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Last Exception

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0% found this document useful (0 votes)
33 views2 pages

Last Exception

Uploaded by

oliviaavila
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>52a01d0afe09193868b5c4d2</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-09-
01 14:42:14</createtime><buildsignature>Local.Unknown.Unknown.1.117.227.1030-
1.200.000.673.Release</buildsignature><categoryid>scheduling.py:654</
categoryid><desyncid>52a01d0afe09193868b5c4d2</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
TemporaryHiddenInventoryTransferLiability(move_entire_stack=True,
object=ParticipantTypeObject.PickedObject) threw exception Attempting to stop
active handle to element &lt;Gen; _process_interaction_gen@4202; running&gt;
(HardStopError: Attempting to stop active handle to element &lt;Gen;
_process_interaction_gen@4202; running&gt;)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\sims\masked\v185b\injector.py", line 26, in
_wrapped_function&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\masked\
v185b\zone_tick.py", line 83, in _turbolib_zone_game_update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 520, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 236, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385,
in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line
4212, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 792, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\si_state.py", line 957, in process_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\si_state.py", line 323, in
remove_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
si_state.py", line 1156, in _remove_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5907, in
on_removed_from_si_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5919, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
8065, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5928, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\object_liabilities.py", line
102, in release&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
object_liabilities.py", line 68, in _return_obj&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\components\inventory.py", line 664, in
try_move_hidden_object_stack_to_inventory&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\components\inventory_storage.py", line 344, in
insert&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\components\
inventory_storage.py", line 611, in _try_compact&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\script_object.py", line 947, in destroy&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 439, in
destroy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 293, in trigger_destroy&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 308, in
trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 469, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 608, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\elements.py", line 87, in
trigger_hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 577, in hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\scheduling.py", line 654, in
_stop_element_tree&#13;&#10;scheduling.HardStopError: Attempting to stop active
handle to element &lt;Gen; _process_interaction_gen@4202;
running&gt;rtim=0&#13;&#10;Client Session Time: 31.91&#13; &#10;Num Save Errors:
0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13;
&#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 10,5,96,47512&#13;
&#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: AMD Radeon(TM)
Graphics 31.0.12042.2002, GUID: BE7A4E32-6436-11F0-894B-806E6F6E6963&#13;
&#10;</desyncdata></report>
</root>

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