Computer Coursework1
Computer Coursework1
a) What is a computer? Draw a schematic block diagram of a computer showing its essential
components and explain the function of each component.
A computer is an electronic device that processes data according to a set of instructions
(programs) to perform tasks.
The schematic block diagram of a computer and the functions of its essential components
are as follow;
• One of the main components of a computer diagram is the central processing unit (CPU).
The CPU is often referred to as the “brain” of the computer, as it carries out the instructions
of a computer program by performing basic arithmetic, logical, control, and input/output
(I/O) operations. The CPU is composed of several internal components, including the
arithmetic and logic unit (ALU), control unit, and registers.
• Another important component of a computer diagram is the memory. Memory is used to
store data and instructions that the CPU needs to carry out tasks. There are two main types
of memory: primary memory and secondary memory. Primary memory, also known as
random-access memory (RAM), is used for temporary storage of data and instructions that
are currently being used by the CPU. Secondary memory, such as hard drives and solid-state
drives, is used for long-term storage of data and instructions that are not currently in use.
• Additionally, a computer diagram includes input and output devices. These devices allow
users to interact with the computer system and provide input to be processed by the CPU or
receive output from the system. Common input devices include keyboards, mice, and
scanners, while common output devices include monitors and printers. These devices are
connected to the computer system through various input and output ports, such as USB and
HDMI ports.
In conclusion, a computer diagram visually represents the components that make up a computer
system and how they work together. It includes the CPU, which is responsible for carrying out
instructions, as well as memory, which stores data and instructions. Input and output devices allow
users to interact with the system, and various ports are used to connect these devices to the
computer system. Understanding these components is essential for gaining a comprehensive
understanding of how computers operate.
4. Multitasking
• Modern CPUs have multiple cores (e.g., dual-core, quad-core, octa-core), allowing them to
handle multiple tasks simultaneously. This is essential for multitasking, such as running a
web browser, editing a document, and playing music at the same time.
• Some CPUs also support hyper-threading, which allows each core to handle multiple threads
(tasks), further improving efficiency.
8. Power Management
• Modern CPUs include features to optimize power consumption, such as reducing clock
speed when the system is idle or turning off unused cores. This is especially important for
laptops and mobile devices to extend battery life.
2. Output Devices
Output devices are hardware components that display or produce results from the
computer. They provide feedback to the user in a usable form.
Functions of Output Devices
• Display Information: Show visual or textual output to the user.
• Produce Physical Output: Generate hard copies or audio output.
• Provide Feedback: Communicate the results of processed data.
Examples of Output Devices
1. Monitor:
o Function: Displays visual output, such as text, images, and videos.
o Example: Viewing a webpage or watching a movie.
2. Printer:
o Function: Produces physical copies of digital documents or images.
o Example: Printing a report or a photo.
3. Speakers:
o Function: Outputs audio, such as music, sound effects, or voice.
o Example: Listening to a song or hearing system alerts.
4. Headphones:
o Function: Provides private audio output for the user.
o Example: Listening to a podcast or attending an online meeting.
5. Projector:
o Function: Displays visual output on a large screen or surface.
o Example: Presenting slides in a meeting or classroom.
6. Plotter:
o Function: Produces high-quality graphics or designs on paper.
o Example: Printing architectural blueprints or engineering designs.
3. Input/Output (I/O) Devices
Some devices can perform both input and output functions, enabling two-way
communication between the user and the computer.
Examples of I/O Devices
1. Touchscreen:
o Input Function: Detects touch to send commands.
o Output Function: Displays visual feedback.
o Example: Using a smartphone or ATM.
2. External Hard Drive:
o Input Function: Receives data from the computer for storage.
o Output Function: Sends stored data back to the computer.
o Example: Backing up files or transferring data between devices.
3. Network Interface Card (NIC):
o Input Function: Receives data from a network.
o Output Function: Sends data to a network.
o Example: Browsing the internet or sending emails.
Summary
• Input Devices: Capture data and send commands to the computer (e.g., keyboard, mouse,
microphone).
• Output Devices: Display or produce results from the computer (e.g., monitor, printer,
speakers).
• I/O Devices: Perform both input and output functions (e.g., touchscreen, external hard
drive).
Together, input and output devices enable seamless interaction between users and
computers, making them indispensable for everyday computing tasks.
d) Compare in detail the five generations of computers based on the (a) Hardware (b) Software
(c) Computing characteristics (d) Physical appearance and (e) Their applications. Also give at
least one example of each generation of computer.
1. First Generation (1940s–1950s)
(a) Hardware
• Technology: Vacuum tubes.
• Memory: Magnetic drums.
• Size: Very large, often occupying entire rooms.
• Example: ENIAC (Electronic Numerical Integrator and Computer).
(b) Software
• Programming: Machine language (binary code).
• Operating System: None; manual programming.
(c) Computing Characteristics
• Speed: Very slow (milliseconds per instruction).
• Reliability: Prone to frequent failures due to vacuum tubes overheating.
• Power Consumption: High.
(d) Physical Appearance
• Size: Enormous, often requiring air conditioning to cool.
• Design: Bulky and complex, with exposed wiring and components.
(e) Applications
• Purpose: Primarily used for scientific and military calculations.
• Example: Calculating ballistic trajectories during World War II.
2. Second Generation (1950s–1960s)
(a) Hardware
• Technology: Transistors (replaced vacuum tubes).
• Memory: Magnetic core memory.
• Size: Smaller than first-generation computers.
• Example: IBM 1401.
(b) Software
• Programming: Assembly language and high-level languages like FORTRAN and COBOL.
• Operating System: Basic operating systems for managing tasks.
(c) Computing Characteristics
• Speed: Faster than first-generation (microseconds per instruction).
• Reliability: More reliable due to transistors.
• Power Consumption: Lower than vacuum tubes.
(d) Physical Appearance
• Size: Smaller, but still large by modern standards.
• Design: More compact and efficient, with fewer exposed components.
(e) Applications
• Purpose: Business data processing, scientific research, and engineering.
• Example: Payroll processing and inventory management.
3. Third Generation (1960s–1970s)
(a) Hardware
• Technology: Integrated circuits (ICs).
• Memory: Semiconductor memory.
• Size: Smaller and more powerful.
• Example: IBM System/360.
(b) Software
• Programming: High-level languages like BASIC and Pascal.
• Operating System: Advanced operating systems with multitasking capabilities.
(c) Computing Characteristics
• Speed: Faster (nanoseconds per instruction).
• Reliability: Highly reliable due to ICs.
• Power Consumption: Further reduced.
(d) Physical Appearance
• Size: Smaller and more compact.
• Design: Sleeker, with integrated components.
(e) Applications
• Purpose: General-purpose computing, including business, education, and scientific research.
• Example: Airline reservation systems and weather forecasting.
4. Fourth Generation (1970s–1990s)
(a) Hardware
• Technology: Microprocessors (single-chip CPUs).
• Memory: Large-scale integrated (LSI) and very-large-scale integrated (VLSI) circuits.
• Size: Small enough for personal use.
• Example: Apple II, IBM PC.
(b) Software
• Programming: High-level languages like C, C++, and Java.
• Operating System: Graphical user interfaces (GUIs) like Windows and macOS.
(c) Computing Characteristics
• Speed: Very fast (picoseconds per instruction).
• Reliability: Highly reliable and durable.
• Power Consumption: Minimal.
(d) Physical Appearance
• Size: Compact and portable (desktops and laptops).
• Design: User-friendly, with sleek and ergonomic designs.
(e) Applications
• Purpose: Personal computing, gaming, and business applications.
• Example: Word processing, spreadsheets, and video games.
5. Fifth Generation (1990s–Present)
(a) Hardware
• Technology: Ultra-large-scale integration (ULSI) and artificial intelligence (AI) chips.
• Memory: High-capacity RAM and flash storage.
• Size: Extremely compact (smartphones, tablets, and wearable devices).
• Example: IBM Watson, Apple iPhone.
(b) Software
• Programming: AI-based languages like Python and R.
• Operating System: Advanced GUIs and AI-driven systems (e.g., Siri, Alexa).
(c) Computing Characteristics
• Speed: Extremely fast (parallel processing and quantum computing in development).
• Reliability: Highly reliable with self-diagnostic capabilities.
• Power Consumption: Energy-efficient.
(d) Physical Appearance
• Size: Miniaturized and portable.
• Design: Sleek, lightweight, and often touch-based.
(e) Applications
• Purpose: AI, machine learning, robotics, and IoT (Internet of Things).
• Example: Virtual assistants, autonomous vehicles, and smart home device.
• Summary Table
Computing Physical
Generation Hardware Software Applications Example
Characteristics Appearance
Machine Slow, unreliable, Scientific, military
1st Vacuum tubes Large, bulky ENIAC
language high power calculations
Assembly,
Faster, more Smaller, Business data
2nd Transistors FORTRAN, IBM 1401
reliable compact processing
COBOL
Integrated High-level Faster, highly Sleeker, General-purpose IBM
3rd
circuits languages reliable integrated computing System/360
Personal
GUIs, C, C++, Very fast, minimal Compact, Apple II, IBM
4th Microprocessors computing,
Java power portable PC
gaming
AI-based Extremely fast, Miniaturized, AI, IoT, robotics, IBM Watson,
5th AI chips, ULSI
languages energy-efficient sleek smart devices iPhone
5. Flash Memory
Description: Flash memory is a type of EEPROM that allows data to be erased and rewritten in
blocks (rather than individual bytes). It is faster and more efficient than traditional EEPROM.
Characteristics:
Block-level Erasure: Erases and writes data in blocks.
High Speed: Faster read/write operations compared to EEPROM.
Non-volatile: Retains data without power.
Applications:
Widely used in USB drives, SSDs (Solid State Drives), and memory cards.
Example: Storing operating systems in smartphones and tablets.
Used in applications requiring both speed and data retention, such as caching in SSDs.
Electrically Electrical
EEPROM Reusable Microcontrollers, smart cards IoT devices
erasable signals
Electrical
Hybrid ROM Non-volatile Reusable Caching, critical system data Servers, SSDs
signals
Conclusion
ROM types vary in terms of erasability, programmability, and applications. From permanent Mask ROM to flexible Flash memory, each
type serves specific needs in computing and electronics. The evolution of ROM technology has enabled greater flexibility and efficiency in
storing and updating firmware and critical data.