The document contains logs from a gaming session involving saving and loading persistent game data to and from Steam Cloud, with multiple attempts to access various save files. It details the initialization of player entities, color assignments, and the generation of game rooms. Additionally, it notes issues with missing game state files and the eventual decision to start with a clean save state due to inaccessible data.
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The document contains logs from a gaming session involving saving and loading persistent game data to and from Steam Cloud, with multiple attempts to access various save files. It details the initialization of player entities, color assignments, and the generation of game rooms. Additionally, it notes issues with missing game state files and the eventual decision to start with a clean save state due to inaccessible data.