0% found this document useful (0 votes)
42 views7 pages

Inbound 4043398570811357052

The document provides an overview of C++ programming, covering topics such as types of programming languages, variable declaration, data types, operators, and input/output statements. It emphasizes the importance of syntax, semantics, and program structure, including the use of preprocessor directives and functions. Additionally, it includes examples and guidelines for writing clear and effective C++ code.

Uploaded by

hidayabantuas045
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
42 views7 pages

Inbound 4043398570811357052

The document provides an overview of C++ programming, covering topics such as types of programming languages, variable declaration, data types, operators, and input/output statements. It emphasizes the importance of syntax, semantics, and program structure, including the use of preprocessor directives and functions. Additionally, it includes examples and guidelines for writing clear and effective C++ code.

Uploaded by

hidayabantuas045
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

PROGRAMMING 2.

LESSON 2
C++ Programming: From Problem Analysis to
LESSON 1
Program Design
TYPES OF PROGRAMMING LANGUAGE
Introduction
 LOW LEVEL LANGUANGE • Computer program: sequence of statements
-Machine level language designed to accomplish some task
-Assemly level language • Programming: planning/creating a program
 HIGH LEVEL LANGUANGE • Syntax: rules that specify which statements
-Procedural orientated language (instructions) are legal
-Problem oriented language • Programming language: a set of rules, symbols, and
-Natural language special words
• Semantic rule: meaning of the instruction

C++ VARIABLE C++ Programs


 C++ Identifiers • A C++ program is a collection of one or more
-keywords/ reserved words vs. Identities subprograms, called functions
-Case-sensitivity and validity of identifiers • A subprogram or a function is a collection of
-Meaningful name statements that, when activated (executed),
 Variable accomplishes something
-A memory location to store data for a program • Every C++ program has a function called main
-Must declare all data before use in program • The smallest individual unit of a program written in
any language is called a token

Symbols 1.1
PROGRAM, PROGRAMMING, AND PROGRAMMING
• Special symbols
LANGUAGE
+ ?
 Program: the set of instructions which instruct the - ,
computer to perform certain particular operations is * <=
called a program / !=
 Programming: It is the process of writing a program . ==
following the program of the programming language ; >=
 Programming language: it is simply decoded
language used by programmers to write instruction Symbols 1.2
that a computer can understand to do what the • Word symbols
program want − Reserved words, or keywords
− Include:
• int
• float
• double
• char
• void
• return

Identifiers
• Consist of letters, digits, and the underscore
character (_)
• Must begin with a letter or underscore
• C++ is case sensitive
• Some predefined identifiers are cout and cin
• Unlike reserved words, predefined identifiers may
be redefined, but it is not a good idea
Legal and Illegal Identifiers • Some of the values belonging to char data type
• The following are legal identifiers in C++: are: 'A', 'a', '0' , '*' , '+', '$', '&'
− first A blank space is a character and is written ' ', with a space left
− conversion between the single quotes
− payRate
Floating-Point Data Types
• C++ uses scientific notation to represent real numbers
(floating-point notation)

Data Types
• Data Type: set of values together with a set of operations is
called a data type
• C++ data can be classified into three categories: Floating-Point Data Types (continued)
− Simple data type • float: represents any real number − Range: -3.4E+38 to
− Structured data type 3.4E+38
− Pointers • Memory allocated for the float type is 4 bytes
• double: represents any real number − Range: -1.7E+308
Simple Data Types to 1.7E+308
• Three categories of simple data • Memory allocated for double type is 8 bytes
− Integral: integers (numbers without a decimal) • On most newer compilers, data types double and long
− Floating-point: decimal numbers double are same
− Enumeration type: user-defined data type
Arithmetic Operators
• C++ Operators
+ addition
- subtraction
* multiplication
/ division
int Data Type
% remainder (mod operator)
• Examples:
• +, -, *, and / can be used with integral and floating-point
-6728
data types
0
• Unary operator - has only one operand
78
• Binary Operator - has two operands
• Positive integers do not have to have a + sign in front of
them
Order of Precedence
• No commas are used within an integer
• All operations inside of () are evaluated first
• Commas are used for separating items in a list
• * , /, and % are at the same level of precedence and are
evaluated next
bool Data Type
• + and – have the same level of precedence and are
• bool type − Has two values, true and false − Manipulate
evaluated last
logical (Boolean) expressions
• When operators are on the same level
• true and false are called logical values
− Performed from left to right
• bool, true, and false are reserved words

char Data Type


• The smallest integral data type
• Used for characters: letters, digits, and special symbols
• Each character is enclosed in single quotes
Evaluate each of the following C++ expressions and write the string Data Type
final value in the space provided. Pay close attention to • Programmer-defined type supplied in standard library
operator precedence and data type conversions • Sequence of zero or more characters
• Enclosed in double quotation marks
• Null: a string with no characters
• Each character has relative position in string
• Position of first character is 0, the position of the second is
1, and so on
• Length: number of characters in string

Input
• Data must be loaded into main memory before it can be
Expressions
manipulated
• If all operands are integers
• Storing data in memory is a two-step process:
− Expression is called an integral expression
1. Instruct the computer to allocate memory
• If all operands are floating-point
2. Include statements to put data into allocated memory
− Expression is called a floating-point expression
• An integral expression yields integral result
Allocating Memory
• A floating-point expression yields a floating-point result
• Named Constant: memory location whose content can’t
• Mixed expression:
change during execution
− Has operands of different data types
• The syntax to declare a named constant is:
− Contains integers and floating-point
5.4 * 2 – 13.6 + 18 / 2

Evaluating Mixed Expressions • In C++, const is a reserved word


• If operator has same types of operands
− Evaluated according to the type of the operands
• If operator has both types of operands
− Integer is changed to floating-point Variable: memory location whose content may change
− Operator is evaluated during execution
− Result is floating-point

Type Conversion (Casting)


• Implicit type coercion: when value of one type is
automatically changed to another type
• Cast operator provides explicit type conversion
• Use the following form:
− static_cast <dataTypeName>(expression)
Assignment Statement
• The assignment statement takes the form:
variable = expression;
• Expression is evaluated and its value is assigned to the
variable on the left side
• In C++ = is called the assignment operator
• A C++ statement such as:
i = i + 2;
evaluates whatever is in i, adds two to it, and assigns the
new value to the memory location i

Declaring & Initializing Variables


• Variables can be initialized when declared:
int first=13, second=10;
char ch=' ';
double x=12.6, y=123.456; • --count; or count--; decrements the value of count by
• first and second are int variables with the values 13 and • If x = 5; and y = ++x; − After the second statement
10, respectively both x and y are 6
• ch is a char variable whose value is empty • If x = 5; and y = x++;
• x and y are double variables with 12.6 and 123.456, − After the second statement y is 5 and x is 6
respectively
Output
Input (Read) Statement • The syntax of cout and << is:
• cin is used with >> to gather input cout<< expression or manipulator
cin >> variable >> variable. . .; << expression or manipulator
• The extraction operator is >> << ...;
• For example, if miles is a double variable • Called an output (cout) statement
cin >> miles; • The << operator is called the insertion operator or the
− Causes computer to get a value of type double − Places it stream insertion operator
in the memory cell miles • Expression evaluated and its value is printed at the current
cursor position on the screen
Input Statement (continued) • Manipulator: alters output
• Using more than one variable in cin allows more than one • endl: the simplest manipulator − Causes cursor to move to
value to be read at a time beginning of the next line
• For example, if feet and inches are variables of type int a
statement such as: cin >> feet >> inches; Output Example
− Inputs two integers from the keyboard • Output of the C++ statement
− Places them in locations feet and inches respectively cout << a;
is meaningful if a has a value
For example, the sequence of C++ statements,
a = 45;
cout << a;
produces an output of 45

The New Line Character


• The new line character is '\n'
• Without this character the output is printed on one line
• Tells the output to go to the next line
• When \n is encountered in a string − Cursor is positioned at
the beginning of next line
• A \n may appear anywhere in the string

Examples
• Without the new line character:
cout << "Hello there.";
cout << "My name is James.";
− Would output:
Increment & Decrement Operators Hello there.My name is James.
• Increment operator: increment variable by 1 • With the new line character:
• Decrement operator: decrement variable by 1 cout << "Hello there.\n";
• Pre-increment: ++variable cout << "My name is James.";
• Post-increment: variable++ − Would output
• Pre-decrement: --variable Hello there.
• Post-decrement: variable— My name is James.

Increment & Decrement Operators (continued)


• ++count; or count++; increments the value of count
by 1
• Executable code is produced and saved in a file with the file
extension .exe.
• Declaration Statements
int a, b, c;
double x, y;
− Variables can be declared anywhere in the program, but
they must be declared before they can be used

• Executable Statements have three forms:


a = 4; //assignment statement
cin >> b; //input statement
cout << a << " " << b << endl; //output
Preprocessor Directives
statement
• C++ has a small number of operations
• Many functions and symbols needed to run a C++ program
are provided as collection of libraries
• Every library has a name and is referred to by a header file
• Preprocessor directives are commands supplied to the
preprocessor
• All preprocessor commands begin with #
• No semicolon at the end of these commands

Preprocessor Directive Syntax


• Syntax to include a header file
#include <headerFileName>
• Causes the preprocessor to include the header file iostream
in the program
• The syntax is:
#include <iostream>

Using cin and cout in a Program and namespace


• cin and cout are declared in the header file iostream, but
within a namespace named std Program Style and Form
• To use cin and cout in a program, use the following two • The Program Part − Every C++ program has a function main
statements: − Basic parts of function main are:
#include <iostream> • The heading
namespace std; • The body of the function
• The heading part has the following form
Using the string Data Type in a Program typeOfFunction main(argument list)
• To use the string type, you need to access its definition
from the header file string Syntax
• Include the following preprocessor directive: • Errors in syntax are found in compilation
#include <string> int x; //Line 1
int y //Line 2: syntax error
Creating a C++ Program double z; //Line 3
• C++ program has two parts: 1. Preprocessor directives 2. y = w + x; //Line 4: syntax error
The program
• Preprocessor directives and program statements constitute Use of Blanks
C++ source code • Use of Blanks
• Source code must be saved in a file with the file extension − One or more blanks separate input numbers
.cpp − Blanks are also used to separate reserved words and
• Compiler generates the object code − Saved in a file with identifiers from each other and other symbols
file extension .obj
• Blanks between identifiers in the second statement are • Program computes the equivalent length in centimeters
meaningless: • One inch is equal to 2.54 centimeters
int a,b,c; • Convert the length in feet and inches to all inches:
int a, b, c; − Multiply the number of feet by 12
• In the statement: inta,b,c; no blank between the t and a − Add given inches
changes the reserved word int and the identifier a into a • Use the conversion formula (1 inch = 2.54 centimeters) to
new identifier, inta. find the equivalent length in centimeters
• The algorithm is as follows:
Semicolons, Brackets, & Commas − Get the length in feet and inches
• Commas separate items in a list − Convert the length into total inches
• All C++ statements end with a semicolon − Convert total inches into centimeters − Output centimeters
• Semicolon is also called a statement terminator
• { and } are not C++ statements

Semantics
• Possible to remove all syntax errors in a program and still
not have it run
• Even if it runs, it may still not do what you meant it to do
• For example, 2 + 3 * 5 and (2 + 3) * 5 are both syntactically
correct expressions, but have different meanings

Form and Style


• Consider two ways of declaring variables:
− Method 1
int feet, inch; Main Algorithm
double x, y; • Prompt user for input
− Method 2 • Get data
int a,b;double x,y; • Echo the input (output the input)
• Both are correct, however, the second is hard to read • Find length in inches
• Output length in inches
Documentation • Convert length to centimeters
• Comments can be used to document code • Output length in centimeters
− Single line comments begin with // anywhere in the line
− Multiple line comments are enclosed between /* and */ Putting It Together
• Name identifiers with meaningful names • Program begins with comments
• Run-together-words can be handled either by using CAPS • System resources will be used for I/O
for the beginning of each new word or an underscore before • Use input statements to get data and output statements to
the new word print results
• Data comes from keyboard and the output will display on
Assignment Statements the screen
• C++ has special assignment statements called compound • The first statement of the program, after comments, is
assignment preprocessor directive to include header file iostream
+=, -= , *= , /=, and %= • Two types of memory locations for data manipulation:
• Example: x *= y; − Named constants
− Variables
Programming Example • Named constants are usually put before main so they can
• Write a program that takes as input a given length be used throughout program
expressed in feet and inches − Convert and output the length • This program has only one function (main), which will
in centimeters contain all the code
• Input: Length in feet and inches • The program needs variables to manipulate data, which are
• Output: Equivalent length in centimeters declared in main
• Lengths are given in feet and inches
Writing a Complete Program
• Begin the program with comments for documentation
• Include header files
• Declare named constants, if any
• Write the definition of the function main

You might also like