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3-pre1
== Main Features ==
- Containers can be picked up and moved around!
- To activate this, hold SHIFT and RIGHT CLICK on a container with an empty hand.
Right click again to put it down.
- New command system, thanks to @AndroidDr!
- Rainbows now appear sometimes after it's rained!
- 13 new achievements!
- Texture Packs can now add and replace sounds and music!
- Animals can now be led using a fishing rod!
- Subtitles!
- New game rules: doWeatherCycle and doFireSpread!
- A new credits screen!
- A Skyblock world type!
- Better controller input and much wider compatibility with new controllers!
- A new command, /mobspawning, to control how mobs spawn in the world!
- Stars now have a random colour!
- The achievements screen has been redesigned!
- A festive surprise!
== Technical Changes ==
- Migrated the game from LWJGL2 to LWJGL3.
- Added support for modern UUIDs.
- Log4J is now used across both the client and server for logging.
- The game now supports more launch arguments, improving compatibility with modern
Minecraft.
- Replaced the Biome Finder utility with Seed Viewer.
- Improved fishing synchronization in multiplayer.
- Improved error handling with corrupted NBT data.
- The client jarfile no longer contains server code, and vice-versa.
== Miscellaneous ==
- The player no longer falls off blocks when sneaking over the edge.
- Lightning now prefers to strike higher-up points made of metallic blocks.
- Render Distance is now a slider and scales from 2 to 32 chunks (up from 12).
- Wolves no longer stand when their owner is attacked.
- Added key binds for opening achievements and statistics pages.
- Caves now spawn in the Nether again (whoops).
- The guidebook now displays all crafting recipes.
- Ghast fireballs now respect the mobGriefing game rule.
- Tweaked spawning rules for the Dog music disc.
- Removed Herobrine.