Pokemon Unite Auto-Chess Information v2.30
Pokemon Unite Auto-Chess Information v2.30
V 2.30
Made & Organized by: Joshawott302
Information from: Ribbonchu & SilentSheepy
All Information marked in Red or Green will be the new nerfs or buffs from the newest
version.
All information is not 100% guaranteed as a good amount of the information is gathered
from a translator and not from an official translation. Although most of the information is
clear cut, so this document is to organize it all into easily digestible chunks.
Table of Contents
Table of Contents
Table of Contents .......................................................................................................... 2
Game Mechanics .......................................................................................................... 3
Overlay Stats Descriptor ............................................................................................ 3
Leveling Up Rates ...................................................................................................... 3
Currency ................................................................................................................... 4
Trainer EXP ................................................................................................................ 5
Star Ranks ................................................................................................................ 5
Pokemon ...................................................................................................................... 6
Physical vs Special .................................................................................................... 6
Attack Descriptions ................................................................................................. 11
Pokemon Tier List ........................................................................................................ 26
Recommended Moves ................................................................................................. 27
Items ......................................................................................................................... 28
Recommended Items .................................................................................................. 31
Synergies.................................................................................................................... 32
Recommended Synergies ............................................................................................ 39
Changelog .................................................................................................................. 40
v 2.30 – April 19th, 2025............................................................................................. 40
v 2.20 – April 9th, 2025 .............................................................................................. 40
Game Mechanics
There are a lot of details in this game and a lot of moving parts all at once so here are some
little bonus tidbits of knowledge to help streamline the game for you.
Attack 45
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Defense 335
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Special Attack 20
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Special Defense 280
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Attack Speed 0.70
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Critical Hit Rate 25%
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Critical Hit Damage Bonus 140%
Leveling Up Rates
As you level up in the game to have more pokemon on your board and unlock unite moves,
it also changes the appearance rate of certain cost pokemon, below is the chart of
encounter rates for the pokemon as you level up. Updated appearance rate for 5 cost
pokemon at level 8 from 6% to 4%.
Currency
As the most important number you’ll be looking at in the game, the currency can basically
guide you into a game that is a victory or a loss. Here is the information on how to best
navigate your currency within a game.
Star Ranks
Each pokemon has 3 different versions of itself, a 1-Star/2-Star/3-Star version. You
immediately start with it when you pick it up from the shop. Once you gain 3 1-Star of that
Pokemon it becomes a 2-Star version, and when you get 3 2-Star versions of that Pokemon
it becomes a 3 Star version.
When you get a 2-Star version of a Pokemon it unlocks a few abilities. Some pokemon
evolve into their next form, although this does not affect all Pokemon. Increases it stats by
a little bit and it also gains its second move that you can swap during the preparation period
although you can only swap one move on the field per round. If you have a Unite disc from
either Trainer level 5 or 8 you can place the disc on that pokemon and have both its chosen
move and its Unite move available during the battle.
When getting a 3 star the stats of the pokemon increase a large amount and some
pokemon evolve to its final form.
Pokemon
Physical vs Special
Some pokemon attack with a physical attack and some are special, making some items
better with certain pokemon than others. Below is a list of those pokemon and their
offensive stats.
NOTE: All basic attacks are considered physical damage, even if the pokemon is a special
attacker. (This is not confirmed, and more data will still need to be collected to verify)
1
Mamoswine Psyduck
Charizard Cramorant
Machamp Gardevoir
Zoroark Wigglytuff
Decidueye Pikachu
Crustle Venusaur
2
Cinderace Blastoise
Lucario Delphox
Leafeon Ninetales
Greninja
Zeraora
3
Urshifu Lapras
Absol Glaceon
Tsareena Inteleon
Espeon
Sylveon
Eldegoss
4
Tyranitar Clefable
Dragonite Zapdos
Snorlax Gengar
5
Miraidon
Mewtwo
Attack Descriptions
Each pokemon has different attacks that can make a pokemon better in specific situations
so it’s best to know what attacks do what. So below is a list of pokemon in the game and
what each attack is and a brief description of what they do.
NOTE 1: For simplified notation, pokemon damage numbers are reduced from saying the
percentage and their attack type to just say the percentage. (Check Physical vs Special).
NOTE 2: Each Pokemon has a Unite move that is available to be used once they reach a 2-
star rank and you give them a Unite disc. Although they all have a Unite move, they activate
differently so underneath the name of the Unite move will be the requirement to activating
the Unite move.
NOTE 3: For 3 and 4 cost units the damage percentage is split between 3 numbers (e.g.
Lapras Default Move 100%/100%/300%). This is to show the damage percentage differs
between its star ranking so a 1- or 2-star Lapras will both do 100% damage but if you can
get that unit to star rank 3 it deals 300% damage.
Pokemon Moves
Deal 67.2% damage to target
and surround them with 3
bubbles.
Default Bubble Beam When the target is damaged,
they get an additional 67.2%
damage and are immobilized
for 1 second.
An area of effect delay attack
dealing 120% damage and
Alternative Psychic immobilizing damaged
pokemon for 1.5 seconds.
Gains a 750% shield, damage
reduction, moves towards the
Psyduck opponent. Releasing 3
Full-Power Psy-ay-ay shockwaves centered on self.
Unite
(5 Basics) Each wave dealing 75%
damage and reducing Special
Defense by 25% for 4
seconds.
Targets a random opponent,
dealing 180% damage and
Default Hurricane knocking the opponent up for
0.75 seconds.
Fire 5 blades towards current
target dealing 33% damage,
Alternative Air Slash 20% Attack Speed reduction,
and 60% Special Defense
reduction for 3 seconds.
For 4 seconds the basic
attacks will deal 175%
Cramorant Gatling Gulp Missile damage and bounce to a
Unite
(6 Basics) nearby opponent, gaining
30% Attack speed and
increasing Attack range.
Increase both Defenses by
1500 for 3 seconds.
Default Ice Fang Freezes the current target,
lifts them up and smashes
them down for 72% damage.
Jump up, dealing 46%
damage to surrounding
Alternative Earthquake opponents and knocking
them up for 1.5 seconds.
Gain a shield equal to 30 36%
of your HP and slam the
ground knocking up
Mamoswine Mammoth Mash
Unite surrounding opponents
(6 Seconds) within 2 squares for 1.5
seconds and dealing 48%
damage.
Fires a ball at current target
dealing 366% damage and
Default Moonblast immobilizing them for 1
second.
Aera of effect delay on a
random opponent dealing
Alternative Future Sight 320% damage to target and
surrounding opponents.
3 bombs are launched at
random targets dealing 235%
damage to them and
Psyshock
Gardevoir Unite surrounding opponents.
(8 Basics) Opponents hit by this will
have their move progress
deducted by 4 points.
Sings for 1 second,
immobilizing opponents in a
Default Sing 2 square radius for 1.5
seconds and add a shield
with 700% damage to allies.
Deals 346% damage in a fan
Alternative Dazzling Gleam shaped area in front.
Removes all negative effects
Starlight Recital
Wigglytuff Unite of allies and are immune to
(5 Basics) negative effects for 5 seconds
Does 270% damage and
adds a burn effect of 22.5%
Default Flamethrower damage in a line and adds
30% defense reduction for 4
seconds.
Gain a shield of 420%
Alternative Fire Punch damage and deal 225%
damage to current target.
Area of effect on current
Fire Blast target dealing 200% damage
Charizard Unite
(5 Basics) and reducing both defenses
by 120 on opponents.
Throw a ball towards the
Default Electro Ball current target dealing 620%
damage.
Aera of effect on current
target dealing 330% damage
and surrounding opponents.
Alternative Thunderbolt Main target will be
immobilized for 0.75
seconds.
Leaps towards target,
knocking it up and dealing
Pikachu Volt Tackle 5120% damage to it, when
Unite
(6 Seconds) Pikachu returns it increases
teams attack speed by 20%
for 3 seconds
Deals 144% to the current
Default Cross Chop target and increases attack
speed by 30% for 4 seconds.
Knocks up current target
dealing 138% on knock up
Alternative Submission and 138% on surrounding
opponents on the slam down
Deals 260% damage and
Barrage Blow
Machamp Unite immobilizing target for 2
(4 Basics) seconds.
Attacks current target 4 times
Default Feint Attack dealing 80% damage.
Knocks up current target
Alternative Shadow Claw dealing 202%
Deals 105% damage 3 times
Nightfall Daze to the surrounding opponents
Unite
(5 Basics) and recover 580% of the
attacks physical strength (??)
Zoroark
Increase Attack Speed by
30% and fire additional basic
Default Razor Leaf towards second closet
opponent for 8 seconds.
Launches an attack to the
farthest opponent dealing
Alternative Leaf Storm 240% damage to all
opponents in its path.
Attacks the farthest opponent
Shadow Sneak dealing 420% damage and
Decidueye Unite
(7 Basics) reduces 20% of both targets
defenses.
Deals 390% to the targeted
opponent and reduces Attack
Default Vine Whip Speed by 30% of all
opponents in the attacks path
Throws a bomb at current
target dealing 260% damage,
poisoning them dealing 4%
Alternative Sludge Bomb damage and reducing both
defenses by 120 for 3
seconds.
Venusaur Briefly charge up a beam
Solar Beam
Unite dealing 460% damage to the
(5 Basics) current target.
Aera of effect lasting for 3
seconds dealing 124%
Default Stealth Rock damage and healing 27% of
Crustle’s health.
Increases both defenses by
1500 for 3 seconds and
Alternative X-Scissor attacks forwards 3 times
dealing 40% damage.
Increases both defenses by
1500 for 3 seconds and
Crustle Rubble Rouser
Unite surround yourself in an aura
(7 Seconds) dealing 36% damage to
nearby opponents.
Fires a water blast dealing
16.8% damage and
Default Hydro Pump immobilizes target for 1.5
second.
Deals 40% damage to
surrounding opponents and
Alternative Rapid Spin increases both Blastoise’s
defenses by 1500 and gains a
shield of 24% of its HP.
Aera of effect centered on
Blastoise self-dealing a continuous
Water Spout
Unite 144% damage and restoring
(7 Seconds) 36% of all teammates and
self’s maximum HP.
On current target
continuously deal 125%
damage and heal 100%
Default Power Swap damage to self. Each tick of
damage 2 points is reduced
from targets move progress.
Generates aura dealing 160%
damage to surrounding
Alternative Psychic opponents and then
detonates aura immobilizing
opponents for 1 second.
Mr. Mime Generates an aura which
Showtime explodes those in aura get
Unite
(6 Seconds) dealt 345% damage and a
30% Attack Speed reduction.
Damages current target with
Default Ember 200% damage.
Dashes to current target
dealing 150% damage and
Alternative Blaze Kick reducing defense by 25% for
5 seconds and returns to
original position.
Blaze Damages current target with
Cinderace Unite 300% damage
(4 Basics)
Area of effect under the
current target dealing 180%
Default Fire Spin damage and immobilizing
effected opponents for 1.5
seconds.
Sends out 3 fireballs that hit
adjacent squares. They will
Alternative Flame Charge aim for the lowest HP
opponents dealing 165%
damage.
Large line of fire towards the
Delphox current target dealing 246%
Fire Blast
Unite damage on the opponents in
(8 Basics) the path and then explodes
also dealing 184%.
Causes 170% towards
Default Dazzling Gleam current target in a fan-shape
and immobilizes for 1 second
Causes 140% damage in a
rectangular area towards
current target, creating an ice
Alternative Avalanche wall behind them, also
exploding dealing 126%
damage to nearby opponents
Ninetales Grants allies 25% damage
Aurora Veil
Unite increase and 20% Attack
(Start of Battle) Speed in a 3 square radius.
Gain a shield of 820%
damage and dealing 13.8%
Default Snarl damage to the opponents in
the surrounding area.
Gain a shield of 650%
Alternative Mean Look damage immobilizing nearby
opponents.
Gain a shield of 450%
damage and absorb 100% of
Moonlight Parade
Umbreon Unite an opponents shield and deal
(5 Seconds) 80% damage to opponents in
a large range.
Deals 84% damage to each
Default Extreme Speed opponent on the field and
healing 36%
Entering a charging state,
gaining a 90% damage
reduction during that state.
Alternative Power-Up Punch The more Lucario is hit during
that state the more damage
towards the current target,
with initial damage of 260%.
Continuously attack the
target with bones dealing
100% damage and
Lucario immobilizing opponents for
Bone Rush
Unite 0.5 seconds. The last attack
(5 Basics) throws the bone and knocks
back opponents dealing
100% damage and sprints to
the bone’s location.
Gain a shield of 350%
damage and fire 5 leaves in a
Default Razor Leaf fan towards the current target
and then retract them. Each
leaf dealing 30% damage.
Leaps behind current target
and spins dealing 280%
Alternative Leaf Blade damage to nearby
opponents.
Generates an aura which
Leafeon Solar Blade explodes those in aura get
Unite
(5 Basics) dealt 385% damage and a
30% Attack Speed reduction.
Surfs to the farthest
opponent, then again,
dealing 65% damage to all
Default Surf opponents in the path, also
healing 40%. A boost of 30%
damage is given to
opponents under 50% HP.
Releases a smokescreen and
loses aggro and dashes
towards the opponent with
the lowest Defense. The next
Alternative Smokescreen basic attack will hit and will
gain an increase to its
Greninja
damage by 20% for 4
seconds.
Create a clone of Greninja to
Double Team
Unite assist in the battle. The clone
(Start of Battle) cannot use moves.
Dash to the farthest
opponent and return dealing
100% damage to all
Default Volt Switch opponents in the path and
increases Attack Speed by
10% for 3 seconds.
Attack the current target
dealing 80% damage 3 times.
Alternative Wild Charge Each damage tick will deduct
4 move points from the target
Zeraora Deal 80% damage to nearby
Discharge
Unite opponents and heal 50% of
(5 Basics) the damage done.
Send 3 waves of water
dealing 100%/100%/300%
damage to nearby opponents.
Default Water Pulse Each wave also restores
330%/330%/990% damage of
HP to self and nearby allies.
Increase both defenses by
2200 and send 3 waves of
song dealing 60%/60%/180%
Alternative Perish Song damage and causing
damaged opponents unable
to use moves for 4 seconds.
Gain a shield equal to
Lapras
26%/26%/78% of your Health
Lapras Express and crash into all opponents
Unite
(6 seconds) dealing 90%/90%/270%
damage and knocking them
up.
Gain 2 ice crystals, up to 8.
Launch them to the current
Default Icy Wind target dealing
120%/120%/360% damage.
Gain 2 ice crystals, up to 8.
Shoot all ice crystals
Alternative Icicle Spear individually at the current
target dealing
135%/135%/435% damage.
Deal 220%/220%/660%
damage to opponents in a
large diamond area in front of
Glaceon Glacial Stage
Unite Glaceon having them freeze
(5 Basics) for 2 seconds and reduce
their defenses by
10%/10%/30% while frozen.
Fires water towards the
farthest opponent and deals
Default Water Gun 450%/450%/ 1350% damage
to all opponents in the
attacks path.
Fires 8 water bullets towards
the current target and will
then bounce to a random
Alternative Liquidation opponent dealing
35%/35%/105% damage per
bullet.
Quickly move to the left of the
Inteleon
right side of the board and
Fell Stinger
Unite gain 50 move points and
(5 Seconds) make the next hit a critical
hit.
Launches 5 magical balls at
Default Psyshock the current target, dealing
110%/110%/330% damage.
Fires a ball towards the
current target and after a
moment dealing
230%/230%/690% damage to
Alternative Future Sight the target and opponents
within 2 squares and
reducing their Attack Speed
by 10%/10%/30% for 1.5
Espeon seconds.
Deal 5 instances of
Stored Power
Unite 140%/140%/420% damage to
(8 Seconds) random opponents.
Shoot a heart towards the
current target dealing
140%/140%/420% damage
Default Draining Kiss and returns healing
140%/140%/420% damage.
The heart also removes 3
move points from the target.
Generates 4 fireballs aimed
at the current target dealing
130%/130%/360% damage
Alternative Mystical Fire and adding a 3%/3%/10% of
the targets HP percentage to
that damage.
Sylveon Jumps to the current target
dealing 240%/240%/720%
Fairy Frolic damage to the target and
Unite
(8 Seconds) surrounding opponents and
recovering 20%/20%/60% HP
to Sylveon.
Gain a shield of
450%/450%/900% of damage
Default Liquidation and deal 210%/210%/630%
damage to nearby opponents
Deals 3 hits of
130%/130%/330% damage
Alternative Surging Strikes with the 3 hit always being a
critical hit and knocking
opponents back.
Charge towards the farthest
opponent dealing
100%/100%/300% damage to
all opponents in its path.
Gain a shield of
Urshifu Flowing Fists
Unite 450%/450%/1200% damage
(Start of Battle) and increase damage by
5%/5%/15% and gain
8%/8%/45% Attack Speed.
When hindered, extend the
duration by 50%.
Do an arc dash dealing
200%/200%/600% damage.
Then dashes behind the
target dealing
Default Night Slash 200%/200%/600% damage
and directly knocks out
opponents with less than
10% HP.
Take a defensive stance and
lock onto the opponent with
the lowest HP and reduce
damage by 50%. When hit
dash towards the locked
Alternative Sucker Punch target dealing
500%/500%/1500% damage
and immobilizing for 1
second. If not attacked, then
deal 450%/450%/1350%
Absol damage to locked target.
Deals 58% damage to the
targeted opponent and deals
massive slash dealing
120%/120%/360% damage
Midnight Slash
Unite and become invulnerable but
(15 seconds) then loses 10% HP
afterwards and directly
knocks out opponents with
less than 25% HP.
Move behind the opponent
kicking 3 times dealing
Default Triple Axel 145%/145%/435% damage to
opponents within a 1 square
around it.
Stomps on the targeted
opponent and opponents 1
square around it dealing
Alternative Stomp 390%/390%1170% damage
and immobilize them for 2
seconds.
Tsareena Knock the current target back
Queen Ascendant and deal 6 attacks dealing
Unite
(5 Basics) 100%/100%/300% damage to
the target.
Grants a shield of
850%/850%/2550% damage
Default Cotton Guard and 500%/500%/1500%
Special Attack to itself and all
nearby allies for 5 seconds.
Deals 300%/300%/900%
damage and knocks up the
targeted opponent and in a
Alternative Leaf Tornado line ahead of Eldegoss and
increases Attack Speed of
allies in the path by
30%/30%90% for 3 seconds.
Eldegoss Jumps up and lands dealing
100%/100%/300% damage
Cotton Cloud Crash and knocking back
Unite
(7 seconds) opponents in range and
restoring 640%/640%/1920%
HP to all allies in range.
Heals 150%/150%/1000%
Default Moonlight damage of HP to itself and all
allies for 3 seconds.
Gaina shield of
50%/50%/200% damage and
Alternative Follow Me taunt nearby opponents and
become the target.
Restore 40%/40%/100% of
HP to all nearby allies and
use a random attack (Close
Wonder Wish
Clefable Unite Combat, Hydro Pump, or Fly
(8 seconds) all equal odds). In 3-Star
mode adds (Hyper Beam and
Explosion to the attack pool).
Fires a ball dealing
265%/265%/2650% damage
and knocks back all
Default Electro Ball opponents. The ball then
explodes dealing
280%/350%/2800% damage
to all surrounding opponents.
In a fan shape, attack
opponents dealing
200%/200%/2000% damage
Alternative Charge Beam and increase damage
received by 132%. It can be
Zapdos stacked up to 4 times.
Apply a thunder strike to all
opponents dealing
Thunder
Unite 245%/245%/2450% damage.
(5 Basics) 3-Star version changes to a 4
square radius.
In a fan shape, attack
opponents dealing
240%/240%/2400% damage
Default Dark Pulse and reduce affected
opponents Defense by 90 for
3 seconds.
Attack dealing
133%/133%/1330% damage
to an area in front of Tyranitar
and opponents will be
Alternative Stone Edge knocked back. The attack
range changes every attack
increasing each hit to a max
of 3 and will reset.
Enter a frenzy state where
basic attacks are now in a 1
Tyranitar square radius around
Tyranitar and Attack Speed is
increased by 50%/50%/300%
Tyrannical Rampage
Unite and can not be impeded. In
(Start of Battle) the 3-Star version gain an
even higher Attack Speed of
150%, all basics will be a
critical hit, and attack range
is increased.
Fire a beam dealing
420%/420%/4200% damage
and knock out opponents
Default Hyper Beam with less than 15%/15%/50%
HP. After being hit the
opponent will be stunned.
Attack distance is increased
by 1 square and Attack Speed
increases by 40%/40%/300%
Alternative Outrage for 8 seconds. Basics attacks
now deal 180%/180%/2500%
damage.
Gain a shield of
550%/550%/1650% damage
Dragonite and flies into the air dropping
onto a random opponent
Draco Impact dealing 280%/280%/1000%
Unite
(7 Basics) damage and knocking it back
2 squares when it lands. In
the 3-Star version, the radius
of the move is larger and
drops meteors to attack.
Throws a bomb at current
target dealing
350%/350%/3500% damage
in a range of 3 squares. The
Default Sludge Bomb opponent hit will be poisoned
taking 2%/2%/8% of the
targets maximum HP per
second for 3 seconds.
Sends a wave to the current
target causing it to sleep
temporarily. Gengar appears
at the target dealing
Alternative Dream Eater 345%/345%/3250% damage
and gaining 25%/25%/250%
damage increase and
25%/25%250% Attack Speed
increase for 3 seconds.
Gengar Becomes invisible and
teleports to the farthest
opponent dealing
420%/420%/4200% damage
to the target and nearby
Phantom Ambush
Unite opponents. When an
(6 Basics) opponent is knocked down
from this attack it can be
used again. In the 3-Star
version, knock down the
target immediately.
Start sleeping and recover
160%/160%/1600% of HP
and increase the Defense
Default Rest and Special Defense by
2200/2200/9999 while
sleeping.
Yawns at nearby opponents
Alternative Yawn immobilizing them for 3.5
seconds
The maximum HP is
increased by 5% and begins
to sleep causing
500%/500%/2500% damage
and knocking back
opponents in a large range
Snorlax Power Nap and begin recovering
Unite
(7 seconds) 5%/5%/25% of maximum HP
every 0.5 seconds for 5
seconds. In the 3-Star version
when sleeping it will perform
2 additional rolls causing
more knock back and
damage.
Pulls the farthest opponent
Default Future Sight near and deals
450%/450%/4500% damage.
Charge a psychic bomb
towards the target dealing
150%/150%/1500% and gain
90% damage reduction while
charging. Deal
Alternative Psystrike 200%/200%/2000% damage
to target and surrounding
opponents when it explodes,
also reducing damage of
opponents by 30% and begin
charging again.
Mega evolve to Mewtwo X,
Mewtwo
Attack Speed increases by
100 70%, Special Defense
Teleport
Unite increases by 1500 800,
(3 Basics) Attack is increased by 30%.
Will randomly teleport next to
an opponent and attack.
Dark Clouds begin to gather
in the sky and begin to move
to the closest opponent.
When the clouds are right
Default Thunder above the target, deal
135%/135%/1350% damage
and reduces Special Defense
by 30%
Shoot a beam towards the
Alternative Charge Beam target dealing
630%/630%/6300% damage.
Drops 5 meteors down
Miraidon targeting 2 opponents that
Draco Meteor
Unite deal 20%/220%/2200%
(5 Seconds) damage. Stunning them for 1
0.75 seconds.
Pokemon Tier List
Here is a Tier List that has been created based on lots of playing and test while I was
working on the documentation. If you want to make your own tier list below is a link to the
tier list maker. Link is here. And here is an image of the current thoughts on the tier list.
There is also another tier list found in SilentSheepy’s Sheets page if you want an opinion
from a top 100 player.
Recommended Moves
Here is input from a top 100 player on the recommendation of moves depending on the
pokemon. This comes from SilentSheepy’s google sheets page.
Items
There are quite a few items in the game and picking the correct ones in the right situation
can help save you from losing, so below is a list of those items and what they do.
You get items rolls in a few ways, and I believe there are 3 differing pools of items (Normal,
PVE, and Grass Reward). The normal pool of items is always on in rounds 3, 6, 9, 12, 15, 18,
21, 24 (possibly more moving forward although I have never seen a match go beyond these
levels). On rounds, 6, 12, 18 you have a PVE round where the PVE item pool is added, from
what I have seen the only added item is the Chip items in this pool. Lastly the Grass
Rewards (marked with * below) adds some of the strongest items in the game and this item
pools cannot be mixed in any other way.
NOTE: A Pokemon can only hold 2 items at once, and if an item is placed on one of your
pokemon and cannot be moved to another you cannot remove it from that pokemon and
replace it with another. Items can be moved around in between rounds but Chips can only
go on pokemon sharing that type so be careful.
Ice
Ice Pokemon will apply a “Frost” effect to opponents that hit them with
normal attacks. They will be frozen once every 10 instances.
Water
Water Pokemon attract “huge waves” that move towards the opponent.
Fairy
Eevee
Star Eevee units gain unique buffs that all stack with each other. More
Eeveelutions means More Star Power!
• x2 – +10% Damage.
• x3 – AND +10% Damage Reduction.
• x4 – AND gain 6 Move Progress when dealing normal attack damage.
• x5 – AND +35% +40% Move Damage.
• x6 – AND when using a move, a meteor will spawn and attack a
random opponent. Meteor Damage increase by 16%
Fire
Electric
Electric Pokemon deal “Electric Shocks”, additional damage after they deal
a certain number of damage instances.
Fighting
When an opponent is knocked out, gain one Fear Aura stack. Only Dark
Pokemon can benefit from the effects of Fear Aura.
• x5 – Increase ATK by 5%.
• x15 - Increase ATK by 10%.
• x25 – Increase ATK by 18%.
• x40 - Increase ATK by 28%
• x60 - Increase ATK by 40%.
Grass
Grass Pokemon restore HP every 3 seconds. Defeated allies grant stacks of
New Green when knocked out. Grass Pokemon grant an additional stack.
• x2 – Restore 2% HP every 3 seconds. Gain 2 stacks of New Green
upon ally KO.
• x3 - Restore 3% HP every 3 seconds. Gain 3 stacks of New Green
upon ally KO.
• x4 - Restore 4% HP every 3 seconds. Gain 4 stacks of New Green
upon ally KO.
• x5 - Restore 5% HP every 3 seconds. Gain 5 stacks of New Green
upon ally KO.
• X6 - Restore 6% HP every 3 seconds. Gain 6 stacks of New Green
upon ally KO.
When the total number of New Green stacks reaches certain breakpoints,
they can be consumed for prizes
• x10 – Can be exchanged for 1 common reward.
• x40 - Can be exchanged for 1 uncommon reward.
• x80 - Can be exchanged for 1 rare reward.
• x120 – Can be exchanged for 2 rare rewards.
• X180 – Can be exchanged 3 super rare rewards.
Rock
• x2 – +280 SP DEF.
Dragon
Elusive
• x1 - +15% SP ATK
Behemoth
Guardian
Burst
Skilled
• x2 - +10% SP ATK.
• x3 - +20% SP ATK.
• x4 - +40% SP ATK.
Support
• x2 - +10% HP.
• x3 - +20% HP.
• x4 - +40% HP.
Offensive
• x2 - +10% ATK.
• x3 - +20% ATK.
• x4 - +40% ATK.
Universal
• Mewtwo
o Move Bar Charge: Increased the charge required to use a move (50 → 60)
o Teleport: Reduced attack speed boost (100% → 70%); reduced Defense and
Special Defense boost (1500 → 800)
• Miraidon
o Unite Move: Knock-up duration reduced (1s → 0.75s)
• Mamoswine
o Unite Move: Shield gain increased (30% → 36%)
• Psyduck
o Move Charge Bar: Decreased the charge required to use a move (80 → 60)
Synergy Adjustments
• Psychic
o [X6] Damage boost effect reduced (20% → 10%)
• Eevee
o [X5] Move damage boost increased (35% → 40%)
o [X6] Meteor damage increased (16%)
• The chance of appearance for 5-Cost Pokémon Projections at level 8 has decreased
from 6% to 4%.
Synergy Adjustments
• Psychic
o [X5] Energy gauge gained from moves reduced from 10 to 8.
o [X6] Move damage bonus reduced from 30% to 20%.