into Microsoft 365.
Go to File > Options > General, and check "Enable PowerPoint
Designer" under PowerPoint Designer settings.
2. Use Designer Suggestions:
Add content to your slide, such as text or images.
PowerPoint will automatically show design suggestions on the right
side of the screen.
Click on a suggested design to apply it.
3. Access Designer Manually:
If suggestions don’t appear, go to the Design tab and click "Design
Ideas".
Select from the suggestions provided.
b. Inserting and Using Shapes:
Shapes can enhance your presentation with visual elements like diagrams, flowcharts,
and decorative icons.
1. Insert a Shape:
Go to the Insert tab and select "Shapes".
Choose a shape from the dropdown menu (e.g., rectangles, circles,
arrows).
Click and drag on the slide to draw the shape.
2. Format the Shape:
Click on the shape to activate the Shape Format tab.
Use options to:
Change Fill Color, Outline, or Effects (e.g., shadow,
glow).
Adjust Size and Position.
3. Combine Shapes:
Select multiple shapes, right-click, and choose Group to merge
them.
Use the Merge Shapes tool under Shape Format > Merge
Shapes for operations like Union, Subtract, or Intersect.
c. Adding Transitions (Morph, Peel Off, Page Curl):
Transitions add visual effects when moving from one slide to another.
Morph Transition:
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The Morph transition creates smooth animations between slides.
1. Design two slides with a similar layout but with some differences (e.g.,
move an object, change its size or color).
2. Go to the Transitions tab, select "Morph", and preview the effect.
3. Ensure the objects on both slides have the same name in the Selection
Pane (if customizing animations).
Open the Selection Pane from Home > Arrange > Selection Pane.
Peel Off Transition:
This creates an effect of peeling a page.
1. Go to the slide where you want to apply the effect.
2. Open the Transitions tab, then select "Peel Off".
3. Customize the timing and direction using the Effect Options button.
Page Curl Transition:
Simulates the page turning like a book.
1. Go to the desired slide.
2. Under the Transitions tab, click "Page Curl".
3. Adjust the settings in Effect Options (e.g., the curl direction).
3. Poster
Step 1: Set up Slide Dimensions
1. Open PowerPoint and create a new presentation.
2. Go to the Design tab and select Slide Size > Custom Slide Size.
3. Set the dimensions for your poster. For example:
o A2: 42 x 59.4 cm (16.5 x 23.4 inches)
o A3: 29.7 x 42 cm (11.7 x 16.5 inches)
4. Click OK and ensure the slide adjusts to the new dimensions.
Step 2: Design the Layout
1. Divide your poster into sections:
o Title
o Subheadings (e.g., Introduction, Objectives, Methods, Results)
o Visuals (images, charts, icons)
o Contact information or QR codes.
2. Use shapes and lines to create borders or dividers.
Step 3: Add Content
1. Title: Use large, bold text (e.g., 80–120 pt) for the title.
2. Body Text: Keep text concise. Use bullet points and ensure readability (20–40 pt
font size).
3. Images: Insert high-resolution images or icons from the Insert tab.
Step 4: Use Design Elements
1. Choose a cohesive color scheme:
o Go to the Design tab > Variants > Colors.
2. Use gradients or solid fills for backgrounds:
o Right-click the slide > Format Background.
3. Add transitions to emphasize sections (optional).
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VII. REVIEW WEBSITE
1. Kahoot
Kahoot! is a gamified learning platform that allows educators, students, and
businesses to create interactive quizzes, surveys, and discussions. It’s known for its user-
friendly interface and engaging design, which turns learning into a fun, competitive
experience.
Pros
Engaging & Fun: Keeps students motivated through gamification.
Versatile: Works for all age groups and various topics.
Ease of Use: Intuitive interface for creators and participants.
Cons
Limited Depth: Short quizzes may not deeply assess understanding.
Connectivity Required: Real-time participation needs stable internet.
Paid Features: Features like detailed reporting are locked behind a
paywall.
2. ManyThings
ManyThings.org is a free resource tailored for ESL (English as a Second
Language) and EFL (English as a Foreign Language) learners, offering a wide variety of
engaging tools and activities.
Pros:
Variety of free resources suitable for self-learners and classroom use.
Mobile-friendly features for on-the-go learning.
Inclusive material for beginners and advanced students alike.
Cons:
Some tools rely on outdated technology, such as Flash, which limits
compatibility with modern browsers
The interface may feel dated and less engaging compared to more modern
platforms.
3. Lesson plans
The British Council's TeachingEnglish website offers a comprehensive collection
of lesson plans tailored for secondary-level English language learners. These resources
are crafted by experts in English Language Teaching and are designed to be engaging and
relevant, aligning with the Common European Framework of Reference for languages
(CEFR) levels.
Key Features:
Diverse Lesson Plans: The site categorizes lesson plans into four proficiency
levels:
o Pre-intermediate (A2): Suitable for learners building foundational skills.
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o Intermediate (B1): For students ready to tackle more complex language
structures.
o Upper-intermediate (B2): Aimed at those enhancing fluency and
comprehension.
o Advanced (C1): Challenging materials for near-proficient learners.
Engaging Themes: Each lesson plan is built around themes that resonate with
secondary learners, ensuring that the content is both motivating and enjoyable.
Complementary to Curricula: These resources are designed to supplement
existing school curricula, providing opportunities for students to develop their
English language skills in diverse contexts.
Ease of Use: The lesson plans are structured to be user-friendly, enabling teachers
to implement them seamlessly into their classrooms.
Additional Resources:
Beyond lesson plans, the TeachingEnglish website offers a variety of materials for
secondary education, including:
Activities: Short tasks to reinforce language skills.
Stories and Poems: Literary pieces to enhance reading and comprehension.
Teaching Tools: Resources like the interactive phonemic chart to aid instruction.
UK History and Literature: Materials that introduce cultural aspects of the UK.
All resources are freely accessible and can be downloaded for classroom use. This
extensive collection supports teachers in delivering high-quality, engaging English
lessons to secondary students.
4. IELTS Training Online
IELTS Training Online is a community-driven website offering free resources for IELTS
preparation. The platform provides a variety of practice materials, including listening and
reading tests, speaking topics with sample answers, and writing tasks with high-band
samples. These resources are designed to help users enhance their skills across all
components of the IELTS exam. The website emphasizes that all its materials are free to
use, aiming to assist individuals preparing for study abroad, immigration, or employment
opportunities. Additionally, it offers self-study materials and mock tests that follow the
Cambridge IELTS book format, providing users with realistic practice experiences. It's
important to note that while the site offers valuable resources, it is not affiliated with
official IELTS bodies such as the University of Cambridge, the British Council, or IDP
Education Australia. For official information about the IELTS test, users should visit the
official IELTS website.
5. IELTS.org
IELTS.org is the official website for the International English Language Testing
System (IELTS), jointly managed by the British Council, IDP: IELTS Australia, and
Cambridge University Press & Assessment. It serves as a comprehensive resource for
individuals seeking information about the IELTS exam, including test formats,
preparation materials, booking procedures, and result retrieval.
Key Features:
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Test Information: Detailed explanations of the different IELTS test types—
Academic, General Training, and UKVI—are provided, helping candidates choose
the appropriate test for their needs.
Preparation Resources: The site offers official preparation materials, including
sample test questions, practice tests, and study guides, to assist candidates in their
exam preparation.
Test Booking: Users can locate test centers worldwide and book their tests
directly through the website, ensuring a streamlined registration process.
Results and Scores: Information on how to access test results, understand
scoring, and interpret band scores is readily available, aiding candidates in
evaluating their performance.
Support for Organizations: Educational institutions, employers, and government
agencies can find resources on accepting IELTS scores, verifying results, and
understanding the test's relevance to their needs.
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