Referencemanual 4
Referencemanual 4
Choose colors for each product type. The software provides a library of
garments of common brands and styles. Up to three layers of color are
supported for multi-color garments.
To visualize a product
Open the design and select a colorway.
Optionally toggle
product image on/off
Select a
product folder
Select
product
If a multi-layer
product image is
selected, customize
colors for each layer
Click to apply
color
C h a p te r 1 2 C ol or way s 300
Optionally, use the Smart Tape function to measure, say, shoulder
size against the ruler. Adjust the Length field and press Apply to
resize the product image accordingly. Use the Keep proportions
setting as appropriate.
Measure garment to
determine real-world size
Position product
image in relation to
design
Alternatively, position
design on product
image
Change product
color
Related topics...
Printing design reports
Product Visualizer Templates
C h a p te r 1 2 C ol or way s 302
PART IV
MODIFYING DESIGNS
After digitizing a design, you can modify it as a whole, edit individual
objects or even individual stitches.
Combining objects
This section describes how to combine objects and designs by copying
and pasting, duplicating, and inserting techniques. It also describes how
to resequence objects by cut-and-paste, by color, and with the
Color-Object List. Automatic branching of grouped objects is also
covered. See Combining Objects for details.
Transforming objects
This section describes how to position objects, how to lock and group,
align and space objects, as well as how to scale, rotate, skew, and mirror
objects in a design. See Transforming Objects for details.
Productivity techniques
EmbroideryStudio provides input tools for stars and rings and other
preset shapes. There are special tools for cutting holes in objects as well
as filling them. There are also tools for generating outlines based on
existing shapes. In addition, EmbroideryStudio provides powerful tools
for mirroring and reflecting selections or entire designs. See Productivity
Techniques for details.
Reshaping objects
This section describes how to reshape objects with control points, how to
break up objects, how to adjust and add stitch angles, as well as how to
change entry and exit points of objects in a stitching sequence. It also
covers conversion of one embroidery object to another. See Reshaping
Objects for details.
Pa r t IV M o d i fy i ng D e s ig n s 304
Chapter 13
Combining Objects
Insert designs
Click Standard > Import Embroidery to import embroidery design file into
current design.
EmbroideryStudio lets you insert one design into another. The two (or
more) designs can then be saved as a combined design. When you insert
a design into another, the two color palettes are combined. Colors with
the same RGB values are automatically identified as having the same
thread color. If you want to preserve them as separate colors, you need
to change one or other before importing.
Tip: If you don’t know the origin of a design you are editing, you can
insert it into a blank design file so that it acquires known fabric settings.
To insert designs
1 Open the source design.
C h a p te r 1 3 C o m b i n i n g O b j ec ts 306
2 Optionally, travel to the position in the stitching sequence where you
want to insert the design. Otherwise, the inserted design will be placed
at the end of the stitching sequence.
5 Scale and position the inserted design as required. To ensure that all
the objects in the inserted design stay together, group it first.
Note: The Options > General tab provides another setting – ‘Match
to palette’ – which matches inserted design colors to the current
palette.
Related topics...
Inserting designs with Embroidery Clipart
Thread color handling for inserted files
Sequencing embroidery objects
C h a p te r 1 3 C o m b i n i n g O b j ec ts 308
Transforming Objects
Optionally, change Paste options via the Options > Edit dialog.
Optionally, travel to the position in the stitching sequence where you
want to insert the object/s. Otherwise, it will be placed at the end of
the stitching sequence.
Click the Paste icon. The object is pasted according to current
settings.
Override current
Override current settings
default settings
Related topics...
Paste & duplicate options
Thread color handling for inserted files
Sequencing embroidery objects
Transforming Objects
C h a p te r 1 3 C o m b i n i n g O b j ec ts 310
It is handy to be able to ‘quick clone’ objects. Select the object and,
holding down the right mouse button, drag to a new position. Hold
down Ctrl to constrain movements horizontally or vertically.
Drag-and-drop
Set duplicate
offsets
Related topics...
Paste & duplicate options
Travel through designs
Set up multiple views
Nest objects
EmbroideryStudio lets you ‘nest’ one object inside another at an exact
point of the stitching sequence. This feature is useful with motifs and
To nest objects
1 Travel through the object until the needle position marker is positioned
where you want to insert the new object.
Travel to insertion
point and paste object
2 Either digitize the new object or copy and paste. The object is ‘nested’
inside the stitching sequence. All required functions are automatically
added.
3 Use arrow keys to fine-tune placement of the new object.
Related topics...
Paste & duplicate options
C h a p te r 1 3 C o m b i n i n g O b j ec ts 312
Use Arrange > Ungroup to ungroup selected objects.
Objects ungrouped
and deselected
Click to open
or close node
Group/ungroup
objects
Related topics...
Select objects with selection tools
Sequence with the Color-Object List
Use Arrange > Unlock All to unlock all locked objects in a design.
C h a p te r 1 3 C o m b i n i n g O b j ec ts 314
Tip: The Color-Object List provides an easy way to select objects in
designs and access their properties. Use it to group, lock, and hide
objects.
Click to open
or close node
Lock/unlock
objects
Related topics...
Select objects with selection tools
Sequence with the Color-Object List
Use Select > Select Object to select individual objects as well as groups or
ranges of objects.
Entire design
grouped
Individual objects
selected within a
group
C h a p te r 1 3 C o m b i n i n g O b j ec ts 316
Note: Once an object (or more) is selected, all properties, stitching
and otherwise, can be changed ‘inside’ the group without the need to
ungroup/regroup.
Related topics...
Select objects with selection tools
Choose color
blocks
Select color blocks from the list and click OK. All objects using the
selected colors are selected in the design.
Related topics...
View selected color blocks
Select stitch
type
Related topics...
Select objects by color
C h a p te r 1 3 C o m b i n i n g O b j ec ts 318
smooth edges, no sharp turns and no small, protruding details. Details
should always be stitched last.
Tip: Entry and exit points should also be checked when resequencing
objects in a design. See also Adjust entry/exit points. See also Minimizing
connectors.
Sequence by cut-and-paste
Click Standard > Cut to cut a selected object or objects and place them on
the clipboard.
You can resequence objects by cutting an object from the design and
pasting it back at a different point in the sequence. This does not change
its physical location.
3 Travel to the point in the stitching sequence where you want to paste
the object. You can place it between other objects or ‘nest’ it within
another object.
4 Click the Paste icon. The object is pasted according to current
settings.
Override current
Override current settings
default settings
Note: Make sure there is only one copy of an object at any one
position.
If an object is pasted twice in the same position, it will be stitched
twice.
Related topics...
Viewing stitching sequence
Nest objects
C h a p te r 1 3 C o m b i n i n g O b j ec ts 320
Paste & duplicate options
Click-and-drag object to
new position
Tip: You can also use the Color-Object List to group, lock, and hide
objects.
Related topics...
Grouping & locking objects
Copy & paste objects
Adjust entry/exit points
Minimizing connectors
Use Sequence > Back 1 Object to move a selection back one object in the
stitching sequence.
Use Sequence > Forward 1 Object to move a selection forward one object
in the stitching sequence.
Use Sequence > Back 1 Color to move a selection back one color in the
stitching sequence.
Use Sequence > Forward 1 Color to move a selection forward one color in
the stitching sequence.
C h a p te r 1 3 C o m b i n i n g O b j ec ts 322
Alternatively, use the popup menu Sequence option to resequence
objects ‘on-the-fly’. The same options can be accessed from the
Color-Object List popup menu.
Sequence selected
objects via the toolbar
or popup menu
Tip: Entry and exit points should also be checked when you are
resequencing objects in a design.
Related topics...
Adjust entry/exit points
Minimizing connectors
Select Arrange > Sequence > Optimize Color Changes or use the
popup menu in the Color-Object List.
Tip: The Undo command will reverse the effect of any sequencing
changes.
C h a p te r 1 3 C o m b i n i n g O b j ec ts 324
Related topics...
Adjust entry/exit points
Minimizing connectors
Sequence by color
Use Sequence > Sequence by Color to resequence all blocks of like color.
To sequence by color
Select the objects to resequence or press Ctrl+A to select the entire
design.
Click the Sequence by Color icon or select Arrange > Sequence >
By Color. The Sequence by Color dialog opens listing colors in the
selected objects.
Select color
block
Use buttons to
resequence
Select a color and click Move Up or Move Down to change its position
in the sequence.
Select objects
in order to be
stitched
Objects
resequenced in
order selected
C h a p te r 1 3 C o m b i n i n g O b j ec ts 326
Tip: Entry and exit points should also be checked when you are
resequencing objects in a design.
Related topics...
Adjust entry/exit points
Minimizing connectors
Sequence by number
Enter number of
target object
Sequence
selected object
by number
C h a p te r 1 3 C o m b i n i n g O b j ec ts 328
Chapter 14
Transforming Objects
Arranging objects
Position objects using the mouse to drag and drop, or ‘nudge’ them with
arrow keys. Alternatively, specify X:Y coordinates in the Property bar.
EmbroideryStudio also provides tools to align objects relative to each
other, or distribute them evenly within the design.
To position objects
Select the objects to move and click-and-drag to a new position.
For more accurate positioning, use the arrow keys to ‘nudge’ selected
objects.
Tip: With no objects selected, using arrow keys will travel through the
design.
For even more accurate positioning, enter X:Y coordinates in the
Property Bar. The selection is centered over the coordinates you set.
Enter exact
coordinates
Related topics...
Select objects with selection tools
Align objects
Use Arrange > Align Centers Vertically to align the centers of selected
objects vertically.
C h a p te r 14 Tra n s fo r m i n g O b j e c t s 330
Use Arrange > Align Top to top-align selected objects.
Use Arrange > Align Centers Horizontally to align the centers of selected
objects horizontally.
Use Arrange > Align Centers to align selected objects through their
centers.
You can align selected objects to the left, right, top, bottom or center of
a specified object.
To align objects
Select the objects you want to align.
Select the object you want to align with.
Click an alignment tool or select Arrange > Align > ...
Align center
Align left
2 1
3
Align bottom
Note: Objects are aligned with the last selected object. When all
objects are selected using Ctrl+A or a selection marquee, they are
aligned with the last object in the sequence.
Related topics...
Select objects with selection tools
Use Arrange > Space Evenly Across to distribute selected objects evenly
across the screen.
Note: The tools all become enabled when three or more objects are
selected.
Related topics...
Select objects with selection tools
Scaling objects
You can scale objects by dragging selection handles, specifying exact
dimensions in the Property bar, or by setting a distance between
reference points on the design. As an object is scaled, the stitch count
changes to preserve the current spacing.
Note: Only EMB designs contain the complete set of design information
for 100% perfect scaling and transformation.
C h a p te r 14 Tra n s fo r m i n g O b j e c t s 332
Scale objects interactively
You can change height and width of an object, or scale it proportionally
using selection handles. Scale objects individually, or select multiple
objects and scale them together. Use the tooltips as a guide.
Drag
Scale
vertically Scale
horizontally
Drag
Shift + drag
Lock aspect
ratio toggle
Related topics...
Embroidery file formats
C h a p te r 14 Tra n s fo r m i n g O b j e c t s 334
Scale objects by reference line
3 Click to mark the reference points. Press Ctrl to constrain the angle of
the axis to 15° increments.
4 Alternatively, press Enter twice to use the default reference line. The
Transform by Reference Line dialog opens.
Specify
Select Resize size
to checkbox
Click Arrange > Make Same Width to scale an object or design to the same
width as a reference object.
Click Arrange > Make Same Height to scale an object or design to the same
height as a reference object.
You can scale objects to the same size as a reference object. Resize
height or width or both.
Make same
width
Make same
3 1
height
2
Make same width
and height
Note: Objects are resized with reference to the last object selected. If
all objects are selected by using Ctrl+A or a selection marquee, they
are resized with reference to the last object in the sequence.
C h a p te r 14 Tra n s fo r m i n g O b j e c t s 336
Rotating objects
You can rotate objects directly on screen or by setting an exact rotation
angle.
Rotation handle
Anchor point
Click second
time Skew handle
Anchor point
repositioned
Click Transform > Rotate Right 15° to rotate selected objects by 15° in a
clockwise direction.
Click Transform > Rotate Left 15° to rotate selected objects by 15° in a
counter-clockwise direction.
C h a p te r 14 Tra n s fo r m i n g O b j e c t s 338
Rotate objects by reference line
The Transform by Reference Line Freely tool lets you rotate selected
objects with the aid of reference points alone. This technique is useful if
you want to duplicate and rotate objects around an anchor point – e.g.
the petals of a flower.
4 Select the Rotate to checkbox, and enter the rotation angle of the
reference line. For example, to rotate the image so it aligns with the
horizontal axis, enter a value of 0°. The Angle field accepts angles
from 0 to ±180 degrees.
Select rotation angle – Digitize reference line – align Reference line set to angle
e.g. 0° with base of object specified in dialog
5 Click OK.
6 Click to mark the start and end points of the reference line.
Press Ctrl to constrain the angle of the axis to 15° increments.
Alternatively, press Enter twice to use a horizontal reference line by
default.
Skewing objects
C h a p te r 14 Tra n s fo r m i n g O b j e c t s 340
You can skew objects directly on screen or by setting an exact skew
angle.
To skew objects
1 Select the objects to skew.
2 Click the object a second time. Skew handles are diamond-shaped and
appear at the center-top and bottom of the object.
Rotation handle
Anchor point
Click second
time Skew handle
Mirroring objects
Fashion and textile designs often use copied and mirrored design
elements. In EmbroideryStudio you can mirror objects horizontally or
vertically by means of the Transform toolbar. You can also mirror around
a defined axis using a reference line.
Tip: The Mirror Merge tools allow you to duplicate and transform
selected embroidery objects, as well as merge them into a single object.
This feature is often used in making fashion or textile designs. See
Mirroring & reflecting selections for details.
Click Transform > Mirror Horizontal to flip selected objects in the horizontal
plane.
Click Transform > Mirror Vertical to flip selected objects in the vertical
plane.
You can mirror selected objects horizontally or vertically using the Mirror
tools. Select objects to mirror and click a Mirror icon. For productivity,
shortcut keys are available for mirror operations.
Mirrored Starting
horizontally object
Related topics...
Create multiple reflections
C h a p te r 14 Tra n s fo r m i n g O b j e c t s 342
Select the Mirror by Reference Line icon or select Edit >
Transform > Mirror by Reference Line.
Starting
object
Mirrored
Use Toolbox > Add Borders to add borders to designs (or selected objects)
with or without lettering.
Select border
Adjust border
width
Use Traditional Digitizing > Star to digitize star shapes filled with Zigzag
stitching.
Use Traditional Digitizing > Ring to digitize circle and oval-shaped rings.
Stars
Digitize circles and ovals which use turning zigzag stitches to create a
‘Star’ or ‘French dot’ using the Star tool.
To digitize stars, click to mark the center and click again to set the radius.
This point becomes the entry point. To create an oval star, mark a second
radius point, then press Enter.
2 Reference point
1
Center
Rings
Create rings by digitizing circles and ovals within each other using the
Ring tool. Use different combinations of inner and outer boundary
shapes to create different effects.
4 Reference point
2 Reference point
3
1 Center Reference
point
You can digitize rings with a variety of fill stitch types. Contour stitch is
well suited to rings, as it runs stitches around the ring in a spiral pattern.
Related topics...
Reshaping stars & rings
Use Graphics Digitizing > Basic Shapes to digitize basic shapes. Press
<Ctrl> to maintain aspect ratio. Press <Shift> to center at the first point.
Click to insert
Related topics...
Reshaping embroidery objects
Use Graphics Digitizing > Hole > Add Holes to cut holes in filled objects.
Use Graphics Digitizing > Hole > Remove Holes to remove holes from
selected objects.
Press Enter.
Optionally, add turning stitch angles to the object.
Related topics...
Add holes to free-form shapes
Removing underlying stitching
Adjusting stitch angles
Use Graphics Digitizing > Hole > Fill Holes to fill holes formed by existing
boundaries, without having to re-digitize the shape – choose to fill the hole
exactly or offset it.
Create new objects with the Fill Holes feature. This lets you fill holes
formed by existing boundaries, without having to re-digitize the shape.
To fill holes
1 Select a source object and click the Fill Holes icon.
Enter required
underlap
Simple offsets
Use Toolbox > Simple Offsets to create simple outlines for any filled
embroidery or closed vector object.
When available, the Simple Offsets feature allows you to quickly create
outline stitching around selected objects or entire designs with a variety
of outline styles.
Choose offset
object type
Option Function
Spacing Set an outline offset in mm. This may be zero or even a
negative value.
Number of Specify multiple outlines – up to 99.
offsets
Object type Choice of outline object types: Run, Triple Run or Column C.
Offsets for Option to exclude or include outlines for any holes in the
holes selected object.
Use Toolbox > Outlines & Offsets to create outlines and offsets of any type
for any filled embroidery or closed vector object.
Use the Outlines & Offsets tool to add outline stitching to selected
objects or entire designs with a complete range of outline styles. Any
closed shape can be used, including vector objects, runs, or any filled
shapes.
Outlines
The Outlines & Offsets dialog divides into two panels for outlines and
offsets. Use the outlines panel to generate outlines around single or
multiple selected objects. The droplist includes the full range of outline
Generate outline
objects around single
or multiple selects
Offsets
The offsets panel allows you to generate single or multiple offsets in any
combination of styles, colors, and spacings. Any closed shapes can be
used, including vector objects, runs, or any filled shapes. You have the
option of preserving source objects.
Specify number
of patterns
Use the + buttons to add offsets to a pattern. Use the Lock icons to
lock settings in place.
Specify pattern repeats in the Number of patterns field. Adjust
spacing between pattern repeats in the Pattern spacing field.
Note: By default, source objects are preserved. If you choose not to, the
offset object replaces the original in the same position in the stitching
order. Start and end points of the resultant object will be as close as
possible to those of the source object.
Use Toolbox > Outlines & Offsets to create outlines and offsets of any type
for any filled embroidery or closed vector object.
The Outlines & Offsets tool allows you to specify both negative and
positive offsets.
Set negative
spacing
Specify number
of patterns
Tick Create offsets and define a simple offset object in the Offset
Pattern panel.
Set the required offset in millimeters:
To center the offset object over the original, enter a value of 0.00.
To position the offset object outside the original, enter a positive
offset – e.g. 1.00.
To position the offset object inside the original, enter a negative
offset – e.g. -1.00.
Define offset
pattern
Set number
patterns to 1
Use Toolbox > Open Offsets to create precise offsets for any open
embroidery or vector object.
Use Toolbox > Outlines & Offsets to create closed offsets for open
embroidery or vector objects.
Define offset
pattern
You can use the Outlines & Offsets tool with open objects to create
closed offsets as shown. Select rounded or squared corners as preferred.
The squared option allows you to adjust the angle limit – first select Cut
Sharp Corners and set required angle value.
Use Mirror Merge > Mirror Copy Horizontal to duplicate and mirror objects
or designs in the horizontal plane.
Use Mirror Merge > Mirror Copy Vertical to duplicate and mirror objects or
designs in the vertical plane.
Use Mirror Merge > Mirror Copy Horizontal & Vertical to duplicate and
mirror objects or designs simultaneously in both planes.
Use the Mirror Copy Horizontal and Vertical tools to duplicate and
mirror selections simultaneously. Simply select objects and click a tool to
The Mirror Merge tools can also be used, as the name suggests, to
merge mirrored objects into a single object. If duplicates overlap the
original, you are prompted to merge objects. Use this feature to merge
duplicates into a perfectly symmetrical object such as a face or heart.
Use Mirror Merge > Reflect to duplicate and mirror objects or designs.
Use the Reflect tool to duplicate and mirror designs simultaneously. Set
any number of rows or columns. The feature is often used in making
fashion or textile designs. The limit for allowable wreath points is 100.
Related topics...
Duplicate & clone objects
Create wreaths
Use Mirror Merge > Wreath to duplicate objects around a center point.
To create wreaths
1 Select the object or design.
2 Click the Wreath icon. The associated settings are activated.
3 Move the pointer. Optionally, click the Kaleidoscope toggle to mirror
duplicates.
4 Enter the number of wreath points. Because objects are mirrored,
Kaleidoscope works best with an even number.
Click toggle to
mirror duplicates
Enter no. of wreath points
Note: Distance and angle are measured from the center of the source
to the center of the wreath or kaleidoscope.
7 Click to mark the reflection point and press Enter to confirm. The
selection is duplicated and distributed around the center point.
Five-point wreath
Six-point kaleidoscope
Use the Array tool to create multiple copies of designs, such as badges,
spaced in rows and columns for faster stitchouts. Color blocks are
automatically resequenced to minimize unnecessary color changes.
Entry point
Exit point
Corner reshape-node
Curve reshape-node
Control handle
Use Reshape > Reshape Object to reshape selected objects, edit stitch
angles, and adjust entry/exit points.
Use Reshape Views > Show Reshape Nodes to toggle on/off reshape
nodes for selected objects.
Use Reshape Views > Show Bézier Handles to toggle on/off Bézier
handles for selected objects.
Use Reshape Views > Show Stitch Angles to toggle on/off stitch angles for
selected objects.
Use Reshape Views > Show Entry/Exit Points to toggle on/off entry/exit
points for selected objects – respectively, green diamond and red cross
markers.
Curve reshape-node
Exit point
Tip: Most control points can be added, deleted, or moved. Corner and
curve points can be swapped. Entry/exit points, however, cannot be
deleted.
Show Reshape Nodes Show Bézier Handles Show Stitch Angles Show Entry/Exit
Related topics...
Reshape objects with reshape-nodes
Reshape objects with Bézier controls
Reshape options
Adjusting stitch angles
Smoothing curves
Use View > Show Stitches to toggle embroidery stitching display on or off.
Right-click
Left-click
OR
Click to select – hold Drag selection marquee Hold down Shift and right
down Ctrl to select around reshape-nodes or left-click to select range
multiple nodes to select of nodes
Drag
reshape-nodes
Delete reshape-nodes
and toggle between
corners and curves
Note: You can also adjust stitch angles as well as change entry and
exit points.
Related topics...
Reshape objects with Bézier controls
Reshape options
Adjusting stitch angles
Use Reshape Views > Show Bézier Handles to toggle Bézier control
handle display when using the Reshape Object tool.
Bézier control
handle
Curve point
Drag control handle
to reshape curve
Related topics...
Reshape options
Use Reshape > Reshape Object to add stitch angles to selected objects.
Related topics...
Digitizing regular columns
Set angles & orientation
Ruler & guide display options
Use Reshape > Reshape Object to reshape circle and star objects.
Entry point
90°
Stitch angle
Tip: Change the stitch angle of circle objects by moving the entry
point.
Press Enter.
Related topics...
Digitize stars & rings
Entry point
Click-and-drag
Press Enter
reshape-node
Click-and-drag
center point Press Enter
Applying envelopes
To apply an envelope
1 Select the lettering object you want to distort. To apply an envelope to
several objects, group them first, then apply the envelope.
2 Select Edit > Envelope.
Choose an envelope
Bridge reshape
handles
Shift + drag
Ctrl + drag
Related topics...
Creating special effects with lettering art
Splitting objects
EmbroideryStudio lets you split branched objects – monograms,
appliqués, lettering, etc – into their components. You can even split
manual objects with Process Stitches in order to convert sections to
outline objects.
Use Edit > Break Apart to split composite objects – monograms, appliqués,
lettering, etc – into component objects.
2 Click the Break Apart icon or select Arrange > Break Apart. The
branched object is split into component objects.
Related topics...
Splitting objects
Use Edit > Knife to cut objects along a digitized line, preserving stitch
settings and colors in resulting objects.
The Knife tool is used to manually cut filled shapes into smaller
fragments. It has the advantage over Split Object and Divide tools of
allowing you to digitize temporary cut lines. Cut objects are generated
with stitching – parallel or turning – appropriate to their shape. The tool
cuts both filled and ‘fillable’ vector objects as well as embroidery objects.
Run objects can also be cut with the Knife tool.
Source object
separated into two
adjoining objects
Lettering object
highlighted for
cutting
Related topics...
Split vector & embroidery objects
Shaping objects
Reshape options
Reshape objects with reshape-nodes
Use Edit > Automatic Knife to automatically slice Complex Fill and
Complex Turning embroidery objects into smaller turning stitch and single
angle objects with automatic overlaps.
Overlaps created
between fragment
objects at junctions
Related topics...
Automatic branching
Break apart composite objects
Shaping objects
When working with overlapping vector or embroidery objects, you can
merge, trim or split them using the Shaping tools. All ‘shaped’
embroidery objects convert to Complex Fill or Complex Turning. Vector
objects remain as vector objects unless combined with embroidery
objects. You have the option of preserving source objects. You also have
the option of adding overlaps to objects resulting from Flatten or Divide
operations.
Related topics...
Merge vector & embroidery objects
Trim vector & embroidery objects
Use Shaping > Weld to merge overlapping objects into a single ‘flattened’
object.
Weld applied to
petals
Weld
applied
Combine applied
to petals
Combine applied
to petals
Weld + Run
applied to
resulting objects
Weld + Run +
Divide Combine applied to
applied resulting objects
Use Shaping > Intersect to trim overlapping areas so that only those
intersected by all selected objects remain.
Use Shaping > Exclude to trim overlapping objects and preserve their
individual properties.
Intersect
applied
Exclude applied to
petals
Front-Back
applied
Back-Front
applied
Related topics...
Removing underlying stitching
Use Shaping > Overlap to adjust the overlaps of objects resulting from
Flatten or Divide shaping operations.
Use Shaping > Flatten to trim all overlaps while retaining the original
objects.
Use Shaping > Divide to split selected objects into separate adjoining
objects wherever they intersect with other selected objects.
Split selected objects using the Flatten or Divide tools. These tools
preserve the outlines of the original shapes. The Overlap setting allows
you to add overlaps to objects resulting from Flatten or Divide shaping
operations.
Flatten
applied
Divide applied
(petals only)
Use the Overlap feature to add overlaps to the objects resulting from
Flatten or Divide shaping operations.
Use Shaping > Keep Original Objects to keep the source objects after
shaping.
The Keep Original Objects is a toggle which affects the behavior of all
the other shaping tools. While it is active, all selected source objects of
all shaping operations are preserved. The resultant objects are inserted
after the last source object in the stitching sequence.
Caution: When you insert stitches manually, you must maintain them
manually. For this reason, only insert stitches if they cannot be added
automatically.
Use Stitch > Stitch Edit to select individual stitches for editing.
Stitches
selected
Selection
marquee
Related topics...
Select stitches while traveling
Use Docker > Stitch List to toggle Stitch List display on and off. Use it to
select individual stitches.
You can view and select individual stitches by means of the Stitch List.
Selected
stitches
Related topics...
Filtering stitches & functions
Use Stitch > Stitch Edit to select individual stitches for editing.
Select Stitch > Selects On/Off to select a range of stitches as you travel
through the design.
Travel to the
first stitch