Phy 2 Script
Phy 2 Script
Distance is defined as the total length of the path through which a body moves. It depends
on the actual path taken and is a scalar quantity, represented by the letter S. Its SI unit is
metre (m), and CGS unit is centimetre (cm).
Displacement is the shortest straight line distance between the initial and final position of a
body, with direction. It is a vector quantity, represented symbolically by S⃗\vec{S}S. A
displacement is shown as a straight line with an arrow, where the arrow tip indicates
direction, and the length indicates magnitude. Units used are the same as distance: metre
(SI) and centimetre (CGS).
Speed is the rate of change of distance with time. It is a scalar quantity, denoted by u or v,
and is calculated using the formula v=Stv = \frac{S}{t}v=tS. Its SI unit is m/s and CGS unit is
cm/s.
Uniform speed
A body has uniform speed if it covers equal distances in equal intervals of time. For such
motion, distance travelled S = v × t. An example is a ball moving on a frictionless surface.
Instantaneous speed
It is the speed of a body at a specific instant when the speed is changing continuously.
Measured as distance travelled in a very short interval divided by the time interval. A
vehicle’s speedometer shows instantaneous speed.
Average speed
Average speed is the total distance travelled divided by the total time taken. In uniform
motion, average and instantaneous speeds are the same.
Velocity
Velocity is the displacement per unit time in a given direction. It is a vector quantity and
symbolized as u⃗\vec{u}u or v⃗\vec{v}v. Velocity includes both magnitude and direction. Two
bodies have the same velocity if they have equal speed and same direction. SI unit is m/s
and CGS unit is cm/s.
Uniform velocity
When a body travels equal distances in a fixed direction in equal intervals of time, it has
uniform velocity. An example is raindrops falling with terminal velocity. Displacement =
velocity × time.
Instantaneous velocity
It is the velocity of a body at a specific instant when the velocity is changing. It is calculated
by the displacement in a very short time divided by that time.
Average velocity
Average velocity is defined as the total displacement divided by the total time taken during
the journey.
Acceleration
Acceleration is defined as the rate of change of velocity with time. Numerically, it is the
change in velocity per second, given by the formula a=v−uta = \frac{v - u}{t}a=tv−u, or
v=u+atv = u + atv=u+at. It is a vector quantity with SI unit m/s² and CGS unit cm/s². If final
velocity > initial, acceleration is positive; if less, it's negative. The sign of acceleration shows
whether the body is speeding up or slowing down. However, it doesn’t indicate the direction
of motion—velocity does.
Uniform acceleration
Acceleration is uniform when equal changes in velocity occur in equal time intervals. A
common example is a body falling under gravity.
Variable acceleration
When velocity changes unevenly in equal time intervals, the acceleration is variable, such as
a vehicle on a hilly road.
INTRODUCTION
When the motion of an object is represented on a graph, it helps in understanding the
motion easily. Graphs provide a clear visual understanding of the relationship between
distance, speed, velocity, and acceleration with respect to time. The X-axis generally
represents time, while the Y-axis represents other quantities like distance or velocity. By
studying the shape of the graph, we can interpret various aspects of motion.
Distance-time graph
A distance-time graph shows how the distance travelled by a body changes with time. Time
is plotted along the X-axis and distance along the Y-axis. The slope of the graph (i.e., tangent
of the angle made with the X-axis) gives the speed of the body.
Velocity-time graph
A velocity-time graph shows how velocity changes with time. Time is plotted along the X-
axis, and velocity along the Y-axis. The slope of the graph gives acceleration, while the area
under the graph gives the distance (or displacement) travelled.
C) EQUATIONS OF MOTION
EQUATIONS OF MOTION
Equations of motion describe the relationship between displacement, velocity, acceleration,
and time for a body moving with uniform acceleration. These equations are very useful in
solving problems related to motion. The three main equations of motion are:
v = final velocity
u = initial velocity
a = acceleration
t = time taken
This equation states that the final velocity of a body is equal to the initial velocity plus the
product of acceleration and time. It is derived using the concept of acceleration as the rate
of change of velocity.
Second Equation of Motion
The second equation of motion is:
s = ut + ½at²
where:
s = displacement
u = initial velocity
a = acceleration
t = time taken
This equation helps to find the displacement of a body under uniform acceleration. It states
that the total displacement is the sum of the displacement due to uniform motion (ut) and
the displacement due to acceleration (½at²).
v = final velocity
u = initial velocity
a = acceleration
s = displacement
This equation relates the square of the final velocity with the square of the initial velocity,
acceleration, and displacement. It is useful when time is not given and needs to be
eliminated from the calculation.