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The document provides a detailed log of the initialization process for the game 'ATownUncovered' version 1.01, built using Ren'Py 8.2.1. The log includes timings for various loading stages, error messages related to OpenGL context, and information about the graphics renderer and screen sizes. It highlights a failure to initialize Steam due to a missing module and various performance metrics during the game's startup sequence.

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0% found this document useful (0 votes)
4 views2 pages

log (3)

The document provides a detailed log of the initialization process for the game 'ATownUncovered' version 1.01, built using Ren'Py 8.2.1. The log includes timings for various loading stages, error messages related to OpenGL context, and information about the graphics renderer and screen sizes. It highlights a failure to initialize Steam due to a missing module and various performance metrics during the game's startup sequence.

Uploaded by

alexwill1713
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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2025-04-09 02:11:08 UTC

Emscripten-3.1.24-wasm32-32bit
Ren'Py 8.2.1.24030407

ATownUncovered
Version_1.01
Built at 2025-02-27 10:45:57 UTC

Early init took 1.12s


Loading error handling took 0.80s
Loading script took 99.32s
Loading save slot metadata took 0.06s
Loading persistent took 0.00s
Failed to initialize steam: ModuleNotFoundError("No module named '_ctypes'")
Set script version to: (8, 2, 1)
Running init code took 4.03s
Loading analysis data took 0.74s
Analyze and compile ATL took 0.82s
Reloading save slot metadata took 0.01s
Index archives took 0.00s
Dump and make backups took 0.01s
Cleaning cache took 0.01s
Making clean stores took 0.01s
Initial gc took 1.39s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Cleaning stores took 0.00s
Init translation took 1.33s
Build styles took 0.03s
Load screen analysis took 1.61s
Analyze screens took 0.05s
Save screen analysis took 0.00s
Prepare screens took 4.28s
Save pyanalysis. took 0.00s
Save bytecode. took 1.77s
Running _start took 0.01s
Interface start took 1.51s

Initializing gles2 renderer:


primary display bounds: (0, 0, 360, 800)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find b'glFlushMappedBufferRange': b'No OpenGL context has been made
current'
UGUU couldn't find b'glGetBufferPointerv': b'No OpenGL context has been made
current'
UGUU couldn't find b'glMapBufferRange': b'No OpenGL context has been made current'
UGUU couldn't find b'glUnmapBuffer': b'No OpenGL context has been made current'
Vendor: "b'WebKit'"
Renderer: b'WebKit WebGL'
Version: b'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(296, 256) drawable=(888, 498)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(360, 724) drawable=(1080, 2172)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(360, 764) drawable=(1080, 2292)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(724, 360) drawable=(2172, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(628, 353) drawable=(1884, 1059)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(628, 353) drawable=(1884, 1059)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(724, 336) drawable=(2172, 1008)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(764, 360) drawable=(2292, 1080)
Maximum texture size: 4096x4096

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