Vampires
Vampires
D6 Perception 1D3
1 Death
2-4 Fledgling Size 3D3
5 Ghoul Initiative 1D6 Body 3D3
6 True Vampire
Movement 1D6
True Vampire
Personality: Among their own kind— continues, their muscles loose definition and
normal, but with the knowledge of immor- develop a smooth appearance. Their skin
tality. Many play at being normal quite well, becomes waxy and pale as well.
but the knowledge of their predatory rela- Attack: True vampires often rely on their
tionship to those around them is never own talents and attributes, but are not
gone. Many do become quite predatory. above adopting the weapons of their culture
Appearance: Vampires continue to re- of origin when necessary.
semble the species of origin, but as time Talents: Vampirism, null senses, speed, and
1 in 6 will possess mind control,
Creature’s Name shape change (to animal or mist),
or enhanced senses.
Agility 1D6 + 1D3 Health 20 + 2D6
Vulnerabilities: Suffer extreme
Knowledge 2D3 Mind 20 + 2D6 sensitivity to silver and certain
woods (+1D6 damage) as well as
Perception 3D3
a lethal allergy to sunlight (4D3+3
Size 2D3 per round of exposure). Many
suffer a psychological repulsion to
Initiative 1D6+2 Body 2D3 religious icons.
Movement 1D6
Mythos. Nosferatu are
thought to resemble the first
vampires (the indigenous
Nosferatu population from another
worldily realm). As a result,
the Nosferatu claim
Personality: Haughty. The nosferatu view toes elongated. Their muscles become dominance of the vampiria
non-vampiria as talking cattle. Nosferatu flaccid and their teeth jagged and irregular. due to their incredible
maintain a high intellect despite their Eyes become opaque and their ears pointed. strength, but are also the
appearance. They shun light in all forms and Truly horrible to see. weakest due to their inability
as a consequence become anti-social. to move in human society
Attack: Nosferatu rely solely on their own and their extreme sensitivity
Nosferatu are also likely to lose control an d abilities and disdain all tools and relics of
become feral during disputes over leadership to sunlight.
humanity. A common tactic when dealing
or propriety and will never be subservient with multiple foes is to attempt mind
to another. control first and then use a foe against their
Appearance: Completely hairless, with comrades.
skin devoid of color, the nosferatu stalk the Talents: Vampirisim, speed, enhanced
night with joints swollen and fingers and senses, mind control., and enhanced
Liche. The strongest
undead are the still ambling
strength all varying in levels remains of wizards and
between 2D3 and 2D6. sorcerers. Not only do they
Creature’s Name possess the talents &
Vulnerabilities: Suffer extreme
Agility 1D6 + 3D3 Health 20 + 10D6 sensitivity to silver and certain strengths of the undead, but
they retain their magical
Knowledge 2D3 Mind 20 + 4D6 woods (+2D4 damage) as well as abilities as well.
a lethal allergy to sunlight (6D6+6
Perception 4D3 per round of exposure). Because To create a liche, simply
of the danger sunlight poses to create a vampire, nosferatau
Size 2D3
Many suffer a psychological or mummy, then add
Initiative 1D6+2 Body 3D3 repulsion to religious icons. magical talent.
Movement 1D6