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log

The document contains log information from the game 'The Binding of Isaac: Repentance+', detailing the initialization process, memory usage, and loading of game data from Steam Cloud. It indicates successful loading of various game components, including shaders, mods, and persistent game data, while also noting issues with missing save files. The game is set to run with specific configurations and has initialized player settings and room allocations.

Uploaded by

javier ceccon
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
30 views51 pages

log

The document contains log information from the game 'The Binding of Isaac: Repentance+', detailing the initialization process, memory usage, and loading of game data from Steam Cloud. It indicates successful loading of various game components, including shaders, mods, and persistent game data, while also noting issues with missing save files. The game is set to run with specific configurations and has initialized player settings and room allocations.

Uploaded by

javier ceccon
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[INFO] - timeBeginPeriod( 1 )

[INFO] - OpenGL version 4.6.0 NVIDIA 560.94


[INFO] - GLSL version 4.60 NVIDIA
[INFO] - Framebuffer ID: 1
[INFO] - Renderbuffer ID: 1 size 1024x1024
[INFO] - Using XInput 1.4
[INFO] - Initializing theoraplayer with theora support.
[INFO] - Initializing Theoraplayer Video Playback Library (2.0)
- libtheora version: Xiph.Org libtheora 1.2.0alpha 20100924 (Ptalarbvorm)
- libvorbis version: Xiph.Org libVorbis 1.3.4
------------------------------------
[INFO] - Changing number of worker threads to: 1
[INFO] - Command Line:
[INFO] - C:\Games\The Binding of Isaac Rebirth\isaac-ng.exe
[INFO] - Game Version: J181
[INFO] - Successfully reserved 1073741824 bytes of memory for Lua
[INFO] - Running Lua Script: resources/scripts/enums.lua
[INFO] - Lua mem usage: 746 KB and 921 bytes
[INFO] - Running Lua Script: resources/scripts/main.lua
[INFO] - Lua mem usage: 807 KB and 569 bytes
[INFO] - Binding of Isaac: Repentance+ v1.9.7.8.J181
[INFO] - load archives: 9858 milliseconds
[INFO] - Initialize ColorOffset Shader
[INFO] - Initialize Pixelation Shader
[INFO] - Initialize Bloom Shader
[INFO] - Initialize Color Correction Shader
[INFO] - Initialize HQ4X Shader
[INFO] - Initialize Shockwave Shader
[INFO] - Initialize OldTV Shader
[INFO] - Initialize Water Surface Shader
[INFO] - Initialize Water Surface V2 Shader
[INFO] - Initialize Hallucination Shader
[INFO] - Initialize Colormod Shader
[INFO] - Initialize Color Offset Champion Shader
[INFO] - Initialize Background Shader
[INFO] - Initialize Water Overlay Shader
[INFO] - Initialize Color Offset Dogma Shader
[INFO] - Initialize Color Offset Gold Shader
[INFO] - Initialize Dizzy Shader
[INFO] - Initialize Heat Wave Shader
[INFO] - Initialize Mirror Shader
[INFO] - Viewport: 960x540
[INFO] - Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - Viewport: 1192x890
[INFO] - Renderbuffer ID: 1 size 2048x1024
[INFO] - Framebuffer Width: 1192
Render Width: 1192
Window Width: 1192
Multiplier: 2.980010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - begin list mods
[INFO] - LOADED MOD c:\games\the binding of isaac rebirth/mods/external-item-
descriptions-master/content/
[INFO] - LOADED MOD c:\games\the binding of isaac
rebirth/mods/isaac_visibletintedrock/content/
[INFO] - HQX4 size: 1192x890
[INFO] - Running Lua Script: C:\Games\The Binding of Isaac Rebirth/mods/external-
item-descriptions-master/main.lua
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua Debug: External Item Descriptions v4.89_73a5cce loaded.
[INFO] - Lua Debug: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] - Lua mem usage: 8807 KB and 966 bytes
[INFO] - Viewport: 1192x890
[INFO] - Framebuffer Width: 1192
Render Width: 1192
Window Width: 1192
Multiplier: 2.980010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - playing cutscene 1 (Intro).
[INFO] - HQX4 size: 1192x890
[INFO] - Viewport: 1192x890
[INFO] - Framebuffer Width: 1192
Render Width: 1192
Window Width: 1192
Multiplier: 2.980010
DP per point: 1.000000
Point Scale: 2.000000
[INFO] - HQX4 size: 1192x890
[INFO] - Menu Manager preCrossfade
[INFO] - Menu Manager Init
[INFO] - Menu Title Init
[INFO] - Menu Save Init
[INFO] - Menu_Save Pre Prompt init
[INFO] - Menu_Save loading slot drawings
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 155
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 155
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep+persistentgamedata2.dat.
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Loading PersistentData 2 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open rep+persistentgamedata2.dat.
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata2.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata2.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep+persistentgamedata3.dat.
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Loading PersistentData 3 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open rep+persistentgamedata3.dat.
[INFO] - Trying to import AB+ Steam save.
[INFO] - SteamCloud could not find or open Repentance save file
rep_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB+ save file
abp_persistentgamedata3.dat.
[INFO] - SteamCloud could not find or open AB save file ab_persistentgamedata3.dat.
[INFO] - Starting with a clean save state.
[INFO] - Cannot load GameState if PersistentData is missing!
[INFO] - Menu Game Init
[INFO] - Menu Daily Init
[INFO] - Menu Character Init
[INFO] - Menu SpecialSeed Init
[INFO] - Menu Challenge Init
[INFO] - Menu Collection Init
[INFO] - Menu Stats Init
[INFO] - Menu Mods Init
[INFO] - Menu Options Init
[INFO] - Menu Controller Init
[INFO] - Menu Key Config Init
[INFO] - Menu Cutscene Init
[INFO] - Menu Bestiary Init
[INFO] - Menu Custom Challenge Init
[INFO] - Menu Online Lobby Init
[INFO] - Menu Friend Lobbies Init
[INFO] - Menu Multiplayer Init
[INFO] - Menu Options Online Init
[INFO] - Menu Create Lobby Init
[INFO] - Menu Online Awards Init
[INFO] - Queued Path music/Repentance/Genesis Retake Twisted Loop.ogg
[INFO] - Queued Path music/Repentance/Genesis Retake Light Loop.ogg
[INFO] - Loading PersistentData 1 from SteamCloud!
[INFO] - Loading PersistentGameData from Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Reading chunk 1
[INFO] - Reading Achievements
[INFO] - Done Reading Achievements
[INFO] - Reading chunk 2
[INFO] - Reading Counters
[INFO] - Done Reading Counters
[INFO] - Reading chunk 3
[INFO] - Reading Level Counters
[INFO] - Done Reading Level Counters
[INFO] - Reading chunk 4
[INFO] - Reading Collectibles
[INFO] - Done Reading Collectibles
[INFO] - Reading chunk 5
[INFO] - Reading Mini Bosses
[INFO] - Done Reading Mini Bosses
[INFO] - Reading chunk 6
[INFO] - Reading Bosses
[INFO] - Done Reading Bosses
[INFO] - Reading chunk 7
[INFO] - Reading Challenge Counters
[INFO] - Done Reading Challenge Counters
[INFO] - Reading chunk 8
[INFO] - Reading Cutscene Counters
[INFO] - Done Reading Cutscene Counters
[INFO] - Reading chunk 9
[INFO] - Reading GameSettings
[INFO] - Done Reading GameSettings
[INFO] - Reading chunk 10
[INFO] - Reading Special Seed Counters
[INFO] - Done Reading Special Seed Counters
[INFO] - Reading chunk 11
[INFO] - Reading Bestiary Counters
[INFO] - Done Reading Bestiary Counters
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Loading GameState 1 from SteamCloud!
[INFO] - GameState Version Loaded: 155
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Preload sound 0.
[INFO] - RNG Start Seed: 1NA6 9GXR (3035541607) [Continue, 1]
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: 0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 0: Special Rooms (mode 0)
[INFO] - allocate 1357 rooms.
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [ModManager] load stage 0: Special Rooms (mode 0)
[INFO] - [RoomConfig] load stage 28: Dross (mode 0)
[INFO] - allocate 919 rooms.
[INFO] - [ModManager] load stage 28: Dross (mode 0)
[INFO] - [ModManager] load stage 28: Dross (mode 0)
[INFO] - [RoomConfig] load stage 13: ??? (mode 0)
[INFO] - allocate 30 rooms.
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - [ModManager] load stage 13: ??? (mode 0)
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8807 KB and 858 bytes
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to -1, (Prev: 0)
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Total entity spawn time: 14 ms
[INFO] - Total ANM2 loading time: 183 ms
[INFO] - AnmCache memory usage: 1982368 bytes in 119 entries.
[INFO] - music stopped playing
[INFO] - Total entity spawn time: 61 ms
[INFO] - Total ANM2 loading time: 183 ms
[INFO] - AnmCache memory usage: 1997132 bytes in 124 entries.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 1311154482
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(1000), Variant(141), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 8872 KB and 40 bytes
[INFO] - Entity Pickup Initialized as: 5.50.1 Seed: 87230896
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: e375e528
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: f630a3a1
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.10001(Mirror Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8877 KB and 956 bytes
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 1311154482
[INFO] - Lua mem usage: 8878 KB and 468 bytes
[INFO] - Found a candidate
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(871), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8880 KB and 328 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 84bf600f
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(1), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8878 KB and 468 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(320.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(874), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(874), Variant(0), Pos(360.00,200.00)
[INFO] - Lua mem usage: 8880 KB and 328 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: d8d0d849
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 7.3()
[INFO] - SpawnRNG seed: 3147255516
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 49d9e2cc
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: eb9670a4
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 6926a8d6
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8880 KB and 92 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Lua mem usage: 8880 KB and 632 bytes
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Lua mem usage: 8880 KB and 860 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Lua mem usage: 8879 KB and 384 bytes
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 3095785120
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(560.00,240.00)
[INFO] - Spawn Entity with Type(873), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(560.00,280.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(560.00,320.00)
[INFO] - Spawn Entity with Type(256), Variant(0), Pos(520.00,400.00)
[INFO] - Lua mem usage: 8878 KB and 772 bytes
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 09cfea0b
[INFO] - Room 4.1()
[INFO] - SpawnRNG seed: 1571760377
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(200.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.493 Seed: de098ae2
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.220 Seed: 9d37939c
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(440.00,280.00)
[INFO] - Lua mem usage: 8878 KB and 664 bytes
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.100.532 Seed: 436d4ba5
[INFO] - Entity Pickup Initialized as: 5.100.172 Seed: 99ec53cc
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 532 (Lachryphagy) to player 0 (Isaac) from pool
treasure
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 3095785120
[INFO] - Lua mem usage: 8899 KB and 520 bytes
[INFO] - Room 2.4(Shop L5)
[INFO] - SpawnRNG seed: 3806639705
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.424 Seed: 629a6cdc
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.21 Seed: 3fa83de1
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.70.1 Seed: e91a4857
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.300.25 Seed: 072f19fe
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 0d90e0e9
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: cb3d5822
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8896 KB and 916 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 424 (Sack Head) to player 0 (Isaac) from pool shop
[INFO] - Entity Pickup Initialized as: 5.69.1 Seed: a2ddfe8b
[INFO] - item taken without exchange
[INFO] - Entity Pickup Initialized as: 5.300.20 Seed: 4b28dabb
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 7d968e59
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 5eb7c706
[INFO] - item queue flush
[INFO] - Adding collectible 21 (The Compass) to player 0 (Isaac) from pool shop
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.315(New Room)
[INFO] - SpawnRNG seed: 3095785120
[INFO] - Lua mem usage: 8901 KB and 509 bytes
[INFO] - Found a candidate
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8899 KB and 401 bytes
[INFO] - Room 1.214(New Room)
[INFO] - SpawnRNG seed: 1395185922
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(360.00,360.00)
[INFO] - Lua mem usage: 8898 KB and 117 bytes
[INFO] - Entity Pickup Initialized as: 5.70.7 Seed: 0aeb48a2
[INFO] - Entity Pickup Initialized as: 5.300.20 Seed: 6bf5f27d
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Lua mem usage: 8899 KB and 213 bytes
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Lua mem usage: 8901 KB and 651 bytes
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Lua mem usage: 8901 KB and 651 bytes
[INFO] - Room 5.5194(Clog)
[INFO] - SpawnRNG seed: 1736553819
[INFO] - Spawn Entity with Type(914), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8901 KB and 179 bytes
[INFO] - Action PillCard Triggered
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 15c95a86
[INFO] - Boss 92 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.24 Seed: 9e0c2522
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 24 (Dessert) to player 0 (Isaac) from pool boss
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.5014(White Fire Room)
[INFO] - SpawnRNG seed: 770090286
[INFO] - Lua mem usage: 8899 KB and 273 bytes
[INFO] - Room 1.597(New Room)
[INFO] - SpawnRNG seed: 2304046929
[INFO] - Lua mem usage: 8901 KB and 837 bytes
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 4117814049
[INFO] - Lua mem usage: 8901 KB and 849 bytes
[INFO] - Room 1.214(New Room)
[INFO] - SpawnRNG seed: 1395185922
[INFO] - Lua mem usage: 8899 KB and 813 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8901 KB and 213 bytes
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 1311154482
[INFO] - Lua mem usage: 8901 KB and 849 bytes
[INFO] - Room 1.10001(Mirror Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Lua mem usage: 8900 KB and 425 bytes
[INFO] - Room 1.10001(Mirror Room)
[INFO] - SpawnRNG seed: 979864213
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8899 KB and 557 bytes
[INFO] - Room 1.590(New Room)
[INFO] - SpawnRNG seed: 2322506661
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(1000), Variant(141), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(480.00,280.00)
[INFO] - Spawn Entity with Type(25), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 8900 KB and 425 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 040a5f38
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1273992456
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8899 KB and 989 bytes
[INFO] - Room 1.214(New Room)
[INFO] - SpawnRNG seed: 3066954981
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(817), Variant(0), Pos(360.00,360.00)
[INFO] - Lua mem usage: 8901 KB and 213 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.392(New Room)
[INFO] - SpawnRNG seed: 3728028773
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(871), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(217), Variant(3), Pos(400.00,280.00)
[INFO] - Lua mem usage: 8901 KB and 673 bytes
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (871.0) spawned by (0.0) damage flags (0)
[INFO] - music stopped playing
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: 0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: HA83 L3PP (936569496) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1690149223
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 1: Basement (mode 0)
[INFO] - allocate 1220 rooms.
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - [ModManager] load stage 1: Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 2
[INFO] - place_room: shape 12
[INFO] - 12 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4250796310
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8904 KB and 677 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.1054(New Room)
[INFO] - SpawnRNG seed: 1803603696
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8905 KB and 89 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KJA4 YSHX (1173280189) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2430168779
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 7
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 272348803
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 333 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: C0ZL EZ8A (440786346) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2136787689
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 3: Burning Basement (mode 0)
[INFO] - allocate 1355 rooms.
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - [ModManager] load stage 3: Burning Basement (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2576711819
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8893 KB and 97 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: AJGZ F9EV (232926465) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2554701266
[INFO] - Curse of Darkness!
[INFO] - delete 0 generated rooms.
[INFO] - [RoomConfig] load stage 2: Cellar (mode 0)
[INFO] - allocate 1172 rooms.
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - [ModManager] load stage 2: Cellar (mode 0)
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1104896685
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8893 KB and 505 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: AHWP 100C (235643943) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 453216912
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2254995406
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8891 KB and 665 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DEPT 9SHX (385114173) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3566186963
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1718897347
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8894 KB and 193 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 0A14 23MD (3217085336) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 680513769
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 11
[INFO] - place_room: shape 3
[INFO] - place_room: shape 9
[INFO] - 12 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 584583212
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 281 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 1T13 N7TV (3011570059) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3371100730
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1870553902
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 353 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: GZAR VMKQ (984580688) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 400899145
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 9
[INFO] - place_room: shape 6
[INFO] - place_room: shape 9
[INFO] - 17 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 11
[INFO] - place_room: shape 10
[INFO] - 17 rooms in 12 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 3
[INFO] - 17 rooms in 10 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 3 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1718101662
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 281 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VGTD 8CN4 (3595387124) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 2125755807
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 10
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1386528949
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 353 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 3QF6 T73D (3294934794) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3427083686
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 11
[INFO] - place_room: shape 9
[INFO] - place_room: shape 7
[INFO] - 17 rooms in 13 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 7
[INFO] - place_room: shape 2
[INFO] - 17 rooms in 13 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - place_room: shape 8
[INFO] - Map Generated in 2 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2911931272
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 281 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.06 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 38XV X3DM (3225994777) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 199877973
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1636968921
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8892 KB and 353 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 4.28()
[INFO] - SpawnRNG seed: 1697349624
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.4 Seed: 05677539
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 8893 KB and 1005 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 4 (Cricket's Head) to player 0 (Isaac) from pool
treasure
[INFO] - music stopped playing
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1636968921
[INFO] - Lua mem usage: 8894 KB and 846 bytes
[INFO] - Room 1.1266(New Room)
[INFO] - SpawnRNG seed: 1265344637
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,320.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 8893 KB and 286 bytes
[INFO] - Entity Pickup Initialized as: 5.350.2 Seed: 4c428423
[INFO] - item queue flush
[INFO] - Adding trinket 2 (Petrified Poop) to player 0 (Isaac)
[INFO] - Room 6.2010(Gluttony)
[INFO] - SpawnRNG seed: 507854965
[INFO] - Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8896 KB and 54 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 5a4089f6
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: fcaa1698
[INFO] - MiniBoss 3 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 6d67b6e4
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.1266(New Room)
[INFO] - SpawnRNG seed: 1265344637
[INFO] - Lua mem usage: 8896 KB and 806 bytes
[INFO] - Room 1.1044(New Room)
[INFO] - SpawnRNG seed: 436561538
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(12), Variant(0), Pos(520.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,360.00)
[INFO] - Lua mem usage: 8895 KB and 362 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Entity Pickup Initialized as: 5.40.2 Seed: fa00c04e
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(440.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(200.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(440.00,360.00)
[INFO] - Lua mem usage: 8894 KB and 538 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: a8e306d9
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 5917db0c
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 4d23d793
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 2.17(Restock Shop L5)
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Spawn Entity with Type(6), Variant(10), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(0), Pos(440.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: fa57190b
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.349 Seed: 1cc4d0ba
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: 59747024
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.451 Seed: ab9aac17
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: aad831ad
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Lua mem usage: 8898 KB and 218 bytes
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: fa57190b
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.380 Seed: 1cc4d0ba
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 59747024
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.85 Seed: ab9aac17
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.300.25 Seed: aad831ad
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: b2fd97b7
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Entity Pickup Initialized as: 5.100.289 Seed: fa57190b
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 1cc4d0ba
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 59747024
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.603 Seed: ab9aac17
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: aad831ad
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Lua mem usage: 8905 KB and 339 bytes
[INFO] - Room 1.681(New Room (copy))
[INFO] - SpawnRNG seed: 272860526
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Spawn Entity with Type(281), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8898 KB and 898 bytes
[INFO] - Room 1.1193(New Room)
[INFO] - SpawnRNG seed: 3548471080
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(280.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(61), Variant(5), Pos(360.00,400.00)
[INFO] - Lua mem usage: 8897 KB and 650 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 1b8d98b8
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 8272ca9c
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: aa3effac
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 1b11942b
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: c5b25c4c
[INFO] - Entity Pickup Initialized as: 5.20.3 Seed: 4a05752f
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 8ffeb746
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: c83cb879
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.681(New Room (copy))
[INFO] - SpawnRNG seed: 272860526
[INFO] - Lua mem usage: 8899 KB and 510 bytes
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Lua mem usage: 8900 KB and 122 bytes
[INFO] - Room 2.17(Restock Shop L5)
[INFO] - SpawnRNG seed: 1554585316
[INFO] - Entity Pickup Initialized as: 5.100.289 Seed: fa57190b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 1cc4d0ba
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 59747024
[INFO] - Entity Pickup Initialized as: 5.100.603 Seed: ab9aac17
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: aad831ad
[INFO] - Lua mem usage: 8899 KB and 482 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Room 1.3()
[INFO] - SpawnRNG seed: 3806432389
[INFO] - Lua mem usage: 8903 KB and 427 bytes
[INFO] - Room 1.681(New Room (copy))
[INFO] - SpawnRNG seed: 272860526
[INFO] - Lua mem usage: 8898 KB and 898 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.1193(New Room)
[INFO] - SpawnRNG seed: 3548471080
[INFO] - Lua mem usage: 8897 KB and 650 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 5.1089(Little Horn (copy))
[INFO] - SpawnRNG seed: 1149311546
[INFO] - Spawn Entity with Type(404), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8900 KB and 122 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 567dc889
[INFO] - Boss 60 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.644 Seed: ee5463a6
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 644 (Consolation Prize) to player 0 (Isaac) from pool
boss
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: baf58021
[INFO] - [Frame 5416] Starting stage transition (transition type: 0)
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 4111784325
[INFO] - Curse of Maze
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - place_room: shape 2
[INFO] - place_room: shape 2
[INFO] - 15 rooms in 12 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 413318163
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8899 KB and 187 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.529(New Room)
[INFO] - SpawnRNG seed: 3195939245
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(360.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,200.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(280.00,360.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,360.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(240.00,400.00)
[INFO] - Lua mem usage: 8902 KB and 195 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 1286021951
[INFO] - Spawn Entity with Type(884), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(15), Variant(3), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(884), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8905 KB and 135 bytes
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 37892640
[INFO] - Room 1.1307(New Room)
[INFO] - SpawnRNG seed: 3393334376
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(1000.00,200.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(440.00,440.00)
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(680.00,440.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(160.00,640.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(1000.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1040.00,640.00)
[INFO] - Spawn Entity with Type(284), Variant(0), Pos(560.00,680.00)
[INFO] - Lua mem usage: 8905 KB and 703 bytes
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 423616572
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(222), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8905 KB and 703 bytes
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: fd9d7a62
[INFO] - Room 2.2(Shop L3)
[INFO] - SpawnRNG seed: 727504756
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: b3845e0c
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.599 Seed: 64e9b409
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: b6b05b3f
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 31d97890
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8905 KB and 427 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.266(New Room)
[INFO] - SpawnRNG seed: 423616572
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: fd9d7a62
[INFO] - Lua mem usage: 8908 KB and 56 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Spawn Entity with Type(10), Variant(2), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(868), Variant(0), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8905 KB and 288 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 71ebaf7e
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,400.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,440.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,520.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(360.00,560.00)
[INFO] - Lua mem usage: 8907 KB and 148 bytes
[INFO] - Room 5.5142(Gurglings (copy))
[INFO] - SpawnRNG seed: 1060261891
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(237), Variant(1), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8907 KB and 324 bytes
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 4b818d98
[INFO] - Boss 56 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.26 Seed: 1b172951
[INFO] - Entity Pickup Initialized as: 5.100.70 Seed: a9bcb762
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 70 (Growth Hormones) to player 0 (Isaac) from pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Lua mem usage: 8906 KB and 987 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(200.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(305), Variant(0), Pos(440.00,320.00)
[INFO] - Lua mem usage: 8906 KB and 951 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Lua mem usage: 8908 KB and 811 bytes
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Lua mem usage: 8907 KB and 739 bytes
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8907 KB and 563 bytes
[INFO] - Room 1.1307(New Room)
[INFO] - SpawnRNG seed: 3393334376
[INFO] - Lua mem usage: 8907 KB and 563 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 1286021951
[INFO] - Lua mem usage: 8908 KB and 987 bytes
[INFO] - Room 1.529(New Room)
[INFO] - SpawnRNG seed: 3195939245
[INFO] - Lua mem usage: 8907 KB and 563 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 413318163
[INFO] - Lua mem usage: 8908 KB and 175 bytes
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: ae2978ea
[INFO] - Spawn Entity with Type(5), Variant(40), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(1000.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(560.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(1040.00,240.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,360.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,400.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(360.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(1000.00,400.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(200.00,640.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,640.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(80.00,680.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(560.00,680.00)
[INFO] - Lua mem usage: 8907 KB and 691 bytes
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 382c9c90
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.616(New Room)
[INFO] - SpawnRNG seed: 2046584080
[INFO] - Spawn Entity with Type(276), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8907 KB and 395 bytes
[INFO] - Room 4.25()
[INFO] - SpawnRNG seed: 361295419
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.100.495 Seed: c9d659b4
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(400.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(160.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(480.00,360.00)
[INFO] - Lua mem usage: 8909 KB and 655 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 495 (Ghost Pepper) to player 0 (Isaac) from pool
treasure
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: cb9dd726
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: a9984d63
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 85c2c56b
[INFO] - Room 1.616(New Room)
[INFO] - SpawnRNG seed: 2046584080
[INFO] - Lua mem usage: 8907 KB and 459 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: e966862c
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 16584372
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 382c9c90
[INFO] - Lua mem usage: 8908 KB and 995 bytes
[INFO] - Room 9.30()
[INFO] - SpawnRNG seed: 1653898024
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(1), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(6), Variant(5), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8909 KB and 175 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 382c9c90
[INFO] - Lua mem usage: 8907 KB and 159 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.616(New Room)
[INFO] - SpawnRNG seed: 2046584080
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 16584372
[INFO] - Lua mem usage: 8908 KB and 391 bytes
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Lua mem usage: 8909 KB and 347 bytes
[INFO] - Room 9.30()
[INFO] - SpawnRNG seed: 1653898024
[INFO] - Lua mem usage: 8909 KB and 811 bytes
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 56e88902
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Lua mem usage: 8907 KB and 127 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 9.30()
[INFO] - SpawnRNG seed: 1653898024
[INFO] - Lua mem usage: 8910 KB and 183 bytes
[INFO] - Entity Pickup Initialized as: 5.70.5 Seed: 3817af81
[INFO] - Action PillCard Triggered
[INFO] - Queued Path music/Retro Beats 8-6-14.ogg
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 356eb22e
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 83de1812
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1ae31bb6
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: ccce7ef2
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 88cc9ba6
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 72f396dc
[INFO] - Entity Pickup Initialized as: 5.100.340 Seed: a297ebab
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 340 (Caffeine Pill) to player 0 (Isaac) from pool
demonBeggar
[INFO] - Entity Pickup Initialized as: 5.70.5 Seed: f8019b83
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.1079(New Room)
[INFO] - SpawnRNG seed: 2227101289
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 9ffd4b9b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 26f4f065
[INFO] - Lua mem usage: 8911 KB and 366 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 413318163
[INFO] - Lua mem usage: 8910 KB and 852 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.529(New Room)
[INFO] - SpawnRNG seed: 3195939245
[INFO] - Lua mem usage: 8909 KB and 524 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 1286021951
[INFO] - Lua mem usage: 8908 KB and 64 bytes
[INFO] - Room 1.1307(New Room)
[INFO] - SpawnRNG seed: 3393334376
[INFO] - Lua mem usage: 8909 KB and 524 bytes
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8909 KB and 984 bytes
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Lua mem usage: 8911 KB and 208 bytes
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8909 KB and 524 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 7.1()
[INFO] - SpawnRNG seed: 1972974856
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(3), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 70697e9f
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: d8e1c2e0
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 152a169b
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8911 KB and 40 bytes
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.20.2 Seed: 5bf94165
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.999(New Room)
[INFO] - SpawnRNG seed: 2188961989
[INFO] - Lua mem usage: 8910 KB and 772 bytes
[INFO] - Room 1.1121(New Room)
[INFO] - SpawnRNG seed: 2782375215
[INFO] - Lua mem usage: 8910 KB and 136 bytes
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.847(New Room (copy))
[INFO] - SpawnRNG seed: 13226966
[INFO] - Lua mem usage: 8909 KB and 984 bytes
[INFO] - Room 5.5142(Gurglings (copy))
[INFO] - SpawnRNG seed: 1060261891
[INFO] - Lua mem usage: 8908 KB and 912 bytes
[INFO] - Room 27.1(Secret Exit (downpour))
[INFO] - SpawnRNG seed: 267353572
[INFO] - Lua mem usage: 8908 KB and 64 bytes
[INFO] - [Frame 14797] Starting stage transition (transition type: 0)
[INFO] - Level::Init m_Stage 2, m_StageType 5 Seed 2973123309
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 8
[INFO] - 11 rooms in 5 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - [RoomConfig] load stage 27: Downpour (mode 0)
[INFO] - allocate 764 rooms.
[INFO] - [ModManager] load stage 27: Downpour (mode 0)
[INFO] - [ModManager] load stage 27: Downpour (mode 0)
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8908 KB and 204 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.259(New Room)
[INFO] - SpawnRNG seed: 2049774889
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(240.00,360.00)
[INFO] - Spawn Entity with Type(871), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(870), Variant(0), Pos(400.00,360.00)
[INFO] - Lua mem usage: 8906 KB and 156 bytes
[INFO] - Entity Pickup Initialized as: 5.20.2 Seed: 2ed47dd2
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: d3de17e9
[INFO] - Entity Pickup Initialized as: 5.10.12 Seed: 88a33ef3
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 80e0b920
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8903 KB and 920 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8903 KB and 284 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8905 KB and 144 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 8903 KB and 920 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 8903 KB and 752 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(400.00,160.00)
[INFO] - Spawn Entity with Type(6), Variant(13), Pos(320.00,200.00)
[INFO] - Lua mem usage: 8903 KB and 544 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: e9b835e9
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 29689aea
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.461(New Room)
[INFO] - SpawnRNG seed: 1262026734
[INFO] - Spawn Entity with Type(876), Variant(0), Pos(320.00,360.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8904 KB and 220 bytes
[INFO] - Entity Pickup Initialized as: 5.10.8 Seed: 3fe3937a
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 67f572be
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 91fdb089
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Spawn Entity with Type(873), Variant(0), Pos(480.00,320.00)
[INFO] - Spawn Entity with Type(872), Variant(0), Pos(640.00,320.00)
[INFO] - Spawn Entity with Type(872), Variant(0), Pos(520.00,520.00)
[INFO] - Spawn Entity with Type(873), Variant(0), Pos(680.00,520.00)
[INFO] - Lua mem usage: 8904 KB and 492 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 08c38a04
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Spawn Entity with Type(914), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8904 KB and 524 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 7063186f
[INFO] - Boss 92 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 113dccb5
[INFO] - Entity Pickup Initialized as: 5.100.346 Seed: 2813963e
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 346 (A Snack) to player 0 (Isaac) from pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 15.16(Angel (copy))
[INFO] - SpawnRNG seed: 3936410992
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(480.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.100.510 Seed: 4a287196
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(3), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.184 Seed: 456dbce6
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,280.00)
[INFO] - Lua mem usage: 8905 KB and 807 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 184 (Holy Grail) to player 0 (Isaac) from pool angel
[INFO] - Queued Path music/Angel Room.ogg
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: a65f949a
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Boss 0 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.239 Seed: ce7b04d2
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 8fe28b72
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 239 (Key Piece 2) to player 0 (Isaac) from pool angel
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Lua mem usage: 8908 KB and 840 bytes
[INFO] - music stopped playing
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 1c0bb5bc
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8908 KB and 184 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 780745778
[INFO] - Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
[INFO] - Spawn Entity with Type(17), Variant(4), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 30285fa9
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(160.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.357 Seed: d44d2cbc
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.100.247 Seed: 72a935a9
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: 390dce5a
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 2ae54310
[INFO] - Spawn Entity with Type(5), Variant(150), Pos(480.00,320.00)
[INFO] - Lua mem usage: 8907 KB and 432 bytes
[INFO] - Queued Path music/Store Loop.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8920 KB and 309 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8910 KB and 116 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8908 KB and 620 bytes
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 2154614730
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(240.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(400.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.100.268 Seed: 4637af88
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(280.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.421 Seed: 0b8fb0ee
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(360.00,200.00)
[INFO] - Lua mem usage: 8910 KB and 836 bytes
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 268 (Rotten Baby) to player 0 (Isaac) from pool
treasure
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 554 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8909 KB and 42 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8909 KB and 354 bytes
[INFO] - Room 10.18( (copy))
[INFO] - SpawnRNG seed: 947158252
[INFO] - Entity Pickup Initialized as: 5.70.6 Seed: 117258d9
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(240.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.20.2 Seed: 153f917c
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.50.1 Seed: 93e11214
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(94), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8911 KB and 962 bytes
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: a4b09880
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 700e6ca8
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: dfe5d3c9
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8912 KB and 506 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8911 KB and 702 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 534 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8909 KB and 482 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 262 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8910 KB and 994 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8910 KB and 262 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8913 KB and 118 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8910 KB and 746 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2781314397
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8910 KB and 534 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 2524808130
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,200.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(240.00,280.00)
[INFO] - Spawn Entity with Type(875), Variant(0), Pos(400.00,280.00)
[INFO] - Spawn Entity with Type(813), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 8909 KB and 826 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 1003050484
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(160.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(4), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(806), Variant(0), Pos(480.00,400.00)
[INFO] - Lua mem usage: 8911 KB and 338 bytes
[INFO] - Entity Pickup Initialized as: 5.69.1 Seed: d8bac80c
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 67b3111b
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 2641bcd3
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: 46686805
[INFO] - Room 4.10000(Knife Piece Room)
[INFO] - SpawnRNG seed: 2613322952
[INFO] - Entity Pickup Initialized as: 5.100.626 Seed: 80365982
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8910 KB and 194 bytes
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 626 (Knife Piece 1) to player 0 (Isaac) from pool
treasure
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 1003050484
[INFO] - Entity Pickup Initialized as: 5.90.1 Seed: 46686805
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 2524808130
[INFO] - Lua mem usage: 8912 KB and 329 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2781314397
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8912 KB and 473 bytes
[INFO] - Room 1.10000(Mirror Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8911 KB and 201 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3173412690
[INFO] - Lua mem usage: 8911 KB and 493 bytes
[INFO] - Room 1.423(New Room)
[INFO] - SpawnRNG seed: 3793675789
[INFO] - Lua mem usage: 8914 KB and 349 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8911 KB and 765 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8912 KB and 473 bytes
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8910 KB and 713 bytes
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 2154614730
[INFO] - Lua mem usage: 8913 KB and 101 bytes
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 5fbc9855
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.5002(White Fire Room)
[INFO] - SpawnRNG seed: 2617367926
[INFO] - Lua mem usage: 8912 KB and 473 bytes
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8912 KB and 933 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8911 KB and 33 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 780745778
[INFO] - Entity Pickup Initialized as: 5.100.357 Seed: d44d2cbc
[INFO] - Entity Pickup Initialized as: 5.100.247 Seed: 72a935a9
[INFO] - Lua mem usage: 8913 KB and 245 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8944 KB and 465 bytes
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Lua mem usage: 8913 KB and 8 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8911 KB and 592 bytes
[INFO] - Room 2.3(Shop L4)
[INFO] - SpawnRNG seed: 780745778
[INFO] - Entity Pickup Initialized as: 5.100.357 Seed: d44d2cbc
[INFO] - Entity Pickup Initialized as: 5.100.247 Seed: 72a935a9
[INFO] - Lua mem usage: 8913 KB and 344 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8918 KB and 9 bytes
[INFO] - Room 1.461(New Room)
[INFO] - SpawnRNG seed: 1262026734
[INFO] - Lua mem usage: 8910 KB and 812 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 0111e32c
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.415(New Room)
[INFO] - SpawnRNG seed: 2142498945
[INFO] - Lua mem usage: 8910 KB and 812 bytes
[INFO] - Room 1.771(New Room (Large))
[INFO] - SpawnRNG seed: 664620307
[INFO] - Lua mem usage: 8912 KB and 300 bytes
[INFO] - Room 5.5192(Clog)
[INFO] - SpawnRNG seed: 519229937
[INFO] - Lua mem usage: 8910 KB and 812 bytes
[INFO] - Total entity spawn time: 8652 ms
[INFO] - Total ANM2 loading time: 449 ms
[INFO] - AnmCache memory usage: 4938724 bytes in 298 entries.
[INFO] - Queued Path music/The Calm.ogg
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PHTY SR8F (1712076738) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1572079431
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2228830623
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8912 KB and 853 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: HKJ1 N0M6 (901646756) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2825449964
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 5 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 467768901
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 841 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: XTLH FK4W (2478509402) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 1751507240
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 12
[INFO] - place_room: shape 6
[INFO] - place_room: shape 3
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 8 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2626668269
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8910 KB and 597 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4MGQ 8AVS (3710095614) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3594985094
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 728993560
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8910 KB and 901 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 4.14()
[INFO] - SpawnRNG seed: 560508790
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.364 Seed: d6a14a49
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8913 KB and 217 bytes
[INFO] - Entity Pickup Initialized as: 5.100.45 Seed: 5051ea68
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: G96E RH0K (941045859) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 4270286001
[INFO] - Curse of the Lost!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - 15 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2528543513
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8922 KB and 462 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.17 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: JPEL ZDVA (1286067570) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2186627641
[INFO] - Curse of Darkness!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 6
[INFO] - place_room: shape 6
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4056179019
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8913 KB and 562 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Z7VK AGKC (2694442980) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2845542488
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 4030745307
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: PPTH TTGB (1686964025) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 553595774
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 5
[INFO] - place_room: shape 4
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3210753637
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 4WMB P2RV (3682167068) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2841939086
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - 10 rooms in 7 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 2 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1492749906
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: QAC0 ZDP9 (2146047344) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1031126397
[INFO] - Curse of the Labyrinth!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 6
[INFO] - 18 rooms in 11 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 621143496
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: TDKS SXLR (2268886960) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 163612275
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - place_room: shape 11
[INFO] - 11 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3297012464
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: DKZJ PJCG (361101661) [New, 1]
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 2142498451
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - 10 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3333197902
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KMFY CPHF (1160003273) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 4080053797
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 7
[INFO] - place_room: shape 4
[INFO] - place_room: shape 8
[INFO] - place_room: shape 2
[INFO] - place_room: shape 10
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 9 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3681943847
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: KXPP QE3P (1127590126) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2869526090
[INFO] - Curse of the Lost!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 9
[INFO] - place_room: shape 6
[INFO] - 14 rooms in 9 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 206613860
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 690 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: JRAK 2NMV (1278206924) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 2387565634
[INFO] - Curse of Maze
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 12
[INFO] - place_room: shape 8
[INFO] - place_room: shape 8
[INFO] - 12 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 82823907
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8911 KB and 618 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: Y4BT WJA9 (2842453725) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 564778754
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 11
[INFO] - place_room: shape 3
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8914 KB and 610 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 10.2()
[INFO] - SpawnRNG seed: 1770083451
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: 6e3f8388
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: 3ce865b5
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
[INFO] - Lua mem usage: 8915 KB and 726 bytes
[INFO] - Entity Pickup Initialized as: 5.70.5 Seed: 4a3e3eca
[INFO] - Entity Pickup Initialized as: 5.70.13 Seed: 3a73292f
[INFO] - Action PillCard Triggered
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Lua mem usage: 8914 KB and 294 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Spawn Entity with Type(869), Variant(0), Pos(320.00,360.00)
[INFO] - Lua mem usage: 8912 KB and 790 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 55c7427f
[INFO] - Room 4.4()
[INFO] - SpawnRNG seed: 574018313
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.100.467 Seed: 9705bbb5
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8913 KB and 702 bytes
[INFO] - Entity Pickup Initialized as: 5.100.661 Seed: 11676779
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 661 (Quints) to player 0 (Isaac) from pool treasure
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 55c7427f
[INFO] - Lua mem usage: 8913 KB and 863 bytes
[INFO] - music stopped playing
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 4244067888
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(360.00,320.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(520.00,360.00)
[INFO] - Lua mem usage: 8915 KB and 35 bytes
[INFO] - Entity Pickup Initialized as: 5.69.1 Seed: 530e9234
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 53dd0f25
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 50e8449e
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 80b184a3
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Lua mem usage: 8917 KB and 187 bytes
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Lua mem usage: 8915 KB and 847 bytes
[INFO] - Room 12.5()
[INFO] - SpawnRNG seed: 3165566585
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 8fadd5fd
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.34 Seed: 42bac9da
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,200.00)
[INFO] - Entity Pickup Initialized as: 5.100.35 Seed: b170231b
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.78 Seed: 3684bfda
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(120.00,360.00)
[INFO] - Entity Pickup Initialized as: 5.100.65 Seed: af193a5d
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(520.00,360.00)
[INFO] - Lua mem usage: 8916 KB and 983 bytes
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.105 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 35 (The Necronomicon) to player 0 (Isaac) from pool
library
[INFO] - Queued Path music/Library.ogg
[INFO] - Removing collectible 35 (The Necronomicon) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.35 Seed: 8fadd5fd
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 34 (The Book of Belial) to player 0 (Isaac) from pool
library
[INFO] - Adding costume for 34 (The Book of Belial) which was added before and
never removed.
[INFO] - Removing collectible 34 (The Book of Belial) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.34 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 34 (The Book of Belial) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 34 (The Book of Belial) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.34 Seed: 42bac9da
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 65 (Anarchist Cookbook) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 65 (Anarchist Cookbook) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.65 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 65 (Anarchist Cookbook) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 65 (Anarchist Cookbook) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.65 Seed: af193a5d
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 78 (Book of Revelations) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 78 (Book of Revelations) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.78 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 78 (Book of Revelations) to player 0 (Isaac) from pool
library
[INFO] - Removing collectible 78 (Book of Revelations) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.78 Seed: 3684bfda
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 105 (The D6) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.105 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 282 (How to Jump) to player 0 (Isaac) from pool library
[INFO] - Removing collectible 282 (How to Jump) from player 0 (Isaac)
[INFO] - Entity Pickup Initialized as: 5.100.282 Seed: b170231b
[INFO] - item queue flush
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool library
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2357866833
[INFO] - Lua mem usage: 8963 KB and 88 bytes
[INFO] - Room 1.997(New Room)
[INFO] - SpawnRNG seed: 3065239906
[INFO] - Lua mem usage: 8917 KB and 179 bytes
[INFO] - Room 1.136()
[INFO] - SpawnRNG seed: 4244067888
[INFO] - Lua mem usage: 8919 KB and 503 bytes
[INFO] - Room 1.993(New Room)
[INFO] - SpawnRNG seed: 1150806425
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(200.00,160.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(400.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(440.00,240.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(200.00,320.00)
[INFO] - Spawn Entity with Type(217), Variant(0), Pos(240.00,320.00)
[INFO] - Spawn Entity with Type(240), Variant(0), Pos(440.00,400.00)
[INFO] - Lua mem usage: 8918 KB and 535 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 7TLV LN3S (3820669646) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 3435405722
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 4
[INFO] - place_room: shape 10
[INFO] - 12 rooms in 7 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 645688586
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8917 KB and 843 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.18 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 816G 7A44 (4195815806) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 3371126141
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 8
[INFO] - place_room: shape 9
[INFO] - 10 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3380013584
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8914 KB and 1007 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 4.14()
[INFO] - SpawnRNG seed: 3162295468
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(280.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.100.209 Seed: 4f84c263
[INFO] - Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8916 KB and 591 bytes
[INFO] - Entity Pickup Initialized as: 5.100.330 Seed: 0206a372
[INFO] - music stopped playing
[INFO] - item taken without exchange
[INFO] - item queue flush
[INFO] - Adding collectible 330 (Soy Milk) to player 0 (Isaac) from pool treasure
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3380013584
[INFO] - Lua mem usage: 8917 KB and 857 bytes
[INFO] - Room 1.1160(New Room)
[INFO] - SpawnRNG seed: 2316808914
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(200.00,200.00)
[INFO] - Spawn Entity with Type(16), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(440.00,360.00)
[INFO] - Lua mem usage: 8917 KB and 769 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 0660588f
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.286(New Room)
[INFO] - SpawnRNG seed: 2614344674
[INFO] - Lua mem usage: 8917 KB and 945 bytes
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 74f20bfa
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.254(New Room)
[INFO] - SpawnRNG seed: 1367634160
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(10), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8917 KB and 341 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: de4c5a08
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 3022236356
[INFO] - Entity Pickup Initialized as: 5.60.1 Seed: 4cc27d10
[INFO] - Spawn Entity with Type(5), Variant(60), Pos(120.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 3cc8a699
[INFO] - Spawn Entity with Type(5), Variant(30), Pos(240.00,240.00)
[INFO] - Lua mem usage: 8917 KB and 197 bytes
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 4172998652
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1790add1
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 55c54bb1
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(560.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 32212611
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 877 bytes
[INFO] - Room 5.2052(Gemini)
[INFO] - SpawnRNG seed: 2972163242
[INFO] - Spawn Entity with Type(79), Variant(0), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8917 KB and 961 bytes
[INFO] - Queued Path music/Afterbirth/Cerebrum Dispersio (boss alt) Loop.ogg
[INFO] - TriggerBossDeath: 1 bosses remaining.
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx 1
[INFO] - Entity Pickup Initialized as: 5.10.3 Seed: 8bbe6227
[INFO] - Boss 17 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.240 Seed: 9dbbb58a
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 240 (Experimental Treatment) to player 0 (Isaac) from
pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 4172998652
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1790add1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 55c54bb1
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 32212611
[INFO] - Lua mem usage: 8921 KB and 387 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 3022236356
[INFO] - Entity Pickup Initialized as: 5.60.1 Seed: 4cc27d10
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 3cc8a699
[INFO] - Lua mem usage: 8918 KB and 583 bytes
[INFO] - Room 1.254(New Room)
[INFO] - SpawnRNG seed: 1367634160
[INFO] - Lua mem usage: 8917 KB and 43 bytes
[INFO] - Room 1.1194(New Room)
[INFO] - SpawnRNG seed: 3022236356
[INFO] - Entity Pickup Initialized as: 5.60.1 Seed: 4cc27d10
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 3cc8a699
[INFO] - Lua mem usage: 8918 KB and 391 bytes
[INFO] - Room 1.647(New Room (copy))
[INFO] - SpawnRNG seed: 4172998652
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 1790add1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 55c54bb1
[INFO] - Entity Pickup Initialized as: 5.30.1 Seed: 32212611
[INFO] - Lua mem usage: 8918 KB and 891 bytes
[INFO] - Room 5.2052(Gemini)
[INFO] - SpawnRNG seed: 2972163242
[INFO] - Lua mem usage: 8919 KB and 227 bytes
[INFO] - Queued Path music/Diptera Layer.ogg
[INFO] - Queued Path music/Diptera Sonata(Basement).ogg
[INFO] - [Frame 3338] Starting stage transition (transition type: 0)
[INFO] - Level::Init m_Stage 2, m_StageType 2 Seed 3102909582
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 4
[INFO] - place_room: shape 11
[INFO] - place_room: shape 8
[INFO] - 13 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1749215885
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8917 KB and 43 bytes
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Room 1.1252(New Room)
[INFO] - SpawnRNG seed: 3949179277
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(120.00,160.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,320.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,360.00)
[INFO] - Spawn Entity with Type(54), Variant(0), Pos(120.00,400.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,440.00)
[INFO] - Spawn Entity with Type(14), Variant(0), Pos(840.00,480.00)
[INFO] - Lua mem usage: 8917 KB and 763 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: dc93a53b
[INFO] - Room 1.952(New Room (copy))
[INFO] - SpawnRNG seed: 2132371517
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(208), Variant(0), Pos(80.00,200.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(120.00,240.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(120.00,320.00)
[INFO] - Spawn Entity with Type(208), Variant(2), Pos(80.00,360.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8918 KB and 931 bytes
[INFO] - Room 1.330(New Room)
[INFO] - SpawnRNG seed: 3004955819
[INFO] - Entity Pickup Initialized as: 5.50.1 Seed: 10fc3c05
[INFO] - Spawn Entity with Type(5), Variant(50), Pos(320.00,280.00)
[INFO] - Lua mem usage: 8919 KB and 479 bytes
[INFO] - Room 1.1311(New Room)
[INFO] - SpawnRNG seed: 3105780026
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 1d253977
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(360.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.20.1 Seed: 01b44f01
[INFO] - Spawn Entity with Type(5), Variant(20), Pos(280.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 815 bytes
[INFO] - Room 1.1098(New Room)
[INFO] - SpawnRNG seed: 3571715184
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(80.00,160.00)
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: 3d410301
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(320.00,280.00)
[INFO] - Entity Pickup Initialized as: 5.360.1 Seed: b72fb23f
[INFO] - Spawn Entity with Type(5), Variant(360), Pos(80.00,400.00)
[INFO] - Spawn Entity with Type(226), Variant(2), Pos(560.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 243 bytes
[INFO] - Entity Pickup Initialized as: 5.70.6 Seed: 8b25f080
[INFO] - Action PillCard Triggered
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 5.2015(The Duke of Flies (copy))
[INFO] - SpawnRNG seed: 3971619221
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(67), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(18), Variant(0), Pos(320.00,320.00)
[INFO] - Lua mem usage: 8920 KB and 815 bytes
[INFO] - TriggerBossDeath: 0 bosses remaining.
[INFO] - deathspawn_boss, color idx -1
[INFO] - Entity Pickup Initialized as: 5.10.2 Seed: 8da2d843
[INFO] - Boss 13 added to SaveState
[INFO] - Entity Pickup Initialized as: 5.100.24 Seed: 90141ba7
[INFO] - Entity Pickup Initialized as: 5.100.183 Seed: 169e171d
[INFO] - item taken without exchange
[INFO] - music stopped playing
[INFO] - item queue flush
[INFO] - Adding collectible 183 (Tooth Picks) to player 0 (Isaac) from pool boss
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.20 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: 8TJ6 W1R6 (4223579808) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 3373288572
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 6
[INFO] - place_room: shape 8
[INFO] - place_room: shape 12
[INFO] - 11 rooms in 6 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 2463959967
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8917 KB and 385 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.20 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: NBH8 90P3 (1872793636) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 2 Seed 1360925298
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - place_room: shape 9
[INFO] - place_room: shape 4
[INFO] - place_room: shape 5
[INFO] - 11 rooms in 8 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1780632630
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8918 KB and 177 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.20 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: B4D1 84V8 (23593110) [New, 1]
[INFO] - Queued Path music/Afterbirth/Burning Basement GUitar Layer_04.ogg
[INFO] - Queued Path music/Afterbirth/burning basement Loop.ogg
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 1 Seed 330145976
[INFO] - Curse of the Unknown
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 6
[INFO] - 10 rooms in 6 loops
[INFO] - not enough dead ends, trying to make new one
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 3549860825
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8916 KB and 193 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Room 1.142()
[INFO] - SpawnRNG seed: 3034155088
[INFO] - Spawn Entity with Type(11), Variant(0), Pos(280.00,240.00)
[INFO] - Spawn Entity with Type(15), Variant(0), Pos(360.00,240.00)
[INFO] - Entity Pickup Initialized as: 5.10.1 Seed: de2f6d86
[INFO] - Spawn Entity with Type(5), Variant(10), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(85), Variant(0), Pos(280.00,320.00)
[INFO] - Spawn Entity with Type(30), Variant(2), Pos(360.00,320.00)
[INFO] - Lua mem usage: 8920 KB and 17 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: 5b554d40
[INFO] - Room 1.923(New Room (copy))
[INFO] - SpawnRNG seed: 502103263
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,240.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(280.00,280.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(320.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(360.00,280.00)
[INFO] - Spawn Entity with Type(11), Variant(1), Pos(320.00,320.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(120.00,360.00)
[INFO] - Spawn Entity with Type(33), Variant(0), Pos(520.00,360.00)
[INFO] - Spawn Entity with Type(302), Variant(0), Pos(80.00,400.00)
[INFO] - Lua mem usage: 8919 KB and 729 bytes
[INFO] - Queued Path music/The Cellar Layer.ogg
[INFO] - Queued Path music/The Cellar Alt.ogg
[INFO] - Room 1.1067(New Room)
[INFO] - SpawnRNG seed: 4170830606
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(560.00,160.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1080.00,440.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: b6a73dac
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(760.00,560.00)
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: dd7aad8d
[INFO] - Spawn Entity with Type(5), Variant(0), Pos(920.00,560.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(80.00,680.00)
[INFO] - Spawn Entity with Type(244), Variant(0), Pos(1080.00,680.00)
[INFO] - Lua mem usage: 8918 KB and 21 bytes
[INFO] - Entity Pickup Initialized as: 5.40.1 Seed: eb922d74
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - Game Over. Killed by (244.0) spawned by (0.0) damage flags (4)
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: 0)
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - RNG Start Seed: VX81 J43G (3541175190) [New, 1]
[INFO] - Initialized player with Variant 0 and Subtype 0
[INFO] - Entity_Player::SetControllerId() Setting controller ID to 0, (Prev: -1)
[INFO] - Assigning Player Color (0) to Controller(0)
[INFO] - Assinging player entity 0 (ControlerIndex = 0) to HUD slot 0
[INFO] - Level::Init m_Stage 1, m_StageType 0 Seed 1528710083
[INFO] - Curse of the Lost!
[INFO] - delete 0 generated rooms.
[INFO] - generate...
[INFO] - place_room: shape 10
[INFO] - place_room: shape 9
[INFO] - place_room: shape 10
[INFO] - 15 rooms in 10 loops
[INFO] - placing rooms...
[INFO] - Map Generated in 1 Loops
[INFO] - CURRENT ROOM INDEX 84 5de6e274
[INFO] - Room 1.2(Start Room)
[INFO] - SpawnRNG seed: 1588469879
[INFO] - Spawn Entity with Type(6), Variant(19), Pos(240.00,160.00)
[INFO] - Lua mem usage: 8918 KB and 25 bytes
[INFO] - Adding collectible 105 (The D6) to player 0 (Isaac) from pool treasure
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Isaac is shutting down...
[INFO] - Saving PersistentGameData to Steam Cloud: rep+persistentgamedata1.dat.
[INFO] - Setting PersistentGameData ReadOnly to False
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - Clearing player color assignments
[INFO] - Clearing player color assignment for color 0
[INFO] - Clearing player color assignment for color 1
[INFO] - Clearing player color assignment for color 2
[INFO] - Clearing player color assignment for color 3
[INFO] - CPU time spent on enemy queries: 0.21 seconds.
[INFO] - delete 1357 rooms.
[INFO] - delete 1220 rooms.
[INFO] - delete 1172 rooms.
[INFO] - delete 1355 rooms.
[INFO] - delete 30 rooms.
[INFO] - delete 764 rooms.
[INFO] - delete 919 rooms.
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/ui/buttons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_player_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/005.100_collectible.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_cardspills.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_inline_icons.anm2
[INFO] - [warn] AnmCache: cannot remove reference to gfx/eid_transform_icons.anm2
[INFO] - Isaac has shut down successfully

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