Mortla
Mortla
Mortla is a series of techniques that employ a the Warriors of Mortla would seem as though
rapid succession of calculated strikes delivered they were something more; as the air around
to the opponent’s body; resulting in various them drops in temperature. The art of
effects ranging from maiming to fatal. The Mortla is something completely unique to the
art itself is based on the concept of using Garou, as these fighting techniques weaponize
Gnosis to augment attacks, enhancing a Gnosis, causing supernatural damage that
Garou's natural weapons with the damaging persists after the initial attack.
effects of long-term exposure to cold weather.
Developed when all was one, this art causes
With Gnosis behind each attack, natural Garou who practice it to become more spirit
weapons become capable of dealing damage than flesh. Their presence, everything about
that typically manifests as frostbite. After them reflects the harsh and bitter cold of the
being hit it's possible for an enemy to spirits that their techniques embody. Their
experience extreme fatigue, degenerative Gnosis takes on added properties when focused
muscle symptoms, tissue destruction, and a or 'converted' through these techniques; giving
whole host of life threatening conditions. The off an icy 'aura'.
use of Gnosis makes the cutting nature of
each technique possible, making them seem Learning the basics of Mortla from a master
more like something of a minor charm; this is the usual beginning for any questing
reflects the harsh and cold nature of Great Warrior, but to further one's understanding, it
Wendigo. is mandatory to make a pilgrimage into the
harshest of cold environments. Those who
“Teeth barred, Winds of Silver crouches choose to walk the path of Mortla will
down on all fours, then makes a mad dash at inevitably come into contact with Great
his opponent in a blur of silver fur. As he Wendigo's brood, as it was Windtooth who
closes the distance, he 'focuses' his Gnosis, was the first to show Garou how to 'fight like
concentrating it to his mouth and fangs in (Great) Wendigo'.
preparation for the upcoming attack. His
teeth tear into the tainted creature's flesh, While Windtooth may seem a bit simple in
leaving a modest sized wound. While terms of intelligence, its lessons are always
suffering a minor injury, the formor just unique, challenging and straightforward (most
couldn't seem to shrug off the effects of of the time). Assimilation is an essential
Winds of Silver's Gnosis. As it looked closer, lesson: learning how to become one with the
it witnesses the horror of it's skin blackening environment, overwhelming and ultimately
and sloughing off.” consuming one's opponent (sometimes in a
literal sense). Cannibalism is a part of Great
Mortla was developed by the northern septs of Wendigo's ethos.
the Wendigo tribe. Inspired by the spirits of
Great Wendigo's brood, practitioners emulate
their behaviors and movements. In combat,
2. None of these attacks can be performed 5. Banned Forms: Some techniques are
with a melee weapon. accessible only to specific forms. For example,
if an attacker were in their homid form, they
3. Techniques that employ the use of Gnosis would lack the claws necessary to perform the
(spent, or rolled) cannot be used when Rage is technique: Frostbite, or the teeth necessary to
spent on the same turn. perform Maw of Frost.
4. Techniques that require 2 or more actions 6. Some techniques may cause a dice penalty
to complete are considered multiple actions. in addition to the damage dealt. Also, said
To perform multiple actions, the player techniques can be cumulative (which is always
subtracts one die from their pool for every explicitly stated), resulting in multiple dice
action beyond the first that they wish the penalties. Examples include Frostbite, and
character to take. This reduction is Maw of Frost:
cumulative.
Maw of Frost: The attacker rolls Dexterity
A specific number of actions are required to + Mortla at a difficulty of 5. They receive 3
be completed in order to progress and successes on their roll. 2 Roll-over dice were
ultimately finish each technique, the number achieved from the attack roll, therefore a
of actions are noted as Actions required. Each damage roll of Strength + 2 dice occurs. The
action is to be performed at a set difficulty. defender receives 2 aggravated health levels of
damage. After receiving damage, the defender
The attacker is performing two actions this
is subject to the technique's effect: The
turn, a dodge and then a punch. The attacker
attacker's permanent Gnosis score is 5, so for
has five dice in their Dexterity + Dodge
five turns, the defender's stamina suffers a -1
pool, while their Dexterity + Brawl pool is
penalty. This effect is cumulative.
eight. Since the attacker is performing two
actions this turn, they remove two dice from
each action. The attacker is dodging first;
they roll their adjusted Dexterity + Dodge
pool for that action (three dice). Then, they
roll their adjusted Dexterity + Brawl pool
the same way (removing two dice) and
2 Werewolf the Apocalypse: Mortla
Techniques of Mortla Actions Required: 1
Banned Forms: Homid, Glabro, Lupus
Roll: Dexterity + Mortla
● Cold Sinew: The Warrior grapples with the Difficulty: 7
target, forcefully introducing Gnosis into their Damage: Strength (Aggravated)
body, causing a temporary but severe form of
arthritis. The target suffers inflamed joints ● Limbs of Ice: The Warrior's blocks are really
and damaged muscle tissues. Ultimately, strikes aimed at the target's attacking limbs.
movement is inhibited. To complete the
maneuver, the Warrior then kicks or pushes System: Roll Dexterity + Mortla for a
the target away; not hard enough to cause 'normal' Block roll, but if the player scores
damage or cost an action, but to create three or more successes than the opponent on
distance. their roll to attack, they also inflict
(Strength) damage.
System: If successful, the player rolls Half of
their permanent Gnosis score rounded up If the attacker is using this technique against
(example: 5 Gnosis = 3 dice for damage) + an opponent armed with a melee weapon, the
Roll-over. If the defender fails to soak any difficulty can increase up to 8.
damage from the attack, then the difficulty for
all of their physical actions are increased by 1. Actions Required: 1
The duration of this effect is equivalent to the Banned Forms: N/A
number of health levels lost. (-3 health levels Roll: Dexterity + Mortla
= 3 turns). Difficulty: 6
Damage: Strength (Bashing)
Actions Required: 1
Banned Forms: Lupus, Hispo ● Harsh combination: The Warrior attacks
Roll: Dexterity + Mortla with a brutal three hit combo. The first two
Difficulty: 6 attacks simply help build up momentum for a
Damage: ½ Gnosis, rounded up (lethal) bone-jarring aerial spin kick.
● Frostbite: The Warrior expends Gnosis while System: Each action is rolled at a varying
clawing the target. Gnosis seeps in and chills difficulty, and damage (Roll-Over still
the muscle, breaking down various tissues and applies). Once the technique is started, if
fibers, thus mimicking the effects of frostbite another action is performed (i. e. dodging after
and reducing the strength of the target. performing the first punch), or if an attack is
missed, then the attacker must start from the
System: The attacker rolls Dexterity + first action.
Mortla at a difficulty 7 to execute a claw
maneuver, If damage was dealt, the attacker The first attack is a punch at a difficulty of
rolls Gnosis (difficulty 6). For one turn per 6. The damage roll for this punch is
success, the defender's strength will incur a Strength – 1.
dice penalty of -1. The strength penalty effect
can be cumulative. The second attack is a kick at difficulty 7.
The damage roll for this kick is Strength.
Logistics and Flavor... Created by: Adam Wise aka Winds of Silver aka Vincent
Rustov aka Crack the skye
These are all the people I bugged and annoyed, they helped
give me ideas…also, thanks to Whtie Wolf and Axis Mundi,
Converting Gnosis is akin to using Gnosis for as I borrorwed Windtooth from it's pages.
a Gift; however the process is slightly Muezick aka Ixy, Daniel, Jason`Rhode, Meifeng, Azreal`,
different. When being used for a Gift, Gnosis Max,WestAvenue, Rob, Mike (|Jay|), Jon (Papamike), Jen
(alina-miles), Jason (ragnar), Circe, White Wolf Forums,
is merely spent to activate a knowledge that Batjutsu, Mr. Gone, Shammie, Quistar, Ghostlin,
is inherent. It acts more or less like a reflex, AmbientInspiration, Erinye, sofacoin
something primal. On ocassion a Gnosis user
8 Werewolf the Apocalypse: Mortla