Design Thinking Notes
Design Thinking Notes
NOTES
UNIT - 1
🎨 Design Thinking
(MAKAUT – Simplified Notes)
📚 History:
Rooted in design practices from the 1960s
Popularized by IDEO, a global design company
Promoted by Stanford d.school for business and engineering
✅ Used by companies like Apple, Google, and IBM to innovate products and services
👥 2. Human-Centered Design (HCD)
Design that puts people first.
Key Features:
How?
✅ Example:
You’re asked to improve a printer’s speed, but real user feedback shows confusion in
printing process — so the real problem is user interface, not speed.
Steps Taken:
💡 Final Summary
Topic Summary
UNIT - 2
🧠 1. Empathize Phase
This is the first step in the Design Thinking process.
Goal:
To understand the user deeply – their thoughts, feelings, pain points, and environment.
How do we empathize?
CJM Includes:
Insight: “Busy moms don’t need more features—they need fewer steps.”
Design Strategy:
It includes:
UNIT - 3
✅ Goal: Clearly define what problem we're solving and why it matters
🤔 2. The 5 Whys Technique
A simple method to find the root cause of a problem by asking “Why?” five times.
Example:
⚠️ 3. Conflict of Interest
Examples:
UNIT - 4
This is where ideation, inventive thinking, and problem-solving methods come into play.
🧠 2. Ideation
Ideation = generating ideas
Techniques:
Main steps:
Problem analysis
Contradiction identification
Applying inventive principles for breakthrough solutions
A. Preliminary Action
B. Beforehand Cushioning
UNIT - 5
🧱 1. Conceptual Phase
This phase is about turning ideas into concepts — building a rough structure of your solution.
Key Focus:
✅ It's where your solution starts to take shape — not fully detailed, but clear in concept.
🧪 2. Test Phase
Now it’s time to test your idea or prototype with real users.
Purpose:
Parameter Description
What it includes:
Characters (users)
Situation (problem context)
Interaction (how your solution fits in)
Could be:
Paper mockups
Cardboard models
Clickable wireframes
Role-play simulations
Then validate:
Presentation to stakeholders/investors
Seeking project approval
Final implementation planning
Include:
UNIT - 6
🎯 Goal: Find out how real users interact with your idea.
What Happens:
✅ These help you decide if your design is ready or needs more work.
🧍♂️🧪 3. Field Work
🎯 Goal: Test the idea in the real environment.
Field work includes:
What to watch: