The document provides a detailed log of the initialization process for the game 'ATownUncovered' version 1.01, built using Ren'Py 8.2.1. The log includes timings for various loading stages, error messages related to OpenGL context, and information about the graphics renderer and screen sizes. It highlights a failure to initialize Steam due to a missing module and various performance metrics during the game's startup sequence.
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The document provides a detailed log of the initialization process for the game 'ATownUncovered' version 1.01, built using Ren'Py 8.2.1. The log includes timings for various loading stages, error messages related to OpenGL context, and information about the graphics renderer and screen sizes. It highlights a failure to initialize Steam due to a missing module and various performance metrics during the game's startup sequence.
ATownUncovered Version_1.01 Built at 2025-02-27 10:45:57 UTC
Early init took 1.12s
Loading error handling took 0.80s Loading script took 99.32s Loading save slot metadata took 0.06s Loading persistent took 0.00s Failed to initialize steam: ModuleNotFoundError("No module named '_ctypes'") Set script version to: (8, 2, 1) Running init code took 4.03s Loading analysis data took 0.74s Analyze and compile ATL took 0.82s Reloading save slot metadata took 0.01s Index archives took 0.00s Dump and make backups took 0.01s Cleaning cache took 0.01s Making clean stores took 0.01s Initial gc took 1.39s DPI scale factor: 1.000000 Creating interface object took 0.01s Cleaning stores took 0.00s Init translation took 1.33s Build styles took 0.03s Load screen analysis took 1.61s Analyze screens took 0.05s Save screen analysis took 0.00s Prepare screens took 4.28s Save pyanalysis. took 0.00s Save bytecode. took 1.77s Running _start took 0.01s Interface start took 1.51s
Initializing gles2 renderer:
primary display bounds: (0, 0, 360, 800) swap interval: 1 frames Windowed mode. UGUU couldn't find b'glFlushMappedBufferRange': b'No OpenGL context has been made current' UGUU couldn't find b'glGetBufferPointerv': b'No OpenGL context has been made current' UGUU couldn't find b'glMapBufferRange': b'No OpenGL context has been made current' UGUU couldn't find b'glUnmapBuffer': b'No OpenGL context has been made current' Vendor: "b'WebKit'" Renderer: b'WebKit WebGL' Version: b'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(296, 256) drawable=(888, 498) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 724) drawable=(1080, 2172) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(360, 764) drawable=(1080, 2292) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(724, 360) drawable=(2172, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(628, 353) drawable=(1884, 1059) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(628, 353) drawable=(1884, 1059) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(724, 336) drawable=(2172, 1008) Maximum texture size: 4096x4096 Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080) Maximum texture size: 4096x4096