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Multimedia Tools for Creators

The document discusses the basic tools used for building multimedia projects, which are divided into five categories: painting and drawing tools, 3D modeling and animation tools, image editing tools, sound editing tools, and animation/video/digital movie editing tools. Each category of tools provides specific functions like creating shapes, editing images and sound, adding visual effects to videos, and integrating different media types. The document also provides considerations for choosing software, such as usability, animations capabilities, smoothness, integration with other programs, delivery across different media, ease of use, and intended clientele.
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0% found this document useful (0 votes)
186 views16 pages

Multimedia Tools for Creators

The document discusses the basic tools used for building multimedia projects, which are divided into five categories: painting and drawing tools, 3D modeling and animation tools, image editing tools, sound editing tools, and animation/video/digital movie editing tools. Each category of tools provides specific functions like creating shapes, editing images and sound, adding visual effects to videos, and integrating different media types. The document also provides considerations for choosing software, such as usability, animations capabilities, smoothness, integration with other programs, delivery across different media, ease of use, and intended clientele.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
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Multimedia

Software
The basic tool set for building a multimedia
project can be divided into five categories:

•Painting and Drawing Tools


•3-D Modeling and animation tools
•Image editing tools
•Sound editing tools
•Animation Video
•Digital Movie tools
Painting and Drawing Tools

• Painting and drawing tools generally come with a


graphical user interface with pull down menus for
quick selection.
• You can create almost all kinds of possible shapes
and resize them.
• Drawing file can be imported or exported in many
image formats like .gif, .tif, .jpg, .bmp, tec.
• Example of drawing software – Corel Draw, Adobe
Illustrator
Painting and Drawing Tools
3D Modeling tools
• Realism means that you depict things in the
way they actually are.
• With the use of tools, the objects that appear
in perception in your project can look
realistic.
• These tools offer features like multiple
windows to view your design in each
dimension.
• Tools provide drag and drop menu.
• A good 3D modeling tool is “3D Studio Max”.
3D Modeling tools
Image editing tools
• These tools are used to edit existing bitmap images
and pictures.
• They are similar to painting and drawing tools as
they can also create images from scratch.
• It is also capable of converting the image data type
file format.
• It is used usually for reinventing and recreating the
image.
• Image process software – Adobe Photoshop & Paint
Shop pro.
Image editing tools
Sound editing tools

• Sound editing tools let you hear sound, as


well as visualize it.
• You can cut/copy and paste sound and edit it
with great accuracy.
• You can integrate sound into your multimedia
project very easily by using sound editing
tools.
• A good sound editing software is “Cool Edit”
and “Sound Forge”.
Sound editing tools
Animation, Video and digital movies
editing tools
•Animations are graphic scenes played back
sequentially and rapidly.
•These tools enable you to edit and assemble
video clips captured from camera,
animations and other sources.
•The completed clip with added transition
and visual effects could be played back.
•Adobe Premiere and Media Shop Pro are
two good example of these tools.
Animation, Video and digital movies
editing tools
In Choosing Software
• Usability
• Should have a capability to deal with a variety of text,
images, video and sound formats with precision and
ease.
• Animations
• Should have wide ranging capabilities in terms of
interactive simulations, media support, animated
buttons, illustrations, maps, etc.
Choosing Software
• Smoothness
• Should have anti-aliasing feature, meaning that all
letter and image edges are smooth.
• Integration
• Should have integration capabilities with a wide range
of software used for different jobs like Real, ActiveX,
Shockwave, Flash, QuickTime, Photoshop and other
applications .
Choosing Software
• Delivery
• Should be able to develop one piece of content for delivery on
different media types.
• User friendliness
• Should be the easiest, most versatile, and should have the most
pre-built models.
• Clientele
• Should have applications for instructional designers, subject
matter experts, training developers and others.
Multimedia
Software

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