0% found this document useful (0 votes)
62 views4 pages

Software Engineering Terms A-Z

The document provides a comprehensive glossary of software engineering technical terms from A to Z, defining key concepts such as API, Agile, Algorithm, and more. Each term is succinctly explained to facilitate understanding of software development and related practices. This resource serves as a quick reference for professionals and learners in the field of software engineering.

Uploaded by

sanogervais
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
62 views4 pages

Software Engineering Terms A-Z

The document provides a comprehensive glossary of software engineering technical terms from A to Z, defining key concepts such as API, Agile, Algorithm, and more. Each term is succinctly explained to facilitate understanding of software development and related practices. This resource serves as a quick reference for professionals and learners in the field of software engineering.

Uploaded by

sanogervais
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 4

Software Engineering Technical Terms (A-Z)

API (Application Programming Interface): A set of rules that allows different software applications to
communicate with each other.

Agile: A flexible software development methodology focused on iterative progress and customer
collaboration.

Algorithm: A step-by-step procedure to solve a problem or perform a computation.

Application Server: A server designed to host and run applications, handling business logic.

Authentication: Verifying the identity of a user or system.

Authorization: Granting permission to a user or system to access specific resources.

Backend: The server-side part of an application responsible for data processing and storage.

Big-O Notation: A mathematical notation to describe the performance or complexity of an algorithm.

Bug: An error or flaw in software that causes it to produce an incorrect or unexpected result.

Build: The process of converting source code into executable software.

Cache: A temporary storage area to speed up data access.

Cloud Computing: Delivering computing services over the internet (e.g., AWS, Azure).

CI/CD (Continuous Integration/Continuous Deployment): Automated processes for integrating and


deploying code.

Compiler: A program that converts source code into machine code.

Containerization: Packaging software into containers for portability (e.g., Docker).

Database: A structured collection of data.

Debugging: Finding and fixing bugs in software.

Deployment: Delivering a software product to a live environment.

DevOps: Practices combining development and operations to improve delivery speed and reliability.

DSL (Domain-Specific Language): A language tailored to a specific application domain.

Encryption: Changing information into a secret code so that only authorized people can read it.

Endpoint: A specific URL where an API receives requests.


Entity: A real-world object or thing represented in a database (e.g., a 'User' table).

Exception: An error that occurs while a program is running, which can be caught and handled.

Frontend: The part of a software or website that users see and interact with.

Framework: A ready-made structure or template that helps developers build software faster.

Function: A block of code that performs a specific task and can be reused.

Git: A tool to track changes in code (version control).

GUI (Graphical User Interface): The visual part of an application (buttons, icons, menus).

HTML (Hypertext Markup Language): The basic language used to create web pages.

HTTP (Hypertext Transfer Protocol): A protocol for communication between web browsers and
servers.

IDE (Integrated Development Environment): A software where developers write and test code (e.g.,
VS Code).

Inheritance: A concept in object-oriented programming where one class takes properties from
another class.

Iteration: Repeating a set of steps in a loop or during development.

Java: A popular programming language.

JSON (JavaScript Object Notation): A lightweight format for storing and sharing data.

Kernel: The main part of an operating system that controls the computer's hardware.

Kubernetes: A tool for managing containers in cloud computing.

Library: A collection of pre-written code that can be reused.

Load Balancing: Distributing network or server traffic evenly across multiple servers.

Middleware: Software that connects different applications or services.

Microservices: A way of building software as small, independent services.

Module: A small part of a program that does a specific job.

Node.js: A tool that lets developers run JavaScript on servers.

Normalization: Organizing data in a database to avoid duplicates.

Object-Oriented Programming (OOP): A coding style where everything is represented as objects.


Open Source: Software whose source code is free for anyone to see and use.

Patch: A small update to fix bugs or security issues.

Pipeline: A series of steps to build, test, and deploy software automatically.

Protocol: A set of rules for communication between devices (e.g., HTTP, FTP).

Query: A request for information from a database.

Queue: A line of tasks or messages waiting to be processed in order.

Refactoring: Improving the code structure without changing its functionality.

Repository (Repo): A place where code is stored and managed (e.g., on GitHub).

Runtime: The period when a program is running.

Scalability: The ability of software to handle more work as it grows.

Scrum: A popular Agile method for managing projects in small steps (sprints).

SDK (Software Development Kit): A set of tools for building applications.

Server: A computer that provides services or data to other computers (clients).

SQL (Structured Query Language): A language for working with databases.

Testing: Checking if software works correctly.

Token: A small piece of data used for security (e.g., authentication).

Thread: A single sequence of instructions in a program that can run independently.

UI (User Interface): The part of software the user interacts with (screens, buttons).

UML (Unified Modeling Language): A way to draw diagrams of software design.

Version Control: Tools like Git that track changes in code over time.

Virtual Machine: Software that acts like a real computer inside another computer.

Web Service: A program that communicates over the web using standard protocols.

Wireframe: A simple sketch of how a web page or app will look.

XML (eXtensible Markup Language): A way to store and share structured data.

XPath: A language to find elements in an XML document.

YAML (YAML Ain't Markup Language): A human-readable format for configuration files.
Zero-Day: A security flaw discovered and exploited before the software creator fixes it.

Zip: A method of compressing files to make them smaller.

You might also like