notes
notes
by a tester without using any automated tools. The goal is to identify bugs, issues, and
unexpected behavior in the software application by simulating real user actions.
vbnet
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Test Case: Login Functionality
Steps:
1. Open the login page.
2. Enter valid username and password.
3. Click on 'Login'.
Expected Result: User is redirected to the dashboard.
✅ Advantages:
❌ Disadvantages:
Automated testing tools are essential in modern software development because manual testing has
limitations in terms of speed, accuracy, repeatability, and scalability. Automated tools help reduce
human error, increase test coverage, and save time and cost—especially for large and complex
applications.
Automation tools can execute thousands of test cases across different browsers, devices,
and data sets.
This ensures all features and edge cases are tested thoroughly.
Unlike manual testers, automated scripts perform the same steps the same way every time.
This reduces the chances of overlooking bugs.
Automated tests are ideal for validating that new changes haven't broken existing features.
Helps in maintaining software quality over multiple versions.
6. Cross-Browser and Cross-Platform Testing
Automated tools can simultaneously test the application on different browsers and OS
configurations.
Ensures compatibility across environments.
8. Data-Driven Testing
Allows testing the same functionality with multiple sets of input data.
Saves time and improves coverage compared to manually entering each dataset.
Category Tools
❌ Challenges / Limitations
4o
You said:
advantages and disadvantages of automated testing
ChatGPT said:
Here’s a clear and detailed breakdown of the advantages and disadvantages of automated testing:
Advantage Description
2. Reusability of Test Once written, test scripts can be reused across multiple test cycles and
Scripts projects with minimal changes.
5. Saves Time and Cost in Although it requires an initial investment, it reduces the cost of manual
the Long Run labor and test cycles over time.
6. Consistency and Removes human errors in repetitive testing scenarios; test results are
Accuracy highly reliable.
7. Supports Continuous Integrates seamlessly with DevOps tools, enabling testing as part of the
Testing development pipeline.
8. Useful for Performance Tools like JMeter can simulate thousands of users, which is impossible
Testing manually.
Disadvantage Description
2. Not Suitable for All Test Tests like exploratory testing, usability, and UI look-and-feel checks
Types are better done manually.
5. May Give False Poorly written scripts can produce incorrect test results, leading to
Positives/Negatives confusion.
Would you like a comparison table of manual vs automated testing or help choosing which tests to
automate in your project?
4o
You said:
enlist criteria for selecting test tool .explain any 2 in detail
ChatGPT said:
Here are some common and important criteria for selecting a software testing tool:
Why it matters:
Not all tools support all types of testing. For example:
Impact:
Choosing a tool that matches your testing needs avoids the cost of switching tools later or using
multiple tools unnecessarily. You must ensure the tool aligns with your testing strategy (e.g., unit
testing, UI testing, performance testing).
Why it matters:
A tool that's easy to learn and use speeds up team onboarding and test creation. For example, tools
like Cypress or Katalon Studio offer user-friendly interfaces and require minimal coding, making
them ideal for teams with limited programming knowledge.
Impact:
A steep learning curve delays test development and increases training costs. Selecting a tool that
aligns with the team's skills improves productivity and adoption.
OOP metrics are quantitative measurements used to assess the quality, complexity, and
maintainability of object-oriented software. They help developers evaluate design principles
like encapsulation, inheritance, polymorphism, and coupling.
Here are the most commonly used OOP metrics, especially from the Chidamber and
Kemerer (CK) metrics suite, which is widely adopted:
Definition: Measures how closely the methods of a class are related to each other via
shared attributes.
Interpretation:
o High LCOM → Low cohesion → Poor design, class does too many things.
o Low LCOM → High cohesion → Better encapsulation and single
responsibility.
Slower, as each test step is done Much faster; scripts run without human
Execution Speed
manually. intervention.
Initial Investment Low initial cost. High initial setup and tool cost.
Test cases need to be executed each Test scripts can be reused across test
Reusability
time manually. cycles.
Test Coverage Limited due to time and effort. Wide coverage possible in less time.
Time
Time-consuming for large test suites. Saves time on large-scale testing.
Consumption
Metrics are quantitative measures used to assess various attributes of the software development
and testing process. They help in tracking progress, improving quality, estimating efforts, and
making data-driven decisions.
Metrics in software testing are generally categorized into three major types:
1. Product Metrics
📘 Examples:
Defect Density: Number of defects per unit of size (e.g., per 1,000 lines of code).
Code Complexity (Cyclomatic Complexity): Measures how complex a code base is.
Test Coverage: Percentage of code or requirements covered by test cases.
✅ Purpose:
2. Process Metrics
📘 Examples:
Test Case Execution Rate: Number of test cases executed per day.
Defect Detection Rate: Number of defects found per testing hour.
Test Effort: Time spent on various testing activities.
✅ Purpose:
3. Project Metrics
📘 Examples:
Planned vs. Actual Testing: Time or test cases planned vs. executed.
Cost of Quality (CoQ): Total cost of maintaining quality in the project.
Defect Leakage: Number of defects missed during testing and found after release.
✅ Purpose:
Open-source tool for automating web browsers. Supports multiple languages (Java,
Selenium
Python, C#, etc.).
Cypress Fast and reliable testing for modern web apps; great for end-to-end and integration
Tool Name Description
tests.
Playwright Developed by Microsoft, supports Chromium, Firefox, and WebKit with a single API.
TestCafe Node.js-based tool for end-to-end testing with no browser plugins required.
Appium Open-source tool for automating native, hybrid, and mobile web apps.
Jenkins Automation server used to run test scripts as part of CI/CD pipelines.
GitLab CI/CD Integrated CI/CD pipelines that support automated testing stages.
OWASP ZAP Free and open-source tool for finding security vulnerabilities in web applications.
Automated testing tools are beneficial in specific situations where they provide significant
advantages over manual testing. Below are key scenarios when it makes sense to use
automated test tools:
1. Repetitive Tasks
When to use:
If the same test case needs to be run repeatedly, especially across different builds or
versions, automation can save time and effort.
Example: Running regression tests after each new software update or release.
When to use:
When the application has a large number of test cases that would be too time-
consuming to execute manually.
Example: Running hundreds of functional tests for a complex e-commerce platform.
3. Regression Testing
When to use:
Automated tests are perfect for verifying that new changes or fixes haven’t broken
existing functionality.
Example: After adding new features to an app, regression tests ensure that old
functionality still works as expected.
When to use:
If the application is under constant development with frequent builds and updates,
automation can quickly verify the stability of the build in CI pipelines.
Example: Integrating test automation with Jenkins or GitLab CI to run tests on every
new commit.
When to use:
Automated tools are ideal for simulating a large number of users or requests to
evaluate how an application handles stress and performance under load.
Example: Using JMeter or Gatling to test how a web app performs under heavy user
traffic.
6. Cross-Browser/Platform Testing
When to use:
Automated testing tools allow you to easily test an application across multiple
browsers, operating systems, and devices to ensure compatibility.
Example: Using Selenium or Cypress to run tests across different web browsers like
Chrome, Firefox, and Safari.
When to use:
Automate quick checks of core functionality after a build to ensure that the system is
stable enough for further testing.
Example: Running a set of high-priority smoke tests after each build to verify basic
features before deeper testing begins.
When to use:
If certain test cases take a long time to complete manually, automating them helps
speed up the process and ensures they are consistently executed.
Example: Automating long-running tests like data import/export or large report
generation in an enterprise application.
When to use:
In agile or fast-paced environments, where new features are continuously being
added, automation ensures that frequent changes do not negatively affect the overall
functionality.
Example: Running automated unit tests or integration tests during every sprint in an
agile environment.
When to use:
Automating smoke tests in complex applications ensures that the basic functionality
works after any new build, saving time and providing fast feedback to the team.
Example: Verifying critical user workflows after each build in a complex application
like an online banking system.
When to use:
For long-term projects where frequent changes and bug fixes can cause unintended
regressions, automated testing ensures that the system remains stable over time.
Example: A long-running enterprise resource planning (ERP) system requires
constant regression testing as new modules are added.
1. Time-Consuming
o Disadvantage: Manual testing can take a significant amount of time,
especially for large projects, repetitive tests, or long-term regression testing. It
can be slow to execute and requires more human resources.
o Example: Repeatedly running the same tests on different builds, particularly
in regression, can be time-consuming when done manually.
2. Prone to Human Error
o Disadvantage: Human testers can make mistakes, overlook defects, or fail to
execute tests in exactly the same way each time, leading to inconsistent
results.
o Example: A tester might skip certain steps, especially in large test suites, or
fail to notice a defect due to fatigue.
3. Not Suitable for Repetitive Tests
o Disadvantage: When tests need to be run frequently, like regression testing,
manual testing becomes inefficient and error-prone. Automated tests would
perform better in such cases.
o Example: If an application undergoes frequent updates, manually running the
same tests repeatedly can be a waste of resources.
4. Limited Coverage
o Disadvantage: Manual testing typically covers fewer test cases due to time
and resource constraints. Complex test scenarios and large applications may
not be fully tested manually.
o Example: Manual testing may miss critical paths, especially if the application
is large and has many features to cover.
5. Increased Cost Over Time
o Disadvantage: Since manual testing requires human resources, it can become
more expensive over time, especially for large or ongoing projects.
o Example: A team needs to allocate hours for manual testing, which adds up in
terms of cost, especially in large-scale projects.
6. Difficulty in Performing Load and Performance Testing
o Disadvantage: Manual testing is not suitable for load and performance
testing, as it cannot simulate thousands of users or requests to measure system
performance.
o Example: For testing scalability, performance tools like JMeter or
LoadRunner are needed, which cannot be done manually.
✅ Load Testing
Purpose:
Objective:
What It Tests:
Focus:
Example:
Testing an e-commerce website to check if it can handle 1,000 users browsing and
making transactions simultaneously.
Key Metrics:
Response time.
Transaction rate.
Throughput (requests per second).
Resource utilization (CPU, memory).
❌ Stress Testing
Purpose:
Stress testing is performed to evaluate how the system behaves under extreme load
conditions, well beyond the normal operational capacity. It tests the system’s
breaking point to determine how it fails and how recovery happens.
Objective:
To determine the system’s stability, robustness, and failure handling when pushed
beyond its limits.
What It Tests:
Typically performed after load testing to ensure the system can handle extreme
conditions, such as sudden spikes in traffic or high transaction rates.
Focus:
Beyond normal load – testing the breaking point, failure points, and recovery
mechanisms.
Example:
Key Metrics:
Maximum capacity.
System failure behavior.
Recovery time after a crash.
Both Alpha Testing and Beta Testing are crucial stages in the software development
lifecycle (SDLC) to ensure that the software is ready for release. However, they are
performed at different stages and serve distinct purposes.
✅ Alpha Testing
Purpose:
Alpha Testing is the first phase of testing that is conducted by the development
team before releasing the product to a select group of external testers. It aims to
identify bugs, defects, and usability issues in the product.
Before Beta Testing. It is performed after the product has reached a stable state but is
still under development. Alpha testing is usually conducted in the developer's
environment and sometimes in a controlled testing environment.
Focus:
It focuses on functional testing, fixing bugs, and making sure that the product meets
the specified requirements.
It aims to identify the major defects and usability issues before the product is
handed over to external testers.
Testing Environment:
Testers run the application, identify bugs, report issues, and the development team
fixes the issues.
The cycle repeats until the software reaches a stable and bug-free version.
Example:
A company develops a mobile app and performs alpha testing internally to identify
bugs and issues before the app is distributed to external users.
❌ Beta Testing
Purpose:
Beta Testing is the second phase of testing where the software is released to a
selected group of external users outside the company (referred to as beta testers).
The goal is to identify issues that were not found during alpha testing and to gather
feedback on the user experience.
After Alpha Testing, when the product is considered relatively stable but may still
have some minor bugs or issues. It’s typically performed after all major
functionalities have been tested.
Performed by a select group of external users or customers who may not have been
involved in the development process.
Focus:
Testing Environment:
Real-world environment, with beta testers using the software as an actual user
would.
The software may be provided in a version that is feature-complete but not fully
optimized or debugged.
Beta testers use the software, report bugs and issues, and give feedback on their
experience.
Feedback from testers is used to fix the issues, improve functionality, and refine the
user experience before the final release.
Example:
A company releases a beta version of a new video game to a select group of gamers,
asking them to playtest the game, identify bugs, and suggest improvements before the
game is officially launched.
✅ Stub
A stub is a method or a piece of code that simulates the behavior of a component (often a function
or method) that is being called by the unit being tested. The stub provides predefined responses to
calls made during the test, thus allowing the focus to remain on the unit being tested.
Purpose of Stubs:
Stubs simulate lower-level functions or methods that are called by the unit under test but
are not part of the test.
They provide dummy data or predefined responses to avoid having to call the actual
external components (like databases, APIs, etc.) during the unit test.
Stubs don't perform full operations, they return hardcoded responses that make the testing
process easier.
Example of a Stub:
javascript
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// Stub for the fetchDataFromDatabase() function
function fetchDataFromDatabase() {
return { id: 1, name: "John Doe" }; // Returning predefined data
}
// Unit test
test('getUserData returns the correct user name', () => {
const result = getUserData(1);
expect(result).toBe('John Doe'); // Tests if the stubbed data is returned
correctly
});
Here, the stub fetchDataFromDatabase() returns a hardcoded object instead of fetching data
from the database.
✅ Driver
A driver is used when testing a lower-level unit that needs to call a higher-level unit or a component
that is not yet implemented. The driver acts as a caller or invoker for the component being tested,
and it ensures that the tested unit is properly invoked in a larger system.
Purpose of Drivers:
Drivers simulate the higher-level component that would normally call the unit under test.
They are used when the unit being tested depends on other units or systems that are not yet
available.
Drivers ensure that the unit is being tested in the correct context with the appropriate calls.
Example of a Driver:
Suppose we are testing a function processData() that processes data retrieved from another
function getUserData(). getUserData() is dependent on a user interface component (not yet
implemented), and we need a driver to invoke processData() during the test.
javascript
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// The unit being tested
function processData(data) {
return data.map(item => item.toUpperCase()); // Processes data to
uppercase
}
// Unit test
test('processData transforms all strings to uppercase', () => {
const result = dataDriver();
expect(result).toEqual(['JOHN', 'JANE', 'DOE']); // Tests if the
transformation works correctly
});
In this case, the driver dataDriver() provides the necessary input (simulated data) and invokes
the function processData() to test it.
To replace a lower-level
To simulate the higher-level component or
Purpose function/component that is called by the
system that calls the unit being tested.
unit being tested.
Simulating dependencies (e.g., databases, Invoking or calling the unit under test when
Used For
APIs) that return predefined values. the higher-level component is unavailable.
Aspect Stub Driver
A stub for a database call returning fake A driver calling the function processData()
Example
user data. with a set of input data.
📍 Conclusion
Stubs are used when a unit depends on external components, and you want to replace those
components with predefined responses to isolate the unit being tested.
Drivers are used when testing a lower-level unit that calls higher-level units, and you need to
simulate those higher-level components for proper testing.
Both stubs and drivers are used to facilitate unit testing in isolation, ensuring that individual
components can be thoroughly tested without relying on external systems or unavailable code.
Would you like to explore other examples or tools for testing? Let me know!
4o mini
You said:
unit testing
ChatGPT said:
Unit Testing
Unit testing is a software testing technique in which individual units or components of a software
application are tested in isolation from the rest of the system. The primary goal of unit testing is to
validate that each unit of the software (typically a function or method) behaves as expected and
performs the desired functionality. Unit tests are generally written and executed by developers to
ensure that each part of the code performs correctly before integrating it into the larger system.
1. Isolation:
o A unit test focuses on a single unit of the code, such as a function or method. It
isolates this unit from other parts of the program to ensure that it's tested
independently.
2. Automated:
o Unit tests are typically automated, meaning they can be run automatically whenever
changes are made to the code. This ensures quick feedback and catches defects
early.
3. Fast Execution:
o Unit tests should be fast to execute, allowing developers to run them frequently.
They are often run multiple times during the development cycle.
4. Repeatability:
o A unit test should produce the same result every time it is run, assuming no changes
have been made to the tested code or its dependencies.
5. Small Scope:
o The test focuses on small, specific parts of the code, such as a function or method.
This makes it easier to pinpoint defects.
Unit testing frameworks are tools that provide functions to automate the process of writing,
running, and reporting unit tests. Some common unit testing frameworks include:
These frameworks help developers write test cases, group them, run them automatically, and get
clear reports about the success or failure of tests.
Let's walk through a simple unit test example in JavaScript using the Mocha framework, along with
Chai for assertions.
Function to Test
javascript
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// Function to calculate the sum of two numbers
function add(a, b) {
return a + b;
}
Unit Test for the add Function
javascript
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// Import the Mocha framework and Chai assertion library
const assert = require('chai').assert;
When you run the tests using the Mocha command, the output would look like this:
bash
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add function
✓ should return 5 when adding 2 and 3
✓ should return -1 when adding -3 and 2
2 passing (20ms)
Explanation:
In this example, we're testing the add() function using Mocha and Chai.
The tests assert that the add() function correctly calculates the sum for the input values.
If the function returns the correct result, the test passes.
Let's say we have a UserService class that depends on an external API. We will mock the API call in
the unit test to isolate the service logic.
Function to Test:
javascript
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class UserService {
constructor(api) {
this.api = api; // API dependency
}
async getUser(userId) {
const user = await this.api.fetchUserData(userId);
return user.name;
}
}
Unit Test Using Mocking:
javascript
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const assert = require('chai').assert;
const sinon = require('sinon');
describe('UserService', function() {
it('should return the user name', async function() {
// Create a mock for the API
const mockApi = { fetchUserData: sinon.stub().returns(Promise.resolve({
name: 'John Doe' })) };
In this test:
📍 Conclusion
Unit testing is a critical practice for ensuring the correctness of individual components or units in a
software application. By isolating each unit, automating the tests, and applying best practices,
developers can catch bugs early, improve code quality, and make refactoring safer and easier.
Client-Server Testing
Client-server testing is a type of software testing focused on testing the interaction between the
client application and the server that provides services to it. This type of testing is crucial for
applications that follow the client-server architecture, where the client makes requests, and the
server processes those requests and sends back the responses. The goal of client-server testing is to
verify that both sides (client and server) work together correctly and that the system performs as
expected under various scenarios.
In client-server testing, the client refers to the front-end (user interface) or any application that
interacts with the server. The server refers to the backend system that handles client requests,
processes data, and returns results.
Key Aspects of Client-Server Testing
1. Communication Protocol:
o Test the communication between the client and the server using protocols like
HTTP, HTTPS, TCP/IP, etc. The correct handling of requests and responses is
essential.
2. Request and Response Validation:
o Ensure that the client sends the correct data and that the server responds with valid
and expected data.
3. Performance:
o Evaluate the performance of both client and server under different conditions (e.g.,
network latency, load, etc.) to ensure that they can handle the expected number of
users and transactions.
4. Security:
o Check for vulnerabilities such as unauthorized access, data leakage, and ensure that
data transmission between the client and server is secure (e.g., using HTTPS,
encryption).
5. Error Handling:
o Test how errors are handled by both the client and server. This includes scenarios
like invalid requests, server unavailability, and unexpected responses.
6. Concurrency and Load Testing:
o Ensure that the server can handle multiple simultaneous client requests without
failing or slowing down. This is especially important for high-traffic applications.
7. Session Management:
o Verify the handling of sessions, cookies, and state between the client and the server.
For example, test whether the server maintains a session between requests.
1. Functional Testing:
o Ensures that the client and server work together to meet the functional
requirements. This includes testing the request-response cycles, ensuring proper
data handling, and verifying correctness.
2. Integration Testing:
o Validates that the client and server components work together correctly. This type
of testing focuses on interactions between different modules in the system, such as
the client UI and the server's database.
3. Load and Performance Testing:
o Verifies the system's ability to handle large amounts of data, traffic, and
simultaneous requests between the client and server.
4. Security Testing:
o Ensures that communication between the client and server is secure and that there
are no security vulnerabilities in data exchange, such as unauthorized access, data
theft, or man-in-the-middle attacks.
5. Usability Testing:
o Tests the client interface for user-friendliness, ease of navigation, and the overall
experience for the end user.
Let's consider a simple example of a login feature in a web application, which is a typical client-
server interaction.
Scenario: A user wants to log into a website (client-side) by providing their username and
password. The client sends a request to the server to authenticate the user. The server
processes the request, checks the credentials, and responds with a success or failure
message.
Client-Side Actions:
1. Request:
o The client (browser or mobile app) sends a POST request with the username and
password to the server.
o The request might look like this (in JSON format):
json
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{
"username": "testuser",
"password": "password123"
}
2. Validation:
o The client validates the data entered by the user (e.g., ensuring that the fields are
not empty, the password is strong).
3. Response Handling:
o If the server returns a success response (e.g., a token or session ID), the client will
redirect the user to the homepage or dashboard.
o If the server returns an error (e.g., invalid credentials), the client displays an error
message.
Server-Side Actions:
1. Request Handling:
o The server receives the client’s POST request and extracts the username and
password from the request body.
2. Authentication:
o The server queries the database to check if the username exists and if the password
matches the stored value.
o If the authentication is successful, the server responds with a token or session ID.
o If the credentials are invalid, the server responds with an error message, such as
"Invalid username or password."
3. Response:
o If authentication is successful, the server sends a 200 OK status code along with a
JSON response containing the token:
json
CopyEdit
{
"status": "success",
"message": "Login successful",
"token": "abc123xyz"
}
o If the credentials are invalid, the server sends a 401 Unauthorized status code with
an error message:
json
CopyEdit
{
"status": "error",
"message": "Invalid username or password"
}
Now that we understand the basic flow, let's discuss how to test this interaction:
1. Postman:
o A popular tool for testing REST APIs. It allows you to send HTTP requests, check
responses, and automate tests.
2. SoapUI:
o A tool specifically designed for testing SOAP and REST web services. It is suitable for
functional and security testing.
3. JMeter:
o Apache JMeter is a tool designed for load testing and performance testing. It can
simulate multiple users and measure response times from the server.
4. Selenium:
o Although primarily used for web application testing, Selenium can be used to test
client-server interactions by automating web browsers to make requests and
validate responses.
Conclusion
Client-server testing is crucial for ensuring that the interactions between the client and server work
correctly. This involves testing various aspects such as functionality, performance, security, and load
handling. Proper client-server testing helps ensure that users have a smooth experience and that the
server can handle requests efficiently and securely.
Integration Testing
Integration Testing is a type of software testing where individual software modules are combined
and tested as a group. This phase follows unit testing and focuses on the interaction between
different components or modules of the system. The main objective of integration testing is to
ensure that the various components work together as expected when integrated, which helps
identify issues related to data flow, control flow, and interaction between modules.
Integration testing can be performed in different ways depending on the integration strategy used,
and it's typically done after unit testing to validate the interface and interaction between integrated
units.
In Top-Down Integration Testing, testing begins with the highest-level module in the system. The
high-level module is tested first, and then progressively lower-level modules are integrated and
tested.
How It Works:
The test starts with the topmost module (often the main control module or the entry point
of the application).
Once the top module is tested, lower-level modules are integrated and tested one at a time.
If lower-level modules are unavailable, stubs (simple implementations of the missing
modules) can be used to simulate their behavior.
Example:
In a top-down approach:
Testing starts with Module A (UI), and stubs are used for modules B, C, and D.
Once the UI works correctly, Module B (Payment Processing) is integrated, and so on.
Advantages:
Disadvantages:
Stubs for missing modules may not accurately simulate real-world behavior, which can lead
to incomplete testing.
Lower-level modules might not be tested thoroughly early on, which can make diagnosing
issues in these modules harder.
Testing may need to be repeated when lower-level modules are integrated.
2. Bottom-Up Integration Testing
In Bottom-Up Integration Testing, the testing starts with the lowest-level module and progresses
upwards towards the highest-level module. In this approach, the individual components or modules
are integrated and tested in an ascending order, starting from the lowest level of the system’s
architecture.
How It Works:
Testing begins with the lowest-level modules (often utility or helper functions).
These modules are tested first, and then progressively higher-level modules are added and
tested.
If higher-level modules are not yet available, drivers (a piece of code that controls the lower-
level modules) are used to simulate their behavior.
Example:
Advantages:
Early testing of the lower-level modules, ensuring their functionality before building on top
of them.
Once high-level modules are integrated, the overall system may be more stable because of
the testing done at the lower levels.
It allows developers to test critical modules first and refine them before building the entire
system.
Disadvantages:
The UI or top-level functionality cannot be tested initially, which could delay the
identification of issues in the overall system.
The need for drivers to simulate higher-level modules may introduce complexity, and the
drivers might not behave exactly like the real system.
Bidirectional Integration Testing is a hybrid testing approach that integrates modules from both the
top-down and bottom-up strategies. It allows for simultaneous testing of both high-level and low-
level modules during the integration process.
How It Works:
Both high-level and low-level modules are tested at the same time, using both stubs and
drivers.
The system is built incrementally by combining modules from the top and bottom levels
simultaneously, allowing for more balanced and faster integration.
Example:
In the e-commerce system, Module A (UI) and Module D (Inventory Management) might be
integrated and tested simultaneously, using stubs and drivers for the middle layers (e.g., Module B
(Payment Processing) and Module C (Order Management)).
Advantages:
Reduces the overall time spent on integration testing by testing multiple parts of the system
in parallel.
Helps identify integration issues across both low-level and high-level modules at the same
time.
It can lead to a more efficient integration process by leveraging both top and bottom
approaches simultaneously.
Disadvantages:
It is more complex to manage and may require sophisticated setup, as it involves handling
both stubs and drivers.
It might be harder to manage test data, as the system is being built incrementally from both
ends simultaneously.
Testing starts from the Testing starts from the Testing starts from both top
Start Point
top-level module. bottom-level module. and bottom simultaneously.
Uses stubs for lower- Uses drivers for higher- Uses both stubs and drivers
Stubs/Drivers
level modules. level modules. simultaneously.
Lower-level modules
UI and top-level modules Complex setup and
Disadvantages tested later, incomplete
tested last. management of tests.
testing.
Best Used The user interface and Low-level modules require Faster integration in a
When control flow are critical. extensive validation. complex system with multiple
Aspect Top-Down Integration Bottom-Up Integration Bidirectional Integration
layers.
Backend systems or
Example Use Web applications where Large systems with multiple
services with complex
Case UI is critical. interacting modules.
calculations.
🔐 Security Testing
Definition:
Security testing is a type of software testing used to uncover vulnerabilities, risks, and threats in a
software application. The goal is to ensure the system protects data and maintains functionality as
intended.
Objectives:
OWASP ZAP
Burp Suite
Nessus
Acunetix
Metasploit
🚀 Performance Testing
Definition:
Performance testing is conducted to determine how a system performs in terms of responsiveness,
stability, scalability, and speed under a particular workload.
Objectives:
1. Load Testing – Tests how the system behaves under expected load.
2. Stress Testing – Tests the system beyond normal limits to check stability.
3. Spike Testing – Tests the system’s reaction to sudden large spikes in load.
4. Endurance Testing (Soak Testing) – Tests system performance over a long duration.
5. Scalability Testing – Checks how well the system scales with increased load.
Response Time
Throughput
Resource Utilization (CPU, Memory, etc.)
Error Rate
Latency
Apache JMeter
LoadRunner
NeoLoad
Gatling
BlazeMeter
Regression Testing
✅ Definition:
Regression testing is a type of software testing that ensures that recent code changes have not
adversely affected existing functionalities. It verifies that previously developed and tested software
still performs correctly after it has been changed or interfaced with other software.
1. Corrective Regression Testing – When no changes are made to the product's specification.
2. Progressive Regression Testing – When new test cases are designed due to changes in the
software.
3. Selective Regression Testing – Testing only the affected modules using a subset of test
cases.
4. Partial Regression Testing – Verifying that the system works fine after changes in a module.
5. Complete Regression Testing – Done when multiple modules are changed or major updates
are made.
🔧 Tools Used:
Selenium
JUnit/TestNG
QTP/UFT
IBM Rational Functional Tester
✅ Advantages:
❌ Disadvantages:
✅ Definition:
GUI testing checks the graphical interface of the application to ensure it meets specifications. It
focuses on elements like buttons, menus, icons, checkboxes, toolbars, etc., ensuring they function as
intended and provide a good user experience.
1. Manual GUI Testing – Human testers validate interface elements and workflows.
2. Automated GUI Testing – Test scripts simulate user actions (clicks, inputs) to validate GUI.
🔧 Tools Used:
✅ Advantages:
❌ Disadvantages:
🚬 Smoke Testing
✅ Definition:
Smoke testing is a preliminary level of testing performed to check whether the basic and critical
functionalities of a build are working properly. It's also called "Build Verification Testing".
🎯 Purpose:
🔍 Characteristics:
🧪 Example:
🧠 Sanity Testing
✅ Definition:
Sanity testing is a narrow and deep testing performed to verify that a specific functionality works as
expected after minor code changes or bug fixes.
🎯 Purpose:
To confirm that a particular bug is fixed or a specific function works without doing full regression
testing.
🔍 Characteristics:
🧪 Example:
If a bug was reported and fixed in the login module, sanity testing will:
🔁 Comparison Table
Feature Smoke Testing Sanity Testing
Acceptance Testing is the final level of software testing conducted to determine whether a system
meets the business requirements and is ready for delivery to the end users or client. It is typically
done after system testing and before deployment.
5. Alpha Testing:
o Performed by internal employees before releasing the product to external users.
6. Beta Testing:
o Performed by a limited number of external users in the real world before full
release.
End users
Client representatives
Business analysts
QA team (in some cases)
✅ Advantages:
❌ Disadvantages:
Time-consuming.
Relies heavily on user availability and feedback.
Sometimes lacks thorough documentation from users.
📝 Example Scenario:
An online banking application has gone through development and testing. Before it goes live, a
group of bank employees (real users) perform UAT by:
Logging in
Making transactions
Checking account balances
Verifying reports and notifications
Test Infrastructure Management (TIM) refers to the planning, setup, maintenance, and control of
the hardware, software, network, and environments required to perform software testing
effectively.
It ensures that testers have the right tools, environments, and resources at the right time to carry
out all levels of testing — unit, integration, system, performance, and user acceptance testing.
1. Test Environments
o Replicas of the production environment.
o Includes OS, databases, web servers, and application servers.
o Types:
Development
QA/Test
Staging
UAT
Planning Identifying required hardware, software, and tools based on the project
❌ Challenges:
📍 Example:
The test infrastructure includes virtual machines with Windows/Linux OS, a MySQL
database, Apache server, Selenium Grid for automation, and Jenkins for CI/CD.
A dedicated UAT environment is prepared with masked real-time data.
Testers have access to Jira for bug tracking and GitHub for version control.
Monitoring scripts ensure the environment is reset daily to a clean state.
Here are 4 sample test cases for a Library Management System, presented in a tabular
format:
Test Actual
Test Scenario Test Steps Expected Result Status
Case ID Result
1. Open login page
2. Enter valid
User Login with User is redirected to As
TC01 username and Pass
valid credentials the dashboard expected
password
3. Click login
1. Go to 'Issue Book'
section
Issue a book to a Book is issued and As
TC02 2. Select student ID Pass
registered student due date is recorded expected
3. Select book
4. Click 'Issue'
1. Open 'Add Book'
Add a new book to form Book is added and As
TC03 Pass
the inventory 2. Enter book details visible in inventory expected
3. Click 'Save'
TC04 Search for a book 1. Enter book title in List of matching As Pass
Test Actual
Test Scenario Test Steps Expected Result Status
Case ID Result
search bar
by title books is displayed expected
2. Click 'Search'
What is Test People Management?
Test People Management refers to the effective planning, organization, supervision, motivation, and
development of the testing team members in a software testing project. It ensures that the right
people with the right skills are assigned to the right tasks to achieve testing goals efficiently and on
time.
It is a key component of test management alongside test planning, infrastructure, and execution.
Team Formation Hiring or allocating testers with relevant experience and skills.
Defining clear roles like Test Lead, Test Analyst, Automation Engineer,
Role Assignment
etc.
Training & Skill Organizing workshops or certifications for tools, techniques, and domain
Development knowledge.
Tracking progress through KPIs like test case execution rate, defect
Performance Monitoring
detection rate, etc.
Motivation & Retention Providing recognition, feedback, rewards, and a growth path.
Test Manager Oversees the testing project, planning, and resource allocation.
Testers
Execute tests, report bugs, create test cases/scripts.
(Manual/Automation)
High-quality deliverables
Better team performance and satisfaction
Reduced testing time and rework
Smooth communication with developers, business analysts, and clients
Growth of individuals and organization
📍Example:
A Test Plan is a formal document that outlines the scope, objectives, resources, schedule,
approach, and activities intended for testing a software product. It serves as a blueprint for the
testing process and guides the testing team through the project lifecycle.
It is usually prepared by a Test Manager or Test Lead and is reviewed and approved by stakeholders.
Testing Schedule Planned start and end dates for different test activities.
Entry and Exit Criteria Conditions to start testing and conditions to stop testing.
Test Environment Hardware, software, tools, and network setup required for testing.
Tools Used Automation tools, defect tracking tools, test management tools.
Risk and Mitigation Plan Potential risks and how they will be managed.
Assumptions and
Any assumptions (e.g., availability of environment) and limitations.
Constraints
Parameter Description
📍 Example Snippet:
The Test Process refers to the structured sequence of activities that are carried out to ensure that
the software meets its specified requirements and is free from defects. The goal of the testing
process is to identify issues, validate functionality, and ensure the product's quality.
A test process generally follows the Software Testing Life Cycle (STLC), which includes all the stages
involved in testing from the initial planning to the final report.
1. Requirement Analysis:
o Objective: Understand and analyze the requirements to identify what needs to be
tested.
o Activities: Review functional and non-functional requirements, determine testable
conditions, and clarify ambiguities.
2. Test Planning:
o Objective: Create the test plan that outlines the scope, objectives, resources,
schedule, test deliverables, and risks.
o Activities: Define test strategy, allocate resources, and set up schedules for testing.
3. Test Design:
o Objective: Design the test cases and prepare test data.
o Activities: Develop test cases, scenarios, and test scripts, ensuring they cover all the
requirements.
4. Test Environment Setup:
o Objective: Prepare the hardware, software, network, and other infrastructure
required to execute the tests.
o Activities: Set up test environments (e.g., servers, devices, databases) based on
project requirements.
5. Test Execution:
o Objective: Execute the tests according to the test plan and record the results.
o Activities: Run the test cases manually or via automation, log defects, and report the
results.
6. Defect Reporting:
o Objective: Identify defects and ensure they are communicated to developers.
o Activities: Log defects in the defect tracking system (e.g., JIRA), prioritize them, and
track their resolution.
7. Test Closure:
o Objective: Finalize testing and close the testing phase.
o Activities: Compile test results, prepare test summary reports, and ensure all test
deliverables are completed.
A Test Case is a detailed document that outlines a specific set of actions, inputs, and conditions to
verify that a feature or functionality of the software works as expected. Each test case is intended to
validate a specific requirement or behavior of the system.
Component Description
Test Objective The purpose or goal of the test (e.g., to validate login functionality).
The conditions that must be met before running the test (e.g., user logged in,
Preconditions
system in a specific state).
Test Steps Detailed steps to execute the test (e.g., click on "Login" button).
Any input values or parameters required for the test (e.g., username and
Test Data
password).
Expected Result The expected outcome or behavior of the system after executing the test steps.
Actual Result The actual outcome observed during test execution (filled after execution).
A Test Summary Report is a document that summarizes the overall testing process, results, and the
quality of the software product. It is typically generated at the end of a testing phase or the entire
testing cycle and provides stakeholders (e.g., project managers, developers, and clients) with key
insights into the testing activities, issues discovered, and the final outcome of the tests.
Component Details
Risk Analysis Delayed delivery of test data from the client affected test execution.
Conclusion The software is ready for release with minor defects fixed in the next sprint.
Test criteria are the conditions that must be met in order for testing to begin or to determine
whether the testing has been successful. These criteria help in establishing the scope, goals, and the
effectiveness of the testing process.
Setting up clear and effective criteria ensures that the testing efforts are aligned with the project's
objectives and that all aspects of the software are covered.
All test environments are ready, development is complete, and test data is
Entry Criteria
prepared.
Acceptance All features meet functional requirements and performance standards, no major
Criteria defects reported.
📍 Conclusion:
Test Summary Report helps in consolidating the test results, identifying critical defects, and
informing stakeholders about the test progress.
Test Criteria are essential for ensuring that the testing process is well-planned,
comprehensive, and aligned with project goals. Entry, exit, and acceptance criteria are key to
starting, progressing, and finishing the testing phase.
The Defect Lifecycle (also known as Bug Lifecycle) refers to the series of stages that a
defect or bug goes through during its existence in the development and testing process. It
helps in tracking the status of the defect from identification to resolution and closure.
2. Assigned
Description: The developer starts working on the defect to investigate its root cause,
analyze the code, and fix it. Depending on the issue's complexity, this stage may take
some time.
Actions:
o Developer starts debugging, modifying code, or applying a fix to resolve the
issue.
o Developer communicates with testers and may request further clarification if
necessary.
Status: In Progress.
4. Fixed
Description: The developer has implemented the fix for the defect. The code has been
updated, and the developer believes that the issue has been resolved.
Actions:
o Developer updates the codebase with the fix.
o Developer may perform a local test to ensure that the defect has been fixed.
Status: Fixed.
5. Retesting
Description: Once the defect is fixed, the defect is sent back to the testing team for
retesting. The tester validates the defect fix to ensure that it has been properly
resolved.
Actions:
o The tester verifies the fix in the original environment or test environment.
o Tester tests the same steps and scenario that led to the original defect to ensure
it no longer exists.
o If the defect has been fixed, the tester proceeds to close it.
o If the defect persists, the tester reopens the defect and sends it back to the
developer.
Status: Retesting.
6. Verified
Description: The tester confirms that the defect has been fixed and the issue is
resolved. The defect no longer appears in the software, and the fix has been verified.
Actions:
o The tester marks the defect as verified and updates the defect tracking system.
o The defect may be closed or moved to the next stage (Closed).
Status: Verified.
7. Closed
Description: Once the defect is verified, and it is confirmed that the issue has been
resolved successfully, the defect is closed. This indicates that no further action is
required.
Actions:
o The tester or project manager closes the defect in the defect management
system.
o The defect is marked as "Closed" after confirming that all testing and
validation processes have been completed successfully.
Status: Closed.
8. Reopened
Description: If the defect is found again after it has been closed (during further
testing or after release), it can be reopened. This typically happens when the fix
doesn’t completely resolve the issue or when new issues arise due to the fix.
Actions:
o The tester reopens the defect and assigns it back to the developer for further
investigation and resolution.
o The defect may go through the same cycle again until it is resolved properly.
Status: Reopened.
9. Deferred
Description: In some cases, the defect may not be fixed immediately due to priority
or time constraints. The defect is deferred for fixing in a future release or sprint.
Actions:
o The tester or project manager may decide to delay fixing the defect until a
later phase.
o The defect is marked as "Deferred" but remains open for future consideration.
Status: Deferred.
Description: Sometimes, the issue reported may not be a defect at all. This could
happen if the behavior is expected, or if it’s a misunderstanding of the requirements.
In such cases, the defect is marked as Not a Bug.
Actions:
o The tester or developer may mark the issue as "Not a Bug" in the defect
management system.
o The defect is then closed without any further action.
Status: Not a Bug.
Defect:
A defect (also known as a bug) refers to an issue or flaw in a software product that causes it
to perform incorrectly or unexpectedly. It can result from issues such as coding errors, design
flaws, or failure to meet specified requirements. Defects often arise during the software
development lifecycle and need to be identified, reported, tracked, and fixed.
Defect Classification:
Defects can be classified based on different criteria, such as severity, priority, and type of
defect. Here's a breakdown:
1. Based on Severity:
o Critical: The defect causes the application to crash or leads to a major
functional failure. It typically needs immediate attention.
o High: The defect significantly impacts functionality but does not stop the
system from working.
o Medium: The defect causes some inconvenience but does not affect critical
functions.
o Low: The defect has minimal or no impact on functionality but may affect
user experience.
2. Based on Priority:
o High Priority: A defect that needs to be fixed immediately as it impacts the
end-user experience or functionality.
o Medium Priority: A defect that needs attention but can be resolved later, not
affecting the critical functionality.
o Low Priority: A defect that has a minor impact and can be fixed at the end of
the project.
3. Based on Type:
o Functional Defect: Issues with the expected behavior of the system, such as
incorrect outputs or failure to meet specifications.
o Performance Defect: Problems related to performance, such as slow loading
times or memory leaks.
o UI/UX Defect: Issues with the user interface or user experience design, such
as misalignment, colors, or unclear instructions.
o Security Defect: Vulnerabilities that may expose the system to security
breaches.
o Compatibility Defect: Issues related to the compatibility of the application
with different devices, operating systems, or browsers.
1. Manual Reporting:
o Description: Defects are manually logged by testers or team members in
defect tracking tools or spreadsheets.
o Usage: Common in smaller teams or projects with less complex tools.
o Example Tools: Spreadsheets, internal bug trackers, or email communication.
2. Automated Reporting:
o Description: Automated testing tools generate and report defects based on test
results.
o Usage: Used when automated test scripts are run, and defects are logged
directly into defect management systems.
o Example Tools: Selenium, JUnit, TestNG, Jenkins (with defect tracking
plugins).
3. Defect Management Tools:
o Description: Defects are reported using defect tracking tools, which are
central to the process of defect logging, tracking, and management.
o Usage: Widely used in larger teams and projects to streamline the defect
reporting and tracking process.
o Example Tools: Jira, Bugzilla, Quality Center, Redmine.
4. Email Reporting:
o Description: Defects are reported via email communication to the responsible
team members or stakeholders.
o Usage: Used for informal or quick reporting in small teams or organizations.
o Example Tools: Outlook, Gmail, or internal mail systems.
Field Description
Defect ID A unique identifier assigned to the defect (e.g., D001, D002).
Title A brief, descriptive title of the defect, summarizing the issue.
A detailed explanation of the defect, including steps to reproduce the
Description
issue.
Severity The impact of the defect on the system (Critical, High, Medium, Low).
Priority The importance of fixing the defect (High, Medium, Low).
Status Current status of the defect (New, Assigned, In Progress, Fixed, Closed).
Assigned To The developer or person responsible for fixing the defect.
Reported By The person who identified the defect (e.g., Tester’s name).
The software version, hardware, and configurations where the defect was
Environment
found (e.g., OS, Browser).
Steps to The exact steps to reproduce the defect, enabling others to replicate the
Reproduce issue.
Expected Result The expected behavior of the application or system.
Field Description
Actual Result The actual behavior observed during testing.
Any relevant files like screenshots, logs, or videos that help in
Attachments
reproducing or understanding the defect.
Date Reported The date when the defect was first reported.
Fix Version The version in which the defect is planned to be fixed.
1. Clear and Concise Description: Always ensure that defects are described with
sufficient details and clarity, so that anyone reading the report can understand the
issue.
2. Reproducible Steps: Provide detailed steps to reproduce the defect so that others can
replicate the issue easily and confirm its existence.
3. Include Attachments: Include relevant files like screenshots, logs, videos, and any
other evidence that helps in analyzing the defect. This helps in the diagnosis of the
issue.
4. Prioritize and Classify: Properly categorize and prioritize defects based on their
severity and impact on the system. This helps the team focus on the most critical
issues first.
5. Environment Details: Make sure to provide environment details such as the
operating system, browser version, and configurations under which the defect was
observed. This helps to reproduce the defect.
6. Consistent Format: Use consistent formats (such as a defect template) across the
team to ensure that all relevant information is captured.
The Defect Management Process involves identifying, reporting, tracking, and resolving
defects throughout the software development lifecycle. The process typically involves the
following steps:
1. Defect Detection: Defects are detected during various phases of the software
development process (e.g., requirement analysis, coding, testing).
2. Defect Reporting: Once defects are identified, they are reported through a defect
tracking tool or management system.
3. Defect Assignment: The defect is assigned to a developer or a relevant team member
who is responsible for fixing it.
4. Defect Fixing: The developer investigates the root cause and resolves the defect by
modifying the code or configuration.
5. Verification: After the fix, the defect is verified by the testing team to ensure that the
issue has been addressed.
6. Closure: Once the defect is verified and the fix is confirmed, the defect is marked as
Closed.
7. Reopen: If the defect persists after closure, it can be reopened, and the cycle
continues.
Estimate Expected Impact of a Defect:
Estimating the expected impact of a defect involves understanding how the defect will
affect the overall system or product. Key factors to consider include: