The document details the process of saving and loading persistent game data to and from the Steam Cloud, including various chunks of data such as achievements, counters, and collectibles. It also notes the disconnection of an input device and the initialization of various menu components. Additionally, it indicates that multiple game states could not be found on the Steam Cloud during the loading process.
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The document details the process of saving and loading persistent game data to and from the Steam Cloud, including various chunks of data such as achievements, counters, and collectibles. It also notes the disconnection of an input device and the initialization of various menu components. Additionally, it indicates that multiple game states could not be found on the Steam Cloud during the loading process.
Advances in Graphic Communication, Printing and Packaging: Proceedings of 2018 9th China Academic Conference on Printing and Packaging Pengfei Zhao instant download